Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.10.13 @ 05:32:51 Player: Benkyo Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (34) 6800 Robots Destroyed (601) 3005 Value Destroyed (34422) 34422 Prototype IDs (302) 6040 Alien Tech Used (14) 2800 Bonus (93571) 93571 TOTAL SCORE: 151138 Bonus ------- Simple Hacker 19092 Triggered Max Security 2000 High Alert Combat Kills 9258 Follower Combat Kills 757 Network Hubs Disabled 400 Met Data Miner 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Met Zhirov 300 Used Core Reset Matrix 3000 Scanned by Researcher 500 Integrated Exoskeleton 5000 Recovered Sigix Corpse 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Destroyed A8 300 Destroyed A6 400 Destroyed A5 500 Destroyed A4 700 Destroyed A3 800 Destroyed A2 1000 Destroyed Architect 15000 Win 3000 Challenge Win 7000 Friendly Fire -236 Cogmind --------- Core Integrity 861/1600 Matter 285/300 Energy 588/590 System Corruption 1% Temperature Cool (0) Movement Walking (30) Location To Fleet Rendezvous Parts ------- > --- POWER (1) -------- Zero-point Reactor > --- PROPULSION (4) --- Experimental Biometal Leg Sigix Exoskeleton > --- UTILITY (5) ------ Experimental Core Analyzer Quantum Capacitor Experimental Force Field Architect God Chip A > --- WEAPON (2) ------- Sigix Shearcannon > --- INVENTORY (7) ---- 2N-1CE's Frost Array Experimental Energy Well (600) Experimental Energy Well (600) Experimental Matter Compressor (500) Sigix Corpse Peak State ------------ > --- POWER ------------ Zero-point Reactor > --- PROPULSION ------- Experimental Biometal Leg Sigix Exoskeleton > --- UTILITY ---------- Experimental Core Analyzer Quantum Capacitor Experimental Force Field Architect God Chip A > --- WEAPON ----------- Sigix Shearcannon > --- INVENTORY -------- 2N-1CE's Frost Array Experimental Energy Well Experimental Energy Well Experimental Energy Well Experimental Energy Well High-powered Transdimensional Reconstructor High-powered Transdimensional Reconstructor [Rating: 255] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Fission Core Reactor Assembled Flux Generator Propulsion Armored Huge Wheel Treads Centrium Heavy Treads Leg Assembled Alloy Leg Wheel Armored Huge Wheel Hover Unit Zionite Glidesys I Flight Unit Cooled Nuclear Pulse Thruster Utility Huge Storage Unit Device Experimental Sensor Array Storage Huge Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Assembled Alloy Armor Weapon Assembled Focal Cannon Energy Gun Zionite Laser-M Energy Cannon Assembled Focal Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Power Maul Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Slots Evolved 18 | . . . . . 4 2 . . . . 2 . . . . . 2 . . . . 2 . . . . 2 . 2 . . 2 . . Power 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Propulsion 4 | . . . . . . . . . . . . . . . . . 2 . . . . 2 . . . . . . . . . . . . Utility 12 | . . . . . 4 1 . . . . 2 . . . . . . . . . . . . . . . 1 . 2 . . 2 . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 629 | 7 12 1 1 2 75 22 15 9 1 20 10 13 6 6 41 32 11 24 11 8 19 12 6 13 8 20 6 30 55 30 47 18 21 17 Power 29 | 1 2 . . . 5 2 . . . 3 . . . 1 2 . . . 2 . . . . . 1 . 2 . 3 2 1 . 2 . Engine 13 | 1 2 . . . 5 2 . . . 2 . . . . 1 . . . . . . . . . . . . . . . . . . . Core 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Reactor 15 | . . . . . . . . . . 1 . . . . 1 . . . 2 . . . . . 1 . 2 . 3 2 1 . 2 . Propulsion 49 | 2 1 . . . 17 2 . 1 . . . . . 1 7 1 2 1 3 . . 3 . . 1 . . 2 2 2 . . . 1 Treads 25 | 2 1 . . . 11 . . . . . . . . . . . . . 2 . . 3 . . . . . 2 2 2 . . . . Leg 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 Wheel 19 | . . . . . 6 2 . 1 . . . . . 1 4 1 2 1 1 . . . . . . . . . . . . . . . Hover 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Utility 476 | 2 5 1 1 . 32 16 12 8 1 11 10 11 6 2 22 31 8 23 5 7 19 9 6 13 6 19 4 27 48 25 43 18 16 9 Device 302 | 1 . . . . 13 7 8 5 1 9 5 11 4 . 6 20 5 11 . 5 9 6 3 9 1 11 2 19 41 21 38 13 12 6 Storage 13 | 1 3 1 1 . 1 . . . . . 1 . . . 2 . . . . . . . . . . . . 1 1 . . . 1 . Processor 17 | . . . . . 2 1 . . . . 1 . . . 1 . . . . . . . . . . . 1 . . 1 2 5 3 . Hackware 5 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . 2 Protection 139 | . 2 . . . 15 8 4 3 . 2 3 . 2 2 13 11 3 12 5 2 10 3 3 4 5 8 . 7 5 3 3 . . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 75 | 2 4 . . 2 21 2 3 . . 6 . 2 . 2 10 . 1 . 1 1 . . . . . 1 . 1 2 1 3 . 3 7 Energy Gun 8 | 1 . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . 1 Energy Cannon 17 | . . . . . 2 . . . . 3 . . . . 2 . . . . . . . . . . . . . 1 1 2 . 2 4 Ballistic Gun 17 | 1 2 . . 1 11 . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . Ballistic Cannon 16 | . 2 . . . 6 1 2 . . 1 . 1 . 1 . . 1 . . . . . . . . . . . . . . . . 1 Launcher 15 | . . . . 1 1 1 1 . . 2 . 1 . . 2 . . . 1 . . . . . . 1 . . 1 . 1 . 1 1 Special Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 43 | . . . . . 1 . . . . 1 . . . . 13 . 1 . 2 1 . . . . 4 . . 5 2 5 2 . 1 5 Corrupted Parts 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . System Corruption 7 | . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Lost 32 | . . . . . 17 1 . . . . . . . . 6 1 1 1 2 . . . . . . . . . 2 1 . . . . Power 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 3 | . . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 23 | . . . . . 9 . . . . . . . . . 6 1 1 1 2 . . . . . . . . . 2 1 . . . . Weapon 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Loss Streak 5 | . . . . . 5 1 . . . . . . . . 2 1 1 1 2 . . . . . . . . . 1 1 . . . . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 84 | . 99 100 100 100 94 83 84 84 84 88 90 93 92 93 82 80 74 76 78 87 88 84 79 78 76 78 80 75 73 73 70 62 62 61 Engine 5 | . 14 14 14 14 8 15 15 15 15 14 13 13 13 9 4 . . . . . . . . . . . . . . . . . . . Reactor 4 | . . . . . . . . . . . . . . . 1 6 5 5 6 11 11 10 5 5 4 5 9 9 9 13 12 9 9 8 Treads 8 | . 27 28 28 28 14 . . . . . . . . . . . . . 3 . . 15 15 15 15 15 14 14 13 13 11 . . . Leg 2 | . . . . . . . . . . . . . . . . . 9 11 3 10 11 5 5 5 4 5 4 . . . . 9 9 10 Wheel 3 | . . . . . 3 13 7 7 7 7 6 6 6 6 6 5 5 5 4 5 5 . . . . . . . . . . . . . Device 17 | . 2 . . . 18 22 22 25 30 29 27 20 19 20 18 25 19 14 12 16 19 16 19 18 11 16 19 15 16 17 14 26 20 16 Storage 9 | . 14 14 14 14 9 7 7 7 7 7 6 6 6 6 7 13 11 11 11 11 11 10 10 10 10 10 9 9 8 8 7 . . . Processor 4 | . . . . . 2 7 7 7 7 7 6 6 6 6 1 6 5 5 5 5 5 5 5 5 5 5 6 9 7 4 3 9 14 12 Protection 12 | . 11 14 14 14 15 8 15 12 7 7 15 26 26 26 21 6 7 13 15 11 8 9 6 7 13 8 6 6 8 8 9 . . . Energy Cannon 6 | . . . . . . . . . . 4 6 6 6 6 4 12 1 . 10 10 11 10 10 10 10 9 9 8 7 7 8 9 9 8 Ballistic Gun 1 | . 13 14 14 . 11 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 3 | . 4 14 14 14 5 6 7 7 7 6 6 5 6 5 . . 4 4 . . . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 231 | 12 53 53 53 54 128 138 133 131 134 140 166 168 166 168 161 167 180 174 177 177 173 173 173 173 173 167 189 209 231 223 217 54 63 59 Greatest Support 245 | 40 40 40 40 40 44 28 28 28 28 28 28 28 28 28 48 48 28 28 60 60 28 188 188 188 188 188 188 230 225 245 225 60 60 60 Greatest Overweight (x) 13 | 2 1 1 1 1 11 13 4 4 4 4 5 5 5 5 5 5 6 6 6 6 6 . . . . 1 1 1 1 . . . 1 . Average Overweight (x) 2 | . . . 1 1 2 5 4 3 4 4 5 5 5 5 3 3 5 5 5 5 5 . . . . . . . . . . . . . Largest Inventory Capacity 27 | 8 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 27 7 7 7 Average Capacity 23 | 6 16 19 20 20 22 25 25 25 25 25 25 25 25 25 24 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 23 7 7 7 Most Carried 26 | 6 20 19 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 26 7 7 7 Average Carried 22 | 4 15 18 19 19 21 23 24 24 25 24 24 25 24 24 23 24 23 24 24 24 25 24 24 24 24 24 23 24 24 24 23 6 6 6 Final Capacity 25 | 8 15 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 7 7 7 7 Final Carried 25 | 6 15 19 19 20 24 25 25 25 25 25 25 25 25 25 25 25 24 25 24 25 25 25 25 25 25 25 25 25 25 25 7 7 7 5 Class Distribution -------------------- 30% | Golem 23% | Mutant 11% | Scavenger-Mutant 9% | Scavenger-Golem 9% | Skirmisher 5% | Generator-Mutant 3% | Alien-Sigix Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Skirmisher | -7/Lower Caves Skirmisher | -7/Lower Caves Skirmisher | -7/Data Miner Skirmisher | -6/Proximity Caves Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Zion Scavenger-Mutant | -6/Deep Caves Golem | -5/Proximity Caves Golem | -5/Factory Golem | -5/Extension Golem | -5/Cetus Golem | -5/Archives Golem | -5/Hub_04(d) Scavenger-Golem | -4/Factory Golem | -4/Upper Caves Golem | -4/Upper Caves Scavenger-Golem | -4/Zhirov Scavenger-Golem | -3/Proximity Caves Generator-Golem | -3/Research Generator-Golem | -3/Testing Generator-Mutant | -2/Research Generator-Mutant | -2/Quarantine Generator-Mutant | -2/Section 7 Alien-Sigix | -1/Access Alien-Sigix | -1/Command Wizard-Sigix | -1/Access_0 Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Matter Collected 12453 | 282 305 150 10 54 2037 412 506 394 . 