Cogmind - Beta 12 @@@ ROGUE MODE // 2023.11.27 @ 16:55:17 Player: kaj Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (12) 2400 Robots Destroyed (62) 310 Value Destroyed (1974) 1974 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (168) 168 TOTAL SCORE: 7972 Bonus ------- High Alert Combat Kills 44 Follower Combat Kills 124 Cogmind --------- Core Integrity 0/1150 Matter 161/300 Energy 10/100 System Corruption 3% Temperature Cool (12) Movement Hovering (71) Location -4/Armory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Centrium Wheel Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter > --- UTILITY (8) ------ Advanced Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Long-range Tractor Beam Mass Driver Heavy Gauss Cannon Peak State ------------ > --- POWER ------------ Light Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Flight Unit Flight Unit Improved VTOL Module Improved VTOL Module Improved VTOL Module Improved VTOL Module > --- UTILITY ---------- Armored Scrap Engine Improved Heat Sink Medium Storage Unit Improved Targeting Computer > --- WEAPON ----------- Hvy. Kinetic Magnetic Construct/C Ballistic Magnetic Construct/C > --- INVENTORY -------- Improved Heat Sink Large Storage Unit Advanced Weight Redist. System Advanced Targeting Computer Long-range Tractor Beam Drone Bay Magnetic Acceleration Cannon Magnetic Acceleration Cannon Grenade Launcher [Rating: 60] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Flight Unit Treads Light Treads Leg Titanium Leg Wheel Armored Wheel Hover Unit Airjet Flight Unit Flight Unit Utility Improved Targeting Computer Device Scrap Engine Storage Medium Storage Unit Processor Improved Targeting Computer Weapon High-powered Shotgun Energy Gun EM Pulse Gun Ballistic Gun High-powered Shotgun Ballistic Cannon Constructs Launcher Grenade Launcher Build | -11 -10 -10 -9 -8 -8 -8 -6 -5 -5 -5 -4 -4 ------- Run | Jun Mat Min Mat Mat Sto Rec Fac Fac Upp Upp Fac Arm Slots Evolved 12 | . . . 2 2 . . 4 2 . . 2 . Power 1 | . . . . . . . 1 . . . . . Propulsion 4 | . . . 2 2 . . . . . . . . Utility 6 | . . . . . . . 3 1 . . 2 . Weapon 1 | . . . . . . . . 1 . . . . Parts Attached 102 | . 8 4 11 12 17 1 16 9 8 . 12 4 Power 15 | . 2 . 2 2 2 . 2 2 1 . 2 . Engine 6 | . 2 . 2 . 1 . 1 . . . . . Core 9 | . . . . 2 1 . 1 2 1 . 2 . Reactor . | . . . . . . . . . . . . . Propulsion 46 | . 2 . 7 6 13 . 6 4 . . 5 3 Treads 2 | . . . . . . . 2 . . . . . Leg 6 | . . . . 4 1 . . 1 . . . . Wheel 5 | . . . . 2 . . 1 . . . . 2 Hover 7 | . . . . . 2 . . . . . 4 1 Flight 26 | . 2 . 7 . 10 . 3 3 . . 1 . Utility 22 | . 3 . . 1 . . 8 1 6 . 3 . Device 16 | . 1 . . . . . 7 . 5 . 3 . Storage 1 | . . . . 1 . . . . . . . . Processor 5 | . 2 . . . . . 1 1 1 . . . Hackware . | . . . . . . . . . . . . . Protection . | . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . Weapon 19 | . 1 4 2 3 2 1 . 2 1 . 2 1 Energy Gun . | . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun 10 | . 1 1 1 3 2 1 . . . . . 1 Ballistic Cannon 6 | . . 1 1 . . . . 2 . . 2 . Launcher 3 | . . 2 . . . . . . 1 . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 3 | . 1 . . . 1 . . 1 . . . . Parts Lost 53 | . . . . 7 1 . 17 5 5 4 12 2 Power 10 | . . . . 2 . . 