Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.29 @ 17:58:24 Player: taku_the_hopeless Result: Destroyed by B-60 Warrior with Heavy Mace Performance ------------- Evolutions (5) 2500 Regions Visited (16) 3200 Robots Destroyed (90) 450 Value Destroyed (2622) 2622 Prototype IDs (41) 820 Alien Tech Used (1) 200 Bonus (605) 605 TOTAL SCORE: 10397 Bonus ------- Follower Combat Kills 111 Aligned with FarCom 300 Met Data Miner 300 Friendly Fire -106 Cogmind --------- Core Integrity 0/1000 Matter 292/300 Energy 100/100 System Corruption 42% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Phasing AFG Gatling Laser Long-range Proton Cannon Firepult Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Micro Fission Core > --- PROPULSION ------- Armored Medium Treads Armored Huge Wheel > --- UTILITY ---------- Improved Cooling System Huge Storage Unit Improved Terrain Scanner Advanced Terrain Scan Processor Advanced Targeting Computer Advanced Targeting Computer Layered Medium Armor Plating Advanced Shield Generator Makeshift Hacking Suite System Shield > --- WEAPON ----------- Gatling Laser Gatling Laser Cooled Plasma Cannon > --- INVENTORY -------- Neutrino Core Micro Fission Core Micro Fission Core Improved Cooling System Improved Cooling System Improved Cooling System Improved Sensor Array Layered Medium Armor Plating Hardlight Generator Hardlight Generator Improved Shield Generator Improved Shield Generator Authchip [Device] Hacking Drone Bay Phasing AFG Gatling Laser Long-range Proton Cannon Long-range Proton Cannon Long-range Proton Cannon Long-range Proton Cannon Firepult Proton Missile Launcher [Rating: 87] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Armored Huge Wheel Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Gravmag System Flight Unit Cesium-ion Thruster Utility Advanced Targeting Computer Device Improved Terrain Scanner Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Improved Medium Armor Plating Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Cooled Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Proton Missile Launcher Special Weapon Mining Laser Impact Weapon Hammer Slashing Weapon Great Axe Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Slots Evolved 10 | . . . . . 4 2 . . . . 2 . . . . 2 Power 1 | . . . . . . . . . . . . . . . . 1 Propulsion 1 | . . . . . . 1 . . . . . . . . . . Utility 8 | . . . . . 4 1 . . . . 2 . . . . 1 Weapon . | . . . . . . . . . . . . . . . . . Parts Attached 97 | 5 6 1 . 5 7 40 5 2 6 2 4 2 . 1 4 7 Power 9 | . . . . . . 4 . . . . . . . . 1 4 Engine 3 | . . . . . . 1 . . . . . . . . 1 1 Core 6 | . . . . . . 3 . . . . . . . . . 3 Reactor . | . . . . . . . . . . . . . . . . . Propulsion 26 | 2 2 . . 2 2 12 . . 1 . . 1 . . 3 1 Treads 3 | . 2 . . . . . . . . . . . . . 1 . Leg 4 | 2 . . . 2 . . . . . . . . . . . . Wheel 16 | . . . . . . 11 . . 1 . . 1 . . 2 1 Hover 1 | . . . . . . 1 . . . . . . . . . . Flight 2 | . . . . . 2 . . . . . . . . . . . Utility 36 | . 2 . . . 5 12 5 2 4 1 1 1 . 1 . 2 Device 18 | . . . . . 1 5 4 2 3 1 . 1 . . . 1 Storage 1 | . . . . . . 1 . . . . . . . . . . Processor 8 | . 2 . . . 1 3 . . . . 1 . . . . 1 Hackware 4 | . . . . . 2 1 . . 1 . . . . . . . Protection 5 | . . . . . 1 2 1 . . . . . . 1 . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 26 | 3 2 1 . 3 . 12 . . 1 1 3 . . . . . Energy Gun 10 | 2 . . . . . 7 . . 1 . . . . . . . Energy Cannon 3 | . . . . 1 . . . . . . 2 . . . . . Ballistic Gun 4 | 1 2 1 . . . . . . . . . . . . . . Ballistic Cannon 3 | . . . . . . 3 . . . . . . . . . . Launcher 1 | . . . . . . . . . . 1 . . . . . . Special Weapon 1 | . . . . 1 . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . 1 . . . . . Slashing Weapon 3 | . . . . 1 . 2 . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . . 1 1 . 2 . . . . . . . Parts Lost 33 | . . 4 . 2 . 4 . . . . . . . . 6 17 Power 4 | . . . . . . 1 . . . . . . . . 1 2 Propulsion 10 | . . 2 . 1 . 3 . . . . . . . . 2 2 Utility 11 | . . . . . . . . . . . . . . . 1 10 Weapon 8 | . . 2 . 1 . . . . . . . . . . 2 3 Highest Loss Streak 17 | . . 2 . 2 . 3 . . . . . . . . 3 17 To Critical Strikes 2 | . . . . . . . . . . . . . . . 1 1 Average Backups 20 | 1 4 4 4 3 2 21 23 23 24 23 22 23 23 23 20 22 Power 1 | . 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 2 Propulsion 1 | . . . . . . 1 1 1 2 1 2 3 3 3 2 . Utility 12 | . 