Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.19 @ 16:48:48 Player: Ultra Sane Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (26) 130 Value Destroyed (243) 243 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (885) 885 TOTAL SCORE: 2818 Bonus ------- Follower Combat Kills 285 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 99/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -6/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (2) ------ Improved Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Terrain Scanner Advanced Terrain Scan Processor EMP Blaster Remote Datajack Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Flight Unit Flight Unit VTOL Module > --- UTILITY ---------- Sensor Array Improved Targeting Computer > --- WEAPON ----------- EMP Blaster Mining Claw > --- INVENTORY -------- Improved Ion Engine Flight Unit Improved Terrain Scanner Improved Medium Laser Mining Laser [Rating: 12] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Flight Unit Leg Aluminum Leg Flight Unit Flight Unit Utility Sensor Array Device Sensor Array Processor Improved Targeting Computer Weapon EMP Blaster Energy Gun Medium Laser Ballistic Gun Assault Rifle Launcher EMP Blaster Special Weapon Mining Laser Slashing Weapon Mining Claw Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power 1 | . . 1 . . . Propulsion 1 | . . 1 . . . Utility . | . . . . . . Weapon . | . . . . . . Parts Attached 19 | 6 7 4 . . 2 Power 2 | 1 1 . . . . Engine 2 | 1 1 . . . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 7 | 2 2 2 . . 1 Treads . | . . . . . . Leg 2 | 2 . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight 5 | . 2 2 . . 1 Utility 3 | 1 1 1 . . . Device 2 | 1 1 . . . . Storage . | . . . . . . Processor 1 | . . 1 . . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 7 | 2 3 1 . . 1 Energy Gun 2 | 1 1 . . . . Energy Cannon . | . . . . . . Ballistic Gun 1 | 1 . . . . . Ballistic Cannon . | . . . . . . Launcher 2 | . 2 . . . . Special Weapon 1 | . . . . . 1 Impact Weapon . | . . . . . . Slashing Weapon 1 | . . 1 . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . 1 . . . . Corrupted Parts 1 | . . . . . 1 System Corruption 2 | . . . . . 2 Parts Lost 9 | . . 2 . . 7 Power 1 | . . 1 . . . Propulsion 5 | . . 1 . . 4 Utility 1 | . . . . . 1 Weapon 2 | . . . . . 2 Highest Loss Streak 4 | . . 2 . . 4 To Critical Strikes . | . . . . . . Average Backups 4 | 1 4 4 5 5 4 Power . | . . . . . . Propulsion . | . . . 1 1 . Utility 1 | . . 1 2 2 2 Weapon 1 | 1 2 2 2 1 1 Tool/Special . | . . . . . . Unused Backups 8 | 1 3 1 1 . 2 Power 2 | . 1 1 . . . Propulsion 1 | 1 . . . . . Utility 3 | . 1 . 1 . 1 Weapon 1 | . 1 . . . . Tool/Special 1 | . . . . . 1 Average Slot Usage (%) 73 | . 73 76 77 77 62 Engine 4 | . 14 6 . . . Leg 1 | . 5 . . . . Flight 28 | . 22 30 33 33 23 Device 11 | . 14 11 11 11 10 Processor 8 | . . 10 11 11 11 Launcher 10 | . 12 11 11 11 5 Slashing Weapon 7 | . . 7 11 11 11 Peak Build Rating 12 | 8 11 12 11 11 11 Average Rating 9 | 6 7 10 10 10 8 On Entrance 7 | . 8 6 11 11 11 Naked Turns . | . . . . . . Heaviest Build 11 | 8 11 10 7 7 7 Greatest Support 20 | 20 20 12 12 12 12 Greatest Overweight (x) 1 | . 1 . . . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 Most Carried 5 | 4 5 5 5 5 5 Average Carried 4 | 1 4 4 4 4 4 Final Capacity 5 | 5 5 5 5 5 5 Final Carried 5 | 4 5 5 5 5 4 Class Distribution -------------------- 56% | Sprinter 43% | Mutant Dominant Class ---------------- Mutant | -10/Materials Sprinter | -9/Materials Sprinter | -9/Mines Sprinter | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 554 | 304 166 84 . . . Remotely . | . . . . . . Salvage Created 736 | 192 412 132 . . . Parts 68 | 22 30 16 . . . Haulers Intercepted 1 | . 1 . . . . Recyclers Shooed 3 | 1 2 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 6 | . . . . . 6 Prevented 11 | . . . . . 11 Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 10 | . 