Cogmind - Beta 9.1 @@@ ROGUE MODE // 2019.10.30 @ 14:57:13 Player: Eggking Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (60) 300 Value Destroyed (2166) 2166 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (700) 700 TOTAL SCORE: 4966 Bonus ------- Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/550 Matter 164/300 Energy 275/275 System Corruption 3% Temperature Cool (14) Location -8/Garrison Parts ------- Power (1) Deuterium Engine Propulsion (3) Compact Wheel Armored Wheel Armored Wheel Utility (4) Large Storage Unit Large Storage Unit Large Storage Unit Large Storage Unit Weapon (3) Heavy Assault Rifle Heavy Assault Rifle Inventory (28) Deuterium Engine Nuclear Core Armored Wheel Armored Wheel Transport Network Coupler Transport Network Coupler Light Armor Plating Light Armor Plating Light Armor Plating Relay Coupler [Swarmer] (41) Relay Coupler [Grunt] (26) Relay Coupler [Brawler] (21) Relay Coupler [Duelist] (27) Relay Coupler [Sentry] (19) Relay Coupler [Sentry] (18) Relay Coupler [Sentry] (21) Relay Coupler [Hunter] (13) Electrolaser Electrolaser Advanced Beam Rifle Light EM Pulse Cannon Ion Cannon Rocket Launcher Peak State ------------ Power Deuterium Engine Propulsion Compact Wheel Armored Wheel Armored Wheel Utility Large Storage Unit Large Storage Unit Large Storage Unit Large Storage Unit Weapon Heavy Assault Rifle Heavy Assault Rifle High-powered Shotgun Inventory Deuterium Engine Nuclear Core Armored Wheel Armored Wheel Transport Network Coupler Transport Network Coupler Light Armor Plating Light Armor Plating Light Armor Plating Relay Coupler [Swarmer] Relay Coupler [Grunt] Relay Coupler [Brawler] Relay Coupler [Duelist] Relay Coupler [Sentry] Relay Coupler [Sentry] Relay Coupler [Sentry] Relay Coupler [Hunter] Electrolaser Electrolaser Advanced Beam Rifle Light EM Pulse Cannon Ion Cannon Heavy Assault Rifle Rocket Launcher [Rating: 25] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Compact Wheel Leg Aluminum Leg Wheel Compact Wheel Utility Large Storage Unit Storage Large Storage Unit Weapon Assault Rifle Energy Gun Small Laser Ballistic Gun Assault Rifle Build | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Gar Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion 1 | . . 1 . . Utility 2 | . . 1 1 . Weapon 1 | . . . 1 . Parts Attached 37 | . 6 8 12 11 Power 2 | . . . 1 1 Engine 2 | . . . 1 1 Core . | . . . . . Reactor . | . . . . . Propulsion 9 | . 2 3 1 3 Treads . | . . . . . Leg . | . . . . . Wheel 9 | . 2 3 1 3 Hover . | . . . . . Flight . | . . . . . Utility 10 | . 3 1 5 1 Device . | . . . . . Storage 10 | . 3 1 5 1 Processor . | . . . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 16 | . 1 4 5 6 Energy Gun 5 | . 1 1 2 1 Energy Cannon . | . . . . . Ballistic Gun 11 | . . 3 3 5 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 26 | . 3 6 6 11 Power 2 | . . . 1 1 Propulsion 8 | . 2 2 1 3 Utility . | . . . . . Weapon 16 | . 1 4 4 7 Highest Loss Streak 8 | . 3 2 2 8 Average Slot Usage (%) 97 | . 98 96 96 98 Engine 10 | . 14 11 8 8 Leg 3 | . 16 . . . Wheel 23 | . 11 29 26 26 Storage 33 | . 28 32 35 36 Energy Gun 11 | . 27 12 4 . Ballistic Gun 13 | . . 8 21 26 Naked Turns . | . . . . . Heaviest Build 82 | 13 40 49 74 82 Greatest Support 44 | 20 20 44 44 44 Greatest Overweight (x) 2 | . 1 2 2 2 Average Overweight (x) 1 | . . 1 1 1 Largest Inventory Capacity 28 | . 16 20 26 28 Average Capacity 20 | . 