Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.13 @ 22:45:03 Player: CONM Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (69) 345 Value Destroyed (2741) 2741 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (1324) 1324 TOTAL SCORE: 7370 Bonus ------- High Alert Combat Kills 324 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 277/300 Energy 261/265 System Corruption 16% Temperature Cool (2) Movement Treading (240) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Reinforced Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (5) ------ Improved Heat Sink High-capacity Storage Unit Structural Scanner Terrain Scan Processor Light Armor Plating > --- WEAPON (3) ------- Beam Rifle EM Pulse Cannon > --- INVENTORY (20) --- Improved Ion Engine Light Deuterium Engine Light Treads Light Treads Wheel Large Storage Unit Compact Battery (200) Relay Coupler [NC] (25) Relay Coupler [NC] (31) Relay Coupler [Swarmer] (34) Relay Coupler [Grunt] (29) Relay Coupler [Brawler] (26) Relay Coupler [Sentry] (21) Relay Coupler [Demolisher] (22) Relay Coupler [Hunter] (17) System Restoration Module High-powered Tractor Beam Particle Gun Blade Saw Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Potential Leg Potential Leg > --- UTILITY ---------- Large Storage Unit Improved Signal Interpreter Improved Terrain Scanner Particle Charger Light Armor Plating > --- WEAPON ----------- Heavy EM Shotgun Small Laser Particle Gun > --- INVENTORY -------- Light Ion Engine Improved Ion Engine Improved Ion Engine Light Deuterium Engine Light Nuclear Core Carbon-fiber Leg Wheel Backup Propulsion I Aerolev Unit Aerolev Unit Medium Storage Unit Hacking Suite Recalibrator Particle Cannon Mini Grenade Launcher [Rating: 46] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Advanced Treads Leg Aluminum Leg Wheel Wheel Hover Unit Backup Propulsion I Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Medium Reflective Plating Weapon Minigun Energy Gun Small Laser Energy Cannon Particle Cannon Ballistic Gun Minigun Launcher Mini Grenade Launcher Slashing Weapon Blade Saw Build | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Slots Evolved 4 | . . . . . 4 . . Power . | . . . . . . . . Propulsion . | . . . . . . . . Utility 3 | . . . . . 3 . . Weapon 1 | . . . . . 1 . . Parts Attached 81 | 7 8 . 3 1 32 22 8 Power 10 | 1 2 . . 1 3 3 . Engine 6 | 1 1 . . 1 2 1 . Core 4 | . 1 . . . 1 2 . Reactor . | . . . . . . . . Propulsion 17 | 2 2 . 2 . 4 4 3 Treads 9 | . . . . . 3 3 3 Leg 7 | 2 2 . 2 . 1 . . Wheel 1 | . . . . . . 1 . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 27 | 2 2 . 1 . 14 6 2 Device 9 | 1 1 . . . 5 1 1 Storage 6 | 1 1 . 1 . . 3 . Processor 4 | . . . . . 3 1 . Hackware 1 | . . . . . 1 . . Protection 7 | . . . . . 5 1 1 Artifact . | . . . . . . . . Weapon 27 | 2 2 . . . 11 9 3 Energy Gun 11 | 2 2 . . . 4 2 1 Energy Cannon 4 | . . . . . 2 1 1 Ballistic Gun 5 | . . . . . 2 3 . Ballistic Cannon . | . . . . . . . . Launcher 3 | . . . . . 3 . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 4 | . . . . . . 3 1 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . . Parts Lost 30 | . 2 . . . 13 15 . Power 4 | . 1 . . . 2 1 . Propulsion 5 | . . . . . . 5 . Utility 10 | . . . . . 7 3 . Weapon 11 | . 1 . . . 4 6 . Highest Loss Streak 9 | . 2 . . . 9 4 . To Critical Strikes 1 | . . . . . . 1 . Average Slot Usage (%) 90 | . 