667 . 264 245 60 556 320 188 1013 144 109 180 100 70 150 90 236 . 352 1149 445 936 180 199 650 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 34885 | 150 796 297 . 36 2142 520 358 527 . 649 32 211 97 . 1825 1679 334 1461 1199 664 1221 100 699 798 374 1216 . 883 2646 1228 3163 2484 3078 4018 Parts 1570 | 11 48 19 . 10 147 26 15 12 . 28 1 12 4 . 23 65 16 60 62 41 58 4 9 25 5 44 . 57 128 65 129 87 130 229 Haulers Intercepted 8 | . 2 . . . 4 . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . Recyclers Shooed 3 | . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 224 | . . . . . . . 12 11 . 36 . 9 8 4 . 65 . . . . . . 8 24 4 43 . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Combat Hostiles Destroyed 531 | . 19 8 . 7 38 12 8 6 . 19 . 11 2 . 52 26 8 39 23 4 12 1 3 11 . 21 . 8 35 14 45 26 28 45 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Guns 50 | . 17 3 . . 23 . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . Cannons 381 | . 2 5 . . 12 8 4 6 . 12 . 5 2 . 1 26 8 39 19 4 12 1 3 11 . 18 . 8 31 11 36 25 28 44 AOE 80 | . . . . 7 2 4 4 . . 7 . 6 . . 34 . . . 4 . . . . . . 3 . . 4 . 3 1 . 1 Classes Destroyed 31 | 2 5 . . . 7 1 2 . . 2 . . 1 . 4 . . 2 . . . . . . . . . 1 . 1 2 1 . . Worker 17 | . . . . . 7 . . . . . . . . . . . . . . . 5 . . . . . . . 2 . . 2 1 . Builder 17 | . . . . . 5 1 . . . . . . . . . . . 1 . . 3 . . . . . . 1 4 . . 2 . . Tunneler 4 | 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 8 | . 2 . . . 4 . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . Recycler 11 | 1 . 2 . . 2 1 . . . . . . . . . . . . . . 1 . . . . . . . 1 1 1 . 1 . Minesweeper 7 | . . . . . . . 1 . . . . . 1 . . 3 . . . . . . . 1 . 1 . . . . . . . . Mechanic 3 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . 1 . Operator 21 | . 2 . . . 1 . . . . . . . . . . . . 1 . 9 2 1 . . . . . 2 1 . . 1 1 . Watcher 33 | . 2 . . . 5 1 . . . . 1 . . . . . 2 1 2 . 2 . . . . . . 3 3 . 4 4 3 . Swarmer 88 | . 6 6 . 7 6 4 4 . . 8 . 7 . . . 2 1 8 8 . . . . 1 . 8 . . 5 . 4 . 3 . Cutter 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Saboteur 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . Grunt 161 | . 13 2 . . 17 4 3 5 . 4 . 2 . . . 19 3 17 6 . 4 1 2 8 . 10 . 1 8 1 12 17 2 . Brawler 14 | . . . . . . . . . . 5 . . . . . 1 . . . . . . . . . . . . 3 . 2 3 . . Duelist 16 | . . . . . 1 . . . . 2 . 1 . . . 1 . 2 1 . . . 1 1 . 1 . . 2 . 3 . . . Protector 7 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . 2 . 3 . . . Researcher 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 . . . Sentry 39 | . . . . . 9 3 . 1 . . . . . . . 2 1 5 . 4 5 . . 1 . 1 . . 2 . 5 . . . Specialist 6 | . . . . . 2 . . . . . . . . . . . . 1 . . . . . . . . . . 2 . . . 1 . Hunter 26 | . . . . . 2 . 1 . . . . . . . . 1 1 1 . . 1 . . . . . . 2 4 5 3 1 4 . Programmer 38 | . . . . . . 1 . . . . . 1 1 . . . 2 1 . . 2 . . . . 1 . 5 6 7 7 1 3 . Heavy 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Behemoth 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 1 . Cetus Guard 8 | . . . . . . . . . . . . . . . . . . . 8 . . . . . . . . . . . . . . . S7 Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . M Shell/Atk 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . M Shell/Def 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Enhanced Grunt 29 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 29 Enhanced Sentry 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Enhanced Hunter 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Striker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Alpha 7 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . . Z-Light 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . Decomposer 13 | . . . . . . . 1 6 . . . . 4 . . . . . . . . . 1 1 . . . . . . . . . . Packrat 8 | . . . . . . . . 2 . . . . . . . . . . . . . . 6 . . . . . . . . . . . Samaritan 4 | . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . Thief 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Assembler 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Assembled 36 | . . . . . . . . . . . . . . . 36 . . . . . . . . . . . . . . . . . . . Golem 13 | . . . . . . . . . . . . . . . 13 . . . . . . . . . . . . . . . . . . . Savage 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Best Kill Streak 39 | 3 3 5 . 4 5 9 4 3 . 5 1 4 1 . 39 5 2 9 8 8 10 1 3 4 . 5 . 5 12 3 11 11 21 11 Combat Bots Only 37 | . 3 3 . 4 4 8 4 3 . 5 . 4 1 . 37 5 2 9 8 3 3 1 3 4 . 5 . 4 10 3 10 11 10 11 Max Kills in Single Turn 21 | 1 1 2 . 3 2 2 2 1 . 3 1 2 1 . 21 1 1 2 4 1 7 1 1 1 . 2 . 1 5 1 2 2 2 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 21 | . . . . 3 1 2 2 . . 3 . 2 . . 21 . . . 4 . . . . . . 2 . . 2 . 2 1 . 1 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Uniques/NPCs Destroyed 10 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 2 7 Z-Imprinter (-6/Deep Caves) MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) A6 (-1/Access_0) A5 (-1/Access_0) A2 (-1/Access_0) A4 (-1/Access_0) Architect (-1/Access_0) A3 (-1/Access_0) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Damage Taken 25023 | . 491 246 . 99 3555 583 86 51 . 484 . 236 13 . 2268 918 440 845 1584 321 570 68 148 540 . 598 . 372 2943 1234 4640 273 545 872 Core 2339 | . 91 93 . 36 377 38 . . . 65 . 5 . . 182 73 57 104 66 . 35 . 19 14 . . . 10 50 48 473 73 162 268 Absorbed by Shields 7611 | . . . . . 108 . . . . 377 . 253 16 . 209 . . . . . . . . . . . . 264 2403 1225 1067 252 510 927 Reduced by Siege Mode 699 | . . . . . . . . . . . . . . . . . . . . . . . . 25 . 65 . 36 196 59 318 . . . Redirected to Shielding 175 | . . . . . . . . . . . . . . . 175 . . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 3994 | . 251 . . . 306 . . . . . . . . . . . . . . . . . . . . . . 29 1287 518 1603 . . . Core Remaining (%) 66 | 100 . . . 12 31 . . . . 85 . . . . . 69 . . . . 73 . . . . 97 . 99 . . 49 . . 53 Volleys Fired 1804 | 12 73 20 . 7 191 35 28 38 . 60 6 33 25 1 95 91 22 84 61 32 45 7 17 46 8 60 7 54 114 98 222 59 65 88 Largest 2 | 2 2 2 . 2 2 1 2 1 . 2 2 2 2 1 2 2 1 1 2 2 2 2 2 2 2 2 1 2 2 2 2 1 1 1 Hottest 180 | 70 70 55 . 65 126 60 74 60 . 134 134 134 134 90 146 50 60 60 50 60 50 50 50 50 50 64 25 50 145 145 180 180 180 180 Shots Fired 2640 | 24 144 40 . 8 365 35 29 38 . 71 8 49 33 1 152 180 23 84 118 61 82 11 33 86 16 109 7 88 209 101 224 59 64 88 Gun 488 | 24 139 20 . . 240 . . . . . . . . . 53 . . . . 6 . . . . . . . 5 . . 1 . . . Cannon 2105 | . 5 20 . 2 121 32 25 38 . 66 8 43 33 1 90 180 23 84 117 55 82 11 33 86 16 105 7 83 207 101 221 59 64 87 Launcher 46 | . . . . 6 3 3 4 . . 5 . 6 . . 9 . . . 1 . . . . . . 4 . . 2 . 2 . . 1 Special 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 783 | 12 78 40 . 2 347 32 25 38 . 54 2 16 9 . 10 . 23 84 . 6 . . . . . . . 5 . . . . . . Thermal 1509 | 12 66 . . . 1 . . . . 12 6 27 24 1 62 180 . . 117 55 82 11 33 86 16 105 7 83 207 101 214 . . 1 Explosive 45 | . . . . 6 3 3 4 . . 5 . 6 . . 9 . . . 1 . . . . . . 4 . . 2 . 2 . . . Electromagnetic 86 | . . . . . 14 . . . . . . . . . 71 . . . . . . . . . . . . . . . . . 1 . Slashing 217 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 59 63 87 Robot Hit Streak 50 | 5 7 3 . 1 13 5 12 8 . 10 3 5 6 . 17 48 50 21 31 14 23 11 16 15 13 44 . 20 40 22 37 29 33 13 Robot Miss Streak 13 | 2 4 7 . 1 9 2 2 2 . 3 . 4 2 . 6 1 2 6 2 3 1 . 1 1 . 1 . 2 3 3 5 13 10 8 Penetration Max 1 | . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . 1 1 1 1 Secondary Targets 3 | . . . . . 2 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Capacitor 527 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 94 219 59 64 87 Shots Hit Robots 1721 | 13 89 15 . 1 226 20 19 26 . 39 1 22 16 . 106 96 20 83 87 43 44 7 20 38 12 51 . 45 152 71 179 45 59 76 Core Hits 1364 | 8 44 12 . 8 104 15 17 13 . 25 1 13 7 . 138 44 19 87 43 24 41 2 10 19 3 36 . 