10 19 25 27 Most Carried 28 | . 13 20 25 28 Average Carried 18 | . 8 18 22 23 Final Capacity 28 | . . 20 26 28 Final Carried 25 | . . 19 25 23 Class Distribution -------------------- 40% | Hauler-Gunner 34% | Hauler-Mutant 24% | Mutant Dominant Class ---------------- Mutant | -10/Materials Hauler-Mutant | -9/Materials Hauler-Gunner | -8/Materials Hauler-Gunner | -8/Garrison Resources | -11 -10 -9 -8 -8 ----------- Run | Scr Mat Mat Mat Gar Matter Collected 1309 | 200 40 207 440 422 Remotely . | . . . . . Salvage Created 2047 | . 296 630 693 428 Parts 135 | . 17 48 42 28 Haulers Intercepted . | . . . . . Recyclers Shooed 3 | . . . 3 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Gar Combat Hostiles Destroyed 53 | . 7 18 14 14 Melee 1 | . . . 1 . Guns 50 | . 5 18 13 14 AOE 2 | . 2 . . . Classes Destroyed 8 | . 5 1 2 . Worker 2 | . 2 . . . Builder 1 | . 1 . . . Recycler 1 | . 1 . . . Watcher 3 | . . . 3 . Swarmer 19 | . 3 6 3 7 Grunt 21 | . 4 8 5 4 Sentry 11 | . . 4 5 2 Hunter 2 | . . . 1 1 Best Kill Streak 5 | . 5 4 3 4 Combat Bots Only 4 | . 3 4 3 4 Max Kills in Single Turn 3 | . 3 1 1 2 Gunslinging 1 | . . . . 1 Exploded 1 | . 1 . . . Melee 1 | . . . 1 . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Scr Mat Mat Mat Gar Damage Taken 3477 | . 420 643 852 1562 Core 718 | . 61 98 219 340 Absorbed by Shields 34 | . . . . 34 Core Remaining (%) 83 | 100 75 75 . . Volleys Fired 166 | . 21 47 49 49 Largest 3 | . 2 2 3 3 Hottest 105 | . 90 80 105 91 Shots Fired 395 | . 34 86 131 144 Gun 395 | . 34 86 131 144 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 292 | . . 44 109 139 Thermal 76 | . 13 41 22 . Explosive . | . . . . . Electromagnetic 27 | . 21 1 . 5 Robot Hit Streak 17 | . 17 13 15 10 Robot Miss Streak 7 | . 4 4 7 6 Penetration Max . | . . . . . Secondary Targets 5 | . . . . 5 Max Gunslinging Chain 1 | . . . . 1 Shots Hit Robots 266 | . 26 59 91 90 Core Hits 119 | . 18 32 38 31 Critical Hits 2 | . . . 2 . Critical Kills . | . . . . . Critical Parts Destroyed 2 | . . . 2 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4158 | . 738 669 1301 1450 Guns 3634 | . 338 669 1265 1362 Cannons . | . . . . . Explosions 488 | . 400 . . 88 Melee . | . . . . . Ramming 36 | . . . 36 . Kinetic 2703 | . . 351 1056 1296 Thermal 975 | . 372 306 209 88 Explosive 149 | . 149 . . . Electromagnetic 295 | . 217 12 . 66 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 3 | . . . 3 3 Average Corruption 3 | . . . 3 3 Corruption Purged . | . . . . . Effects 16 | . . . 4 12 Message Errors 4 | . . . 2 2 Matter Fused 2 | . . . . 2 Heat Flow Errors 2 | . . . . 2 Energy Discharges 2 | . . . 2 . Data Loss (minor) 1 | . . . . 1 Targeting Errors 5 | . . . . 5 Overload Shots . | . . . . . Overflow Damage 98 | . 98 . . . Projectiles . | . . . . . Explosions 98 | . 98 . . . Melee . | . . . . . Knockbacks 1 | . . . 1 . Impact 1 | . . . 1 . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 264 | . 181 . 17 66 Shots 4 | . 3 . . 1 Rammed 4 | . . . 4 . Targets Rammed 4 | . . . 4 . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 317 | . 151 207 317 118 Average Temperature 67 | . 57 84 94 34 Received Heat Transfer 1278 | . 84 246 315 633 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 5 | . 3 2 . . Heat Transferred 2052 | . 734 700 518 100 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 3 | . 2 . . 1 Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Gar Peak Influence 397 | . 