Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.11.01 @ 11:42:38 Player: JoshKwa Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (56) 280 Value Destroyed (1533) 1533 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (226) 226 TOTAL SCORE: 3699 Bonus ------- High Alert Combat Kills 226 Cogmind --------- Core Integrity 0/550 Matter 290/300 Energy 99/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Cryofiber Web > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Cryofiber Web Improved Heat Sink Improved Terrain Scan Processor > --- WEAPON ----------- Pulse Rifle Flak Gun Flak Gun > --- INVENTORY -------- Improved Carbon-fiber Leg Flak Gun [Rating: 38] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Armored Wheel Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Utility Terrain Scan Processor Device Seismic Detector Processor Terrain Scan Processor Protection Reflective Plating Weapon Mini Grenade Launcher Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . 1 . Propulsion 1 | . . 1 . Utility 1 | . . . 1 Weapon 1 | . . . 1 Parts Attached 66 | 5 2 29 30 Power 15 | 1 . 8 6 Engine 12 | 1 . 8 3 Core 3 | . . . 3 Reactor . | . . . . Propulsion 22 | 2 . 13 7 Treads 3 | . . 3 . Leg 12 | . . 7 5 Wheel 7 | 2 . 3 2 Hover . | . . . . Flight . | . . . . Utility 12 | . 2 1 9 Device 7 | . 1 1 5 Storage . | . . . . Processor 3 | . 1 . 2 Hackware . | . . . . Protection 2 | . . . 2 Artifact . | . . . . Weapon 17 | 2 . 7 8 Energy Gun 2 | 1 . . 1 Energy Cannon 3 | . . 2 1 Ballistic Gun 8 | 1 . 3 4 Ballistic Cannon . | . . . . Launcher 4 | . . 2 2 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 3 | . . 2 1 Parts Lost 20 | . . 3 17 Power 5 | . . 1 4 Propulsion 3 | . . . 3 Utility 5 | . . . 5 Weapon 7 | . . 2 5 Highest Loss Streak 11 | . . 2 11 To Critical Strikes . | . . . . Average Slot Usage (%) 90 | . 90 94 84 Engine 13 | . 14 17 6 Core 2 | . . . 6 Treads 7 | . . 13 . Leg 10 | . . 10 11 Wheel 10 | . 28 8 11 Device 11 | . 6 11 12 Processor 9 | . 12 11 7 Protection 1 | . . . 3 Energy Gun 2 | . 14 1 1 Energy Cannon 5 | . . 3 9 Ballistic Gun 9 | . 14 10 7 Launcher 5 | . . 6 5 Naked Turns . | . . . . Heaviest Build 31 | 8 9 22 31 Greatest Support 60 | 32 32 60 54 Greatest Overweight (x) 7 | . . 7 7 Average Overweight (x) . | . . . . Largest Inventory Capacity 5 | 5 5 5 5 Average Capacity 5 | 5 5 5 5 Most Carried 5 | 4 5 5 5 Average Carried 2 | 2 3 2 1 Final Capacity 5 | 5 5 5 5 Final Carried 4 | 2 4 2 . Class Distribution -------------------- 60% | Mutant 13% | Bomber 12% | Scavenger-Mutant 10% | Tank 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Bomber | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 1508 | 250 29 488 741 Remotely . | . . . . Salvage Created 1857 | . 42 878 937 Parts 104 | . 6 63 35 Haulers Intercepted . | . . . . Recyclers Shooed 3 | . . . 3 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 44 | . 3 29 12 Guns 21 | . 3 12 6 Cannons 7 | . . 2 5 AOE 16 | . . 15 1 Classes Destroyed 10 | . 1 6 3 Worker 4 | . . . 4 Tunneler 1 | . . 1 . Recycler 6 | . . 2 4 Operator 1 | . . 1 . Swarmer 14 | . 3 11 . Grunt 17 | . . 10 7 Brawler 1 | . . 1 . Sentry 10 | . . 7 3 Specialist 1 | . . . 1 Hunter 1 | . . . 1 Best Kill Streak 8 | . 3 7 8 Combat Bots Only 6 | . 3 6 4 Max Kills in Single Turn 5 | . 2 5 2 Gunslinging . | . . . . Exploded 3 | . . 3 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 3590 | . 107 1079 2404 Core 633 | . 19 62 552 Absorbed by Shields . | . . . . Core Remaining (%) 92 | 100 92 84 . Volleys Fired 126 | . 8 74 44 Largest 3 | . 2 2 3 Hottest 172 | . 60 98 172 Shots Fired 255 | . 16 134 105 Gun 151 | . 16 80 55 Cannon 70 | . . 23 47 Launcher 34 | . . 31 3 Special . | . . . . Kinetic 129 | . 8 76 45 Thermal 92 | . 8 27 57 Explosive 31 | . . 31 . Electromagnetic 3 | . . . 3 Robot Hit Streak 13 | . 1 13 8 Robot Miss Streak 8 | . 6 6 8 Penetration Max . | . . . . Secondary Targets 1 | . . . 1 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 156 | . 4 71 81 Core Hits 128 | . 3 55 70 Critical Kills 1 | . . 1 . Critical Parts Destroyed . | . . . . Critical Strikes 2 | . . 2 . Destroy 2 | . . 2 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3754 | . 58 2001 1695 Guns 1476 | . 58 567 851 Cannons 774 | . . 141 633 Explosions 1459 | . . 1273 186 Melee . | . . . . Ramming 45 | . . 20 25 Kinetic 1288 | . 37 522 729 Thermal 986 | . 21 186 779 Explosive 1273 | . . 1273 . Electromagnetic 162 | . . . 