Cogmind - Beta 14 *** ADVENTURER MODE // 2025.04.17 @ 19:52:05 Player: RHAHI Result: Destroyed by Y-64 Sentinel with KE Penetrator Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (51) 255 Value Destroyed (1492) 1492 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (1008) 1008 TOTAL SCORE: 7195 Bonus ------- Follower Combat Kills 431 Met Imprinter 300 Was Imprinted 300 Friendly Fire -23 Cogmind --------- Core Integrity 0/1000 Matter 40/300 Energy 100/100 System Corruption 5% Temperature Cool (0) Movement Core (100) Ox1 Location -5/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Small Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (8) ---- Micro Nuclear Core Energy Filter Advanced ECM Suite Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Deuterium Engine Fusion Compressor > --- PROPULSION ------- Medium Treads Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Improved Terrain Scan Processor Targeting Computer Kinecellerator Thief Drone Bay Hacking Drone Bay > --- WEAPON ----------- Improved Light Cannon Improved Light Cannon Heavy Flak Cannon > --- INVENTORY -------- Nuclear Core Xenon Bombardment Thruster High-capacity Matter Pod Core Analyzer Improved Propulsion Shielding Authchip [Propulsion] Component Analysis Suite Advanced Beam Rifle Plasma Rifle Antimatter Cannon Rocket Launcher Remote Datajack Plasma Cutter CR-A16's Pointy Stick [Rating: 62] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Nuclear Core Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Airjet Flight Unit Flight Unit Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Improved Propulsion Shielding Weapon Improved Light Cannon Energy Gun Advanced Beam Rifle Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Power Maul Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Fac Slots Evolved 10 | . . 2 . . . 6 . . 2 Power 2 | . . . . . . 1 . . 1 Propulsion 2 | . . . . . . 1 . . 1 Utility 5 | . . 2 . . . 3 . . . Weapon 1 | . . . . . . 1 . . . Parts Attached 139 | 10 25 20 12 7 11 39 8 . 7 Power 12 | 1 1 2 . 1 . 6 1 . . Engine 5 | 1 1 2 . 1 . . . . . Core 7 | . . . . . . 6 1 . . Reactor . | . . . . . . . . . . Propulsion 30 | 5 2 4 2 . . 11 3 . 3 Treads 9 | . . . 1 . . 7 1 . . Leg 10 | 2 2 4 1 . . 1 . . . Wheel 3 | 3 . . . . . . . . . Hover 2 | . . . . . . 1 . . 1 Flight 6 | . . . . . . 2 2 . 2 Utility 50 | 2 8 6 6 1 4 15 4 . 4 Device 28 | 2 5 3 2 1 3 7 3 . 2 Storage 12 | . 2 2 3 . . 4 . . 1 Processor 3 | . 1 . . . . 2 . . . Hackware 2 | . . . . . . 1 . . 1 Protection 5 | . . 1 1 . 1 1 1 . . Artifact . | . . . . . . . . . . Weapon 47 | 2 14 8 4 5 7 7 . . . Energy Gun 11 | 2 3 3 2 . 1 . . . . Energy Cannon . | . . . . . . . . . . Ballistic Gun 7 | . 2 3 . 1 1 . . . . Ballistic Cannon 13 | . 6 . . 1 3 3 . . . Launcher 3 | . . . 1 . 1 1 . . . Special Weapon 10 | . 3 2 1 2 1 1 . . . Impact Weapon 1 | . . . . . . 1 . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon 2 | . . . . 1 . 1 . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 6 | . . 2 1 1 . . 1 . 1 Parts Lost 14 | . . 2 . . 1 . 6 . 5 Power 1 | . . 1 . . . . . . . Propulsion 6 | . . . . . . . 4 . 2 Utility 7 | . . 1 . . 1 . 2 . 3 Weapon . | . . . . . . . . . . Highest Loss Streak 6 | . . 2 . . 1 . 6 . 2 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 95 | . 99 98 100 100 99 98 45 6 10 Engine 10 | . 14 11 11 11 11 6 2 . . Treads 2 | . . . . . . 14 8 . . Leg 19 | . 28 21 22 22 22 4 . . . Device 17 | . 11 20 17 22 20 17 2 . . Storage 11 | . 11 11 13 11 11 12 5 . . Processor 9 | . 5 11 11 11 11 13 7 . . Protection 1 | . . . 1 . 1 1 5 6 3 Energy Gun 6 | . 3 11 19 10 2 . . . . Ballistic Gun 1 | . 1 8 . . 1 . . . . Ballistic Cannon 9 | . 21 1 . . 