Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.22 @ 23:21:33 Player: Jiyva Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (19) 95 Value Destroyed (563) 563 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1558 Bonus ------- None Cogmind --------- Core Integrity 291/400 Matter 300/300 Energy 125/125 System Corruption 8% Temperature Cool (0) Movement Core (250) Ox4 Location -9/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (3) --- (None) > --- UTILITY (2) ------ Field Recycling Unit > --- WEAPON (3) ------- Hammer Flail > --- INVENTORY (5) ---- Ion Engine Light Treads Mining Laser Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Shield Generator Field Recycling Unit > --- WEAPON ----------- Light Assault Rifle Heavy Assault Rifle Flail > --- INVENTORY -------- Light Ion Engine Mining Laser [Rating: 13] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Improved Heat Sink Device Improved Heat Sink Storage Small Storage Unit Weapon Assault Rifle Ballistic Gun Assault Rifle Impact Weapon Flail Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility . | . . . Weapon 1 | . . 1 Parts Attached 16 | 6 2 8 Power 2 | 1 . 1 Engine 2 | 1 . 1 Core . | . . . Reactor . | . . . Propulsion 4 | 2 . 2 Treads 4 | 2 . 2 Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 4 | 1 1 2 Device 3 | . 1 2 Storage 1 | 1 . . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 6 | 2 1 3 Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 4 | 2 1 1 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon 2 | . . 2 Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 7 | . . 7 Power . | . . . Propulsion 3 | . . 3 Utility 1 | . . 1 Weapon 3 | . . 3 Highest Loss Streak 3 | . . 3 To Critical Strikes 1 | . . 1 Average Backups 2 | 1 2 2 Power . | . 1 1 Propulsion . | . . . Utility . | . . . Weapon 1 | . 1 1 Tool/Special . | . . . Unused Backups 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility . | . . . Weapon 1 | . . 1 Tool/Special . | . . . Average Slot Usage (%) 85 | . 85 86 Engine 12 | . 14 11 Treads 29 | . 28 30 Device 10 | . 6 15 Storage 3 | . 7 . Ballistic Gun 24 | . 28 19 Impact Weapon 4 | . . 10 Peak Build Rating 13 | 6 9 13 Average Rating 8 | 4 7 10 On Entrance 4 | . 6 8 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 21 | 14 14 21 Greatest Support 60 | 40 40 60 Greatest Overweight (x) . | . . . Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 5 Average Capacity 5 | 6 6 5 Most Carried 4 | 2 4 3 Average Carried 2 | 1 2 2 Final Capacity 8 | 8 5 5 Final Carried 4 | 2 4 3 Class Distribution -------------------- 95% | Mutant 4% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 518 | 188 217 113 Remotely . | . . . Salvage Created 635 | . 234 401 Parts 18 | . 9 9 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled 8 | . . 8 Retrieved Matter 26 | . . 26 Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 19 | . 7 12 Melee 4 | . . 4 Guns 8 | . 7 1 Classes Destroyed 4 | . 2 2 Swarmer 6 | . 3 3 Grunt 9 | . 4 5 Brawler 1 | . . 1 Sentry 3 | . . 3 Best Kill Streak 7 | . 2 7 Combat Bots Only 7 | . 2 7 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee 1 | . . 1 Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 123 | . 28 95 Missed 19 | . 5 14 Hits 104 | . 23 81 Melee 8 | . . 8 Projectile 96 | . 23 73 Critical Strikes 3 | . . 3 Damage Taken 1271 | . 392 879 Core 199 | . 90 109 Absorbed by Shields 189 | . . 189 Core Remaining (%) 82 | 100 64 . Volleys Fired 31 | . 23 8 Largest 3 | . 2 3 Hottest 60 | . 40 60 Shots Fired 63 | . 46 17 Gun 63 | . 46 17 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 63 | . 46 17 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 10 | . 10 6 Robot Miss Streak 3 | . 2 3 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 73 | . 32 41 Core Hits 19 | . 13 6 Critical Kills 1 | . . 1 Critical Parts Destroyed 7 | . . 7 Critical Strikes 9 | . . 9 Smash 9 | . . 9 Melee Attacks 50 | . . 50 Impact 50 | . . 50 Slashing . | . . . Piercing . | . . . Sneak Attacks 1 | . . 1 Combat Hostiles . | . . . Follow-up Attacks 2 | . . 2 Damage Inflicted 1596 | . 391 1205 Guns 480 | . 384 96 Cannons . | . . . Explosions . | . . . Melee 1109 | . . 1109 Ramming 7 | . 7 . Kinetic 480 | . 384 96 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Impact 1109 | . . 1109 Slashing . | . . . Piercing . | . . . Highest Corruption 8 | . . 8 Average Corruption 7 | . . 7 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 4 | . . 4 Matter Fused 2 | . . 2 Data Loss (minor) 1 | . . 1 Alerts 1 | . . 1 Overload Shots . | . . . Overflow Damage 341 | . . 341 Projectiles . | . . . Explosions . | . . . Melee 341 | . . 341 Knockbacks 3 | . . 3 Impact 3 | . . 3 Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed 2 | . 2 . Targets Rammed 2 | . 2 . Kicked . | . . . Crushed . | . . . Highest Temperature 2 | . 2 . Average Temperature 2 | . 2 . Received Heat Transfer 434 | . 147 287 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted 7 | . . 7 Combat Hostiles 7 | . . 7 Parts Fried 8 | . . 8 Impact Corruptions 16 | . . 16 Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 137 | . 76 137 Initial 11 | . . 11 Average 21 | . 20 24 Influence Increases 518 | . 201 317 Destroy 0b10 Robot/C 380 | . 140 240 Destroy Leader 90 | . 30 60 Destroy Structure 3 | . 1 2 Partial Spotted 15 | . 15 . Lose Combat Pursuer 30 | . 15 15 Influence Decreases 381 | . 