Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.04 @ 00:10:38 Player: harambe Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (10) 2000 Robots Destroyed (86) 430 Value Destroyed (2945) 2945 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (-121) -121 TOTAL SCORE: 8894 Bonus ------- Follower Combat Kills 74 Friendly Fire -195 Cogmind --------- Core Integrity 0/1300 Matter 178/300 Energy 99/100 System Corruption 11% Temperature Cool (30) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Biometal Medium Treads Advanced ECM Suite Hardcell Cannon Peak State ------------ > --- POWER ------------ Particle Reactor > --- PROPULSION ------- Improved Heavy Treads Improved Heavy Treads Improved Heavy Treads > --- UTILITY ---------- Medium Storage Unit Huge Storage Unit Advanced Sensor Array Improved Terrain Scanner > --- WEAPON ----------- Matter Neutralizer Heavy Mace > --- INVENTORY -------- Improved Treads Improved Heavy Treads Advanced ECM Suite [Rating: 72] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Reactor Particle Reactor Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Wheel Wheel Utility Seismic Detector Device Seismic Detector Storage Huge Storage Unit Processor Improved Signal Interpreter Protection Heavy Armor Plating Weapon Assault Cannon Energy Gun Medium Laser Energy Cannon Improved EM Pulse Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Impact Weapon Heavy Mace Build | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Fac Res Slots Evolved 14 | . . . 2 . 2 2 2 2 2 2 Power 1 | . . . . . . . . . . 1 Propulsion 4 | . . . . . 1 1 1 . 1 . Utility 8 | . . . 2 . 1 1 1 2 1 . Weapon 1 | . . . . . . . . . . 1 Parts Attached 136 | 6 10 11 8 5 5 18 51 5 1 16 Power 14 | . 1 3 . . . 2 7 . . 1 Engine 7 | . 1 2 . . . 1 3 . . . Core 6 | . . 1 . . . 1 4 . . . Reactor 1 | . . . . . . . . . . 1 Propulsion 35 | 2 2 4 2 2 3 4 6 2 . 8 Treads 27 | . . . 2 2 3 4 6 2 . 8 Leg 4 | . . 4 . . . . . . . . Wheel 4 | 2 2 . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 43 | 1 3 1 5 1 2 4 18 3 . 5 Device 23 | . . 1 2 . 1 2 13 2 . 2 Storage 12 | 1 2 . 3 1 . 1 . 1 . 3 Processor 5 | . 1 . . . 1 . 3 . . . Hackware . | . . . . . . . . . . . Protection 3 | . . . . . . 1 2 . . . Artifact . | . . . . . . . . . . . Weapon 44 | 3 4 3 1 2 . 8 20 . 1 2 Energy Gun 6 | 1 1 1 . 1 . . 2 . . . Energy Cannon 9 | . . . . . . 3 5 . . 1 Ballistic Gun 10 | 2 2 1 . . . 2 3 . . . Ballistic Cannon 5 | . . . 1 . . 1 3 . . . Launcher 8 | . 1 1 . 1 . 1 4 . . . Special Weapon . | . . . . . . . . . . . Impact Weapon 6 | . . . . . . 1 3 . 1 1 Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 3 | . . . 1 . . . 1 1 . . Parts Lost 23 | . . . . . . 1 17 . . 5 Power 4 | . . . . . . . 3 . . 1 Propulsion 9 | . . . . . . . 7 . . 2 Utility 5 | . . . . . . . 4 . . 1 Weapon 5 | . . . . . . 1 3 . . 1 Highest Loss Streak 9 | . . . . . . 1 9 . . 5 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 83 | . 99 99 88 88 90 91 93 7 5 23 Engine 6 | . 14 10 11 11 9 5 2 . . . Core 1 | . . 3 . . . 1 3 . . . Treads 19 | . . . 12 22 27 30 29 1 . 6 Leg 1 | . . 15 9 . . . . . . . Wheel 3 | . 28 12 . . . . . . . . Device 18 | . . 13 22 22 26 22 24 5 4 5 Storage 8 | . 14 14 11 11 9 7 5 1 . 3 Processor 5 | . 13 . . . . 7 10 . . . Energy Gun 4 | . 14 13 9 5 9 . 1 . . . Energy Cannon 1 | . . . . . . 4 1 . . 1 Ballistic Gun 5 | . 13 14 11 5 . 2 6 . . . Ballistic Cannon 4 | . . . 1 11 9 6 2 . . . Naked Turns 77 | . . . . . . . 5 . . 72 Heaviest Build 118 | 9 18 15 40 101 103 112 118 81 4 113 Greatest Support 225 | 20 20 25 40 48 68 88 108 23 3 225 Greatest Overweight (x) 27 | 2 . 