Cogmind - Beta 9.1 @@@ ROGUE MODE // 2019.10.30 @ 15:13:38 Player: MrPainting Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (13) 2600 Robots Destroyed (139) 695 Value Destroyed (3830) 3830 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (1293) 1293 TOTAL SCORE: 11298 Bonus ------- High Alert Combat Kills 953 Follower Combat Kills 472 Met Data Miner 300 Friendly Fire -432 Cogmind --------- Core Integrity 979/1000 Matter 263/300 Energy 100/100 System Corruption 0% Temperature Cool (18) Location -5/Upper Caves Parts ------- Power (1) Propulsion (4) Utility (8) High-capacity Storage Unit Improved Sensor Array Damper Plating Makeshift Hacking Suite Dynamic Insulation System Long-range Tractor Beam Weapon (4) Hypervelocity Gauss Rifle Inventory (12) Peak State ------------ Power Improved Deuterium Engine Propulsion Heavy Treads Heavy Treads Utility Improved Cooling System High-capacity Storage Unit Long-range Sensor Array Advanced Signal Interpreter Energy Filter Hardened Heavy Armor Plating Weapon Beamcaster Beamcaster Heavy Beamcaster Inventory Heavy Treads Improved Weapon Shielding Damper Plating Improved Shield Generator Dynamic Insulation System Long-range Tractor Beam Beamcaster Matter Neutralizer Hypervelocity Gauss Rifle [Rating: 74] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Utility High-capacity Storage Unit Device Long-range Sensor Array Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Makeshift Hacking Suite Protection Hardened Heavy Armor Plating Weapon Improved Assault Rifle Energy Gun Beamcaster Energy Cannon Matter Neutralizer Ballistic Gun Improved Assault Rifle Launcher Mini Grenade Launcher Build | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Mat Sto Mat Fac Fac Was Fac Low Dat Pro Fac Upp Slots Evolved 10 | . . 2 . 2 2 2 . . . . . 2 . Power . | . . . . . . . . . . . . . . Propulsion 2 | . . 2 . . . . . . . . . . . Utility 6 | . . . . 2 1 2 . . . . . 1 . Weapon 2 | . . . . . 1 . . . . . . 1 . Parts Attached 123 | 6 6 3 34 19 8 5 18 4 . . 12 8 . Power 11 | 1 1 . 4 1 1 . 1 1 . . 1 . . Engine 10 | 1 1 . 4 1 1 . 1 1 . . . . . Core . | . . . . . . . . . . . . . . Reactor 1 | . . . . . . . . . . . 1 . . Propulsion 24 | 2 . 2 11 5 . . 3 . . . 1 . . Treads 24 | 2 . 2 11 5 . . 3 . . . 1 . . Leg . | . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 36 | 1 2 1 3 6 5 3 3 2 . . 5 5 . Device 17 | . 1 . . 3 2 1 1 2 . . 4 3 . Storage 3 | 1 1 . 1 . . . . . . . . . . Processor 5 | . . 1 . 2 . 1 1 . . . . . . Hackware 3 | . . . . . 2 . . . . . . 1 . Protection 8 | . . . 2 1 1 1 1 . . . 1 1 . Artifact . | . . . . . . . . . . . . . . Weapon 52 | 2 3 . 16 7 2 2 11 1 . . 5 3 . Energy Gun 10 | 1 . . 2 . . . 3 1 . . 2 1 . Energy Cannon 12 | . . . 2 1 . . 7 . . . 1 1 . Ballistic Gun 23 | 1 3 . 9 3 1 2 1 . . . 2 1 . Ballistic Cannon . | . . . . . . . . . . . . . . Launcher 7 | . . . 3 3 1 . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . 6 1 . . . . . . . . . Parts Lost 26 | . . . . 2 1 1 7 . . . 13 . 2 Power 3 | . . . . . . . 1 . . . 2 . . Propulsion 7 | . . . . 1 1 . 2 . . . 3 . . Utility 9 | . . . . 1 . . 1 . . . 7 . . Weapon 7 | . . . . . . 1 3 . . . 1 . 2 Highest Loss Streak 7 | . . . . 1 1 1 7 . . . 6 . 