3 1 1 1 2 . Propulsion 26 | . . . . 4 1 . 12 . 3 . 5 1 Utility 10 | . . . . . . . 1 3 . 2 4 . Weapon 7 | . . . . 1 . . 1 1 1 1 1 1 Highest Loss Streak 9 | . . . . 3 1 . 9 4 6 4 5 2 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 68 | . 93 100 100 92 99 100 79 41 36 29 21 20 Engine 2 | . 14 14 11 2 2 . . . . . . . Core 4 | . . . . 6 6 9 7 6 4 . 1 . Leg 7 | . 19 . . 15 24 . . 1 5 5 2 . Wheel 2 | . . . . 11 1 . . . . . . 5 Hover 2 | . . . . . 11 . . . . . 4 6 Flight 16 | . 8 28 44 21 15 54 32 9 . . 1 . Device 5 | . 8 . . . . . 13 6 12 9 5 . Storage 3 | . 9 . . 9 9 9 6 . . . . . Processor 8 | . 4 28 22 9 9 9 5 5 5 9 5 5 Ballistic Gun 9 | . 19 13 18 17 18 18 7 . . . . 3 Ballistic Cannon 2 | . . . 3 . . . 1 7 5 3 1 . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 32 | 12 13 8 11 23 21 21 31 32 20 9 16 6 Greatest Support 66 | 20 20 8 16 24 66 28 49 12 3 3 22 24 Greatest Overweight (x) 8 | . 2 . . 1 1 . 2 8 6 2 1 . Average Overweight (x) . | . . . . . . . . . 4 . . . Largest Inventory Capacity 10 | 8 8 5 5 10 10 10 10 10 5 5 5 5 Average Capacity 7 | 8 6 5 5 9 10 10 10 5 5 5 5 5 Most Carried 10 | 6 8 5 5 10 10 10 10 7 4 2 5 5 Average Carried 5 | 6 6 4 4 8 9 9 8 5 1 2 4 3 Final Capacity 10 | 8 5 5 5 10 10 10 10 5 5 5 5 5 Final Carried 10 | 6 5 5 5 10 10 10 8 5 2 2 5 3 Scrap Engine Consumption 25 | . . . . . . . 21 4 . . . . Constructs Created 4 | . . . . . . . 3 1 . . . . Constructs Modified 3 | . . . . . . . 3 . . . . . Class Distribution -------------------- 70% | Mutant 11% | Sprinter 11% | Scavenger-Mutant 6% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Sprinter | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Sprinter | -8/Recycling Mutant | -6/Factory Scavenger-Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -4/Factory Mutant | -4/Armory Resources | -11 -10 -10 -9 -8 -8 -8 -6 -5 -5 -5 -4 -4 ----------- Run | Jun Mat Min Mat Mat Sto Rec Fac Fac Upp Upp Fac Arm Matter Collected 2211 | 200 49 . 254 570 413 8 266 81 151 16 37 166 Remotely 155 | . . . . . . . 48 . 107 . . . Salvage Created 1986 | . 50 . 126 698 648 55 206 64 109 . 30 . Parts 134 | . 3 . 20 45 39 3 14 6 1 . 3 . Haulers Intercepted 1 | . . . . . 1 . . . . . . . Recyclers Shooed 3 | . . . . . 1 . 2 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 4 | . . . . . . . . . 4 . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -8 -6 -5 -5 -5 -4 -4 ------- Run | Jun Mat Min Mat Mat Sto Rec Fac Fac Upp Upp Fac Arm Combat Hostiles Destroyed 53 | . 3 . 9 13 12 1 4 5 5 . 1 . Melee 1 | . . . . . . . . . . . 1 . Guns 41 | . 3 . 9 13 12 1 3 . . . . . Cannons 9 | . . . . . . . 1 5 3 . . . AOE 2 | . . . . . . . . . 2 . . . Classes Destroyed 11 | . 1 . . 4 4 . 2 . . . . . Worker 2 | . . . . . 1 . 1 . . . . . Hauler 1 | . . . . . 1 . . . . . . . Recycler 4 | . . . . 1 3 . . . . . . . Mechanic 1 | . . . . . . . 1 . . . . . Operator 1 | . . . . . 1 . . . . . . . Swarmer 21 | . 3 . 9 . 3 . . 5 . . 1 . Grunt 16 | . . . . 9 4 . 1 . 2 . . . Duelist 1 | . . . . 1 . . . . . . . . Sentry 11 | . . . . 3 4 1 2 . 1 . . . Hunter 1 | . . . . . 1 . . . . . . . Programmer 3 | . . . . . . . 1 . 2 . . . Best Kill Streak 11 | . 3 . 3 6 11 1 3 3 3 . 1 . Combat Bots Only 7 | . 3 . 3 5 7 1 1 3 3 . 1 . Max Kills in Single Turn 2 | . 