Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.10 @ 22:40:30 Player: puppuppit Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (170) 850 Value Destroyed (5089) 5089 Prototype IDs (42) 840 Alien Tech Used (0) 0 Bonus (921) 921 TOTAL SCORE: 12200 Bonus ------- High Alert Combat Kills 302 Follower Combat Kills 37 Registered with UFD 300 Met Data Miner 300 Friendly Fire -18 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 100/100 System Corruption 41% Temperature Cool (35) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (10) ----- Transport Network Coupler 0b10 Decoder Chip [Skirmisher] Improved Target Analyzer Improved Target Analyzer > --- WEAPON (3) ------- Makeshift Hammer > --- INVENTORY (5) ---- Stasis Canceller Enhanced Scrap Shield Wave Gun Peak State ------------ > --- POWER ------------ Cold Fusion Reactor Cold Fusion Reactor > --- PROPULSION ------- Overtuned Flexi-carbon Leg Overtuned Flexi-carbon Leg Arachnoskeleton > --- UTILITY ---------- Scrap Suit High-capacity Storage Unit 0b10 Decoder Chip [Skirmisher] Improved Light Armor Plating Hacking Suite Improved System Shield A0-MCA's Component Scanner Rainbow Chip > --- WEAPON ----------- Overtuned Barrage Gun Enhanced Autogun Precision Rocket Launcher > --- INVENTORY -------- Fission Core Flexi-carbon Leg Scrap Suit Advanced Heat Sink Advanced Heat Sink Matter Compressor Matter Compressor Subdweller Optics Transport Network Coupler Target Analyzer Stasis Canceller Improved Weapon Shielding System Shield Improved System Restoration Module High-powered Tractor Beam Subdweller Machine Gun Overtuned Barrage Gun Improved Datajack CPS Tube [Rating: 112] Favorites ----------- Power Cold Fusion Reactor Engine Subdweller Power Source Power Core Fission Core Reactor Cold Fusion Reactor Propulsion Compact Wheel Leg Arachnoskeleton Wheel Compact Wheel Hover Unit Antigrav System Utility High-capacity Storage Unit Device Scrap Suit Storage High-capacity Storage Unit Processor Rainbow Chip Hackware Hacking Suite Protection Medium Armor Plating Weapon Improved Light Cannon Energy Gun Variable Charge Gun Energy Cannon Subdweller Beam Cannon Ballistic Gun Overtuned Barrage Gun Ballistic Cannon Improved Light Cannon Launcher Precision Rocket Launcher Special Weapon CPS Tube Impact Weapon Makeshift Hammer Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Slots Evolved 10 | . . . . . 8 . . . . 2 Power . | . . . . . . . . . . . Propulsion 1 | . . . . . 1 . . . . . Utility 8 | . . . . . 6 . . . . 2 Weapon 1 | . . . . . 1 . . . . . Parts Attached 219 | 8 24 35 1 17 80 2 6 1 6 39 Power 22 | 1 3 4 . 2 7 1 . . . 4 Engine 14 | 1 3 4 . 1 4 . . . . 1 Core 4 | . . . . 1 1 1 . . . 1 Reactor 4 | . . . . . 2 . . . . 2 Propulsion 41 | 2 6 4 . 4 10 . . . 4 11 Treads . | . . . . . . . . . . . Leg 19 | . . . . 1 10 . . . 4 4 Wheel 18 | 2 6 4 . 3 . . . . . 3 Hover 4 | . . . . . . . . . . 4 Flight . | . . . . . . . . . . . Utility 54 | 2 4 10 . 6 18 1 . 1 1 11 Device 17 | 1 1 1 . 2 4 . . 1 . 7 Storage 5 | 1 1 2 . 1 . . . . . . Processor 9 | . . . . 2 3 . . . . 4 Hackware 6 | . . . . . 6 . . . . . Protection 17 | . 2 7 . 1 5 1 . . 1 . Artifact . | . . . . . . . . . . . Weapon 102 | 3 11 17 1 5 45 . 6 . 1 13 Energy Gun 4 | . . . . . . . . . . 4 Energy Cannon 2 | . . 1 1 . . . . . . . Ballistic Gun 48 | 3 8 . . 3 29 . 3 . . 2 Ballistic Cannon 11 | . . 10 . 1 . . . . . . Launcher 26 | . 3 5 . . 13 . 3 . 1 1 Special Weapon 5 | . . 1 . 1 2 . . . . 1 Impact Weapon 2 | . . . . . . . . . . 2 Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 4 | . . . . . 1 . . . . 3 Unidentified Prototypes . | . . . . . . . . . . . Corrupted Parts 10 | . . . . . . . . . 1 9 System Corruption 43 | . . . . . . . . . 10 33 Parts Lost 52 | . 2 3 . . 7 1 1 . 8 30 Power 6 | . 1 1 . . 1 . . . 1 2 Propulsion 14 | . . . . . 1 . . . 3 10 Utility 21 | . 1 1 . . 3 1 1 . 3 11 Weapon 11 | . . 