1 2 1 1 1 13 16 16 15 16 13 14 14 14 13 11 Weapon 4 | . 1 1 1 1 1 4 5 5 5 5 5 5 5 5 3 6 Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 37 | . . . 3 1 1 21 2 . 1 . . . . . . 8 Power 4 | . . . 1 1 . . . . . . . . . . . 2 Propulsion 7 | . . . . . 1 6 . . . . . . . . . . Utility 19 | . . . 2 . . 12 2 . 1 . . . . . . 2 Weapon 7 | . . . . . . 3 . . . . . . . . . 4 Tool/Special . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 88 | . 73 71 42 48 55 92 91 92 91 92 92 93 93 79 93 86 Engine 4 | . . . . . . 3 7 7 7 7 6 6 6 6 5 4 Core 1 | . . . . . . 3 . . . . . . . . . 4 Treads 1 | . 24 18 . . . . . . . . . . . . 1 2 Wheel 12 | . . . . . . 16 14 14 14 14 12 12 12 12 11 9 Device 12 | . . . . . 1 13 14 13 13 14 14 12 12 11 13 16 Storage 5 | . . . . . . 6 7 7 7 7 6 6 6 6 6 4 Processor 15 | . 16 28 28 28 22 12 14 14 14 14 18 18 18 18 18 14 Hackware 12 | . . . . . 6 17 14 14 14 14 12 12 12 12 12 9 Protection 1 | . . . . . . 1 . . . . 3 5 6 6 4 2 Energy Gun 10 | . 6 . . . . 5 12 14 14 20 12 12 13 2 16 9 Energy Cannon 1 | . . . . . . . . . . . 4 6 4 1 . 4 Ballistic Gun 2 | . 22 24 14 3 . . . . . . . . . . . . Slashing Weapon 3 | . . . . 2 9 5 4 6 5 . . . . . . . Peak Build Rating 87 | 4 6 6 5 25 26 52 55 56 68 58 71 68 68 69 68 87 Average Rating 50 | 2 5 4 3 8 16 45 51 54 55 57 68 66 65 55 63 72 On Entrance 39 | . 4 6 3 5 11 23 51 55 54 57 57 71 68 66 68 65 Avg Prop Armor Cover (%) 19 | 21 25 22 . 21 27 6 . . . . . . . . 12 9 Naked Turns 35 | . . . . . . . . . . . . . . . . 35 Heaviest Build 127 | 4 3 3 2 3 4 116 113 113 120 108 120 118 118 124 118 127 Greatest Support 44 | 10 3 3 3 3 10 44 44 44 44 38 38 38 38 38 44 44 Greatest Overweight (x) 10 | 1 . . . . . 10 2 2 3 2 3 3 3 3 7 4 Average Overweight (x) 1 | . . . . . . 2 2 2 2 2 2 2 2 2 2 2 Largest Inventory Capacity 25 | 5 5 5 5 5 5 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 21 | 5 5 5 5 5 5 23 25 25 25 25 25 25 25 25 25 24 Most Carried 25 | 4 5 5 5 5 5 25 25 25 25 25 25 25 25 25 25 25 Average Carried 21 | 1 4 4 4 4 3 22 24 24 24 24 24 25 25 25 22 23 Final Capacity 25 | 5 5 5 5 5 5 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 4 5 4 5 3 5 25 24 25 25 25 25 25 25 25 20 5 Class Distribution -------------------- 34% | Hacker-Skirmisher 31% | Hacker-Assassin 13% | Hacker-Mutant 12% | Mutant 6% | Hacker-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Sprinter | -8/Materials Hacker-Assassin | -7/Factory Hacker-Assassin | -7/Lower Caves Hacker-Assassin | -7/Lower Caves Hacker-Mutant | -7/Zion Hacker-Skirmisher | -6/Proximity Caves Hacker-Skirmisher | -6/Factory Hacker-Skirmisher | -6/Lower Caves Hacker-Skirmisher | -6/Lower Caves Hacker-Mutant | -6/Data Miner Hacker-Skirmisher | -5/Proximity Caves Hacker-Skirmisher | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Matter Collected 3088 | 180 420 187 18 69 12 968 191 121 70 190 178 53 122 . 182 127 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 3362 | . 469 163 . 95 12 1275 93 34 . 176 416 33 63 . 443 90 Parts 150 | . 23 . . 3 1 67 5 1 . 7 22 2 1 . 12 6 Haulers Intercepted 1 | . . . . . . 1 . . . . . . . . . . Recyclers Shooed 4 | . 1 1 . . . 1 . . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 25 | . . . . . . . 2 1 . 7 . 3 1 . 11 . Prevented . | . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 59 | . 8 9 . 2 . 15 2 1 . 3 5 . 1 . 9 4 Melee 3 | . . . . 1 . 2 . . . . . . . . . . Guns 45 | . 8 9 . . . 6 2 1 . 3 4 . . . 8 4 Cannons 6 | . . . . . . 4 . . . . 1 . . . 1 . AOE 2 | . . . . 1 . 1 . . . . . . . . . . Classes Destroyed 19 | . 5 2 . 1 1 7 1 . . 1 . . . . 1 . Worker 5 | . . . . . 1 4 . . . . . . . . . . Builder 6 | . . . . . . 6 . . . . . . . . . . Tunneler 3 | . . . . . . 3 . . . . . . . . . . Hauler 1 | . . . . . . 1 . . . . . . . . . . Recycler 8 | . 3 . . . . 4 . . . . 1 . . . . . Mechanic 2 | . . . . . . 2 . . . . . . . . . . Operator 4 | . 1 . . . . 1 . . . . 2 . . . . . Watcher 6 | . 1 . . . . 1 . . . . 4 . . . . . Swarmer 20 | . 6 . . . . 3 . . . 2 4 . . . 1 4 Grunt 13 | . 2 2 . 1 . 2 . 1 . 1 . . . . 4 . Duelist 2 | . . . . 1 . 1 . . . . . . . . . . Sentry 5 | . . . . . . 3 . . . . . . 1 . 1 . Demolisher 2 | . . 2 . . . . . . . . . . . . . . Hunter 4 | . . . . . . 2 . . . . . . . . 2 . Programmer 6 | . . . . . . 4 1 . . . 1 . . . . . Behemoth 1 | . . . . . . . . . . . . . . . 1 . Decomposer 2 | . . . . . . . . . . . . 2 . . . . Assembled 5 | . . 