Cogmind - Beta 12 @@@ ROGUE MODE // 2023.04.21 @ 21:33:09 Player: MrProgressor Result: Destroyed by C-40 Crusher with Compactor Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (134) 670 Value Destroyed (3871) 3871 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (227) 227 TOTAL SCORE: 8308 Bonus ------- High Alert Combat Kills 317 Follower Combat Kills 35 Friendly Fire -125 Cogmind --------- Core Integrity 0/700 Matter 184/300 Energy 100/100 System Corruption 9% Temperature Cool (0) Movement Core (50) Location -7/Waste Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Deuterium Engine High-capacity Storage Unit High-capacity Battery (250) Improved Weapon Shielding Improved Field Recycling Unit (0) Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Light Treads Light Treads Improved Treads Medium Treads > --- UTILITY ---------- High-capacity Storage Unit Experimental Sensor Array Improved Signal Interpreter Advanced Terrain Scan Processor Tactical Coordination Suite Improved Hacking Suite > --- WEAPON ----------- Precision Assault Rifle Mini Assault Cannon > --- INVENTORY -------- Light Fission Core Improved Treads Medium Treads Advanced Heat Sink Coolant Injector Coolant Injector High-capacity Storage Unit High-capacity Battery Large Matter Pod Improved Terrain Scanner Weapon Cycler Improved Light Armor Plating Medium Reactive Plating Improved Shield Generator Advanced Beam Rifle Precision Assault Rifle Heavy Machine Gun Bore Cannon Missile Launcher Heavy Flail [Rating: 59] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Wheel Utility High-capacity Storage Unit Device Experimental Sensor Array Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Improved Hacking Suite Protection Light Armor Plating Weapon Advanced Beam Cannon Energy Gun Improved Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Grenade Launcher Impact Weapon Heavy Flail Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Slots Evolved 6 | . . . 2 . . . 2 2 . Power . | . . . . . . . . . . Propulsion 2 | . . . . . . . 1 1 . Utility 4 | . . . 2 . . . 1 1 . Weapon . | . . . . . . . . . . Parts Attached 272 | 8 6 15 35 3 3 2 50 146 4 Power 18 | 1 2 1 2 . . . 4 8 . Engine 10 | 1 2 1 2 . . . 2 2 . Core 6 | . . . . . . . 2 4 . Reactor 2 | . . . . . . . . 2 . Propulsion 59 | 2 1 5 13 . . 2 12 24 . Treads 43 | 2 1 1 9 . . . 8 22 . Leg 1 | . . . . . . . . 1 . Wheel 15 | . . 4 4 . . 2 4 1 . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 140 | 2 2 4 17 3 2 . 27 82 1 Device 96 | 1 . 1 14 2 1 . 21 55 1 Storage 5 | 1 1 . . . 1 . . 2 . Processor 10 | . . 1 1 1 . . 2 5 . Hackware 1 | . . . . . . . . 1 . Protection 28 | . 1 2 2 . . . 4 19 . Artifact . | . . . . . . . . . . Weapon 55 | 3 1 5 3 . 1 . 7 32 3 Energy Gun 7 | . . . 1 . . . 2 4 . Energy Cannon 12 | . . 1 1 . 1 . 1 8 . Ballistic Gun 16 | 3 . . 1 . . . 2 10 . Ballistic Cannon 10 | . . 3 . . . . . 6 1 Launcher 5 | . 1 1 . . . . 2 1 . Special Weapon . | . . . . . . . . . . Impact Weapon 5 | . . . . . . . . 3 2 Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 10 | . . . 2 1 . . 2 5 . Parts Lost 40 | . 2 9 3 . 1 . 5 14 6 Power 6 | . 1 1 . . . . 2 2 . Propulsion 15 | . 1 3 1 . . . 1 6 3 Utility 10 | . . 2 1 . . . . 4 3 Weapon 9 | . . 3 1 . 1 . 2 2 . Highest Loss Streak 9 | . 2 9 1 . 1 . 1 7 6 To Critical Strikes 1 | . . . . . . . 1 . . Average Slot Usage (%) 97 | . 99 95 98 100 99 100 98 95 96 Engine 7 | . 