Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.06.04 @ 17:33:20 Player: Megaknight51 Result: Destroyed by E9-WLC(R) with Subdweller Laser Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (17) 85 Value Destroyed (311) 311 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1176 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 14/100 System Corruption 2% Temperature Cool (9) Movement Rolling (140) Ox4 Location -10/Subcaves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Wheel > --- UTILITY (2) ------ Cooling System High-capacity Storage Unit > --- WEAPON (2) ------- Makeshift Laser Beam Cannon > --- INVENTORY (20) --- Ion Engine Light Nuclear Core Wheel Wheel Wheel Flightbrick Improved Heat Sink Cooling System High-capacity Battery (250) Targeting Computer Small Laser Particle Gun Particle Gun Rocket Launcher Rocket Launcher Rocket Launcher Mace Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Wheel Compact Wheel > --- UTILITY ---------- Cooling System High-capacity Storage Unit > --- WEAPON ----------- Makeshift Laser Mace > --- INVENTORY -------- Ion Engine Light Nuclear Core Wheel Wheel Wheel Flightbrick Improved Heat Sink Cooling System High-capacity Battery Targeting Computer Small Laser Particle Gun Particle Gun Beam Cannon Rocket Launcher Rocket Launcher Rocket Launcher [Rating: 18] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Compact Wheel Wheel Compact Wheel Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Weapon Light Assault Rifle Energy Gun Particle Gun Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Impact Weapon Mace Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 21 | 8 11 2 Power 3 | 1 2 . Engine 3 | 1 2 . Core . | . . . Reactor . | . . . Propulsion 6 | 2 4 . Treads . | . . . Leg . | . . . Wheel 6 | 2 4 . Hover . | . . . Flight . | . . . Utility 5 | 3 1 1 Device 3 | 2 . 1 Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 7 | 2 4 1 Energy Gun 2 | . 1 1 Energy Cannon 1 | . 1 . Ballistic Gun 3 | 2 1 . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon 1 | . 1 . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 9 | . 7 2 Power 2 | . 1 1 Propulsion 4 | . 3 1 Utility 1 | . 1 . Weapon 2 | . 2 . Highest Loss Streak 4 | . 4 2 To Critical Strikes . | . . . Average Backups 14 | 2 15 18 Power 1 | . 1 2 Propulsion 4 | 1 4 5 Utility 3 | . 3 4 Weapon 5 | . 5 7 Tool/Special . | . . . Unused Backups 20 | . 2 18 Power 2 | . . 2 Propulsion 6 | . . 6 Utility 4 | . . 4 Weapon 8 | . 2 6 Tool/Special . | . . . Average Slot Usage (%) 87 | . 84 98 Engine 10 | . 9 13 Wheel 27 | . 27 28 Device 6 | . 4 13 Storage 14 | . 14 14 Energy Gun 7 | . 5 14 Energy Cannon 4 | . 2 10 Ballistic Gun 14 | . 18 . Peak Build Rating 18 | 7 11 18 Average Rating 9 | 5 8 14 On Entrance 6 | . 7 11 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 53 | 11 51 53 Greatest Support 26 | 26 26 26 Greatest Overweight (x) 2 | . 2 2 Average Overweight (x) . | . . 1 Largest Inventory Capacity 20 | 8 20 20 Average Capacity 18 | 6 18 20 Most Carried 20 | 6 20 20 Average Carried 14 | 2 15 19 Final Capacity 20 | 8 20 20 Final Carried 20 | 6 20 20 Class Distribution -------------------- 62% | Mutant 37% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 569 | 278 231 60 Remotely 152 | 152 . . Salvage Created 510 | 90 420 . Parts 47 | 11 36 . Haulers Intercepted 1 | . 1 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 9 | . 9 . Guns 7 | . 7 . Cannons 2 | . 2 . Classes Destroyed 8 | 2 6 . Worker 1 | . 1 . Builder 1 | . 1 . Tunneler 3 | 2 1 . Hauler 1 | . 1 . Recycler 1 | 1 . . Watcher 1 | . 1 . Swarmer 3 | . 3 . Grunt 6 | . 6 . Best Kill Streak 3 | 3 3 . Combat Bots Only 3 | . 3 . Max Kills in Single Turn 1 | 1 1 . Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 74 | . 64 10 Missed 10 | . 10 . Hits 64 | . 54 10 Projectile 64 | . 54 10 Critical Strikes 1 | . . 1 Damage Taken 911 | . 659 252 Core 250 | . 