21 72 21 99 73 118 227 Critical Kills 8 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 3 4 . . . Critical Parts Destroyed 3 | . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 84 | 1 5 . . . 5 6 5 2 . 5 . . . . 2 . . 3 . . . . . . . . . . . 3 8 10 18 11 Burn 5 | 1 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Meltdown 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 4 . . . Destroy 4 | . 1 . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Blast 23 | . . . . . 2 6 5 2 . 5 . . . . . . . 3 . . . . . . . . . . . . . . . . Corrupt 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Sever 43 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 10 18 11 Melee Attacks 7 | . . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . Impact 7 | . . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 113021 | 132 1140 275 . 219 4554 1383 1246 898 . 2599 38 1489 549 . 5743 4593 965 4711 4402 1899 3379 323 907 1708 581 2698 . 2138 9213 3069 11355 8483 13142 19190 Guns 5307 | 132 1098 76 . . 2733 . . . . . . . . . 1122 . . . . 89 . . . . . . . 57 . . . . . . Cannons 94647 | . 42 199 . . 1477 1013 999 898 . 2109 38 658 549 . 1800 4593 965 4711 4120 1810 2280 323 907 1708 581 2361 . 2081 7102 3069 9497 8193 13142 17422 Explosions 13059 | . . . . 219 344 370 247 . . 490 . 831 . . 2821 . . . 282 . 1099 . . . . 337 . . 2111 . 1850 290 . 1768 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ramming 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . . . Kinetic 15991 | 43 570 275 . . 3957 1013 999 898 . 1921 . 180 151 . 162 . 965 4711 . 89 . . . . . . . 57 . . . . . . Thermal 42915 | 89 570 . . . . . . . . 188 38 780 398 . 1444 4593 . . 4120 1810 2280 323 907 1708 581 2361 . 2081 7102 3069 6705 . . 1768 Explosive 9796 | . . . . 219 344 370 247 . . 490 . 529 . . 2727 . . . 282 . . . . . . 337 . . 2111 . 1850 290 . . Electromagnetic 2762 | . . . . . 253 . . . . . . . . . 1410 . . . . . 1099 . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 41549 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2792 8193 13142 17422 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 7 | . . . . . 7 . . . . . 1 1 . . . . 1 1 1 1 2 . . . . . . 2 6 6 4 . 2 1 Average Corruption 2 | . . . . . 6 . . . . . 1 1 . . . . 1 1 1 1 2 . . . . . . 1 3 3 4 . 1 1 Corruption Purged 13 | . . . . . . . . . . . 1 1 . . . . . . . 1 . . . . . . . 3 5 . . . 2 . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 69 | . . . . . . . . . . . . 1 . . . . 3 10 2 6 . . . . . . . 2 13 10 13 . 5 4 Message Errors 15 | . . . . . . . . . . . . . . . . . . 3 . 3 . . . . . . . . 1 2 3 . 2 1 Matter Fused 19 | . . . . . . . . . . . . . . . . . . 3 . 1 . . . . . . . . 6 4 3 . 2 . Heat Flow Errors 5 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . 2 . . 1 Energy Discharges 11 | . . . . . . . . . . . . . . . . . 1 2 . 1 . . . . . . . 1 1 3 1 . . 1 Parts Rejected 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . Data Loss (minor) 4 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 1 1 . . . Data Loss (major) 3 | . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . 1 Misfires 4 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . 2 . . . Alerts 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . Weapon Failures 4 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . 1 . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 3806 | . . . . . 62 70 133 65 . 157 . 94 86 . 125 245 . 22 64 93 157 7 48 74 93 35 . 180 715 105 368 190 165 453 Projectiles 2824 | . . . . . 55 70 133 65 . 157 . 54 86 . 27 245 . 22 64 93 150 7 48 74 93 35 . 180 298 105 178 190 165 230 Explosions 982 | . . . . . 7 . . . . . . 40 . . 98 . . . . . 7 . . . . . . . 417 . 190 . . 223 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 82 | . . . . . 17 3 3 . . 4 . 1 1 . 1 . 7 45 . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 75 | . . . . . 17 3 3 . . 4 . 1 1 . 1 . 7 38 . . . . . . . . . . . . . . . . Secondary 7 | . . . . . . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . Self-Inflicted Damage 646 | . . . . 51 . 14 . . . . . 68 . . 74 . 135 . . . 160 . . . . . . . 144 . . . . . Shots 13 | . . . . 3 . 1 . . . . . 2 . . 2 . 2 . . . 2 . . . . . . . 1 . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Kicked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 508 | 130 219 69 . 12 508 76 22 20 . 96 34 114 202 38 32 26 33 219 223 186 54 43 57 39 . . . 95 178 . 446 . 186 . Average Temperature 69 | 59 61 18 . 8 160 22 5 3 . 33 15 28 71 23 11 7 15 41 60 60 25 24 32 17 . . . 50 56 . 72 . 55 . Received Heat Transfer 5652 | . 183 51 . . 1289 147 45 18 . 99 . 41 . . 639 358 81 270 118 36 99 55 93 236 . 135 . 30 282 110 1094 65 36 42 Effects 20 | . . . . . 19 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Shutdowns 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Bleed 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Interference 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Matter Decay 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Short Circuit 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage (minor) 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage (major) 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations 37 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 9 . 2 10 6 9 . . . Total Turns 1002 | . . . . . . . . . . . . . . . . . . . . . . . . 36 . 342 . 58 278 93 195 . . . Longest Duration 83 | . . . . . . . . . . . . . . . . . . . . . . . . 36 . 83 . 35 68 29 49 . . . Robots Corrupted 11 | . . . . . 1 . . . . . . . . . 10 . . . . . . . . . . . . . . . . . . . Combat Hostiles 11 | . . . . . 1 . . . . . . . . . 10 . . . . . . . . . . . . . . . . . . . Parts Fried 9 | . . . . . 3 . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 6 . . . Combat Hostiles 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 5 . . . Parts Melted 51 | . 3 . . . . . . . . . . . . . 1 3 . . 1 1 1 . . 1 . 1 . 1 6 8 24 . . . Heat Transferred 27779 | 333 1924 . . . . . . . . . . 200 . . 1321 2525 . . 2300 1025 1225 175 500 1000 300 1350 . 1050 3845 2541 5925 . . 240 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . . . . . . . . . . . . 2 . . 2 . . . . . 1 . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Peak Influence 2737 | 25 288 135 . 183 615 389 . . . . 49 . . . . . 428 1056 974 568 1112 577 . . . . 74 249 774 626 1798 2737 2017 . Initial 1751 | . 16 42 . . 53 279 . . . . 44 . . . . . 125 209 546 352 . 544 . . . . . 41 65 387 299 1100 1751 . Average 292 | 13 154 53 . 21 203 308 . . . . 38 . . . . . 282 667 773 141 138 553 . . . . 34 139 360 428 761 1706 1843 . Maximum Alert Level 5 | . 1 . . . 2 1 . . . . . . . . . . 2 3 3 2 4 2 . . . . . 1 3 2 5 5 5 . Low Security (%) 53 | 100 74 100 . 100 66 . . . . . 100 . . . . . 28 . . 64 81 . . . . . 100 77 32 4 . . . . Level 1 19 | . 25 . . . 18 99 . . . . . . . . . . 64 10 . 32 16 . . . . . . 22 24 29 16 . . . Level 2 12 | . . . . . 15 . . . . . . . . . . . 7 44 26 3 1 100 . . . . . . 30 66 19 . . . Level 3 7 | . . . . . . . . . . . . . . . . . . 44 73 . . . . . . . . . 12 . 58 . . . Level 4 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 48 . . Level 5 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 20 100 . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 31 . . Squads Dispatched 100 | . 6 . . . 8 7 . . . 1 2 . . . . . 6 6 . . 3 2 . . . . 3 4 10 8 18 16 . . Investigation 10 | . 3 . . . 2 . . . . . 1 . . . . . . . . . . . . . . . 1 1 . 1 . 1 . . Extermination 13 | . . . . . . 1 . . . . . . . . . . 1 . . . 1 . . . . . . 2 3 2 3 . . . Reinforcement 34 | . 3 . . . 2 6 . . . . 1 . . . . . 2 4 . . 2 2 . . . . 2 1 4 2 3 . . . Assault 35 | . . . . . 1 . . . . 1 . . . . . . . 2 . . . . . . . . . . 2 3 12 14 . . Garrison 8 | . . . . . 3 . . . . . . . . . . . 3 . . . . . . . . . . . 1 . . 1 . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 10 | . . . . . . . . . . . 1 . . . . . . 3 . . . . . . . . . 1 2 2 . 1 . . Construction Impeded 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Distress Signals 47 | . . . . . 1 2 . . . . 1 . . . . . 2 2 1 1 2 . . . . 1 3 1 4 1 3 2 20 . Communications Jammed 33 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 31 1 1 . . . Distress Signals 27 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 26 1 . . . . Times Spotted 714 | . 29 8 . 12 60 11 3 2 . 20 1 11 2 1 58 26 9 58 22 11 12 1 3 9 . 14 . 12 50 25 94 47 53 50 Peak Tracking Total 65 | . 4 3 . 6 6 4 2 1 . 9 1 4 1 1 37 5 2 7 5 1 11 1 3 4 . 5 . 