14 12 11 11 11 11 6 1 . Core 1 | . . . . . . . 2 2 6 Treads 21 | . 28 10 14 22 22 15 19 24 29 Wheel 2 | . . 14 7 . . 6 7 1 . Device 14 | . 5 . 19 21 19 22 20 12 14 Storage 9 | . 14 14 11 11 11 11 9 7 6 Processor 12 | . . 5 12 11 13 11 12 14 14 Hackware 2 | . . . . . . . . 5 6 Protection 2 | . 8 7 . . . . 2 2 . Energy Gun 3 | . . . 6 11 3 . 3 2 . Energy Cannon 8 | . . . 10 11 17 22 5 4 . Ballistic Gun 3 | . 22 3 1 . . . 8 3 6 Ballistic Cannon 2 | . . 19 3 . . . . 2 . Naked Turns 8 | . . . . . . . . . 8 Heaviest Build 90 | 15 53 54 58 56 59 59 63 90 66 Greatest Support 107 | 40 40 40 43 43 43 43 66 107 82 Greatest Overweight (x) 5 | . 1 3 5 1 1 2 1 2 . Average Overweight (x) . | . . 1 1 1 1 1 . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 17 20 20 20 20 20 20 20 19 Most Carried 20 | 6 20 20 20 20 20 20 20 20 20 Average Carried 19 | 3 14 17 19 20 19 19 19 19 19 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 5 Final Carried 20 | 6 20 20 20 20 20 20 20 20 5 Class Distribution -------------------- 52% | Scavenger-Mutant 23% | Mutant 21% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Skirmisher | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Waste Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Matter Collected 5304 | 272 599 482 668 10 . 20 763 2490 . Remotely . | . . . . . . . . . . Salvage Created 4936 | 12 495 201 1022 . . . 1196 2010 . Parts 324 | 4 37 8 74 . . . 62 139 . Haulers Intercepted 15 | . 1 . 5 . . . 2 7 . Recyclers Shooed 10 | 1 4 . 1 . . . 1 3 . Parts Field Recycled 16 | . . . . . . . . 16 . Retrieved Matter 436 | . . . . . . . . 436 . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Combat Hostiles Destroyed 94 | . 12 8 17 . . . 19 38 . Melee 1 | . . . . . . . . 1 . Guns 38 | . 10 1 3 . . . 13 11 . Cannons 46 | . . 5 14 . . . 5 22 . AOE 8 | . 2 2 . . . . . 4 . Classes Destroyed 16 | 1 6 1 3 . . . 3 2 . Worker 5 | . 1 1 1 . . . 1 1 . Builder 4 | . . . 1 . . . . 3 . Tunneler 1 | 1 . . . . . . . . . Hauler 15 | . 1 . 5 . . . 2 7 . Recycler 8 | . 2 3 1 . . . 1 1 . Mechanic 2 | . . . . . . . . 2 . Operator 1 | . . . 1 . . . . . . Watcher 11 | . 1 . 3 . . . 5 2 . Swarmer 23 | . 5 . 8 . . . 3 7 . Grunt 37 | . 7 . 6 . . . 8 16 . Duelist 2 | . . . . . . . 2 . . Protector 1 | . . . . . . . 1 . . Sentry 9 | . . . 3 . . . 4 2 . Hunter 3 | . . . . . . . 1 2 . Programmer 11 | . . . . . . . . 11 . Assembled 8 | . . 8 . . . . . . . Thug 1 | . . . 1 . . . . . . Best Kill Streak 7 | 1 3 4 5 . . . 7 6 . Combat Bots Only 5 | . 3 4 4 . . . 4 5 . Max Kills in Single Turn 4 | 1 2 2 2 . . . 1 4 . Gunslinging 1 | . 1 . . . . . . . . Exploded 2 | . 2 2 . . . . . 2 . Melee 1 | . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Damage Taken 7707 | . 705 866 814 . 137 . 1114 3416 655 Core 1233 | . 111 79 139 . . . 177 352 375 Absorbed by Shields 130 | . . . . . . . . 130 . Redirected to Shielding 1 | . . . . . . . . 1 . Regen/Repaired (Parts) 18 | . . . . . . . 18 . . Core Remaining (%) 64 | 100 . 24 . . . 65 67 . . Volleys Fired 599 | 2 65 44 67 1 141 4 97 169 9 Largest 2 | 2 2 2 2 2 2 2 2 2 2 Hottest 143 | 40 50 75 124 124 143 143 143 141 91 Shots Fired 986 | 4 115 67 133 2 145 8 184 313 15 Gun 427 | 4 112 5 42 1 7 . 125 125 6 Cannon 549 | . . 59 91 1 138 8 58 185 9 Launcher 10 | . 3 3 . . . . 1 3 . Special . | . . . . . . . . . . Kinetic 530 | 4 112 58 43 . . . 81 217 15 Thermal 438 | . . 6 90 2 145 8 102 85 . Explosive 10 | . 