2 Average Slot Usage (%) 81 | . 94 89 100 97 93 82 80 80 80 80 75 44 51 Engine 6 | . 14 11 11 9 7 6 6 6 6 6 4 . . Treads 21 | . 28 33 44 35 26 20 15 13 13 13 12 . . Device 9 | . 9 8 . 1 2 6 9 18 20 20 17 12 17 Storage 11 | . 14 11 19 18 15 13 9 6 6 6 6 5 5 Processor 2 | . . 2 . 9 . . 3 6 6 6 4 . . Hackware 2 | . . . . . 14 13 6 . . . . 4 5 Protection 4 | . . . 1 5 4 2 9 7 6 6 6 4 5 Energy Gun 6 | . 2 . . . . . 5 19 20 20 17 4 4 Energy Cannon 3 | . . . 7 . . . 9 . . . 1 4 5 Ballistic Gun 9 | . 24 22 13 17 18 20 2 . . . . 4 5 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 119 | 13 44 44 79 86 89 104 119 86 84 84 90 103 103 Greatest Support 140 | 40 40 80 80 80 80 60 140 140 140 140 140 3 3 Greatest Overweight (x) 34 | 1 1 1 . 1 1 1 1 . . . 10 34 34 Average Overweight (x) 1 | . . . . . 1 1 . . . . . 26 34 Largest Inventory Capacity 20 | 6 12 12 20 20 20 20 20 12 12 12 12 12 12 Average Capacity 15 | 5 8 12 18 20 20 20 15 12 12 12 12 12 12 Most Carried 20 | 4 10 12 20 20 20 20 20 12 12 12 12 9 . Average Carried 12 | 1 5 10 17 19 18 18 14 12 11 12 11 1 . Final Capacity 20 | 6 12 12 20 20 20 20 12 12 12 12 12 12 12 Final Carried 20 | . 10 11 20 20 20 18 12 12 12 12 9 . . Class Distribution -------------------- 16% | Tank 16% | Hauler-Mutant 15% | Scavenger-Skirmisher 13% | Mutant 9% | Commander-Mutant 7% | Hacker-Tank 6% | Scavenger-Mutant 4% | Hacker-Skirmisher 3% | Skirmisher 3% | Derelict-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Hauler-Mutant | -9/Storage Hauler-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Skirmisher | -6/Factory Hacker-Tank | -6/Waste Scavenger-Skirmisher | -6/Factory Scavenger-Skirmisher | -6/Lower Caves Scavenger-Skirmisher | -6/Data Miner Scavenger-Skirmisher | -5/Proximity Caves Tank | -5/Factory Tank | -5/Upper Caves Resources | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 ----------- Run | Scr Mat Mat Sto Mat Fac Fac Was Fac Low Dat Pro Fac Upp Matter Collected 2898 | 231 236 47 914 600 169 166 255 40 . . 192 . 48 Remotely 311 | . . . . 231 . . 80 . . . . . . Salvage Created 5490 | . 174 47 2167 1621 219 158 370 65 87 . 534 . 48 Parts 320 | . 22 3 127 106 13 7 5 5 6 . 24 . 2 Haulers Intercepted 8 | . 1 . 4 3 . . . . . . . . . Recyclers Shooed 2 | . . . 2 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 28 | . . . . . . . . . 6 . 20 . 2 Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Mat Sto Mat Fac Fac Was Fac Low Dat Pro Fac Upp Combat Hostiles Destroyed 99 | . 7 1 40 30 3 3 1 1 4 . 8 . 1 Guns 61 | . 7 1 12 20 3 3 1 1 4 . 8 . 1 Cannons 18 | . . . 17 1 . . . . . . . . . AOE 20 | . . . 11 9 . . . . . . . . . Classes Destroyed 19 | . 4 1 8 1 1 . 1 . . . 2 . 1 Worker 8 | . . . 3 5 . . . . . . . . . Builder 3 | . . . 1 2 . . . . . . . . . Hauler 8 | . 1 . 4 3 . . . . . . . . . Recycler 6 | . . . 4 1 1 . . . . . . . . Mechanic 1 | . . . 1 . . . . . . . . . . Operator 3 | . . . 2 1 . . . . . . . . . Drone 1 | . . . . 1 . . . . . . . . . Watcher 4 | . 1 . 2 1 . . . . . . . . . Swarmer 27 | . 6 . 5 7 . . . . 4 . 5 . . Grunt 42 | . 1 . 22 17 . 2 . . . . . . . Brawler 2 | . . . 2 . . . . . . . . . . Duelist 3 | . . . 1 2 . . . . . . . . . Protector 3 | . . . 2 . . . . . . . 1 . . Sentry 18 | . . 