Cogmind - Beta 13 *** ADVENTURER MODE // 2024.05.25 @ 12:50:11 Player: Blade Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (13) 2600 Robots Destroyed (76) 380 Value Destroyed (2820) 2820 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (1115) 1115 TOTAL SCORE: 9175 Bonus ------- Follower Combat Kills 215 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 99/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -5/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (9) ------ Advanced Visual Processing Unit Signal Interpreter 0b10 Decoder Chip [Scout] Improved Utility Shielding > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ F-cell Engine > --- PROPULSION ------- Carbon-fiber Leg Improved Titanium Leg Flexi-carbon Leg > --- UTILITY ---------- Small Storage Unit Trap Scanner Advanced Visual Processing Unit Advanced Sensor Array Signal Interpreter Terrain Scanner 0b10 Decoder Chip [Scout] Improved Utility Shielding Improved Utility Shielding > --- WEAPON ----------- Makeshift Shrapnel Gun Heavy Machine Gun > --- INVENTORY -------- Ion Engine Medium Treads Improved Medium Treads Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Chainsword [Rating: 54] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Treads Improved Medium Treads Leg Carbon-fiber Leg Utility Small Storage Unit Device Trap Scanner Storage Small Storage Unit Processor Advanced Visual Processing Unit Protection Improved Light Armor Plating Weapon Makeshift Shrapnel Gun Energy Gun Heavy Laser Energy Cannon Beam Cannon Ballistic Gun Makeshift Shrapnel Gun Ballistic Cannon Light Cannon Launcher Grenade Launcher Slashing Weapon Chainsword Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Slots Evolved 8 | . . 2 2 2 . . . . 2 . . . . Power . | . . . . . . . . . . . . . . Propulsion 1 | . . . . . . . . . 1 . . . . Utility 7 | . . 2 2 2 . . . . 1 . . . . Weapon . | . . . . . . . . . . . . . . Parts Attached 62 | . 7 2 10 4 4 1 2 9 9 2 6 . 6 Power 6 | . . . 1 . 1 1 . 1 1 . . . 1 Engine 5 | . . . . . 1 1 . 1 1 . . . 1 Core 1 | . . . 1 . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . Propulsion 14 | . . . 2 1 . . . 1 2 . 3 . 5 Treads 2 | . . . . . . . . . . . . . 2 Leg 12 | . . . 2 1 . . . 1 2 . 3 . 3 Wheel . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 17 | . 1 . 5 3 1 . 1 2 4 . . . . Device 6 | . . . 2 2 1 . . . 1 . . . . Storage . | . . . . . . . . . . . . . . Processor 4 | . 1 . 1 1 . . 1 . . . . . . Hackware . | . . . . . . . . . . . . . . Protection 7 | . . . 2 . . . . 2 3 . . . . Artifact . | . . . . . . . . . . . . . . Weapon 25 | . 6 2 2 . 2 . 1 5 2 2 3 . . Energy Gun 1 | . . . . . . . . . . . 1 . . Energy Cannon 2 | . 2 . . . . . . . . . . . . Ballistic Gun 12 | . 1 1 2 . 2 . . 4 2 . . . . Ballistic Cannon 4 | . 1 1 . . . . . . . 1 1 . . Launcher 2 | . 2 . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . . 1 1 . 1 1 . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 2 | . . 1 . . . . . . 1 . . . . Parts Lost 32 | . . 1 . . 2 2 . 5 . 1 5 . 16 Power 3 | . . . . . 1 . . . . . . . 2 Propulsion 10 | . . . . . . . . . . . 3 . 7 Utility 11 | . . . . . 1 2 . 3 . . . . 5 Weapon 8 | . . 1 . . . . . 2 . 1 2 . 2 Highest Loss Streak 5 | . . 1 . . 2 2 . 2 . 1 3 . 5 To Critical Strikes 1 | . . . . . . . . . . . . . 1 Average Slot Usage (%) 91 | . 93 74 92 96 98 92 88 88 95 100 96 93 79 Engine 6 | . 14 11 2 . 