Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.01 @ 16:35:33 Player: Sherlockkat Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (100) 500 Value Destroyed (3053) 3053 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (585) 585 TOTAL SCORE: 8218 Bonus ------- High Alert Combat Kills 75 Follower Combat Kills 228 Met Imprinter 300 Friendly Fire -18 Cogmind --------- Core Integrity 807/850 Matter 184/300 Energy 4/100 System Corruption 8% Temperature Warm (157) Movement Treading (240) Ox1 Location -6/Waste Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Heavy Treads > --- UTILITY (7) ------ Disposable Heat Sink Coolant Injector Huge Storage Unit Advanced Signal Interpreter Weapon Cycler > --- WEAPON (3) ------- Beamcaster Improved Proton Missile Launcher > --- INVENTORY (25) --- Armored Treads Advanced Treads Improved Cooling System Large Storage Unit Hardened Medium Armor Plating Hardened Medium Armor Plating Hacking Drone Bay Beamcaster Light EM Pulse Cannon Light EM Pulse Cannon Proton Cannon Phase Cannon Enhanced Autogun Gauss Cannon Magnetic Acceleration Cannon Peak State ------------ > --- POWER ------------ Reinforced Ion Engine > --- PROPULSION ------- Improved Treads Medium Treads Heavy Treads > --- UTILITY ---------- Disposable Heat Sink Coolant Injector Huge Storage Unit Advanced Signal Interpreter Weapon Cycler Hardened Medium Armor Plating Improved Shield Generator > --- WEAPON ----------- Beamcaster Gauss Rifle Long-range Missile Launcher > --- INVENTORY -------- Armored Treads Advanced Treads Improved Cooling System Large Storage Unit Hardened Medium Armor Plating Hardened Medium Armor Plating Hacking Drone Bay Beamcaster Light EM Pulse Cannon Light EM Pulse Cannon Proton Cannon Phase Cannon Enhanced Autogun Gauss Cannon Magnetic Acceleration Cannon Improved Proton Missile Launcher [Rating: 63] Favorites ----------- Power Nuclear Core Engine Reinforced Ion Engine Power Core Nuclear Core Propulsion Improved Treads Treads Improved Treads Wheel Armored Wheel Utility Large Storage Unit Device Coolant Injector Storage Large Storage Unit Processor Advanced Signal Interpreter Protection Hardened Medium Armor Plating Weapon Pulse Rifle Energy Gun Pulse Rifle Energy Cannon Light EM Pulse Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Improved Light Cannon Launcher Long-range Missile Launcher Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Was Slots Evolved 8 | . . 2 2 2 . . . . 2 . Power . | . . . . . . . . . . . Propulsion 2 | . . 1 . 1 . . . . . . Utility 5 | . . . 2 1 . . . . 2 . Weapon 1 | . . 1 . . . . . . . . Parts Attached 91 | 6 8 14 10 22 7 5 6 1 4 8 Power 6 | 1 2 . . 1 . . . . 2 . Engine 4 | 1 2 . . . . . . . 1 . Core 2 | . . . . 1 . . . . 1 . Reactor . | . . . . . . . . . . . Propulsion 24 | 2 1 5 1 9 2 . 1 . . 3 Treads 15 | . . . . 9 2 . 1 . . 3 Leg . | . . . . . . . . . . . Wheel 9 | 2 1 5 1 . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 25 | 1 2 2 5 6 1 1 3 . 2 2 Device 11 | . . 1 3 3 1 . 2 . 1 . Storage 6 | 1 1 1 . 1 . 1 . . . 1 Processor 1 | . . . . . . . . . 1 . Hackware . | . . . . . . . . . . . Protection 7 | . 1 . 2 2 . . 1 . . 1 Artifact . | . . . . . . . . . . . Weapon 36 | 2 3 7 4 6 4 4 2 1 . 3 Energy Gun 10 | . 2 3 1 2 . . 1 . . 1 Energy Cannon 2 | . . . 1 1 . . . . . . Ballistic Gun 15 | 2 1 3 1 2 2 3 . 1 . . Ballistic Cannon 2 | . . . 1 . . . 1 . . . Launcher 7 | . . 1 . 1 2 1 . . . 2 Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 4 | . . 2 2 . . . . . . . Corrupted Parts 1 | . . . . . . . . . 1 . System Corruption 8 | . . . . . . . . . 8 . Parts Lost 9 | . . 1 2 1 . . . . 2 3 Power 1 | . . . . . . . . . 1 . Propulsion 2 | . . . 1 . . . . . 1 . Utility 4 | . . 1 1 1 . . . . . 1 Weapon 2 | . . . . . . . . . . 2 Highest Loss Streak 3 | . . 