Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.23 @ 00:28:01 Player: Cash Money Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (22) 110 Value Destroyed (580) 580 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (8) 8 TOTAL SCORE: 1898 Bonus ------- High Alert Combat Kills 8 Cogmind --------- Core Integrity 261/400 Matter 80/300 Energy 9/100 System Corruption 0% Temperature Cool (0) Movement Flying (37) Location -9/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Flight Unit Improved Flight Unit > --- UTILITY (3) ------ Sensor Array Signal Interpreter > --- WEAPON (3) ------- Improved EM Shotgun Improved EM Shotgun > --- INVENTORY (5) ---- Small Storage Unit Medium Matter Pod (0) Light Armor Plating Grenade Launcher Scatter Rocket Array Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Flight Unit Improved Flight Unit > --- UTILITY ---------- Sensor Array Signal Interpreter > --- WEAPON ----------- Improved EM Shotgun Beam Rifle Improved Assault Rifle > --- INVENTORY -------- Small Storage Unit Medium Matter Pod Light Armor Plating Grenade Launcher Scatter Rocket Array [Rating: 15] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Flight Unit Flight Unit Utility Signal Interpreter Device Sensor Array Storage Small Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Assault Rifle Energy Gun Improved EM Shotgun Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion . | . . . . Utility 1 | . . 1 . Weapon 1 | . . 1 . Parts Attached 45 | 7 9 9 20 Power 4 | 1 1 1 1 Engine 4 | 1 1 1 1 Core . | . . . . Reactor . | . . . . Propulsion 8 | 2 . 2 4 Treads 5 | 2 . 2 1 Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight 3 | . . . 3 Utility 11 | 1 5 3 2 Device 2 | . 1 . 1 Storage 3 | 1 2 . . Processor 3 | . 2 1 . Hackware . | . . . . Protection 3 | . . 2 1 Artifact . | . . . . Weapon 22 | 3 3 3 13 Energy Gun 3 | . . . 3 Energy Cannon . | . . . . Ballistic Gun 11 | 3 . 3 5 Ballistic Cannon 2 | . 2 . . Launcher 6 | . 1 . 5 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 3 | . . . 3 Parts Lost 3 | . . . 3 Power 1 | . . . 1 Propulsion . | . . . . Utility 1 | . . . 1 Weapon 1 | . . . 1 Highest Loss Streak 3 | . . . 3 To Critical Strikes . | . . . . Average Slot Usage (%) 89 | . 91 98 81 Engine 10 | . 14 11 6 Treads 18 | . 28 22 6 Flight 5 | . . . 14 Device 9 | . 6 11 12 Storage 2 | . 6 . . Processor 10 | . 7 12 11 Protection 3 | . . 8 4 Energy Gun 1 | . . . 4 Ballistic Gun 14 | . 4 25 17 Ballistic Cannon 9 | . 20 7 . Launcher 2 | . 2 . 3 Naked Turns . | . . . . Heaviest Build 18 | 14 15 18 18 Greatest Support 40 | 40 40 40 40 Greatest Overweight (x) 4 | . . . 4 Average Overweight (x) . | . . . . Largest Inventory Capacity 20 | 8 20 5 5 Average Capacity 5 | 7 5 5 5 Most Carried 5 | . 5 5 5 Average Carried 3 | . 3 4 4 Final Capacity 8 | 8 5 5 5 Final Carried 5 | . 5 4 5 Class Distribution -------------------- 68% | Mutant 15% | Scavenger-Skirmisher 11% | Skirmisher 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Mutant | -9/Storage Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Sto Matter Collected 931 | 237 73 181 440 Remotely 43 | . . . 43 Salvage Created 700 | 33 48 179 440 Parts 55 | 4 7 17 27 Haulers Intercepted 2 | . . 1 1 Recyclers Shooed 1 | 1 . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Combat Hostiles Destroyed 13 | . 2 2 9 Guns 8 | . . 1 7 Cannons 3 | . 2 1 . AOE 1 | . . . 1 Classes Destroyed 8 | 2 2 2 2 Worker 1 | 1 . . . Tunneler 1 | 1 . . . Hauler 2 | . . 1 1 Recycler 1 | . . . 1 Watcher 4 | . 1 2 1 Swarmer 3 | . . . 3 Grunt 5 | . 2 1 2 Sentry 5 | . . 