Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.01 @ 06:10:35 Player: N00Bk1llr Result: Destroyed by L-31 Rogue with Katana Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (84) 420 Value Destroyed (1684) 1684 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (347) 347 TOTAL SCORE: 3651 Bonus ------- High Alert Combat Kills 248 Follower Combat Kills 99 Cogmind --------- Core Integrity 0/400 Matter 240/300 Energy 15/280 System Corruption 2% Temperature Cool (6) Movement Core (1600) Ox31 Location -9/Materials Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ Cooling System Huge Storage Unit Shield Generator > --- WEAPON (3) ------- Pulse Rifle > --- INVENTORY (25) --- Cooled Ion Engine Deuterium Engine Deuterium Engine Light Treads Light Treads Light Treads Light Treads Improved Heat Sink Improved Heat Sink Seismic Detector Seismic Detector Hardened Light Armor Plating Shield Generator Long-range Tractor Beam Improved Trap Extractor (0/6) Spread Laser Improved Medium Laser Improved Medium Laser Pulse Rifle Beamcaster Autogun Autogun Assault Cannon Assault Cannon Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Light Armor Plating > --- WEAPON ----------- Improved Medium Laser Assault Rifle Bore Cannon > --- INVENTORY -------- Deuterium Engine Deuterium Engine Deuterium Engine Light Nuclear Core Light Treads Light Treads Light Treads Huge Storage Unit Seismic Detector Seismic Detector Light Armor Plating Long-range Tractor Beam Improved Trap Extractor Improved Medium Laser Pulse Rifle Beamcaster Autogun Autogun Autogun Assault Cannon Assault Cannon Grenade Launcher [Rating: 26] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Seismic Detector Device Seismic Detector Storage Huge Storage Unit Protection Light Armor Plating Weapon Improved Medium Laser Energy Gun Improved Medium Laser Ballistic Gun Assault Rifle Ballistic Cannon Bore Cannon Launcher Grenade Launcher Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 1 | . . . 1 Weapon 1 | . . . 1 Parts Attached 81 | 4 11 6 60 Power 3 | . . . 3 Engine 3 | . . . 3 Core . | . . . . Reactor . | . . . . Propulsion 8 | 2 . . 6 Treads 8 | 2 . . 6 Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 43 | 1 2 2 38 Device 35 | 1 2 1 31 Storage 3 | . . 1 2 Processor . | . . . . Hackware . | . . . . Protection 5 | . . . 5 Artifact . | . . . . Weapon 27 | 1 9 4 13 Energy Gun 8 | . 4 . 4 Energy Cannon . | . . . . Ballistic Gun 7 | 1 1 1 4 Ballistic Cannon 3 | . . 2 1 Launcher 9 | . 4 1 4 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 3 | . . . 3 Parts Lost 13 | . 1 . 12 Power 1 | . . . 1 Propulsion 3 | . . . 3 Utility 3 | . 1 . 2 Weapon 6 | . . . 6 Highest Loss Streak 6 | . 1 . 6 To Critical Strikes . | . . . . Average Slot Usage (%) 97 | . 99 98 96 Engine 11 | . 14 14 10 Treads 23 | . 28 28 21 Device 14 | . 13 12 15 Storage 11 | . 14 14 11 Protection 3 | . . . 5 Energy Gun 11 | . 11 2 14 Ballistic Gun 11 | . 14 14 10 Ballistic Cannon 6 | . . 11 6 Naked Turns . | . . . . Heaviest Build 108 | 14 16 57 108 Greatest Support 40 | 40 40 40 40 Greatest Overweight (x) 5 | . . 1 5 Average Overweight (x) 1 | . . . 1 Largest Inventory Capacity 25 | 8 8 20 25 Average Capacity 20 | 8 8 18 24 Most Carried 25 | 7 8 18 25 Average Carried 18 | 2 5 12 23 Final Capacity 25 | 8 8 20 25 Final Carried 25 | 3 8 18 25 Class Distribution -------------------- 41% | Mutant 34% | Scavenger-Tank 18% | Gunner 4% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Tank | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 2002 | 285 130 278 1309 Remotely 291 | . . . 291 Salvage Created 2610 | 118 186 263 2043 Parts 177 | 6 29 13 129 Haulers Intercepted 6 | . 1 . 5 Recyclers Shooed 3 | 1 . 1 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 49 | . 7 4 38 Guns 20 | . 1 . 19 Cannons 7 | . . . 7 AOE 21 | . 6 4 11 Classes Destroyed 14 | 2 7 . 5 Worker 7 | . 2 1 4 Builder 3 | . 2 . 1 Tunneler 7 | 3 . 2 2 Hauler 6 | . 1 . 5 Recycler 7 | 1 . 2 4 Mechanic 1 | . . . 1 Operator 1 | . 1 . . Watcher 3 | . 1 . 2 Swarmer 17 | . 6 4 7 Grunt 15 | . 1 . 14 Brawler 4 | . . . 4 Duelist 2 | . . . 2 Protector 3 | . . . 3 Sentry 8 | . . . 8 Best Kill Streak 7 | 2 7 4 5 Combat Bots Only 4 | . 3 4 4 Max Kills in Single Turn 3 | 1 2 2 3 Gunslinging . | . . . . Exploded 3 | . 1 2 3 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 206 | . 20 14 172 Missed 53 | . 6 4 43 Damage Taken 2502 | . 170 81 2251 Core 463 | . 30 7 426 Absorbed by Shields 117 | . . . 117 Regen/Repaired (Parts) 22 | . . . 22 Core Remaining (%) 92 | 100 . 