166 84 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 97 | 14 76 7 Largest 2 | 2 2 2 Hottest 210 | 40 125 210 Shots Fired 176 | 28 135 13 Gun 158 | 28 124 6 Cannon 18 | . 11 7 Launcher . | . . . Special . | . . . Kinetic 134 | 28 106 . Thermal 42 | . 29 13 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 10 | 5 10 8 Robot Miss Streak 5 | 2 5 . Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 107 | 19 83 5 Core Hits 38 | 7 29 2 Critical Kills . | . . . Critical Parts Destroyed 1 | . 1 . Critical Strikes 1 | . 1 . Destroy 1 | . 1 . Melee Attacks 3 | . 2 1 Impact 3 | . 2 1 Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1042 | 157 777 108 Guns 913 | 157 706 50 Cannons 124 | . 71 53 Explosions . | . . . Melee . | . . . Ramming 5 | . . 5 Kinetic 730 | 157 573 . Thermal 307 | . 204 103 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 2 | . 2 2 Average Corruption 1 | . 1 2 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 8 | . 7 1 Message Errors 2 | . 1 1 Matter Fused 1 | . 1 . Heat Flow Errors 2 | . 2 . Energy Discharges 1 | . 1 . Data Loss (minor) 1 | . 1 . Misfires 1 | . 1 . Overload Shots 2 | . . 2 Effects 1 | . . 1 Energy Bleed 1 | . . 1 Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 2 | . . 2 Shots . | . . . Rammed 2 | . . 2 Targets Rammed 2 | . . 2 Kicked . | . . . Crushed . | . . . Highest Temperature 259 | . 259 15 Average Temperature 59 | . 60 6 Received Heat Transfer 324 | . 300 24 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 679 | . 481 198 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 60 | 10 60 . Initial . | . . . Average 11 | 1 12 . Influence Increases 360 | 15 345 . Destroy 0b10 Robot/C 180 | . 180 . Destroy 0b10 Robot/NC 40 | 15 25 . Destroy Leader 44 | . 44 . Trap Triggered on 0b10 20 | . 20 . Successful Hack 46 | . 46 . Lose Combat Pursuer 30 | . 30 . Influence Decreases 360 | 15 307 38 Entered New Map 19 | . . 19 Time Decay 301 | 15 267 19 Lost Part 40 | . 40 . Squads Dispatched 1 | . 1 . Investigation . | . . . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 16 | . 14 2 Peak Tracking Total 3 | . 3 2 Tactical Retreats 2 | . 2 . Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered 4 | . 3 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed 2 | . 2 . Reused 2 | . 2 . Traps Extracted . | . . . Installed . | . . . Triggered 2 | . 2 . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled 1 | . . 1 Max in Single Turn 1 | . . 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 10 | . 9 1 Terminals 8 | . 8 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 30 | . 29 1 Successful 16 | . 15 1 Failed 13 | . 13 . Catastrophic 1 | . 1 . Database Lockouts 1 | . 1 . Manual 20 | . 20 . Terminals 28 | . 28 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 11 | . 10 1 Part Schematic 3 | . 3 . Prototype ID Bank 5 | . 5 . Terminal Index 1 | . 1 . Reprogram Traps 1 | . 1 . Proto ID Catalog 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 5 | . 5 . Terminals 5 | . 5 . Botnet 5 | . 5 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 7 | . 7 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired 3 | . 3 . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Active Infowar (turns) 322 | 14 308 . Seismic 322 | 14 308 . Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 1335 | 112 999 224 Spaces Moved 891 | 66 660 165 Core 7 | 7 . . Treads . | . . . Legs . | . . . Wheels 884 | 59 660 165 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 90 105 Average Speed 103 | 85 103 109 Slowest Speed 130 | 90 130 120 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 34 | 3 85 14 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 2 | . . 2 Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 1147 | 96 860 191 Wait 86 | . 83 3 Move 889 | 65 659 165 Hop . | . . . Pick Up 30 | 7 20 3 Fast Attach 10 | 7 3 . Attach 7 | 1 5 1 Detach 2 | 1 1 . Swap 10 | . 