16 13 4 . . Special Weapon 1 | . . . 1 4 . 1 . . . Piercing Weapon 1 | . . . . 6 . . . . . Peak Build Rating 62 | 11 13 21 27 34 33 62 58 6 15 Average Rating 27 | 5 10 14 24 30 29 53 28 5 7 On Entrance 19 | . 11 10 21 27 32 29 58 6 5 Naked Turns 57 | . . . . . . . . . 57 Heaviest Build 71 | 9 32 32 33 38 42 71 67 2 8 Greatest Support 70 | 20 20 30 30 30 30 70 70 3 8 Greatest Overweight (x) 4 | . 1 2 1 1 1 4 3 . 1 Average Overweight (x) . | . . . . . 1 . . . . Largest Inventory Capacity 25 | 5 15 25 25 15 15 15 15 5 8 Average Capacity 14 | 5 12 15 15 15 15 15 8 5 5 Most Carried 15 | 5 15 15 15 15 15 15 15 5 5 Average Carried 13 | 3 12 14 14 14 14 14 8 4 4 Final Capacity 15 | 5 15 15 15 15 15 15 5 5 8 Final Carried 15 | 5 15 15 15 15 15 15 5 5 4 Class Distribution -------------------- 91% | Mutant 5% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Mutant | -6/Factory Hacker-Mutant | -6/Waste Mutant | -6/Factory Mutant | -5/Factory Resources | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 ----------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Fac Matter Collected 2324 | 300 415 212 280 100 259 712 . . 46 Remotely . | . . . . . . . . . . Salvage Created 1434 | 137 195 386 161 . 66 489 . . . Parts 87 | 11 20 30 5 . 2 19 . . . Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 7 | . . . . . 7 . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Fac Combat Hostiles Destroyed 42 | 1 11 13 2 . 2 13 . . . Melee 1 | . . . . . . 1 . . . Guns 20 | . 4 13 2 . 1 . . . . Cannons 18 | . 7 . . . 1 10 . . . AOE 3 | 1 . . . . . 2 . . . Classes Destroyed 10 | 3 1 1 2 . 1 2 . . . Worker 2 | 1 1 . . . . . . . . Tunneler 5 | 4 . . . . . 1 . . . Recycler 1 | . . . 1 . . . . . . Operator 1 | . . . . . . 1 . . . Swarmer 15 | . 6 7 . . 1 1 . . . Grunt 17 | 1 5 5 1 . . 5 . . . Brawler 2 | . . . 1 . . 1 . . . Sentry 3 | . . 1 . . . 2 . . . Hunter 1 | . . . . . 1 . . . . Programmer 4 | . . . . . . 4 . . . Best Kill Streak 8 | 4 3 8 3 . 1 3 . . . Combat Bots Only 8 | 1 3 8 2 . 1 3 . . . Max Kills in Single Turn 2 | 1 1 2 1 . 1 2 . . . Gunslinging 1 | . . 1 . . . . . . . Exploded 2 | 1 . . . . . 2 . . . Melee 1 | . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Fac Hostile Shots Fired 534 | 2 61 124 1 . 40 141 7 39 119 Missed 179 | . 22 34 . . 11 53 . 13 46 Damage Taken 4254 | 17 414 663 26 . 264 1022 239 229 1380 Core 1828 | 9 101 123 . . 46 168 144 229 1008 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 86 | . . 2 . . 16 . . . 68 Ignored by Resistances 1234 | 6 127 207 7 . 83 294 63 73 374 Core Remaining (%) 61 | 96 56 . . . 57 . . 36 . Volleys Fired 123 | 11 38 28 4 4 8 30 . . . Largest 3 | 2 2 2 2 1 2 3 . . . Hottest 145 | 90 100 145 122 100 100 131 . . . Shots Fired 221 | 14 62 48 8 4 16 69 . . . Gun 92 | 14 16 45 8 . 9 . . . . Cannon 111 | . 35 1 . . 7 68 . . . Launcher 1 | . . . . . . 1 . . . Special 17 | . 11 2 . 4 . . . . . Kinetic 138 | . 39 21 . . 10 68 . . . Thermal 58 | 3 23 14 8 4 6 . . . . Explosive 1 | . . . . . . 1 . . . Electromagnetic 24 | 11 . 13 . . . . . . . Robot Hit Streak 23 | 4 19 10 11 . 23 13 . . . Robot Miss Streak 6 | 1 2 2 . . 2 6 . . . Penetration Max . | . . . . . . . . . . Secondary Targets 2 | . . 2 . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . Shots Hit Robots 159 | 9 38 36 6 . 13 57 . . . Core Hits 72 | 6 13 16 3 . 5 23 . . 6 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . 1 . . . Critical Strikes 6 | 1 . . . . 2 3 . . . Burn 3 | 1 . . . . 2 . . . . Blast 2 | . . . . . . 2 . . . Smash 1 | . . . . . . 1 . . . Melee Attacks 8 | . . . . . . 8 . . . Impact 8 | . . . . . . 8 . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks 2 | . . . . . . 2 . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 3657 | 164 649 566 120 . 248 1863 . . 47 Guns 1144 | 141 155 565 120 . 163 . . . . Cannons 1808 | . 494 . . . 85 1229 . . . Explosions 118 | 23 . . . . . 95 . . . Melee 539 | . . . . . . 539 . . . Ramming 48 | . . 1 . . . . . . 47 Kinetic 2123 | . 525 241 . . 128 1229 . . . Thermal 591 | 36 124 191 120 . 120 . . . . Explosive 95 | . . . . . . 95 . . . Electromagnetic 261 | 128 . 133 . . . . . . . Impact 539 | . . . . . . 539 . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 5 | . . . . . . 4 1 1 5 Average Corruption 2 | . . . . . . 2 1 1 3 Corruption Purged 4 | . . . . . . 4 . . . Corruption Blocked . | . . . . . . . . . . Effects 29 | . . . . . . 20 2 1 6 Message Errors 6 | . . . . . . 4 . . 2 Matter Fused 7 | . . . . . . 3 1 1 2 Heat Flow Errors 6 | . . . . . . 5 . . 1 Energy Discharges 2 | . . . . . . 2 . . . Parts Rejected 1 | . . . . . . . 1 . . Data Loss (minor) 4 | . . . . . . 3 . . 1 Data Loss (major) 2 | . . . . . . 2 . . . Misfires 1 | . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . Overflow Damage 263 | . 5 . . . . 257 . . 1 Projectiles 41 | . 5 . . . . 36 . . . Explosions . | . . . . . . . . . . Melee 222 | . . . . . . 221 . . 1 Knockbacks 27 | . 9 . . . 1 17 . . . Impact 4 | . . . . . . 4 . . . Kinetic 20 | . 7 . . . 1 12 . . . Secondary 3 | . 2 . . . . 1 . . . Self-Inflicted Damage 148 | . 128 . . . . . . . 20 Shots 2 | . 2 . . . . . . . . Rammed 13 | . . . . . . . . . 13 Targets Rammed 14 | . . 1 . . . . . . 13 Kicked 1 | . . 1 . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 288 | 30 180 186 153 12 174 288 . . 177 Average Temperature 69 | 15 43 44 86 7 87 103 . . 94 Received Heat Transfer 867 | 12 144 156 . . 75 312 . 36 132 Effects 1 | . . . . . . 1 . . . Interference 1 | . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . Robots Corrupted 2 | . . . . . . 2 . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 5 | 1 . . . . . 4 . . . Impact Corruptions 8 | . . . . . . 7 . . 1 Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred 1493 | 161 333 407 222 . 370 . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | 1 . . . . . . . . . Alert | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Fac Peak Influence 341 | 45 193 226 88 . . 226 30 135 341 Initial 56 | . 25 . 33 . . . 30 . 56 Average 52 | 22 56 52 19 . . 64 10 45 120 Maximum Alert Level 1 | . . 1 . . . 1 . . 1 Low Security (%) 97 | 100 100 99 100 . . 96 100 100 81 Level 1 2 | . . . . . . 3 . . 18 Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 16 | . 1 2 . . . 10 . . 3 Investigation 2 | . 1 . . . . . . . 1 Extermination 3 | . . . . . . 3 . . . Reinforcement 8 | . . 2 . . . 4 . . 2 Assault . | . . . . . . . . . . Garrison 3 | . . . . . . 3 . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Fac Distress Signals 5 | . 1 1 . . . 1 . . 2 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 135 | 1 19 27 2 . 7 37 6 7 29 Peak Tracking Total 13 | 1 4 10 2 . 3 6 6 7 13 Tactical Retreats 17 | . 2 2 . . . 6 . 2 5 Traps | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Fac Traps Triggered 3 | . 1 . . . . 2 . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 ---------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Fac Machines Disabled 4 | . 2 1 . . . 1 . . . Max in Single Turn 2 | . 2 1 . . . 1 . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Fac Machines Accessed 4 | . 3 . 1 . . . . . . Terminals 3 | . 3 . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 7 | . 6 . 1 . . . . . . Successful 5 | . 4 . 1 . . . . . . Failed 2 | . 2 . . . . . . . . Catastrophic . | . . . . . . . . . . Database Lockouts . | . . . . . . . . . . Manual 9 | . 3 . 2 1 . . . . 