3 3 . . . . 1 3 . Electromagnetic 8 | . . . . . . . . 8 . Robot Hit Streak 17 | 1 14 6 13 1 . . 12 17 13 Robot Miss Streak 6 | 1 3 6 3 1 . . 4 4 1 Penetration Max . | . . . . . . . . . . Secondary Targets 5 | . 4 . . . . . 1 . . Max Gunslinging Chain 1 | . 1 . . . . . 1 . . Shots Hit Robots 522 | 2 72 28 82 1 . . 120 204 13 Core Hits 216 | 2 31 16 31 . . . 49 84 3 Critical Kills 6 | . 1 . 1 . . . 1 3 . Critical Parts Destroyed 4 | . 1 . . . . . 1 2 . Critical Strikes 22 | . 2 1 4 . . . 3 9 3 Burn 5 | . . . 2 . . . 1 2 . Meltdown 2 | . . . 1 . . . 1 . . Destroy 11 | . 2 . . . . . 1 5 3 Blast 4 | . . 1 1 . . . . 2 . Melee Attacks 25 | . . . . . . . . 6 19 Impact 25 | . . . . . . . . 6 19 Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 12114 | 24 1209 661 1860 21 . . 2520 5513 306 Guns 5016 | 24 916 39 455 . . . 1559 1887 136 Cannons 5856 | . . 400 1405 21 . . 925 2967 138 Explosions 1004 | . 293 222 . . . . 29 460 . Melee 105 | . . . . . . . . 105 . Ramming 133 | . . . . . . . 7 94 32 Kinetic 6478 | 24 916 439 481 . . . 825 3519 274 Thermal 4228 | . . . 1379 21 . . 1659 1169 . Explosive 1004 | . 293 222 . . . . 29 460 . Electromagnetic 166 | . . . . . . . . 166 . Impact 105 | . . . . . . . . 105 . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 9 | . . . . . . . . 7 9 Average Corruption 4 | . . . . . . . . 4 7 Corruption Purged . | . . . . . . . . . . Corruption Blocked 1 | . . . . . . . . 1 . Effects 96 | . . . . . . . . 85 11 Message Errors 21 | . . . . . . . . 16 5 Matter Fused 23 | . . . . . . . . 21 2 Heat Flow Errors 13 | . . . . . . . . 12 1 Energy Discharges 11 | . . . . . . . . 9 2 Parts Rejected 1 | . . . . . . . . 1 . Parts Fused 1 | . . . . . . . . 1 . Data Loss (minor) 15 | . . . . . . . . 15 . Data Loss (major) 4 | . . . . . . . . 4 . Misfires 3 | . . . . . . . . 3 . Alerts 4 | . . . . . . . . 3 1 Overload Shots 12 | . . . . . . . . 12 . Overflow Damage 204 | . . . 9 . 19 . 7 169 . Projectiles 53 | . . . 9 . . . 7 37 . Explosions 59 | . . . . . 19 . . 40 . Melee 92 | . . . . . . . . 92 . Knockbacks 27 | . . 7 3 . . . . 17 . Impact 1 | . . . . . . . . 1 . Kinetic 26 | . . 7 3 . . . . 16 . Secondary . | . . . . . . . . . . Self-Inflicted Damage 180 | . . 29 . . 137 . . . 14 Shots 4 | . . 2 . . 2 . . . . Rammed 24 | . . . . . . . 1 14 9 Targets Rammed 25 | . . . . . . . 1 15 9 Kicked . | . . . . . . . . . . Crushed 1 | . . . . . . . . 1 . Highest Temperature 333 | . 14 116 278 57 308 300 192 333 193 Average Temperature 73 | . 5 21 79 33 71 153 68 81 56 Received Heat Transfer 1407 | . 180 20 189 . . . 423 595 . Effects 3 | . . . 1 . 1 . . 1 . Shutdowns 1 | . . . . . . . . 1 . Energy Bleed 2 | . . . 1 . 1 . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 1 | . . . . . . . . 1 . Impact Corruptions 4 | . . . . . . . . 4 . Robots Melted 2 | . . . 1 . . . 1 . . Combat Hostiles 1 | . . . . . . . 1 . . Parts Melted 11 | . . . 4 . . . 4 3 . Heat Transferred 7434 | . . . 2442 37 . . 2730 2225 . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Peak Influence 721 | 5 238 40 322 82 . 3 485 721 254 Initial 250 | . 3 40 1 82 . . . 198 250 Average 260 | 2 117 18 172 54 . . 304 381 250 Maximum Alert Level 3 | . 1 . 1 . . . 2 3 1 Low Security (%) 46 | 100 95 100 67 100 . 100 19 22 2 Level 1 19 | . 4 . 32 . . . 55 15 97 Level 2 29 | . . . . . . . 24 54 . Level 3 3 | . . . . . . . . 7 . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 32 | . 