1 9 5 1 . . 1 . . 1 . . Demolisher 1 | . . . . . . . . . . . 1 . . Hunter 1 | . . . . . . . . . . . . . 1 Programmer 3 | . . . . . 2 1 . . . . . . . Compactor 1 | . . . . . . . 1 . . . . . . Samaritan 4 | . . . . . . . . . . . 4 . . Best Kill Streak 14 | . 5 1 11 14 2 2 1 1 4 . 5 . 1 Combat Bots Only 10 | . 3 1 7 10 1 2 1 1 4 . 5 . 1 Max Kills in Single Turn 4 | . 2 1 3 4 1 1 1 1 2 . 3 . 1 Gunslinging 2 | . 1 . . . . . . . 1 . 2 . . Exploded 4 | . . . 3 4 . . . . . . . . . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -------- Run | Scr Mat Mat Sto Mat Fac Fac Was Fac Low Dat Pro Fac Upp Damage Taken 6866 | . 214 16 1296 1195 265 313 382 399 125 . 2091 . 570 Core 676 | . 61 . 87 113 14 14 37 . . . 329 . 21 Absorbed by Shields 92 | . . . . . . . . . . . 92 . . Core Remaining (%) 80 | 100 75 . 78 79 98 . . . . . 55 . . Volleys Fired 294 | . 9 2 120 63 12 13 7 2 3 . 61 . 2 Largest 3 | . 2 2 2 2 3 3 3 3 3 . 3 . 3 Hottest 274 | . 46 46 98 68 76 74 274 231 231 . 261 . 213 Shots Fired 573 | . 18 4 223 124 36 39 15 6 9 . 93 . 6 Gun 413 | . 18 4 119 110 34 39 4 6 9 . 66 . 4 Cannon 137 | . . . 95 2 . . 11 . . . 27 . 2 Launcher 23 | . . . 9 12 2 . . . . . . . . Special . | . . . . . . . . . . . . . . Kinetic 347 | . 18 4 119 110 34 39 4 . . . 17 . 2 Thermal 200 | . . . 95 2 . . 8 6 9 . 76 . 4 Explosive 17 | . . . 9 6 2 . . . . . . . . Electromagnetic 9 | . . . . 6 . . 3 . . . . . . Robot Hit Streak 15 | . 4 10 13 15 12 11 8 3 3 . 8 . 3 Robot Miss Streak 4 | . 3 . 4 3 1 2 3 1 3 . 2 . 1 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 9 | . 1 . . 3 . 1 . . 2 . 2 . . Max Gunslinging Chain 2 | . 1 . . 1 . 1 . . 1 . 2 . . Shots Hit Robots 380 | . 13 4 148 88 25 33 11 5 4 . 46 . 3 Core Hits 231 | . 12 3 79 71 9 23 6 2 4 . 19 . 3 Critical Hits 19 | . . . 14 . . 1 . . . . 4 . . Critical Kills 3 | . . . 2 . . . . . . . 1 . . Critical Parts Destroyed 15 | . . . 12 . . 1 . . . . 2 . . Melee Attacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 9758 | . 193 68 3947 2757 462 669 416 111 130 . 944 . 61 Guns 4952 | . 193 68 1170 1261 411 669 146 111 130 . 768 . 25 Cannons 2024 | . . . 1521 21 . . 270 . . . 176 . 36 Explosions 2782 | . . . 1256 1475 51 . . . . . . . . Melee . | . . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . Kinetic 3994 | . 193 68 1170 1261 411 669 146 . . . 72 . 4 Thermal 3196 | . . . 1521 244 . . 261 111 130 . 872 . 57 Explosive 1897 | . . . 1256 590 51 . . . . . . . . Electromagnetic 671 | . . . . 662 . . 9 . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 13 | . . . 1 2 1 2 2 2 2 2 13 . . Average Corruption 2 | . . . 1 2 1 1 2 2 2 2 3 . . Corruption Purged . | . . . . . . . . . . . . . . Effects 54 | . . . 1 4 1 2 5 . 2 1 38 . . Message Errors 16 | . . . 1 2 1 . 3 . 1 1 7 . . Matter Fused 3 | . . . . . . . . . . . 3 . . Heat Flow Errors 5 | . . . . 1 . . 1 . 1 . 2 . . Energy Discharges 5 | . . . . . . . 1 . . . 4 . . Parts Rejected 1 | . . . . . . . . . . . 1 . . Data Loss (minor) 8 | . . . . 1 . 1 . . . . 6 . . Alerts 1 | . . . . . . . . . . . 1 . . Targeting Errors 13 | . . . . . . 1 . . . . 12 . . Weapon Failures 2 | . . . . . . . . . . . 2 . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 55 | . . . 