1 4 Best Kill Streak 4 | 1 1 2 4 Combat Bots Only 4 | . 1 2 4 Max Kills in Single Turn 1 | 1 1 1 1 Gunslinging . | . . . . Exploded 1 | . . . 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Sto Hostile Shots Fired 89 | . 27 6 56 Missed 17 | . 3 1 13 Damage Taken 996 | . 354 67 575 Core 171 | . 32 . 139 Absorbed by Shields . | . . . . Core Remaining (%) 93 | 100 87 . . Volleys Fired 84 | 6 15 10 53 Largest 3 | 2 2 3 3 Hottest 90 | 40 70 75 90 Shots Fired 183 | 12 30 30 111 Gun 133 | 12 . 21 100 Cannon 39 | . 30 9 . Launcher 11 | . . . 11 Special . | . . . . Kinetic 162 | 12 30 30 90 Thermal 2 | . . . 2 Explosive 11 | . . . 11 Electromagnetic 8 | . . . 8 Robot Hit Streak 17 | 2 4 3 17 Robot Miss Streak 4 | 2 2 4 2 Penetration Max . | . . . . Secondary Targets 1 | . . . 1 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 103 | 7 15 13 68 Core Hits 41 | 5 5 7 24 Critical Kills . | . . . . Critical Parts Destroyed 1 | . . . 1 Critical Strikes 3 | . 1 1 1 Destroy 1 | . . . 1 Blast 2 | . 1 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1574 | 145 254 184 991 Guns 1008 | 107 . 113 788 Cannons 323 | . 252 71 . Explosions 203 | . . . 203 Melee . | . . . . Ramming 40 | 38 2 . . Kinetic 1217 | 107 252 184 674 Thermal . | . . . . Explosive 203 | . . . 203 Electromagnetic 114 | . . . 114 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 4 | . 4 . . Average Corruption 3 | . 3 . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 4 | . 4 . . Message Errors 1 | . 1 . . Matter Fused 1 | . 1 . . Heat Flow Errors 1 | . 1 . . Energy Discharges 1 | . 1 . . Overload Shots . | . . . . Overflow Damage 9 | . . . 9 Projectiles . | . . . . Explosions 9 | . . . 9 Melee . | . . . . Knockbacks 5 | . 5 . . Impact 1 | . 1 . . Kinetic 4 | . 4 . . Secondary . | . . . . Self-Inflicted Damage 7 | . . . 7 Shots 1 | . . . 1 Rammed 24 | 23 1 . . Targets Rammed 25 | 24 1 . . Kicked . | . . . . Crushed 1 | 1 . . . Highest Temperature 223 | . 223 54 44 Average Temperature 50 | . 107 16 12 Received Heat Transfer 417 | . 198 30 189 Siege Activations . | . . . . Robots Corrupted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Fried 2 | . . . 2 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Peak Influence 471 | 10 73 107 471 Initial 44 | . . 5 44 Average 81 | 5 16 67 241 Maximum Alert Level 2 | . . . 2 Low Security (%) 84 | 100 100 100 40 Level 1 12 | . . . 48 Level 2 2 | . . . 11 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . 1 . 3 Investigation 2 | . 1 . 1 Extermination . | . . . . Reinforcement 2 | . . . 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Distress Signals 2 | . . . 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 23 | . 5 5 13 Peak Tracking Total 5 | . 3 3 5 Tactical Retreats . | . . . . Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Traps Triggered 2 | . 2 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Sto Machines Disabled 7 | . 1 . 6 Max in Single Turn 2 | . 1 . 2 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Machines Accessed 5 | . 2 . 3 Terminals 3 | . 1 . 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 1 . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 13 | . 6 . 7 Successful 5 | . 3 . 2 Failed 8 | . 3 . 5 Catastrophic 1 | . . . 1 Database Lockouts . | . . . . Manual . | . . . . Terminals 8 | . 3 . 5 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 5 | . 3 . 2 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 3 | . 1 . 2 Prototype ID Bank 1 | . 1 . . Open Door 2 | . . . 2 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 2 | . 2 . . Retrieve Matter 2 | . 