172 209 Entered New Map 18 | . . 18 Time Decay 303 | . 172 131 Lost Part 60 | . . 60 Squads Dispatched 2 | . 1 1 Investigation . | . . . Extermination . | . . . Reinforcement 2 | . 1 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 31 | . 15 16 Peak Tracking Total 6 | . 3 6 Tactical Retreats 2 | . 1 1 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 3 | . 3 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 3 | . 1 2 Terminals 3 | . 1 2 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 4 | . 1 3 Successful 3 | . . 3 Failed 1 | . 1 . Catastrophic . | . . . Database Lockouts . | . . . Manual 1 | . . 1 Terminals 4 | . 1 3 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 3 | . . 3 Record 1 | . . 1 Alert Level 1 | . . 1 Dispatch Records 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 2 | . 1 1 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) . | . . . Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 1223 | 76 642 505 Spaces Moved 590 | 46 334 210 Core 7 | 7 . . Treads 583 | 39 334 210 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 160 Average Speed 158 | 143 160 160 Slowest Speed 160 | 160 160 160 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 26 | 4 56 20 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 738 | 53 395 290 Wait 44 | . 32 12 Move 588 | 45 333 210 Hop . | . . . Pick Up 5 | 2 2 1 Fast Attach 12 | 6 1 5 Attach 2 | . . 2 Detach . | . . . Swap 3 | . 1 2 Drop 4 | . 1 3 Fire 31 | . 23 8 Melee 47 | . . 47 Ram . | . . . Kick . | . . . Crush 2 | . 2 . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials (discovered 1 exit: [*Sto]) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 77 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 393 | -10/Materials | Discovered new exit (range 16) 443 | -10/Materials | Discovered new exit (range 15) 579 | -10/Materials | Discovered new exit (range 8) 700 | -10/Materials | Discovered new exit (range 10) 719 | -10/Materials | Entered another Materials area 719 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1044 | -9/Materials | Discovered new exit (range 5) 1201 | -9/Materials | Lost 3 parts (1n1u1w) 1224 | -9/Materials | Self-destructed Last Messages --------------- 01208_ S-10 Pest destroyed. 01209_ Critical hit (Destroy). 01209_ Lgt. Treads destroyed. 01210_ K-01 Serf collects debris. 01213_ Destroyed Flight Unit. 01213_ S-10 Pest system corrupted by crushing effect. 01213_ Hammer follow-up attack on S-10 Pest. 01213_ S-10 Pest suffers critical hit (Smash). 01213_ Destroyed Flight Unit. 01213_ Destroyed Lgt. Ion Engine. 01213_ S-10 Pest system corrupted by crushing effect. 01214_ S-10 Pest system terminally corrupted. 01214_ K-01 Serf collects debris. 01214_ Lgt. Treads destroyed. 01217_ System corrupted: IFF burst signal emitted. 01221_ Destroyed Flight Unit. 01221_ S-10 Pest system corrupted by crushing effect. 01222_ S-10 Pest system terminally corrupted. 01222_ Lgt. Assault Rifle fried. 01222_ Lgt. Ion Engine fried. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????#######???????????? | | ?????????????????????????####### % #######+###?? | | ?????????????????????????# # #?? | | ???????????????????####### !! + |% #?? | | ???????????????????# # !* # =! % ^^ | | ????????????????#### ! +% # !=##+####### | | ????????????????# <% # ### ###? ???????? | | ????????????????# ## #######?# #????""" ?????? | | ???????????????????# ! #????#### #?????""" ????? | | ???????????????????###%######## #??????""?????? | | ?????????????????????# # ## ####?????????????? | | ?????????????????????#%# ## #????????????????? | | ?????????????????????# # ## #????????????????? | | ?????????????????????#%# s ??# #????????????????? | | ?????????????????????#%##/##### #????????????????? | | ?????????????????????# %% #???##########???? | | ?????????????????????####@ #???# #???? | | ????????????????????????# #???# T #???? | | ????????????????????????# #???# #???? | | ????????????????????????# ##### #???# #???? | | ????????????????????????# #???# ##### ##### | | ????????????????????????#+#???# + # | | ??????????????????????????????# ##### # " | | ??????????????????????????????# #???# # " | | ??????????????????????????????# #???# # " | | ??????????????????????????????# #???#####+#### | | ??????????????????????????????# ###### # " | | ???????????????????????? ???# # " | | ???????????????????????? # # " | | ???????????????????????? T + ! | | ?????????????????????????? # # " | | ??????????????????????? # " | | ???????????????????????? ######## # " | | ?????????????????????????????????????### ### | | ???????????????????????????????????????# ####### | | ???????????????????????????????????????# # | | ???????????????????????????????????????# # """ | | ???????????????????????########????????# # """" | | ???????????????????????# #????????# # """" | | ???????????????????????# """ ########## + """" | | ???????????????????????# """ + # """ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ReinforcedLaunchCleaver Manual? 0 Play Time 00:16:09 Cumulative 297.9 hours Start 2025.12.22 @ 23:04:39 End 2025.12.22 @ 23:21:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 80 Rogue 80 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 54 Achievement% 28 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 1 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cd05ce70-8d88-424d-9a1c-164bc3309eab