Cogmind - Beta 11 X6 @@@ ROGUE MODE // 2021.07.17 @ 23:56:35 Player: Runia Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (91) 455 Value Destroyed (2104) 2104 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5879 Bonus ------- None Cogmind --------- Core Integrity 226/850 Matter 244/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Advanced Treads Advanced Treads > --- UTILITY (8) ------ Advanced Signal Interpreter Melee Analysis Suite System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Hover Unit Improved Terrain Scanner Transmission Jammer Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Gravmag System Gravmag System Gravmag System Cooled Airjet > --- UTILITY ---------- Medium Storage Unit Improved Sensor Array Improved Signal Interpreter Melee Analysis Suite Melee Analysis Suite Transmission Jammer > --- WEAPON ----------- Great Axe Great Axe > --- INVENTORY -------- Improved Terrain Scanner Maneuvering Thrusters Weapon Shielding Hardened Medium Armor Plating Improved Medium Armor Plating System Shield Slug Cannon Grenade Launcher Great Axe Great Axe [Rating: 48] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Gravmag System Utility Hacking Suite Device Transmission Jammer Storage Huge Storage Unit Processor Melee Analysis Suite Hackware Hacking Suite Protection Medium Armor Plating Weapon Autogun Energy Gun Medium Laser Ballistic Gun Autogun Ballistic Cannon Slug Cannon Slashing Weapon Great Axe Special Melee Weapon Datajack Build | -11 -10 -10 -9 -8 -7 -6 ------- Run | Scr Mat Min Mat Mat Fac Fac Slots Evolved 8 | . . . 2 2 2 2 Power . | . . . . . . . Propulsion 2 | . . . 1 . 1 . Utility 6 | . . . 1 2 1 2 Weapon . | . . . . . . . Parts Attached 87 | . 13 1 17 21 26 9 Power 7 | . . 1 2 2 2 . Engine 7 | . . 1 2 2 2 . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 27 | . 5 . 7 3 10 2 Treads 10 | . 3 . 5 . . 2 Leg 2 | . . . . . 2 . Wheel 4 | . 2 . 2 . . . Hover 11 | . . . . 3 8 . Flight . | . . . . . . . Utility 34 | . 3 . 4 12 13 2 Device 15 | . 1 . 2 5 7 . Storage 3 | . 1 . . 2 . . Processor 4 | . . . . 1 2 1 Hackware 4 | . . . 1 2 . 1 Protection 8 | . 1 . 1 2 4 . Artifact . | . . . . . . . Weapon 19 | . 5 . 4 4 1 5 Energy Gun 1 | . 1 . . . . . Energy Cannon . | . . . . . . . Ballistic Gun 7 | . 3 . 3 1 . . Ballistic Cannon 3 | . . . 1 2 . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 7 | . . . . 1 1 5 Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . 1 . . . . . Unidentified Prototypes 2 | . . . 1 . 1 . Parts Lost 21 | . 1 . 8 . 9 3 Power 2 | . . . 1 . 1 . Propulsion 9 | . . . 3 . 6 . Utility 5 | . 1 . 2 . 2 . Weapon 5 | . . . 2 . . 3 Highest Loss Streak 5 | . 1 . 5 . 3 3 Average Slot Usage (%) 94 | . 92 100 99 95 93 24 Engine 10 | . 14 14 10 8 6 . Treads 14 | . 21 . 27 10 . 1 Leg 1 | . 6 . . . 3 . Wheel 5 | . . 28 5 . . . Hover 6 | . . . . 16 22 . Device 3 | . 2 . 3 2 7 . Storage 10 | . 14 14 11 9 6 . Processor 2 | . . . . 5 11 10 Hackware 6 | . . . 8 16 3 6 Protection 8 | . 4 14 8 8 12 . Energy Gun 3 | . 18 . . . . . Ballistic Gun 13 | . 9 28 21 7 . . Ballistic Cannon 1 | . . . . 4 1 . Slashing Weapon 2 | . . . . 5 12 5 Naked Turns . | . . . . . . . Heaviest Build 105 | 14 98 98 102 105 41 4 Greatest Support 60 | 20 40 20 60 60 36 3 Greatest Overweight (x) 10 | . 9 4 10 2 3 1 Average Overweight (x) 1 | . . 