2 1 2 . . . 5 22 . Investigation 9 | . 1 1 1 . . . 2 4 . Extermination 10 | . . . . . . . . 10 . Reinforcement 9 | . 1 . 1 . . . 1 6 . Assault 3 | . . . . . . . 1 2 . Garrison 1 | . . . . . . . 1 . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 . Haulers Reinforced 3 | . . . . . . . . 3 . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Distress Signals 11 | . 3 . 2 . . . 3 3 . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 172 | . 33 10 31 . . 1 33 57 7 Peak Tracking Total 7 | . 7 6 6 . . 1 7 6 5 Tactical Retreats 11 | . 2 1 3 . . . . 4 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Traps Triggered 6 | . . . 1 . . . 1 4 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 1 | . . . . . . . . 1 . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Machines Disabled 10 | . 2 . . . 4 . 2 2 . Max in Single Turn 1 | . 1 . . . 1 . 1 1 . Garrison Access 2 | . . . . . . . 1 1 . Machines Repaired . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Machines Accessed 34 | . 4 1 6 . 4 . 6 13 . Terminals 18 | . 4 . 5 . . . 3 6 . Fabricators 3 | . . . . . . . . 3 . Repair Stations 1 | . . . . . . . 1 . . Recycling Units 1 | . . . . . . . . 1 . Scanalyzers 4 | . . . 1 . . . 1 2 . Garrison Access 2 | . . . . . . . 1 1 . Total Hacks 129 | . 10 1 24 . 4 . 28 62 . Successful 77 | . 1 1 10 . 4 . 18 43 . Failed 51 | . 9 . 13 . . . 10 19 . Catastrophic 8 | . 4 . 1 . . . 1 2 . Database Lockouts 1 | . . . 1 . . . . . . Manual 33 | . 8 . 10 . . . 4 11 . Terminals 56 | . 10 . 20 . . . 11 15 . Fabricators 9 | . . . . . . . . 9 . Repair Stations 2 | . . . . . . . 2 . . Recycling Units 3 | . . . . . . . . 3 . Scanalyzers 48 | . . . 4 . . . 13 31 . Garrison Access 6 | . . . . . . . 2 4 . Terminal Hacks 16 | . . 1 7 . 4 . 3 1 . Record 4 | . . . . . 4 . . . . Robot Analysis 3 | . . . 3 . . . . . . Prototype ID Bank 1 | . . . 1 . . . . . . Open Door 1 | . . 1 . . . . . . . Branch Access Points 1 | . . . . . . . 1 . . Alert Level 1 | . . . . . . . . 1 . Locate Traps 3 | . . . 2 . . . 1 . . Security Status 1 | . . . . . . . 1 . . Registered Components 1 | . . . 1 . . . . . . Fabricator Hacks 6 | . . . . . . . . 6 . Network Status 1 | . . . . . . . . 1 . Load Schematic 3 | . . . . . . . . 3 . Build 2 | . . . . . . . . 2 . Repair Station Hacks 2 | . . . . . . . 2 . . Scan Component 1 | . . . . . . . 1 . . Repair 1 | . . . . . . . 1 . . Recycling Unit Hacks 1 | . . . . . . . . 1 . Report Inventory 1 | . . . . . . . . 1 . Scanalyzer 42 | . . . 1 . . . 12 29 . Insert Component 21 | . . . 1 . . . 6 14 . Analyze 21 | . . . . . . . 6 15 . Garrison Access Hacks 1 | . . . . . . . . 1 . Seal Access 1 | . . . . . . . . 1 . Unauthorized Hacks 9 | . 1 . 2 . . . 1 5 . Terminals 7 | . 1 . 2 . . . 1 3 . Assimilate 4 | . 1 . . . . . . 3 . Botnet 3 | . . . 2 . . . 1 . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 2 | . . . . . . . . 2 . Monitor 1 | . . . . . . . . 1 . Reject 1 | . . . . . . . . 1 . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . Used 1 | . . . 1 . . . . . . Hacking Detections 27 | . 4 . 6 . . . 5 12 . Full Trace Events 8 | . 1 . 2 . . . 1 4 . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 20 | . . . . . . . 6 14 . Parts Built 3 | . . . . . . . . 3 . Authchips . | . . . . . . . . . . Time 126 | . . . . . . . . 126 . Total Part Build Rating 12 | . . . . . . . . 12 . Parts Repaired 1 | . . . . . . . 1 . . Time 108 | . . . . . . . 