Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.03 @ 21:58:34 Player: Oliviana Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (111) 555 Value Destroyed (3414) 3414 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (2096) 2096 TOTAL SCORE: 10585 Bonus ------- High Alert Combat Kills 152 Follower Combat Kills 676 Entered Garrisons 400 Used RIF Installer 1000 Friendly Fire -132 Cogmind --------- Core Integrity 0/1000 Matter 224/300 Energy 98/100 System Corruption 7% Temperature Cool (0) Movement Core (50) Location -5/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Advanced Visual Processing Unit Improved Terrain Scan Processor Advanced Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Flexi-carbon Leg Advanced Heat Sink Authchip [R/Combat] Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Fission Core > --- PROPULSION ------- Improved Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Myomer Leg > --- UTILITY ---------- Improved Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Visual Processing Unit Improved Terrain Scan Processor Advanced Targeting Computer Improved Weapon Cycler Reaction Control System > --- WEAPON ----------- Phase Cannon Heavy Phase Cannon Enhanced Gauss Cannon > --- INVENTORY -------- Flexi-carbon Leg Authchip [R/Combat] Heavy Laser Gatling Laser Long-range Proton Cannon [Rating: 80] Favorites ----------- Power Fission Core Engine Improved Deuterium Engine Power Core Fission Core Propulsion VSS Leg Leg VSS Leg Utility Advanced Targeting Computer Device Improved Heat Sink Storage Medium Storage Unit Processor Advanced Targeting Computer Protection Medium Reactive Plating Weapon Heavy Particle Gun Energy Gun Heavy Particle Gun Energy Cannon Heavy Phase Cannon Ballistic Gun Coil Gun Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Special Weapon Remote Datajack Slashing Weapon Blade Saw Build | -11 -10 -9 -9 -8 -8 -7 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Sto Mat Gar Fac Fac Ext Fac Gar Slots Evolved 10 | . . 2 . 2 . 2 2 . 2 . Power 1 | . . . . . . . . . 1 . Propulsion 2 | . . . . 1 . . 1 . . . Utility 6 | . . 1 . 1 . 2 1 . 1 . Weapon 1 | . . 1 . . . . . . . . Parts Attached 90 | 3 16 14 1 3 16 2 7 8 14 6 Power 12 | 1 2 2 . . 2 . 1 . 4 . Engine 7 | 1 2 2 . . 1 . . . 1 . Core 5 | . . . . . 1 . 1 . 3 . Reactor . | . . . . . . . . . . . Propulsion 24 | . 6 4 . 2 1 . 1 4 5 1 Treads . | . . . . . . . . . . . Leg 24 | . 6 4 . 2 1 . 1 4 5 1 Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 26 | 2 2 4 1 1 5 2 3 1 3 2 Device 13 | 1 . 2 1 . 1 1 2 1 2 2 Storage 2 | 1 1 . . . . . . . . . Processor 5 | . . 2 . . 1 1 1 . . . Hackware . | . . . . . . . . . . . Protection 6 | . 1 . . 1 3 . . . 1 . Artifact . | . . . . . . . . . . . Weapon 28 | . 6 4 . . 8 . 2 3 2 3 Energy Gun 8 | . . 3 . . 2 . 1 . . 2 Energy Cannon 3 | . . . . . 1 . . . 1 1 Ballistic Gun 6 | . . . . . 3 . 1 2 . . Ballistic Cannon 8 | . 6 1 . . . . . . 1 . Launcher 1 | . . . . . 1 . . . . . Special Weapon 1 | . . . . . . . . 1 . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 1 | . . . . . 1 . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 1 | . . 1 . . . . . . . . Parts Lost 36 | . 5 2 1 . 6 . . 4 5 13 Power 5 | . 1 1 . . . . . . 1 2 Propulsion 7 | . 2 . . . 1 . . 1 1 2 Utility 12 | . 1 1 . . 2 . . 1 3 4 Weapon 12 | . 1 . 1 . 3 . . 2 . 5 Highest Loss Streak 12 | . 5 1 1 . 2 . . 2 3 12 To Critical Strikes 2 | . . . . . 1 . . . . 1 Average Slot Usage (%) 96 | . 97 99 93 90 88 100 100 98 95 74 Engine 7 | . 14 10 11 9 6 7 1 . 