5 . . . . . . . . . . . . . . Savage 1 | . . . . . . . 1 . . . . . . . . . Fireman 1 | . . . . . . . . . . 1 . . . . . . Best Kill Streak 5 | . 4 3 . 1 1 4 2 1 . 2 5 . 1 . 3 3 Combat Bots Only 4 | . 3 3 . 1 . 3 2 1 . 2 4 . 1 . 3 3 Max Kills in Single Turn 3 | . 1 1 . 1 1 2 1 1 . 1 3 1 1 . 1 1 Gunslinging 2 | . . . . . . . . . . . 2 . . . . . Exploded 1 | . . . . 1 . 1 . . . . . . . . . . Melee 1 | . . . . 1 . 1 . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Hostile Shots Fired 474 | . 33 44 . 21 . 129 6 1 . 17 23 . 24 . 74 102 Missed 147 | . 10 14 . 4 . 55 1 . . 4 5 . 12 . 17 25 Hits 327 | . 23 30 . 17 . 74 5 1 . 13 18 . 12 . 57 77 Melee 55 | . . 4 . 1 . . . . . . . . . . . 50 Projectile 272 | . 23 26 . 16 . 74 5 1 . 13 18 . 12 . 57 27 AOE 2 | . . 2 . . . . . . . . . . . . . . Critical Strikes 17 | . . . . . . 2 . . . . . . . . 3 12 Damage Taken 5838 | . 242 497 . 217 . 974 59 13 . 174 202 . 96 . 1054 2310 Core 1781 | . 55 131 . 53 . 161 25 13 . 16 20 . . . 286 1021 Absorbed by Shields 453 | . . . . . . 38 12 . . 37 64 . 32 . 109 161 Regen/Repaired (Parts) 466 | . . . . . . 147 . . 319 . . . . . . . Core Remaining (%) 67 | 100 . . . 4 100 . . . . 69 . . . . 64 . Volleys Fired 209 | 2 45 32 . 2 . 38 4 2 . 6 31 2 14 . 23 8 Largest 3 | 2 2 2 . 1 . 2 2 3 . 3 3 1 3 . 3 3 Hottest 265 | 70 60 40 . 250 . 250 160 240 . 240 250 35 265 . 240 195 Shots Fired 400 | 4 88 59 . 2 . 64 8 5 . 18 57 2 20 . 57 16 Gun 322 | 4 88 59 . . . 40 8 5 . 18 32 . 7 . 51 10 Cannon 76 | . . . . 2 . 24 . . . . 25 2 11 . 6 6 Launcher 2 | . . . . . . . . . . . . . 2 . . . Special . | . . . . . . . . . . . . . . . . . Kinetic 154 | 2 73 59 . . . 20 . . . . . . . . . . Thermal 244 | 2 15 . . 2 . 44 8 5 . 18 57 2 18 . 57 16 Explosive . | . . . . . . . . . . . . . . . . . Electromagnetic 2 | . . . . . . . . . . . . . 2 . . . Robot Hit Streak 25 | 2 10 11 . 1 . 20 10 6 . 7 14 2 18 . 25 15 Robot Miss Streak 7 | 2 5 3 . 2 . 4 1 1 . 7 5 . 3 . 2 3 Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets 4 | . . 1 . . . . . . . . 2 . . . 1 . Max Gunslinging Chain 2 | . . 1 . . . . . . . . 2 . . . 1 . Shots Hit Robots 289 | 2 50 39 . 2 2 76 6 3 . 11 28 2 9 . 50 9 Core Hits 195 | 1 21 19 . 2 1 51 7 3 . 11 24 1 4 . 42 8 Critical Kills . | . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . Critical Strikes 3 | . . . . . . 3 . . . . . . . . . . Blast 2 | . . . . . . 2 . . . . . . . . . . Sever 1 | . . . . . . 1 . . . . . . . . . . Melee Attacks 93 | . . . . 1 7 80 2 1 1 . 1 . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing 93 | . . . . 1 7 80 2 1 1 . 1 . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 24 | . . . . . 1 22 . . . . 1 . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 8081 | 25 561 418 . 164 125 3434 159 74 . 247 761 61 378 . 1481 193 Guns 4614 | 24 561 417 . . . 851 159 74 . 247 574 . 157 . 1357 193 Cannons 719 | . . . . 14 . 316 . . . . 104 61 100 . 124 . Explosions 451 | . . . . 109 . 221 . . . . . . 121 . . . Melee 2293 | . . . . 39 125 2046 . . . . 83 . . . . . Ramming 4 | 1 . 1 . 2 . . . . . . . . . . . . Kinetic 1190 | 12 505 417 . . . 256 . . . . . . . . . . Thermal 4473 | 12 56 . . 123 . 1132 159 74 . 247 678 61 257 . 1481 193 Explosive . | . . . . . . . . . . . . . . . . . Electromagnetic 121 | . . . . . . . . . . . . . 121 . . . Impact . | . . . . . . . . . . . . . . . . . Slashing 2293 | . . . . 39 125 2046 . . . . 83 . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 42 | . 2 2 2 2 . 3 4 4 4 . 1 1 1 1 1 42 Average Corruption 2 | . 2 2 2 2 . 2 3 4 4 . 1 1 1 1 1 34 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 77 | . 5 4 2 4 . 18 9 5 1 . 5 2 9 1 7 5 Message Errors 20 | . 2 . . . . 4 3 2 1 . 2 . 2 . 1 3 Matter Fused 26 | . 1 1 2 3 . 8 3 1 . . . 2 . . 4 1 Heat Flow Errors 8 | . . . . . . 3 . 1 . . 2 . 1 . . 1 Energy Discharges 9 | . . . . . . . 3 . . . 1 . 2 1 2 . Parts Rejected 1 | . . . . . . 1 . . . . . . . . . . Data Loss (minor) 8 | . 1 2 . 1 . 1 . 1 . . . . 2 . . . Data Loss (major) 3 | . . 1 . . . 1 . . . . . . 1 . . . Misfires 1 | . . . . . . . . . . . . . 1 . . . Weapon Failures 1 | . 1 . . . . . . . . . . . . . . . Overload Shots 1 | . . . . . . . . . . . . . 1 . . . Overflow Damage 706 | . . . . 15 17 609 . . . . 43 22 . . . . Projectiles 22 | . . . . . . . . . . . . 22 . . . . Explosions 15 | . . . . 15 . . . . . . . . . . . . Melee 669 | . . . . . 17 609 . . . . 