108 . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 21 | . . . 1 . . . 6 14 . Part Schematics Acquired 20 | . . . . . . . 6 14 . Parts Damaged 1 | . . . . . . . . 1 . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 6 | . . . . . . . 2 4 . Machine Destruction 2 | . . . . . . . 2 . . Programmers 4 | . . . . . . . . 4 . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 1 | . . . . . . . . 1 . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Total Allies 4 | . . . . 1 . . . 3 . Largest Group 3 | . . . . 1 . . . 3 . Highest-Rated Group 57 | . . . . 31 . . . 57 . Highest-Rated Ally 31 | . . . . 31 . . . 26 . Total Orders 10 | . . . . . . . . 10 . STAY 6 | . . . . . . . . 6 . ROAM 1 | . . . . . . . . 1 . FOLLOW 3 | . . . . . . . . 3 . Ally Attacks 11 | . . . . . . . . 11 . Total Damage 232 | . . . . . . . . 232 . Kills 2 | . . . . . . . . 2 . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Robot Analysis Total 3 | . . . 3 . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Turns Passed 16153 | 122 1088 1013 1484 605 4047 331 1111 6054 298 Spaces Moved 6742 | 63 372 569 621 247 1245 159 482 2881 103 Core 2 | 2 . . . . . . . . . Treads 5381 | 61 372 144 319 247 1245 99 282 2509 103 Legs . | . . . . . . . . . . Wheels 1359 | . . 425 302 . . 60 200 372 . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 105 115 240 240 120 105 105 156 Average Speed 183 | 156 218 149 180 240 240 194 137 164 156 Slowest Speed 320 | 160 240 320 240 240 240 240 240 320 156 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . 1 Exploration Rate (%) 50 | 6 39 92 52 41 98 52 36 54 38 Regions Visited 9 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 5 | . . 1 1 1 1 . 1 . . Unknown Exits Taken 3 | 1 1 . . . . 1 . . . Scrap Searched 1 | . . . . . . 1 . . . Spaces Dug 52 | . . 5 . . 11 5 3 9 19 Terrain Destroyed 331 | . 9 16 10 . 188 5 22 62 19 Melee 23 | . . . . . . . . 4 19 Projectile 83 | . . 6 10 . 21 5 15 26 . AOE 225 | . 9 10 . . 167 . 7 32 . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Total 9514 | 79 538 667 854 258 2160 172 752 3839 195 Wait 1570 | . 60 15 82 5 769 6 76 508 49 Move 6734 | 62 371 568 620 246 1244 158 481 2881 103 Hop . | . . . . . . . . . . Pick Up 137 | 7 25 16 23 1 2 1 20 41 1 Fast Attach 57 | 6 . 1 3 1 . . 8 38 . Attach 43 | 1 3 8 6 . 1 . 12 12 . Detach 5 | . . . . . . . 4 1 . Swap 172 | 1 3 6 26 2 2 2 30 96 4 Drop 140 | . 11 9 27 2 1 1 23 65 1 Fire 599 | 2 65 44 67 1 141 4 97 169 9 Melee 25 | . . . . . . . . 6 19 Ram 9 | . . . . . . . . . 9 Kick . | . . . . . . . . . . Crush 16 | . . . . . . . 1 15 . Escape Stasis . | . . . . . . . . . . Rewire 7 | . . . . . . . . 7 . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials -7/Factory -7/Waste History --------- Turn | Location | Event 43 | -11/Junkyard | Discovered new exit (range 15) 123 | -11/Junkyard | Entered Materials 307 | -10/Materials | Build established: Mutant 720 | -10/Materials | Discovered new exit (range 12) 1211 | -10/Materials | Entered Mines 1411 | -10/Mines | Assembled infested the area 1416 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1489 | -10/Mines | Core integrity fell below 50% 1561 | -10/Mines | Lost 9 parts (1p3n2u3w) 1834 | -10/Mines | Learned Materials interactive machine intel 1834 | -10/Mines | Discovered new exit (range 16) 1855 | -10/Mines | Identified exit to Materials 1914 | -10/Mines | Discovered exit to