97 100 100 100 82 89 91 Engine 6 | . 7 14 14 14 2 4 9 Core 3 | . 5 . . . 3 4 . Treads 7 | . . . . . 10 12 9 Leg 11 | . 27 28 28 28 7 . . Device 10 | . 14 14 14 14 8 7 12 Storage 11 | . 14 14 14 14 9 13 12 Processor 7 | . . . . . 6 16 14 Hackware 1 | . . . . . 3 1 . Protection 3 | . . . . . 5 4 5 Energy Gun 14 | . 26 28 28 28 8 7 17 Energy Cannon 2 | . . . . . 4 . 5 Ballistic Gun 6 | . . . . . 10 10 . Launcher 1 | . . . . . 2 2 . Peak Build Rating 46 | 9 12 12 30 31 46 29 25 Average Rating 23 | 6 11 12 17 30 31 24 22 On Entrance 18 | . 9 12 12 30 31 29 22 Naked Turns . | . . . . . . . . Heaviest Build 67 | 14 22 22 32 32 45 59 67 Greatest Support 60 | 20 20 20 60 60 60 45 40 Greatest Overweight (x) 6 | . 1 1 1 . 1 5 6 Average Overweight (x) . | . . 1 . . . 2 3 Largest Inventory Capacity 20 | 8 10 10 15 15 15 20 20 Average Capacity 14 | 7 9 10 10 15 15 17 20 Most Carried 19 | 3 10 10 10 15 15 15 19 Average Carried 12 | 2 8 10 10 12 14 13 16 Final Capacity 20 | 8 10 10 15 15 15 20 20 Final Carried 19 | 3 10 10 10 15 15 14 19 Class Distribution -------------------- 30% | Scavenger-Mutant 25% | Mutant 24% | Skirmisher 19% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Skirmisher | -8/Materials Resources | -11 -10 -10 -10 -9 -8 -8 -8 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Matter Collected 1865 | 230 120 . . 40 855 521 99 Remotely 849 | . . . . . 492 357 . Salvage Created 2410 | 28 446 . . . 1034 746 156 Parts 120 | 2 13 . . . 54 37 14 Haulers Intercepted 1 | . . . . . 1 . . Recyclers Shooed 1 | . . . . . 1 . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Combat Hostiles Destroyed 53 | . 10 . . . 22 19 2 Melee 1 | . . . . . . 1 . Guns 35 | . 10 . . . 9 15 1 Cannons 4 | . . . . . . 3 1 AOE 10 | . . . . . 10 . . Classes Destroyed 13 | 1 3 . . . 8 1 . Worker 5 | . . . . . 4 . 1 Builder 3 | . . . . . 2 . 1 Tunneler 1 | 1 . . . . . . . Hauler 1 | . . . . . 1 . . Recycler 3 | . 1 . . . 2 . . Mechanic 1 | . . . . . 1 . . Watcher 2 | . . . . . 2 . . Swarmer 13 | . 2 . . . 7 4 . Cutter 5 | . . . . . 3 2 . Grunt 26 | . 8 . . . 9 9 . Brawler 1 | . . . . . . 1 . Sentry 7 | . . . . . 2 3 2 Hunter 1 | . . . . . 1 . . Best Kill Streak 17 | 1 2 . . . 17 6 3 Combat Bots Only 6 | . 2 . . . 4 6 2 Max Kills in Single Turn 2 | 1 1 . . . 2 1 1 Gunslinging . | . . . . . . . . Exploded 2 | . . . . . 2 . . Melee 1 | . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Hostile Shots Fired 397 | . 80 . . . 117 170 30 Missed 119 | . 27 . . . 35 49 8 Damage Taken 4575 | . 645 . . . 1786 1877 267 Core 714 | . 160 . . . 275 228 51 Absorbed by Shields . | . . . . . . . . Ignored by Resistances 121 | . . . . . 15 106 . Regen/Repaired (Parts) 30 | . 30 . . . . . . Core Remaining (%) 68 | 100 . . . 36 . . . Volleys Fired 211 | 3 47 1 . 1 71 79 9 Largest 3 | 2 2 2 . 2 3 3 3 Hottest 164 | 90 105 105 . 105 161 141 164 Shots Fired 448 | 6 80 2 . 2 170 163 25 Gun 403 | 6 80 2 . 2 144 153 16 Cannon 28 | . . . . . 12 7 9 Launcher 17 | . . . . . 14 3 . Special . | . . . . . . . . Kinetic 176 | . . . . . 60 116 . Thermal 239 | 6 80 2 . 2 96 44 9 Explosive 17 | . . . . . 14 3 . Electromagnetic 16 | . . . . . . . 16 Robot Hit Streak 11 | 3 10 1 . 1 10 11 9 Robot Miss Streak 3 | 2 2 1 . 1 3 3 2 Penetration Max . | . . . . . . . . Secondary Targets 3 | . 1 . . . . 2 . Max Gunslinging Chain 1 | . 1 . . . . 1 . Shots Hit Robots 291 | 3 57 1 . 1 109 100 20 Core Hits 134 | 1 24 . . . 