43 . . . . . Knockbacks 2 | . . . . . . 2 . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Kinetic 2 | . . . . . . 2 . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 67 | . . . . 1 . 66 . . . . . . . . . . Shots 8 | . . . . . . 8 . . . . . . . . . . Rammed 4 | 1 . 2 . 1 . . . . . . . . . . . . Targets Rammed 4 | 1 . 2 . 1 . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 385 | . 15 15 . 300 . 385 . 83 . 121 179 . 133 . 286 116 Average Temperature 73 | . 5 5 . 157 . 117 . 48 . 56 54 . 40 . 68 53 Received Heat Transfer 685 | . 60 169 . 96 . 126 . 9 . 6 . . 37 . 182 . Siege Activations . | . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted 4 | . . . . . . 3 . . . . . . 1 . . . Combat Hostiles 3 | . . . . . . 2 . . . . . . 1 . . . Parts Melted 32 | . . . . . . 14 1 . . 2 2 . 3 . 8 2 Heat Transferred 10637 | 37 125 . . 560 . 3160 325 175 . 575 1450 100 480 . 3200 450 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Maximum Alert Level 1 | . . . . . . 1 . . . . . . . . . . Low Security (%) 98 | 100 100 100 . 100 100 97 . . . . 100 . . . . 100 Level 1 1 | . . . . . . 2 . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Peak Influence 217 | . 129 65 . 67 18 217 . . . . 90 . . . . 93 Initial 40 | . . 40 . . 18 . . . . . . . . . . . Average 39 | . 60 22 . 22 4 55 . . . . 15 . . . . 10 Influence Increases 2310 | . 296 175 . 167 11 839 50 20 . 151 226 . 50 . 210 115 Destroy 0b10 Robot/C 1140 | . 160 80 . 40 . 300 40 20 . 120 100 . 20 . 180 80 Destroy 0b10 Robot/NC 170 | . 25 . . . 5 110 . . . . 30 . . . . . Destroy Leader 264 | . 32 20 . 10 . 104 10 . . 20 28 . . . 30 10 Allied During Kill 11 | . . . . . . . . . . 11 . . . . . . Successful Hack 168 | . 19 . . . 5 126 . . . . 18 . . . . . Select Force Hacks 50 | . . . . . . 50 . . . . . . . . . . Disable Machine 45 | . . . . . . 30 . . . . 15 . . . . . Destroy Structure 87 | . . . . 12 1 44 . . . . 20 . . . . 10 Partial Spotted 45 | . . . . . . 30 . . . . 15 . . . . . Lose Combat Pursuer 330 | . 60 75 . 105 . 45 . . . . . . 30 . . 15 Influence Decreases 2310 | . 191 280 . 120 58 624 265 20 . 151 226 . 50 . 210 115 Entered New Map 174 | . . 65 . . 29 . 80 . . . . . . . . . Time Decay 1932 | . 191 175 . 75 29 594 185 20 . 151 226 . 50 . 190 46 Lost Part 179 | . . 40 . 20 . 30 . . . . . . . . 20 69 Lost Ally 25 | . . . . 25 . . . . . . . . . . . . Squads Dispatched 19 | . 1 . . . 1 13 . . . . 3 . . . . 1 Investigation 4 | . 1 . . . . 3 . . . . . . . . . . Extermination 10 | . . . . . . 6 . . . . 3 . . . . 1 Reinforcement 5 | . . . . . 1 4 . . . . . . . . . . Assault . | . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Distress Signals 5 | . 1 1 . 1 . 2 . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 117 | . 14 19 . 10 1 30 2 1 . 6 13 . 3 . 9 9 Peak Tracking Total 5 | . 4 5 . 3 2 5 2 1 . 3 4 . 1 . 3 4 Tactical Retreats 15 | . 2 5 . 3 . 3 . . . . . . 1 . . 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Traps Triggered 6 | . 2 . . . . 3 . . . . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Machines Disabled 3 | . . . . . . 2 . . . . 1 . . . . . Max in Single Turn 1 | . . . . . . 1 . . . . 1 . . . . . Garrison Access 3 | . . . . . . 2 . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills 1 | . . . . . . 1 . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Machines Accessed 58 | . 9 . 3 . 4 25 1 1 1 . 7 1 1 3 . 2 Terminals 28 | . 8 . . . 3 14 . . . . 2 . . . . 1 Fabricators 4 | . . . . . . 3 . . . . 1 . . . . . Repair Stations 3 | . . . . . . 3 . . . . . . . . . . Recycling Units 6 | . 1 . . . 1 1 . . . . 2 . . . . 1 Scanalyzers 3 | . . . . . . 2 . . . . 1 . . . . . Garrison Access 3 | . . . . . . 2 . . . . 1 . . . . . Total Hacks 151 | . 22 . 4 . 7 69 1 1 3 . 18 1 1 21 . 3 Successful 99 | . 14 . 4 . 3 39 1 1 3 . 10 1 1 21 . 1 Failed 51 | . 8 . . . 4 29 . . . . 8 . . . . 2 Catastrophic 10 | . 2 . . . 2 4 . . . . 1 . . . . 1 Database Lockouts 1 | . . . . . . 1 . . . . . . . . . . Manual 59 | . 15 . 1 . 3 33 . . . . 6 . . . . 1 Terminals 77 | . 21 . . . 6 40 . . . . 8 . . . . 2 Fabricators 9 | . . . . . . 8 . . . . 1 . . . . . Repair Stations 9 | . . . . . . 9 . . . . . . . . . . Recycling Units 7 | . 1 . . . 1 1 . . . . 3 . . . . 1 Scanalyzers 11 | . . . . . . 7 . . . . 4 . . . . . Garrison Access 6 | . . . . . . 4 . . . . 2 . . . . . Terminal Hacks 46 | . 3 . 4 . 1 8 1 1 3 . 1 1 1 21 . 1 Record 9 | . . . 