1 2 1 . . . . 2 3 To Critical Strikes 1 | . . . . . . . . . . 1 Average Slot Usage (%) 99 | . 99 100 98 99 99 100 100 100 98 92 Engine 3 | . 14 11 9 . . . . . . 6 Core 4 | . . . . 6 7 7 7 7 5 . Treads 20 | . . . . 29 29 30 30 30 25 19 Wheel 8 | . 28 33 26 . . . . . . . Device 19 | . . 10 16 21 23 23 23 23 26 25 Storage 8 | . 14 11 9 7 7 7 7 7 6 6 Protection 6 | . 13 . 9 7 7 7 7 7 6 6 Energy Gun 9 | . 7 11 9 12 15 9 6 7 6 6 Ballistic Gun 13 | . 20 21 15 6 7 11 15 15 13 12 Naked Turns . | . . . . . . . . . . . Heaviest Build 117 | 11 37 98 110 49 47 48 53 52 55 117 Greatest Support 121 | 20 20 36 36 102 102 102 102 99 99 121 Greatest Overweight (x) 4 | . 1 4 4 . . . . . . 1 Average Overweight (x) . | . . 2 2 . . . . . . . Largest Inventory Capacity 25 | 8 15 25 25 25 15 15 15 15 15 25 Average Capacity 16 | 6 11 24 25 15 15 15 15 15 15 19 Most Carried 25 | 4 15 25 25 25 15 15 15 15 15 16 Average Carried 15 | 1 7 21 23 15 14 15 14 14 14 14 Final Capacity 25 | 8 15 25 25 15 15 15 15 15 15 25 Final Carried 25 | 4 15 25 25 15 15 15 15 15 14 15 Class Distribution -------------------- 77% | Tank 12% | Gunner 7% | Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Tank | -8/Materials Tank | -7/Factory Tank | -7/Lower Caves Tank | -7/Lower Caves Tank | -7/Zion Tank | -6/Proximity Caves Tank | -6/Factory Tank | -6/Waste Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ----------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Was Matter Collected 2184 | 217 184 369 148 431 326 265 62 30 110 42 Remotely . | . . . . . . . . . . . Salvage Created 3364 | . 374 743 541 661 406 348 . . 291 . Parts 176 | . 22 52 25 36 14 15 . . 12 . Haulers Intercepted 5 | . . 1 2 1 . . . . 1 . Recyclers Shooed 6 | . 3 3 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 25 | . . . . . 5 11 . 9 . . Prevented 1 | . . . . . 1 . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Was Combat Hostiles Destroyed 79 | . 9 20 11 12 14 10 . . 3 . Guns 63 | . 9 20 11 8 6 6 . . 3 . AOE 16 | . . . . 4 8 4 . . . . Classes Destroyed 15 | . 3 3 2 2 3 1 . . 1 . Worker 7 | . 3 . . 2 . . . . 2 . Builder 2 | . . . 1 1 . . . . . . Hauler 5 | . . 1 2 1 . . . . 1 . Recycler 5 | . . 2 . 3 . . . . . . Operator 1 | . . . 1 . . . . . . . Watcher 1 | . . . . . . . . . 1 . Swarmer 29 | . 3 10 4 4 4 4 . . . . Grunt 26 | . 6 6 3 1 4 4 . . 2 . Brawler 1 | . . . . . 1 . . . . . Duelist 4 | . . . . . 3 1 . . . . Sentry 12 | . . 4 4 2 1 1 . . . . Hunter 2 | . . . . 1 . . . . 1 . Programmer 4 | . . . . 4 . . . . . . Decomposer 2 | . . . . . 1 1 . . . . Samaritan 2 | . . . . . . 2 . . . . Thief 1 | . . . . . 1 . . . . . Best Kill Streak 9 | . 5 5 5 9 8 4 . . 4 . Combat Bots Only 8 | . 3 4 5 6 8 4 . . 1 . Max Kills in Single Turn 5 | . 2 2 1 5 3 1 . . 3 . Gunslinging 1 | . . 1 . . . . . . . . Exploded 3 | . . . . 2 3 1 . . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Was Hostile Shots Fired 411 | . 32 62 54 137 28 60 . 10 25 3 Missed 144 | . 7 17 13 72 12 16 . 2 5 . Damage Taken 3143 | . 283 505 413 630 185 282 . 96 442 307 Core 348 | . 76 114 18 54 15 28 . . 43 . Absorbed by Shields 550 | . . . 92 99 69 125 . 37 97 31 Ignored by Resistances 69 | . . . . 20 20 29 . . . . Regen/Repaired (Parts) 155 | . . 32 32 91 . . . . . . Core Remaining (%) 84 | 100 69 71 96 . . . . 86 . . Volleys Fired 216 | . 34 42 35 41 16 24 3 2 14 5 Largest 3 | . 2 3 3 3 3 3 1 3 3 1 Hottest 154 | . 60 106 114 154 154 154 63 119 116 75 Shots Fired 560 | . 68 126 104 111 38 58 3 6 41 5 Gun 522 | . 68 126 96 98 33 51 2 6 41 1 Cannon 19 | . . . 8 10 . . 1 . . . Launcher 19 | . . . . 3 5 7 . . . 4 Special . | . . . . . . . . . . . Kinetic 317 | . 51 84 70 43 11 25 1 4 28 . Thermal 206 | . 17 42 19 62 22 26 2 2 13 1 Explosive 13 | . . . . . 3 7 . . . 3 Electromagnetic 24 | . . . 