Cogmind - Beta 14 X1 @@@ ROGUE MODE // 2024.07.21 @ 17:24:14 Player: Sherlockkat Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (6) 1200 Robots Destroyed (94) 470 Value Destroyed (2932) 2932 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (168) 168 TOTAL SCORE: 7430 Bonus ------- High Alert Combat Kills 131 Follower Combat Kills 37 Cogmind --------- Core Integrity 759/1000 Matter 106/300 Energy 9/100 System Corruption 5% Temperature Cool (0) Movement Core (1000) Ox19 Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- Medium Treads > --- UTILITY (7) ------ Advanced Heat Sink Advanced Cooling System High-capacity Storage Unit Layered Light Armor Plating Hacking Suite Hacking Suite > --- WEAPON (3) ------- Plasma Cannon Mini Assault Cannon > --- INVENTORY (20) --- Heavy Deuterium Engine Medium Treads Medium Treads Improved Heat Sink Advanced Heat Sink Huge Storage Unit Improved Medium Armor Plating Hacking Suite Light EM Pulse Cannon Light EM Pulse Cannon Disruptor Cannon Enhanced Autogun Enhanced Autogun EMP Blaster Rocket Launcher Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Improved Treads Medium Treads Medium Treads Armored Huge Wheel > --- UTILITY ---------- Advanced Heat Sink Advanced Cooling System High-capacity Storage Unit Structural Scanner Hardened Medium Armor Plating Hacking Suite Hacking Suite > --- WEAPON ----------- Disruptor Cannon Coil Gun KE Penetrator > --- INVENTORY -------- Heavy Deuterium Engine Medium Treads Medium Treads Improved Heat Sink Advanced Heat Sink Huge Storage Unit Improved Medium Armor Plating Layered Light Armor Plating Hacking Suite Advanced Beam Rifle Light EM Pulse Cannon Light EM Pulse Cannon Plasma Cannon Enhanced Autogun Enhanced Autogun Mini Assault Cannon EMP Blaster Rocket Launcher [Rating: 68] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Armored Huge Wheel Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Advanced Beam Cannon Energy Gun Advanced Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Mini Assault Cannon Build | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Slots Evolved 10 | . . 2 2 2 2 2 Power . | . . . . . . . Propulsion 4 | . . . 1 1 . 2 Utility 5 | . . 1 1 1 2 . Weapon 1 | . . 1 . . . . Parts Attached 79 | 7 6 10 10 13 15 18 Power 6 | 1 . . 2 1 2 . Engine 4 | 1 . . 1 1 1 . Core 2 | . . . 1 . 1 . Reactor . | . . . . . . . Propulsion 21 | 2 1 3 2 2 5 6 Treads 15 | . . 2 2 1 5 5 Leg . | . . . . . . . Wheel 6 | 2 1 1 . 1 . 1 Hover . | . . . . . . . Flight . | . . . . . . . Utility 27 | 2 3 3 3 5 6 5 Device 13 | 1 1 3 1 1 4 2 Storage 5 | 1 2 . . 1 1 . Processor . | . . . . . . . Hackware 2 | . . . . . 1 1 Protection 7 | . . . 2 3 . 2 Artifact . | . . . . . . . Weapon 25 | 2 2 4 3 5 2 7 Energy Gun 8 | 1 . 1 2 2 2 . Energy Cannon 6 | . . 3 . 1 . 2 Ballistic Gun 9 | 1 2 . 1 1 . 4 Ballistic Cannon 2 | . . . . 1 . 1 Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 8 | . . 2 1 4 1 . Parts Lost 17 | . 1 . 1 . 3 12 Power 2 | . . . 1 . . 1 Propulsion 6 | . 1 . . . 1 4 Utility 6 | . . . . . 2 4 Weapon 3 | . . . . . . 3 Highest Loss Streak 6 | . 1 . 1 . 2 6 To Critical Strikes 1 | . . . . . . 1 Average Slot Usage (%) 91 | . 99 93 95 94 87 83 Engine 5 | . 14 11 7 2 5 . Core 2 | . . . 1 4 . 4 Treads 17 | . . 2 27 20 22 17 Wheel 6 | . 27 19 . 4 1 3 Device 18 | . 14 15 22 22 16 14 Storage 8 | . 14 11 9 7 6 5 Hackware 2 | . . . . . 6 10 Protection 3 | . . . . 7 6 5 Energy Gun 8 | . 14 11 9 7 7 4 Energy Cannon 6 | . . 11 9 7 6 4 Ballistic Gun 7 | . 14 11 9 7 4 5 Naked Turns . | . . . . . . . Heaviest Build 112 | 14 50 56 59 112 112 81 Greatest Support 155 | 26 26 40 60 80 99 155 Greatest Overweight (x) 3 | . 1 2 . 3 3 2 Average Overweight (x) 1 | . . 1 . 