3 . . . . . . . . . . 6 . . Part Schematic 13 | . . . . . . 1 . . 3 . . . . 9 . . Robot Schematic 3 | . . . . . . . . . . . . . . 3 . . Robot Analysis 1 | . . . . . . 1 . . . . . . . . . . Prototype ID Bank 4 | . . . . . . . . . . . . . . 3 . 1 Open Door 4 | . . . . . . . 1 1 . . . 1 1 . . . Open DSF 1 | . . . . . . 1 . . . . . . . . . . Branch Access Points 1 | . . . . . . 1 . . . . . . . . . . Terminal Index 1 | . . . . . . 1 . . . . . . . . . . Maintenance Status 1 | . 1 . . . . . . . . . . . . . . . Patrol Status 1 | . . . . . . 1 . . . . . . . . . . Hauler Manifests 4 | . 1 . . . 1 1 . . . . 1 . . . . . Registered Components 2 | . 1 . . . . 1 . . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . 3 . . . . 1 . . . . . Network Status 1 | . . . . . . 1 . . . . . . . . . . Load Schematic 2 | . . . . . . 2 . . . . . . . . . . Build 1 | . . . . . . . . . . . 1 . . . . . Repair Station Hacks 6 | . . . . . . 6 . . . . . . . . . . Scan Component 3 | . . . . . . 3 . . . . . . . . . . Repair 3 | . . . . . . 3 . . . . . . . . . . Recycling Unit Hacks 5 | . 1 . . . 1 . . . . . 3 . . . . . Report Inventory 4 | . 1 . . . 1 . . . . . 2 . . . . . Retrieve Components 1 | . . . . . . . . . . . 1 . . . . . Scanalyzer 7 | . . . . . . 5 . . . . 2 . . . . . Insert Component 2 | . . . . . . 1 . . . . 1 . . . . . Analyze 3 | . . . . . . 3 . . . . . . . . . . Retrieve Study 2 | . . . . . . 1 . . . . 1 . . . . . Garrison Access Hacks 3 | . . . . . . 2 . . . . 1 . . . . . Seal Access 3 | . . . . . . 2 . . . . 1 . . . . . Unauthorized Hacks 28 | . 10 . . . 1 15 . . . . 2 . . . . . Terminals 24 | . 10 . . . 1 11 . . . . 2 . . . . . Assimilate 3 | . . . . . . 3 . . . . . . . . . . Botnet 7 | . 4 . . . 1 2 . . . . . . . . . . Disrupt 1 | . . . . . . 1 . . . . . . . . . . Operators 1 | . 1 . . . . . . . . . . . . . . . Skim 12 | . 5 . . . . 5 . . . . 2 . . . . . Fabricators 3 | . . . . . . 3 . . . . . . . . . . Overload 1 | . . . . . . 1 . . . . . . . . . . Recompile 2 | . . . . . . 2 . . . . . . . . . . Repair Stations 1 | . . . . . . 1 . . . . . . . . . . Mechanics 1 | . . . . . . 1 . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . 1 . . . . . . . . . 1 . . . . . Used 2 | . 1 . . . . . . . . . 1 . . . . . Hacking Detections 35 | . 8 . . . 3 17 . . . . 5 . . . . 2 Full Trace Events . | . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . 4 . . . . 3 . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 27 | . . . . . . 2 . . 16 . . . . 9 . . Parts Built 2 | . . . . . . . . . . . 2 . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time 58 | . . . . . . . . . . . 58 . . . . . Total Part Build Rating 14 | . . . . . . . . . . . 14 . . . . . Part Studies Acquired 2 | . . . . . . 1 . . . . 1 . . . . . Parts Repaired 3 | . . . . . . 3 . . . . . . . . . . Time 86 | . . . . . . 86 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components 2 | . . . . . . . . . . . 2 . . . . . Parts Scanalyzed 1 | . . . . . . 1 . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Total Allies 6 | . . . . 2 . 2 . . 2 . . . . . . . Largest Group 3 | . . . . 2 . 1 1 1 3 3 1 . . . . . Highest-Rated Group 93 | . . . . 53 . 26 26 26 93 93 26 . . . . . Highest-Rated Ally 39 | . . . . 31 . 26 26 26 39 39 26 . . . . . Total Orders 3 | . . . . . . . . . 1 . 2 . . . . . RETURN 3 | . . . . . . . . . 1 . 2 . . . . . Ally Attacks 22 | . . . . 9 . . . . . 13 . . . . . . Total Damage 295 | . . . . 123 . . . . . 172 . . . . . . Kills 3 | . . . . . . . . . . 3 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Active Infowar (turns) 8451 | . . . . . . 2606 457 373 1428 641 715 433 459 116 588 635 Optics 38 | . . . . . . . . . . . . . . . . 38 Sensors 3855 | . . . . . . . 436 371 547 640 . 431 458 114 581 277 Terrain 8435 | . . . . . . 2606 457 371 1428 633 715 433 455 116 586 635 Robot Analysis Total 1 | . . . . . . 1 . . . . . . . . . . Derelict Logs Recovered 8 | . . 1 . 2 . . . 1 1 1 . 1 1 . . . Drone Launches 3 | . . . . . . . . . 1 . 2 . . . . . Drone Recoveries 3 | . . . . . . . . . 1 . 2 . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Turns Passed 11589 | 60 483 383 182 221 144 3316 494 404 1428 750 1079 434 594 125 768 724 Spaces Moved 9061 | 74 540 545 354 330 333 2267 267 266 1088 471 786 382 463 104 441 350 Core 1847 | 70 540 545 354 330 8 . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . Legs 4 | 4 . . . . . . . . . . . . . . . . Wheels 6730 | . . . . . . 