Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.24 @ 20:08:54 Player: Biasface Result: Destroyed by X-72 Disruptor with Improved Arc Projector Performance ------------- Evolutions (6) 3000 Regions Visited (12) 2400 Robots Destroyed (122) 610 Value Destroyed (4279) 4279 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (604) 604 TOTAL SCORE: 11153 Bonus ------- High Alert Combat Kills 44 Follower Combat Kills 60 Entered DSFs 500 Cogmind --------- Core Integrity 0/1150 Matter 295/300 Energy 53/100 System Corruption 9% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Fission Core Advanced Cooling System Improved Transmission Jammer Powered Hammer Peak State ------------ > --- POWER ------------ Fission Core Antimatter Reactor > --- PROPULSION ------- Armored Treads Improved Medium Treads Improved Medium Treads > --- UTILITY ---------- Improved Cooling System Large Storage Unit Visual Processing Unit Improved Target Analyzer Improved Kinecellerator Improved Medium Armor Plating Improved Medium Armor Plating Improved Hacking Suite Improved Hacking Suite Improved Hacking Suite > --- WEAPON ----------- Enhanced Gauss Cannon Enhanced Gauss Cannon Hypervelocity Gauss Cannon > --- INVENTORY -------- Deuterium Engine Light Nuclear Core Light Fission Core Compact Matter Pod Hardened Heavy Armor Plating Layered Medium Armor Plating System Restoration Module Long-range Tractor Beam Flak Cannon Advanced Assault Cannon Heavy Flak Cannon Enhanced Gauss Cannon Enhanced Gauss Cannon Powered Hammer [Rating: 90] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Fission Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Flight Unit Impulse Thruster Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Enhanced Gauss Cannon Energy Gun Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Enhanced Gauss Cannon Launcher Rocket Launcher Impact Weapon Powered Hammer Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Upp Upp Fac Slots Evolved 12 | . . . . . 4 2 2 . 2 . . 2 Power 1 | . . . . . . . 1 . . . . . Propulsion 2 | . . . . . 1 . 1 . . . . . Utility 8 | . . . . . 2 2 . . 2 . . 2 Weapon 1 | . . . . . 1 . . . . . . . Parts Attached 155 | 6 10 9 . 18 46 13 2 9 6 10 3 23 Power 18 | 1 . . . 2 3 3 1 2 2 1 . 3 Engine 11 | 1 . . . 2 3 3 1 . . . . 1 Core 6 | . . . . . . . . 2 2 1 . 1 Reactor 1 | . . . . . . . . . . . . 1 Propulsion 22 | 2 . . . 2 9 1 1 1 . 3 2 1 Treads 21 | 2 . . . 2 9 1 1 1 . 3 2 . Leg . | . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . . 1 Utility 51 | 1 5 2 . . 9 5 . 2 4 6 . 17 Device 24 | 1 3 2 . . 1 5 . 1 2 5 . 4 Storage 2 | . 2 . . . . . . . . . . . Processor 4 | . . . . . 1 . . . . . . 3 Hackware 4 | . . . . . 1 . . 1 . . . 2 Protection 17 | . . . . . 6 . . . 2 1 . 8 Artifact . | . . . . . . . . . . . . . Weapon 64 | 2 5 7 . 14 25 4 . 4 . . 1 2 Energy Gun 2 | . . . . . 2 . . . . . . . Energy Cannon 10 | . 1 2 . 2 4 . . . . . . 1 Ballistic Gun 21 | 2 3 3 . 8 5 . . . . . . . Ballistic Cannon 12 | . . . . . 4 2 . 4 . . 1 1 Launcher 11 | . . 2 . 