1 . 2 1 2 1 1 1 1 . 1 . Gunslinging 1 | . . . 1 . . . . . . . . . Exploded 1 | . . . . . . . . . 1 . . . Melee 1 | . . . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -8 -6 -5 -5 -5 -4 -4 -------- Run | Jun Mat Min Mat Mat Sto Rec Fac Fac Upp Upp Fac Arm Damage Taken 8609 | . 39 34 234 769 598 92 2556 892 578 353 1757 707 Core 2305 | . 8 17 38 124 61 30 367 208 152 150 891 259 Absorbed by Shields . | . . . . . . . . . . . . . Regen/Repaired (Parts) 347 | . . . . . . . 347 . . . . . Core Remaining (%) 74 | 100 . 90 90 . . 60 56 . . 49 . . Volleys Fired 176 | . 3 . 19 45 31 1 33 9 27 7 1 . Largest 2 | . 2 . 2 2 2 2 2 2 1 1 1 . Hottest 106 | . 60 . 43 50 50 50 72 106 53 53 57 . Shots Fired 292 | . 6 . 38 89 62 2 42 18 27 7 1 . Gun 219 | . 6 . 38 89 62 2 22 . . . . . Cannon 67 | . . . . . . . 20 18 21 7 1 . Launcher 6 | . . . . . . . . . 6 . . . Special . | . . . . . . . . . . . . . Kinetic 283 | . 3 . 38 89 62 2 42 18 21 7 1 . Thermal . | . . . . . . . . . . . . . Explosive 6 | . . . . . . . . . 6 . . . Electromagnetic 3 | . 3 . . . . . . . . . . . Robot Hit Streak 22 | . 5 . 12 22 15 5 9 3 5 4 4 . Robot Miss Streak 8 | . . . 3 8 4 . 7 4 2 2 . . Penetration Max . | . . . . . . . . . . . . . Secondary Targets 5 | . . . 1 3 1 . . . . . . . Max Gunslinging Chain 1 | . . . 1 1 1 . . . . . . . Shots Hit Robots 203 | . 5 . 24 64 43 1 33 8 19 5 1 . Core Hits 119 | . 3 . 9 35 31 2 18 5 13 2 1 . Critical Kills 2 | . . . 1 . . . 1 . . . . . Critical Parts Destroyed 1 | . . . . 1 . . . . . . . . Critical Strikes 4 | . . . 1 1 . . 1 . 1 . . . Destroy 3 | . . . 1 1 . . 1 . . . . . Blast 1 | . . . . . . . . . 1 . . . Melee Attacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 4685 | . 66 . 346 1002 908 32 1042 260 829 108 90 2 Guns 2806 | . 66 . 346 996 908 32 458 . . . . . Cannons 1512 | . . . . . . . 582 259 524 108 39 . Explosions 305 | . . . . . . . . . 305 . . . Melee . | . . . . . . . . . . . . . Ramming 62 | . . . . 6 . . 2 1 . . 51 2 Kinetic 4281 | . 29 . 346 996 908 32 1040 259 524 108 39 . Thermal . | . . . . . . . . . . . . . Explosive 305 | . . . . . . . . . 305 . . . Electromagnetic 37 | . 37 . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 3 | . . . . . . 1 3 . 2 2 . 3 Average Corruption 1 | . . . . . . 1 1 . 2 2 . 1 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 10 | . . . . . . . . . 8 . . 2 Message Errors 3 | . . . . . . . . . 2 . . 1 Matter Fused 4 | . . . . . . . . . 3 . . 1 Heat Flow Errors 1 | . . . . . . . . . 1 . . . Data Loss (major) 1 | . . . . . . . . . 1 . . . Alerts 1 | . . . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 95 | . . . . . . . 41 . 54 . . . Projectiles 95 | . . . . . . . 41 . 54 . . . Explosions . | . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . Knockbacks 16 | . . . . . . . 8 1 3 3 1 . Impact . | . . . . . . . . . . . . . Kinetic 15 | . . . . . . . 7 1 3 3 1 . Secondary 1 | . . . . . . . 1 . . . . . Self-Inflicted Damage 28 | . . . . 3 . . . . . . 24 1 Shots . | . . . . . . . . . . . . . Rammed 13 | . . . . 1 . . 3 1 . . 7 1 Targets Rammed 13 | . . . . 1 . . 3 1 . . 7 1 Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 303 | . . . 3 17 153 303 188 99 220 . 18 . Average Temperature 86 | . . . 