1 1 2 1 1 2 3 1 27 Average Overweight (x) . | . . . . . 1 1 . . . 1 Largest Inventory Capacity 25 | 8 8 8 15 25 25 25 25 25 25 25 Average Capacity 19 | 7 8 8 12 16 25 25 24 8 5 18 Most Carried 25 | 8 8 8 15 24 25 25 25 5 5 13 Average Carried 17 | 6 7 7 9 16 24 24 24 4 4 7 Final Capacity 25 | 8 8 8 15 25 25 25 5 25 5 5 Final Carried 25 | 7 8 8 15 24 25 25 5 5 5 3 Class Distribution -------------------- 85% | Mutant 14% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Skirmisher | -6/Factory Mutant | -5/Factory Mutant | -4/Factory Mutant | -3/Research Resources | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -3 ----------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Fac Res Matter Collected 2732 | 260 212 157 3 257 120 313 1119 139 . 152 Remotely 794 | . . . . . . . 794 . . . Salvage Created 2597 | . 351 272 . 314 219 521 881 . . 39 Parts 163 | . 22 21 . 19 14 32 53 . . 2 Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed 3 | . . . . . . . 3 . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Fac Res Combat Hostiles Destroyed 69 | . 13 11 . 9 2 11 22 . . 1 Guns 28 | . 13 10 . 1 . . 4 . . . Cannons 26 | . . . . 6 2 8 9 . . 1 AOE 15 | . . 1 . 2 . 3 9 . . . Classes Destroyed 13 | . 3 . . 2 1 4 3 . . . Worker 6 | . . . . . 1 2 3 . . . Builder 3 | . . . . . . 1 2 . . . Recycler 1 | . . . . . . 1 . . . . Mechanic 1 | . . . . . . . 1 . . . Watcher 5 | . 2 . . . 1 2 . . . . Swarmer 22 | . 9 7 . . . 6 . . . . Grunt 22 | . 4 4 . 7 . 2 5 . . . Brawler 1 | . . . . 1 . . . . . . Sentry 6 | . . . . 1 2 . 3 . . . Specialist 4 | . . . . . . . 4 . . . Hunter 4 | . . . . . . 1 3 . . . Programmer 9 | . . . . . . 2 6 . . 1 Heavy 1 | . . . . . . . 1 . . . Thug 1 | . . . . . 1 . . . . . Best Kill Streak 8 | . 7 6 . 3 2 4 8 . . 1 Combat Bots Only 7 | . 6 6 . 3 2 4 7 . . 1 Max Kills in Single Turn 3 | . 1 2 . 1 1 3 3 . . 1 Gunslinging . | . . . . . . . . . . . Exploded 3 | . . 1 . 1 . 3 3 . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -3 -------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Fac Res Hostile Shots Fired 894 | . 42 45 3 24 12 75 340 . 12 341 Missed 302 | . 14 17 2 8 4 16 98 . 3 140 Damage Taken 10046 | . 237 313 88 221 135 960 4396 . 206 3490 Core 2256 | . 40 25 . 26 . 34 622 . 206 1303 Absorbed by Shields 76 | . . . . . . . 76 . . . Ignored by Resistances 15 | . . . . . . . 15 . . . Regen/Repaired (Parts) 183 | . . . . . . . 183 . . . Core Remaining (%) 83 | 100 . 74 . 93 100 95 26 100 82 . Volleys Fired 231 | . 35 27 . 19 16 37 86 . . 11 Largest 2 | . 2 2 . 2 2 2 2 . . 1 Hottest 129 | . 70 70 . 74 84 113 129 . . 105 Shots Fired 436 | . 67 54 . 36 32 70 166 . . 11 Gun 246 | . 66 52 . 15 16 5 92 . . . Cannon 176 | . . . . 19 16 64 66 . . 11 Launcher 14 | . 1 2 . 2 . 1 8 . . . Special . | . . . . . . . . . . . Kinetic 292 | . 34 27 . 34 16 41 140 . . . Thermal 79 | . 32 25 . . . . 11 . . 11 Explosive 12 | . 1 2 . 2 . 1 6 . . . Electromagnetic 53 | . . . . . 16 28 9 . . . Robot Hit Streak 12 | . 7 5 . 12 6 8 8 . . 4 Robot Miss Streak 4 | . 3 3 . 1 4 2 3 . . 1 Penetration Max 1 | . . . . . . . 1 . . . Secondary Targets 1 | . . 1 . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . Shots Hit Robots 263 | . 35 29 . 28 15 43 105 . . 8 Core Hits 149 | . 18 19 . 17 7 18 68 . . 2 Critical Kills 1 | . . . . . . . 1 . . . Critical Parts Destroyed 1 | . . . . . . . 1 . . . Critical Strikes 10 | . 2 2 . 2 . 1 3 . . . Burn 4 | . 2 2 . . . . . . . . Destroy 2 | . . . . . . . 2 . . . Blast 4 | . . . . 2 . 1 1 . . . Melee Attacks 7 | . . . . . . 