4 8 5 41 16 65 10 Tactical Retreats 27 | . 2 . . . 1 . . . . 1 . . . . 2 2 . 3 . . . . . 1 . . . . 1 2 1 4 6 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Traps Triggered 9 | . 3 . . . 1 1 . . . . . . . . . . 1 . . . . . . . . . . 1 1 1 . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 5 | . . . . . . . . . . 1 . . . . . 1 . . . . . . . 1 . 1 . . . . . . 1 . Most Traps Carried 3 | . . 3 3 3 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Machines Disabled 109 | . . 1 . 2 1 1 . . . . . . . . 5 1 13 7 . 4 16 . 1 . 1 . . 13 1 5 11 5 8 13 Max in Single Turn 11 | . . 1 . 2 1 1 . . . . . . . . 1 1 11 1 . 2 8 . 1 . 1 . . 2 1 1 1 1 1 2 Garrison Access 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . 1 . . . Network Hub 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Energy Cycler 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Machines Accessed 95 | . 8 . 1 1 15 4 2 . 4 . 2 1 1 1 . 1 2 3 . . 8 1 . . 4 . 4 8 6 5 5 5 2 1 Terminals 56 | . 5 . . . 9 2 . . . . 1 . . . . 1 1 2 . . 7 1 . . . . 4 5 4 5 5 2 2 . Fabricators 5 | . . . . . . 1 . . . . 1 . . . . . 1 . . . . . . . . . . 1 . . . 1 . . Repair Stations 3 | . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . 2 . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Scanalyzers 7 | . . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . 2 1 . . 1 . . Garrison Access 4 | . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . 1 . . Total Hacks 297 | . 25 . 1 1 45 13 2 . 23 . 5 1 6 2 . 9 3 5 . . 16 2 . . 16 . 12 30 15 19 10 15 4 17 Successful 177 | . 19 . 1 1 30 6 2 . 23 . 3 1 6 2 . 9 . 1 . . 7 . . . 16 . 3 6 9 5 4 5 1 17 Failed 120 | . 6 . . . 15 7 . . . . 2 . . . . . 3 4 . . 9 2 . . . . 9 24 6 14 6 10 3 . Catastrophic 31 | . 1 . . . 3 1 . . . . 1 . . . . . 2 . . . 1 . . . . . 3 8 3 4 2 1 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Terminals 154 | . 15 . . . 21 3 . . . . 2 . . . . 9 1 4 . . 15 2 . . . . 12 21 10 19 10 6 4 . Fabricators 14 | . . . . . . 3 . . . . 3 . . . . . 2 . . . . . . . . . . 3 . . . 3 . . Repair Stations 17 | . 8 . . . 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . 2 . . . 2 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Scanalyzers 31 | . . . . . 12 7 . . . . . . . . . . . . . . . . . . . . . 6 3 . . 3 . . Garrison Access 7 | . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . 2 . . 3 . . Terminal Hacks 131 | . 10 . 1 1 11 . 2 . 23 . 1 1 6 2 . 9 . . . . 6 . . . 16 . 3 2 7 5 4 3 1 17 Record 41 | . . . 1 . . . . . 4 . . . 6 . . 9 . . . . . . . . 4 . . . . . . . . 17 Part Schematic 20 | . . . . . . . . . 12 . 1 . . 2 . . . . . . . . . . 4 . . . 1 . . . . . Robot Schematic 4 | . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 6 | . 2 . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Prototype ID Bank 15 | . 3 . . . 2 . . . 3 . . . . . . . . . . . 1 . . . 4 . . . 1 . 1 . . . Open Door 8 | . . . . 1 . . 2 . . . . 1 . . . . . . . . . . . . . . . 1 . 1 1 . 1 . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Branch Access Points 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . Emergency Access Points 6 | . 1 . . . 3 . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . Terminal Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Fabricator Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Scanalyzer Index 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Locate Traps 6 | . 1 . . . 1 . . . . . . . . . . . . . . . 1 . . . . . 1 . 2 . . . . . Security Status 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Patrol Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Recall Investigation 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Recall Reinforcements 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Registered Prototypes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Zone Layout 10 | . 1 . . . 3 . . . . . . . . . . . . . . . 3 . . . . . 1 1 . 1 . . . . Fabricator Hacks 5 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . 3 . . . . . . Network Status 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . Load Schematic 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . Build 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Repair Station Hacks 15 | . 7 . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scan Component 8 | . 4 . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair 7 | . 3 . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 4 | . 2 . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Retrieve Components 4 | . 2 . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Scanalyzer 20 | . . . . . 10 6 . . . . . . . . . . . . . . . . . . . . . 1 1 . . 2 . . Insert Component 12 | . . . . . 6 3 . . . . . . . . . . . . . . . . . . . . . 1 1 . . 1 . . Analyze 8 | . . . . . 4 3 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Garrison Access Hacks 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . Seal Access 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 4 | . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . 1 . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 62 | . 6 . . . 12 4 . . . . 2 . . . . . 2 2 . . 6 1 . . . . 4 7 3 5 2 5 1 . Full Trace Events 4 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . 1 . . Feedback Events 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Corruption 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 9 | . . . . . . . . . 4 . . . . 3 . . . . . . . . . . . . . 1 . 1 . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 50 | . . . . . 4 3 . . 12 . 1 . . 18 . . . . . . . . . . 4 . . 3 1 3 . 1 . . Parts Built 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 58 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 58 . . . . . . Total Part Build Rating 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 . . . . . . Parts Repaired 7 | . 3 . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 212 | . 78 . . . 134 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 19 | . 1 . . . 9 . . . . . . . . . . . . 9 . . . . . . . . . . . . . . . . Parts Scanalyzed 8 | . . . . . 4 3 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Part Schematics Acquired 8 | . . . . . 4 3 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Machine Destruction 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 15 | . . . . . . . . . . 2 . . . . . . . 13 . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Total Allies 96 | . . . . . . . . . . 3 . . . . 1 . . 15 . . . . . . . . . . . . . 29 48 . Largest Group 14 | . . . . . . . . . . 2 . . . . 1 . . 10 . . . . . . . . . . . . . 4 14 . Highest-Rated Group 271 | . . . . . . . . . . 96 . . . . 119 . . 271 . . . . . . . . . . . . . 58 200 . Highest-Rated Ally 119 | . . . . . . . . . . 96 . . . . 119 . . 39 . . . . . . . . . . . . . 15 15 . Total Orders 51 | . . . . . 3 14 . . . . 10 . . . . . 7 . . . . 11 . . . . 6 . . . . . . . ROAM 4 | . . . . . . 1 . . . . . . . . . . . . . . . 2 . . . . 1 . . . . . . . EXPLORE 32 | . . . . . 2 10 . . . . 6 . . . . . 5 . . . . 6 . . . . 3 . . . . . . . RETURN 15 | . . . . . 1 3 . . . . 4 . . . . . 2 . . . . 3 . . . . 2 . . . . . . . Ally Attacks 148 | . . . . . . . . . . 37 . . . . 41 . . 63 . . . . . . . . . . . . . 7 . . Total Damage 5276 | . . . . . . . . . . 786 . . . . 2805 . . 1461 . . . . . . . . . . . . . 224 . . Kills 32 | . . . . . . . . . . 6 . . . . 17 . . 9 . . . . . . . . . . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Robot Analysis Total 6 | . 2 . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Derelict Logs Recovered 15 | . . 1 . . . . 3 1 . 3 . 1 1 . . 2 . . . . . . 1 2 . . . . . . . . . . Drone Launches 29 | . . . . . 2 7 . . . . 8 . . . . . 6 . . . . 3 . . . . 3 . . . . . . . Drone Recoveries 12 | . . . . . 1 . . . . . 4 . . . . . 2 . . . . 3 . . . . 2 . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Turns Passed 58289 | 112 1784 1189 415 2879 4975 923 1928 1810 122 2099 446 1967 2232 1543 3165 6544 685 1346 478 3357 790 325 2890 3248 622 2630 318 1217 1657 938 1392 530 1070 663 Spaces Moved 25401 | 51 697 496 173 278 1656 461 1107 1034 76 1138 225 1046 1212 863 1548 1236 305 437 135 132 347 161 1250 955 242 951 166 529 597 413 638 1035 2070 1741 Core 33 | 33 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 8748 | 18 697 496 173 278 1240 . . . . . . . . . . . . . . . . 161 1250 955 242 951 166 529 597 413 582 . . . Legs 4914 | . . . . . . . . . . . . . . . . . . . 2 10 . . . . . . . . . . 56 1035 2070 1741 Wheels 11706 | . . . . . 