Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.18 @ 17:07:21 Player: blackdogzx Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (14) 70 Value Destroyed (273) 273 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1443 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 259/300 Energy 99/100 System Corruption 11% Temperature Cool (6) Movement Core (200) Ox3 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Medium Storage Unit > --- WEAPON (2) ------- Mining Claw > --- INVENTORY (10) --- Large Battery (200) Visual Processing Unit Seismic Detector Weapon Shielding Light Armor Plating Field Recycling Unit (0) Advanced Beam Cannon Grenade Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Structural Scanner Sensor Array Signal Interpreter > --- WEAPON ----------- Beam Cannon Mining Claw > --- INVENTORY -------- Aluminum Leg Improved Aluminum Leg Large Battery Visual Processing Unit Seismic Detector Weapon Shielding Light Armor Plating Grenade Launcher [Rating: 13] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Device Structural Scanner Storage Medium Storage Unit Processor Signal Interpreter Weapon Beam Cannon Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Slashing Weapon Mining Claw Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 20 | 7 7 . 6 Power 2 | 1 1 . . Engine 1 | 1 . . . Core 1 | . 1 . . Reactor . | . . . . Propulsion 6 | 2 2 . 2 Treads . | . . . . Leg 6 | 2 2 . 2 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 6 | 1 2 . 3 Device 2 | . . . 2 Storage 2 | 1 1 . . Processor 2 | . 1 . 1 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 6 | 3 2 . 1 Energy Gun 2 | 2 . . . Energy Cannon 1 | . 1 . . Ballistic Gun 2 | 1 . . 1 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 1 | . 1 . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 9 | . 1 . 8 Power 1 | . . . 1 Propulsion 3 | . 1 . 2 Utility 3 | . . . 3 Weapon 2 | . . . 2 Highest Loss Streak 8 | . 1 . 8 To Critical Strikes 1 | . . . 1 Average Slot Usage (%) 95 | . 96 100 86 Engine 5 | . 7 . . Core 7 | . 6 14 7 Leg 26 | . 27 28 19 Device 2 | . . . 17 Storage 13 | . 14 14 11 Processor 11 | . 11 14 9 Energy Gun 1 | . 1 . . Energy Cannon 11 | . 12 14 8 Ballistic Gun 5 | . 7 . . Slashing Weapon 7 | . 6 14 11 Peak Build Rating 13 | 6 9 9 13 Average Rating 8 | 3 7 9 9 On Entrance 6 | . 6 9 9 Naked Turns . | . . . . Heaviest Build 22 | 13 20 20 22 Greatest Support 26 | 20 20 20 26 Greatest Overweight (x) 5 | . 1 . 5 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 10 10 10 Average Capacity 9 | 6 9 10 10 Most Carried 8 | 5 8 8 8 Average Carried 4 | 1 3 8 6 Final Capacity 10 | 8 10 10 10 Final Carried 8 | . 8 8 8 Class Distribution -------------------- 47% | Mutant 40% | Scavenger-Mutant 8% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Assassin | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 340 | 222 118 . . Remotely . | . . . . Salvage Created 387 | . 387 . . Parts 30 | . 30 . . Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 9 | . 9 . . Melee 2 | . 2 . . Guns 2 | . 2 . . Cannons 5 | . 5 . . Classes Destroyed 4 | . 4 . . Worker 2 | . 2 . . Watcher 3 | . 3 . . Swarmer 4 | . 4 . . Grunt 5 | . 5 . . Best Kill Streak 4 | . 4 . . Combat Bots Only 4 | . 4 . . Max Kills in Single Turn 1 | . 1 . . Gunslinging . | . . . . Exploded . | . . . . Melee 1 | . 1 . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 236 | . 81 . 155 Missed 84 | . 27 . 57 Damage Taken 1579 | . 575 . 1004 Core 644 | . 238 . 406 Absorbed by Shields . | . . . . Core Remaining (%) 52 | 100 . 4 . Volleys Fired 52 | . 45 . 7 Largest 2 | . 2 . 1 Hottest 80 | . 80 . 60 Shots Fired 69 | . 62 . 7 Gun 29 | . 24 . 5 Cannon 40 | . 38 . 2 Launcher . | . . . . Special . | . . . . Kinetic 22 | . 17 . 