4 4 1 . . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon 8 | . 1 . . . 6 1 . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 2 | . . 1 . . . 1 . . . . . . Parts Lost 14 | . . . . 1 1 . . . . 4 . 8 Power 2 | . . . . . . . . . . 1 . 1 Propulsion 8 | . . . . 1 1 . . . . 3 . 3 Utility 2 | . . . . . . . . . . . . 2 Weapon 2 | . . . . . . . . . . . . 2 Highest Loss Streak 2 | . . . . 1 1 . . . . 2 . 2 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 95 | . 98 100 75 99 97 99 100 98 99 92 100 84 Engine 9 | . 14 14 14 14 9 6 13 8 5 5 5 2 Core 1 | . . . . . . . . 3 5 4 5 4 Treads 23 | . 28 28 28 27 24 23 26 26 23 15 23 15 Device 12 | . 14 14 14 14 . 15 13 13 16 17 17 8 Storage 9 | . 13 14 14 14 9 7 6 6 5 5 5 4 Processor 4 | . . . . . 9 7 6 6 5 5 5 9 Hackware 6 | . . . . . 8 7 6 10 11 11 11 13 Protection 3 | . . . . . 8 7 6 . 5 5 5 7 Energy Cannon 6 | . 7 13 2 14 7 7 6 1 . . . . Ballistic Gun 7 | . 20 13 2 13 7 7 6 1 . . . . Ballistic Cannon 6 | . . . . . 3 6 . 16 17 17 17 13 Naked Turns 73 | . . . . . . . . . . . . 73 Heaviest Build 99 | 9 32 32 32 34 55 57 63 69 79 80 81 99 Greatest Support 103 | 40 40 40 40 40 62 62 84 84 84 93 103 103 Greatest Overweight (x) 1 | . . . . . 1 . . . . 1 . 1 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 15 | 5 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 5 11 15 15 15 15 15 15 15 15 15 15 14 Most Carried 15 | 5 15 15 15 15 15 15 13 15 15 15 15 15 Average Carried 13 | 4 10 14 14 14 14 14 12 14 14 13 14 12 Final Capacity 15 | 5 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 5 15 15 15 15 15 14 12 15 15 14 15 4 Class Distribution -------------------- 39% | Mutant 25% | Hacker-Tank 14% | Scavenger-Tank 9% | Scavenger-Mutant 7% | Hacker-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Tank | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Tank | -6/Factory Hacker-Tank | -6/DSF Hacker-Tank | -5/Factory Hacker-Tank | -5/Upper Caves Hacker-Tank | -5/Upper Caves Hacker-Gunner | -4/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Upp Upp Fac Matter Collected 4478 | 280 271 169 . 235 858 150 . 597 105 699 143 971 Remotely 1352 | . 10 . . . . . . 294 . 229 . 819 Salvage Created 3564 | 79 471 55 . 174 1314 87 . 220 64 410 83 607 Parts 223 | 15 31 9 . 22 72 7 . 7 4 9 6 41 Haulers Intercepted 7 | . 2 . . . 5 . . . . . . . Recyclers Shooed 3 | . 1 . . . 1 . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 12 | . . . . . . . . . . 7 5 . Prevented 1 | . . . . . . . . . . 1 . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Upp Upp Fac Combat Hostiles Destroyed 100 | . 10 6 . 16 27 4 . 6 2 12 1 16 Guns 13 | . 7 1 . . 5 . . . . . . . Cannons 57 | . 3 . . 2 11 4 . 6 2 12 1 16 AOE 26 | . . 5 . 14 7 . . . . . . . Classes Destroyed 15 | 1 6 1 . 1 4 . . . 1 1 . . Worker 1 | . . . . . 1 . . . . . . . Builder 4 | . . 1 . . 1 . . . . . . 2 Tunneler 5 | 4 . . . . 1 . . . . . . . Hauler 7 | . 2 . . . 5 . . . . . . . Recycler 1 | . . . . . 1 . . . . . . . Operator 2 | . 1 . . . 1 . . . . . . . Watcher 2 | . 