1 1 1 Largest Inventory Capacity 25 | 8 20 20 20 25 25 20 Average Capacity 19 | 7 9 20 20 21 23 20 Most Carried 25 | 4 15 20 20 23 25 20 Average Carried 18 | 2 7 19 19 20 22 17 Final Capacity 25 | 8 20 20 20 25 20 20 Final Carried 23 | 4 15 20 20 23 20 15 Class Distribution -------------------- 31% | Tank 29% | Gunner 13% | Mutant 10% | Scavenger-Tank 10% | Hacker-Tank Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -8/Materials Scavenger-Tank | -7/Factory Tank | -6/Factory Hacker-Tank | -5/Factory Resources | -11 -10 -9 -8 -7 -6 -5 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Matter Collected 1559 | 275 63 178 218 177 317 331 Remotely . | . . . . . . . Salvage Created 3946 | 90 432 364 840 395 661 1164 Parts 204 | 9 27 22 59 16 20 51 Haulers Intercepted 7 | . 2 2 . 2 1 . Recyclers Shooed 5 | 1 . . 1 1 . 2 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Combat Hostiles Destroyed 60 | . 9 4 18 2 9 18 Guns 43 | . 9 4 10 1 7 12 Cannons 14 | . . . 8 . 1 5 Classes Destroyed 13 | 2 5 2 2 1 . 1 Worker 7 | . 1 . 2 . . 4 Builder 1 | . . . 1 . . . Tunneler 6 | 2 1 1 1 1 . . Hauler 7 | . 2 2 . 2 1 . Recycler 6 | 1 . . 1 2 1 1 Operator 3 | . . 1 1 . . 1 Watcher 4 | . 1 . 1 1 . 1 Swarmer 18 | . 5 . 7 . 1 5 Grunt 20 | . 4 2 6 1 3 4 Brawler 2 | . . . 1 . . 1 Sentry 12 | . . 2 4 . 3 3 Hunter 2 | . . . . . . 2 Programmer 6 | . . . . 1 2 3 Best Kill Streak 11 | 2 5 2 5 2 3 11 Combat Bots Only 6 | . 5 2 5 1 3 6 Max Kills in Single Turn 2 | 1 1 1 2 1 1 1 Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Hostile Shots Fired 421 | . 25 13 48 17 131 187 Missed 128 | . 4 4 13 10 40 57 Damage Taken 4532 | . 202 118 396 252 1185 2379 Core 525 | . 48 26 84 17 109 241 Absorbed by Shields . | . . . . . . . Core Remaining (%) 90 | 100 80 93 84 97 87 . Volleys Fired 235 | 5 38 16 46 23 36 71 Largest 3 | 2 2 3 3 3 3 3 Hottest 204 | 70 70 149 149 154 204 204 Shots Fired 635 | 10 76 48 138 66 109 188 Gun 442 | 10 76 32 92 43 72 117 Cannon 193 | . . 16 46 23 37 71 Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 250 | 5 38 16 46 23 31 91 Thermal 374 | 5 38 30 92 43 78 88 Explosive . | . . . . . . . Electromagnetic 11 | . . 2 . . . 9 Robot Hit Streak 18 | 2 9 6 8 6 18 16 Robot Miss Streak 6 | 1 2 2 4 4 3 6 Penetration Max 1 | . . . . . . 1 Secondary Targets . | . . . . . . . Shots Hit Robots 409 | 7 53 27 73 36 82 131 Core Hits 172 | 4 21 12 34 12 30 59 Critical Kills 1 | . . . . 1 . . Critical Parts Destroyed 3 | . . . . . 1 2 Critical Strikes 17 | . 2 1 3 2 2 7 Burn 11 | . 2 . 3 1 1 4 Meltdown 1 | . . . . 1 . . Destroy 3 | . . . . . 1 2 Corrupt 2 | . . 1 . . . 1 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 8463 | 75 530 466 1418 744 1699 3531 Guns 5356 | 75 530 343 824 479 1004 2101 Cannons 2903 | . . 123 594 211 695 1280 Explosions 204 | . . . . 54 . 150 Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 3080 | 25 232 123 264 204 368 1864 Thermal 5197 | 50 298 323 1154 540 1331 1501 Explosive . | . . . . . . . Electromagnetic 186 | . . 20 . . . 166 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 5 | . . . . 1 2 5 Average Corruption 1 | . . . . 1 1 3 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 21 | . . . . 11 1 9 Message Errors 9 | . . . . 6 . 3 Matter Fused 2 | . . . . 1 . 1 Energy Discharges 2 | . . . . 2 . . Parts Rejected 1 | . . . . . . 1 Data Loss (minor) 4 | . . . . 1 . 3 Data Loss (major) 1 | . . . . . . 1 Misfires 1 | . . . . . 1 . Alerts 1 | . . . . 1 . . Overload Shots . | . . . . . . . Overflow Damage 130 | . . . 1 . . 129 Projectiles 5 | . . . 1 . . 4 Explosions 125 | . . . . . . 125 Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 227 | . . . . 142 . 85 Shots 3 | . . . . 2 . 1 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 437 | 40 183 223 72 62 437 312 Average Temperature 65 | 20 52 71 16 17 99 139 Received Heat Transfer 822 | . 75 45 144 81 279 198 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 4 | . . . . 1 2 1 Combat Hostiles 3 | . . . . 1 1 1 Parts Melted 32 | . 4 . 4 4 10 10 Heat Transferred 9992 | 148 1036 592 2331 1012 2285 2588 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Peak Influence 629 | 15 321 153 458 212 110 629 Initial 207 | . 9 53 . 207 14 53 Average 154 | 5 179 95 176 123 32 397 Maximum Alert Level 2 | . 1 . 2 1 . 2 Low Security (%) 67 | 100 71 100 62 57 100 12 Level 1 21 | . 