1 3 . . 3 Impact 7 | . . . . . . 1 3 . . 3 Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 7673 | . 455 347 . 637 418 1410 4061 . . 345 Guns 2285 | . 455 319 . 103 126 41 1241 . . . Cannons 3408 | . . . . 373 174 1039 1478 . . 344 Explosions 1939 | . . 28 . 161 118 290 1342 . . . Melee . | . . . . . . . . . . . Ramming 41 | . . . . . . 40 . . . 1 Kinetic 3978 | . 229 146 . 476 174 576 2377 . . . Thermal 1267 | . 226 173 . . 118 192 214 . . 344 Explosive 1290 | . . 28 . 161 . 98 1003 . . . Electromagnetic 1097 | . . . . . 126 504 467 . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 10 | . . . . . . 2 10 . . 9 Average Corruption 5 | . . . . . . 1 7 . . 3 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 62 | . . . . . . 13 45 . . 4 Message Errors 13 | . . . . . . 2 10 . . 1 Matter Fused 18 | . . . . . . 6 11 . . 1 Heat Flow Errors 9 | . . . . . . 3 4 . . 2 Energy Discharges 7 | . . . . . . . 7 . . . Data Loss (minor) 7 | . . . . . . 1 6 . . . Data Loss (major) 3 | . . . . . . . 3 . . . Misfires 1 | . . . . . . 1 . . . . Alerts 2 | . . . . . . . 2 . . . Weapon Failures 2 | . . . . . . . 2 . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 183 | . . . . . . 141 38 . . 4 Projectiles 42 | . . . . . . 23 15 . . 4 Explosions 140 | . . . . . . 117 23 . . . Melee 1 | . . . . . . 1 . . . . Knockbacks 26 | . . . . 3 1 8 13 . . 1 Impact 1 | . . . . . . . . . . 1 Kinetic 25 | . . . . 3 1 8 13 . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 370 | . . 39 . . 11 131 189 . . . Shots 11 | . . 2 . . 1 2 6 . . . Rammed 5 | . . . . . . 4 . . . 1 Targets Rammed 5 | . . . . . . 4 . . . 1 Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 268 | . 83 185 . 53 96 243 268 . . 235 Average Temperature 51 | . 28 62 . 17 21 59 63 . . 99 Received Heat Transfer 1050 | . 30 84 . 96 72 198 501 . 27 42 Effects 2 | . . . . . . 2 . . . . Interference 2 | . . . . . . 2 . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 1 | . . . . . . 1 . . . . Impact Corruptions 1 | . . . . . . 1 . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 6 | . 3 2 . 1 . . . . . . Heat Transferred 2300 | . 814 666 . . 50 100 374 . . 296 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 2 | . . . . . 2 . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Fac Res Peak Influence 348 | . 259 228 16 141 87 259 348 176 121 207 Initial 161 | . . 4 16 . . 39 53 161 86 63 Average 107 | . 74 154 4 66 17 112 162 175 94 64 Maximum Alert Level 1 | . 1 1 . . . 1 1 . . 1 Low Security (%) 81 | 100 94 81 100 100 100 85 48 100 100 99 Level 1 18 | . 5 18 . . . 14 51 . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 37 | . 2 . 1 1 5 9 13 1 1 4 Investigation 8 | . 1 . . 1 . 2 1 1 . 2 Extermination 7 | . . . . . . 3 3 . . 1 Reinforcement 19 | . 1 . 1 . 2 4 9 . 1 1 Assault . | . . . . . . . . . . . Garrison 3 | . . . . . 3 . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Fac Res Distress Signals 7 | . . . . . 3 . 2 . . 2 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 164 | . 20 16 4 10 11 18 42 2 5 36 Peak Tracking Total 22 | . 4 3 3 3 4 4 13 1 4 22 Tactical Retreats 8 | . . 1 . . . 1 2 . . 4 Traps | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Fac Res Traps Triggered 2 | . . . . . . . . . . 2 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -3 ---------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Fac Res Machines Disabled 7 | . . . . 1 . 3 3 . . . Max in Single Turn 2 | . . . . 1 . 2 1 . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Fac Res Machines Accessed 24 | . 7 1 2 1 2 4 3 . 3 1 Terminals 16 | . 