56 44 9 Critical Kills 1 | . . . . . . 1 . Critical Parts Destroyed 1 | . . . . . 1 . . Critical Strikes 8 | . 2 . . . 4 2 . Burn 6 | . 2 . . . 3 1 . Destroy 2 | . . . . . 1 1 . Melee Attacks 7 | . . . . . . 7 . Impact . | . . . . . . . . Slashing 7 | . . . . . . 7 . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 5158 | 34 679 15 . 18 2763 1297 352 Guns 3714 | 34 679 15 . 18 1671 1119 178 Cannons 371 | . . . . . 103 101 167 Explosions 1044 | . . . . . 989 55 . Melee 22 | . . . . . . 22 . Ramming 7 | . . . . . . . 7 Kinetic 1541 | . . . . . 754 787 . Thermal 2300 | 34 679 15 . 18 1020 433 101 Explosive 1044 | . . . . . 989 55 . Electromagnetic 244 | . . . . . . . 244 Impact . | . . . . . . . . Slashing 22 | . . . . . . 22 . Piercing . | . . . . . . . . Highest Corruption 16 | . . . . . 4 16 16 Average Corruption 8 | . . . . . 4 9 16 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 87 | . . . . . 31 40 16 Message Errors 19 | . . . . . 6 10 3 Matter Fused 25 | . . . . . 9 12 4 Heat Flow Errors 10 | . . . . . 3 7 . Energy Discharges 7 | . . . . . 5 1 1 Parts Rejected 2 | . . . . . 1 . 1 Data Loss (minor) 11 | . . . . . 4 4 3 Data Loss (major) 6 | . . . . . 2 3 1 Misfires 1 | . . . . . . 1 . Alerts 2 | . . . . . 1 . 1 Weapon Failures 4 | . . . . . . 2 2 Overload Shots . | . . . . . . . . Overflow Damage 85 | . . . . . 80 5 . Projectiles . | . . . . . . . . Explosions 85 | . . . . . 80 5 . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 499 | . . . . . 349 150 . Shots 10 | . . . . . 8 2 . Rammed 1 | . . . . . . . 1 Targets Rammed 2 | . . . . . . . 2 Kicked . | . . . . . . . . Crushed 1 | . . . . . . . 1 Highest Temperature 510 | 60 189 6 . 6 510 227 225 Average Temperature 101 | 26 74 4 . 4 146 67 89 Received Heat Transfer 1635 | . 312 . . . 468 792 63 Effects 5 | . . . . . 5 . . Shutdowns 2 | . . . . . 2 . . Energy Bleed 2 | . . . . . 2 . . Damage (minor) 1 | . . . . . 1 . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 3 | . . . . . 3 . . Combat Hostiles 3 | . . . . . 3 . . Parts Melted 26 | . 8 . . . 14 3 1 Heat Transferred 6021 | 87 1981 37 . 37 2547 1073 259 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Peak Influence 1028 | 5 178 12 . . 488 1028 621 Initial 501 | . 3 12 . . . 274 501 Average 346 | 1 71 12 . . 295 713 560 Maximum Alert Level 3 | . . . . . 2 3 2 Low Security (%) 41 | 100 100 100 . 100 31 . . Level 1 18 | . . . . . 39 12 . Level 2 22 | . . . . . 28 17 100 Level 3 17 | . . . . . . 69 . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 6 | . 1 . . . 3 . 2 Investigation 1 | . 1 . . . . . . Extermination . | . . . . . . . . Reinforcement 5 | . . . . . 3 . 2 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Distress Signals 6 | . 2 . . . 4 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 97 | . 16 . . . 50 25 6 Peak Tracking Total 7 | . 4 . . . 7 6 3 Tactical Retreats 12 | . 2 . . . 5 5 . Traps | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Traps Triggered 6 | . 1 . . . . 5 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Machines Disabled 10 | . . . . . 5 5 . Max in Single Turn 2 | . . . . . 1 2 . Garrison Relay 3 | . . . . . . 3 . Phase Generator 1 | . . . . . . 1 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Machines Accessed 19 | . 7 . 3 . 7 1 1 Terminals 12 | . 5 . . . 5 1 1 Fabricators . | . . . . . . . . Repair Stations 1 | . 1 . . . . . . Recycling Units 1 | . 