28 . 30 42 . 23 Level 2 10 | . . . 7 . . 63 Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 20 | . 2 3 2 2 4 7 Investigation 2 | . 1 1 . . . . Extermination 4 | . . . . 1 2 1 Reinforcement 10 | . 1 2 2 1 2 2 Assault . | . . . . . . . Garrison 4 | . . . . . . 4 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced 2 | . . . . . 1 1 Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Distress Signals 6 | . . 1 3 . . 2 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 95 | . 11 7 27 9 15 26 Peak Tracking Total 6 | . 5 4 6 3 4 6 Tactical Retreats 8 | . 1 . 3 1 1 2 Traps | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Traps Triggered 2 | . . . . 1 1 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Machines Disabled 23 | . . 1 4 3 . 15 Max in Single Turn 9 | . . 1 1 3 . 9 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Machines Accessed 15 | . 3 2 3 5 1 1 Terminals 11 | . 2 1 2 4 1 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . 1 1 . . . . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . 1 1 . . Total Hacks 33 | . 5 7 6 9 4 2 Successful 11 | . 3 2 2 2 2 . Failed 22 | . 2 5 4 7 2 2 Catastrophic 5 | . . 1 1 1 2 . Database Lockouts . | . . . . . . . Manual 7 | . 3 1 2 1 . . Terminals 27 | . 4 6 3 8 4 2 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . 1 1 . . . . Scanalyzers . | . . . . . . . Garrison Access 4 | . . . 3 1 . . Terminal Hacks 7 | . 1 1 1 2 2 . Alert Level 1 | . . . . . 1 . Unreport Threat 3 | . . 1 . 1 1 . Assault Status 1 | . 1 . . . . . Zone Layout 2 | . . . 1 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 4 | . 2 1 1 . . . Terminals 2 | . 1 . 1 . . . Track 1 | . . . 1 . . . Botnet 1 | . 1 . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . 1 1 . . . . Tunnel 2 | . 1 1 . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . . . 1 Used . | . . . . . . . Hacking Detections 10 | . 2 1 2 3 1 1 Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 4 | . . . . . . 4 Programmers 4 | . . . . . . 4 Fabnet Peak Effective % . | . . . . . . . Robots Rewired 1 | . . . . . . 1 Allies Hacked 2 | . . . . . . 2 Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Total Allies 1 | . . . . . . 1 Largest Group 1 | . . . . . . 1 Highest-Rated Group 29 | . . . . . . 29 Highest-Rated Ally 29 | . . . . . . 29 Total Orders . | . . . . . . . Ally Attacks 10 | . . . . . . 10 Total Damage 127 | . . . . . . 127 Kills 1 | . . . . . . 1 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Turns Passed 4646 | 110 510 401 967 952 1035 671 Spaces Moved 2417 | 88 304 244 442 590 471 278 Core 7 | 7 . . . . . . Treads 1061 | . . 13 442 186 345 75 Legs . | . . . . . . . Wheels 1349 | 81 304 231 . 404 126 203 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 90 105 160 130 145 130 Average Speed 144 | 87 91 126 160 142 187 138 Slowest Speed 240 | 100 105 240 160 160 240 160 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 25 | 5 66 25 42 18 13 12 Regions Visited 6 Branch Regions . Pre-discovered Areas 2 | . 1 1 . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 57 | . . . . 31 . 26 Melee . | . . . . . . . Projectile 3 | . . . . . . 3 AOE 54 | . . . . 31 . 23 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Total 3122 | 108 469 305 602 663 559 416 Wait 273 | 5 104 17 87 8 17 35 Move 2411 | 87 303 243 441 589 470 278 Hop . | . . . . . . . Pick Up 53 | 4 12 8 6 14 7 2 Fast Attach 30 | 7 1 5 3 3 6 5 Attach 20 | . . 1 2 3 4 10 Detach 11 | . . 3 1 . 2 5 Swap 29 | . 5 4 5 7 5 3 Drop 59 | . 6 8 11 16 12 6 Fire 235 | 5 38 16 46 23 36 71 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire 1 | . . . . . . 