6 7 7 7 6 6 6 6 2 Leg 17 | . 28 22 18 15 15 15 15 15 19 20 17 13 10 Device 15 | . . . 8 22 22 19 15 15 17 20 20 20 18 Storage 7 | . 14 11 9 7 7 7 7 7 6 6 6 6 4 Processor 17 | . 7 11 14 12 15 15 19 23 20 20 20 20 20 Protection 9 | . . . 16 15 15 11 7 4 10 13 13 13 11 Ballistic Gun 10 | . 1 . 13 15 14 15 14 14 13 6 1 . . Slashing Weapon 1 | . . . . . . . . . . 4 4 6 3 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 36 | 12 16 16 27 29 29 24 21 36 32 33 34 32 32 Greatest Support 58 | 20 20 20 30 35 35 35 35 40 55 55 55 30 58 Greatest Overweight (x) 4 | . . . 1 . . . . 1 . . 1 1 4 Average Overweight (x) . | . . . . . . . . . . . . 1 . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 8 8 8 Average Capacity 7 | 8 8 8 8 8 8 8 8 8 8 8 8 8 7 Most Carried 8 | 6 8 7 8 8 8 8 8 8 8 8 8 6 6 Average Carried 7 | 6 7 6 7 7 6 7 8 7 7 7 6 6 2 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 8 8 5 Final Carried 8 | 6 7 7 8 8 7 8 8 8 8 8 6 6 . Class Distribution -------------------- 59% | Mutant 19% | Skirmisher 17% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Skirmisher | -7/Factory Skirmisher | -7/Lower Caves Skirmisher | -7/Lower Caves Mutant | -7/Zion Mutant | -6/Proximity Caves Skirmisher | -6/Factory Assassin | -6/Lower Caves Assassin | -6/Lower Caves Assassin | -6/Data Miner Assassin | -5/Proximity Caves Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ----------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Matter Collected 2145 | 182 153 55 666 . 118 175 20 304 198 87 162 . 25 Remotely . | . . . . . . . . . . . . . . Salvage Created 3059 | . 387 155 858 . 159 250 . 490 35 265 322 . 138 Parts 131 | . 42 6 44 . 5 7 . 11 4 2 10 . . Haulers Intercepted 5 | . 1 . 4 . . . . . . . . . . Recyclers Shooed 3 | . . . 1 . . . . . 2 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 40 | . . . . . 9 7 1 12 . 1 10 . . Prevented 6 | . . . . . . . . 3 . 3 . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Combat Hostiles Destroyed 63 | . 10 4 12 . 3 7 . 12 2 2 10 . 1 Melee 9 | . . . . . . . . 3 . 1 5 . . Guns 38 | . 1 . 12 . 3 7 . 9 2 1 3 . . Cannons 9 | . 3 4 . . . . . . . . 2 . . AOE 6 | . 6 . . . . . . . . . . . . Classes Destroyed 13 | . 6 1 1 . 1 . . 3 . . . . 1 Builder 2 | . 1 . 1 . . . . . . . . . . Hauler 5 | . 1 . 4 . . . . . . . . . . Recycler 1 | . 1 . . . . . . . . . . . . Drone 1 | . . . . . . . . 1 . . . . . Watcher 5 | . 3 . 2 . . . . . . . . . . Swarmer 15 | . 6 . . . . . . 1 2 . 6 . . Grunt 31 | . 4 2 7 . 2 7 . 3 . 2 4 . . Brawler 2 | . . . 1 . . . . 1 . . . . . Duelist 3 | . . . . . 1 . . 2 . . . . . Protector 1 | . . . . . . . . 1 . . . . . Sentry 8 | . . 2 4 . . . . 1 . . . . 1 Hunter 2 | . . . . . . . . 2 . . . . . Samaritan 1 | . . . . . . . . . . . . . 1 Best Kill Streak 5 | . 5 3 4 . 3 5 . 4 1 1 3 . 1 Combat Bots Only 5 | . 4 3 3 . 3 5 . 4 1 1 3 . 1 Max Kills in Single Turn 2 | . 2 1 2 . 1 1 . 1 1 1 1 . 1 Gunslinging . | . . . . . . . . . . . . . . Exploded 1 | . 1 . . . . . . . . . . . . Melee 1 | . . . . . . . . 1 . 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Hostile Shots Fired 645 | . 38 21 87 . 24 50 . 56 85 29 85 . 170 Missed 230 | . 14 11 36 . 6 12 . 18 40 11 19 . 63 Damage Taken 5154 | . 173 159 548 . 228 445 . 648 469 176 860 . 1448 Core 1218 | . 44 9 37 . 34 119 . 117 72 19 185 . 582 Absorbed by Shields 196 | . . . 168 . 