3 5 45 142 55 50 107 . 15 . Received Heat Transfer 1339 | . . . 15 441 243 36 276 27 99 . 169 33 Effects 4 | . . . . . . 4 . . . . . . Energy Bleed 4 | . . . . . . 4 . . . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -8 -6 -5 -5 -5 -4 -4 ------- Run | Jun Mat Min Mat Mat Sto Rec Fac Fac Upp Upp Fac Arm Peak Influence 526 | . 111 43 246 294 526 206 416 180 . . 160 165 Initial 186 | . . 43 16 103 96 186 136 . . . . 65 Average 156 | . 45 43 92 191 306 201 214 103 . . 65 94 Maximum Alert Level 2 | . . . 1 1 2 1 2 . . . . . Low Security (%) 66 | 100 100 100 87 42 31 21 44 100 . . 100 100 Level 1 28 | . . . 12 57 36 78 54 . . . . . Level 2 5 | . . . . . 32 . 1 . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 12 | . . . . 3 1 . 3 . . . 2 3 Investigation 2 | . . . . . 1 . . . . . . 1 Extermination 1 | . . . . . . . 1 . . . . . Reinforcement 7 | . . . . 1 . . 2 . . . 2 2 Assault . | . . . . . . . . . . . . . Garrison 2 | . . . . 2 . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . 1 . . . . . Construction Impeded 1 | . . . . . . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -8 -6 -5 -5 -5 -4 -4 --------- Run | Jun Mat Min Mat Mat Sto Rec Fac Fac Upp Upp Fac Arm Distress Signals 9 | . . . 1 1 1 . 4 . . . 1 1 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 160 | . 7 . 16 26 19 3 30 10 5 1 30 13 Peak Tracking Total 16 | . 3 . 8 7 5 2 16 5 3 1 14 14 Tactical Retreats 9 | . . . . . . . 2 1 . . 5 1 Traps | -11 -10 -10 -9 -8 -8 -8 -6 -5 -5 -5 -4 -4 ------- Run | Jun Mat Min Mat Mat Sto Rec Fac Fac Upp Upp Fac Arm Traps Triggered 1 | . . 1 . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 4 | . . . . . . . . . 1 3 . . Machines | -11 -10 -10 -9 -8 -8 -8 -6 -5 -5 -5 -4 -4 ---------- Run | Jun Mat Min Mat Mat Sto Rec Fac Fac Upp Upp Fac Arm Machines Disabled 1 | . . . . . . . . 1 . . . . Max in Single Turn 1 | . . . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -8 -6 -5 -5 -5 -4 -4 --------- Run | Jun Mat Min Mat Mat Sto Rec Fac Fac Upp Upp Fac Arm Machines Accessed 20 | . 3 1 3 1 4 2 2 2 . . 1 1 Terminals 18 | . 3 . 3 1 4 2 1 2 . . 1 1 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . 1 . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 50 | . 11 1 6 3 11 5 4 5 . . 1 3 Successful 15 | . 6 1 1 . 4 2 . 1 . . . . Failed 35 | . 5 . 5 3 7 3 4 4 . . 1 3 Catastrophic 10 | . . . 4 . 2 1 . 1 . . . 2 Database Lockouts . | . . . . . . . . . . . . . Manual 37 | . 9 . 5 3 15 1 3 . . . 1 . Terminals 48 | . 11 . 6 3 11 5 3 5 . . 1 3 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . 1 . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 15 | . 6 1 1 . 4 2 . 1 . . . . Robot Analysis 6 | . 3 . . . 3 . . . . . . . Open Door 1 | . . 1 . . . . . . . . . . Open DSF 1 | . . . . . . . . 1 . . . . Branch Access Points 2 | . 1 . . . 1 . . . . . . . Terminal Index 1 | . 1 . . . . . . . . . . . Alert Level 1 | . . . . . . 1 . . . . . . Hauler Manifests 1 | . . . . . . 1 . . . . . . Zone Layout 2 | . 1 . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . . Used 1 | . . . . . 1 . . . . . . . Hacking Detections 19 | . 3 . 3 1 4 2 2 2 . . 1 1 Full Trace Events 5 | . . . 1 . 2 1 . . . . . 1 Feedback Events 2 | . . . . . . 1 . . . . . 1 Corruption 2 | . . . . . . 1 . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -8 -6 -5 -5 -5 -4 -4 ------------ Run | Jun Mat Min Mat Mat Sto Rec Fac Fac Upp Upp Fac Arm Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -8 -6 -5 -5 -5 -4 -4 -------- Run | Jun Mat Min Mat Mat Sto Rec Fac Fac Upp Upp Fac Arm Total Allies 5 | . . 4 . . 1 . . . . . . . Largest Group 4 | . . 4 4 . 1 1 . . . . . . Highest-Rated Group 100 | . . 71 71 . 100 100 . . . . . . Highest-Rated Ally 100 | . . 31 31 . 100 100 . . . . . . Total Orders 7 | . . . . . . . 3 . 4 . . . EXPLORE 5 | . . . . . . . 2 . 3 . . . RETURN 2 | . . . . . . . 1 . 1 . . . Ally Attacks 17 | . . . 8 . 9 . . . . . . . Total Damage 373 | . . . 105 . 268 . . . . . . . Kills 6 | . . . 1 . 5 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -8 -6 -5 -5 -5 -4 -4 ------- Run | Jun Mat Min Mat Mat Sto Rec Fac Fac Upp Upp Fac Arm Robot Analysis Total 6 | . 3 . . . 3 . . . . . . . Derelict Logs Recovered 3 | . . 2 . . . . . . 1 . . . Drone Launches 6 | . . . . . . . 2 . 4 . . . Drone Recoveries 2 | . . . . . . . . . 2 . . . Exploration | -11 -10 -10 -9 -8 -8 -8 -6 -5 -5 -5 -4 -4 ------------- Run | Jun Mat Min Mat Mat Sto Rec Fac Fac Upp Upp Fac Arm Turns Passed 3864 | 13 192 248 251 512 456 143 474 239 805 33 364 134 Spaces Moved 4063 | 11 203 500 334 331 330 409 648 185 249 30 662 171 Core 594 | . 1 . . . . . 12 15 249 30 287 . Treads 23 | . . . . . . . 23 . . . . . Legs 223 | 11 86 . . . 126 . . . . . . . Wheels 262 | . . . . 248 12 . 2 . . . . . Hover 546 | . . . . . . . . . . . 375 171 Flight 2415 | . 116 500 334 83 192 409 611 170 . . . . Fastest Speed 21 | 120 37 37 28 31 21 21 21 39 150 50 36 66 Average Speed 63 | 120 72 37 29 99 66 21 32 83 264 63 47 73 Slowest Speed 515 | 120 150 37 34 111 134 21 160 515 350 150 120 75 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 14 | . . 2 3 . . 2 6 1 . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 38 | 2 38 94 38 30 52 86 17 5 81 6 26 19 Regions Visited 12 Branch Regions 6 Pre-discovered Areas 1 | . . 1 . . . . . . . . . . Known Exits Taken 2 | . 1 . . . 1 . . . . . . . Unknown Exits Taken 10 | 1 . 1 1 1 . 1 1 1 1 1 1 . Scrap Searched 2 | . . 1 . . . . . . 1 . . . Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed 32 | . . . . . . . 5 7 18 2 . . Melee . | . . . . . . . . . . . . . Projectile 23 | . . . . . . . 5 7 9 2 . . AOE 9 | . . . . . . . . . 9 . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -8 -6 -5 -5 -5 -4 -4 --------- Run | Jun Mat Min Mat Mat Sto Rec Fac Fac Upp Upp Fac Arm Total 5060 | 10 246 560 448 426 507 461 863 250 371 36 704 178 Wait 586 | . 1 52 75 15 108 50 147 43 83 . 12 . Move 4025 | 10 202 496 327 330 329 404 636 182 248 29 661 171 Hop 13 | . . 1 3 . . 2 6 1 . . . . Pick Up 63 | . 13 3 4 16 5 1 10 1 1 . 7 2 Fast Attach 51 | . 6 1 2 5 11 1 8 6 1 . 10 . Attach 36 | . 1 . 2 7 4 . 6 3 7 . 2 4 Detach 6 | . . . . . . . 2 . 3 . 1 . Swap 15 | . 1 3 7 . 2 . 2 . . . . . Drop 77 | . 19 4 9 7 17 2 11 4 1 . 3 . Fire 176 | . 3 . 19 45 31 1 33 9 27 7 1 . Melee . | . . . . . . . . . . . . . Ram 12 | . . . . 1 . . 2 1 . . 