2 . . . . . . . . . . . Swarmer 39 | . 3 6 . 12 6 4 . 3 . 1 . 4 Grunt 34 | . 6 . . 3 13 . . 3 . 5 . 4 Brawler 3 | . . . . 1 1 . . . . 1 . . Sentry 7 | . . . . . 6 . . . . 1 . . Hunter 4 | . . . . . 1 . . . . 1 . 2 Programmer 9 | . . . . . . . . . 2 2 . 5 Behemoth 3 | . . . . . . . . . . 1 1 1 Subdweller 1 | . 1 . . . . . . . . . . . Best Kill Streak 6 | 1 2 3 . 4 5 3 . 3 2 6 1 4 Combat Bots Only 6 | . 2 3 . 4 5 3 . 3 2 6 1 4 Max Kills in Single Turn 4 | 1 1 2 . 4 3 2 . 1 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . Exploded 4 | . . 2 . 4 2 . . . . . . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Upp Upp Fac Hostile Shots Fired 566 | . 32 10 . 25 115 39 . 25 6 80 6 228 Missed 162 | . 5 1 . 4 24 8 . 10 1 18 2 89 Damage Taken 6391 | . 392 226 . 199 1291 382 . 187 74 931 . 2709 Core 1513 | . 62 20 . 21 130 12 . 28 30 49 . 1161 Absorbed by Shields 523 | . . . . . . 119 . 69 27 297 . 11 Regen/Repaired (Parts) 57 | . . . . . . 57 . . . . . . Core Remaining (%) 86 | 100 . . . 58 76 98 . 96 . . 92 . Volleys Fired 219 | 5 36 7 . 14 64 9 . 12 3 31 1 37 Largest 3 | 2 2 2 . 2 3 3 . 3 3 3 3 3 Hottest 175 | 40 88 88 . 136 156 136 . 171 171 171 175 175 Shots Fired 530 | 10 72 11 . 22 160 21 . 24 9 93 3 105 Gun 143 | 10 52 4 . . 71 6 . . . . . . Cannon 362 | . 20 3 . 12 81 12 . 24 9 93 3 105 Launcher 25 | . . 4 . 10 8 3 . . . . . . Special . | . . . . . . . . . . . . . Kinetic 387 | 10 52 4 . . 76 12 . 24 9 93 3 104 Thermal 117 | . 20 3 . 12 76 6 . . . . . . Explosive 25 | . . 4 . 10 8 3 . . . . . . Electromagnetic 1 | . . . . . . . . . . . . 1 Robot Hit Streak 15 | 7 10 4 . 4 15 7 . 4 4 10 9 6 Robot Miss Streak 5 | . 3 3 . 1 5 3 . 5 1 3 . 4 Penetration Max 1 | . . . . . 1 1 . 1 . . . 1 Secondary Targets 1 | . 1 . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . Shots Hit Robots 310 | 7 44 3 . 9 117 7 . 12 7 47 3 54 Core Hits 182 | 4 19 10 . 20 59 5 . 9 2 21 1 32 Critical Kills 9 | . 1 . . . 2 . . . . . . 6 Critical Parts Destroyed 8 | . . . . . 2 . . . . . . 6 Critical Strikes 48 | . 1 . . . 5 . . 5 2 10 . 25 Burn 1 | . . . . . 1 . . . . . . . Meltdown 2 | . . . . . 2 . . . . . . . Destroy 17 | . 1 . . . 2 . . . . . . 14 Blast 28 | . . . . . . . . 5 2 10 . 11 Melee Attacks 21 | . 2 . . . 18 1 . . . . . . Impact 21 | . 2 . . . 18 1 . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . 1 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 10406 | 73 772 364 . 861 3048 358 . 552 305 1839 98 2136 Guns 1242 | 73 356 11 . . 693 109 . . . . . . Cannons 6818 | . 331 42 . 107 1374 174 . 552 288 1839 98 2013 Explosions 1799 | . 79 301 . 749 519 75 . . . . . 76 Melee 446 | . . . . . 446 . . . . . . . Ramming 101 | . 6 10 . 5 16 . . . 17 . . 47 Kinetic 6193 | 73 356 11 . . 828 167 . 552 288 1839 98 1981 Thermal 1873 | . 331 80 . 107 1239 116 . . . . . . Explosive 1685 | . 79 263 . 749 519 75 . . . . . . Electromagnetic 108 | . . . . . . . . . . . . 108 Impact 446 | . . . . . 446 . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 9 | . 1 1 1 1 . 