28 . . . . . . . . Redirected to Shielding 228 | . . . . . . . . 54 13 28 54 . 79 Ignored by Resistances 1532 | . 54 45 200 . 73 128 . 186 144 48 252 . 402 Regen/Repaired (Parts) 243 | . 17 . 19 . . . . . 207 . . . . Core Remaining (%) 86 | 100 82 97 93 . . . . 61 . . . . . Volleys Fired 235 | . 27 19 72 . 8 14 . 33 8 7 34 . 13 Largest 2 | . 2 2 2 . 2 2 . 2 2 2 2 . 1 Hottest 120 | . 120 70 56 . 56 48 . 48 54 54 72 . 69 Shots Fired 371 | . 39 20 126 . 16 28 . 65 16 10 38 . 13 Gun 287 | . 11 . 108 . 16 28 . 65 16 9 21 . 13 Cannon 70 | . 20 14 18 . . . . . . 1 17 . . Launcher 14 | . 8 6 . . . . . . . . . . . Special . | . . . . . . . . . . . . . . Kinetic 301 | . 5 14 126 . 16 28 . 65 16 10 21 . . Thermal 56 | . 26 . . . . . . . . . 17 . 13 Explosive 14 | . 8 6 . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . Robot Hit Streak 20 | . 9 12 20 . 20 19 . 14 4 6 16 . 6 Robot Miss Streak 22 | . 3 1 3 . 1 7 . 22 5 2 3 . 1 Penetration Max 1 | . . . 1 . . . . . . . . . . Secondary Targets 4 | . . . . . 1 1 . 2 . . . . . Max Gunslinging Chain 1 | . . . . . 1 1 . 1 . . . . . Shots Hit Robots 308 | . 25 13 95 . 14 25 . 59 13 15 38 . 11 Core Hits 178 | . 19 7 36 . 6 27 . 50 6 8 17 . 2 Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed 3 | . . . 2 . . . . . . . 1 . . Critical Strikes 7 | . . . 3 . . . . . . . 1 . 3 Burn 3 | . . . . . . . . . . . . . 3 Destroy 3 | . . . 2 . . . . . . . 1 . . Blast 1 | . . . 1 . . . . . . . . . . Melee Attacks 22 | . . . . . . . 1 6 . 8 7 . . Impact . | . . . . . . . . . . . . . . Slashing 22 | . . . . . . . 1 6 . 8 7 . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 7132 | . 762 237 2026 . 258 625 . 1114 263 649 980 . 218 Guns 4753 | . 88 . 1813 . 258 625 . 986 207 189 377 . 210 Cannons 1047 | . 225 234 204 . . . . . . 24 360 . . Explosions 437 | . 437 . . . . . . . . . . . . Melee 807 | . . . . . . . . 128 . 436 243 . . Ramming 88 | . 12 3 9 . . . . . 56 . . . 8 Kinetic 4997 | . 27 234 2017 . 258 625 . 986 207 213 430 . . Thermal 803 | . 286 . . . . . . . . . 307 . 210 Explosive 437 | . 437 . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing 807 | . . . . . . . . 128 . 436 243 . . Piercing . | . . . . . . . . . . . . . . Highest Corruption . | . . . . . . . . . . . . . . Average Corruption . | . . . . . . . . . . . . . . Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 132 | . 7 3 . . . . . . 1 103 18 . . Projectiles . | . . . . . . . . . . . . . . Explosions 10 | . 7 3 . . . . . . . . . . . Melee 122 | . . . . . . . . . 1 103 18 . . Knockbacks 9 | . . 1 2 . . . . . . . 6 . . Impact . | . . . . . . . . . . . . . . Kinetic 7 | . . 1 2 . . . . . . . 4 . . Secondary 2 | . . . . . . . . . . . 2 . . Self-Inflicted Damage 72 | . 12 57 . . . . . . . . . . 3 Shots 2 | . 1 1 . . . . . . . . . . . Rammed 2 | . . . . . . . . . . . . . 2 Targets Rammed 19 | . 2 1 4 . . . . . 9 . . . 3 Kicked 17 | . 2 1 4 . . . . . 9 . . . 1 Crushed . | . . . . . . . . . . . . . . Highest Temperature 218 | . 218 3 39 . 21 31 . 42 1 . 80 . 84 Average Temperature 37 | . 82 3 9 . 11 20 . 20 1 . 27 . 39 Received Heat Transfer 1679 | . 30 54 337 . 147 309 . 136 75 51 192 . 348 Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . . 1 . . . . Robots Melted 2 | . . . . . . . . . . . . . 2 Combat Hostiles 1 | . . . . . . . . . . . . . 1 Parts Melted 3 | . . . . . . . . . . . . . 3 Heat Transferred 1840 | . 