Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.19 @ 23:39:36 Player: veb_robotron Result: Destroyed by B-75 Beast with Magnetic Acceleration Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (36) 180 Value Destroyed (1229) 1229 Prototype IDs (4) 80 Alien Tech Used (1) 200 Bonus (1093) 1093 TOTAL SCORE: 6182 Bonus ------- High Alert Combat Kills 28 Follower Combat Kills 543 Met Imprinter 300 Was Imprinted 300 Friendly Fire -78 Cogmind --------- Core Integrity 0/850 Matter 246/300 Energy 300/300 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -6/Extension Parts ------- > --- POWER (1) -------- Angular Momentum Engine > --- PROPULSION (4) --- Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY (6) ------ Small Storage Unit Targeting Computer Targeting Computer Armor Integrity Analyzer Improved Core Shielding Improved Light Armor Plating > --- WEAPON (4) ------- Gauss Rifle Heavy Machine Gun Bore Cannon Remote Datajack > --- INVENTORY (8) ---- Light Fission Core Flexi-carbon Leg Flexi-carbon Leg Nuclear Pulse Thruster Shock Absorption System Recalibrator Beamcaster Gauss Rifle Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Armored Treads Medium Treads Medium Treads Improved Medium Treads > --- UTILITY ---------- Improved Cryofiber Web Advanced Heat Sink Small Storage Unit Hardened Light Armor Plating EM Disruption Field Makeshift Hacking Suite > --- WEAPON ----------- Heavy Plasma Cannon Heavy Machine Gun Gauss Cannon Bore Cannon > --- INVENTORY -------- Angular Momentum Engine Armored Huge Wheel Nuclear Pulse Thruster Improved Heat Sink Hypervelocity Gauss Rifle Remote Datajack [Rating: 67] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Aluminum Leg Treads Medium Treads Leg Aluminum Leg Wheel Armored Huge Wheel Flight Unit Nuclear Pulse Thruster Utility Hardened Light Armor Plating Device Seismic Detector Storage Small Storage Unit Processor Salvage Targeting Computer Hackware Makeshift Hacking Suite Protection Hardened Light Armor Plating Weapon Improved Medium Laser Energy Gun Improved Medium Laser Energy Cannon Heavy Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Bore Cannon Special Weapon Remote Datajack Slashing Weapon Ripper Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -9 -9 -7 -6 -6 -6 ------- Run | Scr Mat Mat Min Zio Pro Fac Ext Slots Evolved 8 | . . 2 . . . 6 . Power . | . . . . . . . . Propulsion 2 | . . 1 . . . 1 . Utility 4 | . . 1 . . . 3 . Weapon 2 | . . . . . . 2 . Parts Attached 81 | 7 2 4 . 3 19 23 23 Power 10 | 1 1 . . . 5 2 1 Engine 8 | 1 1 . . . 4 1 1 Core 1 | . . . . . 1 . . Reactor 1 | . . . . . . 1 . Propulsion 19 | 2 . 1 . . 4 8 4 Treads 4 | . . . . . 3 1 . Leg 12 | 2 . 1 . . 1 4 4 Wheel 1 | . . . . . . 1 . Hover . | . . . . . . . . Flight 2 | . . . . . . 2 . Utility 21 | 2 . 2 . 1 2 5 9 Device 9 | 1 . 1 . . 2 4 1 Storage 2 | 1 . . . . . . 1 Processor 5 | . . . . . . . 5 Hackware 1 | . . . . . . 1 . Protection 4 | . . 1 . 1 . . 2 Artifact . | . . . . . . . . Weapon 31 | 2 1 1 . 2 8 8 9 Energy Gun 7 | 1 . 1 . 1 2 1 1 Energy Cannon 3 | . . . . . 1 2 . Ballistic Gun 12 | 1 1 . . . 4 2 4 Ballistic Cannon 3 | . . . . . . 