172 386 397 363 Average Influence 170 | . 45 185 216 231 Maximum Alert Level 1 | . . 1 1 1 Low Security (%) 59 | . . . . . Level 1 40 | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 7 | . 3 2 2 . Investigation 3 | . 1 1 1 . Extermination . | . . . . . Reinforcement 3 | . 2 1 . . Assault . | . . . . . Garrison 1 | . . . 1 . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Gar Distress Signals 6 | . 1 1 4 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 81 | . 16 23 23 19 Peak Tracking Total 7 | . 7 5 4 4 Tactical Retreats 2 | . 1 . . 1 Traps | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Gar Traps Triggered 5 | . . 2 . 3 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Scr Mat Mat Mat Gar Machines Disabled 3 | . 1 . . 2 Max in Single Turn 1 | . 1 . . 1 Garrison Relay 2 | . . . . 2 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Gar Machines Accessed 16 | . 5 5 6 . Terminals 14 | . 5 5 4 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . . 1 . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Total Hacks 61 | . 17 24 20 . Successful 42 | . 12 16 14 . Failed 18 | . 5 7 6 . Catastrophic 2 | . . 2 . . Database Lockouts 1 | . . 1 . . Manual 50 | . 15 20 15 . Terminals 58 | . 17 24 17 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . . 1 . Scanalyzers . | . . . . . Garrison Access 2 | . . . 2 . Terminal Hacks 13 | . 3 6 4 . Part Schematic 3 | . 1 2 . . Level Access Points 2 | . . 2 . . Branch Access Points 1 | . . . 1 . Unreport Threat 2 | . . . 2 . Dispatch Records 1 | . . . 1 . Hauler Manifests 1 | . 1 . . . Zone Layout 3 | . 1 2 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 1 | . . . 1 . Retrieve Components 1 | . . . 1 . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . 1 . Unlock Access 1 | . . . 1 . Unauthorized Hacks 59 | . 22 21 16 . Terminals 27 | . 9 10 8 . Track 14 | . 5 5 4 . Botnet 13 | . 4 5 4 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 14 | . 5 4 5 . Full Trace Events 2 | . 1 . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 2 | . 1 1 . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 1 | . . . 1 . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Scr Mat Mat Mat Gar Used RIF Installer 1 | . . . . 1 Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 9 | . . . . 9 Machine Destruction 9 | . . . . 9 Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Scr Mat Mat Mat Gar Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Gar Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Scr Mat Mat Mat Gar Turns Passed 2557 | . 614 693 761 489 Spaces Moved 1584 | 1 450 471 444 218 Core . | . . . . . Treads . | . . . . . Legs 210 | 1 209 . . . Wheels 1374 | . 241 471 444 218 Hover . | . . . . . Flight . | . . . . . Fastest Speed 80 | 120 80 90 106 103 Average Speed 106 | 120 113 99 106 109 Slowest Speed 150 | 120 150 106 115 115 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 45 | 2 75 56 45 47 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . . 1 1 . Unknown Exits Taken 2 | 1 1 . . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 34 | . 27 . . 7 Melee . | . . . . . Projectile . | . . . . . AOE 34 | . 27 . . 7 Actions | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Gar Total 2122 | . 523 610 626 363 Wait 240 | . 25 64 99 52 Move 1580 | . 449 470 443 218 Hop . | . . . . . Pick Up 57 | . 15 17 15 10 Fast Attach 2 | . 1 . 