5 3 Core 2 | . . . . . 2 . 4 6 5 3 Leg 23 | . 27 22 22 27 23 23 26 25 22 15 Device 11 | . 11 10 9 9 9 15 13 12 11 18 Storage 8 | . 14 11 11 9 9 7 6 6 5 1 Processor 14 | . . 11 11 9 11 23 26 26 20 17 Protection 1 | . 1 . . 9 4 . . . 3 . Energy Gun 10 | . . 21 22 18 12 7 6 3 . . Energy Cannon 3 | . . . . . . 7 6 6 11 7 Ballistic Gun 3 | . 14 . . . 4 7 6 7 . . Ballistic Cannon 6 | . 13 11 6 . . . . . 4 3 Peak Build Rating 80 | 7 10 27 24 28 35 41 56 57 74 80 Average Rating 35 | 6 8 24 23 27 27 40 53 55 70 58 On Entrance 32 | 6 7 10 24 22 28 35 41 56 56 73 Naked Turns . | . . . . . . . . . . . Heaviest Build 79 | 18 26 31 28 31 37 40 43 43 79 61 Greatest Support 83 | 20 20 24 24 36 36 36 54 78 78 83 Greatest Overweight (x) 2 | . 2 1 1 1 1 1 . . 1 1 Average Overweight (x) . | . . . . . . 1 . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 8 9 10 10 10 10 10 10 10 10 6 Most Carried 10 | 5 10 10 7 10 10 10 10 10 10 9 Average Carried 9 | 2 8 9 7 8 9 9 9 9 9 5 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 10 5 Final Carried 10 | 4 8 7 7 10 10 10 10 10 10 3 Class Distribution -------------------- 39% | Gunner 33% | Scavenger-Gunner 24% | Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -9/Storage Mutant | -8/Materials Mutant | -8/Garrison Scavenger-Gunner | -7/Factory Gunner | -6/Factory Gunner | -6/Extension Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Garrison Resources | -11 -10 -9 -9 -8 -8 -7 -6 -6 -5 -5 ----------- Run | Yrd Mat Mat Sto Mat Gar Fac Fac Ext Fac Gar Matter Collected 2099 | 229 365 537 42 30 186 . 160 223 321 6 Remotely . | . . . . . . . . . . . Salvage Created 4007 | 114 309 1316 120 107 509 . 271 470 519 272 Parts 265 | 10 21 93 12 3 42 . 14 20 28 22 Haulers Intercepted 2 | . . 1 . . . . . . 1 . Recyclers Shooed 5 | 2 2 . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -7 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Sto Mat Gar Fac Fac Ext Fac Gar Combat Hostiles Destroyed 84 | . 10 27 5 2 18 . 3 4 8 7 Guns 48 | . 2 17 4 2 17 . 2 2 1 1 Cannons 33 | . 8 10 1 . . . 1 1 6 6 Classes Destroyed 16 | 2 4 5 . . 2 . . 1 2 . Worker 3 | . . 1 . . . . 1 1 . . Builder 8 | . 1 5 . . . . 1 1 . . Tunneler 3 | 3 . . . . . . . . . . Hauler 2 | . . 1 . . . . . . 1 . Recycler 4 | 1 1 1 . . . . . 1 . . Operator 2 | . . . . . . . . 1 1 . Watcher 5 | . 1 4 . . . . . . . . Swarmer 20 | . 3 4 3 . 10 . . . . . Cutter 5 | . . . . . 2 . . . . 3 Grunt 30 | . 7 12 1 1 2 . 1 1 3 2 Brawler 1 | . . 1 . . . . . . . . Duelist 2 | . . 1 . . . . . 1 . . Sentry 18 | . . 9 1 1 3 . 2 2 . . Specialist 1 | . . . . . 1 . . . . . Hunter 5 | . . . . . . . . . 3 2 Programmer 2 | . . . . . . . . . 2 . Best Kill Streak 5 | 2 5 5 5 1 3 . 4 3 3 4 Combat Bots Only 5 | . 5 4 5 1 3 . 2 2 2 4 Max Kills in Single Turn 2 | 1 1 2 2 1 1 . 1 1 1 1 Gunslinging 1 | . . . 1 . . . . . . . Exploded . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -7 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Sto Mat Gar Fac Fac Ext Fac Gar Hostile Shots Fired 593 | . 111 70 18 10 114 . 16 64 73 117 Missed 168 | . 22 24 4 5 33 . 4 25 17 34 Damage Taken 6209 | . 975 708 147 74 913 . 172 443 1084 1693 Core 1633 | . 118 171 18 31 179 . . 102 121 893 Absorbed by Shields 26 | . . . . . . . . 17 . 9 Ignored by Resistances 268 | . . . . . . . . . 268 . Regen/Repaired (Parts) 57 | . . 56 1 . . . . . . . Core Remaining (%) 75 | 100 52 . 52 . 61 100 . 88 . . Volleys Fired 274 | 16 49 69 5 7 49 . 13 22 30 14 Largest 3 | 2 2 3 3 2 3 . 3 3 3 3 Hottest 232 | 40 78 149 149 110 144 . 