2 . . . 1 1 9 Average Corruption 1 | . 1 1 1 1 . 1 . . . 1 1 2 Corruption Purged 2 | . . . . . . 2 . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 61 | . 5 11 2 9 . 1 . . . 16 2 15 Message Errors 10 | . . 3 . 1 . . . . . 2 . 4 Matter Fused 22 | . 1 6 2 4 . . . . . 5 . 4 Heat Flow Errors 9 | . 3 . . . . 1 . . . 4 1 . Energy Discharges 4 | . 1 . . 2 . . . . . . . 1 Data Loss (minor) 9 | . . . . 1 . . . . . 4 1 3 Data Loss (major) 3 | . . 1 . . . . . . . 1 . 1 Misfires 2 | . . 1 . 1 . . . . . . . . Weapon Failures 2 | . . . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 335 | . 18 2 . . 179 50 . 23 21 23 . 19 Projectiles 125 | . 18 2 . . 19 . . 23 21 23 . 19 Explosions 55 | . . . . . 5 50 . . . . . . Melee 155 | . . . . . 155 . . . . . . . Knockbacks 41 | . . . . . 16 2 . 3 2 7 . 11 Impact 5 | . . . . . 3 . . . . . . 2 Kinetic 35 | . . . . . 13 1 . 3 2 7 . 9 Secondary 1 | . . . . . . 1 . . . . . . Self-Inflicted Damage 262 | . 114 96 . 11 27 . . . . . . 14 Shots 6 | . 1 3 . 1 1 . . . . . . . Rammed 17 | . 4 2 . 3 2 . . . 1 . . 5 Targets Rammed 17 | . 4 2 . 3 2 . . . 1 . . 5 Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 423 | . 348 96 . 300 423 74 . 5 72 233 213 349 Average Temperature 117 | . 100 33 . 103 153 18 . 5 38 81 86 109 Received Heat Transfer 1464 | . 108 . . . 540 141 . 57 . 294 . 324 Effects 13 | . 1 . . . 8 . . . . 1 . 3 Shutdowns 1 | . . . . . 1 . . . . . . . Energy Bleed 5 | . 1 . . . 1 . . . . 1 . 2 Interference 2 | . . . . . 2 . . . . . . . Matter Decay 2 | . . . . . 1 . . . . . . 1 Short Circuit 2 | . . . . . 2 . . . . . . . Damage (minor) 1 | . . . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 1 | . . . . . 1 . . . . . . . Impact Corruptions 7 | . . . . . 7 . . . . . . . Robots Melted 2 | . . . . . 2 . . . . . . . Combat Hostiles 2 | . . . . . 2 . . . . . . . Parts Melted 4 | . . . . . 4 . . . . . . . Heat Transferred 3343 | . 555 124 . 185 2294 185 . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Upp Upp Fac Peak Influence 651 | 20 152 132 . 355 651 335 155 266 235 . . 255 Initial 296 | . 13 27 . . 79 296 155 108 139 . . 38 Average 139 | 8 72 54 . 205 221 268 155 180 144 . . 113 Maximum Alert Level 2 | . . . . 1 2 1 . 1 1 . . 1 Low Security (%) 75 | 100 100 100 . 57 39 21 100 76 96 . . 94 Level 1 22 | . . . . 42 52 78 . 23 3 . . 5 Level 2 1 | . . . . . 8 . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 16 | . 2 . . . 5 3 . 1 2 . . 3 Investigation 3 | . 1 . . . 1 . . . 1 . . . Extermination 3 | . . . . . . . . . 1 . . 2 Reinforcement 8 | . 1 . . . 2 3 . 1 . . . 1 Assault 1 | . . . . . 1 . . . . . . . Garrison 1 | . . . . . 1 . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 3 | . . . . . 1 1 . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Upp Upp Fac Distress Signals 6 | . 2 . . . 1 . . . 2 . . 1 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 159 | . 21 7 . 14 39 13 . 7 4 16 1 37 Peak Tracking Total 10 | . 5 3 . 4 7 6 . 3 3 3 1 10 Tactical Retreats 10 | . 1 . . . 2 1 . . . 3 . 