619 . . . . . . . . . 592 . 629 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Peak Influence 903 | . 231 265 307 119 . . . . 903 . . . . Initial 902 | . . 78 95 119 . . . . 902 . . . . Average 247 | . 140 158 92 88 . . . . 610 . . . . Maximum Alert Level 3 | . 1 1 1 . . . . . 3 . . . . Low Security (%) 59 | 100 65 65 88 100 . . . . . . . . . Level 1 18 | . 34 34 11 . . . . . 20 . . . . Level 2 10 | . . . . . . . . . 39 . . . . Level 3 10 | . . . . . . . . . 39 . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 7 | . 1 1 2 . . . . 1 2 . . . . Investigation 2 | . 1 1 . . . . . . . . . . . Extermination 1 | . . . . . . . . . 1 . . . . Reinforcement 2 | . . . 1 . . . . . 1 . . . . Assault 1 | . . . . . . . . 1 . . . . . Garrison 1 | . . . 1 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . 2 . . . . Construction Impeded 1 | . . . . . . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Distress Signals 5 | . 1 1 2 . . . . . 1 . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 130 | . 14 7 24 . 3 9 . 28 12 5 13 . 15 Peak Tracking Total 8 | . 4 4 6 . 3 5 . 7 7 2 4 . 8 Tactical Retreats 12 | . . . 1 . . 2 . 1 1 2 1 . 4 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Traps Triggered 2 | . 1 . 1 . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . 1 . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ---------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Machines Disabled 10 | . 3 1 4 . . . . . 2 . . . . Max in Single Turn 2 | . 2 1 1 . . . . . . . . . . Garrison Access 1 | . . . 1 . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Machines Accessed 20 | . 4 3 4 2 1 . . . 2 . . 4 . Terminals 8 | . 3 3 2 . . . . . . . . . . Fabricators 1 | . . . . . . . . . 1 . . . . Repair Stations 4 | . 1 . 1 1 . . . . 1 . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 2 | . . . 1 1 . . . . . . . . . Total Hacks 63 | . 8 7 5 3 1 . . . 10 . . 29 . Successful 46 | . 5 2 3 1 1 . . . 5 . . 29 . Failed 17 | . 3 5 2 2 . . . . 5 . . . . Catastrophic 5 | . . 2 1 1 . . . . 1 . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 27 | . 6 7 2 . . . . . 12 . . . . Terminals 15 | . 6 7 2 . . . . . . . . . . Fabricators 3 | . . . . . . . . . 3 . . . . Repair Stations 13 | . 2 . 2 2 . . . . 7 . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 2 | . . . 1 1 . . . . . . . . . Terminal Hacks 35 | . 3 2 . . 1 . . . . . . 29 . Record 11 | . . . . . . . . . . . . 11 . Part Schematic 10 | . . . . . . . . . . . . 10 . Robot Schematic 5 | . . . . . . . . . . . . 5 . Prototype ID Bank 3 | . . . . . . . . . . . . 3 . Open Door 1 | . . . . . 1 . . . . . . . . Branch Access Points 2 | . 1 1 . . . . . . . . . . . Surveillance Status 1 | . 1 . . . . . . . . . . . . Recall Investigation 1 | . . 1 . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks 10 | . 2 . 2 1 . . . . 5 . . . . Scan Component 6 | . 1 . 1 1 . . . . 3 . . . . Repair 4 | . 1 . 1 . . . . . 2 . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . 1 . . . . . . . . . . Seal Access 1 | . . . 1 . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 10 | . 1 2 3 2 . . . . 2 . . . . Full Trace Events 1 | . . 1 . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . 3 . . . . 5 . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 24 | . . . . . . . 14 . . . . 10 . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 4 | . 1 . 1 . . . . . 