2 1 Launcher . | . . . . . . . . Special Weapon 4 | . . . . . 1 1 2 Impact Weapon . | . . . . . . . . Slashing Weapon 1 | . . . . . . . 1 Piercing Weapon 1 | . . . . 1 . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 3 | . 1 1 . . 1 . . Corrupted Parts 3 | . . . . . 3 . . System Corruption 6 | . . . . . 6 . . Parts Lost 23 | . . . . . 2 21 . Power 3 | . . . . . 1 2 . Propulsion 7 | . . . . . . 7 . Utility 5 | . . . . . . 5 . Weapon 8 | . . . . . 1 7 . Highest Loss Streak 16 | . . . . . 2 16 . To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 95 | . 100 100 100 100 98 80 88 Engine 8 | . 14 11 11 11 8 3 6 Treads 9 | . . . . . 22 18 . Leg 19 | . 28 33 33 33 10 . 22 Device 8 | . 14 18 11 5 7 16 4 Storage 9 | . 14 11 11 11 11 3 5 Processor 1 | . . . . . . . 13 Hackware 1 | . . . . . . 6 5 Protection 10 | . . 3 11 16 14 4 4 Energy Gun 5 | . 10 3 11 11 2 . 1 Energy Cannon 3 | . . . . . 8 4 . Ballistic Gun 9 | . 18 18 11 5 11 5 9 Ballistic Cannon 1 | . . . . . . 9 1 Piercing Weapon 1 | . . . . 5 . . . Naked Turns . | . . . . . . . . Heaviest Build 56 | 14 18 24 24 29 39 56 44 Greatest Support 106 | 20 20 30 30 30 76 106 80 Greatest Overweight (x) 2 | 2 . . . . 2 . . Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 6 7 Most Carried 8 | 7 8 8 8 8 8 8 8 Average Carried 7 | 3 7 6 8 7 7 5 6 Final Capacity 8 | 8 8 8 8 8 8 5 8 Final Carried 8 | 6 8 8 8 8 8 4 8 Class Distribution -------------------- 57% | Mutant 25% | Scavenger-Mutant 13% | Scavenger-Tank 4% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Scavenger-Tank | -6/Factory Scavenger-Mutant | -6/Extension Resources | -11 -10 -9 -9 -7 -6 -6 -6 ----------- Run | Scr Mat Mat Min Zio Pro Fac Ext Matter Collected 1900 | 225 59 202 . 30 506 499 379 Remotely 128 | . . 128 . . . . . Salvage Created 1415 | 16 88 196 . . 268 710 137 Parts 95 | 4 7 13 . . 12 49 10 Haulers Intercepted 1 | . 1 . . . . . . Recyclers Shooed 1 | . . . . . . 1 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 19 | . . . . 3 16 . . Prevented 9 | . . . . . 9 . . Kills | -11 -10 -9 -9 -7 -6 -6 -6 ------- Run | Scr Mat Mat Min Zio Pro Fac Ext Combat Hostiles Destroyed 24 | . . 5 . . 4 11 4 Guns 13 | . . 5 . . 2 2 4 Cannons 11 | . . . . . 2 9 . Classes Destroyed 13 | 1 2 3 . . 1 6 . Worker 6 | . . 1 . . . 5 . Builder 1 | . . . . . . 1 . Tunneler 1 | 1 . . . . . . . Hauler 1 | . 1 . . . . . . Recycler 1 | . . . . . . 1 . Watcher 2 | . 1 1 . . . . . Swarmer 6 | . . 3 . . . . 3 Grunt 8 | . . . . . 3 5 . Sentry 3 | . . 2 . . 1 . . Specialist 2 | . . . . . . 2 . Hunter 2 | . . . . . . 1 1 Programmer 1 | . . . . . . 1 . Heavy 2 | . . . . . . 2 . Best Kill Streak 9 | 1 1 2 . . 1 9 3 Combat Bots Only 5 | . . 2 . . 1 5 3 Max Kills in Single Turn 4 | 1 1 1 . . 1 4 1 Gunslinging . | . . . . . . . . Exploded . | . . . . . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -6 -------- Run | Scr Mat Mat Min Zio Pro Fac Ext Damage Taken 4314 | . . 299 . . 657 3012 346 Core 950 | . . 32 . . 63 772 83 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 8 | . . . . . . . 8 Core Remaining (%) 92 | 100 100 . . . 76 . . Volleys Fired 119 | 2 6 22 . . 27 31 31 Largest 4 | 2 2 2 . . 2 4 3 Hottest 225 | 60 60 76 . . 