4 5 . . . Largest Inventory Capacity 25 | . 25 25 25 25 10 5 Average Capacity 17 | . 9 25 25 15 9 5 Most Carried 22 | . 10 16 22 21 10 5 Average Carried 12 | . 7 13 15 13 9 3 Final Capacity 25 | 8 25 25 25 10 5 5 Final Carried 22 | 6 10 16 22 10 5 3 Class Distribution -------------------- 58% | Mutant 28% | Scavenger-Mutant 13% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Hacker-Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Resources | -11 -10 -10 -9 -8 -7 -6 ----------- Run | Scr Mat Min Mat Mat Fac Fac Matter Collected 2157 | 200 246 347 850 186 263 65 Remotely . | . . . . . . . Salvage Created 3139 | . 612 430 1069 446 517 65 Parts 184 | . 30 30 68 24 29 3 Haulers Intercepted 6 | . 2 . 1 2 1 . Recyclers Shooed 6 | . 2 1 1 2 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 ------- Run | Scr Mat Min Mat Mat Fac Fac Combat Hostiles Destroyed 51 | . 10 6 21 7 7 . Melee 9 | . . . . 2 7 . Guns 36 | . 8 6 17 5 . . Cannons 4 | . . . 4 . . . Classes Destroyed 12 | . 7 2 2 . 1 . Worker 12 | . 4 3 2 1 . 2 Builder 3 | . 2 1 . . . . Tunneler 4 | . . 1 1 1 1 . Hauler 6 | . 2 . 1 2 1 . Recycler 4 | . . 1 1 2 . . Operator 6 | . 3 . 2 . . 1 Watcher 5 | . 1 . 3 . 1 . Swarmer 11 | . 3 . 3 5 . . Grunt 27 | . 7 6 10 2 2 . Duelist 3 | . . . 3 . . . Sentry 9 | . . . 5 . 4 . Programmer 1 | . . . . . 1 . Best Kill Streak 5 | . 5 3 5 5 2 2 Combat Bots Only 5 | . 5 2 4 5 2 . Max Kills in Single Turn 2 | . 1 1 2 2 1 1 Gunslinging 1 | . . . . 1 . . Exploded . | . . . . . . . Melee 1 | . . . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -------- Run | Scr Mat Min Mat Mat Fac Fac Damage Taken 4283 | . 489 275 1170 125 1373 851 Core 1471 | . 66 31 198 7 545 624 Absorbed by Shields . | . . . . . . . Core Remaining (%) 66 | 100 . 61 50 98 22 . Volleys Fired 173 | . 57 31 77 8 . . Largest 2 | . 2 2 2 2 . . Hottest 100 | . 100 46 71 46 . . Shots Fired 345 | . 114 62 153 16 . . Gun 327 | . 114 62 135 16 . . Cannon 18 | . . . 18 . . . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 259 | . 28 62 153 16 . . Thermal 84 | . 84 . . . . . Explosive . | . . . . . . . Electromagnetic 2 | . 2 . . . . . Robot Hit Streak 13 | . 13 12 9 3 . . Robot Miss Streak 4 | . 2 3 4 1 . . Penetration Max . | . . . . . . . Secondary Targets 6 | . 3 1 1 1 . . Max Gunslinging Chain 1 | . 1 1 1 1 . . Shots Hit Robots 290 | . 75 43 94 23 40 15 Core Hits 123 | . 32 20 41 13 13 4 Critical Kills 4 | . 1 . 2 1 . . Critical Parts Destroyed 1 | . 1 . . . . . Critical Strikes 11 | . 4 . 2 1 4 . Burn 2 | . 2 . . . . . Destroy 5 | . 2 . 2 1 . . Sever 4 | . . . . . 4 . Melee Attacks 84 | . . . . 19 48 17 Impact . | . . . . . . . Slashing 84 | . . . . 19 48 17 Piercing . | . . . . . . . Sneak Attacks 14 | . . . . 6 4 4 Combat Hostiles . | . . . . . . . Follow-up Attacks 1 | . . . . . 1 . Damage Inflicted 7612 | . 1008 677 1789 1203 2013 922 Guns 2970 | . 1008 677 1133 152 . . Cannons 406 | . . . 406 . . . Explosions 250 | . . . 250 . . . Melee 3975 | . . . . 1051 2004 920 Ramming 11 | . . . . . 9 2 Kinetic 2654 | . 286 677 1539 152 . . Thermal 960 | . 710 . 250 . . . Explosive . | . . . . . . . Electromagnetic 12 | . 12 . . . . . Impact . | . . . . . . . Slashing 3975 | . . . . 1051 2004 920 Piercing . | . . . . . . . Highest Corruption 4 | . 4 4 2 1 3 . Average Corruption 2 | . 