3 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Upp Upp Fac Traps Triggered 4 | . 2 . . . 1 . . . . . . 1 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Upp Upp Fac Machines Disabled 19 | . 1 1 . 4 4 . . 1 . . . 8 Max in Single Turn 4 | . 1 1 . 1 2 . . 1 . . . 4 Garrison Access 4 | . . . . . 1 1 . . 1 . . 1 Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Upp Upp Fac Machines Accessed 38 | . 9 1 1 . 9 8 1 . 3 1 . 5 Terminals 22 | . 7 . . . 7 3 1 . 1 . . 3 Fabricators 2 | . . . . . . 1 . . 1 . . . Repair Stations 1 | . . . . . . 1 . . . . . . Recycling Units 6 | . 2 . . . 1 2 . . . . . 1 Scanalyzers 1 | . . . . . 1 . . . . . . . Garrison Access 3 | . . . . . . 1 . . 1 . . 1 Total Hacks 95 | . 35 1 1 . 28 13 2 . 5 1 . 9 Successful 50 | . 13 1 1 . 15 7 1 . 5 1 . 6 Failed 44 | . 21 . . . 13 6 1 . . . . 3 Catastrophic 6 | . . . . . 4 1 . . . . . 1 Database Lockouts 1 | . 1 . . . . . . . . . . . Manual 39 | . 18 . . . 17 2 . . . . . 2 Terminals 72 | . 31 . . . 24 6 2 . 2 . . 7 Fabricators 3 | . . . . . . 1 . . 2 . . . Repair Stations 2 | . . . . . . 2 . . . . . . Recycling Units 10 | . 4 . . . 2 3 . . . . . 1 Scanalyzers 2 | . . . . . 2 . . . . . . . Garrison Access 3 | . . . . . . 1 . . 1 . . 1 Terminal Hacks 36 | . 12 1 1 . 11 4 1 . 2 1 . 3 Record 4 | . . . 1 . . 1 . . 2 . . . Part Schematic 1 | . . . . . 1 . . . . . . . Robot Analysis 6 | . 4 . . . 1 . . . . . . 1 Prototype ID Bank 5 | . 2 . . . 1 2 . . . . . . Open Door 2 | . . 1 . . . . . . . 1 . . Open DSF 1 | . . . . . . . 1 . . . . . Level Access Points 1 | . . . . . 1 . . . . . . . Branch Access Points 2 | . 1 . . . . 1 . . . . . . Fabricator Index 1 | . . . . . 1 . . . . . . . Alert Level 4 | . . . . . 3 . . . . . . 1 Unreport Threat 3 | . . . . . 2 . . . . . . 1 Locate Traps 2 | . 2 . . . . . . . . . . . Hauler Manifests 2 | . 1 . . . 1 . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . 2 . . . Load Schematic 1 | . . . . . . . . . 1 . . . Build 1 | . . . . . . . . . 1 . . . Repair Station Hacks 2 | . . . . . . 2 . . . . . . Scan Component 1 | . . . . . . 1 . . . . . . Repair 1 | . . . . . . 1 . . . . . . Recycling Unit Hacks 2 | . 1 . . . . . . . . . . 1 Retrieve Components 2 | . 1 . . . . . . . . . . 1 Scanalyzer 2 | . . . . . 2 . . . . . . . Insert Component 1 | . . . . . 1 . . . . . . . Analyze 1 | . . . . . 1 . . . . . . . Garrison Access Hacks 3 | . . . . . . 1 . . 1 . . 1 Seal Access 3 | . . . . . . 1 . . 1 . . 1 Unauthorized Hacks 3 | . . . . . 2 . . . . . . 1 Terminals 3 | . . . . . 2 . . . . . . 1 Assimilate 1 | . . . . . . . . . . . . 1 Botnet 2 | . . . . . 2 . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 26 | . 6 . . . 8 7 . . 2 . . 3 Full Trace Events 3 | . . . . . 2 . . . 1 . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . 2 . . . . . . . Parts Built 2 | . . . . . . . . . 2 . . . Authchips . | . . . . . . . . . . . . . Time 36 | . . . . . . . . . 36 . . . Total Part Build Rating 6 | . . . . . . . . . 6 . . . Parts Repaired 1 | . . . . . . 1 . . . . . . Time 38 | . . . . . . 