Materials (range 9) 1957 | -10/Mines | Learned location of 1 exit from Materials 2071 | -10/Mines | Met a Derelict shopkeep closing up shop 2146 | -10/Mines | Build established: Scavenger-Mutant 2224 | -10/Mines | Entered Materials 2224 | -9/Materials | Evolved 2 slots: Utility x2 2225 | -9/Materials | Identified exit to Mines 2226 | -9/Materials | Loaded intel: 18 interactive machine locations 3113 | -9/Materials | Build established: Scavenger-Skirmisher 3257 | -9/Materials | Central database locked down 3708 | -9/Materials | Entered Mines 3711 | -9/Mines | Discovered new exit (range 11) 3732 | -9/Mines | Received a Mining Laser from a helpful Derelict 3980 | -9/Mines | Discovered new exit (range 9) 4040 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4040 | -9/Mines | Discovered new exit (range 5) 4151 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 4156 | -9/Mines | Found Prototype Device 4156 | -9/Mines | Identified Exp. Sensor Array 4311 | -9/Mines | Identified exit to Exiles 4313 | -9/Mines | Entered Exiles 4313 | -9/Exiles | Found Exiles lab abandoned 4357 | -9/Exiles | Discovered new exit (range 15) 4386 | -9/Exiles | Identified exit to Mines 4553 | -9/Exiles | Build established: Mutant 5376 | -9/Exiles | Discovered exit to Mines (range 10) 5933 | -9/Exiles | Build established: Scavenger-Mutant 8360 | -9/Exiles | Entered Mines 8676 | -8/Mines | Discovered new exit (range 7) 8691 | -8/Mines | Entered Materials 8691 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 8837 | -8/Materials | Garrison activated, responded to threat 9655 | -8/Materials | Discovered new exit (range 16) 9787 | -8/Materials | Repaired Exp. Sensor Array 9800 | -8/Materials | Identified exit to Factory 9802 | -8/Materials | Entered Factory 9802 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11065 | -7/Factory | Cargo convoy interrupted 11113 | -7/Factory | Build established: Scavenger-Skirmisher 11772 | -7/Factory | Build established: Scavenger-Mutant 12400 | -7/Factory | Fabricated Med. Treads? 13275 | -7/Factory | Lost 7 parts (1p1n3u2w) 14651 | -7/Factory | Core integrity fell below 50% 15002 | -7/Factory | First assault squad dispatched 15044 | -7/Factory | Fabricated Med. Reactive Plating? 15825 | -7/Factory | Build established: Scavenger-Skirmisher 15856 | -7/Factory | Sucked down chute 15856 | -7/Factory | Entered Waste 16008 | -7/Waste | Spotted C-40 Crusher 16022 | -7/Waste | Crushed by falling debris 16030 | -7/Waste | Spotted C-40 Crusher 16103 | -7/Waste | Spotted C-40 Crusher 16125 | -7/Waste | Spotted C-40 Crusher 16140 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 16142 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 16143 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 16145 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 16146 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 16150 | -7/Waste | Core integrity fell below 20% 16154 | -7/Waste | Destroyed by C-40 Crusher with Compactor Last Messages --------------- 16145_ Slammed into C-40 Crusher. 16145_ Destabilizing: System interference. 16145_ Adv. Targeting Computer temporarily disabled. 16146_ Slammed into C-40 Crusher. 16146_ Destabilizing: System interference. 16146_ Imp. Signal Interpreter temporarily disabled. 16146_ Hyp. Gauss Cannon crushed. 16146_ Lgt. Treads crushed. 16146_ Adv. Targeting Computer crushed. 16146_ Imp. Signal Interpreter crushed. 