27 28 . . . . . . . . . Projectiles 11 | . . . 11 . . . . . . . . . . Explosions 44 | . . . 16 28 . . . . . . . . . Melee . | . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 190 | . . . . 164 26 . . . . . . . . Shots 7 | . . . . 6 1 . . . . . . . . Rammed . | . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 396 | . 1 . 353 132 24 48 378 216 283 . 396 . 265 Average Temperature 95 | . 1 . 67 17 14 29 183 102 131 . 129 . 136 Received Heat Transfer 1254 | . 24 . 522 396 42 72 . 24 . . 9 . 165 Effects 6 | . . . 4 . . . 1 . . . 1 . . Shutdowns 1 | . . . 1 . . . . . . . . . . Energy Bleed 3 | . . . 1 . . . 1 . . . 1 . . Short Circuit 1 | . . . 1 . . . . . . . . . . Damage (minor) 1 | . . . 1 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 2 | . . . . 2 . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 10 | . . . 4 . . . . . . . 6 . . Heat Transferred 5251 | . . . 2720 337 . . 400 185 222 . 1313 . 74 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . 3 . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Mat Sto Mat Fac Fac Was Fac Low Dat Pro Fac Upp Peak Influence 1383 | . 189 45 1383 1218 508 239 83 45 . . . . . Average Influence 438 | . 108 16 728 869 416 195 36 30 . . . . . Maximum Alert Level 4 | . . . 4 4 2 1 . . . . . . . Low Security (%) 46 | . . . . . . . . . . . . . . Level 1 7 | . . . . . . . . . . . . . . Level 2 15 | . . . . . . . . . . . . . . Level 3 21 | . . . . . . . . . . . . . . Level 4 8 | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 21 | . . . 13 5 1 2 . . . . . . . Investigation 2 | . . . 2 . . . . . . . . . . Extermination 2 | . . . . . 1 1 . . . . . . . Reinforcement 5 | . . . 2 2 . 1 . . . . . . . Assault 5 | . . . 5 . . . . . . . . . . Garrison 7 | . . . 4 3 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 --------- Run | Scr Mat Mat Sto Mat Fac Fac Was Fac Low Dat Pro Fac Upp Distress Signals 40 | . 1 . 1 3 . . . . . . 35 . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 157 | . 8 1 73 42 4 5 1 3 3 . 11 . 6 Peak Tracking Total 10 | . 4 1 8 10 2 3 1 2 3 . 5 . 5 Tactical Retreats 5 | . . . 3 2 . . . . . . . . . Traps | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Mat Sto Mat Fac Fac Was Fac Low Dat Pro Fac Upp Traps Triggered 5 | . 1 . 1 1 . 1 . 1 . . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 ---------- Run | Scr Mat Mat Sto Mat Fac Fac Was Fac Low Dat Pro Fac Upp Machines Disabled 5 | . . . 3 2 . . . . . . . . . Max in Single Turn 1 | . . . 1 1 . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 --------- Run | Scr Mat Mat Sto Mat Fac Fac Was Fac Low Dat Pro Fac Upp Machines Accessed 25 | . . . 12 8 . . . . . 4 . 1 . Terminals 18 | . . . 11 6 . . . . . . . 1 . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 1 | . . . . 1 . . . . . . . . . Garrison Access 2 | . . . 1 1 . . . . . . . . . Total Hacks 79 | . . . 24 27 . . . . . 26 . 2 . Successful 60 | . . . 15 18 . . . . . 26 . 1 . Failed 19 | . . . 9 9 . . . . . . . 1 . Catastrophic 2 | . . . . 2 . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 33 | . . . 16 17 . . . . . . . . . Terminals 43 | . . . 21 20 . . . . . . . 2 . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 5 | . . . . 5 . . . . . . . . . Garrison Access 5 | . . . 