162 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 5 | . . 4 1 Projectiles . | . . . . Explosions 5 | . . 4 1 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 115 | . . 46 69 Shots 6 | . . 2 4 Rammed 1 | . . 1 . Targets Rammed 8 | . . 3 5 Kicked 7 | . . 2 5 Crushed . | . . . . Highest Temperature 319 | . . 319 309 Average Temperature 94 | . . 69 123 Received Heat Transfer 1314 | . . 333 981 Effects 4 | . . 1 3 Energy Bleed 1 | . . 1 . Interference 3 | . . . 3 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 4 | . . . 4 Heat Transferred 1865 | . 50 359 1456 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . . 1 Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 879 | . 70 879 586 Initial 371 | . . 29 371 Average 365 | . 19 356 465 Maximum Alert Level 3 | . . 3 2 Low Security (%) 28 | 100 100 35 . Level 1 23 | . . 26 26 Level 2 38 | . . 21 73 Level 3 8 | . . 16 . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 9 | . . 5 4 Investigation 2 | . . 1 1 Extermination . | . . . . Reinforcement 7 | . . 4 3 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . 1 . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 3 | . . 2 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 68 | . 3 43 22 Peak Tracking Total 6 | . 3 6 6 Tactical Retreats 4 | . . 1 3 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 2 | . . 2 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 7 | . . 4 3 Max in Single Turn 2 | . . 2 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 7 | . . 3 4 Terminals 7 | . . 3 4 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 21 | . . 8 13 Successful 9 | . . 5 4 Failed 12 | . . 3 9 Catastrophic 2 | . . . 2 Database Lockouts . | . . . . Manual . | . . . . Terminals 21 | . . 8 13 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 9 | . . 5 4 Emergency Access Points 1 | . . . 1 Unreport Threat 2 | . . 2 . Locate Traps 3 | . . 2 1 Patrol Status 1 | . . . 1 Zone Layout 2 | . . 1 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 5 | . . 1 4 Full Trace Events 1 | . . . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 2126 | 45 150 1150 781 Spaces Moved 1401 | 36 121 706 538 Core 65 | 6 . 2 57 Treads 220 | . . 220 . Legs 436 | . . 237 199 Wheels 680 | 30 121 247 282 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 100 90 50 Average Speed 112 | 91 100 122 104 Slowest Speed 400 | 100 100 400 400 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 38 | 4 24 85 39 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 170 | . . 160 10 Melee . | . . . . Projectile . | . . . . AOE 170 | . . 160 10 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 1726 | 47 134 868 677 Wait 2 | . . . 2 Move 1398 | 35 120 705 538 Hop . | . . . . Pick Up 68 | 7 4 27 30 Fast Attach . | . . . . Attach 41 | 5 2 14 20 Detach 13 | . . 5 8 Swap 25 | . . 15 10 Drop 45 | . . 25 20 Fire 126 | . 8 74 44 Melee . | . . . . Ram 1 | . . 1 . Kick 7 | . . 2 5 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 46 | -11/Scrapyard | Entered Materials 178 | -10/Materials | Discovered new exit (range 16) 196 | -10/Materials | Entered another Materials area 196 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 327 | -9/Materials | Build established: Mutant 814 | -9/Materials | Discovered new exit (range 14) 1338 | -9/Materials | Discovered new exit (range 5) 1346 | -9/Materials | Entered another Materials area 1346 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1948 | -8/Materials | Lost 3 parts (1p1u1w) 2007 | -8/Materials | Core integrity fell below 50% 2068 | -8/Materials | Core integrity fell below 20% 2095 | -8/Materials | Lost 11 parts (2p3n2u4w) 2127 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Map updated. 02049_ ALERT: Suspicious activity at Terminal M012. Dispatching Investigation squad. 02054_ Imp. Carbon-fiber Leg destroyed. 02055_ Terminal unresponsive. 02058_ Critical hit (Burn: +37). 02060_ Flak Gun destroyed. 02060_ Critical hit (Burn: +37). 02062_ VSS Leg destroyed. 02064_ Critical hit (Burn: +37). 02064_ Imp. Carbon-fiber Leg destroyed. 02067_ Penetrated by Slug. 02067_ Knocked back. 02071_ Acquired Imp. Sensor Array. 02080_ R-06 Scavenger inserts Hvy. Assault Rifle into recycling unit. 02083_ R-06 Scavenger inserts Com. Wheel into recycling unit. 02084_ Recycling unit begins recycling process. 02084_ Critical hit (Burn: +37). 02118_ Hrd. Medium Armor Plating destroyed. 02124_ Imp. Sensor Array destroyed. 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