7 1 Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -8/Storage -8/Recycling -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory -4/Armory History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 2) 14 | -11/Junkyard | Entered Materials 97 | -10/Materials | Identified exit to Mines 206 | -10/Materials | Entered Mines 212 | -10/Mines | Discovered new exit (range 10) 215 | -10/Mines | Received a Mining Laser from a helpful Derelict 224 | -10/Mines | Learned Materials stockpile data 224 | -10/Mines | Found a hidden stash of uninstalled traps 266 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 290 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 318 | -10/Mines | Build established: Mutant 342 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 404 | -10/Mines | Discovered new exit (range 8) 454 | -10/Mines | Entered Materials 454 | -9/Materials | Accompanied by 4 allies 454 | -9/Materials | Evolved 2 slots: Propulsion x2 681 | -9/Materials | Discovered new exit (range 9) 700 | -9/Materials | Discovered new exit (range 15) 705 | -9/Materials | Entered another Materials area 705 | -8/Materials | Evolved 2 slots: Propulsion x2 792 | -8/Materials | Garrison activated, responded to threat 878 | -8/Materials | Lost 3 parts (1p2n) 1006 | -8/Materials | Garrison activated, responded to threat 1128 | -8/Materials | Discovered new exit (range 13) 1217 | -8/Materials | Entered Storage 1541 | -8/Storage | Destroyed 7 combat bots 1564 | -8/Storage | Met 01-MTF 1619 | -8/Storage | Identified exit to Recycling 1668 | -8/Storage | Used back door to open Recycling access 1673 | -8/Storage | Entered Recycling 1673 | -8/Recycling | Accompanied by 1 ally (01-MTF) 1675 | -8/Recycling | Found Scrap Engine 1678 | -8/Recycling | 01-MTF left 1813 | -8/Recycling | Discovered new exit (range 16) 1816 | -8/Recycling | Entered Factory 1816 | -6/Factory | Evolved 4 slots: Power x1, Utility x3 1841 | -6/Factory | Build established: Sprinter 2166 | -6/Factory | Search patrols dispatched 2169 | -6/Factory | Lost 3 parts (1p2n) 2254 | -6/Factory | Lost 5 parts (4n1u) 2267 | -6/Factory | Discovered new exit (range 16) 2290 | -6/Factory | Entered another Factory area 2290 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 2318 | -5/Factory | Lost 9 parts (2p6n1w) 2386 | -5/Factory | Lost 4 parts (3u1w) 2516 | -5/Factory | Discovered new exit (range 10) 2529 | -5/Factory | Entered Upper Caves 2531 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 2565 | -5/Upper Caves | Learned Factory emergency access door positions 2573 | -5/Upper Caves | Lost 6 parts (2p3n1w) 2843 | -5/Upper Caves | Build established: Mutant 3104 | -5/Upper Caves | Discovered new exit (range 30) 3272 | -5/Upper Caves | Encountered a Warlord checkpoint 3334 | -5/Upper Caves | Entered another Upper Caves area 3358 | -5/Upper Caves | Core integrity fell below 50% 3362 | -5/Upper Caves | Discovered new exit (range 4) 3367 | -5/Upper Caves | Entered Factory 3367 | -4/Factory | Evolved 2 slots: Utility x2 3385 | -4/Factory | Lost 4 parts (1p2u1w) 3436 | -4/Factory | Spotted B-86 Titan 3552 | -4/Factory | Core integrity fell below 50% 3559 | -4/Factory | Lost 5 parts (2n3u) 3701 | -4/Factory | Lost 4 parts (1p2n1u) 3722 | -4/Factory | Discovered new exit (range 11) 3731 | -4/Factory | Entered Armory 3761 | -4/Armory | Lost 3 parts (1p1n1w) 3777 | -4/Armory | Spotted B-86 Titan 3822 | -4/Armory | Core integrity fell below 20% 3865 | -4/Armory | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- Investigation squad. 