1 . Attach 28 | . 3 8 7 10 Detach . | . . . . . Swap 7 | . 2 . 4 1 Drop 17 | . 7 4 4 2 Fire 166 | . 21 47 49 49 Melee . | . . . . . Ram 4 | . . . 4 . Kick . | . . . . . Crush . | . . . . . Escape Stasis 21 | . . . . 21 Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials (discovered 2 exits: Sto / Gar) -8/Garrison (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 231 | -10/Materials | Discovered new exit (range 14) 309 | -10/Materials | Build established: Mutant 406 | -10/Materials | Lost 3 parts (2n1w) 408 | -10/Materials | Discovered new exit (range 9) 474 | -10/Materials | Discovered new exit (range 14) 576 | -10/Materials | Discovered new exit (range 13) 615 | -10/Materials | Entered another Materials area 615 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 947 | -9/Materials | Discovered new exit (range 6) 948 | -9/Materials | Build established: Hauler-Mutant 1033 | -9/Materials | Identified exit to Materials 1033 | -9/Materials | Central database locked down 1308 | -9/Materials | Entered another Materials area 1308 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1705 | -8/Materials | Identified exit to Storage 1837 | -8/Materials | Garrison activated, responded to threat 1961 | -8/Materials | Identified exit to Garrison 2069 | -8/Materials | Entered Garrison 2075 | -8/Garrison | Installed Relay Interface Framework 2102 | -8/Garrison | Triggered checkpoint 2116 | -8/Garrison | Build established: Hauler-Gunner 2128 | -8/Garrison | Garrison Relay disabled 2188 | -8/Garrison | Triggered checkpoint 2263 | -8/Garrison | Core integrity fell below 50% 2296 | -8/Garrison | Core integrity fell below 20% 2324 | -8/Garrison | Lost 8 parts (1p2n5w) 2400 | -8/Garrison | Discovered new exit (range 9) 2444 | -8/Garrison | Triggered checkpoint 2498 | -8/Garrison | Garrison Relay disabled 2558 | -8/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02468_ Field strength at 70. 02469_ Field strength at 60. 02470_ Field strength at 50. 02471_ Field strength at 40. 02472_ Field strength at 30. 02473_ Field strength at 20. 02474_ Field strength at 10. 02475_ Stasis field depleted. 02498_ Garrison Relay disabled. 02498_ Relay Coupler [Swarmer] tumbles out of relay unit. 02498_ Relay Coupler [Hunter] tumbles out of relay unit. 02498_ Relay Coupler [Sentry] tumbles out of relay unit. 02498_ Relay Coupler [Grunt] tumbles out of relay unit. 02503_ Acquired Relay Coupler [Swarmer]. 02505_ Acquired Relay Coupler [Grunt]. 02507_ Acquired Relay Coupler [Hunter]. 02509_ Acquired Relay Coupler [Sentry]. 02539_ Destroyed Particle Gun. 02548_ Hvy. Assault Rifle destroyed. 02556_ Hpw. Shotgun destroyed. 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[ [ | | ???????????????????????????#"##*!#### ## #??? | | ???????????????????????????########## ## ## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 44 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Datajack | -9/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Fist Fight Shopping List Challenges ------------ None Game ------ Seed RagnarokTeslaWand Manual? 0 Play Time 00:43:00 Cumulative 310.8 hours Start 2019.10.28 @ 22:25:14 End 2019.10.30 @ 14:57:13 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 38 Rogue 38 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 15 Gallery% 36 Achievement% 20 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 01be24af-8578-4354-ab42-4463ea99cd0c