2112 267 266 1088 471 786 382 463 104 441 350 Hover 5 | . . . . . . 5 . . . . . . . . . . Flight 475 | . . . . . 325 150 . . . . . . . . . . Fastest Speed 32 | 50 50 50 50 50 32 32 130 130 115 115 110 110 110 110 125 125 Average Speed 103 | 57 50 50 50 50 32 117 130 130 127 115 117 110 110 110 130 139 Slowest Speed 230 | 120 50 50 50 50 50 230 130 130 130 115 130 125 125 125 205 155 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 3 | . . . . . 1 2 . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 47 | 3 82 78 62 29 33 52 37 43 82 46 18 55 46 69 64 10 Regions Visited 16 Branch Regions 11 Pre-discovered Areas 6 | . 2 . 1 1 . . . . 1 . . . . 1 . . Known Exits Taken 8 | . 1 1 1 1 1 1 . . . . 1 . . . 1 . Unknown Exits Taken 8 | 1 . . . . . . 1 1 1 1 . 1 1 1 . . Scrap Searched 19 | . . 1 . 2 . . 1 2 4 2 . 3 3 . 1 . Spaces Dug 73 | . . . . . 1 42 2 1 . . 14 . 8 . 2 3 Terrain Destroyed 95 | . . . . 14 1 42 2 1 . . 20 . 8 . 2 5 Melee 46 | . . . . . 1 42 2 1 . . . . . . . . Projectile 35 | . . . . . . . . . . . 20 . 8 . 2 5 AOE 14 | . . . . 14 . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Total 10731 | 85 669 601 359 382 359 2728 400 313 1125 656 887 392 522 112 570 571 Wait 938 | . 69 22 . 38 5 141 104 36 9 163 42 3 37 . 84 185 Move 9040 | 74 539 544 353 329 330 2262 266 265 1087 470 785 381 462 103 440 350 Hop 3 | . . . . . 1 2 . . . . . . . . . . Pick Up 102 | 3 4 . 3 . 4 60 3 1 4 2 4 . . . 2 12 Fast Attach 58 | 5 3 . . 4 6 25 4 . 5 . 2 . . 3 . 1 Attach 32 | . . 1 . 2 1 11 1 . 3 . 3 . . . 7 3 Detach 20 | 1 1 . . 2 2 10 . . 1 . 2 . . . . 1 Swap 136 | . 3 . . . . 47 10 8 7 13 12 5 9 3 14 5 Drop 97 | . 5 . 3 3 3 52 6 . 8 2 5 1 . 3 . 6 Fire 209 | 2 45 32 . 2 . 38 4 2 . 6 31 2 14 . 23 8 Melee 93 | . . . . 1 7 80 2 1 1 . 1 . . . . . Ram 2 | . . 1 . 1 . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush 1 | . . 1 . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / Sub) -10/Mines (discovered 4 exits: *Mat x2 / *Exi / Sub) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 6 exits: *Fac x4 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: [*Fac] / [*Upp]) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 14) 61 | -11/Scrapyard | Entered Materials 109 | -10/Materials | Discovered new exit (range 15) 305 | -10/Materials | Build established: Mutant 315 | -10/Materials | Discovered new exit (range 16) 480 | -10/Materials | Identified exit to Mines 485 | -10/Materials | Discovered new exit (range 9) 510 | -10/Materials | Identified exit to Subcaves 535 | -10/Materials | Learned Storage trap positions 536 | -10/Materials | Learned location of Subcaves (-10) 537 | -10/Materials | Learned Storage non-interactive machine intel 544 | -10/Materials | Entered Mines 567 | -10/Mines | Discovered new exit (range 11) 572 | -10/Mines | Identified exit to Materials 606 | -10/Mines | Assembled infested the area 663 | -10/Mines | Met a Derelict bent on vengeance 682 | -10/Mines | Discovered exit to Materials (range 5) 841 | -10/Mines | Core integrity fell below 50% 924 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 925 | -10/Mines | Discovered new exit (range 5) 926 | -10/Mines | Identified exit to Exiles 927 | -10/Mines | Entered Exiles 928 | -10/Exiles | Identified exit to Mines 936 | -10/Exiles | Discovered exit to Mines (range 15) 949 | -10/Exiles | Met 8R-AWN 969 | -10/Exiles | Met EX-HEX 984 | -10/Exiles | Met EX-BIN 992 | -10/Exiles | Aligned with FarCom system 992 | -10/Exiles | Given EX-Vault access code 1005 | -10/Exiles | Opened EX-Vault 1018 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1030 | -10/Exiles | Found PSU Rigger 1054 | -10/Exiles | Found Firepult 1080 | -10/Exiles | Met EX-DEC 1083 | -10/Exiles | Learned location of Zion (-7) 1109 | -10/Exiles | Left Exiles lab with Firepult 1109 | -10/Exiles | Entered Mines 1123 | -9/Mines | Core integrity fell below 20% 1132 | -9/Mines | Learned Materials trap positions 1323 | -9/Mines | Discovered new exit (range 3) 1329 | -9/Mines | Identified exit to Materials 1330 | -9/Mines | Entered Materials 1330 | -8/Materials | Evolved 4 slots: Utility x4 1331 | -8/Materials | Loaded intel: 13 trap records 1391 | -8/Materials | Discovered new exit (range 16) 1474 | -8/Materials | Identified exit to Factory 1474 | -8/Materials | Entered Factory 1474 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1560 | -7/Factory | Discovered new exit (range 9) 1872 | -7/Factory | Build established: Hacker-Assassin 1895 | -7/Factory | Repaired Hrd. Medium Armor Plating 2097 | -7/Factory | Lost 3 parts (1p2n) 2300 | -7/Factory | Repaired Wheel? 