Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.31 @ 15:32:47 Player: Nueadkie Result: Core destroyed Performance ------------- Evolutions (7) 3500 Regions Visited (14) 2800 Robots Destroyed (71) 355 Value Destroyed (1458) 1458 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (508) 508 TOTAL SCORE: 8881 Bonus ------- High Alert Combat Kills 8 Entered DSFs 500 Cogmind --------- Core Integrity 0/1300 Matter 223/300 Energy 150/150 System Corruption 4% Temperature Critical (948) Movement Core (250) Ox4 Location -3/Testing Parts ------- > --- POWER (2) -------- Micro Antimatter Reactor > --- PROPULSION (8) --- (None) > --- UTILITY (8) ------ Core Analyzer > --- WEAPON (3) ------- Cooled Plasma Rifle > --- INVENTORY (5) ---- Large Storage Unit HERF Cannon Gauss Cannon Gauss Cannon Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Nuclear Pulse Thruster Field Propulsion Drive Nuclear Pulse Array > --- UTILITY ---------- Advanced Cooling System Improved Signal Interpreter Core Analyzer Improved Transmission Jammer Phase Shifter > --- WEAPON ----------- Advanced Datajack Axe Ripper > --- INVENTORY -------- Fusion Compressor Experimental Sensor Array Gauss Cannon Gauss Cannon Heavy Shock Bomb Launcher [Rating: 69] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Fusion Compressor Reactor Micro Antimatter Reactor Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Linear Gravjet Flight Unit Improved Flight Unit Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Improved Light Armor Plating Weapon Improved Assault Rifle Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Gauss Cannon Launcher Rocket Launcher Special Weapon Improved Remote Datajack Slashing Weapon Axe Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Upp Upp Fac DSF Res Tes Slots Evolved 14 | . . . 2 . 2 2 2 2 . . 2 . 2 . Power 1 | . . . . . . . . . . . 1 . . . Propulsion 6 | . . . 1 . 1 1 . 1 . . . . 2 . Utility 6 | . . . 1 . 1 1 1 1 . . 1 . . . Weapon 1 | . . . . . . . 1 . . . . . . . Parts Attached 104 | 6 5 3 19 . 16 1 30 6 6 . 2 7 . 3 Power 12 | 1 1 . 2 . 1 . 3 1 1 . . 1 . 1 Engine 7 | 1 1 . 2 . 1 . 2 . . . . . . . Core 4 | . . . . . . . 1 1 1 . . 1 . . Reactor 1 | . . . . . . . . . . . . . . 1 Propulsion 32 | 2 . 3 8 . 2 . 11 2 1 . . 3 . . Treads . | . . . . . . . . . . . . . . . Leg 11 | 2 . 3 5 . . . . 1 . . . . . . Wheel . | . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . 1 . . Flight 20 | . . . 3 . 2 . 11 1 1 . . 2 . . Utility 27 | 1 2 . 4 . 7 1 5 3 . . 1 3 . . Device 14 | . . . 2 . 3 . 2 3 . . 1 3 . . Storage 4 | 1 1 . 2 . . . . . . . . . . . Processor 4 | . 1 . . . 1 . 2 . . . . . . . Hackware 2 | . . . . . 1 1 . . . . . . . . Protection 3 | . . . . . 2 . 1 . . . . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 33 | 2 2 . 5 . 6 . 11 . 4 . 1 . . 2 Energy Gun 11 | 1 1 . 1 . . . 6 . . . . . . 2 Energy Cannon 2 | . . . . . 1 . 1 . . . . . . . Ballistic Gun 9 | 1 1 . 3 . 4 . . . . . . . . . Ballistic Cannon 6 | . . . . . 1 . 3 . 2 . . . . . Launcher 1 | . . . 1 . . . . . . . . . . . Special Weapon 1 | . . . . . . . 1 . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . 2 . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . 1 . . . Unidentified Prototypes 11 | . . . 3 . 2 . 4 1 . . . . . 1 Parts Lost 49 | . 2 2 4 . 8 . 11 4 3 . . 7 7 1 Power 6 | . 1 . 1 . 1 . 1 . . . . 2 . . Propulsion 17 | . . 2 2 . 3 . 2 3 1 . . 1 3 . Utility 16 | . . . 1 . 2 . 4 1 2 . . 1 4 1 Weapon 10 | . 1 . . . 2 . 4 . . . . 3 . . Highest Loss Streak 8 | . 2 2 3 . 6 . 8 4 2 . . 7 7 1 To Critical Strikes . | . . . . . . . . . . . . . . . Average Slot Usage (%) 76 | . 93 97 92 100 84 29 72 52 55 . 59 38 25 14 Engine 6 | . 13 14 8 11 5 . 4 1 . . . . . . Leg 9 | . 28 25 28 . . . . . . . . . . . Flight 14 | . . . 2 33 31 . 23 17 16 . 15 6 2 . Device 6 | . . . 8 11 7 . 3 15 16 . 11 13 14 3 Storage 8 | . 21 14 11 11 8 . . . . . . . . . Processor 9 | . . 14 11 11 9 7 13 11 11 . 10 10 7 4 Hackware 3 | . . . . . 7 14 12 . . . . . . . Energy Gun 5 | . 14 14 5 . . . 9 1 . . . . . 2 Ballistic Gun 8 | . 14 14 14 22 8 . . . . . . . . . Peak Build Rating 69 | 6 8 9 24 23 34 14 66 60 60 60 69 69 58 26 Average Rating 26 | 5 7 7 14 23 26 13 45 45 53 60 64 45 36 20 On Entrance 30 | . 6 8 9 23 23 11 14 54 55 60 60 69 58 12 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 31 | 13 16 10 25 20 21 3 31 28 22 20 20 16 10 14 Greatest Support 30 | 20 20 20 30 15 20 3 29 29 26 26 26 26 20 3 Greatest Overweight (x) 4 | 2 . . 1 1 1 . 3 1 1 . . 2 1 4 Average Overweight (x) . | . . . . 1 . . . . . . . . . 1 Largest Inventory Capacity 10 | 8 8 8 10 8 8 5 5 5 5 5 5 5 5 5 Average Capacity 6 | 7 8 8 8 8 7 5 5 5 5 5 5 5 5 5 Most Carried 10 | 4 8 8 10 8 8 5 5 5 5 4 5 5 5 5 Average Carried 5 | 2 5 7 7 8 7 4 4 4 4 4 4 4 3 4 Final Capacity 8 | 8 8 8 8 8 5 5 5 5 5 5 5 5 5 5 Final Carried 8 | 4 8 8 8 8 5 5 4 5 4 4 5 3 5 4 Class Distribution -------------------- 62% | Mutant 9% | Hacker-Mutant 8% | Sprinter 7% | Scavenger-Mutant 6% | Hacker-Sprinter 4% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Scavenger-Sprinter | -8/Materials Hacker-Mutant | -7/Factory Hacker-Sprinter | -6/Factory Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -4/Factory Mutant | -4/DSF Mutant | -3/Research Mutant | -3/Testing Resources | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 -3 ----------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Upp Upp Fac DSF Res Tes Matter Collected 1914 | 299 194 29 415 97 140 . 357 . 219 . . 6 158 . Remotely . | . . . . . . . . . . . . . . . Salvage Created 2295 | 80 472 63 690 186 242 . 418 . 134 . . . . 10 Parts 136 | 10 21 3 58 15 13 . 14 . 2 . . . . . Haulers Intercepted 4 | . 1 . 2 . 1 . . . . . . . . . Recyclers Shooed 2 | . 1 . 1 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Upp Upp Fac DSF Res Tes Combat Hostiles Destroyed 42 | . 9 2 13 7 6 . 5 . . . . . . . Guns 32 | . 9 2 6 7 3 . 5 . . . . . . . Cannons 3 | . . . . . 3 . . . . . . . . . AOE 7 | . . . 7 . . . . . . . . . . . Classes Destroyed 13 | 1 6 1 3 1 1 . . . . . . . . . Worker 3 | . . . 2 . . . . . . . . . . 1 Builder 1 | . . . 1 . . . . . . . . . . . Tunneler 7 | 5 . . 2 . . . . . . . . . . . Hauler 4 | . 1 . 2 . 1 . . . . . . . . . Recycler 8 | . 2 1 3 . . . 2 . . . . . . . Operator 1 | . 