416 461 1107 1034 76 1138 225 1046 1212 863 1548 1236 305 437 133 122 347 . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 30 | 50 160 160 240 240 140 160 160 145 160 160 175 175 175 175 115 145 175 175 175 175 175 160 160 160 160 160 160 150 145 145 30 30 30 30 Average Speed 145 | 107 201 224 240 240 240 169 160 159 160 160 175 175 175 175 157 149 177 175 188 183 176 160 160 160 160 160 171 154 163 147 134 30 30 30 Slowest Speed 545 | 160 240 240 240 240 545 275 160 160 160 160 175 175 175 175 175 175 190 190 210 210 190 160 160 160 160 240 240 240 230 150 145 30 90 30 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . 1 2 Exploration Rate (%) 66 | 3 99 98 54 71 97 45 98 98 68 99 24 96 97 81 85 97 25 77 55 78 38 12 93 97 60 97 15 74 24 49 46 33 62 81 Regions Visited 34 Branch Regions 25 Pre-discovered Areas 13 | . . 2 1 . . . 1 . 1 1 . . . 2 . 2 . . . . . . . . 3 . . . . . . . . . Known Exits Taken 27 | . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . . Unknown Exits Taken 7 | 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Scrap Searched 30 | . . 1 . . . . 2 4 . 1 . 2 3 5 . 5 . . . . . . 3 2 . 2 . . . . . . . . Spaces Dug 420 | . . . . . 2 5 8 . . 7 6 7 10 3 . 31 3 . . . 9 3 4 24 . 41 4 11 17 8 9 168 14 26 Terrain Destroyed 3153 | . . . . 39 35 43 34 28 . 91 6 104 13 3 6 62 77 45 33 9 360 3 12 39 . 73 4 20 47 18 53 292 199 1405 Melee 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . Projectile 1553 | . . . . . 11 16 4 28 . 25 6 16 13 . 6 62 15 45 14 9 24 3 12 39 . 47 4 20 37 18 53 247 199 580 AOE 1597 | . . . . 39 24 27 30 . . 66 . 88 . . . . 62 . 19 . 336 . . . . 26 . . 10 . . 45 . 825 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Total 44392 | 84 944 534 174 2483 2290 555 1219 1130 76 1318 268 1120 1283 879 2136 5751 432 926 247 3188 434 215 2108 2584 466 1940 191 839 1059 734 1152 1251 2504 1878 Wait 15604 | 7 124 14 . 2193 264 8 61 43 . 73 18 29 37 . 352 4369 75 185 9 3001 24 24 826 1567 184 894 10 180 253 157 190 124 303 6 Move 25366 | 50 696 495 172 277 1655 460 1106 1033 75 1137 224 1045 1211 862 1547 1235 304 436 134 131 346 160 1249 954 241 950 165 528 596 412 637 1034 2069 1740 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 325 | 8 22 4 . 2 53 12 3 3 . 4 5 . 2 1 48 7 7 4 12 4 . 7 2 2 6 4 3 16 19 10 23 6 16 10 Fast Attach 126 | 5 4 . . . 11 4 1 2 . 3 . . 1 1 13 2 3 3 5 3 . . . . 5 2 . 7 5 8 12 7 10 9 Attach 99 | 2 . . . . 17 8 2 . . 1 4 . . . 13 . 7 1 4 1 . 2 . . 2 . 1 1 8 3 7 3 4 8 Detach 36 | . . . . . 7 4 2 . . . 1 . . . 2 . 3 . 1 1 . 1 1 . 1 1 . 2 3 . 3 2 1 . Swap 420 | . 8 1 1 2 47 10 12 7 1 16 6 13 5 5 15 30 1 20 2 4 19 10 6 13 2 18 5 22 43 20 35 8 8 5 Drop 397 | . 17 . 1 2 45 14 4 4 . 8 4 . 2 2 51 17 10 5 19 11 . 4 7 2 17 11 . 29 18 26 22 8 25 12 Fire 1804 | 12 73 20 . 7 191 35 28 38 . 60 6 33 25 1 95 91 22 84 61 32 45 7 17 46 8 60 7 54 114 98 222 59 65 88 Melee 7 | . . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 207 | . . . . . . . . . . 16 . . . . . . . 188 . . . . . . . . . . . . . . 3 . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Fac x3 / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves (discovered 2 exits: *Low / *Zio) -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: *Dee / *Pro) -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 6 exits: *Fac x4 / *Ext x2) -5/Extension (discovered 3 exits: *Fac x2 / *Cet) -5/Cetus (discovered 2 exits: *Fac / *Arc) -5/Archives (discovered 2 exits: *Hub x2) -5/Hub_04(d) (discovered 2 exits: *Fac x2) -4/Factory (discovered 2 exits: Res / *Upp) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: *Tes x2) -3/Testing -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine -2/Section 7 -1/Access -1/Command (discovered 3 exits: [*Sur x2] / *Ac0) -1/Access_0 To Fleet Rendezvous History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 15) 113 | -11/Scrapyard | Entered Materials 257 | -10/Materials | Discovered new exit (range 15) 307 | -10/Materials | Build established: Mutant 347 | -10/Materials | Discovered new exit (range 15) 593 | -10/Materials | Discovered new exit (range 16) 1145 | -10/Materials | Discovered new exit (range 8) 1775 | -10/Materials | Repaired Lgt. Cannon 1803 | -10/Materials | Repaired Assault Rifle 1830 | -10/Materials | Repaired Lgt. Treads 1897 | -10/Materials | Entered Mines 2008 | -10/Mines | Found a hidden stash of uninstalled traps 2162 | -10/Mines | Core integrity fell below 50% 2189 | -10/Mines | Learned location of Mines (-9) 2336 | -10/Mines | Discovered new exit (range 11) 2474 | -10/Mines | Learned location of Storage (-9) 2762 | -10/Mines | Discovered new exit (range 15) 3076 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 3076 | -10/Mines | Discovered new exit (range 5) 3086 | -10/Mines | Entered Exiles 3144 | -10/Exiles | Met 8R-AWN 3185 | -10/Exiles | Met EX-HEX 3304 | -10/Exiles | Met EX-DEC 3350 | -10/Exiles | Learned location of Zion (-6) 3472 | -10/Exiles | Discovered new exit (range 14) 3501 | -10/Exiles | Entered Mines 3608 | -9/Mines | Core integrity fell below 20% 3791 | -9/Mines | Assembled infested the area 3796 | -9/Mines | Assisted by a Guerilla fighting off Assembled 6171 | -9/Mines | Discovered new exit (range 14) 6210 | -9/Mines | Found the Drone Emporium 6222 | -9/Mines | Found Prototype Device 6323 | -9/Mines | Discovered new exit (range 10) 6341 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 6347 | -9/Mines | Found Prototype Device 6380 | -9/Mines | Entered Materials 6380 | -8/Materials | Evolved 4 slots: Utility x4 6382 | -8/Materials | Identified Decoy Drone Bay 6859 | -8/Materials | Build established: Scavenger-Mutant 7287 | -8/Materials | Garrison activated, responded to threat 7363 | -8/Materials | Lost 5 parts (1p1n2u1w) 7411 | -8/Materials | Discovered new exit (range 47) 8380 | -8/Materials | Discovered new exit (range 3) 8460 | -8/Materials | Repaired Huge Storage Unit 8499 | -8/Materials | Repaired Imp. Sensor Array 8532 | -8/Materials | Repaired Hvy. Assault Rifle 8751 | -8/Materials | Identified Exp. Sensor Array 10231 | -8/Materials | Discovered new exit (range 16) 10306 | -8/Materials | Lost 3 parts (3u) 10324 | -8/Materials | Core integrity fell below 50% 10391 | -8/Materials | Lost 4 parts (1n2u1w) 11038 | -8/Materials | Repaired EM Pulse Cannon 11180 | -8/Materials | First assault squad dispatched 11347 | -8/Materials | Identified exit to Factory 11355 | -8/Materials | Entered Factory 11355 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 11408 | -7/Factory | Discovered new exit (range 32) 11430 | -7/Factory | Discovered new exit (range 142) 11433 | -7/Factory | Discovered new exit (range 46) 11462 | -7/Factory | Discovered new exit (range 86) 11503 | -7/Factory | Identified exit to Lower Caves 11662 | -7/Factory | Build established: Scavenger-Skirmisher 11817 | -7/Factory | Destroyed 8 combat bots 12278 | -7/Factory | Entered Lower Caves 12408 | -7/Lower Caves | Learned Factory emergency access door positions 12441 | -7/Lower Caves | Build established: Skirmisher 12552 | -7/Lower Caves | Learned Factory garrison access intel 13678 | -7/Lower Caves | Discovered new exit (range 14) 13697 | -7/Lower Caves | Identified exit to Lower Caves 14206 | -7/Lower Caves | Entered another Lower Caves area 14208 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 14272 | -7/Lower Caves | Encountered a Warlord checkpoint 14567 | -7/Lower Caves | Discovered new exit (range 15) 14586 | -7/Lower Caves | Identified exit to Factory 14871 | -7/Lower Caves | Learned Factory garrison access intel 15443 | -7/Lower Caves | Discovered new exit (range 11) 15457 | -7/Lower Caves | Identified exit to Data Miner 16016 | -7/Lower Caves | Entered Data Miner 16016 | -7/Data Miner | Discovered new exit (range 6) 16023 | -7/Data Miner | Identified exit to Proximity Caves 16047 | -7/Data Miner | Met Data Miner 16074 | -7/Data Miner | Learned location of Section 7 (-2) 16074 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 16098 | -7/Data Miner | Received God Mode back door access code from Data Miner 16138 | -7/Data Miner | Entered Proximity Caves 16250 | -6/Proximity Caves | Escorted by Enhanced Grunt 16415 | -6/Proximity Caves | Learned Factory terminal intel 16811 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 17209 | -6/Proximity Caves | Build established: Scavenger-Skirmisher 17257 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 17595 | -6/Proximity Caves | Build