195 195 232 232 Shots Fired 663 | 32 94 207 13 14 85 . 39 56 89 34 Gun 384 | 32 34 138 10 14 85 . 26 35 6 4 Cannon 279 | . 60 69 3 . . . 13 21 83 30 Launcher . | . . . . . . . . . . . Special . | . . . . . . . . . . . Kinetic 298 | 32 94 69 3 . 19 . 13 29 29 10 Thermal 365 | . . 138 10 14 66 . 26 27 60 24 Explosive . | . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 16 | 6 16 13 4 6 16 . 16 13 8 4 Robot Miss Streak 6 | 2 4 6 1 3 6 . 2 2 3 2 Penetration Max 1 | . . . . . . . . 1 . . Secondary Targets 6 | . . . 2 . 4 . . . . . Max Gunslinging Chain 1 | . . . 1 . 1 . . . . . Shots Hit Robots 402 | 23 59 117 8 9 52 . 27 38 47 22 Core Hits 164 | 8 22 43 5 3 24 . 8 19 19 13 Critical Kills 2 | . . . . . . . . 1 1 . Critical Parts Destroyed 2 | . 1 . . . . . . 1 . . Critical Strikes 24 | . 3 6 . . 5 . 1 2 3 4 Burn 12 | . . 6 . . 5 . 1 . . . Meltdown 2 | . . . . . . . . 1 1 . Destroy 2 | . 1 . . . . . . 1 . . Blast 8 | . 2 . . . . . . . 2 4 Melee Attacks 1 | . . . . . 1 . . . . . Impact . | . . . . . . . . . . . Slashing 1 | . . . . . 1 . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 8960 | 253 1025 2249 179 168 910 . 801 1260 1387 728 Guns 4518 | 253 283 1505 137 168 892 . 408 716 80 76 Cannons 4424 | . 742 744 42 . . . 393 544 1307 652 Explosions . | . . . . . . . . . . . Melee 18 | . . . . . 18 . . . . . Ramming . | . . . . . . . . . . . Kinetic 3666 | 253 1025 744 42 . 153 . 148 615 455 231 Thermal 5276 | . . 1505 137 168 739 . 653 645 932 497 Explosive . | . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing 18 | . . . . . 18 . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 7 | . . 2 2 . 1 . 2 4 7 7 Average Corruption 3 | . . 2 2 . 1 . 2 2 4 7 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 44 | . . 1 4 . 2 . 3 15 16 3 Message Errors 7 | . . . 1 . 1 . . 3 2 . Matter Fused 13 | . . 1 1 . . . 2 5 2 2 Heat Flow Errors 4 | . . . . . . . . 2 2 . Energy Discharges 6 | . . . 1 . . . . 2 2 1 Parts Rejected 1 | . . . . . . . . . 1 . Parts Fused 1 | . . . . . . . . 1 . . Data Loss (minor) 5 | . . . . . 1 . . 1 3 . Data Loss (major) 2 | . . . 1 . . . 1 . . . Misfires 2 | . . . . . . . . . 2 . Alerts 1 | . . . . . . . . . 1 . Weapon Failures 2 | . . . . . . . . 1 1 . Overload Shots . | . . . . . . . . . . . Overflow Damage 91 | . 18 2 . . . . . 26 36 9 Projectiles 91 | . 18 2 . . . . . 26 36 9 Explosions . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Knockbacks 22 | . 15 5 1 . . . . . 1 . Impact . | . . . . . . . . . . . Kinetic 22 | . 15 5 1 . . . . . 1 . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 101 | . . 101 . . . . . . . . Shots 2 | . . 2 . . . . . . . . Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 644 | . 334 270 195 69 81 . 373 225 369 644 Average Temperature 102 | . 118 64 120 36 28 . 145 89 141 300 Received Heat Transfer 1266 | . 480 228 24 27 117 . 75 96 129 90 Effects 18 | . 8 . . . . . 1 . 1 8 Shutdowns 5 | . 1 . . . . . 1 . . 3 Energy Bleed 4 | . 3 . . . . . . . 1 . Interference 4 | . 4 . . . . . . . . . Damage (major) 4 | . . . . . . . . . . 4 Damage (core) 1 | . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 1 | . . . . . . . . 1 . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 3 | . . . . . 1 . . 1 1 . Combat Hostiles 3 | . . . . . 1 . . 1 1 . Parts Melted 23 | . . 7 1 2 4 . 2 1 5 1 Heat Transferred 9252 | . . 3441 259 333 1791 . 994 755 1036 643 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -7 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Sto Mat Gar Fac Fac Ext Fac Gar Peak Influence 673 | 20 179 673 287 187 554 305 328 412 457 303 Initial 290 | . 