1 . . . . . . . . . . . . . Watcher 7 | . 2 . 3 . 1 . . . . . . . . 1 Swarmer 20 | . 5 . 6 4 1 . 4 . . . . . . . Grunt 13 | . 4 . 5 2 2 . . . . . . . . . Duelist 1 | . . . . 1 . . . . . . . . . . Sentry 5 | . . . 2 . 2 . 1 . . . . . . . Hunter 1 | . . . . . 1 . . . . . . . . . Decomposer 2 | . . . . . . . . . 2 . . . . . Assembled 2 | . . 2 . . . . . . . . . . . . Best Kill Streak 14 | 3 3 2 14 4 4 . 4 . . . . . . 2 Combat Bots Only 4 | . 3 2 4 4 4 . 4 . . . . . . . Max Kills in Single Turn 4 | 1 1 1 4 2 1 . 1 . 1 . . . . 2 Gunslinging 1 | . . . . 1 . . . . . . . . . . Exploded 2 | . . . 2 . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 -3 -------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Upp Upp Fac DSF Res Tes Hostile Shots Fired 630 | . 69 28 36 25 150 27 155 50 23 1 . 8 58 . Missed 245 | . 24 15 12 6 59 11 56 22 14 . . 2 24 . Damage Taken 7337 | . 425 343 336 152 1303 199 1602 597 159 23 . 421 768 1009 Core 3429 | . 86 32 29 45 511 88 689 269 20 . . 300 461 899 Absorbed by Shields . | . . . . . . . . . . . . . . . Core Remaining (%) 61 | 100 . 52 . 81 7 87 18 . . 71 . 73 . . Volleys Fired 220 | 13 66 15 35 15 39 . 33 . 2 . . . . 2 Largest 2 | 2 2 2 2 2 2 . 2 . 2 . . . . 1 Hottest 173 | 60 60 60 79 46 73 . 173 . 96 . . . . 24 Shots Fired 394 | 26 132 30 56 30 71 . 43 . 4 . . . . 2 Gun 348 | 26 132 30 44 30 42 . 42 . . . . . . 2 Cannon 33 | . . . . . 29 . . . 4 . . . . . Launcher 12 | . . . 12 . . . . . . . . . . . Special 1 | . . . . . . . 1 . . . . . . . Kinetic 237 | 13 66 15 38 30 71 . . . 4 . . . . . Thermal 138 | 13 66 15 6 . . . 36 . . . . . . 2 Explosive 12 | . . . 12 . . . . . . . . . . . Electromagnetic 6 | . . . . . . . 6 . . . . . . . Robot Hit Streak 10 | 10 9 5 5 5 8 . 8 . 1 . . . . . Robot Miss Streak 6 | 1 6 3 2 3 4 . 4 . 2 . . . . 2 Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 4 | . 1 . . 3 . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . 1 . . . . . . . . . . Shots Hit Robots 239 | 20 69 19 27 18 50 . 30 . 5 . 1 . . . Core Hits 125 | 5 25 7 37 10 18 1 12 2 3 . . . 1 4 Critical Kills . | . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . Critical Strikes 3 | . . . . . 2 . 1 . . . . . . . Burn 1 | . . . . . . . 1 . . . . . . . Blast 2 | . . . . . 2 . . . . . . . . . Melee Attacks 4 | . . . . . . . . . 3 . 1 . . . Impact . | . . . . . . . . . . . . . . . Slashing 3 | . . . . . . . . . 3 . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . 1 . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 4991 | 233 821 185 1245 267 1009 8 774 16 230 . . . 3 200 Guns 3213 | 233 768 185 413 267 573 . 774 . . . . . . . Cannons 493 | . . . . . 436 . . . 57 . . . . . Explosions 1085 | . 53 . 832 . . . . . . . . . . 200 Melee 173 | . . . . . . . . . 173 . . . . . Ramming 27 | . . . . . . 8 . 16 . . . . 3 . Kinetic 2202 | 126 317 82 344 267 1009 . . . 57 . . . . . Thermal 1647 | 107 504 103 69 . . . 664 . . . . . . 200 Explosive 832 | . . . 832 . . . . . . . . . . . Electromagnetic 110 | . . . . . . . 110 . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing 173 | . . . . . . . . . 173 . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 4 | . . . . . . 4 . 4 4 4 . . 4 4 Average Corruption 3 | . . . . . . 3 . 3 4 4 . . 4 4 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 17 | . . . . . . 2 . 5 7 . . . . 3 Message Errors 5 | . . . . . . 1 . 1 2 . . . . 1 Matter Fused 1 | . . . . . . . . 1 . . . . . . Heat Flow Errors 3 | . . . . . . 1 . . 1 . . . . 1 Parts Rejected 1 | . . . . . . . . . . . . . . 1 Data Loss (minor) 4 | . . . . . . . . 1 3 . . . . . Data Loss (major) 1 | . . . . . . . . . 1 . . . . . Alerts 2 | . . . . . . . . 2 . . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 109 | . . . 38 . . . . . 70 . . . . 1 Projectiles . | . . . . . . . . . . . . . . . Explosions 39 | . . . 38 . . . . . . . . . . 1 Melee 70 | . . . . . . . . . 70 . . . . . Knockbacks 7 | . . . . . 7 . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic 5 | . . . . . 5 . . . . . . . . . Secondary 2 | . . . . . 2 . . . . . . . . . Self-Inflicted Damage 275 | . . . 44 . . 3 . 7 . . . . 1 220 Shots 4 | . . . 1 . . . . . . . . . . 3 Rammed 6 | . . . . . . 2 . 2 . . . . 2 . Targets Rammed 6 | . . . . . . 2 . 2 . . . . 2 . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 1415 | . 58 80 18 . 282 260 491 17 178 . . . 21 1415 Average Temperature 119 | . 21 31 9 . 97 150 169 7 63 . . . 16 824 Received Heat Transfer 1520 | . 132 20 108 . 396 36 492 27 27 . . . 282 . Effects 19 | . . . . . . . 7 . . . . . . 12 Shutdowns 4 | . . . . . . . 2 . . . . . . 2 Energy Bleed 2 | . . . . . . . 1 . . . . . . 1 Matter Decay 2 | . . . . . . . 1 . . . . . . 1 Short Circuit 1 | . . . . . . . 1 . . . . . . . Damage (minor) 3 | . . . . . . . 2 . . . . . . 1 Damage (major) 3 | . . . . . . . . . . . . . . 3 Damage (core) 4 | . . . . . . . . . . . . . . 4 Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 5 | . 1 . . . . . 3 . . . . . . 1 Heat Transferred 2873 | 250 1075 225 148 . . . 1125 . . . . . . 50 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Upp Upp Fac DSF Res Tes Peak Influence 745 | 25 438 117 448 334 745 447 400 236 . . 152 106 32 105 Initial 338 | . 16 117 16 174 52 338 218 171 . . 107 106 28 . Average 227 | 12 275 65 247 280 261 393 288 190 . . 112 58 11 21 Maximum Alert Level 3 | . 2 . 2 1 3 2 2 1 . . . . . . Low Security (%) 40 | 100 16 100 39 16 53 . 2 71 . . 100 100 100 100 Level 1 48 | . 73 . 31 83 15 42 96 28 . . . . . . Level 2 10 | . 10 . 28 . 25 57 . . . . . . . . Level 3 . | . . . . . 4 . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 19 | . 3 . . . 9 1 1 3 . . 1 . 1 . Investigation 9 | . 2 . . . . 1 1 3 . . 1 . 1 . Extermination . | . . . . . . . . . . . . . . . Reinforcement 7 | . 1 . . . 6 . . . . . . . . . Assault . | . . . . . . . . . . . . . . . Garrison 3 | . . . . . 3 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Upp Upp Fac DSF Res Tes Distress Signals 11 | . 3 . 1 . 4 . 2 . . . . . 1 . Communications Jammed 16 | . . . . . . . . 16 . . . . . . Distress Signals 16 | . . . . . . . . 16 . . . . . . Times Spotted 185 | . 19 22 19 7 41 11 32 13 8 1 1 1 8 2 Peak Tracking Total 18 | . 6 18 6 4 15 6 13 10 3 1 3 1 9 2 Tactical Retreats 28 | . 2 2 . . 