1 . . 2 . . . 1 7 Highest Loss Streak 14 | . 1 1 . . 4 1 1 . 6 14 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 81 | . 98 99 84 81 65 75 66 71 68 64 Engine 7 | . 13 13 14 9 3 . . . . . Core 1 | . . . . 2 . 4 4 4 2 1 Reactor 1 | . . . . . 1 4 4 4 4 1 Leg 5 | . . . . 2 10 14 14 14 14 2 Wheel 14 | . 28 28 28 19 . . . . . 4 Device 5 | . 7 1 14 7 4 4 4 9 7 11 Storage 9 | . 14 13 14 11 4 4 4 4 4 2 Processor 5 | . . . . 2 13 9 9 9 7 18 Hackware 4 | . . . . . 9 9 9 9 9 7 Protection 4 | . 6 11 . 1 1 8 . . 2 . Ballistic Gun 10 | . 27 . . 12 12 14 13 14 10 . Ballistic Cannon 7 | . . 27 9 8 . . . . . . Peak Build Rating 112 | 9 13 18 18 61 112 107 102 103 106 74 Average Rating 50 | 7 10 15 15 28 96 104 98 103 91 54 On Entrance 51 | . 9 11 18 14 61 106 101 98 103 48 Naked Turns . | . . . . . . . . . . . Heaviest Build 100 | 13 96 100 99 100 88 83 78 78 80 60 Greatest Support 96 | 20 32 36 32 50 96 93 93 93 93 50 Greatest Overweight (x) 3 | . 3 3 3 3 1 . . . 1 2 Average Overweight (x) . | . 1 2 2 1 . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 20 20 20 20 20 20 Average Capacity 21 | 7 20 24 25 22 20 20 20 20 20 11 Most Carried 25 | 7 25 25 25 25 20 20 20 19 19 18 Average Carried 20 | 2 18 24 24 22 19 18 19 19 17 9 Final Capacity 25 | 8 25 25 25 20 20 20 20 20 20 5 Final Carried 25 | 7 25 25 25 20 20 19 20 19 18 4 Class Distribution -------------------- 54% | Mutant 19% | Hacker-Gunner 15% | Hacker-Tank 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -9/Recycling Mutant | -9/Scraptown Hacker-Gunner | -6/Factory Hacker-Tank | -6/Lower Caves Hacker-Gunner | -6/Lower Caves Hacker-Gunner | -6/Data Miner Hacker-Tank | -5/Proximity Caves Scavenger-Mutant | -5/Factory Resources | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Matter Collected 6961 | 383 882 965 465 138 2997 217 365 . 127 422 Remotely 19 | . . . . . . . . . . 19 Salvage Created 7075 | 218 1079 538 850 . 3076 142 289 . 176 707 Parts 352 | 18 78 48 27 . 126 6 12 . 9 28 Haulers Intercepted 5 | . 2 . . . 3 . . . . . Recyclers Shooed 19 | 1 1 . 9 . 8 . . . . . Parts Field Recycled 3 | . . . . 3 . . . . . . Retrieved Matter 24 | . . . . 24 . . . . . . Parts Self-Destructed 39 | . . 15 . . . 4 9 . 11 . Prevented 4 | . . 1 . . . 2 . . 1 . Kills | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 103 | . 18 22 . . 40 3 7 . 4 9 Melee 2 | . . 1 . . . . . . . 1 Guns 47 | . 14 . . . 23 3 2 . 3 2 Cannons 15 | . . 15 . . . . . . . . AOE 37 | . 4 6 . . 17 . 5 . 1 4 Classes Destroyed 19 | 3 6 2 . . 6 1 . . 1 . Worker 16 | 2 6 . . . 5 . . . . 3 Builder 4 | . 1 . . . 3 . . . . . Tunneler 7 | 4 2 . . . . . . . . 1 Hauler 5 | . 2 . . . 3 . . . . . Recycler 26 | 1 1 . 14 . 8 . . . . 2 Minesweeper 1 | . . . . . . 1 . . . . Mechanic 1 | . . . . . 1 . . . . . Operator 3 | . 1 . . . 2 . . . . . Watcher 5 | . 3 . . . 2 . . . . . Swarmer 20 | . 3 5 . . 7 2 1 . 1 1 Saboteur 1 | . . . . . . . . . 1 . Grunt 48 | . 15 . . . 23 1 4 . . 5 Brawler 2 | . . . . . 1 . 1 . . . Duelist 2 | . . . . . 1 . . . 1 . Sentry 5 | . . . . . 2 . 1 . 1 1 Hunter 4 | . . . . . 3 . . . . 1 Programmer 4 | . . . . . 3 . . . . 1 Artisan 2 | . . 2 . . . . . . . . Subdweller 17 | . . 17 . . . . . . . . Best Kill Streak 7 | 3 5 4 5 . 7 1 3 . 3 4 Combat Bots Only 4 | . 3 4 . . 3 1 3 . 3 4 Max Kills in Single Turn 4 | 2 4 2 1 . 4 1 2 . 2 3 Gunslinging 1 | . . . . . . . . . 1 . Exploded 3 | . 1 2 . . 3 . 2 . 1 3 Melee 1 | . . 1 . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Hostile Shots Fired 751 | . 54 93 . . 270 26 12 . 81 215 Missed 262 | . 14 37 . . 89 6 4 . 32 80 Damage Taken 8483 | . 429 966 . . 2810 350 151 . 1107 2670 Core 1666 | . 38 141 . . 261 45 . . 181 1000 Absorbed by Shields . | . . . . . . . . . . . Redirected to Shielding 323 | . . . . . 152 48 12 . 111 . Regen/Repaired (Parts) 592 | . 81 . . . 442 40 19 . 10 . Core Remaining (%) 56 | 100 . . . 28 . . . . 