3 Terminals 6 | . 6 . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 5 | . 4 . 1 . . . . . . Record 2 | . 2 . . . . . . . . Open Door 1 | . . . 1 . . . . . . Dispatch Records 1 | . 1 . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 1 | . 1 . . . . . . . . Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 2 | . . . . 2 . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 16 | . . . . 16 . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 ------------ Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Fac Total Allies 5 | . . . . 4 . . 1 . . Largest Group 4 | . . . . 4 4 4 1 . . Highest-Rated Group 159 | . . . . 159 159 159 31 . . Highest-Rated Ally 42 | . . . . 42 42 42 31 . . Total Orders 2 | . . . . . . . . . 2 ROAM 1 | . . . . . . . . . 1 EXPLORE 1 | . . . . . . . . . 1 Ally Attacks 72 | . . . . . 11 45 16 . . Total Damage 1864 | . . . . . 511 1102 251 . . Kills 13 | . . . . . 5 8 . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 7 | . . . 2 3 2 . . . . Drone Launches 5 | . . . . . . 3 . . 2 Drone Recoveries 1 | . . . . . . . . . 1 Exploration | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 ------------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Fac Turns Passed 12565 | 164 1742 912 1378 2839 3051 1823 118 134 404 Spaces Moved 7365 | 122 838 395 688 1754 1458 947 121 262 780 Core 685 | 20 . . . . . . 83 262 320 Treads 757 | . . . . . . 729 28 . . Legs 5394 | 44 838 395 688 1754 1458 217 . . . Wheels 58 | 58 . . . . . . . . . Hover 113 | . . . . . . 1 . . 112 Flight 358 | . . . . . . . 10 . 348 Fastest Speed 25 | 50 120 120 120 120 190 155 25 50 35 Average Speed 152 | 89 175 174 189 155 190 170 77 50 46 Slowest Speed 360 | 120 190 260 190 190 190 360 200 50 100 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 15 | . . . . . . . 2 . 13 Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 53 | 9 89 27 94 92 99 29 69 9 18 Regions Visited 9 Branch Regions 3 Pre-discovered Areas 2 | . . . . 2 . . . . . Known Exits Taken 1 | . . . . . . . . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . Scrap Searched 4 | . . . 1 2 1 . . . . Spaces Dug 13 | . 11 2 . . . . . . . Terrain Destroyed 67 | . 54 2 . . . 11 . . . Melee . | . . . . . . . . . . Projectile 22 | . 13 2 . . . 7 . . . AOE 45 | . 41 . . . . 4 . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Fac Total 8402 | 164 1027 567 755 1864 1712 1088 148 264 813 Wait 518 | 3 74 84 42 72 225 1 3 . 14 Move 7333 | 121 837 394 687 1753 1457 947 117 261 759 Hop 9 | . . . . . . . 1 . 8 Pick Up 142 | 15 31 22 5 14 4 34 7 2 8 Fast Attach 2 | 1 . . . . . . . . 1 Attach 60 | 9 8 8 1 1 2 17 8 . 6 Detach 8 | . 1 . . . . 3 4 . . Swap 77 | . 17 12 11 6 9 22 . . . Drop 103 | 4 21 18 5 14 3 26 8 1 3 Fire 123 | 11 38 28 4 4 8 30 . . . Melee 8 | . . . . . . 8 . . . Ram 13 | . . . . . . . . . 13 Kick 1 | . . 1 . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire 1 | . . . . . . . . . 1 Trap . | . . . . . . . . . . Miscellaneous 4 | . . . . . 4 . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: [*Mat] / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac x2) -6/Waste -6/Factory -5/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 56 | -11/Scrapyard | Discovered new exit (range 8) 165 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 408 | -10/Materials | Discovered new exit (range 3) 694 | -10/Materials | Discovered new exit (range 16) 1160 | -10/Materials | Discovered new exit (range 15) 1350 | -10/Materials | Discovered new exit (range 16) 1907 | -10/Materials | Entered another Materials area 1907 | -9/Materials | Evolved 2 slots: Utility x2 1908 | -9/Materials | Discovered new exit (range 8) 2597 | -9/Materials | Discovered new exit (range 15) 2739 | -9/Materials | Destroyed 8 combat bots 2819 | -9/Materials | Entered Mines 2826 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3040 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3190 | -9/Mines | Found the Drone Emporium 3199 | -9/Mines | Found Prototype Device 3200 | -9/Mines | Identified Thief Drone Bay 3277 | -9/Mines | Learned Materials stockpile data 3553 | -9/Mines | Learned Materials terminal intel 3599 | -9/Mines | Discovered new exit (range 8) 4197 | -9/Mines | Entered Zion 4273 | -7/Zion | Given the Hacking Drone Bay 4274 | -7/Zion | Found Prototype Device 4275 | -7/Zion | Identified Hacking Drone Bay 4359 | -7/Zion | Learned Factory emergency access door positions 4483 | -7/Zion | Learned 4 Factory zone layouts 4507 | -7/Zion | Learned location of Warlord (-5) 4656 | -7/Zion | Met Imprinter 4686 | -7/Zion | Imprinted 4688 | -7/Zion | Declared Zion's savior 5167 | -7/Zion | Learned Factory security intel 5388 | -7/Zion | Found CR-A16's Pointy Stick 6969 | -7/Zion | Discovered new exit (range 11) 7036 | -7/Zion | Entered Proximity Caves 7036 | -6/Proximity Caves | Accompanied by 4 allies 7264 | -6/Proximity Caves | Learned location of 1 exit from Factory 7446 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 7643 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7781 | -6/Proximity Caves | Discovered new exit (range 5) 7787 | -6/Proximity Caves | Learned Factory terminal intel 10087 | -6/Proximity Caves | Entered Factory 10087 | -6/Factory | Accompanied by 4 allies 10087 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x1, Utility x3, Weapon x1 10088 | -6/Factory | Identified exit to Factory 10092 | -6/Factory | Loaded intel: 27 terminal locations 10385 | -6/Factory | Build established: Gunner 10707 | -6/Factory | Garrison activated, responded to threat 11138 | -6/Factory | Build established: Mutant 11153 | -6/Factory | Lost 3 allies 11902 | -6/Factory | Discovered exit to Factory (range 8) 11910 | -6/Factory | Sucked down chute 11910 | -6/Factory | Entered Waste 11911 | -6/Waste | Met a frightened Derelict 11917 | -6/Waste | Spotted C-40 Crusher 11925 | -6/Waste | Spotted C-40 Crusher 11929 | -6/Waste | Spotted C-40 Crusher 11950 | -6/Waste | Spotted C-40 Crusher 11952 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 11955 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 11958 | -6/Waste | Spotted C-40 Crusher 11958 | -6/Waste | Spotted C-40 Crusher 11959 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 11961 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 11962 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 11981 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 12012 | -6/Waste | Lost 6 parts (4n2u) 12022 | -6/Waste | Discovered new exit (range 11) 12028 | -6/Waste | Entered Factory 12099 | -6/Factory | Core integrity fell below 50% 12143 | -6/Factory | Discovered exit to Factory (range 15) 12162 | -6/Factory | Entered another Factory area 12162 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 12411 | -5/Factory | Spotted B-75 Beast 12484 | -5/Factory | Core integrity fell below 50% 12521 | -5/Factory | Core integrity fell below 20% 12566 | -5/Factory | Destroyed by Y-64 Sentinel with KE Penetrator Last Messages --------------- effect. 12514_ Subcomponent Replicator disabled. 12517_ P-70 Sage resets C-35 Carver, system corruption cleaned. 12521_ System corrupted: Component data lost. 12523_ Acquired Xenon Bombardment Thruster. 12547_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 12552_ System corrupted: Matter fused (-5). 12552_ Xenon Bombardment Thruster destroyed. 