2 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 5 | . 2 . 3 Full Trace Events 4 | . 2 . 2 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Sto Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Sto Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Sto Turns Passed 1743 | 495 479 313 456 Spaces Moved 985 | 270 253 163 299 Core 3 | 3 . . . Treads 736 | 267 253 163 53 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight 246 | . . . 246 Fastest Speed 37 | 50 160 160 37 Average Speed 130 | 158 160 160 62 Slowest Speed 360 | 160 160 160 360 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped 1 | . . . 1 Cave-ins Triggered . | . . . . Exploration Rate (%) 28 | 15 47 14 39 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 81 | . . . 81 Melee . | . . . . Projectile . | . . . . AOE 81 | . . . 81 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Total 1271 | 307 297 193 474 Wait 96 | . 8 6 82 Move 980 | 269 252 162 297 Hop 1 | . . . 1 Pick Up 6 | . 4 . 2 Fast Attach 30 | 7 7 4 12 Attach 4 | . . 1 3 Detach 7 | . 2 . 5 Swap 11 | . 2 4 5 Drop 27 | 1 6 6 14 Fire 84 | 6 15 10 53 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 25 | 24 1 . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Storage History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 14) 496 | -11/Scrapyard | Entered Materials 497 | -10/Materials | Build established: Mutant 684 | -10/Materials | Discovered new exit (range 16) 910 | -10/Materials | Discovered new exit (range 12) 974 | -10/Materials | Identified exit to Materials 975 | -10/Materials | Entered another Materials area 975 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1261 | -9/Materials | Discovered new exit (range 5) 1287 | -9/Materials | Identified exit to Storage 1288 | -9/Materials | Entered Storage 1558 | -9/Storage | Found Prototype Launcher 1558 | -9/Storage | Identified Scatter Rocket Array 1577 | -9/Storage | Lost 3 parts (1p1u1w) 1744 | -9/Storage | Self-destructed Last Messages --------------- 01694_ U-05 Engineer builds a Wall. 01698_ U-05 Engineer lays Concrete. 01703_ U-05 Engineer builds a Wall. 01704_ U-05 Engineer lays Concrete. 01705_ K-01 Serf collects debris. 01706_ U-05 Engineer lays Concrete. 01708_ K-01 Serf collects debris. 01709_ U-05 Engineer lays Concrete. 01710_ U-05 Engineer builds a Wall. 01711_ U-05 Engineer lays Concrete. 01712_ R-06 Scavenger collects Flight Unit. 01713_ U-05 Engineer lays Concrete. 01715_ K-01 Serf collects debris. 01717_ R-06 Scavenger collects Imp. Assault Rifle. 01739_ M-13 Machinist repairs Y-45 Defender. 01741_ Y-45 Defender system terminally corrupted. 01741_ Heat Sink fried. 01743_ Acquired 60 matter. 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"""" Y"# | | ????????????????????????????????????# """" """# | | ????????????????????????????????????# """" #### | | ????????????????????????????????????# #??? | | ????????????????????????????????????# #??? | | ????????????????????????????????????##########???? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 400 Sight Range 18 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Utility Shielding 33 Evasion (%) 62 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MappingPulseSource Manual? 0 Play Time 00:19:29 Cumulative 27.5 hours Start 2024.04.23 @ 00:10:44 End 2024.04.23 @ 00:28:01 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 3 Adventurer 5 Explorer 1 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 35 Achievement% 34 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 017aeb25-531b-4468-bc2b-88fa0f587a6c