6 . 1 . 2 3 1 . 3 . Fabricators 1 | . . . . . . . 1 . . . Repair Stations 2 | . 1 . . . . . 1 . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 2 | . . . 1 . . 1 . . . . Garrison Access 1 | . . . . . . . . . . 1 Total Hacks 41 | . 13 1 2 1 3 7 8 . 4 2 Successful 19 | . 4 1 1 1 1 6 4 . 1 . Failed 22 | . 9 . 1 . 2 1 4 . 3 2 Catastrophic 6 | . 1 . . . 1 1 . . 2 1 Database Lockouts . | . . . . . . . . . . . Manual 7 | . 6 . . . 1 . . . . . Terminals 26 | . 11 . 1 . 3 5 2 . 4 . Fabricators 3 | . . . . . . . 3 . . . Repair Stations 5 | . 2 . . . . . 3 . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 3 | . . . 1 . . 2 . . . . Garrison Access 2 | . . . . . . . . . . 2 Terminal Hacks 11 | . 3 1 . 1 1 4 . . 1 . Robot Analysis 2 | . . . . . . 2 . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . Open Door 2 | . . 1 . 1 . . . . . . Alert Level 1 | . . . . . . 1 . . . . Unreport Threat 1 | . 1 . . . . . . . . . Locate Traps 2 | . 1 . . . 1 . . . . . Zone Layout 2 | . . . . . . 1 . . 1 . Fabricator Hacks 2 | . . . . . . . 2 . . . Load Schematic 1 | . . . . . . . 1 . . . Build 1 | . . . . . . . 1 . . . Repair Station Hacks 3 | . 1 . . . . . 2 . . . Scan Component 2 | . 1 . . . . . 1 . . . Repair 1 | . . . . . . . 1 . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 3 | . . . 1 . . 2 . . . . Insert Component 2 | . . . 1 . . 1 . . . . Analyze 1 | . . . . . . 1 . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 15 | . 5 . 1 . 1 2 3 . 2 1 Full Trace Events 4 | . 1 . . . . 1 1 . . 1 Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . Parts Built 2 | . . . . . . . 2 . . . Authchips . | . . . . . . . . . . . Time 36 | . . . . . . . 36 . . . Total Part Build Rating 6 | . . . . . . . 6 . . . Parts Repaired 1 | . . . . . . . 1 . . . Time 38 | . . . . . . . 38 . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -3 ------------ Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Fac Res Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -3 -------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Fac Res Total Allies 1 | . . 1 . . . . . . . . Largest Group 1 | . . 1 . . . . . . . . Highest-Rated Group 31 | . . 31 . . . . . . . . Highest-Rated Ally 31 | . . 31 . . . . . . . . Total Orders 21 | . . . 7 4 1 8 1 . . . STAY 3 | . . . 3 . . . . . . . EXPLORE 10 | . . . 1 1 1 6 1 . . . RETURN 8 | . . . 3 3 . 2 . . . . Ally Attacks 32 | . . 21 3 1 1 3 3 . . . Total Damage 312 | . . 312 . . . . . . . . Kills 4 | . . 4 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Fac Res Robot Analysis Total 2 | . . . . . . 2 . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . Drone Launches 19 | . . . 6 4 1 5 3 . . . Drone Recoveries 8 | . . . 3 3 . 2 . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -3 ------------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Fac Res Turns Passed 8926 | 67 866 804 182 928 797 1926 2220 351 161 624 Spaces Moved 4659 | 56 879 657 101 411 299 674 791 205 271 315 Core 655 | 25 . . . . . . 11 188 271 160 Treads 2392 | . . . 56 411 299 674 780 17 . 155 Legs 362 | . . 317 45 . . . . . . . Wheels 1250 | 31 879 340 . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 80 80 120 160 240 247 50 50 50 50 Average Speed 157 | 87 80 100 142 202 241 247 212 78 51 178 Slowest Speed 1400 | 150 80 190 190 320 246 247 330 400 100 1400 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 36 | 4 97 74 14 99 32 23 24 8 10 16 Regions Visited 10 Branch Regions 2 Pre-discovered Areas 2 | . . 1 . 1 . . . . . . Known Exits Taken 3 | . . . . 1 1 1 . . . . Unknown Exits Taken 7 | 1 1 1 1 . . . 