13 4 277 120 121 290 149 62 201 182 Average 217 | 8 54 221 197 150 369 296 207 171 305 260 Maximum Alert Level 2 | . . 2 1 . 2 1 1 2 2 1 Low Security (%) 50 | 100 100 55 53 100 26 . 56 61 4 13 Level 1 36 | . . 27 46 . 23 100 43 30 88 86 Level 2 12 | . . 17 . . 50 . . 7 6 . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 13 | . 1 4 1 . . . 1 3 3 . Investigation 3 | . 1 . 1 . . . . 1 . . Extermination 2 | . . . . . . . . . 2 . Reinforcement 7 | . . 3 . . . . 1 2 1 . Assault 1 | . . 1 . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -7 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Sto Mat Gar Fac Fac Ext Fac Gar Distress Signals 15 | . 3 9 . . . . 1 2 . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 161 | . 19 46 5 2 19 2 8 25 19 16 Peak Tracking Total 13 | . 6 6 6 1 4 1 4 6 5 13 Tactical Retreats 12 | . 2 5 1 . . . . . 3 1 Traps | -11 -10 -9 -9 -8 -8 -7 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Sto Mat Gar Fac Fac Ext Fac Gar Traps Triggered 10 | . 1 1 1 . 2 . 1 2 2 . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -7 -6 -6 -5 -5 ---------- Run | Yrd Mat Mat Sto Mat Gar Fac Fac Ext Fac Gar Machines Disabled 10 | . . 4 1 . . . 1 3 1 . Max in Single Turn 2 | . . 2 1 . . . 1 1 1 . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -7 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Sto Mat Gar Fac Fac Ext Fac Gar Machines Accessed 33 | . 4 6 4 2 2 1 3 7 3 1 Terminals 23 | . 3 2 3 1 2 1 2 7 1 1 Fabricators . | . . . . . . . . . . . Repair Stations 2 | . . 1 1 . . . . . . . Recycling Units 3 | . 1 1 . . . . 1 . . . Scanalyzers 3 | . . 2 . . . . . . 1 . Garrison Access 2 | . . . . 1 . . . . 1 . Total Hacks 80 | . 10 15 14 4 4 2 9 13 8 1 Successful 45 | . 6 10 4 2 2 . 5 9 6 1 Failed 35 | . 4 5 10 2 2 2 4 4 2 . Catastrophic 8 | . . . 4 . 1 . 2 1 . . Database Lockouts . | . . . . . . . . . . . Manual 29 | . 3 7 11 . . 2 5 1 . . Terminals 58 | . 7 7 11 3 4 2 8 13 2 1 Fabricators . | . . . . . . . . . . . Repair Stations 5 | . . 2 3 . . . . . . . Recycling Units 6 | . 3 2 . . . . 1 . . . Scanalyzers 8 | . . 4 . . . . . . 4 . Garrison Access 3 | . . . . 1 . . . . 2 . Terminal Hacks 28 | . 5 3 2 1 2 . 5 9 . 1 Record 11 | . 1 . . 1 . . 5 4 . . Open Door 5 | . . . . . . . . 5 . . Branch Access Points 1 | . 1 . . . . . . . . . Emergency Access Points 2 | . . . . . 1 . . . . 1 Alert Level 1 | . 1 . . . . . . . . . Unreport Threat 2 | . 1 . 1 . . . . . . . Locate Traps 4 | . 1 2 1 . . . . . . . Security Status 1 | . . 1 . . . . . . . . Garrison Registry 1 | . . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 4 | . . 2 2 . . . . . . . Scan Component 2 | . . 1 1 . . . . . . . Repair 2 | . . 1 1 . . . . . . . Recycling Unit Hacks 2 | . 1 1 . . . . . . . . Retrieve Components 2 | . 1 1 . . . . . . . . Scanalyzer 8 | . . 4 . . . . . . 4 . Insert Component 4 | . . 2 . . . . . . 2 . Analyze 4 | . . 2 . . . . . . 2 . Garrison Access Hacks 3 | . . . . 1 . . . . 2 . Unlock Access 2 | . . . . 1 . . . . 1 . Coupler Status 1 | . . . . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 . . Used . | . . . . . . . . . . . Hacking Detections 22 | . 2 3 4 2 1 1 3 4 2 . Full Trace Events 4 | . 1 . 1 . 1 . . 1 . . Feedback Events 1 | . . . . . 1 . . . . . Corruption 1 | . . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 3 | . . 2 . . . . . . 1 . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 2 | . . 1 1 . . . . . . . Time 86 | . . 