3 4 2 1 2 . Corruption Purged . | . . . . . . . Effects 49 | . 13 17 10 1 8 . Message Errors 18 | . 4 4 5 1 4 . Matter Fused 14 | . 5 7 . . 2 . Heat Flow Errors 4 | . . 2 2 . . . Energy Discharges 2 | . 1 . 1 . . . Data Loss (minor) 11 | . 3 4 2 . 2 . Overload Shots . | . . . . . . . Overflow Damage 1074 | . . . 111 440 356 167 Projectiles 3 | . . . 3 . . . Explosions 108 | . . . 108 . . . Melee 963 | . . . . 440 356 167 Knockbacks 6 | . . . 6 . . . Impact . | . . . . . . . Kinetic 5 | . . . 5 . . . Secondary 1 | . . . 1 . . . Self-Inflicted Damage 71 | . . . 66 . 4 1 Shots 1 | . . . 1 . . . Rammed 2 | . . . . . 1 1 Targets Rammed 2 | . . . . . 1 1 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 371 | . 371 248 216 4 2 . Average Temperature 53 | . 77 52 32 2 2 . Received Heat Transfer 1224 | . 255 171 312 9 213 264 Effects 1 | . 1 . . . . . Matter Decay 1 | . 1 . . . . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 2 | . 2 . . . . . Combat Hostiles 2 | . 2 . . . . . Parts Melted 7 | . 7 . . . . . Heat Transferred 2407 | . 2257 . 150 . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 ------- Run | Scr Mat Min Mat Mat Fac Fac Peak Influence 346 | . 272 110 190 346 215 45 Initial 63 | . . . 27 . 63 . Average 97 | . 81 62 80 190 97 26 Maximum Alert Level 1 | . 1 . . 1 1 . Low Security (%) 91 | . 95 100 100 57 96 100 Level 1 8 | . 4 . . 42 3 . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 11 | . 3 . 1 2 4 1 Investigation 1 | . . . . 1 . . Extermination 3 | . . . . . 3 . Reinforcement 6 | . 3 . 1 . 1 1 Assault . | . . . . . . . Garrison 1 | . . . . 1 . . Intercept . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 --------- Run | Scr Mat Min Mat Mat Fac Fac Distress Signals 5 | . 2 . 2 1 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 94 | . 21 6 30 12 19 6 Peak Tracking Total 8 | . 8 2 6 5 6 6 Tactical Retreats 7 | . . . 2 2 3 . Traps | -11 -10 -10 -9 -8 -7 -6 ------- Run | Scr Mat Min Mat Mat Fac Fac Traps Triggered 5 | . 3 . 1 . 1 . Indirectly . | . . . . . . . Trap Hack Attempts 19 | . 19 . . . . . Triggered . | . . . . . . . Disarmed 3 | . 3 . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 ---------- Run | Scr Mat Min Mat Mat Fac Fac Machines Disabled 2 | . . . 2 . . . Max in Single Turn 2 | . . . 2 . . . Garrison Access 1 | . . . . 1 . . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 --------- Run | Scr Mat Min Mat Mat Fac Fac Machines Accessed 22 | . 5 1 6 3 5 2 Terminals 16 | . 5 1 5 1 2 2 Fabricators 1 | . . . . . 1 . Repair Stations 3 | . . . 1 1 1 . Recycling Units . | . . . . . . . Scanalyzers 1 | . . . . . 1 . Garrison Access 1 | . . . . 1 . . Total Hacks 80 | . 15 3 19 10 28 5 Successful 47 | . 7 1 12 5 21 1 Failed 33 | . 8 2 7 5 7 4 Catastrophic 6 | . 2 . 2 . 1 1 Database Lockouts . | . . . . . . . Manual 34 | . 7 1 14 4 5 3 Terminals 47 | . 15 3 17 4 3 5 Fabricators 3 | . . . . . 3 . Repair Stations 8 | . . . 2 2 4 . Recycling Units . | . . . . . . . Scanalyzers 18 | . . . . . 18 . Garrison Access 4 | . . . . 4 . . Terminal Hacks 14 | . 4 1 7 1 . 1 Robot Analysis 1 | . . . 1 . . . Prototype ID Bank 2 | . . . 1 1 . . Branch Access Points 2 | . . . 1 . . 1 Terminal Index 2 | . 1 . 1 . . . Unreport Threat 3 | . . . 3 . . . Locate Traps 2 | . 2 . . . . . Zone Layout 2 | . 1 1 . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 8 | . . . 2 2 4 . Scan Component 4 | . . . 1 1 2 . Repair 4 | . . . 1 1 2 . Recycling Unit Hacks . | . . . . . . . Scanalyzer 16 | . . . . . 16 . Insert Component 8 | . . . . . 8 . Analyze 8 | . . . . . 8 . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 9 | . 3 . 3 2 1 . Terminals 8 | . 3 . 3 1 1 . Botnet 8 | . 3 . 3 1 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . 1 . . Jam 1 | . . . . 1 . . Data Cores Recovered 1 | . . . 1 . . . Used . | . . . . . . . Hacking Detections 20 | . 5 1 6 2 4 2 Full Trace Events 2 | . 1 . . 1 . . Feedback Events 1 | . . . . 1 . . Corruption 1 | . . . . 1 . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 8 | . . . . . 8 . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 4 | . . . 1 1 2 . Time 152 | . . . 13 51 88 . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 8 | . . . . . 8 . Part Schematics Acquired 8 | . . . . . 8 . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 ------------ Run | Scr Mat Min Mat Mat Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -------- Run | Scr Mat Min Mat Mat Fac Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 ------- Run | Scr Mat Min Mat Mat Fac Fac Robot Analysis Total 1 | . . . 1 . . . Derelict Logs Recovered 2 | . . 2 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 ------------- Run | Scr Mat Min Mat Mat Fac Fac Turns Passed 5607 | . 1210 789 1669 938 827 174 Spaces Moved 2879 | 1 616 492 580 513 488 189 Core 219 | . . . . . 30 189 Treads 857 | . 446 . 278 133 . . Legs 183 | 1 157 . . . 25 . Wheels 807 | . 13 492 302 . . . Hover 813 | . . . . 380 433 . Flight . | . . . . . . . Fastest Speed 45 | 120 120 140 215 52 45 50 Average Speed 145 | 120 154 140 238 126 84 55 Slowest Speed 360 | 120 360 140 260 260 240 100 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 43 | 2 93 91 54 37 20 7 Regions Visited 6 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . . . Known Exits Taken 1 | . . 1 . . . . Unknown Exits Taken 5 | 1 1 . 1 1 1 . Scrap Searched 1 | . . 1 . . . . Spaces Dug 6 | . . . . 4 2 . Terrain Destroyed 44 | . . . 38 4 2 . Melee 6 | . . . . 4 2 . Projectile 6 | . . . 6 . . . AOE 32 | . . . 32 . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 --------- Run | Scr Mat Min Mat Mat Fac Fac Total 3861 | . 768 543 739 761 821 229 Wait 498 | . 41 12 41 161 236 7 Move 2873 | . 615 491 579 512 487 189 Hop . | . . . . . . . Pick Up 71 | . 12 7 21 16 10 5 Fast Attach 17 | . 4 . . 9 4 . Attach 33 | . 2 . 11 5 7 8 Detach 3 | . . . . 1 1 1 Swap 37 | . 7 1 6 7 15 1 Drop 53 | . 11 1 4 23 14 . Fire 173 | . 57 31 77 8 . . Melee 82 | . . . . 19 46 17 Ram 2 | . . . . . 1 1 Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap 19 | . 19 . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / Min) -8/Materials -7/Factory (discovered 2 exits: *Fac / [*Low]) -6/Factory (discovered 2 exits: Low x2) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 156 | -10/Materials | Discovered new exit (range 16) 316 | -10/Materials | Build established: Mutant 459 | -10/Materials | Discovered new exit (range 11) 603 | -10/Materials | Discovered new exit (range 15) 648 | -10/Materials | Discovered new exit (range 16) 1211 | -10/Materials | Entered Mines 1478 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1512 | -10/Mines | Discovered new exit (range 4) 1820 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1839 | -10/Mines | Identified exit to Materials 1862 | -10/Mines | Learned location of Zion (-6) 2000 | -10/Mines | Entered Materials 2000 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2335 | -9/Materials | Lost 5 parts (1p2n1u1w) 2706 | -9/Materials | Repaired Wheel 2723 | -9/Materials | Discovered new exit (range 9) 2837 | -9/Materials | Identified exit to Mines 3012 | -9/Materials | Build established: Scavenger-Mutant 3366 | -9/Materials | Discovered new exit (range 9) 3669 | -9/Materials | Entered another Materials area 3669 | -8/Materials | Evolved 2 slots: Utility x2 3742 | -8/Materials | Garrison activated, responded to threat 3958 | -8/Materials | Build established: Hacker-Mutant 4419 | -8/Materials | Repaired Hvy. Ion Engine 4595 | -8/Materials | Discovered new exit (range 16) 4607 | -8/Materials | Entered Factory 4607 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4747 | -7/Factory | Discovered new exit (range 6) 4768 | -7/Factory | Discovered new exit (range 15) 4808 | -7/Factory | Build established: Mutant 4875 | -7/Factory | Repaired Gravmag System 4921 | -7/Factory | Repaired Gravmag System 5309 | -7/Factory | Build established: Scavenger-Mutant 5431 | -7/Factory | Core integrity fell below 50% 5434 | -7/Factory | Entered another Factory area 5434 | -6/Factory | Evolved 2 slots: Utility x2 5461 | -6/Factory | Lost 3 parts (1p1n1u) 5579 | -6/Factory | Core integrity fell below 50% 5599 | -6/Factory | Identified exit to Lower Caves 5608 | -6/Factory | Self-destructed Last Messages --------------- K-01 Serf destroyed. Acquired 20 matter. Sneak attack on R-10 Processor. Destroyed Com. Wheel. Destroyed Imp. Ion Engine. Chainsword destroyed. Great Axe destroyed. Slammed into Y-54 Guardian. Acquired Adv. Treads. K-01 Serf cleans the Construction Platform. K-01 Serf cleans the Fabricator. Connecting with Terminal... >>Access(Branch) Found 2 branch access points: (144,75) Lower Caves (181,4) Lower Caves Map updated. K-01 Serf cleans the Terminal. C-30 ARC bursts open, deploying its payload. S-27 Virus unfolds itself. 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""" ??????????????????# | | ???????????????? ??" ??????????????????# | | ???????????????????" ???????????????????########## | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 8 Armor Coverage 225 Weapon Shielding 33 Evasion (%) 56 Melee Accuracy 10 Recoil Reduction 3 Kinecelleration 30 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- Great Axe | -7/Factory | Scanalyzed Imp. Medium Armor Plating | -7/Factory | Scanalyzed Melee Analysis Suite | -7/Factory | Scanalyzed Airjet | -7/Factory | Scanalyzed Gravmag System | -7/Factory | Scanalyzed Maneuvering Thrusters | -7/Factory | Scanalyzed Hrd. Medium Armor Plating | -7/Factory | Scanalyzed Grenade Launcher | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ImprovedTransportBarrier Manual? 0 Play Time 00:38:38 Cumulative 240.5 hours Start 2021.07.17 @ 23:17:41 End 2021.07.17 @ 23:56:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 295 Rogue 295 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 64 Gallery% 80 Achievement% 59 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d5e052e9-1781-4897-97d2-c43c0894b418