1 1 1 . Scrap Searched 2 | . . 1 . 1 . . . . . . Spaces Dug 21 | . 11 . . . . 1 7 . . 2 Terrain Destroyed 141 | . 11 15 . 13 20 46 33 . . 3 Melee 5 | . . . . . . 1 2 . . 2 Projectile 17 | . . . . 2 5 2 7 . . 1 AOE 119 | . 11 15 . 11 15 43 24 . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Fac Res Total 5845 | 73 978 755 138 481 352 868 1150 398 293 359 Wait 606 | . 37 48 15 18 9 98 180 181 15 5 Move 4649 | 55 878 656 100 410 298 673 790 204 270 315 Hop . | . . . . . . . . . . . Pick Up 112 | 12 8 4 11 18 13 16 23 3 1 3 Fast Attach 17 | . . 2 . . . 2 4 3 . 6 Attach 44 | 5 2 . 2 . 2 7 13 2 1 10 Detach 15 | . . . 1 . . 3 1 2 3 5 Swap 75 | 1 8 9 6 5 3 9 34 . . . Drop 84 | . 10 9 3 11 11 18 16 3 3 . Fire 231 | . 35 27 . 19 16 37 86 . . 11 Melee 7 | . . . . . . 1 3 . . 3 Ram 1 | . . . . . . . . . . 1 Kick . | . . . . . . . . . . . Crush 4 | . . . . . . 4 . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory -6/Factory -5/Factory -4/Factory -3/Research History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 68 | -11/Scrapyard | Entered Materials 162 | -10/Materials | Discovered new exit (range 3) 197 | -10/Materials | Discovered new exit (range 13) 310 | -10/Materials | Build established: Mutant 345 | -10/Materials | Discovered new exit (range 8) 759 | -10/Materials | Discovered new exit (range 9) 934 | -10/Materials | Entered Mines 960 | -10/Mines | Received a Mining Laser from a helpful Derelict 1008 | -10/Mines | Discovered new exit (range 4) 1030 | -10/Mines | Found the Drone Emporium 1037 | -10/Mines | Found Prototype Device 1247 | -10/Mines | Discovered new exit (range 7) 1738 | -10/Mines | Entered Materials 1738 | -9/Materials | Evolved 2 slots: Utility x2 1738 | -9/Materials | Identified Bomb Drone Bay 1895 | -9/Materials | Discovered new exit (range 7) 1920 | -9/Materials | Entered Mines 1929 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1944 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2014 | -9/Mines | Discovered new exit (range 6) 2212 | -9/Mines | Learned location of Storage (-8) 2370 | -9/Mines | Identified exit to Materials 2686 | -9/Mines | Met a Derelict shopkeep closing up shop 2848 | -9/Mines | Entered Materials 2848 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2875 | -8/Materials | Garrison activated, responded to threat 3273 | -8/Materials | Met 7R-MNS 3295 | -8/Materials | Discovered new exit (range 7) 3606 | -8/Materials | Discovered new exit (range 15) 3642 | -8/Materials | Identified exit to Factory 3645 | -8/Materials | Entered Factory 3645 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3646 | -7/Factory | Caught up to 7R-MNS 5312 | -7/Factory | Discovered new exit (range 34) 5569 | -7/Factory | Identified exit to Factory 5571 | -7/Factory | Entered another Factory area 5571 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5572 | -6/Factory | Caught up to 7R-MNS 6287 | -6/Factory | Repaired Arm. Treads 6418 | -6/Factory | Cargo convoy interrupted 6486 | -6/Factory | Lost 6 parts (1p3n2u) 6488 | -6/Factory | Destroyed 7 combat bots 6794 | -6/Factory | Build established: Skirmisher 6906 | -6/Factory | Fabricated Arm. Treads (x2) 7406 | -6/Factory | System corruption reached 10% 7707 | -6/Factory | Discovered new exit (range 17) 7772 | -6/Factory | Core integrity fell below 50% 7786 | -6/Factory | Released all parts (8) 7791 | -6/Factory | Entered another Factory area 7791 | -5/Factory | Evolved 2 slots: Utility x2 7792 | -5/Factory | Caught up to 7R-MNS 7815 | -5/Factory | Lost 9 parts (2p3n2u2w) 8052 | -5/Factory | Build