60 26 . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 10 | . 10 . . . . . . . . . Parts Scanalyzed 3 | . . 2 . . . . . . 1 . Part Schematics Acquired 3 | . . 2 . . . . . . 1 . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -7 -6 -6 -5 -5 ------------ Run | Yrd Mat Mat Sto Mat Gar Fac Fac Ext Fac Gar Used RIF Installer 2 | . . . . . 2 . . . . . Structural Interface 1 | . . . . . 1 . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . 4 . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -7 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Sto Mat Gar Fac Fac Ext Fac Gar Total Allies 10 | . . . . . . . . 10 . . Largest Group 6 | . . . . . . . . 6 6 . Highest-Rated Group 338 | . . . . . . . . 338 321 . Highest-Rated Ally 159 | . . . . . . . . 159 139 . Total Orders 1 | . . . . . . . . 1 . . FOLLOW 1 | . . . . . . . . 1 . . Ally Attacks 123 | . . . . . . . . 90 33 . Total Damage 2436 | . . . . . . . . 2019 417 . Kills 20 | . . . . . . . . 17 3 . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -7 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Sto Mat Gar Fac Fac Ext Fac Gar Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -7 -6 -6 -5 -5 ------------- Run | Yrd Mat Mat Sto Mat Gar Fac Fac Ext Fac Gar Turns Passed 7450 | 91 900 2459 254 224 696 226 410 953 1033 204 Spaces Moved 4035 | 32 469 839 159 191 426 124 248 675 694 178 Core 85 | . . . . . . . . . . 85 Treads . | . . . . . . . . . . . Legs 3950 | 32 469 839 159 191 426 124 248 675 694 93 Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 120 120 90 90 90 90 180 97 97 120 50 Average Speed 133 | 120 146 183 122 93 119 180 97 106 129 86 Slowest Speed 260 | 120 260 190 180 180 180 180 97 122 193 120 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 35 | 3 65 70 38 24 57 5 9 72 14 32 Regions Visited 10 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 2 | . . . . 1 . . . . 1 . Unknown Exits Taken 7 | 1 1 1 1 . . 1 1 1 . . Scrap Searched . | . . . . . . . . . . . Spaces Dug 5 | . . 1 . . . . . . 4 . Terrain Destroyed 98 | . 3 47 . . . . 3 4 39 2 Melee . | . . . . . . . . . . . Projectile 57 | . 3 6 . . . . 3 4 39 2 AOE 41 | . . 41 . . . . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -7 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Sto Mat Gar Fac Fac Ext Fac Gar Total 5569 | 57 593 1610 207 222 534 127 390 860 761 208 Wait 1020 | . 34 660 43 16 25 . 113 106 19 4 Move 4024 | 31 468 838 158 190 424 123 247 674 693 178 Hop . | . . . . . . . . . . . Pick Up 59 | 3 15 15 . 5 10 2 4 1 3 1 Fast Attach 12 | . . . 1 . 6 . . 1 3 1 Attach 34 | 1 5 5 . 3 5 2 2 2 5 4 Detach 2 | . . . . 1 1 . . . . . Swap 44 | 2 11 9 . . 5 . 5 5 6 1 Drop 48 | 4 11 14 . . 8 . 6 2 2 1 Fire 274 | 16 49 69 5 7 49 . 13 22 30 14 Melee 1 | . . . . . 1 . . . . . Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 10 | . . . . . . . . 10 . . Rewire 41 | . . . . . . . . 37 . 4 Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials (discovered 4 exits: *Mat x2 / *Sto x2) -9/Storage -8/Materials -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory -6/Factory -6/Extension (discovered 3 exits: *Fac x2 / [*Cet]) -5/Factory -5/Garrison History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 3) 92 | -11/Scrapyard | Entered Materials 319 | -10/Materials | Build established: Mutant 361 | -10/Materials | Identified exit to Mines 883 | -10/Materials | Lost 5 parts (1p2n1u1w) 969 | -10/Materials | Discovered new exit (range 9) 992 | -10/Materials | Entered another Materials area 992 