2 . . . . Time 146 | . 26 . 38 . . . . . 82 . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------------ Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . 1 . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Total Allies 12 | . . . . . . . 8 1 2 . . . 1 Largest Group 8 | . . . . . . . 8 8 2 . . . 1 Highest-Rated Group 249 | . . . . . . . 249 249 170 . . . 96 Highest-Rated Ally 96 | . . . . . . . 41 41 85 . . . 96 Zionite Dispatches 1 | . . . . . . . . . 1 . . . . Heavy 1 | . . . . . . . . . 1 . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 40 | . . . . . . . . 26 5 . . . 9 Total Damage 1449 | . . . . . . . . 531 675 . . . 243 Kills 11 | . . . . . . . . 6 5 . . . . Allies Corrupted 3 | . . . . . . . . 3 . . . . . Allies Melted 1 | . . . . . . . . . . . . . 1 Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 10 | . . . . . 2 2 2 . . 2 1 . 1 Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Zionite Intel Received 2 | . . . . . . . . . 2 . . . . Component Stockpiles 1 | . . . . . . . . . 1 . . . . Depthwide Sectors/0 1 | . . . . . . . . . 1 . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Turns Passed 11648 | 2 670 362 1136 538 593 588 2825 1006 1008 1182 927 179 632 Spaces Moved 7955 | 2 464 262 590 423 445 429 2060 668 604 878 586 95 449 Core 44 | . . . . . . . . . . . . . 44 Treads 73 | . . . . . . . . . . . . . 73 Legs 7838 | 2 464 262 590 423 445 429 2060 668 604 878 586 95 332 Wheels . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 120 120 120 120 120 125 125 125 125 123 123 123 190 50 Average Speed 127 | 120 120 120 147 123 125 125 125 126 123 123 139 190 129 Slowest Speed 250 | 120 120 120 190 125 125 125 125 195 123 123 190 190 250 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 48 | 2 57 26 38 8 43 55 89 71 16 79 69 73 50 Regions Visited 13 Branch Regions 8 Pre-discovered Areas 9 | . . . . . . . 2 . 6 . . 1 . Known Exits Taken 9 | . . . . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . . Scrap Searched 9 | . . . . . . 1 3 2 . 3 . . . Spaces Dug 70 | . . 69 . . . . . . . 1 . . . Terrain Destroyed 132 | . 56 69 . . 1 . . . . 1 5 . . Melee 1 | . . . . . . . . . . 1 . . . Projectile 5 | . . . . . . . . . . . 5 . . AOE 125 | . 56 69 . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Total 9015 | 1 538 290 731 440 466 453 2307 755 850 958 646 94 486 Wait 668 | . 26 4 38 9 4 8 245 29 215 63 12 . 15 Move 7942 | 1 463 261 589 422 444 428 2059 667 603 877 585 94 449 Hop . | . . . . . . . . . . . . . . Pick Up 26 | . 6 1 8 2 3 1 . 1 2 1 1 . . Fast Attach 26 | . 4 1 7 2 1 1 1 1 8 . . . . Attach 20 | . . 1 1 1 2 . . 3 1 1 4 . 6 Detach . | . . . . . . . . . . . . . . Swap 16 | . 3 . 2 1 1 . 1 5 . 1 2 . . Drop 31 | . 7 2 10 3 3 1 . . 4 . 1 . . Fire 235 | . 27 19 72 . 8 14 . 33 8 7 34 . 13 Melee 22 | . . . . . . . 1 6 . 8 7 . . Ram 2 | . . . . . . . . . . . . . 2 Kick 17 | . 2 1 4 . . . . . 9 . . . 1 Crush . | . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire 10 | . . . . . . . . 10 . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / Min) -9/Materials (discovered 3 exits: *Mat / Min x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 3 | -11/Scrapyard | Entered Materials 43 | -10/Materials | Identified exit to Mines 315 | -10/Materials | Build established: Mutant 403 | -10/Materials | Repaired Signal Interpreter 584 | -10/Materials | Discovered new exit (range 12) 673 | -10/Materials | Entered another Materials area 673 | -9/Materials | Evolved 2 slots: Utility x2 757 | -9/Materials | Identified exit to Mines 1025 | -9/Materials | Discovered new exit (range 7) 1035 | -9/Materials | Entered another Materials area 1035 | -8/Materials | Evolved 2 slots: Utility x2 1781 | -8/Materials | Repaired Imp. Sensor Array 1855 | -8/Materials | Discovered new exit (range 19) 1972 | -8/Materials | Garrison activated, responded to threat 2154 | -8/Materials | Discovered new exit (range 5) 2171 | -8/Materials | Entered Factory 2171 | -7/Factory | Evolved 2 slots: Utility x2 2638 | -7/Factory | Build established: Skirmisher 2698 | -7/Factory | Discovered new exit (range 9) 2707 | -7/Factory | Identified exit to Lower Caves 2709 | -7/Factory | Entered Lower Caves 3047 | -7/Lower Caves | Learned Factory trap positions 3183 | -7/Lower Caves | Encountered a Warlord checkpoint 3288 | -7/Lower Caves | Learned Factory emergency access door positions 3288 | -7/Lower Caves | Discovered new exit (range 9) 3301 | -7/Lower Caves | Identified exit to Lower Caves 3302 | -7/Lower Caves | Entered another Lower Caves area 3330 | -7/Lower Caves | Learned Factory terminal intel 3557 | -7/Lower Caves | Learned 4 Factory zone layouts 3604 | -7/Lower Caves | Spotted B-75 Beast 3885 | -7/Lower Caves | Discovered new exit (range 3) 3889 | -7/Lower Caves | Identified exit to Zion 3890 | -7/Lower Caves | Entered Zion 3902 | -7/Zion | Build established: Mutant 4272 | -7/Zion | Learned Factory interactive machine intel 4322 | -7/Zion | Given the Hacking Drone Bay 5078 | -7/Zion | Learned location of Recycling (-7) 5160 | -7/Zion | Learned location of Extension (-5) 5167 | -7/Zion | Gained Derelict followers 6002 | -7/Zion | Imprinted 6005 | -7/Zion | Declared Zion's savior 6671 | -7/Zion | Discovered new exit (range 17) 6692 | -7/Zion | Identified exit to Proximity Caves 6715 | -7/Zion | Entered Proximity Caves 6715 | -6/Proximity Caves | Accompanied by 8 allies 6771 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 6821 | -6/Proximity Caves | Lost 8 allies 6904 | -6/Proximity Caves | Spotter reported a threat 7160 | -6/Proximity Caves | Build established: Derelict-Mutant 7196 | -6/Proximity Caves | Spotter reported a threat 7243 | -6/Proximity Caves | Spotter reported a threat 7399 | -6/Proximity Caves | Spotter reported a threat 7476 | -6/Proximity Caves | Build established: Mutant 7561 | -6/Proximity Caves | Spotter reported a threat 7580 | -6/Proximity Caves | Spotter reported a threat 7617 | -6/Proximity Caves | Unaware initiated a cargo recovery operation 7617 | -6/Proximity Caves | Spotter reported a threat 7692 | -6/Proximity Caves | Discovered new exit (range 17) 7719 | -6/Proximity Caves | Identified exit to Factory 7721 | -6/Proximity Caves | Entered Factory 7721 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7722 | -6/Factory | Identified exit to Lower Caves 7723 | -6/Factory | Loaded intel: 71 trap records 7725 | -6/Factory | Loaded intel: 52 interactive machine locations 7726 | -6/Factory | Loaded intel: 26 terminal locations 7820 | -6/Factory | Repaired Carbon-fiber Leg 7865 | -6/Factory | Repaired Imp. Titanium Leg 8071 | -6/Factory | Search patrols dispatched 8110 | -6/Factory | Retrieved Zion intel report: Depthwide Sectors/0 8386 | -6/Factory | Build established: Skirmisher 8421 | -6/Factory | Search patrols dispatched 8566 | -6/Factory | Retrieved Zion intel report: Component Stockpiles 8567 | -6/Factory | Zion Heavy squad teleported in 8729 | -6/Factory | Entered Lower Caves 8743 | -6/Lower Caves | Learned Factory non-interactive machine intel 9100 | -6/Lower Caves | Build established: Assassin 9241 | -6/Lower Caves | Spotted B-75 Beast 9556 | -6/Lower Caves | Encountered a Warlord checkpoint 9779 | -6/Lower Caves | Lost 3 allies 9889 | -6/Lower Caves | Discovered new exit (range 16) 9909 | -6/Lower Caves | Identified exit to Lower Caves 9911 | -6/Lower Caves | Entered another Lower Caves area 9984 | -6/Lower Caves | Encountered a Warlord checkpoint 10038 | -6/Lower Caves | Build established: Skirmisher 10108 | -6/Lower Caves | Lost 3 parts (2n1w) 10508 | -6/Lower Caves | Build established: Assassin 10816 | -6/Lower Caves | Discovered new exit (range 5) 10821 | -6/Lower Caves | Learned 8 Factory zone layouts 10835 | -6/Lower Caves | Identified exit to Data Miner 10838 | -6/Lower Caves | Entered Data Miner 10838 | -6/Data Miner | Discovered new exit (range 6) 10867 | -6/Data Miner | Met Data Miner 10922 | -6/Data Miner | Learned location of Section 7 (-3) 10922 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 10958 | -6/Data Miner | Received God Mode back door access code from Data Miner 11015 | -6/Data Miner | Identified exit to Proximity Caves 11017 | -6/Data Miner | Entered Proximity Caves 11118 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11246 | -5/Proximity Caves | Spotted B-75 Beast 11343 | -5/Proximity Caves | Core integrity fell below 50% 11370 | -5/Proximity Caves | Lost 5 parts (1p2n2w) 11567 | -5/Proximity Caves | Lost 5 parts (2n3u) 11593 | -5/Proximity Caves | Attracted the attention of an 0b10 base 11610 | -5/Proximity Caves | Core integrity fell below 20% 11632 | -5/Proximity Caves | Learned Factory trap positions 11640 | -5/Proximity Caves | Build established: Mutant 11649 | -5/Proximity Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 11504_ Carbon-fiber Leg destroyed. 11504_ Penetrated by Slug. 11511_ Med. Treads destroyed. 11511_ Penetrated by Slug. 11526_ Slug penetrates Wall. 11526_ Adv. Sensor Array destroyed. 11529_ Slug penetrates Wall. 11536_ Imp. Utility Shielding destroyed. 11536_ Sml. Storage Unit destroyed. 11536_ Slug penetrates Wall. 11570_ Penetrated by Slug. 11597_ Slug penetrates Wall. 11602_ Penetrated by Slug. 11626_ Imp. Medium Treads destroyed. 11626_ Penetrated by Slug. 11626_ Trap Scanner destroyed. 11632_ Acquired derelict log, extracted data. Data stored: Factory trap records. 11645_ Slammed into G-67 Veteran. 11647_ Terrain Scanner destroyed. Map ----- +----------------------------------------------------+ | ?????????????###### #???????????????????????????? | | ?????????????????## ##??????????????????????????? | | ?????????????????# ######?????????????????????? | | ?????????????????# #?????????????????????? | | ???????#?????????# # # #?????????????????????? | | ???????# ????????# #### #?????????????????????? | | ???????? ####????# #??# #?????????????????????? | | ????????? #???# # #??# #?????????????????????? | | ?????????? ???### #??# #?????????????????????? | | ??????????? ????# #??# ##????????????????????? | | ???????????# ????# #### #????????????????????? | | ???????????# ????