118 225 130 Shots Fired 265 | 4 11 44 . . 46 102 58 Gun 167 | 4 11 44 . . 33 34 41 Cannon 80 | . . . . . 11 68 1 Launcher . | . . . . . . . . Special 18 | . . . . . 2 . 16 Kinetic 175 | 2 10 39 . . 22 71 31 Thermal 67 | 2 1 5 . . 17 31 11 Explosive . | . . . . . . . . Electromagnetic 5 | . . . . . 5 . . Robot Hit Streak 11 | 1 1 3 . . 4 11 8 Robot Miss Streak 7 | 1 5 7 . . 4 4 6 Penetration Max 1 | . . . . . . 1 . Secondary Targets 5 | . . 2 . . . . 3 Max Gunslinging Chain 1 | . . 1 . . . . 1 Shots Hit Robots 126 | 2 3 18 . . 21 53 29 Core Hits 64 | 1 2 9 . . 9 37 6 Critical Kills 3 | . . . . . 1 2 . Critical Parts Destroyed 2 | . . . . . . 2 . Critical Strikes 9 | . . . . . 1 8 . Destroy 5 | . . . . . 1 4 . Blast 4 | . . . . . . 4 . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 3219 | 25 43 297 . . 444 2063 347 Guns 1463 | 25 43 297 . . 288 463 347 Cannons 1556 | . . . . . 156 1400 . Explosions 166 | . . . . . . 166 . Melee . | . . . . . . . . Ramming 34 | . . . . . . 34 . Kinetic 1898 | 25 43 247 . . 161 1181 241 Thermal 1264 | . . 50 . . 260 848 106 Explosive . | . . . . . . . . Electromagnetic 23 | . . . . . 23 . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 7 | . . . . . 7 . . Average Corruption 6 | . . . . . 6 . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 36 | . . . . . 36 . . Message Errors 11 | . . . . . 11 . . Matter Fused 11 | . . . . . 11 . . Heat Flow Errors 6 | . . . . . 6 . . Energy Discharges 2 | . . . . . 2 . . Data Loss (minor) 3 | . . . . . 3 . . Data Loss (major) 2 | . . . . . 2 . . Alerts 1 | . . . . . 1 . . Overload Shots . | . . . . . . . . Overflow Damage 30 | . . . . . . 30 . Projectiles 10 | . . . . . . 10 . Explosions 20 | . . . . . . 20 . Melee . | . . . . . . . . Knockbacks 8 | . . . . . . 8 . Impact 2 | . . . . . . 2 . Kinetic 6 | . . . . . . 6 . Secondary . | . . . . . . . . Self-Inflicted Damage 14 | . . . . . . 14 . Shots . | . . . . . . . . Rammed 14 | . . . . . . 14 . Targets Rammed 14 | . . . . . . 14 . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 673 | . . 66 . . 673 474 403 Average Temperature 185 | . . 28 . . 190 194 215 Received Heat Transfer 969 | . . 18 . . 183 759 9 Effects 24 | . . . . . 16 6 2 Shutdowns 3 | . . . . . 2 . 1 Energy Bleed 4 | . . . . . 2 2 . Interference 6 | . . . . . 2 4 . Matter Decay 4 | . . . . . 4 . . Short Circuit 3 | . . . . . 3 . . Damage (minor) 2 | . . . . . 1 . 1 Damage (major) 2 | . . . . . 2 . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 2140 | . . 111 . . 472 1372 185 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -9 -7 -6 -6 -6 ------- Run | Scr Mat Mat Min Zio Pro Fac Ext Peak Influence 571 | 5 65 229 88 . . 230 571 Initial 88 | . 3 27 88 . . 12 63 Average 116 | 1 26 115 88 . . 64 303 Maximum Alert Level 2 | . . 1 . . . 1 2 Low Security (%) 81 | 100 100 92 100 . . 92 36 Level 1 10 | . . 7 . . . 7 27 Level 2 8 | . . . . . . . 36 Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 10 | . 2 1 . . . 5 2 Investigation 1 | . . . . . . . 1 Extermination 1 | . . . . . . 1 . Reinforcement 7 | . 2 1 . . . 4 . Assault 1 | . . . . . . . 1 Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . . 1 . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -7 -6 -6 -6 --------- Run | Scr Mat Mat Min Zio Pro Fac Ext Distress Signals 3 | . 1 . . . . 1 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 67 | . 4 11 . . 7 27 18 Peak Tracking Total 8 | . 1 4 . . 3 8 6 Tactical Retreats 2 | . . . . . . 2 . Traps | -11 -10 -9 -9 -7 -6 -6 -6 ------- Run | Scr Mat Mat Min Zio Pro Fac Ext Traps Triggered . | . . . . . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed 1 | . 1 . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 1 | . . . . . 1 . . Machines | -11 -10 -9 -9 -7 -6 -6 -6 ---------- Run | Scr Mat Mat Min Zio Pro Fac Ext Machines Disabled 4 | . . . . . 1 2 1 Max in Single Turn 2 | . . . . . 1 2 1 Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 -6 --------- Run | Scr Mat Mat Min Zio Pro Fac Ext Machines Accessed 11 | . 4 1 . . 2 1 3 Terminals 10 | . 4 1 . . 1 1 3 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 23 | . 13 1 . . 2 2 5 Successful 12 | . 7 . . . 2 1 2 Failed 11 | . 6 1 . . . 1 3 Catastrophic 2 | . 1 . . . . . 1 Database Lockouts . | . . . . . . . . Manual 7 | . . . . . . . 7 Terminals 22 | . 13 1 . . 1 2 5 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 12 | . 7 . . . 2 1 2 Record 2 | . . . . . 2 . . Prototype ID Bank 1 | . 1 . . . . . . Open Door 3 | . . . . . . 1 2 Emergency Access Points 1 | . 1 . . . . . . Scanalyzer Index 1 | . 1 . . . . . . Locate Traps 1 | . 1 . . . . . . Disarm Traps 1 | . 1 . . . . . . Zone Layout 2 | . 2 . . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 6 | . 4 1 . . . . 1 Full Trace Events 1 | . . . . . . . 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired 3 | . . . . 3 . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 14 | . . . . 14 . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 -6 ------------ Run | Scr Mat Mat Min Zio Pro Fac Ext Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired 9 | . . . . . . . 9 Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -6 -------- Run | Scr Mat Mat Min Zio Pro Fac Ext Total Allies 17 | . . . . 4 . . 13 Largest Group 9 | . . . . 4 4 . 9 Highest-Rated Group 259 | . . . . 154 151 . 259 Highest-Rated Ally 85 | . . . . 40 40 . 85 Zionite Dispatches 1 | . . . . . . . 1 Heavy 1 | . . . . . . . 1 Total Orders . | . . . . . . . . Ally Attacks 124 | . . . . . 34 . 90 Total Damage 1632 | . . . . . 361 . 1271 Kills 21 | . . . . . 3 . 18 Allies Corrupted 1 | . . . . . 1 . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 -6 ------- Run | Scr Mat Mat Min Zio Pro Fac Ext Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 5 | . . . . 2 3 . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Zionite Intel Received 1 | . . . . . . . 1 Prototype Stockpiles 1 | . . . . . . . 1 Exploration | -11 -10 -9 -9 -7 -6 -6 -6 ------------- Run | Scr Mat Mat Min Zio Pro Fac Ext Turns Passed 4211 | 85 351 191 92 1206 1154 701 431 Spaces Moved 2750 | 53 262 92 77 984 632 416 234 Core 11 | 11 . . . . . . . Treads 703 | . . . . . 447 256 . Legs 1876 | 42 262 92 77 984 185 . 234 Wheels 76 | . . . . . . 76 . Hover . | . . . . . . . . Flight 84 | . . . . . . 