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1283 | -9/Materials | Build established: Gunner 1764 | -9/Materials | Discovered new exit (range 5) 1965 | -9/Materials | Build established: Scavenger-Gunner 2342 | -9/Materials | Build established: Gunner 2440 | -9/Materials | Discovered new exit (range 3) 3201 | -9/Materials | Discovered new exit (range 15) 3291 | -9/Materials | Repaired Hvy. Particle Gun? 3392 | -9/Materials | First assault squad dispatched 3415 | -9/Materials | Discovered new exit (range 10) 3451 | -9/Materials | Entered Storage 3503 | -9/Storage | Repaired Heat Sink 3684 | -9/Storage | Discovered new exit (range 5) 3705 | -9/Storage | Entered Materials 3705 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3888 | -8/Materials | Build established: Mutant 3928 | -8/Materials | Identified exit to Garrison 3929 | -8/Materials | Entered Garrison 3947 | -8/Garrison | Installed Relay Interface Framework 3963 | -8/Garrison | Triggered checkpoint 4113 | -8/Garrison | Triggered checkpoint 4135 | -8/Garrison | Triggered checkpoint 4263 | -8/Garrison | Triggered checkpoint 4286 | -8/Garrison | Expanded RIF knowledge: Structural Interface 4376 | -8/Garrison | Discovered new exit (range 18) 4376 | -8/Garrison | Discovered new exit (range 62) 4376 | -8/Garrison | Discovered new exit (range 74) 4564 | -8/Garrison | Spotted B-75 Beast 4625 | -8/Garrison | Entered Factory 4625 | -7/Factory | Evolved 2 slots: Utility x2 4723 | -7/Factory | Build established: Scavenger-Gunner 4831 | -7/Factory | Discovered new exit (range 11) 4851 | -7/Factory | Entered another Factory area 4851 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5251 | -6/Factory | Discovered new exit (range 12) 5261 | -6/Factory | Entered Extension 5331 | -6/Extension | Build established: Gunner 5450 | -6/Extension | Spotted B-75 Beast 5574 | -6/Extension | Rescued a captive Derelict 5586 | -6/Extension | Rescued a captive Derelict 5592 | -6/Extension | Rescued a captive Derelict 5604 | -6/Extension | Rescued a captive Derelict 5689 | -6/Extension | Rescued a captive Derelict 5761 | -6/Extension | Rescued A7 5793 | -6/Extension | Spotted B-75 Beast 5814 | -6/Extension | Allies destroyed B-75 Beast 5834 | -6/Extension | Allies destroyed B-75 Beast 5835 | -6/Extension | Lost 4 allies 5858 | -6/Extension | Discovered new exit (range 3) 5971 | -6/Extension | Discovered new exit (range 20) 5971 | -6/Extension | Discovered new exit (range 20) 6214 | -6/Extension | Entered Factory 6214 | -5/Factory | Accompanied by 6 allies (A7) 6214 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 6461 | -5/Factory | Lost 3 parts (1p1n1u) 6513 | -5/Factory | Build established: Scavenger-Gunner 7246 | -5/Factory | Identified exit to Garrison 7247 | -5/Factory | Entered Garrison 7388 | -5/Garrison | Triggered checkpoint 7400 | -5/Garrison | Core integrity fell below 50% 7421 | -5/Garrison | Triggered checkpoint 7426 | -5/Garrison | Spotted B-75 Beast 7432 | -5/Garrison | Core integrity fell below 20% 7436 | -5/Garrison | Lost 12 parts (2p2n3u5w) 7451 | -5/Garrison | Destroyed by S-27 Virus with Autogun Last Messages --------------- 07400_ Imp. Heat Sink destroyed. 07401_ C-35 Carver destroyed. 07402_ Slug penetrates Reinforced Barrier. 07402_ Penetrated by Slug. 07402_ Acquired Adv. Heat Sink. 07403_ C-35 Carver destroyed. 07405_ Slug penetrates Reinforced Barrier. 07405_ Hvy. Laser destroyed. 07405_ Imp. Weapon Cycler destroyed. 07427_ Attempting to rewire B-75 Beast. 