3 2 . . . . . . . . . Terminal Hacks 37 | . . . 6 4 . . . . . 26 . 1 . Record 11 | . . . . . . . . . . 11 . . . Part Schematic 7 | . . . 1 . . . . . . 6 . . . Robot Schematic 6 | . . . . . . . . . . 6 . . . Prototype ID Bank 4 | . . . 1 . . . . . . 3 . . . Open Door 2 | . . . 2 . . . . . . . . . . Machine Index 1 | . . . 1 . . . . . . . . . . Terminal Index 1 | . . . 1 . . . . . . . . . . Alert Level 2 | . . . . 2 . . . . . . . . . Unreport Threat 1 | . . . . 1 . . . . . . . . . Locate Traps 2 | . . . . 1 . . . . . . . 1 . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer 5 | . . . . 5 . . . . . . . . . Insert Component 2 | . . . . 2 . . . . . . . . . Analyze 3 | . . . . 3 . . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . . . . . Seal Access 1 | . . . . 1 . . . . . . . . . Unauthorized Hacks 39 | . . . 18 21 . . . . . . . . . Terminals 16 | . . . 8 8 . . . . . . . . . Track 4 | . . . 2 2 . . . . . . . . . Assimilate 1 | . . . . 1 . . . . . . . . . Botnet 11 | . . . 6 5 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 1 | . . . 1 . . . . . . . . . . Reprogram 1 | . . . 1 . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . . Used 1 | . . . 1 . . . . . . . . . . Hacking Detections 14 | . . . 7 6 . . . . . . . 1 . Full Trace Events 2 | . . . 2 . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . 6 . . . Robots Built . | . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 9 | . . . 1 2 . . . . . 6 . . . Parts Built . | . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . 2 . . . . . . . . . Part Schematics Acquired 2 | . . . . 2 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 ------------ Run | Scr Mat Mat Sto Mat Fac Fac Was Fac Low Dat Pro Fac Upp Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -------- Run | Scr Mat Mat Sto Mat Fac Fac Was Fac Low Dat Pro Fac Upp Total Allies 15 | . . . 13 1 . . . . . . 1 . . Largest Group 10 | . . . 10 8 . . . . . . 1 . . Highest-Rated Group 94 | . . . 88 74 . . . . . . 94 . . Highest-Rated Ally 94 | . . . 31 16 . . . . . . 94 . . Total Orders 8 | . . . . 8 . . . . . . . . . STAY 6 | . . . . 6 . . . . . . . . . EXPLORE 2 | . . . . 2 . . . . . . . . . Ally Attacks 159 | . . . 125 32 . . . . . . 2 . . Total Damage 1780 | . . . 1447 287 . . . . . . 46 . . Kills 23 | . . . 22 1 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Mat Sto Mat Fac Fac Was Fac Low Dat Pro Fac Upp Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . . . . . 3 . . Drone Launches 12 | . . . 10 2 . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 ------------- Run | Scr Mat Mat Sto Mat Fac Fac Was Fac Low Dat Pro Fac Upp Turns Passed 9956 | 57 414 135 2114 1089 641 359 855 180 428 122 1727 796 1039 Spaces Moved 4114 | 40 219 65 1023 438 259 124 451 94 259 77 950 56 59 Core 134 | 18 . . . . . . . . . . 1 56 59 Treads 3980 | 22 219 65 1023 438 259 124 451 94 259 77 949 . . Legs . | . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 180 180 160 160 160 160 160 550 1750 Average Speed 203 | 116 166 164 160 173 180 180 167 160 160 160 161 1371 1750 Slowest Speed 1750 | 160 180 180 160 180 180 180 180 160 160 160 550 1750 1750 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . 1 . . Exploration Rate (%) 35 | 4 38 8 92 57 6 4 97 3 34 68 72 2 15 Regions Visited 13 Branch Regions 5 Pre-discovered Areas 1 | . . . . . . . . . . 1 . . . Known Exits Taken 5 | . . 1 . . . . . 1 1 1 1 . . Unknown Exits Taken 6 | 1 1 . 1 1 1 . . . . . . 1 . Scrap Searched 6 | . . . . . . . . . 1 . 5 . . Spaces Dug 27 | . . . . . 8 . . . . . 19 . . Terrain Destroyed 132 | . . . 41 60 12 . . . . . 19 . . Melee . | . . . . . . . . . . . . . . Projectile 19 | . . . . . . . . . . . 19 . . AOE 113 | . . . 41 60 12 . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 --------- Run | Scr Mat Mat Sto Mat Fac Fac Was Fac Low Dat Pro Fac Upp Total 5187 | 49 252 89 1286 645 410 233 542 118 266 76 1060 100 61 Wait 445 | . . 15 27 101 111 80 27 16 3 . 29 36 . Move 4101 | 39 218 64 1022 437 258 124 450 93 258 76 948 55 59 Hop . | . . . . . . . . . . . . . . Pick Up 111 | 4 13 4 38 10 11 6 19 1 1 . 3 1 . Fast Attach 17 | 2 1 . 1 4 . . 5 1 . . 3 . . Attach 38 | 4 2 2 1 1 3 3 10 . . . 4 8 . Detach 4 | . 2 . . . . . 1 . . . 1 . . Swap 68 | . 3 1 32 14 5 2 3 3 . . 5 . . Drop 102 | . 4 1 40 14 10 5 20 2 1 . 5 . . Fire 294 | . 9 2 120 63 12 13 7 2 3 . 61 . 2 Melee . | . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 1 | . . . . . . . . . . . 1 . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous 6 | . . . 5 1 . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Sto x2) -9/Storage -8/Materials -7/Factory -6/Factory -6/Waste -6/Factory -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: Fac / [*Upp]) -5/Upper Caves History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 14) 58 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 375 | -10/Materials | Discovered new exit (range 15) 472 | -10/Materials | Entered another Materials area 472 | -9/Materials | Evolved 2 slots: Propulsion x2 472 | -9/Materials | Discovered new exit (range 16) 536 | -9/Materials | Discovered new exit (range 13) 581 | -9/Materials | Identified exit to Storage 607 | -9/Materials | Entered Storage 896 | -9/Storage | Destroyed 7 combat bots 1035 | -9/Storage | Build established: Scavenger-Mutant 1105 | -9/Storage | Met a pair of Derelict thieves 1201 | -9/Storage | Destroyed 7 combat bots 1407 | -9/Storage | First assault squad dispatched 1481 | -9/Storage | Destroyed 7 combat bots 1725 | -9/Storage | Discovered new exit (range 9) 1747 | -9/Storage | Build established: Hauler-Mutant 1973 | -9/Storage | Garrison activated, responded to threat 2070 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 2238 | -9/Storage | Garrison activated, responded to threat 2369 | -9/Storage | Build established: Commander-Mutant 2721 | -9/Storage | Entered Materials 2721 | -8/Materials | Accompanied by 13 allies 2721 | -8/Materials | Evolved 2 slots: Utility x2 3045 | -8/Materials | Garrison activated, responded to threat 3080 | -8/Materials | Destroyed 10 combat bots 3335 | -8/Materials | Build established: Hauler-Mutant 3475 | -8/Materials | Destroyed 7 combat bots 3483 | -8/Materials | Discovered new exit (range 8) 3810 | -8/Materials | Entered Factory 3810 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 4417 | -7/Factory | Discovered new exit (range 7) 4451 | -7/Factory | Entered