42 . Volleys Fired 488 | 13 79 115 41 . 173 19 17 . 9 22 Largest 3 | 2 2 2 1 . 3 3 3 . 3 3 Hottest 225 | 40 53 80 80 . 103 81 101 . 81 225 Shots Fired 1034 | 26 157 177 40 . 469 56 49 . 25 35 Gun 775 | 26 151 . . . 440 56 44 . 24 34 Cannon 207 | . . 167 40 . . . . . . . Launcher 48 | . 6 9 . . 26 . 5 . 1 1 Special 4 | . . 1 . . 3 . . . . . Kinetic 947 | 26 151 154 34 . 440 56 44 . 24 18 Thermal 31 | . . 14 6 . . . . . . 11 Explosive 33 | . . . . . 26 . 5 . 1 1 Electromagnetic 20 | . 6 9 . . . . . . . 5 Robot Hit Streak 14 | 7 6 11 11 . 14 9 3 . 6 10 Robot Miss Streak 5 | 4 4 3 2 . 5 5 4 . 5 4 Penetration Max 1 | . . . . . . . . . . 1 Secondary Targets 3 | . 1 . . . 1 . . . 1 . Max Gunslinging Chain 1 | . 1 . . . 1 . . . 1 . Shots Hit Robots 608 | 16 88 85 27 . 289 28 22 . 13 40 Core Hits 301 | 7 50 37 14 . 140 11 19 . 10 13 Critical Kills 9 | . 2 . . . 6 . . . . 1 Critical Parts Destroyed 9 | . . . . . 2 1 1 . . 5 Critical Strikes 23 | . 2 2 3 . 8 1 1 . . 6 Destroy 12 | . 2 . . . 8 1 1 . . . Blast 5 | . . 2 3 . . . . . . . Smash 6 | . . . . . . . . . . 6 Melee Attacks 31 | . . . . . 2 . . . . 29 Impact 24 | . . . . . . . . . . 24 Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks 8 | . . . . . . . . . . 8 Combat Hostiles 3 | . . . . . . . . . . 3 Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 16601 | 214 1412 2007 596 . 8392 549 970 . 403 2058 Guns 8171 | 214 1079 . . . 5301 549 325 . 270 433 Cannons 2168 | . . 1572 596 . . . . . . . Explosions 5155 | . 333 385 . . 2936 . 645 . 97 759 Melee 861 | . . . . . . . . . . 861 Ramming 246 | . . 50 . . 155 . . . 36 5 Kinetic 10010 | 214 1079 1572 485 . 5301 549 325 . 270 215 Thermal 1372 | . 102 86 111 . 316 . . . . 757 Explosive 3582 | . . . . . 2620 . 645 . 97 220 Electromagnetic 530 | . 231 299 . . . . . . . . Impact 861 | . . . . . . . . . . 861 Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 41 | . . . 1 . 2 2 2 2 16 41 Average Corruption 4 | . . . 1 . 1 2 2 1 6 31 Corruption Purged 4 | . . . . . 2 . . 2 . . Corruption Blocked . | . . . . . . . . . . . Effects 68 | . . . 6 . 12 13 10 . 4 23 Message Errors 12 | . . . 1 . . 5 3 . 1 2 Matter Fused 15 | . . . 1 . 5 4 1 . 1 3 Heat Flow Errors 7 | . . . 1 . 3 . . . . 3 Energy Discharges 12 | . . . 1 . 3 2 2 . . 4 Parts Rejected 1 | . . . . . . . . . . 1 Parts Fused 1 | . . . . . . 1 . . . . Data Loss (minor) 10 | . . . 1 . . . 3 . 1 5 Data Loss (major) 3 | . . . . . 1 . . . . 2 Misfires 1 | . . . . . . . . . . 1 Alerts 2 | . . . . . . . 1 . . 1 Misdirections 2 | . . . . . . . . . 1 1 Weapon Failures 2 | . . . 1 . . 1 . . . . Overload Shots 1 | . . . . . . . . . . 1 Overflow Damage 666 | . 1 23 2 . 159 . . . . 481 Projectiles 22 | . . 20 2 . . . . . . . Explosions 246 | . 1 . . . 159 . . . . 86 Melee 398 | . . 3 . . . . . . . 395 Knockbacks 21 | . . 13 5 . 2 . . . . 1 Impact 4 | . . 1 . . 2 . . . . 1 Kinetic 17 | . . 12 5 . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 239 | . . 28 . . 48 . . . 14 149 Shots 8 | . . 1 . . 4 . . . 1 2 Rammed 5 | . . 3 . . . . . . . 2 Targets Rammed 14 | . . 3 . . 6 . . . 3 2 Kicked 9 | . . . . . 6 . . . 3 . Crushed . | . . . . . . . . . . . Highest Temperature 302 | . 21 36 120 . 302 52 82 . 48 186 Average Temperature 60 | . 10 18 52 . 72 24 34 . 23 46 Received Heat Transfer 1624 | . 210 123 . . 678 . 72 . 331 210 Siege Activations . | . . . . . . . . . . . Robots Corrupted 4 | . . . . . . . . . . 4 Combat Hostiles 2 | . . . . . . . . . . 2 Parts Fried 5 | . . 1 . . . . . . . 4 Impact Corruptions 13 | . . 1 . . . . . . . 12 Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred 1157 | . 200 50 148 . 150 . . . . 609 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 5 | . 3 2 . . . . . . . . Alert | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Peak Influence 1095 | 35 331 . 184 . 1095 . . . . 469 Initial 300 | . 22 . 24 . . . . . . 