15 6 2 . . . . 1 Robot Hit Streak 19 | . 6 13 10 19 12 10 . 11 13 6 Robot Miss Streak 6 | . 3 6 4 4 2 2 . 1 2 . Penetration Max 1 | . . . . 1 . . . . . . Secondary Targets 6 | . 1 3 1 . 1 . . . . . Max Gunslinging Chain 1 | . 1 1 1 . 1 . . . . . Shots Hit Robots 360 | . 43 80 58 77 27 40 . 3 27 5 Core Hits 181 | . 20 33 25 32 28 25 . 1 16 1 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed 2 | . 1 . . . 1 . . . . . Critical Strikes 11 | . 1 5 . 1 3 1 . . . . Burn 9 | . . 5 . 1 2 1 . . . . Destroy 2 | . 1 . . . 1 . . . . . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 8794 | . 515 1214 1065 2131 1482 1271 . 58 728 330 Guns 5561 | . 515 1214 899 1354 397 626 . 58 478 20 Cannons 257 | . . . 103 154 . . . . . . Explosions 2976 | . . . 63 623 1085 645 . . 250 310 Melee . | . . . . . . . . . . . Ramming . | . . . . . . . . . . . Kinetic 2665 | . 357 596 511 523 89 272 . 41 276 . Thermal 3321 | . 158 618 317 1327 308 354 . 17 202 20 Explosive 2195 | . . . . . 992 645 . . 250 308 Electromagnetic 613 | . . . 237 281 93 . . . . 2 Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 8 | . . 2 . 2 2 2 2 . 8 8 Average Corruption 3 | . . 2 . 1 2 2 2 . 8 8 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 48 | . . 8 . 12 6 6 . . 7 9 Message Errors 10 | . . 1 . 3 1 3 . . 1 1 Matter Fused 10 | . . 1 . 6 1 1 . . . 1 Heat Flow Errors 9 | . . 1 . 1 1 1 . . 2 3 Energy Discharges 8 | . . 1 . 2 1 . . . 2 2 Parts Rejected 1 | . . . . . 1 . . . . . Data Loss (minor) 7 | . . 2 . . 1 1 . . 2 1 Misfires 1 | . . 1 . . . . . . . . Alerts 1 | . . . . . . . . . . 1 Weapon Failures 1 | . . 1 . . . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 137 | . . . . 43 2 15 . . 77 . Projectiles . | . . . . . . . . . . . Explosions 137 | . . . . 43 2 15 . . 77 . Melee . | . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 367 | . . . . 26 . . . . 124 217 Shots 7 | . . . . 1 . . . . 2 4 Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 316 | . 102 223 223 316 179 159 . 102 198 178 Average Temperature 82 | . 28 94 104 102 64 33 . 51 79 87 Received Heat Transfer 795 | . 144 156 183 81 62 109 . . 60 . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 1 | . . . . . 1 . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 11 | . . 4 . 3 2 1 . . 1 . Heat Transferred 7164 | . 350 1739 655 2237 814 851 . 37 444 37 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen 1 | . . . . . 1 . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 4 | . . . 2 1 1 . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Was Peak Influence 558 | . 218 485 387 558 . . . . 178 11 Initial 146 | . . 51 78 146 . . . . . . Average 192 | . 84 232 247 321 . . . . 64 . Maximum Alert Level 2 | . 1 2 1 2 . . . . . . Low Security (%) 47 | 100 98 20 25 9 . . . . 100 100 Level 1 45 | . 1 74 74 67 . . . . . . Level 2 7 | . . 4 . 22 . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 10 | . 2 2 1 3 . . . . 2 . Investigation 3 | . 2 1 . . . . . . . . Extermination 3 | . . . . 3 . . . . . . Reinforcement 4 | . . 1 1 . . . . . 2 . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Was Distress Signals 7 | . . 2 2 2 . . . . 1 . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 105 | . 11 24 16 18 14 10 . 4 7 1 Peak Tracking Total 7 | . 3 5 5 4 7 4 . 3 2 1 Tactical Retreats 2 | . . . 1 . 1 . . . . . Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Was Traps Triggered 3 | . 1 . . . . . . . 2 . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 2 | . . . . . 2 . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ---------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Was Machines Disabled 15 | . . . 4 8 1 . . . 2 . Max in Single Turn 8 | . . . 2 8 1 . . . 2 . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Was Machines Accessed 16 | . 