6 4 . . . AOE 10 | . 6 4 . . . Classes Destroyed 8 | 3 4 1 . . . Worker 3 | 2 1 . . . . Builder 3 | . 2 1 . . . Tunneler 5 | 5 . . . . . Hauler 1 | . 1 . . . . Recycler 3 | 1 2 . . . . Watcher 1 | . 1 . . . . Swarmer 9 | . 6 3 . . . Grunt 1 | . . 1 . . . Best Kill Streak 5 | 4 5 4 . . . Combat Bots Only 4 | . 2 4 . . . Max Kills in Single Turn 3 | 1 3 2 . . . Gunslinging . | . . . . . . Exploded 2 | . 2 2 . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 130 | . 37 34 . . 59 Missed 72 | . 28 21 . . 23 Hits 58 | . 9 13 . . 36 Projectile 58 | . 9 13 . . 36 Damage Taken 818 | . 118 164 11 . 525 Core 455 | . 52 71 11 . 321 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 6 | . . 6 . . . Core Remaining (%) 89 | 100 79 . . . . Volleys Fired 43 | 19 19 4 . . 1 Largest 2 | 2 2 1 . . 1 Hottest 100 | 70 89 33 . . 100 Shots Fired 63 | 38 20 4 . . 1 Gun 39 | 38 1 . . . . Cannon . | . . . . . . Launcher 23 | . 19 4 . . . Special 1 | . . . . . 1 Kinetic 19 | 19 . . . . . Thermal 21 | 19 1 . . . 1 Explosive . | . . . . . . Electromagnetic 23 | . 19 4 . . . Robot Hit Streak 4 | 4 2 3 . . . Robot Miss Streak 5 | 5 4 1 . . . Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 26 | 16 7 3 . . . Core Hits 28 | 9 13 6 . . . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 2 | 2 . . . . . Burn 2 | 2 . . . . . Melee Attacks 12 | . . 7 . . 5 Impact . | . . . . . . Slashing 12 | . . 7 . . 5 Piercing . | . . . . . . Sneak Attacks 1 | . . 1 . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 890 | 179 464 247 . . . Guns 179 | 179 . . . . . Cannons . | . . . . . . Explosions 663 | . 464 199 . . . Melee 48 | . . 48 . . . Ramming . | . . . . . . Kinetic 80 | 80 . . . . . Thermal 99 | 99 . . . . . Explosive . | . . . . . . Electromagnetic 663 | . 464 199 . . . Impact . | . . . . . . Slashing 48 | . . 48 . . . Piercing . | . . . . . . Highest Corruption 2 | . . . . . 2 Average Corruption 2 | . . . . . 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 20 | . 20 . . . . Projectiles . | . . . . . . Explosions 20 | . 20 . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 84 | . 46 38 . . . Shots 8 | . 5 3 . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 72 | 72 27 2 . . . Average Temperature 34 | 36 15 2 . . . Received Heat Transfer 33 | . . 24 . . 9 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 4 | . 4 . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | 1 . . . . . Heat Transferred 444 | 444 . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . 1 1 . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Maximum Alert Level 1 | . . 1 . . . Low Security (%) 89 | 100 100 60 100 . . Level 1 10 | . . 39 . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 324 | 15 197 324 126 . . Initial 126 | . . 74 126 . . Average 77 | 3 64 142 118 . . Influence Increases 1048 | 40 284 370 15 . 339 Destroy 0b10 Robot/C 340 | . 120 80 . . 140 Destroy 0b10 Robot/NC 80 | 40 35 5 . . . Destroy Leader 64 | . 24 20 . . 20 Allied During Kill 89 | . . . . . 89 Successful Hack 15 | . 10 5 . . . Disable Machine 45 | . . 45 . . . Destroy Structure 10 | . 5 5 . . . Partial Spotted 15 | . . . 15 . . Lose Combat Pursuer 390 | . 90 210 . . 90 Influence Decreases 1008 | 40 107 223 228 111 299 Entered New Map 412 | . . 103 198 111 . Time Decay 386 | 40 107 100 30 . 109 Lost Part 90 | . . 20 . . 70 Lost Ally 120 | . . . . . 120 Squads Dispatched 2 | . 1 . . . 1 Investigation 1 | . 1 . . . . Extermination . | . . . . . . Reinforcement . | . . . . . . Assault 1 | . . . . . 1 Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals 3 | . . 2 . . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 61 | . 13 22 . . 26 Peak Tracking Total 17 | . 3 10 . . 17 Tactical Retreats 10 | . 3 6 . . 1 Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered 1 | . 1 . . . . Indirectly 1 | . 1 . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled 3 | . . 3 . . . Max in Single Turn 2 | . . 