300 Average 239 | 12 196 . 47 . 323 . . . . 245 Maximum Alert Level 3 | . 1 . . . 3 . . . . 2 Low Security (%) 52 | 100 48 . 100 . 42 . . . . 43 Level 1 30 | . 51 . . . 32 . . . . 23 Level 2 9 | . . . . . 11 . . . . 33 Level 3 6 | . . . . . 13 . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 30 | . 7 . . . 19 . . . 1 3 Investigation 11 | . 5 . . . 5 . . . . 1 Extermination 5 | . . . . . 4 . . . . 1 Reinforcement 10 | . 2 . . . 8 . . . . . Assault 4 | . . . . . 2 . . . 1 1 Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . 1 Data Miner Redirects 1 | . . . . . . . . . . 1 Construction Impeded 2 | . . . . . 2 . . . . . Haulers Reinforced 2 | . . . . . 2 . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Distress Signals . | . . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 202 | . 31 28 . . 73 6 9 . 26 29 Peak Tracking Total 12 | . 3 7 . . 5 3 5 . 12 11 Tactical Retreats 16 | . 1 1 . . 8 1 . . 3 2 Traps | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Traps Triggered 3 | . 2 . . . . . . . . 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed 9 | . . . . . 9 . . . . . Reused 10 | . . 1 . . 4 1 . . 4 . Traps Extracted . | . . . . . . . . . . . Installed 6 | . . 1 . . . 1 . . 4 . Triggered 10 | . . . . . 4 2 . . 4 . Most Traps Carried 4 | . . 1 . . . 4 4 4 4 . Machines | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Machines Disabled 18 | . 3 2 1 . 8 . 1 . . 3 Max in Single Turn 2 | . 2 1 1 . 2 . 1 . . 2 Garrison Access 1 | . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Machines Accessed 50 | . 9 2 14 2 16 . . 3 . 4 Terminals 19 | . 7 . 5 . 5 . . . . 2 Fabricators 4 | . . . . . 4 . . . . . Repair Stations 4 | . 1 . . . 3 . . . . . Recycling Units 9 | . 1 . 7 . 1 . . . . . Scanalyzers 2 | . . . . . 2 . . . . . Garrison Access 3 | . . . . . 1 . . . . 2 Total Hacks 226 | . 34 14 49 13 77 . . 24 . 15 Successful 157 | . 15 14 39 13 49 . . 24 . 3 Failed 69 | . 19 . 10 . 28 . . . . 12 Catastrophic 12 | . . . 2 . 5 . . . . 5 Database Lockouts . | . . . . . . . . . . . Manual 81 | . 19 . 22 . 25 . . . . 15 Terminals 68 | . 25 . 16 . 22 . . . . 5 Fabricators 16 | . . . . . 16 . . . . . Repair Stations 17 | . 7 . . . 10 . . . . . Recycling Units 12 | . 2 . 9 . 1 . . . . . Scanalyzers 25 | . . . . . 25 . . . . . Garrison Access 13 | . . . . . 3 . . . . 10 Terminal Hacks 89 | . 3 14 26 13 9 . . 24 . . Record 55 | . . 13 24 13 . . . 5 . . Part Schematic 11 | . . . . . . . . 11 . . Robot Schematic 5 | . . . . . . . . 5 . . Robot Analysis 5 | . 2 . . . 3 . . . . . Prototype ID Bank 3 | . . . . . . . . 3 . . Terminal Index 3 | . 1 . 1 . 1 . . . . . Unreport Threat 3 | . . . 1 . 2 . . . . . Reprogram Traps 2 | . . . . . 2 . . . . . Recall Reinforcements 1 | . . . . . 1 . . . . . Derelict Proto ID Bank 1 | . . 1 . . . . . . . . Fabricator Hacks 9 | . . . . . 9 . . . . . Network Status 2 | . . . . . 2 . . . . . Load Schematic 3 | . . . . . 3 . . . . . Build 4 | . . . . . 4 . . . . . Repair Station Hacks 9 | . 6 . . . 3 . . . . . Scan Component 5 | . 3 . . . 2 . . . . . Repair 4 | . 3 . . . 1 . . . . . Recycling Unit Hacks 2 | . . . 1 . 1 . . . . . Retrieve Components 2 | . . . 1 . 1 . . . . . Scanalyzer 17 | . . . . . 17 . . . . . Insert Component 8 | . . . . . 8 . . . . . Analyze 9 | . . . . . 9 . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 31 | . 6 . 12 . 10 . . . . 3 Terminals 16 | . 6 . 5 . 4 . . . . 1 Botnet 16 | . 6 . 5 . 4 . . . . 1 Fabricators 4 | . . . . . 4 . . . . . Report 1 | . . . . . 1 . . . . . Liberate 2 | . . . . . 2 . . . . . Fabnet 1 | . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 7 | . . . 7 . . . . . . . Tunnel 7 | . . . 7 . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 4 | . . . . . 2 . . . . 2 Broadcast 1 | . . . . . 1 . . . . . Reprogram 1 | . . . . . . . . . . 1 Intercept 1 | . . . . . . . . . . 1 Watchers 1 | . . . . . 1 . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 34 | . 9 . 6 . 15 . . . . 4 Full Trace Events 12 | . 6 . 1 . 4 . . . . 1 Feedback Events . | . . . . . . . . . . . Feedback Blocked 1 | . . . . . 1 . . . . . Robot Schematics Acquired 5 | . . . . . . . . 5 . . Robots Built 3 | . . . . . 3 . . . . . Authchips . | . . . . . . . . . . . Time 67 | . . . . . 67 . . . . . Total Robot Build Rating 12 | . . . . . 12 . . . . . Part Schematics Acquired 19 | . . . . . 8 . . 11 . . Parts Built 3 | . . . . . 3 . . . . . Authchips . | . . . . . . . . . . . Time 178 | . . . . . 178 . . . . . Total Part Build Rating 12 | . . . . . 12 . . . . . Parts Repaired 4 | . 3 . . . 1 . . . . . Time 112 | . 84 . . . 28 . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 10 | . . . 1 . 9 . . . . . Parts Scanalyzed 8 | . . . . . 8 . . . . . Part Schematics Acquired 8 | . . . . . 8 . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked 5 | . . . . . 1 . . . 1 3 Non-combat . | . . . . . . . . . . . Combat 2 | . . . . . . . . . 1 1 Robot Hacks Applied . | . . . . . . . . . . . Manual 3 | . . . . . 1 . . . . 2 Relay Couplers Released 3 | . . . . . . . . . . 3 Machine Destruction 3 | . . . . . . . . . . 3 Fabnet Peak Effective % 3 | . . . . . . . . . 3 3 Autooverrided 2 | . . . . . . . . . 1 1 Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Total Allies 8 | . . . . . 6 . . . 1 1 Largest Group 3 | . . . . . 3 . . . 1 1 Highest-Rated Group 60 | . . . . . 60 . . . 29 29 Highest-Rated Ally 30 | . . . . . 30 . . . 29 29 Total Orders . | . . . . . . . . . . . Ally Attacks 28 | . . . . . 20 . . . 3 5 Total Damage 648 | . . . . . 490 . . . 60 98 Kills 5 | . . . . . 4 . . . . 1 Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Robot Analysis Total 5 | . 2 . . . 3 . . . . . Derelict Logs Recovered 10 | . . 1 . 5 . 1 2 . 1 . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Decoded 0b10 Intel 61 | . . . . . 53 . . . . 8 Garrisons 1 | . . . . . . . . . . 1 Patrols 15 | . . . . . 10 . . . . 5 Investigations 11 | . . . . . 9 . . . . 2 Reinforcements 12 | . . . . . 12 . . . . . Guards 22 | . . . . . 22 . . . . . Exploration | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Turns Passed 13637 | 109 1549 2889 881 2187 3026 781 822 191 405 797 Spaces Moved 10021 | 66 982 1734 611 1702 2299 707 761 81 334 744 Core 60 | 1 . . . . . . . . . 59 Treads . | . . . . . . . . . . . Legs 4880 | . . . . 649 2299 707 761 81 334 49 Wheels 4621 | 65 982 1734 611 1053 . . . . . 176 Hover 460 | . . . . . . . . . . 460 Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 80 100 130 90 90 100 100 100 100 50 Average Speed 110 | 79 116 140 130 116 93 100 100 100 105 75 Slowest Speed 260 | 80 135 145 145 180 170 100 100 100 190 260 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 62 | 4 87 75 88 92 38 84 92 68 51 12 Regions Visited 10 Branch Regions 7 Pre-discovered Areas 10 | . . 2 7 1 . . . . . . Known Exits Taken 3 | . . . . . 1 1 . . 1 . Unknown Exits Taken 7 | 1 1 1 1 1 . . 1 1 . . Scrap Searched 17 | . . 1 . 6 . 1 5 . 4 . Spaces Dug 44 | . . 7 . . 36 . . . . 1 Terrain Destroyed 424 | . 6 12 1 . 292 . 62 . 14 37 Melee 1 | . . . . . . . . . . 1 Projectile 24 | . . 10 1 . 8 . 3 . 1 1 AOE 399 | . 6 2 . . 284 . 59 . 13 35 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Total 11878 | 92 1236 2031 658 1909 2933 751 790 191 374 913 Wait 756 | . 107 25 . 137 302 6 4 110 8 57 Move 10012 | 65 981 1734 610 1701 2298 706 760 80 333 744 Hop . | . . . . . . . . . . . Pick Up 191 | 6 29 71 1 26 36 8 2 . 3 9 Fast Attach 55 | 7 2 7 . 3 14 . . . 2 20 Attach 49 | . 2 4 . 8 15 . . 1 4 15 Detach 24 | . . 2 2 3 10 . . . 4 3 Swap 115 | 1 20 24 1 6 51 2 6 . . 4 Drop 135 | . 16 43 3 25 26 9 1 . 4 8 Fire 488 | 13 79 115 41 . 173 19 17 . 9 22 Melee 31 | . . . . . 2 . . . . 29 Ram 4 | . . 2 . . . . . . . 2 Kick 9 | . . . . . 6 . . . 3 . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap 6 | . . 1 . . . 1 . . 4 . Miscellaneous 3 | . . 3 . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min] / *Sub) -10/Subcaves (discovered 3 exits: [*Mat x2] / *Rec) -9/Recycling -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 110 | -11/Scrapyard | Entered Materials 201 | -10/Materials | Discovered new exit (range 15) 280 | -10/Materials | Discovered new exit (range 16) 305 | -10/Materials | Build established: Mutant 324 | -10/Materials | Discovered new exit (range 15) 1457 | -10/Materials | Repaired Med. Armor Plating 1484 | -10/Materials | Repaired Com. Wheel 1512 | -10/Materials | Repaired Com. Wheel 1551 | -10/Materials | Discovered new exit (range 5) 1659 | -10/Materials | Entered Subcaves 1707 | -10/Subcaves | Ambushed by angry Subdweller bent on revenge 1748 | -10/Subcaves | Discovered new exit (range 8) 1891 | -10/Subcaves | Visited 4L-MR0's lab 1905 | -10/Subcaves | Found Arachnoskeleton 2081 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2144 | -10/Subcaves | Learned location of Zion (-7) 2144 | -10/Subcaves | Met a Zionite searching for "candidates" 2480 | -10/Subcaves | Shifting Twisted Machinery released Flamer 2525 | -10/Subcaves | Learned location of Mines (-10) 2610 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 2739 | -10/Subcaves | A Subdweller sparked back to life 2739 | -10/Subcaves | A Subdweller sparked back to life 2739 | -10/Subcaves | A Subdweller sparked back to life 2744 | -10/Subcaves | Core integrity fell below 50% 2764 | -10/Subcaves | Found Rainbow Chip 3430 | -10/Subcaves | Visited Clippyterm 3434 | -10/Subcaves | Learned Factory trap positions 3434 | -10/Subcaves | Learned 40 Factory zone layouts 3692 | -10/Subcaves | Discovered new exit (range 9) 3697 | -10/Subcaves | Shifting Twisted Machinery released Scrap Shield 3838 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 4367 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 4532 | -10/Subcaves | Discovered new exit (range 6) 4548 | -10/Subcaves | Entered Recycling 4873 | -9/Recycling | Scanned before Scraplab entrance 5416 | -9/Recycling | Entered Scraplab 5427 | -9/Recycling | Discovered new exit (range 3) 5429 | -9/Recycling | Entered Scraptown 5429 | -9/Scraptown | System corruption cleaned by C-Scrubber 5673 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 5757 | -9/Scraptown | Scanned Subdweller tech in exchange for log data 5760 | -9/Scraptown | Learned Research security intel 5761 | -9/Scraptown | Learned Factory emergency access door positions 5762 | -9/Scraptown | Learned Factory garrison access intel 5764 | -9/Scraptown | Learned location of 1 exit from Research 5765 | -9/Scraptown | Learned location of 1 exit from Proximity Caves 5857 | -9/Scraptown | Discovered new exit (range 11) 6023 | -9/Scraptown | Visited SPCMW 6107 | -9/Scraptown | Visited UFD Registry 6126 | -9/Scraptown | Registered with UFD as "Electrospawn" 6147 | -9/Scraptown | Visited Fellowship of the Rings 6183 | -9/Scraptown | Visited TADAMA 6295 | -9/Scraptown | Visited Comm Corps 6360 | -9/Scraptown | Visited IN-MT5's Study 6815 | -9/Scraptown | Visited Modified Component R&D 6864 | -9/Scraptown | Visited Abandonware Association 6880 | -9/Scraptown | Learned abandonware demo "TRNCOAT.EXE" 6909 | -9/Scraptown | Visited Junk Repository 6930 | -9/Scraptown | Attached Rainbow Chip, gained temporary slots: Power, Propulsion, Utility, Weapon 6932 | -9/Scraptown | Attached Arachnoskeleton, gained temporary slots: Propulsion x3 6994 | -9/Scraptown | Visited Curators Association 7038 | -9/Scraptown | Visited Observation Area 7074 | -9/Scraptown | Visited Research Penetration Think Tank 7114 | -9/Scraptown | Visited A0-MCA Data Center 7122 | -9/Scraptown | Given an A+ rating by A0-MCA 7126 | -9/Scraptown | Found A0-MCA's Component Scanner 7145 | -9/Scraptown | Visited Infowarlord's