12556_ ALERT: Suspicious activity at Terminal F016. Dispatching Investigation squad. 12559_ Penetrated by Slug. 12559_ C-35 Carver destroyed. 12560_ Acquired 35 matter. 12561_ Penetrated by Slug. 12563_ Acquired Mic. Nuclear Core. 12563_ Penetrated by Slug. [Achievement: First Step to Greatness] [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????? ??????????? | | ????????????????????????? ??????????? | | ????????????????????????? ??????????? | | ????????????????????????? ??????????? | | ????????????????????????? ??????????? | | ??#+#???????????????????? ??????????? | | ?? ???????????????????? ??????????? | | ?? ???????????????????# #?????????? | | ?? ???????????????????# #?????????? | | ??# #???????????????????# #?????????? | | ??# #???????????????????# #?????????? | | ??# #???????????????????# #?????????? | | ??# #???????????????????# #?????????? | | ??# #???????????????????# #?????????? | | ??# #????????#########??# #?????????? | | ??# #???#???? #??# #?????????? | | ??# #???# #??# #?????????? | | ??# ##### """"""""" #??#!#?????????? | | ??# # #??#@#?????????? | | ??# # """"""""" #??#c#?????????? | | ??# + #### #####?????? | | ??# # """"""""" + #???? | | ??# # ##########?????? | | ??# # """"""""" ]#??????????????? | | ### # #??????????????? | | # """"""""" #??????????????? | | # #??????????????? | | T ##+###########??????????????? | | "" #????????????????????????? | | "" #????????????????????????? | | "" #????????????????????????? | | #####????????????????????? | | "" """ #????????????????????? | | "" """ #????????????????????? | | "" """ +????????????????????? | | #????????????????????? | | #????????????????????? | | #####+##### ##????????????????????? | | ????# # #?????????????????????? | | ????# ! / #?????????????????????? | | ????# # ##############????????? | | ##### # # #????????? | | #"" # # #????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 34 Energy Capacity 765 Matter Stores 420 Matter Capacity 500 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 110 ECM Strength 2 Corruption Block 8 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 20 Propulsion Shielding 66 Evasion (%) 63 Targeting Accuracy 5 Recoil Reduction 3 Kinecelleration 30 Offensive Hacking 20 Authchip Count 1 Item Schematics ----------------- Recalibrator | -7/Zion | Archive EM Disruption Field | -7/Zion | Archive Hvy. Laser | -7/Zion | Archive Thermic Laser | -7/Zion | Archive Microactuators | -7/Zion | Archive Proton Cannon | -7/Zion | Archive Plasma Rifle | -7/Zion | Archive Gatling Laser | -7/Zion | Archive Lightning Gun | -7/Zion | Archive Imp. Heavy Armor Plating | -7/Zion | Archive Point Defense System | -7/Zion | Archive Imp. Deuterium Engine | -7/Zion | Archive Imp. Recalibrator | -7/Zion | Archive Component Analysis Suite | -7/Zion | Archive Coil Gun | -7/Zion | Archive Hvy. Mass Driver | -7/Zion | Archive Robot Schematics ------------------ A-02 Transporter | -7/Zion | Archive L-41 Fighter | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Can't Catch Me Crack Shot First Step to Greatness I'm Back, Baby! Made in Tau Ceti IV Oops Power Corrupts Risk Taker Robot Respite Serviceable Loadout Storm Trooper The One Tourist Troublemaker Uninvited Guest Universal Adapter Challenges ------------ None Game ------ Seed MediumAccelerationBoregun Manual? 0 Play Time 05:44:42 Cumulative 5.7 hours Start 2025.04.17 @ 12:46:29 End 2025.04.17 @ 19:52:05 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 1 Rogue 0 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 6 Achievement% 6 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 32/TamsynBold Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 18c0c825-b5f3-41a2-b979-704e7333e9c7