38 . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 15 | . 9 . . . . . . . . . . 6 Parts Scanalyzed 1 | . . . . . 1 . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Upp Upp Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . 2 . . . . . . . Machine Destruction 2 | . . . . . 2 . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Upp Upp Fac Total Allies 4 | . . 3 . . . . . . . . . 1 Largest Group 3 | . . 3 1 1 . . . . . . . 1 Highest-Rated Group 40 | . . 40 16 16 . . . . . . . 26 Highest-Rated Ally 26 | . . 16 16 16 . . . . . . . 26 Total Orders . | . . . . . . . . . . . . . Ally Attacks 15 | . . 5 . 10 . . . . . . . . Total Damage 115 | . . 42 . 73 . . . . . . . . Kills 4 | . . 1 . 3 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . 1 . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Upp Upp Fac Robot Analysis Total 6 | . 4 . . . 1 . . . . . . 1 Derelict Logs Recovered 6 | . . 1 . 1 . . . . . 2 2 . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Upp Upp Fac Turns Passed 10201 | 189 1463 1543 268 882 1531 621 12 319 448 1801 236 888 Spaces Moved 5172 | 94 788 914 167 506 647 324 7 175 267 699 137 447 Core 138 | 2 . . . . . . . . . . . 136 Treads 5033 | 92 788 914 167 506 647 324 7 175 267 699 137 310 Legs . | . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . . 1 Fastest Speed 40 | 50 160 160 160 160 155 155 152 152 155 155 162 40 Average Speed 169 | 157 160 160 160 160 160 155 152 152 155 239 162 159 Slowest Speed 245 | 160 160 160 160 160 240 155 152 155 155 245 162 243 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 49 | 5 99 99 51 94 65 12 1 96 9 93 13 11 Regions Visited 12 Branch Regions 5 Pre-discovered Areas 2 | . . 1 1 . . . . . . . . . Known Exits Taken 3 | . 1 . . . 1 . 1 . . . . . Unknown Exits Taken 8 | 1 . 1 1 1 . 1 . . 1 1 1 . Scrap Searched 8 | . . 1 . 2 . . . . . 4 1 . Spaces Dug 10 | . 1 . . . 8 1 . . . . . . Terrain Destroyed 408 | . 27 52 . 102 81 53 . 3 3 57 . 30 Melee 10 | . 1 . . . 8 1 . . . . . . Projectile 98 | . . . . . 3 2 . 3 3 57 . 30 AOE 300 | . 26 52 . 102 70 50 . . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Upp Upp Fac Total 6102 | 123 916 985 170 553 983 425 8 212 294 753 149 531 Wait 380 | 14 53 43 . 3 157 63 . . 15 13 7 12 Move 5160 | 93 787 913 166 505 646 323 6 174 266 698 136 447 Hop . | . . . . . . . . . . . . . Pick Up 66 | 5 16 5 . 3 18 7 . 6 1 1 . 4 Fast Attach 18 | 6 . . . . 5 1 . 3 . 2 . 1 Attach 32 | . 1 2 . 4 4 5 2 . 3 3 . 8 Detach 4 | . . . 2 . . . . . 1 . . 1 Swap 105 | . 9 7 . 14 37 7 . 6 3 5 3 14 Drop 79 | . 8 6 2 6 32 9 . 11 1 . 2 2 Fire 219 | 5 36 7 . 14 64 9 . 12 3 31 1 37 Melee 21 | . 2 . . . 18 1 . . . . . . Ram 4 | . . . . . . . . . . . . 4 Kick . | . . . . . . . . . . . . . Crush 13 | . 4 2 . 3 2 . . . 1 . . 1 Escape Stasis . | . . . . . . . . . . . . . Rewire 1 | . . . . 1 . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Fac / Low x2) -6/Factory -6/DSF -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 190 | -11/Scrapyard | Entered Materials 320 | -10/Materials | Build established: Mutant 325 | -10/Materials | Central database locked down 361 | -10/Materials | Identified exit to Mines 690 | -10/Materials | Derelicts attacked the area 878 | -10/Materials | Discovered new exit (range 3) 1165 | -10/Materials | Discovered new exit (range 16) 1516 | -10/Materials | Discovered new exit (range 14) 1653 | -10/Materials | Entered Mines 1670 | -10/Mines | Learned location of Storage (-9) 1843 | -10/Mines | Assembled infested the area 1923 | -10/Mines | Met 8R-AWN 2018 | -10/Mines | Discovered new exit (range 5) 2060 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2063 | -10/Mines | Found Prototype Device 2064 | -10/Mines | Identified Exp. Sensor Array 2092 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2560 | -10/Mines | Discovered new exit (range 7) 2702 | -10/Mines | Discovered new exit (range 12) 2893 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 3196 | -10/Mines | Entered Exiles 3196 | -10/Exiles | Accompanied by 1 ally 3238 | -10/Exiles | Welcomed by 8R-AWN 3272 | -10/Exiles | Met EX-HEX 3342 | -10/Exiles | Met EX-DEC 3362 | -10/Exiles | Learned location of Zion (-6) 3451 | -10/Exiles | Discovered new exit (range 10) 3464 | -10/Exiles | Entered Mines 3464 | -9/Mines | Accompanied by 1 ally 3500 | -9/Mines | Discovered new exit (range 7) 3529 | -9/Mines | Learned 4 Materials zone layouts 3854 | -9/Mines | Discovered new exit (range 3) 3885 | -9/Mines | Found a hidden stash of uninstalled traps 4262 | -9/Mines | Build established: Scavenger-Mutant 4346 | -9/Mines | Entered Materials 4346 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 4347 | -8/Materials | Identified exit to Factory 5766 | -8/Materials | Garrison activated, responded to threat 5877 | -8/Materials | Entered Factory 5877 | -7/Factory | Evolved 2 slots: Utility x2 5950 | -7/Factory | Build established: Scavenger-Tank 6030 | -7/Factory | Repaired Deuterium Engine 6061 | -7/Factory | Discovered new exit (range 13) 6212 | -7/Factory | Identified exit to Lower Caves 6498 | -7/Factory | Entered another Factory area 6498 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 6510 | -6/Factory | Identified exit to DSF 6510 | -6/Factory | Entered DSF 6511 | -6/DSF | Joined Warlord attack on 0b10 via DSF 6538 | -6/DSF | Additional patrols routed to DSF 6602 | -6/DSF | Discovered new exit (range 14) 6829 | -6/DSF | Entered Factory 6829 | -5/Factory | Evolved 2 slots: Utility x2 7123 | -5/Factory | Build established: Hacker-Tank 7231 | -5/Factory | Fabricated Lrn. Tractor Beam (x2) 7256 | -5/Factory | Discovered new exit (range 14) 7277 | -5/Factory | Entered Upper Caves 7396 | -5/Upper Caves | Encountered a Warlord checkpoint 8434 | -5/Upper Caves | Spotted B-75 Beast 8653 | -5/Upper Caves | Destroyed B-75 Beast 8951 | -5/Upper Caves | Learned location of 1 exit from Proximity Caves 9021 | -5/Upper Caves | Discovered new exit (range 15) 9028 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 9062 | -5/Upper Caves | Learned Factory non-interactive machine intel 9078 | -5/Upper Caves | Entered another Upper Caves area 9079 | -5/Upper Caves | Encountered a Warlord checkpoint 9090 | -5/Upper Caves | Learned Factory terminal intel 9104 | -5/Upper Caves | Discovered new exit (range 15) 9137 | -5/Upper Caves | Learned Factory security intel 9201 | -5/Upper Caves | Spotted B-75 Beast 9239 | -5/Upper Caves | Destroyed B-75 Beast 9314 | -5/Upper Caves | Entered Factory 9314 | -4/Factory | Evolved 2 slots: Utility x2 9316 | -4/Factory | Loaded intel: 221 non-interactive machine locations 9317 | -4/Factory | Loaded intel: 26 terminal locations 9561 | -4/Factory | Spotted B-86 Titan 9623 | -4/Factory | Build established: Hacker-Gunner 9828 | -4/Factory | Destroyed B-86 Titan 10117 | -4/Factory | Cargo convoy interrupted 10120 | -4/Factory | Spotted Striker 10124 | -4/Factory | Released all parts (15) 10174 | -4/Factory | Core integrity fell below 50% 10198 | -4/Factory | Core integrity fell below 20% 10202 | -4/Factory | Destroyed by X-72 Disruptor with Improved Arc Projector Last Messages --------------- 10134_ U-05 Engineer lays Concrete. 10135_ K-01 Serf collects debris. 10135_ U-05 Engineer lays Concrete. 10137_ K-01 Serf collects debris. 10138_ U-05 Engineer lays Concrete. 10139_ K-01 Serf collects debris. 10164_ WCBW4CHGY9F9QGI4,DUS7IXMM3Z& 10180_ Acquired HERF Cannon. 10182_ System corrupted: Substantial component data lost. 10184_ Dropped HERF Cannon. 10185_ Dropped Flak Cannon. 10186_ Acquired Impulse Thruster. 10188_ Impulse Thruster destroyed. 10188_ Slammed into P-70 Sage. 10191_ P-70 Sage resets Striker, system corruption cleaned. 10198_ Slammed into X-72 Disruptor. 10198_ X-72 Disruptor knocked back. 10202_ Slammed into M-36 Artificer. 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""" # #????????# # | | # # #????????# ! # | | ############ ########## # | | # [ # # = # # | | #"" # # # # | | #"" """ # # # # | | #"T """ # # "" # # | | #"" """ # #!!= """# + | | #"" # #!! F"# # | | # """ [# #! ] ""# # | | # """ =+[= # "" # # | | # """ [#= + ] # ######## | | # # ########## #??????? | | # """ """ # ##???????# #??????? | | # """ """ # #????????# #??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Energy Generation 34 Energy Capacity 535 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 825 Evasion (%) 50 Target Analysis 6 Recoil Reduction 4 Kinecelleration 40 Offensive Hacking 36 Item Schematics ----------------- Lrn. Tractor Beam | -8/Materials | Hacked Imp. Light Armor Plating | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Lrn. Tractor Beam | x2 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HardenedStormBlaster Manual? 0 Play Time 01:12:09 Cumulative 14.9 hours Start 2024.04.24 @ 18:57:00 End 2024.04.24 @ 20:08:54 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 22 Rogue 22 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 21 Achievement% 23 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 683a87c7-2348-44c5-b495-063f9137cb77