another Factory area 4451 | -6/Factory | Evolved 2 slots: Utility x2 4542 | -6/Factory | Build established: Hacker-Skirmisher 4810 | -6/Factory | Sucked down chute 4810 | -6/Factory | Entered Waste 4810 | -6/Waste | The area was eerily silent 4949 | -6/Waste | Build established: Hacker-Tank 5107 | -6/Waste | Found Damper Plating 5150 | -6/Waste | A Compactor rumbled back to life 5153 | -6/Waste | Spotted C-40 Crusher 5158 | -6/Waste | Discovered new exit (range 12) 5168 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5171 | -6/Waste | Crushed by Compactor (1 part destroyed) 5180 | -6/Waste | Crushed by Compactor (1 part destroyed) 5183 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5186 | -6/Waste | Crushed by Compactor (1 part destroyed) 5189 | -6/Waste | Crushed by Compactor (1 part destroyed) 5189 | -6/Waste | Destroyed C-40 Crusher 5220 | -6/Waste | Lost 7 parts (1p2n1u3w) 5645 | -6/Waste | Found Damper Plating 5663 | -6/Waste | Identified exit to Factory 5665 | -6/Waste | Entered Factory 5684 | -6/Factory | Build established: Skirmisher 5802 | -6/Factory | Discovered new exit (range 12) 5843 | -6/Factory | Identified exit to Lower Caves 5845 | -6/Factory | Entered Lower Caves 6044 | -6/Lower Caves | Build established: Scavenger-Skirmisher 6261 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 6271 | -6/Lower Caves | Identified exit to Data Miner 6273 | -6/Lower Caves | Entered Data Miner 6273 | -6/Data Miner | Discovered new exit (range 6) 6304 | -6/Data Miner | Met Data Miner 6331 | -6/Data Miner | Learned location of Section 7 (-3) 6331 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 6358 | -6/Data Miner | Received God Mode back door access code from Data Miner 6393 | -6/Data Miner | Identified exit to Proximity Caves 6395 | -6/Data Miner | Entered Proximity Caves 6617 | -5/Proximity Caves | Learned 8 Factory zone layouts 6742 | -5/Proximity Caves | Escorted by Enhanced Grunt 6742 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6831 | -5/Proximity Caves | Build established: Derelict-Skirmisher 7183 | -5/Proximity Caves | Build established: Scavenger-Skirmisher 7423 | -5/Proximity Caves | Learned Factory non-interactive machine intel 7502 | -5/Proximity Caves | Identified exit to Factory 7827 | -5/Proximity Caves | Crushed by falling debris 7828 | -5/Proximity Caves | System corruption reached 10% 7858 | -5/Proximity Caves | Lost 3 parts (1p2u) 8036 | -5/Proximity Caves | Lost 3 parts (3u) 8117 | -5/Proximity Caves | Build established: Mutant 8119 | -5/Proximity Caves | Lost 6 parts (1p2n2u1w) 8122 | -5/Proximity Caves | Entered Factory 8122 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 8123 | -5/Factory | Identified exit to Factory 8124 | -5/Factory | Loaded intel: 211 non-interactive machine locations 8572 | -5/Factory | Build established: Tank 8655 | -5/Factory | Discovered new exit (range 15) 8918 | -5/Factory | Entered Upper Caves 9957 | -5/Upper Caves | Self-destructed Last Messages --------------- 08216_ Connecting with Terminal... >>Traps(Locate) Found 6 traps in 1 array: 6x Ambush Trap Map updated. 08531_ Acquired Imp. Sensor Array. 08655_ EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE 09614_ Penetrated by Slug. 09618_ HV Slug penetrates H-66 Slayer. 