Domain 7200 | -9/Scraptown | Delivered Scrap Shield to a Scientist 7501 | -9/Scraptown | Found Scrap Suit 7527 | -9/Scraptown | Found Scrap Suit 7609 | -9/Scraptown | Discovered new exit (range 3) 7616 | -9/Scraptown | Entered Factory 7616 | -6/Factory | Evolved 8 slots: Propulsion x1, Utility x6, Weapon x1 7617 | -6/Factory | Identified exit to Factory 7617 | -6/Factory | Identified exit to Lower Caves 7618 | -6/Factory | Loaded intel: 103 trap records 7620 | -6/Factory | Loaded intel: 4 garrison access locations 7973 | -6/Factory | Build established: Hacker-Gunner 8976 | -6/Factory | Fabricated Ovr. Barrage Gun (x1) 9318 | -6/Factory | Fabricated Ovr. Flexi-carbon Leg (x1) 9564 | -6/Factory | Fabricated Ovr. Barrage Gun (x1) 9938 | -6/Factory | Build established: Hacker-Tank 10066 | -6/Factory | First assault squad dispatched 10152 | -6/Factory | Fabricated L-41 Fighter (x3) 10196 | -6/Factory | Lost 3 allies 10296 | -6/Factory | Repaired Ovr. Flexi-carbon Leg 10520 | -6/Factory | Lost 4 parts (1n1u2w) 10642 | -6/Factory | Entered Lower Caves 10644 | -6/Lower Caves | UFD Scientist delivered a prototype 10654 | -6/Lower Caves | Found Enh. Scrap Shield 11056 | -6/Lower Caves | Encountered a Warlord checkpoint 11061 | -6/Lower Caves | Identified exit to Lower Caves 11201 | -6/Lower Caves | Spotted B-75 Beast 11423 | -6/Lower Caves | Entered another Lower Caves area 11423 | -6/Lower Caves | Discovered exit to Factory (range 11) 11453 | -6/Lower Caves | Encountered a Warlord checkpoint 11457 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 11717 | -6/Lower Caves | Learned Factory terminal intel 11766 | -6/Lower Caves | Build established: Hacker-Gunner 11894 | -6/Lower Caves | Discovered new exit (range 16) 12060 | -6/Lower Caves | Learned Factory emergency access door positions 12245 | -6/Lower Caves | Entered Data Miner 12246 | -6/Data Miner | Discovered new exit (range 8) 12380 | -6/Data Miner | Met Data Miner 12414 | -6/Data Miner | Received God Mode back door access code from Data Miner 12436 | -6/Data Miner | Entered Proximity Caves 12593 | -5/Proximity Caves | Learned Factory stockpile data 12662 | -5/Proximity Caves | Spotter reported a threat 12704 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 12715 | -5/Proximity Caves | Spotter reported a threat 12770 | -5/Proximity Caves | Lost 6 parts (1p1n3u1w) 12820 | -5/Proximity Caves | Core integrity fell below 50% 12828 | -5/Proximity Caves | System corruption reached 10% 12841 | -5/Proximity Caves | Entered Factory 12841 | -5/Factory | Evolved 2 slots: Utility x2 12844 | -5/Factory | Loaded intel: 26 terminal locations 12931 | -5/Factory | Lost 5 parts (1n1u3w) 13074 | -5/Factory | Discovered new exit (range 7) 13141 | -5/Factory | Search patrols dispatched 13229 | -5/Factory | System corruption reached 10% 13247 | -5/Factory | System corruption reached 30% 13263 | -5/Factory | Lost 14 parts (1p7n4u2w) 13456 | -5/Factory | Build established: Scavenger-Mutant 13601 | -5/Factory | Local machine network offline 13602 | -5/Factory | Cargo convoy interrupted 13605 | -5/Factory | Core integrity fell below 50% 13629 | -5/Factory | Incoming assault squad redirected 13633 | -5/Factory | Core integrity fell below 20% 13638 | -5/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 13623_ Slug penetrates Door. 13624_ Slug penetrates Wall. 13624_ Penetrated by Slug. 13624_ Slug penetrates Wall. 13627_ Imp. Reaction Control System destroyed. 13629_ ALERT: Higher priority target reported, redirecting assault. 13629_ Slug penetrates Wall. 13632_ >> DECODED: Investigation location. 13632_ Slug penetrates Wall. 13632_ Adv. Heat Sink destroyed. 13632_ Penetrated by Slug. 13632_ Imp. System Shield destroyed. 13635_ System corrupted: Heat flow error (+146). 13635_ Slug penetrates X-67 Chaingunner. 