established: Mutant 8072 | -5/Factory | Discovered new exit (range 13) 8142 | -5/Factory | Entered another Factory area 8142 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8266 | -4/Factory | Discovered new exit (range 13) 8303 | -4/Factory | Entered Research 8303 | -3/Research | Evolved 2 slots: Power x1, Weapon x1 8855 | -3/Research | Released all parts (7) 8882 | -3/Research | Spotted B-86 Titan 8883 | -3/Research | Lost 5 parts (1p2n1u1w) 8894 | -3/Research | Core integrity fell below 50% 8915 | -3/Research | Core integrity fell below 20% 8927 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 08892_ VGOW|E5FB|C6OB OF>133T>Y M3NJ 08895_ Slammed into R-10 Processor. 08895_ R-10 Processor knocked back. 08903_ S-43 Plague destroyed. 08905_ K-01 Serf collects debris. 08914_ Triggered Gamma Bomb Trap. 08914_ A bubble of electromagnetic force engulfs the area. 08914_ Gamma Bomb Trap short circuited. 08914_ T-07 Excavator destroyed. 08914_ A bubble of electromagnetic force engulfs the area. 08914_ Gamma Bomb Trap short circuited. 08914_ A bubble of electromagnetic force engulfs the area. 08914_ S-43 Plague destroyed. 08915_ S-43 Plague system terminally corrupted. 08917_ Acquired Corrupted Hardcell Cannon. 08920_ Connecting with Garrison Access... 08920_ Current location identified: Research 08920_ ALERT: Suspicious activity at Garrison Access R003. Dispatching Investigation squad. 08922_ System corrupted: Heat flow error (+260). Map ----- +----------------------------------------------------+ | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ?????????????+????????????????????? | | ????????????? ????????????????????? | | ????????????? ????????????????????? | | ????????????? ????????????????????? | | ????????????? ????????????????????? | | ????????????? ????????????????????? | | ????????????# #???????????????????? | | ############# #???????????????????? | | # # #???????????????????? | | # ! # #???????????????????? | | # s sss @ # #???????????????????? | | # s """ # #???????????????????? | | # """s # ###########?????????? | | # s""" p# # #?????????? | | # p p # #?????????? | | # # # #?????????? | | # # # ! #?????????? | | # #! # #?????????? | | # # # #?????????? | | # """ """ # # #?????????? | | # """G""" # # #?????????? | | ############# *=%# #?????????? | | ????????????# [%=# ! #?????????? | | ????????????# = / ###?##?##?? | | ????????????# # # [ ## | | ????????????# # # ? | | ????????????# ###/#### #? | | ????????????# # """ #? | | ????????????# # """ #? | | ????????????# / """ #? | | ????????????# # #? | | ????????????######## #? #? | | ???????????????????# #? #? | | ????????????????#### ###"####### | | ????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Energy Generation 23 Energy Capacity 340 Matter Stores 300 Matter Capacity 500 Sight Range 18 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 210 Armor Coverage 600 Resistance: TH 20 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 6 Item Schematics ----------------- Arm. Treads | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Arm. Treads | x2 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- Just What I Needed Streaker Challenges ------------ None Game ------ Seed StealthSignalRifle Manual? 0 Play Time 03:03:07 Cumulative 37.4 hours Start 2024.07.03 @ 20:09:50 End 2024.07.04 @ 00:10:38 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 22 Rogue 22 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 32 Achievement% 23 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8d8dc871-6c61-4e45-81a6-2c5ef7f75e9f