85 . Volleys Fired 198 | 15 30 25 128 Largest 3 | 2 2 2 3 Hottest 142 | 60 60 77 142 Shots Fired 409 | 30 46 38 295 Gun 315 | 30 32 33 220 Cannon 67 | . . 1 66 Launcher 27 | . 14 4 9 Special . | . . . . Kinetic 215 | 15 17 22 161 Thermal 167 | 15 15 12 125 Explosive 27 | . 14 4 9 Electromagnetic . | . . . . Robot Hit Streak 16 | 4 5 14 16 Robot Miss Streak 5 | 4 5 3 3 Penetration Max 1 | . . . 1 Secondary Targets 1 | . . . 1 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 229 | 17 17 26 169 Core Hits 130 | 5 19 14 92 Critical Kills 9 | . . . 9 Critical Parts Destroyed 10 | . . . 10 Critical Strikes 27 | . . . 27 Burn 8 | . . . 8 Destroy 19 | . . . 19 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 5354 | 223 783 523 3825 Guns 2651 | 223 159 241 2028 Cannons 649 | . . 13 636 Explosions 2037 | . 624 259 1154 Melee . | . . . . Ramming 17 | . . 10 7 Kinetic 1738 | 116 82 146 1394 Thermal 1676 | 107 77 108 1384 Explosive 1923 | . 624 259 1040 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . . . 2 Average Corruption 2 | . . . 2 Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 24 | . 10 1 13 Projectiles . | . . . . Explosions 24 | . 10 1 13 Melee . | . . . . Knockbacks 6 | . . 1 5 Impact . | . . . . Kinetic 6 | . . 1 5 Secondary . | . . . . Self-Inflicted Damage 209 | . 40 . 169 Shots 6 | . 1 . 5 Rammed 6 | . 1 1 4 Targets Rammed 6 | . 1 1 4 Kicked . | . . . . Crushed . | . . . . Highest Temperature 372 | . 32 60 372 Average Temperature 87 | . 15 33 100 Received Heat Transfer 630 | . 18 . 612 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions 1 | . . 1 . Robots Melted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Melted 7 | . . . 7 Heat Transferred 3813 | 250 175 250 3138 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Peak Influence 893 | 20 377 353 893 Initial 83 | . 13 83 59 Average 321 | 10 152 193 396 Maximum Alert Level 3 | . 1 1 3 Low Security (%) 46 | 100 66 74 34 Level 1 19 | . 33 25 15 Level 2 16 | . . . 24 Level 3 17 | . . . 26 Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 9 | . 2 . 7 Investigation 1 | . . . 1 Extermination . | . . . . Reinforcement 4 | . 2 . 2 Assault 4 | . . . 4 Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 3 | . . . 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 100 | . 17 6 77 Peak Tracking Total 10 | . 5 3 10 Tactical Retreats 12 | . . 1 11 Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered 2 | . . . 2 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled 9 | . 4 . 5 Max in Single Turn 3 | . 2 . 3 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 11 | . 2 1 8 Terminals 9 | . 2 . 7 Fabricators . | . . . . Repair Stations 1 | . . . 1 Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 26 | . 4 1 21 Successful 8 | . 1 1 6 Failed 18 | . 3 . 15 Catastrophic 3 | . 1 . 2 Database Lockouts . | . . . . Manual 7 | . . . 7 Terminals 23 | . 4 . 19 Fabricators . | . . . . Repair Stations 2 | . . . 2 Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 6 | . 1 1 4 Robot Analysis 1 | . . . 1 Prototype ID Bank 1 | . . . 1 Open Door 1 | . . 1 . Locate Traps 2 | . 1 . 1 Registered Components 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks 2 | . . . 2 Scan Component 1 | . . . 1 Repair 1 | . . . 1 Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 10 | . 2 . 8 Full Trace Events 1 | . . . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . . . 1 Time 38 | . . . 38 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies 2 | . . 2 . Largest Group 2 | . . 2 1 Highest-Rated Group 45 | . . 45 31 Highest-Rated Ally 31 | . . 31 31 Total Orders . | . . . . Ally Attacks 20 | . . 19 1 Total Damage 273 | . . 253 20 Kills 6 | . . 5 1 Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Robot Analysis Total 1 | . . . 1 Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 4295 | 122 506 755 2912 Spaces Moved 1335 | 43 246 293 753 Core . | . . . . Treads 1335 | 43 246 293 753 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 160 | 160 160 160 240 Average Speed 258 | 160 160 228 308 Slowest Speed 560 | 160 160 240 560 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 50 | 5 50 70 78 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 2 | . . 2 . Spaces Dug 11 | . 7 . 4 Terrain Destroyed 252 | . 98 25 129 Melee . | . . . . Projectile 38 | . . . 38 AOE 214 | . 98 25 91 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 1810 | 68 311 342 1089 Wait 108 | . 17 5 86 Move 1332 | 42 245 292 753 Hop . | . . . . Pick Up 51 | 1 6 11 33 Fast Attach 5 | 1 . . 