07427_ B-75 Beast is dormant, system inaccessible. 07428_ Attempting to rewire B-75 Beast. 07428_ B-75 Beast is dormant, system inaccessible. 07429_ Attempting to rewire B-75 Beast. 07429_ B-75 Beast is dormant, system inaccessible. 07430_ Attempting to rewire B-75 Beast. 07430_ B-75 Beast is dormant, system inaccessible. 07437_ Penetrated by Slug. 07449_ Slug penetrates Wall. [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ???????????????????+?????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????+?????????????????????????????? | | ????????????????????????????????? ??????????????? | | ????????????????????????????????? ??????????????? | | ????????????????????????????+???? ??????????????? | | ????????????????????????????????? #?????????????? | | ????????????????????????????????# #?????????????? | | ????????????????????????????????+ #?????????????? | | ????????????????????????????????# #?????????????? | | ?????????????????????????+??????# #?????????????? | | ????????????????????????????????# #?????????#???? | | ???????????????????????????????## ##??""###+#???? | | ????????????????????????????+?## ? ?###? | | ??????????????????????????????? ?? ? | | ??????????????????????????????? ? ? ?? | | ???????????????????????????????# #? #? #??? | | ??????????????????????????????## ## ## #??? | | ??????????????????????????????? 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[%= #??? | | ??????????????????????# #????## ## ## ##??? | | ??????????????????????# s#?????# #??? #???#???? | | ??????????????????????# ####### #?????#???????? | | ??????????????????????# + #?????????????? | | ??????????????????????# ####### #?????????????? | | ??????????????????????# #?????# #?????????????? | | ??????????????????????# ####??# #?????????????? | | #######################"/##T#### #?????????????? | | [% % !% #?????????????? | | ] =%! %=% ###???????????? | | [=[ ![[=% [[=* " #???????????? | | ####################%[#######+#####???????????? | | #??????????????????#= ###???# #???????????????? | | ####??????????????????# ##### #???????????????? | | ??????????????????????# + #???????????????? | | ??????????????????????# #######???????????????? | | ??????????????????????# ###?????????????????????? | | ??????????????????????# #???????????????????????? | | ??????????????????????# #???????????????????????? | | ??????????????????????# ###?????????????????????? | | ??????????????????????# #"#?????????????????????? | | ??????????????????????# "#?????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 92 Energy Generation 29 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 110 Armor Coverage 225 Resistance: KI 30 Weapon Cycling 20 Evasion (%) 63 Targeting Accuracy 16 Particle Charging 15 Authchip Count 1 Item Schematics ----------------- Hvy. Particle Gun | -9/Materials | Scanalyzed Adv. Targeting Computer | -9/Materials | Scanalyzed Lrn. Proton Cannon | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 10k Club A New Friend Please Form A Line Prison Break Significant Disruption The More The Merrier Challenges ------------ None Game ------ Seed HelicalClaymoresEngine Manual? 0 Play Time 01:45:17 Cumulative 8.5 hours Start 2025.02.03 @ 20:11:03 End 2025.02.03 @ 21:58:34 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 7 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 10 Achievement% 11 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 1 Font 24/Tamsyn Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(13,24,33) Steam 1 RUN: f48cadc2-4540-4980-b994-7a6617099e48