13635_ Penetrated by Slug. 13635_ Slug penetrates Wall. 13636_ Penetrated by Slug. 13636_ Slug penetrates Wall. 13637_ Penetrated by Slug. 13637_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????????A ?????? | | ?????????????????????????????????????????? ??? | | ?????????????????????????????????????????# #?? | | ???????????????????????????############### #?? | | ???????????????????????????# # #?? | | ???????????????????????????# """ #A A #?? | | ???????????????????????????# """"" # #?? | | ???????????????????????????# !/[ """"" # #?? | | ???????????????????????????# !![ # #?? | | ???????????????????????????# ! ! # #?? | | ???????????????????????????###########+### #?? | | ???????????????????????????# #?? | | ??????????????????????????## #?? | | ??????????????????????????# +?? | | ??????????????????????????#T "#?? | | ?????????????????########### % %#?? | | ????????????????? # ####+### "#?? | | ???????????????# """"""""" # # # #?? | | ???????????????# h# h/ "" # #?? | | ????????######?# ] ! ""@ x ## "" # #?? | | ??????###""""### G"h#hm ## T" # #?? | | ??????#" " # "" # ## "" # ### | | ?????##" " # x ; ##% "" # # ! | | ?????# " " #################### # # | | #######" " #?????????????????# # # | | " " ##?????????????????# # # | | [" #?????????????????# """ "[ / | | |" ##?#######?????????# """ #* # | | ##+#""" # ##????????# """ # # | | ! %+ *# # #????????# # # | | ]* #! ###### #????????######## ### | | ######## #####? #???????????????# ### | | # #????????????????# % | | # #?????????????????# ### | | #????????????????????# #?? | | # # #???????????########## #?? | | ###???????????????# #?? | | #########/##+#?????????????????# ##########/##### | | # #?????????????????# #???# | | + |*#???????????????### ###?# | | ## %#??############## #?# " """" | | ?# #??# # ### """" """" | | ?# #??# # < + """" """" | | ?# #??# *!! # ### """" """" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 92 Energy Generation 30 Energy Capacity 410 Matter Stores 300 Matter Capacity 300 Sight Range 21 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 800 Propulsion Shielding 66 Weapon Shielding 66 Phase Shifting 5 Evasion (%) 63 Targeting Accuracy 5 Target Analysis 9 Recoil Reduction 6 Kinecelleration 30 Offensive Hacking 20 Defensive Hacking 22 Item Schematics ----------------- Hacking Suite | -6/Factory | Scanalyzed Ovr. Barrage Gun | -6/Factory | Scanalyzed Ovr. Flexi-carbon Leg | -6/Factory | Scanalyzed Imp. Propulsion Shielding | -6/Factory | Scanalyzed Imp. System Restoration Module | -6/Factory | Scanalyzed CPS Tube | -6/Factory | Scanalyzed Stasis Canceller | -6/Factory | Scanalyzed Transport Network Coupler | -6/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Imp. Energy Well | -6/Data Miner | Free Thunder Hammer | -6/Data Miner | Free Imp. Antigrav System | -6/Data Miner | Free Adv. Transmission Jammer | -6/Data Miner | Free Dispersion Rifle | -6/Data Miner | Free Adv. Medium Treads | -6/Data Miner | Free Linear Accelerator | -6/Data Miner | Free Antigrav Array | -6/Data Miner | Free Robot Schematics ------------------ L-41 Fighter | -6/Data Miner | Free X-62 Marksman | -6/Data Miner | Free P-60 Hacker | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free Y-64 Sentinel | -6/Data Miner | Free Fabricated ------------ Ovr. Barrage Gun | x1 | -6/Factory Ovr. Flexi-carbon Leg | x1 | -6/Factory Ovr. Barrage Gun | x1 | -6/Factory L-41 Fighter | x3 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed OmegaGravitonLance Manual? 0 Play Time 02:38:33 Cumulative 189.7 hours Start 2025.03.10 @ 17:22:02 End 2025.03.10 @ 22:40:30 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 99 Rogue 99 Adventurer 0 Explorer 0 Win Type - Total 3 Types 1/0/1/1/0/0/0/0/0 Lore% 62 Gallery% 65 Achievement% 60 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 12/Proggy Map View 83x54 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 9210d6e8-a16a-4de6-984a-83de377dc523