1 . . . . . . Scanalyzers 1 | . . . . . 1 . . Garrison Access 1 | . . . . . 1 . . Total Hacks 41 | . 19 . 3 . 13 1 5 Successful 20 | . 10 . 3 . 5 . 2 Failed 21 | . 9 . . . 8 1 3 Catastrophic 3 | . 1 . . . 1 1 . Database Lockouts . | . . . . . . . . Manual 17 | . 7 . 1 . 7 . 2 Terminals 30 | . 13 . . . 11 1 5 Fabricators . | . . . . . . . . Repair Stations 4 | . 4 . . . . . . Recycling Units 2 | . 2 . . . . . . Scanalyzers 1 | . . . . . 1 . . Garrison Access 1 | . . . . . 1 . . Terminal Hacks 9 | . 3 . 3 . 2 . 1 Record 2 | . . . 2 . . . . Prototype ID Bank 3 | . 2 . . . 1 . . Dispatch Records 1 | . 1 . . . . . . Registered Components 1 | . . . . . 1 . . Zone Layout 1 | . . . . . . . 1 Derelict Proto ID Bank 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 3 | . 3 . . . . . . Scan Component 1 | . 1 . . . . . . Repair 1 | . 1 . . . . . . Refit 1 | . 1 . . . . . . Recycling Unit Hacks 2 | . 2 . . . . . . Process 1 | . 1 . . . . . . Report Inventory 1 | . 1 . . . . . . Scanalyzer 1 | . . . . . 1 . . Insert Component 1 | . . . . . 1 . . Garrison Access Hacks 1 | . . . . . 1 . . Unlock Access 1 | . . . . . 1 . . Unauthorized Hacks 4 | . 2 . . . 1 . 1 Terminals 4 | . 2 . . . 1 . 1 Track 1 | . 1 . . . . . . Botnet 3 | . 1 . . . 1 . 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 10 | . 3 . . . 6 1 . Full Trace Events 1 | . 1 . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . 1 . . . . . . Time 26 | . 26 . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter 52 | . 52 . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Used RIF Installer 1 | . . . . . . 1 . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 11 | . . . . . . 11 . Machine Destruction 11 | . . . . . . 11 . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 2 | . . . . 2 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Turns Passed 5259 | 144 943 173 334 205 1856 1242 362 Spaces Moved 3061 | 95 503 90 228 219 1228 538 160 Core 6 | 6 . . . . . . . Treads 990 | . . . . . 569 349 72 Legs 1788 | 89 503 90 228 219 659 . . Wheels 277 | . . . . . . 189 88 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 45 | 50 120 190 90 90 45 152 155 Average Speed 137 | 115 148 190 144 90 116 169 195 Slowest Speed 400 | 120 190 190 190 90 240 320 400 Overloaded Moves 62 | . . . . . 62 . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered 1 | . . . . . 1 . . Exploration Rate (%) 41 | 5 76 17 62 49 58 53 11 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 2 | . . . 1 1 . . . Known Exits Taken 1 | . . . . . 1 . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched 2 | . . . . 2 . . . Spaces Dug 7 | . . . . . . 7 . Terrain Destroyed 218 | . . . . . 128 90 . Melee . | . . . . . . . . Projectile 1 | . . . . . 1 . . AOE 217 | . . . . . 127 90 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Total 3720 | 119 618 90 232 224 1522 729 186 Wait 242 | 12 54 . . . 148 28 . Move 3055 | 94 502 89 227 218 1228 537 160 Hop . | . . . . . . . . Pick Up 54 | 3 4 . . 4 22 16 5 Fast Attach 31 | 7 3 . . . 15 3 3 Attach 23 | . . . . . 12 10 1 Detach 2 | . 1 . . . 1 . . Swap 27 | . 5 . 3 1 5 9 4 Drop 34 | . 2 . 2 . 20 8 2 Fire 211 | 3 47 1 . 1 71 79 9 Melee 7 | . . . . . . 7 . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 2 | . . . . . . . 2 Escape Stasis 32 | . . . . . . 32 . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Garrison -8/Materials History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 14) 145 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 338 | -10/Materials | Repaired Aluminum Leg 345 | -10/Materials | Discovered new exit (range 3) 675 | -10/Materials | Discovered new exit (range 14) 703 | -10/Materials | Core integrity fell below 50% 1010 | -10/Materials | Build established: Scavenger-Mutant 1088 | -10/Materials | Entered Mines 1129 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1129 | -10/Mines | Discovered new exit (range 5) 1210 | -10/Mines | Assembled infested the area 1215 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1261 | -10/Mines | Entered Exiles 1286 | -10/Exiles | Discovered new exit (range 15) 1309 | -10/Exiles | Met 8R-AWN 1347 | -10/Exiles | Met EX-HEX 1404 | -10/Exiles | Met EX-BIN 1444 | -10/Exiles | Aligned with FarCom system 1446 | -10/Exiles | Given EX-Vault access code 1491 | -10/Exiles | Opened EX-Vault 1499 | -10/Exiles | Found Potential Leg 1502 | -10/Exiles | Found Potential Leg 1521 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1545 | -10/Exiles | Met EX-DEC 1553 | -10/Exiles | Learned location of Zion (-6) 1586 | -10/Exiles | Discovered new exit (range 14) 1595 | -10/Exiles | Left Exiles lab with Potential Leg 1595 | -10/Exiles | Entered Mines 1596 | -9/Mines | Learned location of Storage (-9) 1710 | -9/Mines | Learned Materials stockpile data 1728 | -9/Mines | Learned Materials machine intel 1736 | -9/Mines | Discovered new exit (range 2) 1785 | -9/Mines | Discovered new exit (range 14) 1800 | -9/Mines | Build established: Mutant 1800 | -9/Mines | Entered Materials 1800 | -8/Materials | Evolved 4 slots: Utility x3, Weapon x1 1802 | -8/Materials | Loaded intel: 62 machine locations 2121 | -8/Materials | Build established: Scavenger-Skirmisher 2441 | -8/Materials | Crushed by falling debris 2482 | -8/Materials | Lost 9 parts (2p4u3w) 3216 | -8/Materials | Build established: Skirmisher 3656 | -8/Materials | Identified exit to Garrison 3656 | -8/Materials | Entered Garrison 3701 | -8/Garrison | Phase Generator disabled 3802 | -8/Garrison | Triggered checkpoint 3847 | -8/Garrison | Garrison Relay disabled 3882 | -8/Garrison | Garrison Relay disabled 3971 | -8/Garrison | Core integrity fell below 50% 3996 | -8/Garrison | Installed Relay Interface Framework 4274 | -8/Garrison | Lost 4 parts (1n2u1w) 4286 | -8/Garrison | System corruption reached 10% 4324 | -8/Garrison | Lost 4 parts (1p1n1u1w) 4497 | -8/Garrison | Triggered checkpoint 4508 | -8/Garrison | Core integrity fell below 20% 4582 | -8/Garrison | Triggered checkpoint 4672 | -8/Garrison | Garrison Relay disabled 4702 | -8/Garrison | Triggered checkpoint 4725 | -8/Garrison | Discovered new exit (range 12) 4804 | -8/Garrison | Build established: Scavenger-Mutant 4898 | -8/Garrison | Entered Materials 5260 | -8/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 05116_ Acquired Structural Scanner. 05128_ System corrupted: Energy discharge (-90). 05135_ System corrupted: EM Shotgun failed to cycle. 05151_ System corrupted: Component data lost. 05160_ Connecting with Terminal... 05167_ &BNFJ0QIAT%ZCONNA/8AHM<5V 05168_ Destroyed Hover Unit. 05176_ O-16 Technician system corruption misinterpreted. 05176_ O-16 Technician triggered Blade Trap. 05176_ Massive razor-sharp blades shoot up from within the floor. 05176_ Lgt. Ion Engine severed. 05186_ YWQIMI