1 Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -8/Materials -7/Factory (discovered 2 exits: *Fac x2) -6/Factory -5/Factory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 111 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 457 | -10/Materials | Discovered new exit (range 4) 554 | -10/Materials | Discovered new exit (range 15) 621 | -10/Materials | Entered another Materials area 621 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 935 | -9/Materials | Build established: Gunner 960 | -9/Materials | Discovered new exit (range 3) 1022 | -9/Materials | Entered another Materials area 1022 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1961 | -8/Materials | Discovered new exit (range 16) 1989 | -8/Materials | Entered Factory 1989 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2123 | -7/Factory | Discovered new exit (range 15) 2271 | -7/Factory | Build established: Scavenger-Tank 2781 | -7/Factory | Build established: Tank 2919 | -7/Factory | Discovered new exit (range 6) 2941 | -7/Factory | Entered another Factory area 2941 | -6/Factory | Evolved 2 slots: Utility x2 3926 | -6/Factory | Discovered new exit (range 14) 3976 | -6/Factory | Entered another Factory area 3976 | -5/Factory | Evolved 2 slots: Propulsion x2 4043 | -5/Factory | Garrison activated, responded to threat 4384 | -5/Factory | Build established: Hacker-Tank 4549 | -5/Factory | Garrison activated, responded to threat 4647 | -5/Factory | Self-destructed Last Messages --------------- 04617_ K-01 Serf collects debris. 04617_ Penetrated by Slug. 04620_ Adv. Heat Sink melted. 04620_ Y-64 Sentinel destroyed. 04621_ K-01 Serf collects debris. 04623_ Fission Core destroyed. 04624_ K-01 Serf collects debris. 04626_ S-27 Virus destroyed. 04627_ K-01 Serf collects debris. 04629_ Destroyed VTOL Module. 04630_ System corrupted: Component data lost. 04630_ K-01 Serf collects debris. 04632_ U-05 Engineer builds a Door. 04632_ Destroyed VTOL Module. 04634_ K-01 Serf collects debris. 04635_ K-01 Serf destroyed. 04636_ U-05 Engineer builds a Door. 04639_ K-01 Serf collects debris. 04643_ S-27 Virus destroyed. 04645_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????## ##?## | | ?????????????????????????????????????????## ##?## | | ???????????????? ###?????????## ##?## | | ????????????????################?????????## ##?## | | ???????????????? # ##?????????## ##?## | | ???????????????? # ##?## ?????## ##### | | ???????????????? # ##?## ####### ##### | | ???????????????? # ##?## ####### + | | ???????????????? # ##?## #### # | | ???????????????? # ######## #### ## | | ???????????????? # ######## #### | | ???????????????? # ##T ### ### | | ???????????????? # % % | | ???????????????? # [ ####### ### | | ???????????????? # ############# | | ????????? # %%=/ ############# | | ?????????#+#############+################## | | ????????? | | ????????? | | ????????? | | ????????? %= | | ????????? %%= | | ?????????################+### ################ | | ?????????## %%%=%%# ########### | | ?????????## %=%*!# ##?????????????? | | ?????????## %[@k|# ? ##?????????????? | | ?????????## !=%/h ##?????????????? | | ?????????## [!!#%u ##?????????????? | | ?????????## ! |# % ##?????????????? | | ?????????## # ? ##?????????? | | ?????????#################### ?? ##??????????#### | | ????????? #### ??? ???????? | | ?????????????????????????????????? ??????? | | ??????????????????????????????????? ?????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ?????????????????????????????????????????????##### | | ?????????????????????????????????????????????##### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????###### | | ????????????????????????????????????????????###### | | ???????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 90 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 42 Recoil Reduction 6 Particle Charging 20 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SystemEtherialBallwheel Manual? 0 Play Time 00:30:53 Cumulative 487.7 hours Start 2024.07.21 @ 16:54:09 End 2024.07.21 @ 17:24:14 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 538 Rogue 538 Adventurer 0 Explorer 0 Win Type - Total 44 Types 24/3/14/1/0/0/2/0/0 Lore% 76 Gallery% 81 Achievement% 68 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Tamsyn Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a1c41c63-c744-4223-a1dc-5f23bb284f93