7 5 1 2 . . . . 1 . Terminals 8 | . 5 2 . . . . . . 1 . Fabricators . | . . . . . . . . . . . Repair Stations 4 | . . 1 1 2 . . . . . . Recycling Units 3 | . 2 1 . . . . . . . . Scanalyzers 1 | . . 1 . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 36 | . 16 12 2 4 . . . . 2 . Successful 22 | . 9 6 2 4 . . . . 1 . Failed 14 | . 7 6 . . . . . . 1 . Catastrophic 2 | . . 2 . . . . . . . . Database Lockouts . | . . . . . . . . . . . Manual 21 | . 14 7 . . . . . . . . Terminals 20 | . 12 6 . . . . . . 2 . Fabricators . | . . . . . . . . . . . Repair Stations 8 | . . 2 2 4 . . . . . . Recycling Units 5 | . 4 1 . . . . . . . . Scanalyzers 3 | . . 3 . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 4 | . 2 1 . . . . . . 1 . Part Schematic 2 | . 2 . . . . . . . . . Alert Level 1 | . . . . . . . . . 1 . Unreport Threat 1 | . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 8 | . . 2 2 4 . . . . . . Scan Component 4 | . . 1 1 2 . . . . . . Repair 4 | . . 1 1 2 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 2 | . . 2 . . . . . . . . Insert Component 1 | . . 1 . . . . . . . . Analyze 1 | . . 1 . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 8 | . 7 1 . . . . . . . . Terminals 5 | . 5 . . . . . . . . . Botnet 5 | . 5 . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 3 | . 2 1 . . . . . . . . Tunnel 3 | . 2 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 9 | . 3 3 1 1 . . . . 1 . Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . 3 . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 18 | . 2 1 . . . . 15 . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 4 | . . 1 1 2 . . . . . . Time 106 | . . 26 32 48 . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------------ Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Was Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked 2 | . . . . . . . . . 2 . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Was Total Allies 3 | . . . . . . . 3 . . . Largest Group 3 | . . . . . . . 3 3 3 . Highest-Rated Group 84 | . . . . . . . 84 84 81 . Highest-Rated Ally 39 | . . . . . . . 39 39 39 . Total Orders . | . . . . . . . . . . . Ally Attacks 53 | . . . . . . . . 17 36 . Total Damage 797 | . . . . . . . . 243 554 . Kills 7 | . . . . . . . . 4 3 . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Was Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 8 | . . . . . 3 2 2 1 . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Was Turns Passed 6856 | 56 509 833 559 1031 657 654 1283 458 411 405 Spaces Moved 3937 | 58 447 379 292 521 375 356 789 277 208 235 Core 10 | 10 . . . . . . . . . . Treads 2761 | . . . . 521 375 356 789 277 208 235 Legs . | . . . . . . . . . . . Wheels 1166 | 48 447 379 292 . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 80 95 120 160 160 160 160 162 162 160 Average Speed 144 | 74 86 118 127 160 160 160 160 162 162 162 Slowest Speed 245 | 80 95 145 150 160 160 160 162 162 163 245 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 46 | 3 75 37 33 22 58 56 83 55 8 76 Regions Visited 10 Branch Regions 4 Pre-discovered Areas 4 | . 2 1 . . . . 1 . . . Known Exits Taken 1 | . . . . . 1 . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 . 1 1 1 . . Scrap Searched 10 | . . . . . 1 2 4 3 . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 193 | . . . 7 28 50 54 . . 5 49 Melee . | . . . . . . . . . . . Projectile 6 | . . . 3 . 1 2 . . . . AOE 187 | . . . 4 28 49 52 . . 5 49 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Was Total 4729 | 67 511 685 412 656 400 394 803 282 265 254 Wait 360 | . 2 212 66 40 . 7 . 1 32 . Move 3928 | 57 446 378 291 520 374 355 788 276 208 235 Hop . | . . . . . . . . . . . Pick Up 61 | 4 13 21 5 9 1 . 2 1 3 2 Fast Attach 26 | 6 3 3 3 5 2 1 . . 