4 Attach 16 | 2 2 1 11 Detach 5 | 2 1 1 1 Swap 60 | 1 9 5 45 Drop 29 | 4 . 1 24 Fire 198 | 15 30 25 128 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 6 | . 1 1 4 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials (discovered 3 exits: [*Mat x3]) History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 3) 123 | -11/Scrapyard | Entered Materials 287 | -10/Materials | Discovered new exit (range 8) 317 | -10/Materials | Build established: Mutant 492 | -10/Materials | Discovered new exit (range 13) 629 | -10/Materials | Entered Mines 757 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1017 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1098 | -10/Mines | Learned Materials stockpile data 1365 | -10/Mines | Discovered new exit (range 7) 1384 | -10/Mines | Entered Materials 1384 | -9/Materials | Accompanied by 1 ally 1384 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1389 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1815 | -9/Materials | Build established: Scavenger-Tank 2576 | -9/Materials | Discovered new exit (range 13) 2929 | -9/Materials | Discovered new exit (range 9) 2984 | -9/Materials | First assault squad dispatched 3097 | -9/Materials | Lost 6 parts (1p1n2u2w) 3333 | -9/Materials | Build established: Mutant 3663 | -9/Materials | Repaired Lrn. Tractor Beam 3776 | -9/Materials | Build established: Gunner 3915 | -9/Materials | Core integrity fell below 50% 3968 | -9/Materials | Discovered new exit (range 15) 4291 | -9/Materials | Core integrity fell below 20% 4296 | -9/Materials | Destroyed by L-31 Rogue with Katana Last Messages --------------- 04202_ Lgt. Armor Plating melted. 04202_ Y-45 Defender destroyed. 04279_ C-30 ARC bursts open, deploying its payload. 04279_ G-47 Trooper unfolds itself. 04279_ L-31 Rogue unfolds itself. 04279_ B-36 Bruiser unfolds itself. 04279_ I-25 Savior unfolds itself. 04281_ C-30 ARC bursts open, deploying its payload. 04281_ G-47 Trooper unfolds itself. 04281_ B-36 Bruiser unfolds itself. 04281_ G-34 Mercenary unfolds itself. 04282_ B-36 Bruiser destroyed. 04285_ Lgt. Treads severed. 04286_ I-25 Savior destroyed. 04287_ Grenade Launcher destroyed. 04287_ System corrupted by crushing effect (+2). 04287_ Lgt. Treads destroyed. 04290_ Knocked back. 04291_ The unstable cave ceiling collapses. 04294_ Hvy. Assault Rifle destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | ???????????###########??##???????????????? | | ????######## ???????????????? | | ????# # ! """ """ #???????????????? | | ????# # """"""""" #???????????????? | | ????# # """"" " ????????????????? | | ????# #?? ??????????????????? | | ????# #???? ????????????????????? | | ?????? ????###+##????????????????????? | | ?????###+#######=%!^#????????????????????? | | ?????# #????????????????????? | | ?????# T ########?????????????? | | ?????###+####### # #?????????????? | | ?????? [????## ## ![ ! #?????????????? | | ?????# #?### ## !! #?????????????? | | ?????#""" #?# ## #?????????????? | | ?????#""" ! #?# @ #?????????????? | | ?????#""" #?# bl ! #?????????????? | | ?????# *#?# [ [=% +################### | | ?????########?## %g %g | | ??????????????# *gi%!% | | ??????????????## *=+################### | | ??????????????####### !!!#?????????????? | | ????????????????????# ! ! #?############? | | ????????????????????# ! ! #?# | | ????????????????????# #?# | | ????????????????????# ! #?# | | ????????????????????#[ #?# | | ????????????????????########?# | | ?????????????????????????????############# | | ?????????????????????????????????????????# | | ?????????????????????????????????????????# | | ??????????????????????????????########???# | | ??????????????????????????????# ]]! #???# | | ??????????????????????????????# ]] #???# | | ??????????????????????????????# ]]! #???# | | ??????????????????????????????# ! #???? | | ??????????????????????????????# ] #???? | | ????????????????????????####### #???? | | ????????????????????????# ###+####???? | | ????????????????????????# #???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 18 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed StructuralForceReconstructor Manual? 0 Play Time 00:26:41 Cumulative 70.9 hours Start 2024.07.01 @ 05:44:27 End 2024.07.01 @ 06:10:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 127 Rogue 105 Adventurer 22 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 44 Gallery% 58 Achievement% 49 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f73ffee7-6771-4a05-86af-3d92b4db8ad9