84 . Fastest Speed 40 | 50 120 120 120 120 120 40 120 Average Speed 129 | 113 120 120 120 120 156 126 120 Slowest Speed 260 | 150 120 120 120 120 260 163 120 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 37 | 4 47 14 25 90 80 6 32 Regions Visited 7 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 2 | . . . . 1 1 . . Unknown Exits Taken 5 | 1 1 1 1 . . 1 . Scrap Searched 5 | . . . . . 5 . . Spaces Dug . | . . . . . . . . Terrain Destroyed 43 | . . . . . 6 36 1 Melee . | . . . . . . . . Projectile 21 | . . . . . 6 14 1 AOE 22 | . . . . . . 22 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 -6 --------- Run | Scr Mat Mat Min Zio Pro Fac Ext Total 3211 | 74 291 129 76 1010 762 522 347 Wait 55 | . . 4 . 14 17 10 10 Move 2743 | 52 261 91 76 983 631 415 234 Hop . | . . . . . . . . Pick Up 125 | 13 12 5 . 5 35 22 33 Fast Attach . | . . . . . . . . Attach 42 | 7 . 2 . . 4 19 10 Detach 1 | . . . . . . 1 . Swap 41 | . 2 2 . 3 16 5 13 Drop 71 | . 10 3 . 5 32 5 16 Fire 119 | 2 6 22 . . 27 31 31 Melee . | . . . . . . . . Ram 14 | . . . . . . 14 . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -7/Zion -6/Proximity Caves -6/Factory -6/Extension History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 86 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 400 | -10/Materials | Discovered new exit (range 13) 437 | -10/Materials | Entered another Materials area 437 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 542 | -9/Materials | Discovered new exit (range 15) 628 | -9/Materials | Entered Mines 629 | -9/Mines | Assembled infested the area 705 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 720 | -9/Mines | Entered Zion 729 | -7/Zion | Identified exit to Proximity Caves 1165 | -7/Zion | Visited the Megawrench Repair Shop 1288 | -7/Zion | Found CR-A16's Pointy Stick 1453 | -7/Zion | Imprinted 1455 | -7/Zion | Declared Zion's savior 1851 | -7/Zion | Found Relay Coupler [Programmer] 1926 | -7/Zion | Entered Proximity Caves 1926 | -6/Proximity Caves | Accompanied by 4 allies 1927 | -6/Proximity Caves | Identified exit to Factory 1972 | -6/Proximity Caves | Learned Factory terminal intel 1996 | -6/Proximity Caves | Learned Factory stockpile data 2114 | -6/Proximity Caves | Learned Factory terminal intel 2578 | -6/Proximity Caves | Build established: Scavenger-Mutant 2597 | -6/Proximity Caves | Found Alien Artifact 2598 | -6/Proximity Caves | Identified Dimensional Node Initializer 2598 | -6/Proximity Caves | Initialized slip node 2744 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3080 | -6/Proximity Caves | Entered Factory 3080 | -6/Factory | Evolved 6 slots: Propulsion x1, Utility x3, Weapon x2 3082 | -6/Factory | Loaded intel: 28 terminal locations 3373 | -6/Factory | Build established: Scavenger-Tank 3687 | -6/Factory | Lost 16 parts (2p6n3u5w) 3724 | -6/Factory | Core integrity fell below 50% 3759 | -6/Factory | Lost 4 parts (1n1u2w) 3759 | -6/Factory | Core integrity fell below 20% 3777 | -6/Factory | Discovered new exit (range 9) 3781 | -6/Factory | Entered Extension 3922 | -6/Extension | Rescued a captive Derelict 4061 | -6/Extension | Rescued a captive Derelict 4131 | -6/Extension | First assault squad dispatched 4181 | -6/Extension | Retrieved Zion intel report: Prototype Stockpiles 4182 | -6/Extension | Zion Heavy squad teleported in 4207 | -6/Extension | Spotted B-75 Beast 4212 | -6/Extension | Destroyed by B-75 Beast with Magnetic Acceleration Cannon Last Messages --------------- >>\\ZION-REPORT [ Retrieving intel... ] [ No registered prototype stockpiles found. ] >>\\ZION-ROSTER [ Establishing connection... ] [ Retrieving roster... ] [ Squads on standby: ] [ 1 : Recon ] [ 2 : 8Y-OAZ(Z)/Heavy(2) ] >>\\ZION-DISPATCH-2 [ Target locked, reinforcements inbound... ] 8Y-OAZ(Z): "For Zion!" Dropped Beamcaster. Acquired Imp. Core Shielding. Discarded Mak. Hacking Suite. Acquired Shock Absorption System. Connecting with Door Terminal... ALERT: Suspicious activity at Terminal E010. Dispatching Investigation squad. 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""?????????????????????? | | ??????????????????????# " " ???????????????????? | | ??????????????????????# R ?????????????????? | | ??????????????????????# ???????????????? | | ??????????????????????# ??????????????? | | ?????????????????????? ???????????????? | | ?????????????????????? C??????????????? | | ????????????????????? ?????????????? | | ????????????????????? ? ??????????????? | | ???????????????????? A R k?? ???????????????? | | ????????????????????### BB ??????????????????? | | ??????????????????????# BB ???????????????????? | | ??????????????????????# ????????????????????? | | ??????????????????????# ????????????????????? | | ??????????????????????? ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 21 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Base Temperature (-) 150 Armor Coverage 300 Resistance: EM 25 Core Shielding 30 Evasion (%) 62 Targeting Accuracy 10 Armor Integrity Analysis 30 Recoil Reduction 4 Salvage Targeting 2 Offensive Hacking 11 Item Schematics ----------------- Mak. Hover Unit | -7/Zion | Archive Enh. Gauss Cannon | -7/Zion | Archive Imp. EM Pulse Cannon | -7/Zion | Archive Arm. Leg | -7/Zion | Archive Arc Projector | -7/Zion | Archive Imp. Medium Armor Plating | -7/Zion | Archive Imp. Actuator Array | -7/Zion | Archive Mak. Spear | -7/Zion | Archive Fusion Compressor | -7/Zion | Archive Adv. Assault Cannon | -7/Zion | Archive Mak. Trap Scanner | -7/Zion | Archive System Restoration Module | -7/Zion | Archive Drone Bay | -7/Zion | Archive Mak. Leg | -7/Zion | Archive Robot Schematics ------------------ G-47 Trooper | -7/Zion | Archive R-06 Scavenger | -7/Zion | Archive H-55 Commando | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- Dimensional Node Initializer Achievements -------------- A New Friend I'm Back, Baby! Just Browsing Significant Disruption What Is This Thing? Challenges ------------ None Game ------ Seed ScanReflectiveShielding Manual? 0 Play Time 01:09:41 Cumulative 11.9 hours Start 2022.03.19 @ 22:16:51 End 2022.03.19 @ 23:39:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 10 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 25 Achievement% 17 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 35237424-f15c-4fb4-bfff-aadc7640c493