2883 | -7/Factory | Central database locked down 3285 | -7/Factory | Identified exit to Lower Caves 3650 | -7/Factory | Discovered new exit (range 12) 3836 | -7/Factory | Discovered new exit (range 16) 4750 | -7/Factory | Repaired Gatling Laser 4790 | -7/Factory | Entered Lower Caves 4790 | -7/Lower Caves | Accompanied by 1 ally 5083 | -7/Lower Caves | Found Alien Artifact 5083 | -7/Lower Caves | Identified Core Expander 5083 | -7/Lower Caves | Installed Core Expander, added new Weapon slot 5238 | -7/Lower Caves | Encountered a Warlord checkpoint 5262 | -7/Lower Caves | Discovered new exit (range 9) 5284 | -7/Lower Caves | Entered another Lower Caves area 5284 | -7/Lower Caves | Accompanied by 1 ally 5287 | -7/Lower Caves | Discovered new exit (range 16) 5487 | -7/Lower Caves | Learned 4 Factory zone layouts 5676 | -7/Lower Caves | Discovered new exit (range 7) 5688 | -7/Lower Caves | Entered Zion 5688 | -7/Zion | Accompanied by 1 ally 5739 | -7/Zion | System corruption cleaned by Quarantine Array 5877 | -7/Zion | Discovered new exit (range 16) 5976 | -7/Zion | Gained Derelict followers 6064 | -7/Zion | Learned location of Armory (-4) 6203 | -7/Zion | Found Prototype Device 6203 | -7/Zion | Identified Phasing AFG 6251 | -7/Zion | Given the Hacking Drone Bay 6251 | -7/Zion | Found Prototype Device 6251 | -7/Zion | Identified Hacking Drone Bay 6488 | -7/Zion | Learned 8 Factory zone layouts 6544 | -7/Zion | Build established: Hacker-Mutant 6692 | -7/Zion | Learned Factory emergency access door positions 6891 | -7/Zion | Visited the Megawrench Repair Shop 6891 | -7/Zion | Megawrench repaired 9 parts 7116 | -7/Zion | Entered Proximity Caves 7116 | -6/Proximity Caves | Accompanied by 3 allies 7257 | -6/Proximity Caves | Learned Factory terminal intel 7812 | -6/Proximity Caves | Discovered new exit (range 13) 7831 | -6/Proximity Caves | Build established: Hacker-Skirmisher 7866 | -6/Proximity Caves | Entered Factory 7866 | -6/Factory | Accompanied by 1 ally 7866 | -6/Factory | Evolved 2 slots: Utility x2 7869 | -6/Factory | Loaded intel: 26 terminal locations 8000 | -6/Factory | Fabricated Hyp. Mass Driver? 8071 | -6/Factory | Discovered new exit (range 6) 8402 | -6/Factory | Identified exit to Lower Caves 8403 | -6/Factory | Identified exit to Factory 8945 | -6/Factory | Entered Lower Caves 9058 | -6/Lower Caves | Learned Factory garrison access intel 9292 | -6/Lower Caves | Discovered new exit (range 14) 9379 | -6/Lower Caves | Entered another Lower Caves area 9381 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 9404 | -6/Lower Caves | Discovered exit to Factory (range 7) 9598 | -6/Lower Caves | Learned Factory garrison access intel 9957 | -6/Lower Caves | Discovered new exit (range 15) 9973 | -6/Lower Caves | Entered Data Miner 9975 | -6/Data Miner | Discovered new exit (range 6) 9996 | -6/Data Miner | Met Data Miner 10016 | -6/Data Miner | Learned location of Section 7 (-2) 10016 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 10033 | -6/Data Miner | Received God Mode back door access code from Data Miner 10098 | -6/Data Miner | Entered Proximity Caves 10374 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10617 | -5/Proximity Caves | Spotted B-75 Beast 10648 | -5/Proximity Caves | Lost 3 parts (1p1u1w) 10671 | -5/Proximity Caves | Destroyed B-75 Beast 10849 | -5/Proximity Caves | Discovered exit to Factory (range 15) 10866 | -5/Proximity Caves | Entered Factory 10866 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 10867 | -5/Factory | Loaded intel: 4 garrison access locations 11247 | -5/Factory | Discovered new exit (range 16) 11440 | -5/Factory | Discovered new exit (range 11) 11496 | -5/Factory | System corruption reached 10% 11515 | -5/Factory | System corruption reached 30% 11566 | -5/Factory | Core integrity fell below 50% 11583 | -5/Factory | Core integrity fell below 20% 11586 | -5/Factory | Lost 17 parts (2p2n10u3w) 11590 | -5/Factory | Destroyed by B-60 Warrior with Heavy Mace Last Messages --------------- 11524_ Knocked back. 11525_ Acquired 16 matter. 11531_ Arm. Huge Wheel+ destroyed. 