09621_ Penetrated by Slug. 09622_ H-66 Slayer destroyed. 09630_ Unknown Ballistic Gun fries itself beyond repair. 09631_ Gauss Rifle fries itself beyond repair. 09817_ Acquired 48 matter. 09941_ G-67 Veteran: "INCOMING HOSTILES. DEFEND SHIPMENT RENDEZVOUS PERIMETER." 09949_ Beamcaster destroyed. 09955_ Matter Neutralizer destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????? ??#???????????????????????? | | ???????????????????##g #? #??????????????????????? | | ???????????????????# g # ?????????#####????????? | | ??????????????????## g gg ?????????# ?????????? | | ??????????????????# ?????????# #?????????? | | ?????????????????## ?????????# #???#####?? | | ????????????????## ????????## #??? ??? | | ????????????????# #???????## ##? ???? | | ?????????????????# ##?????## ## #????? | | ?????????????????# #?????# # #????? | | ?????????????????# #????## #????? | | ?????????????????? #???## ##???? | | ???????????????????? #???# #???? | | ?????????????????????? ##??# #???? | | ????????????????????????#@ #### ## ##???# | | ????????????????????????## ## #?###??## | | ????????????????????????## ##????## | | ????????????????????????# ##???# | | ???????????????????????# #???# | | ??????????????????????# #??## | | ??????????????????????#### #### | | ?????????????????????????## | | ??????????????????????????## | | ???????????????????????????#### | | ??????????????????????????????#### ## | | ?????????????????????????????????## ##### | | ??????????????????????????????????# ##???# | | ???????????????????????????????? ##????# | | ??????????????????????????????? ## #?????# | | ??????????????????????????????######### #????## | | ?????????????????????????????????????? #??### | | ????????????????????????????????????? ##?## | | ????????????????????????????????????# ##??# | | ????????????????????????????????????# #????# # | | ????????????????????????????????????##?????## ## | | ????????????????????????????????????????????#####? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 21 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 20 Terrain Scan Density 10 EM Shielding 2 Armor Coverage 1200 Resistance: EM 90 Weapon Shielding 66 Evasion (%) 50 Armor Integrity Analysis 33 Recoil Reduction 4 Matter Filtering 30 Energy Filtering 30 Offensive Hacking 11 Defensive Hacking 10 Item Schematics ----------------- Gauss Cannon | -9/Storage | Hacked Hacking Suite | -8/Materials | Scanalyzed Adv. Signal Interpreter | -8/Materials | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cmb. Gravmag System | -6/Data Miner | Free Exp. ECM Suite | -6/Data Miner | Free Mni. Smartbomb Launcher | -6/Data Miner | Free Plasma Sword | -6/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free P-70 Sage | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PoweredAntigravRipper Manual? 0 Play Time 01:20:39 Cumulative 68.4 hours Start 2019.10.30 @ 13:53:21 End 2019.10.30 @ 15:13:38 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 104 Rogue 104 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 27 Gallery% 39 Achievement% 29 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d3733303-66fb-4086-be72-7da09c5bd893