2 . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed 8 | . 3 4 1 . . Terminals 6 | . 3 3 . . . Fabricators . | . . . . . . Repair Stations 1 | . . 1 . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 20 | . 9 10 1 . . Successful 11 | . 6 4 1 . . Failed 9 | . 3 6 . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 16 | . 9 7 . . . Fabricators . | . . . . . . Repair Stations 3 | . . 3 . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 9 | . 6 2 1 . . Record 3 | . 3 . . . . Prototype ID Bank 1 | . 1 . . . . Open Door 1 | . . . 1 . . Level Access Points 1 | . 1 . . . . Emergency Access Points 1 | . . 1 . . . Reinforcement Status 1 | . 1 . . . . Zone Layout 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . 2 . . . Scan Component 1 | . . 1 . . . Repair 1 | . . 1 . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 6 | . 3 3 . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . 1 . . . Time 26 | . . 26 . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies 6 | . . . . 6 . Largest Group 6 | . . . . 6 6 Highest-Rated Group 192 | . . . . 192 192 Highest-Rated Ally 38 | . . . . 38 38 Total Orders . | . . . . . . Ally Attacks 23 | . . . . . 23 Total Damage 758 | . . . . . 758 Kills 7 | . . . . . 7 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Active Infowar (turns) 1576 | 95 378 215 64 575 249 Sensors 1375 | . 272 215 64 575 249 Terrain 208 | 95 108 5 . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . . . 2 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 1642 | 151 379 215 64 575 258 Spaces Moved 2662 | 78 636 326 178 866 578 Core 43 | 24 . . . . 19 Treads . | . . . . . . Legs 103 | 54 49 . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight 2516 | . 587 326 178 866 559 Fastest Speed 32 | 50 37 32 32 32 32 Average Speed 37 | 98 43 32 32 32 36 Slowest Speed 120 | 120 120 37 32 32 50 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 10 | . 4 3 . . 3 Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 42 | 4 45 45 24 82 55 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 2 | . . . . 2 . Known Exits Taken 1 | . 1 . . . . Unknown Exits Taken 4 | 1 . 1 1 1 . Scrap Searched 4 | . . . . 3 1 Spaces Dug 3 | . . 3 . . . Terrain Destroyed 11 | . 5 6 . . . Melee 3 | . . 3 . . . Projectile . | . . . . . . AOE 8 | . 5 3 . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 3207 | 114 720 415 184 1163 611 Wait 428 | . 33 66 5 296 28 Move 2637 | 77 627 319 177 865 572 Hop 10 | . 4 3 . . 3 Pick Up 33 | 11 13 7 1 1 . Fast Attach . | . . . . . . Attach 19 | 6 7 5 . . 1 Detach 3 | . 2 1 . . . Swap 4 | . 2 1 . . 1 Drop 18 | 1 13 2 1 1 . Fire 43 | 19 19 4 . . 1 Melee 12 | . . 7 . . 5 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sub]) -9/Materials -9/Mines -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 152 | -11/Scrapyard | Entered Materials 256 | -10/Materials | Discovered new exit (range 14) 269 | -10/Materials | Discovered new exit (range 15) 274 | -10/Materials | Discovered new exit (range 15) 305 | -10/Materials | Build established: Mutant 320 | -10/Materials | Identified exit to Materials 384 | -10/Materials | Discovered new exit (range 15) 531 | -10/Materials | Entered another Materials area 531 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 574 | -9/Materials | Repaired Flight Unit 636 | -9/Materials | Discovered new exit (range 7) 746 | -9/Materials | Entered Mines 747 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 772 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 780 | -9/Mines | Met a Derelict bent on vengeance 810 | -9/Mines | Entered Zion 856 | -7/Zion | Learned location of Quarantine (-2) 897 | -7/Zion | Learned location of Warlord (-4) 927 | -7/Zion | Gained Derelict followers 942 | -7/Zion | Learned Factory stockpile data 973 | -7/Zion | Given A8's code to call for help 978 | -7/Zion | Received a visual enhancement algorithm 991 | -7/Zion | Build established: Sprinter 993 | -7/Zion | Met Imprinter 1001 | -7/Zion | Imprinted 1003 | -7/Zion | Declared Zion's savior 1271 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 1277 | -7/Zion | Discovered new exit (range 10) 1385 | -7/Zion | Entered Proximity Caves 1385 | -6/Proximity Caves | Accompanied by 6 allies 1461 | -6/Proximity Caves | Spotter reported a threat 1514 | -6/Proximity Caves | Spotter reported a threat 1538 | -6/Proximity Caves | Lost 3 allies 1549 | -6/Proximity Caves | Spotter reported a threat 1565 | -6/Proximity Caves | Lost 3 parts (2n1w) 1602 | -6/Proximity Caves | Spotter reported a threat 1615 | -6/Proximity Caves | Core integrity fell below 50% 1636 | -6/Proximity Caves | Spotter reported a threat 1639 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 1639 | -6/Proximity Caves | Core integrity fell below 20% 1643 | -6/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 01549_ ALERT: Unidentified potential threat approaching Complex 0b10. 01610_ Searching scrap... 01610_ Found Imp. Carbon-fiber Leg. 01610_ Found Insulated Plating. 01610_ Found 32 Matter. 01632_ Flight Unit destroyed. 01633_ Integrated Corrupted Flight Unit (+2). 01634_ N-01 Spotter is scanning... 01634_ Flight Unit destroyed. 01634_ Sensor Array destroyed. 01636_ ALERT: Unidentified potential threat approaching Complex 0b10. 01638_ Penetrated by Slug. 01638_ S-27 Virus springs to life. 01639_ Y-64 Sentinel: "DETECTED UNIDENTIFIED DERELICT." 01639_ S-27 Virus destroyed. 01640_ Mining Claw destroyed. 01643_ Y-64 Sentinel: "REQUESTING BACKUP." Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????? ??????????????????????????????? | | ???????????????? ?????????????????????????????? | | ????????????????# ?????????????????????????????? | | ????????????????# ##?#??????????????????????????? | | ????????????????# #"?????#?????????????????????? | | ????????????????# # ???? #?????????????????????? | | ????????????????# ???? #?????????????????????? | | ????????????????# ????? #?????????????????????? | | ??????#?????????# #????? #?????????????????????? | | ??????# ????????#=%*?????? ##??#?????????????????? | | ????### ???????## s####### ## #?????????????????? | | ????# # #????## s #?????????????????? | | ????# ###### ???????????????????? | | ???## @#??????????????????????? | | ??## s ##?????????????????????? | | ??# ssss #?????????????????????? | | #?# s## ## #????????????????????? | | #?# #### ### #???????????????????? | | #?# ##??#####?## #???????????????????? | | #?# ## ## #??????????? ##???????????????????? | | ??# #?##??# #???????????###????????????????????? | | #?# #?????# ########???????????????????????????? | | ### ####### #???????????????????????????? | | #???????????????????????????? | | """ """#???????????????????????????? | | ####### """ """#???????????????????????????? | | ## ##?????# """ """#???????????????????????????? | | ## ##?????## " " #???????????????????????????? | | #######????# """"" #???????????????????????????? | | #??# ##???# """"" ##??????????????????????????? | | #??# ##??## """ #??????????????????????????? | | #??# ##??# #??????????????????????????? | | #### ##?## ## ##??????????????????????????? | | #??# #### ##???????????????????????????? | | #### #??# #### #????????????????????????????? | | #???# #??# #????????????????????????????? | | #???# #??###### ###??????????????????????????? | | #??## #??????## ##?????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 63 Targeting Accuracy 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Flight Unit | 70% | -9/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ShieldCloakStorage Manual? 0 Play Time 00:41:13 Cumulative 13.5 hours Start 2025.05.19 @ 16:12:09 End 2025.05.19 @ 16:48:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 23 Rogue 23 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 12 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 28f85212-48d7-4e9b-98cb-09517641caba