11531_ System corrupted by crushing effect (+3). 11533_ U-05 Engineer lays Concrete. 11534_ Gatling Laser destroyed. 11534_ System corrupted by crushing effect (+3). 11535_ U-05 Engineer lays Concrete. 11537_ AAUXM%ORIMQ,E>W|AQD |XSM,/=UWFZQ 11546_ R-10 Processor collects Lgt. Nuclear Core. 11550_ Knocked back. 11552_ G,/>7SAC:EE2FYRE9|HD U>XVHGEQ/QMVHVT/ 11555_ Huge Storage Unit destroyed. 11555_ System corrupted by crushing effect (+2). 11555_ Knocked back. 11567_ System corrupted: Matter fused (-8). 11584_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 6F. Map ----- +----------------------------------------------------+ | ?????????????????????? ##?# ?# ##### " | | ??????????????????????????# # ##### " | | ?????????????????????? ???# # ##### " | | ?????????????????????? #??# + ##### " | | ??????????????????#??????## # ##### " | | ?????????????????????#?#?##! # ##### " | | ?????????????????? ??? #??# # #?### | | ????????????????????##??### # ##### | | ??????????????#??#?#?? ############## ##### | | ???????????????#??#?## # # ##?## ? | | ???????????? ?##?####??# # + ###??### | | ????????????? ###?####### # # ####?#?# | | ??????????????######?##?# # # ######## | | ?????????? ? #?####?#??# # # # | | ????????? ? ??###?#??## # # # """ "" | | ??????????? ????##??##??# # # # """ "" | | ??????????? ??#?####?### # # # """ "" | | ?????????? ?###########R########### + | | ???????? ? ?### ] # #########?#= # ] | | ?????????? ?? ?### # ########### * # | | ???????? ? ? ?#### === #! = [ # | | ?????????# + ==< +!!!= [=##+####+########## | | ?????????? ?#?#### ==! !#!!]! # ?#?#? | | ?????????#?? ? ## ! *#%[!!! # ? ?### | | ?????????? # ? #########bb!!= # ? #### | | ?????????? ? #?#??#??#@*!!= # ?#?#? | | ???????????? ? #?#######=!]* # ?##?? | | ?????????? ?? ####### !!!!!! # ? ?#?# | | ?????????#?#?###?###?## ] !! # ?#### | | ?????????? ? ??##?#?# !! # ??#? | | ???????????? ??######?# # ##?? | | ?????????? ? ??###??## # #?#? | | ?????????????? ###?############## ?#?# | | ?????????????#?####?####?#?################?????#? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 91 Energy Generation 26 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 210 Armor Coverage 450 Evasion (%) 71 Targeting Accuracy 16 Recoil Reduction 2 Offensive Hacking 11 Defensive Hacking 20 Authchip Count 2 Item Schematics ----------------- Nuclear Pulse Thruster | -7/Factory | Hacked Imp. Cooling System | -7/Factory | Scanalyzed Battle Cannon | -7/Zion | Free Enh. Flamer | -7/Zion | Free Hvy. Battle Rifle | -7/Zion | Free Med. Treads | -7/Zion | Archive Imp. Cryofiber Web | -7/Zion | Archive Gauss Rifle | -7/Zion | Archive Energy Well | -7/Zion | Archive Imp. Shock Absorption System | -7/Zion | Archive Adv. Assault Cannon | -7/Zion | Archive Recalibrator | -7/Zion | Archive Imp. Medium Armor Plating | -7/Zion | Archive Imp. Particle Charger | -7/Zion | Archive Hrd. Heavy Armor Plating | -7/Zion | Archive Imp. Trap Scanner | -7/Zion | Archive Flak Gun | -7/Zion | Archive KE Penetrator | -7/Zion | Archive Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Exp. Heat Sink | -6/Data Miner | Free Neutron Cannon | -6/Data Miner | Free Imp. Linear Gravjet | -6/Data Miner | Free Adv. Thermal Generator | -6/Data Miner | Free Matter Neutralizer | -6/Data Miner | Free Adv. Heavy Treads | -6/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -7/Zion | Archive A-02 Transporter | -7/Zion | Archive G-47 Trooper | -7/Zion | Archive H-77 Assassin | -7/Zion | Archive A-15 Conveyor | -6/Data Miner | Free Y-54 Guardian | -6/Data Miner | Free A-27 Freighter | -6/Data Miner | Free Fabricated ------------ Hyp. Mass Driver | x2 | -6/Factory | Preloaded Repaired ---------- Hrd. Medium Armor Plating | 74% | -7/Factory Wheel | 20% | -7/Factory Gatling Laser | 37% | -7/Factory Studied --------- Wheel | -7/Factory | Hacked Arm. Huge Wheel | -6/Factory | Hacked Alien Tech Used ----------------- Core Expander Achievements -------------- King Drone Challenges ------------ None Game ------ Seed ChainNanofilamentsEdition Manual? 0 Play Time 01:23:25 Cumulative 262.4 hours Start 2025.10.28 @ 15:33:27 End 2025.10.29 @ 17:58:24 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 289 Rogue 289 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0/0 Lore% 75 Gallery% 70 Achievement% 47 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: ce24f6c1-6b90-46c5-9efc-36157569af23