03780_ Acquired Centrium Wheel. 03789_ Acquired Imp. Gyrokinetic Inverter. 03790_ System corrupted: Matter fused (-8). 03796_ Penetrated by Slug. 03797_ Fabricator disabled. 03799_ Penetrated by Slug. 03814_ Transfer Shaft disabled. 03815_ UBKU=Q5D#W|3P=2V3JXE W=IP:|Z 03818_ Railgun destroyed. 03826_ W-44 Eye sends out distress signal. 03830_ Slug penetrates Wall. 03830_ Acquired 166 matter. 03842_ Centrium Wheel destroyed. 03846_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal A005. 03851_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 03857_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal A003. 03864_ Slammed into G-67 Veteran. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????##+#????? | | ?????????????????????????????????????????# ????? | | ?????????????????????????????????????????# #????? | | ?????????????????????????????????????????# #????? | | ?????????????????????????????????????????# #????? | | ?????????????????????????????????????????# ###### | | ?????????????????????????????????????????# | | ????????????????????#??????????######????# | | ??????????????# #### ########## ###### ###### | | ??????????????+ #????? | | ??????????????# ###### #????? | | ??????????????????####### ###### #????# #????? | | ????????????????????????# #????######????# #????? | | ????????????????????????# #??????????????# #????? | | ????????????????????????# #??????????????# #????? | | ????????????????????????#s#??????????????# #????? | | ????????????????????????#/######?????????+ #????? | | ????????????????????????# #?????????# #????? | | ????????????????????????# #?????????? #????? | | ????????????????????????#g #?????????? #????? | | ????????????????????????#@"""" #?????????? #????? | | ????????????????????????#g"????#?????????? ?????? | | ????????????????????????#g"??????????????? ?????? | | ????????????????????????# "??????????????? T?????? | | ????????????????????????+ "??????????????????????? | | ????????????????????????# ??????????????????????? | | ????????????????????????# ??????????????????????? | | ????????????????????????# ??????????????????????? | | ????????????????????????# ??????????????????????? | | ????????????????????????? ??????????????????????? | | ????????????????????????? ??????????????????????? | | ?????????????????????????##??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????H????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 54 Energy Generation 24 Energy Capacity 240 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 16 Additional Mass Support 9 Evasion (%) 65 Targeting Accuracy 12 Target Analysis 5 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NetworkHellfireStreamer Manual? 0 Play Time 01:09:04 Cumulative 152.7 hours Start 2023.11.27 @ 15:12:30 End 2023.11.27 @ 16:55:17 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 230 Rogue 230 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 49 Gallery% 59 Achievement% 43 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters SATURATION(75) Filters LOW_CONTRAST(23,23,23) Steam 1 RUN: 19746293-d898-4dd2-a452-7cfbb00c9ff5