established: Skirmisher 17820 | -6/Proximity Caves | Discovered exit to Factory (range 11) 17884 | -6/Proximity Caves | Learned 12 Factory zone layouts 18237 | -6/Proximity Caves | Entered Factory 18237 | -6/Factory | Evolved 2 slots: Utility x2 18240 | -6/Factory | Loaded intel: 25 terminal locations 18241 | -6/Factory | Loaded intel: 3 garrison access locations 18251 | -6/Factory | Discovered new exit (range 46) 18273 | -6/Factory | Discovered new exit (range 92) 18490 | -6/Factory | Incoming investigation squad redirected 18629 | -6/Factory | Identified exit to Lower Caves 18681 | -6/Factory | Build established: Mutant 18683 | -6/Factory | Entered Lower Caves 20092 | -6/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 20151 | -6/Lower Caves | Learned 4 Factory zone layouts 20198 | -6/Lower Caves | Identified exit to Zion 20497 | -6/Lower Caves | Discovered new exit (range 15) 20612 | -6/Lower Caves | Identified exit to Lower Caves 20650 | -6/Lower Caves | Entered another Lower Caves area 20750 | -6/Lower Caves | Discovered new exit (range 15) 20773 | -6/Lower Caves | Identified exit to Factory 20918 | -6/Lower Caves | Learned Factory emergency access door positions 21304 | -6/Lower Caves | Learned location of 1 exit from Factory 21304 | -6/Lower Caves | Learned Extension trap positions 22413 | -6/Lower Caves | Discovered exit to Zion (range 9) 22882 | -6/Lower Caves | Entered Zion 23024 | -6/Zion | Discovered new exit (range 11) 23042 | -6/Zion | Identified exit to Proximity Caves 23375 | -6/Zion | Given A8's code to call for help 23431 | -6/Zion | Received a hallucinogenic algorithm 23466 | -6/Zion | Learned location of Extension (-5) 23672 | -6/Zion | Learned location of Armory (-4) 24064 | -6/Zion | Discovered new exit (range 4) 24067 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 24068 | -6/Zion | Identified exit to Deep Caves 24425 | -6/Zion | Entered Deep Caves 24427 | -6/Deep Caves | Met 5H-AD0 24664 | -6/Deep Caves | Found Surveybot 24 Chip 24786 | -6/Deep Caves | Z-Facility disabled 24829 | -6/Deep Caves | Attacked by Z-Imprinter 24855 | -6/Deep Caves | Allies destroyed Z-Imprinter 24887 | -6/Deep Caves | Found Prototype Protection 24888 | -6/Deep Caves | Identified Zio. Weapon Casing 24989 | -6/Deep Caves | Build established: Scavenger-Mutant 25147 | -6/Deep Caves | Found Prototype Protection 25147 | -6/Deep Caves | Identified Zio. Heavy Carapace 25210 | -6/Deep Caves | Found Zio. Heavy Carapace 25227 | -6/Deep Caves | Found Zio. Heavy Carapace 25242 | -6/Deep Caves | Found Zio. Weapon Casing 25245 | -6/Deep Caves | Found Zio. Weapon Casing 25278 | -6/Deep Caves | Found Zio. Heavy Carapace 25324 | -6/Deep Caves | Found Zio. Weapon Casing 25738 | -6/Deep Caves | Discovered new exit (range 6) 26129 | -6/Deep Caves | Destroyed as-28472 26137 | -6/Deep Caves | Exposed GOLEM chamber 26271 | -6/Deep Caves | Spotted as-65252 26285 | -6/Deep Caves | Destroyed as-65252 26529 | -6/Deep Caves | Found Zio. Weapon Casing 26685 | -6/Deep Caves | Build established: Mutant 26763 | -6/Deep Caves | Triggered Deep Caves wall 26763 | -6/Deep Caves | Spotted AS-05679 26763 | -6/Deep Caves | Spotted AS-64844 26770 | -6/Deep Caves | Destroyed AS-64844 26773 | -6/Deep Caves | Destroyed AS-05679 26816 | -6/Deep Caves | Found Prototype Device 26827 | -6/Deep Caves | Destroyed 37 combat bots 26835 | -6/Deep Caves | Found GOLEM Unit 26862 | -6/Deep Caves | Identified Cloak of Protection 26927 | -6/Deep Caves | Found GOLEM Unit 26934 | -6/Deep Caves | Found GOLEM Unit 27009 | -6/Deep Caves | Found GOLEM Unit 27015 | -6/Deep Caves | Found GOLEM Unit 27223 | -6/Deep Caves | Build established: Golem 27589 | -6/Deep Caves | Identified exit to Proximity Caves 27590 | -6/Deep Caves | Entered Proximity Caves 30654 | -5/Proximity Caves | Spotted B-75 Beast 31178 | -5/Proximity Caves | Learned Factory stockpile data 31309 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 33248 | -5/Proximity Caves | Attracted the attention of an 0b10 base 33523 | -5/Proximity Caves | Learned Armory terminal intel 33523 | -5/Proximity Caves | Learned Armory security intel 33523 | -5/Proximity Caves | Learned Research security intel 33523 | -5/Proximity Caves | Learned Armory stockpile data 33523 | -5/Proximity Caves | Learned Armory emergency access door positions 33523 | -5/Proximity Caves | Learned 8 Factory zone layouts 34134 | -5/Proximity Caves | Entered Factory 34134 | -5/Factory | Evolved 2 slots: Propulsion x2 34135 | -5/Factory | Identified exit to Factory 34136 | -5/Factory | Identified exit to Extension 34140 | -5/Factory | Loaded intel: 4 garrison access locations 34528 | -5/Factory | Discovered exit to Factory (range 24) 34812 | -5/Factory | Discovered exit to Extension (range 5) 34819 | -5/Factory | Entered Extension 34820 | -5/Extension | Loaded intel: 13 trap records 35043 | -5/Extension | Rescued a captive Derelict 35045 | -5/Extension | Rescued a captive Derelict 35101 | -5/Extension | Energy Cycler disabled 35102 | -5/Extension | Rescued a captive Derelict 35103 | -5/Extension | Rescued a captive Derelict 35103 | -5/Extension | Rescued a captive Derelict 35103 | -5/Extension | Rescued a captive Derelict 35104 | -5/Extension | Rescued a captive Derelict 35104 | -5/Extension | Rescued a captive Derelict 35105 | -5/Extension | Rescued a captive Derelict 35419 | -5/Extension | First assault squad dispatched 35442 | -5/Extension | Incoming assault squad redirected 35449 | -5/Extension | Spotted B-75 Beast 35462 | -5/Extension | Spotted B-75 Beast 35464 | -5/Extension | Destroyed B-75 Beast 35476 | -5/Extension | Allies destroyed B-75 Beast 35481 | -5/Extension | Discovered exit to Factory (range 15) 35498 | -5/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 35512 | -5/Extension | P-70 Sage assimilated allied D3-Q6A(b) 35810 | -5/Extension | Incoming assault squad redirected 35977 | -5/Extension | Incoming assault squad redirected 35991 | -5/Extension | Disrupted transfer network 36023 | -5/Extension | Discovered exit to Factory (range 10) 36025 | -5/Extension | Discovered new exit (range 6) 36055 | -5/Extension | Identified exit to Cetus 36059 | -5/Extension | Destroyed 9 combat bots 36165 | -5/Extension | Entered Cetus 36203 | -5/Cetus | Spotted Cetus Guard 36209 | -5/Cetus | Spotted Cetus Guard 36213 | -5/Cetus | Destroyed Cetus Guard 36222 | -5/Cetus | Destroyed Cetus Guard 36223 | -5/Cetus | Spotted Cetus Guard 36231 | -5/Cetus | Destroyed Cetus Guard 36237 | -5/Cetus | Spotted Cetus Guard 36248 | -5/Cetus | Destroyed Cetus Guard 36347 | -5/Cetus | Destroyed 7 combat bots 36417 | -5/Cetus | Discovered new exit (range 16) 36448 | -5/Cetus | Spotted Cetus Guard 36452 | -5/Cetus | Spotted Cetus Guard 36462 | -5/Cetus | Destroyed Cetus Guard 36481 | -5/Cetus | Destroyed Cetus Guard 36495 | -5/Cetus | Spotted Cetus Guard 36495 | -5/Cetus | Destroyed Cetus Guard 36504 | -5/Cetus | Destroyed Cetus Guard 36552 | -5/Cetus | Destroyed 8 combat bots 36553 | -5/Cetus | Discovered exit to Factory (range 16) 36641 | -5/Cetus | Identified exit to Archives 36643 | -5/Cetus | Entered Archives 37063 | -5/Archives | Discovered new exit (range 15) 37080 | -5/Archives | Discovered new exit (range 16) 37307 | -5/Archives | Identified exit to Hub_04(d) 40000 | -5/Archives | Entered Hub_04(d) 40292 | -5/Hub_04(d) | Discovered exit to Factory (range 14) 40451 | -5/Hub_04(d) | Discovered exit to Factory (range 6) 40774 | -5/Hub_04(d) | Network Hub disabled 40783 | -5/Hub_04(d) | Network Hub disabled 40790 | -5/Hub_04(d) | Entered Factory 40790 | -4/Factory | Evolved 2 slots: Propulsion x2 40791 | -4/Factory | Identified exit to Research 40862 | -4/Factory | Discovered new exit (range 51) 41086 | -4/Factory | Build established: Scavenger-Golem 41112 | -4/Factory | Identified exit to Upper Caves 41115 | -4/Factory | Entered Upper Caves 42261 | -4/Upper Caves | Build established: Golem 42698 | -4/Upper Caves | Learned Research stockpile data 43752 | -4/Upper Caves | Discovered new exit (range 11) 43801 | -4/Upper Caves | Found Alien Artifact 44000 | -4/Upper Caves | Identified exit to Upper Caves 44005 | -4/Upper Caves | Entered another Upper Caves area 44917 | -4/Upper Caves | Build established: Scavenger-Golem 44989 | -4/Upper Caves | Discovered exit to Research (range 10) 45072 | -4/Upper Caves | Learned Research garrison access intel 45583 | -4/Upper Caves | Build established: Golem 46745 | -4/Upper Caves | Build established: Scavenger-Golem 46824 | -4/Upper Caves | Learned Research terminal intel 47086 | -4/Upper Caves | Discovered new exit (range 16) 47133 | -4/Upper Caves | Identified exit to Zhirov 47253 | -4/Upper Caves | Entered Zhirov 47253 | -4/Zhirov | Discovered new exit (range 3) 47282 | -4/Zhirov | Met Zhirov 47317 | -4/Zhirov | Learned location of Quarantine (-2) 47317 | -4/Zhirov | Learned location of Testing (-3) 47317 | -4/Zhirov | Learned location of Command (-1) 47327 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 47353 | -4/Zhirov | Found Alien Artifact 47353 | -4/Zhirov | Identified Integrated Dissipator 47353 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 47376 | -4/Zhirov | Found Alien Artifact 47726 | -4/Zhirov | Identified exit to Proximity Caves 47875 | -4/Zhirov | Entered Proximity Caves 48892 | -3/Proximity Caves | Build established: Golem 49543 | -3/Proximity Caves | Build established: Scavenger-Golem 50091 | -3/Proximity Caves | Discovered exit to Research (range 11) 50505 | -3/Proximity Caves | Entered Research 50505 | -3/Research | Evolved 2 slots: Power x1, Utility x1 50508 | -3/Research | Loaded intel: 20 terminal locations 50509 | -3/Research | Loaded intel: 3 garrison access locations 50634 | -3/Research | Identified exit to Testing 50705 | -3/Research | Revision forces began assault on 0b10 50810 | -3/Research | Build established: Generator-Golem 50823 | -3/Research | Entered Testing 50853 | -3/Testing | Found Prototype Energy Cannon 50955 | -3/Testing | Found Prototype Energy Cannon 51013 | -3/Testing | Incoming investigation squad redirected 51044 | -3/Testing | Fabricated Quantum Capacitor (x2) 51303 | -3/Testing | Found Prototype Hackware 51494 | -3/Testing | Found Prototype Launcher 51753 | -3/Testing | Found Prototype Protection 51753 | -3/Testing | Identified Hvy. Regenerative Plating 51759 | -3/Testing | Found Prototype Protection 51759 | -3/Testing | Identified SHELL Armor 51903 | -3/Testing | Identified System Mapper 51930 | -3/Testing | Discovered new exit (range 18) 51990 | -3/Testing | Spotted PL-TAY0KPY50J 52020 | -3/Testing | Identified exit to Research 52040 | -3/Testing | Entered Research 52040 | -2/Research | Evolved 2 slots: Utility x2 52062 | -2/Research | Build established: Generator-Mutant 52610 | -2/Research | Destroyed 10 combat bots 52727 | -2/Research | Identified exit to Quarantine 53114 | -2/Research | Garrison activated, responded to threat 53290 | -2/Research | First assault squad dispatched 53310 | -2/Research | Incoming assault squad redirected 53423 | -2/Research | Incoming assault squad redirected 53428 | -2/Research | Identified Z-bomb Delivery System 53461 | -2/Research | Destroyed 7 combat bots 53523 | -2/Research | Spotted B-90 Cyclops 53525 | -2/Research | Identified Transdimensional Reconstructor 53525 | -2/Research | Warped through subspace 53697 | -2/Research | Entered Quarantine 53947 | -2/Quarantine | First assault squad dispatched 53964 | -2/Quarantine | Incoming assault squad redirected 53972 | -2/Quarantine | Found Alien Artifact 53972 | -2/Quarantine | Identified Core Reset Matrix 53972 | -2/Quarantine | Identified Dimensional Node Initializer 53972 | -2/Quarantine | Used Core Reset Matrix 53976 | -2/Quarantine | Detected hypermatrix surge 53976 | -2/Quarantine | Sensed 12 artifacts in vicinity 53976 | -2/Quarantine | Identified Cld. Nova Cannon 54059 | -2/Quarantine | Build established: Generator-Skirmisher 54181 | -2/Quarantine | Scanned by Researcher 54292 | -2/Quarantine | Found Sigix Broadsword 54325 | -2/Quarantine | Found Hpw. Transdimensional Reconstructor 54330 | -2/Quarantine | Found Hpw. Transdimensional Reconstructor 54337 | -2/Quarantine | Found Hpw. Transdimensional Reconstructor 54340 | -2/Quarantine | Found Hpw. Transdimensional Reconstructor 54372 | -2/Quarantine | Build established: Generator-Mutant 54394 | -2/Quarantine | Spotted Alpha 7 54408 | -2/Quarantine | Destroyed Alpha 7 54443 | -2/Quarantine | Found Sigix Terminator 54504 | -2/Quarantine | Incoming assault squad redirected 54521 | -2/Quarantine | Spotted Fortress 54626 | -2/Quarantine | Discovered new exit (range 6) 54632 | -2/Quarantine | Identified exit to Section 7 54635 | -2/Quarantine | Entered Section 7 54636 | -2/Section 7 | Sensed 21 artifacts in vicinity 54705 | -2/Section 7 | Identified exit to Access 54871 | -2/Section 7 | Spotted S7 Guard 54899 | -2/Section 7 | Destroyed S7 Guard 54957 | -2/Section 7 | Initialized slip node 54961 | -2/Section 7 | Found Sigix Shearcannon 55116 | -2/Section 7 | Found Core Reset Matrix 55119 | -2/Section 7 | Sensed 19 artifacts in vicinity 55153 | -2/Section 7 | Found Integrated Dissipator 55153 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 55194 | -2/Section 7 | Found Integrated Reactor 55194 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 55247 | -2/Section 7 | Spotted Alpha 7 55254 | -2/Section 7 | Spotted Alpha 7 55273 | -2/Section 7 | Destroyed Alpha 7 55287 | -2/Section 7 | Destroyed Alpha 7 55303 | -2/Section 7 | Found Unknown Device 55307 | -2/Section 7 | Found Prototype Device 55313 | -2/Section 7 | Identified Exp. ECM Suite 55316 | -2/Section 7 | Found Prototype Processor 55319 | -2/Section 7 | Identified Antimissile System 55385 | -2/Section 7 | First assault squad dispatched 55513 | -2/Section 7 | Spotted B-99 Colossus 55519 | -2/Section 7 | Destroyed 10 combat bots 55600 | -2/Section 7 | Found LRC Energy Well 55600 | -2/Section 7 | Installed LRC Energy Well, increased energy storage capacity (+250) 55608 | -2/Section 7 | Found LRC Storage 55608 | -2/Section 7 | Installed LRC Storage, increased inventory capacity (+2) 55801 | -2/Section 7 | Destroyed 9 combat bots 55909 | -2/Section 7 | Integrated with Sigix Exoskeleton 55930 | -2/Section 7 | Identified Exp. Targeting Computer 55997 | -2/Section 7 | Warped through subspace to slip node 56004 | -2/Section 7 | Discovered exit to Access (range 18) 56022 | -2/Section 7 | Spotted Executioner 56026 | -2/Section 7 | Sigix Exoskeleton integrity reduced to 80% 56027 | -2/Section 7 | Entered Access 56027 | -1/Access | Evolved 2 slots: Utility x2 56032 | -1/Access | Emitted hypermatrix ping 56037 | -1/Access | Assembled emerged from beneath the floor 56046 | -1/Access | Destroyed 7 combat bots 56187 | -1/Access | Energy Cycler disabled 56233 | -1/Access | Build established: Alien-Sigix 56238 | -1/Access | Assembled emerged from beneath the floor 56277 | -1/Access | First assault squad dispatched 56297 | -1/Access | Incoming assault squad redirected 56299 | -1/Access | Assembled emerged from beneath the floor 56341 | -1/Access | Discovered new exit (range 18) 56383 | -1/Access | Garrison activated, responded to threat 56429 | -1/Access | Spotted Striker 56433 | -1/Access | Destroyed Striker 56440 | -1/Access | Spotted B-99 Colossus 56445 | -1/Access | Destroyed B-99 Colossus 56462 | -1/Access | Assembled emerged from beneath the floor 56474 | -1/Access | Destroyed 11 combat bots 56557 | -1/Access | Entered Command 56562 | -1/Command | Emitted hypermatrix ping 56567 | -1/Command | Assembled emerged from beneath the floor 56575 | -1/Command | Destroyed 9 combat bots 56643 | -1/Command | Discovered new exit (range 18) 56649 | -1/Command | Spotted Combat Programmer 56649 | -1/Command | Spotted Combat Programmer 56654 | -1/Command | Destroyed Combat Programmer 56661 | -1/Command | Destroyed Combat Programmer 56689 | -1/Command | Spotted M Guard 56692 | -1/Command | Spotted M Guard 56695 | -1/Command | Destroyed M Guard 56710 | -1/Command | Destroyed M Guard 56710 | -1/Command | All MAIN.C guards destroyed 56720 | -1/Command | Found Cld. Nova Cannon 56722 | -1/Command | Found Prototype Launcher 56742 | -1/Command | Met MAIN.C 56751 | -1/Command | 0b10 Conduit disabled 56762 | -1/Command | MAIN.C's shell transforms into a squad of autonomous robots 56762 | -1/Command | Destroyed MAIN.C Shell 56762 | -1/Command | Spotted M Shell/Def 56763 | -1/Command | MAIN.C activated Command garrisons 56763 | -1/Command | Spotted M Shell/Def 56763 | -1/Command | Spotted M Shell/Atk 56779 | -1/Command | Destroyed MAIN.C 56780 | -1/Command | Discovered new exit (range 74) 56780 | -1/Command | Discovered new exit (range 60) 56780 | -1/Command | Identified Ragnarok Missile Launcher 56780 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 56781 | -1/Command | Spotted M Shell/Atk 56782 | -1/Command | Found Zero-point