16147_ Slammed into C-40 Crusher. 16148_ Tactical Coordination Suite crushed. 16148_ Slammed into C-40 Crusher. 16149_ System corrupted: IFF burst signal emitted. 16149_ Slammed into C-40 Crusher. 16150_ Lrg. Matter Pod crushed. 16150_ Plasma Cannon crushed. 16151_ Slammed into C-40 Crusher. 16151_ Destabilizing: System corrupted (+2). 16152_ Slammed into C-40 Crusher. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ??????????????????????###@##?????????????????????? | | ??????????????????????#CCCC#?????????????????????? | | ??????????????????????#CCCC#?????????????????????? | | ??????????????????????#[ CC#?????????????????????? | | ??????????????????????#CCCC#?????????????????????? | | ????????????????????###CC #?????????????????????? | | ????????????????????# #?????????????????????? | | ????????????????????# #?????????????????????? | | ????????????????????# #?????????????????????? | | ???????????????????## #?????????????????????? | | ???????????????????# ## #?????????????????????? | | ???????????????????## # #?????????????????????? | | ???????????????????#### #???????????#?????????? | | ??????????????????## ## #????????? ??????????? | | ??????????????????###"# ########= #?????????? | | ??????????????????# # ?????????? | | ?????????????????## # ?????????? | | ?????????????????# ## ?????????? | | ?????????????????## # ?????????? | | ??????????????????# ### ######## #?????????? | | ????????###########"#?# #????????? ???????????? | | ????????# ##?# " #?????????????????????? | | ????????# #??# #?????????????????????? | | ????????# #### ########??????????????? | | ????????# ???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Coolant Potential 65 Energy Generation 21 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 210 Power Amplification 20 Corruption Block 8 Armor Coverage 375 Resistance: KI 30 Resistance: TH 10 Weapon Shielding 66 Evasion (%) 40 Targeting Accuracy 8 Target Analysis 5 Recoil Reduction 4 Energy Filtering 30 Salvage Targeting 1 Offensive Hacking 12 Item Schematics ----------------- Exp. Sensor Array | -8/Materials | Scanalyzed Imp. Treads | -8/Materials | Scanalyzed Arm. Wheel | -8/Materials | Scanalyzed Hcp. Storage Unit | -8/Materials | Scanalyzed Coolant Injector | -8/Materials | Scanalyzed Missile Launcher | -8/Materials | Scanalyzed Med. Reactive Plating | -7/Factory | Scanalyzed Cld. Ion Engine | -7/Factory | Scanalyzed Imp. Shield Generator | -7/Factory | Scanalyzed Imp. Heat Sink | -7/Factory | Scanalyzed Adv. Beam Rifle | -7/Factory | Scanalyzed Power Maul | -7/Factory | Scanalyzed Med. Treads | -7/Factory | Scanalyzed Hcp. Battery | -7/Factory | Scanalyzed Lrg. Matter Pod | -7/Factory | Scanalyzed Minigun | -7/Factory | Scanalyzed Lgt. Armor Plating | -7/Factory | Scanalyzed Imp. Terrain Scanner | -7/Factory | Scanalyzed Plasma Cannon | -7/Factory | Scanalyzed Hvy. Flail | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Med. Treads | x2 | -7/Factory Med. Reactive Plating | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MagneticMasterGravjet Manual? 0 Play Time 04:42:46 Cumulative 177.5 hours Start 2023.04.20 @ 11:35:48 End 2023.04.21 @ 21:33:09 Sessions 13 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 59 Rogue 59 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 54 Gallery% 63 Achievement% 48 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fdf8bd21-ec08-461c-b0ba-74adb5daff5a