2 1 Attach 21 | . . 4 5 7 . . 1 1 2 1 Detach 8 | . . 4 2 1 . . . . . 1 Swap 44 | . 5 7 2 10 5 4 5 . . 6 Drop 64 | . 8 14 3 23 2 3 4 1 3 3 Fire 216 | . 34 42 35 41 16 24 3 2 14 5 Melee . | . . . . . . . . . . . Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire 1 | . . . . . . . . . 1 . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -8/Materials -7/Factory (discovered 2 exits: *Fac / [*Low]) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -7/Zion (discovered 2 exits: Dee / [*Pro]) -6/Proximity Caves -6/Factory (discovered 3 exits: Fac x2 / Low) -6/Waste History --------- Turn | Location | Event 34 | -11/Scrapyard | Discovered new exit (range 16) 57 | -11/Scrapyard | Entered Materials 229 | -10/Materials | Discovered new exit (range 8) 270 | -10/Materials | Discovered new exit (range 15) 325 | -10/Materials | Build established: Mutant 511 | -10/Materials | Discovered new exit (range 16) 566 | -10/Materials | Entered another Materials area 566 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 853 | -9/Materials | Build established: Gunner 940 | -9/Materials | Repaired Lgt. Armor Plating 1373 | -9/Materials | Discovered new exit (range 11) 1399 | -9/Materials | Entered another Materials area 1399 | -8/Materials | Evolved 2 slots: Utility x2 1681 | -8/Materials | Build established: Tank 1755 | -8/Materials | Repaired Disposable Heat Sink 1893 | -8/Materials | Discovered new exit (range 16) 1958 | -8/Materials | Entered Factory 1958 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2126 | -7/Factory | Repaired Lgt. Armor Plating? 2643 | -7/Factory | Repaired Coolant Injector 2804 | -7/Factory | Discovered new exit (range 16) 2965 | -7/Factory | Discovered new exit (range 15) 2989 | -7/Factory | Entered Lower Caves 3065 | -7/Lower Caves | Identified exit to Lower Caves 3223 | -7/Lower Caves | Learned Factory emergency access door positions 3522 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 3558 | -7/Lower Caves | Destroyed 8 combat bots 3646 | -7/Lower Caves | Entered another Lower Caves area 3723 | -7/Lower Caves | Discovered new exit (range 9) 3843 | -7/Lower Caves | Learned location of 1 exit from Factory 4236 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4279 | -7/Lower Caves | Discovered new exit (range 7) 4289 | -7/Lower Caves | Learned 8 Factory zone layouts 4300 | -7/Lower Caves | Entered Zion 4356 | -7/Zion | System corruption cleaned by Quarantine Array 4444 | -7/Zion | Given the Hacking Drone Bay 4451 | -7/Zion | Found Prototype Device 4492 | -7/Zion | Discovered new exit (range 15) 4719 | -7/Zion | Identified exit to Deep Caves 4744 | -7/Zion | Given A8's code to call for help 4836 | -7/Zion | Gained Derelict followers 5191 | -7/Zion | Learned location of Warlord (-5) 5251 | -7/Zion | Learned Factory emergency access door positions 5583 | -7/Zion | Entered Proximity Caves 5583 | -6/Proximity Caves | Accompanied by 3 allies 5963 | -6/Proximity Caves | Learned location of 1 exit from Factory 6017 | -6/Proximity Caves | Discovered new exit (range 11) 6041 | -6/Proximity Caves | Entered Factory 6041 | -6/Factory | Accompanied by 3 allies 6041 | -6/Factory | Evolved 2 slots: Utility x2 6042 | -6/Factory | Identified exit to Factory 6042 | -6/Factory | Identified exit to Lower Caves 6452 | -6/Factory | Sucked down chute 6452 | -6/Factory | Entered Waste 6452 | -6/Waste | The area was eerily silent 6842 | -6/Waste | A Compactor rumbled back to life 6842 | -6/Waste | Spotted C-40 Crusher 6847 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 6850 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6854 | -6/Waste | Crushed by Compactor (0 parts destroyed, 2 dropped) 6857 | -6/Waste | Self-destructed Last Messages --------------- 06650_ 3MX/6F%OZ2VVHZ1/DGYOKGJZH