6 4 Drop 11 | 1 5 5 Fire 97 | 14 76 7 Melee 3 | . 2 1 Ram 2 | . . 2 Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min] / *Sub) -10/Subcaves (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 113 | -11/Scrapyard | Entered Materials 222 | -10/Materials | Discovered new exit (range 13) 309 | -10/Materials | Build established: Mutant 390 | -10/Materials | Discovered new exit (range 8) 467 | -10/Materials | Lost 3 parts (1p1n1u) 514 | -10/Materials | Central database locked down 619 | -10/Materials | Core integrity fell below 50% 657 | -10/Materials | Lost 4 parts (2n2w) 764 | -10/Materials | Discovered new exit (range 4) 995 | -10/Materials | Build established: Scavenger-Mutant 1108 | -10/Materials | Discovered new exit (range 2) 1112 | -10/Materials | Entered Subcaves 1201 | -10/Subcaves | Visited 4L-MR0's lab 1226 | -10/Subcaves | Found Flightbrick 1292 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 1319 | -10/Subcaves | Discovered new exit (range 4) 1333 | -10/Subcaves | Core integrity fell below 20% 1336 | -10/Subcaves | Destroyed by E9-WLC(R) with Subdweller Laser Last Messages --------------- Powered Cannon 01210_ 4L-MR0 mumbles: "I'm surprised some of them are even willing to come in here given their fear of my usual visitors." 01218_ Testing Chamber breached. 01221_ Dropped Wheel. 01222_ Acquired Wheel. 01223_ Dropped Lgt. Treads. 01225_ 4L-MR0 mumbles: "Who knows where that last prototype ended up, probably tossed aside somewhere as if it were useless junk..." 01225_ Dropped Rocket Launcher. 01226_ Acquired Flightbrick. 01243_ Acquired 10 matter. 01271_ 4K-9IH(z): "She is not going to be happy we haven't found any suitable candidates yet." Battle Rifle falls loose from the Twisted Machinery. 01319_ EXIT=FOUND 01324_ Ion Engine destroyed. 01330_ Com. Wheel destroyed. 01333_ Slammed into GZ-ZDW(R). 01335_ Overload: Energy bleed (-20). Map ----- +----------------------------------------------------+ | | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ??????????????????????####???#####??????######## | | ?????????????????????#" "#???# # #### ### # | | ?????????????????????#" #####"" ## | | ?????????????????????#"""" ## ### | | ??????????????????####" " "" ## # # #?? | | ??????????????????# #" " "" ####?###### #?? | | ??????????????????# """""""" #???# ### #?? | | ?????????????????? """" """#??## ##?? | | ??????????????????# "R# ### #### ##??? | | ?????????????????# ???#@% ### ## #???? | | ??????????????????????##R##?# ###[ ###???? | | ???????????????????????" #??###?#" " ##?????? | | ??????????????????????? < ??????##" " #??????? | | ??????????????????????? ##??????#### #??????? | | ??????????????????????? #??????????## #??????? | | ?????????????????????? #???????????# #??????? | | ?????????????????????? ##???????????# #?????? | | ??????????????????????# ????????????? #?????? | | ?????????????????????? ????????????? #?????? | | ?????????????????????? ????????????? ?????? | | ?????????????????????? ????????????? ????? | | ?????????????????????? ???????????? ????? | | ??????????????????????##????????????? ? ????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 47 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 42 Item Schematics ----------------- Lgt. Armor Plating | -10/Materials | Hacked Lgt. Treads | -10/Materials | Hacked Seismic Detector | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HeatFrostBattery Manual? 0 Play Time 00:11:25 Cumulative 144.1 hours Start 2026.06.04 @ 15:51:36 End 2026.06.04 @ 17:33:20 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 271 Rogue 271 Adventurer 0 Explorer 0 Win Type - Total 4 Types 3/0/0/1/0/0/0/0/0/0 Lore% 64 Gallery% 46 Achievement% 44 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/Smallcaps Map View 38x25 Zoom Use 69% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 80b9087b-fff6-453b-ac46-d79de6100635