Reactor 56783 | -1/Command | Spotted M Shell/Atk 56784 | -1/Command | Spotted M Shell/Atk 56784 | -1/Command | Spotted M Shell/Def 56786 | -1/Command | Destroyed M Shell/Def 56789 | -1/Command | Spotted M Shell/Def 56789 | -1/Command | Destroyed M Shell/Def 56790 | -1/Command | Destroyed M Shell/Atk 56790 | -1/Command | Destroyed M Shell/Atk 56792 | -1/Command | Destroyed M Shell/Atk 56793 | -1/Command | Destroyed M Shell/Atk 56794 | -1/Command | Destroyed M Shell/Def 56795 | -1/Command | Destroyed M Shell/Def 56816 | -1/Command | Destroyed 10 combat bots 56871 | -1/Command | Door terminal overloaded 56876 | -1/Command | Found Exp. System Purifier 56880 | -1/Command | Found Exp. Core Analyzer 56924 | -1/Command | Found Zero-point Reactor 57151 | -1/Command | Spotted B-99 Colossus 57153 | -1/Command | Destroyed B-99 Colossus 57180 | -1/Command | Found Quantum Capacitor 57347 | -1/Command | Assembled emerged from beneath the floor 57422 | -1/Command | Assembled emerged from beneath the floor 57457 | -1/Command | Assembled emerged from beneath the floor 57493 | -1/Command | Assembled emerged from beneath the floor 57514 | -1/Command | Assembled emerged from beneath the floor 57554 | -1/Command | Assembled emerged from beneath the floor 57620 | -1/Command | Warped through subspace to slip node 57620 | -1/Command | Discovered new exit (range 4) 57627 | -1/Command | Entered Access_0 57627 | -1/Access_0 | Fired Sigix Terminator 57627 | -1/Access_0 | Architect warped through subspace 57628 | -1/Access_0 | Sensed 4 artifacts in vicinity 57632 | -1/Access_0 | Destroyed A8 57650 | -1/Access_0 | Found Integrated Mediator 57657 | -1/Access_0 | Subspace Access Node disabled 57670 | -1/Access_0 | Found Exp. Force Field 57672 | -1/Access_0 | Installed Integrated Mediator, increased core attachment efficiency. 57674 | -1/Access_0 | Found Gui. Micro-nuke Launcher 57688 | -1/Access_0 | Architect warped through subspace 57693 | -1/Access_0 | Subspace Access Node disabled 57714 | -1/Access_0 | Architect warped through subspace 57716 | -1/Access_0 | A6 warped into view 57724 | -1/Access_0 | Destroyed A6 57733 | -1/Access_0 | Architect warped through subspace 57739 | -1/Access_0 | Found Core Expander 57740 | -1/Access_0 | Installed Core Expander, added new Propulsion slot 57749 | -1/Access_0 | Architect warped through subspace 57761 | -1/Access_0 | Architect warped through subspace 57765 | -1/Access_0 | Subspace Access Node disabled 57766 | -1/Access_0 | Architect warped through subspace 57767 | -1/Access_0 | Subspace Access Node disabled 57778 | -1/Access_0 | A5 warped into view 57781 | -1/Access_0 | Destroyed A5 57802 | -1/Access_0 | Destroyed 9 combat bots 57842 | -1/Access_0 | Destroyed A2 57843 | -1/Access_0 | Extracted Singularity Gate Test 138-C access codes from A2's data core 57852 | -1/Access_0 | A4 warped into view 57861 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 57907 | -1/Access_0 | Singularity Gate disabled 57913 | -1/Access_0 | Destroyed A4 57915 | -1/Access_0 | Singularity Gate disabled 57921 | -1/Access_0 | Destroyed Architect 57922 | -1/Access_0 | Extracted unknown sensor trigger ID from Architect's data core 57923 | -1/Access_0 | Found Prototype Protection 57923 | -1/Access_0 | Identified Centrium Linked Plating 57926 | -1/Access_0 | Found Prototype Hackware 57926 | -1/Access_0 | Identified Architect God Chip D 57928 | -1/Access_0 | Found Prototype Hackware 57928 | -1/Access_0 | Identified Architect God Chip A 57997 | -1/Access_0 | Destroyed 11 combat bots 58015 | -1/Access_0 | Found Integrated Dissipator 58016 | -1/Access_0 | Installed Integrated Dissipator, increased core heat dissipation (+20) 58070 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 58182 | -1/Access_0 | A3 warped into view 58188 | -1/Access_0 | Destroyed A3 58223 | -1/Access_0 | Build established: Wizard-Sigix 58262 | -1/Access_0 | Found Sigix Corpse 58284 | -1/Access_0 | Warped through subspace to slip node 58284 | -1/Access_0 | Discovered new exit (range 8) 58286 | -1/Access_0 | Warped through subspace to slip node 58290 | *** | Heading to fleet! Last Messages --------------- 58245_ Quantum Shear penetrates Enhanced Grunt. 58245_ Enhanced Grunt destroyed. 58246_ Quantum Shear penetrates Enhanced Grunt. 58246_ Enhanced Grunt destroyed. 58246_ Quantum Shear penetrates Wall. 58246_ Quantum Shear penetrates Earth. 58246_ Quantum Shear penetrates Wall. 58260_ Quantum Shear penetrates Analysis Chamber. 58260_ Analysis Chamber breached. 58260_ Quantum Shear penetrates Machine. 58260_ Quantum Shear penetrates Wall. 58260_ Quantum Shear penetrates Machine. 58260_ Machine disabled. 58260_ Quantum Shear penetrates Earth. 58261_ Dropped Exp. Energy Well. 58262_ Acquired Sigix Corpse. 58284_ Warped through subspace, drawn to slip node. 58284_ EXIT=FOUND 58286_ Warped through subspace, drawn to slip node. [Achievement: Terminals Are For Geeks] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ??????????#############################??????????? | | ?????????###############################?????????? | | ????????#################################????????? | | ????????#################################????????? | | ????????#################################????????? | | ???????###################################???????? | | ???????###################################???????? | | ???????################## ################???????? | | ???????################# ###############???????? | | ???????################# X ###############???????? | | ??????################## ################??????? | | ???????################ ###############???????? | | ???????################ ################???????? | | ??????################## ################??????? | | ???????################ ###############???????? | | ???????################ ################???????? | | ??????################# < ################??????? | | ???????################ ################???????? | | ???????################# ################???????? | | ???????###################################???????? | | ???????###################################???????? | | ???????###################################???????? | | ????????#################################????????? | | ????????#################################????????? | | ????????#################################????????? | | ?????????###############################?????????? | | ??????????#############################??????????? | | ??????????#############################??????????? | | ???????????###########################???????????? | | ????????????#########################????????????? | | ?????????????#######################?????????????? | | ???????????????###################???????????????? | | ????????????????#################????????????????? | | ???????????????????###########???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 262 Energy Generation 85 Energy Capacity 2090 Matter Stores 300 Matter Capacity 800 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 2010 Jamming Range 16 Cloak Strength 5 Additional Mass Support 20 EM Shielding 4 Armor Coverage 2625 Resistance: KI 50 Resistance: TH 50 Resistance: EX 50 Resistance: EM 50 Resistance: I 50 Resistance: S 50 Resistance: P 50 Weapon Shielding 100 Point Defense Rating 240 Phase Shifting 8 Evasion (%) 69 Targeting Accuracy 8 Launcher Accuracy 40 Target Analysis 8 Core Analysis 8 Armor Integrity Analysis 40 Recoil Reduction 6 Matter Filtering 50 Energy Filtering 50 Kinecelleration 30 Offensive Hacking 100 Item Schematics ----------------- Quantum Capacitor | -1/Access | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Quantum Capacitor | x2 | -3/Testing Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Core Reset Matrix Dimensional Node Initializer Integrated Reactor LRC Energy Well LRC Storage Sigix Exoskeleton Sigix Sheargun Sigix Shearcannon High-powered Transdimensional Reconstructor Sigix Terminator Integrated Mediator Core Expander Achievements -------------- Terminals Are For Geeks Challenges ------------ Simple Hacker Game ------ Seed GrenadeCentriumPerforator Manual? 0 Play Time 11:58:04 Cumulative 402.2 hours Start 2022.10.05 @ 06:15:38 End 2022.10.13 @ 05:32:51 Sessions 41 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 68 Rogue 61 Adventurer 1 Explorer 6 Win Type 2 Total 28 Types 7/3/10/1/1/1/3/1/1 Lore% 90 Gallery% 91 Achievement% 80 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f58f101e-cfaf-492c-afbf-618f869360f2