# ##???????????????????? | | ???????????# ???####### ####????????????????? | | ??????????## ?????????## #????????????????? | | ??????????# ########### # #?????????? | | #?????????# # # #?????????? | | ??????????# ## #??????????? | | ??????????# #### ###?? ###??????????? | | ??????????# ##??## ##??????????????????? | | ??????????## ### ##????? #???????????????????? | | ???????????#???## ##??????##???????????????????? | | ????????????????# #?????????????????? ##???????? | | ????????????????# #######?????### ##??????? | | ???????????????# ## #### #??????? | | ????????????## %%g ! #??????? | | ??????????# g @ %! #??????? | | ?? #????????# g ### #??????? | | ???? #?????# g ##???????? ????????? | | ??? #?????# ##?????????????????????? | | ### #?????## ### ##??????????????????????? | | ???????# ??## ##???????????????????????? | | ?????????# ???######????????????????????????? | | #??????????## ?????????????????????????????????? | | "#?#???? ????##??????????????????????????????????? | | #???????????????????????????????????????????????? | | ##?? ???? ???????????????????????????????????????? | | ###??? ??????????????????????????????????????????? | | % ##?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | ##?????????????????????????????????????????????? | | ##??????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???? ?????????????????????????????????????????? | | #??????????????????????????????????????????????? | | ##??????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | ##???????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 19 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 375 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Propulsion Shielding 66 Utility Shielding 66 Evasion (%) 55 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Mak. Sword | -7/Zion | Archive Imp. Trap Scanner | -7/Zion | Archive Adv. ECM Suite | -7/Zion | Archive Imp. Heavy Armor Plating | -7/Zion | Archive Mak. Axe | -7/Zion | Archive Phase Cannon | -7/Zion | Archive Mak. Power Source | -7/Zion | Archive Hvy. Phase Cannon | -7/Zion | Archive Imp. Thermal Shield | -7/Zion | Archive Magnetic Acceleration Cannon | -7/Zion | Archive Microactuators | -7/Zion | Archive Hvy. Machine Gun | -7/Zion | Archive Imp. Actuator Array | -7/Zion | Archive Force Booster | -7/Zion | Archive Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Exp. Heat Sink | -6/Data Miner | Free Ionic Axe | -6/Data Miner | Free Imp. Linear Gravjet | -6/Data Miner | Free Imp. Force Field | -6/Data Miner | Free Hvy. Gauss Cannon | -6/Data Miner | Free Imp. Phase Shifter | -6/Data Miner | Free Particle Reactor | -6/Data Miner | Free Robot Schematics ------------------ O-24 Administrator | -7/Zion | Archive T-07 Excavator | -7/Zion | Archive S-27 Virus | -7/Zion | Archive X-62 Marksman | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free X-72 Disruptor | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free O-32 Director | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SniperNovaDoomcannon Manual? 0 Play Time 01:12:13 Cumulative 48.2 hours Start 2024.05.25 @ 11:26:34 End 2024.05.25 @ 12:50:11 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 60 Rogue 0 Adventurer 55 Explorer 5 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 43 Achievement% 33 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 48ede4e8-cff9-4c2e-813a-6411a3c67fc8