5 Thermal 47 | . 45 . 2 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 4 | . 4 . 2 Robot Miss Streak 5 | . 5 . 2 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 42 | . 37 . 5 Core Hits 16 | . 16 . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 2 | . 2 . . Burn 2 | . 2 . . Melee Attacks 6 | . 5 . 1 Impact . | . . . . Slashing 6 | . 5 . 1 Piercing . | . . . . Sneak Attacks 4 | . 3 . 1 Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 811 | . 706 . 105 Guns 160 | . 121 . 39 Cannons 386 | . 369 . 17 Explosions . | . . . . Melee 242 | . 193 . 49 Ramming 23 | . 23 . . Kinetic 109 | . 70 . 39 Thermal 437 | . 420 . 17 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing 242 | . 193 . 49 Piercing . | . . . . Highest Corruption 11 | . 2 2 11 Average Corruption 2 | . 2 2 10 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 8 | . 5 2 1 Message Errors 2 | . 2 . . Matter Fused 2 | . 1 1 . Heat Flow Errors 1 | . 1 . . Energy Discharges 1 | . . 1 . Data Loss (minor) 1 | . 1 . . Data Loss (major) 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 58 | . 49 . 9 Projectiles 20 | . 20 . . Explosions . | . . . . Melee 38 | . 29 . 9 Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed 6 | . 6 . . Kicked 6 | . 6 . . Crushed . | . . . . Highest Temperature 234 | . 234 . 27 Average Temperature 65 | . 67 . 10 Received Heat Transfer 516 | . 234 . 282 Effects 1 | . 1 . . Energy Bleed 1 | . 1 . . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 4 | . 4 . . Heat Transferred 1110 | . 1073 . 37 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Peak Influence 227 | . 227 64 54 Initial 64 | . . 64 24 Average 83 | . 102 64 26 Maximum Alert Level 1 | . 1 . . Low Security (%) 94 | 100 92 100 100 Level 1 5 | . 7 . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . 3 . . Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 2 | . 2 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 35 | . 23 . 12 Peak Tracking Total 10 | . 7 . 10 Tactical Retreats 3 | . 2 . 1 Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered 2 | . 2 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 2 | . 2 . . Terminals 2 | . 2 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 3 | . 3 . . Successful 1 | . 1 . . Failed 2 | . 2 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 3 | . 3 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 1 | . 1 . . Reinforcement Status 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . 1 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 2 | . . 2 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 1466 | 48 1039 134 245 Spaces Moved 964 | 36 716 112 100 Core 24 | 12 . . 12 Treads . | . . . . Legs 940 | 24 716 112 88 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 124 | 96 120 120 163 Slowest Speed 300 | 120 190 120 300 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 35 | 3 93 25 21 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 1155 | 48 821 111 175 Wait 73 | . 21 . 52 Move 961 | 35 715 111 100 Hop . | . . . . Pick Up 27 | 5 16 . 6 Fast Attach 2 | 2 . . . Attach 11 | 5 2 . 4 Detach . | . . . . Swap 7 | . 5 . 2 Drop 10 | 1 6 . 3 Fire 52 | . 45 . 7 Melee 6 | . 5 . 1 Ram . | . . . . Kick 6 | . 6 . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines -9/Materials (discovered 2 exits: Min x2) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 49 | -11/Scrapyard | Entered Materials 276 | -10/Materials | Discovered new exit (range 9) 284 | -10/Materials | Identified exit to Materials 307 | -10/Materials | Build established: Mutant 464 | -10/Materials | Discovered new exit (range 7) 472 | -10/Materials | Identified exit to Mines 593 | -10/Materials | Core integrity fell below 50% 605 | -10/Materials | Core integrity fell below 20% 699 | -10/Materials | Discovered exit to Materials (range 5) 847 | -10/Materials | Discovered exit to Materials (range 12) 927 | -10/Materials | Build established: Scavenger-Mutant 1014 | -10/Materials | Discovered exit to Mines (range 9) 1088 | -10/Materials | Entered Mines 1189 | -10/Mines | Learned location of Zion (-6) 1208 | -10/Mines | Discovered exit to Materials (range 10) 1222 | -10/Mines | Entered Materials 1222 | -9/Materials | Evolved 2 slots: Utility x2 1223 | -9/Materials | Identified exit to Mines 1444 | -9/Materials | System corruption reached 10% 1451 | -9/Materials | Core integrity fell below 50% 1462 | -9/Materials | Core integrity fell below 20% 1467 | -9/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 01398_ S-10 Pest destroyed. 01399_ Sneak attack on U-05 Engineer. 01399_ Destroyed Lgt. Ion Engine. 01419_ Beam Cannon destroyed. 01425_ Acquired Hvy. Assault Rifle. 01437_ Imp. Aluminum Leg destroyed. 01437_ Signal Interpreter destroyed. 01437_ System corrupted by crushing effect (+2). 01437_ System corrupted by crushing effect (+5). 01438_ Imp. Aluminum Leg destroyed. 01442_ Acquired Prototype Energy Cannon. 01443_ Structural Scanner destroyed. 01443_ System corrupted by crushing effect (+4). 01446_ Hvy. Assault Rifle destroyed. 01449_ Critical hit (Burn: +37). 01449_ B-36 Bruiser destroyed. 01452_ Critical hit (Burn: +37). 01456_ System corrupted: Substantial component data lost. 01465_ K-01 Serf collects debris. 01466_ U-05 Engineer builds a Door. Map ----- +----------------------------------------------------+ | ????????????????## !! # ! ######????????????? | | ????????????????## != #!! ##### ????????????? | | ??????############ ! #!! # # ????????????? | | ??????############ # ! # # ????????????? | | ??????## # # # # ????????????? | | ?????## ####+######+### + ????????????? | | ##### ![ # # ????????????? | | ##### [ + # ????????????? | | # # [== = #""" """ """ # ????????????? | | + + #"R """ """ ##????????????? | | # # #""" """ """ ##????????????? | | #### # # "" """ """ ###???????????? | | = ########### "##???????????? | | [% ###### T##???????????? | | = """ """ """ "##???????????? | | "" """ ###### """ """ """ ###???????????? | | "" """ ######a """ """ """ ###???????????? | | "" """ ##??## """ """ """ ##????????????? | | ##??## ##????????????? | | ##??## s ##????????????? | | """ ##??## a """ # ????????????? | | """ ##??## Y ] """ # ????????????? | | """ ##??## """ # ????????????? | | ##??## gsg """ # ????????????? | | ##??## # ????????????? | | [ ? ##??## [@] u# ????????????? | | ##??## / * # ????????????? | | ####### ###??## []!% uu# """???????? | | ### # ?? # g= + """???????? | | ?????## + ??? # # """???????? | | ??????? # ??? # ######## ? ""????????? | | ???????????????? # ######## ????????????? | | ????????????????"# ##???????????????????? | | ????????????????"# a ##???????????????????? | | ????????????????"# ???????????????????? | | ???????????????? # ####a ???????????????????? | | ????????????????## #### u ??????????????????? | | ????????????????###+##### ??????????????????? | | ???????????????? ?## ?????????????????? | | ??????????????????? ???## k""T"??????????????????? | | ????????????????????????# ""????????????????????? | | ????????????????????????# ??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BiocellRemoteFragment Manual? 0 Play Time 00:18:24 Cumulative 16.6 hours Start 2024.08.18 @ 16:51:23 End 2024.08.18 @ 17:07:21 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 20 Rogue 17 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 18 Achievement% 14 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/TerminusBold Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4e2f6833-122d-48fb-b6af-3118a955fe2a