8 2 6 1 5 . 1 1 . . Traps | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Upp Upp Fac DSF Res Tes Traps Triggered 8 | . 2 . . . 2 2 2 . . . . . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 -3 ---------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Upp Upp Fac DSF Res Tes Machines Disabled 10 | . 4 . 1 . . . 1 . . . . . . 4 Max in Single Turn 4 | . 2 . 1 . . . 1 . . . . . . 4 Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Upp Upp Fac DSF Res Tes Machines Accessed 28 | . 4 . 1 . 3 2 7 6 1 . 3 . 1 . Terminals 14 | . 4 . 1 . 2 1 1 2 . . 2 . 1 . Fabricators 1 | . . . . . . . 1 . . . . . . . Repair Stations 6 | . . . . . 1 . 1 3 . . 1 . . . Recycling Units 4 | . . . . . . 1 2 1 . . . . . . Scanalyzers 2 | . . . . . . . 2 . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Total Hacks 61 | . 10 . 1 . 7 7 11 14 1 . 7 . 3 . Successful 26 | . 6 . 1 . 3 4 3 4 1 . 3 . 1 . Failed 35 | . 4 . . . 4 3 8 10 . . 4 . 2 . Catastrophic 7 | . . . . . 2 . 3 2 . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 1 | . . . . . . . . . 1 . . . . . Terminals 26 | . 10 . 1 . 3 2 1 3 . . 3 . 3 . Fabricators 2 | . . . . . . . 2 . . . . . . . Repair Stations 18 | . . . . . 4 . 1 9 . . 4 . . . Recycling Units 10 | . . . . . . 5 3 2 . . . . . . Scanalyzers 4 | . . . . . . . 4 . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Terminal Hacks 16 | . 6 . 1 . 2 1 . 2 1 . 2 . 1 . Record 2 | . 1 . . . . . . . . . . . 1 . Prototype ID Bank 1 | . 1 . . . . . . . . . . . . . Open Door 1 | . . . . . . . . . 1 . . . . . Open DSF 4 | . . . . . . 1 . 2 . . 1 . . . Branch Access Points 1 | . . . . . . . . . . . 1 . . . Alert Level 1 | . . . . . 1 . . . . . . . . . Surveillance Status 1 | . . . . . 1 . . . . . . . . . Hauler Manifests 2 | . 2 . . . . . . . . . . . . . Zone Layout 3 | . 2 . 1 . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . 1 . . . . . . . Build 1 | . . . . . . . 1 . . . . . . . Repair Station Hacks 4 | . . . . . 1 . . 2 . . 1 . . . Scan Component 4 | . . . . . 1 . . 2 . . 1 . . . Recycling Unit Hacks 4 | . . . . . . 3 1 . . . . . . . Process 1 | . . . . . . 1 . . . . . . . . Report Inventory 1 | . . . . . . 1 . . . . . . . . Retrieve Matter 1 | . . . . . . 1 . . . . . . . . Retrieve Components 1 | . . . . . . . 1 . . . . . . . Scanalyzer 1 | . . . . . . . 1 . . . . . . . Insert Component 1 | . . . . . . . 1 . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 18 | . 1 . . . 2 1 7 4 . . 2 . 1 . Full Trace Events 7 | . . . . . . 1 1 3 . . 1 . 1 . Feedback Events 1 | . . . . . . . . 1 . . . . . . Hackware Fried 1 | . . . . . . . . 1 . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Built 2 | . . . . . . . 2 . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time 58 | . . . . . . . 58 . . . . . . . Total Part Build Rating 14 | . . . . . . . 14 . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter 11 | . . . . . . 11 . . . . . . . . Retrieved Matter 11 | . . . . . . 11 . . . . . . . . Retrieved Components 1 | . . . . . . . 1 . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 -3 ------------ Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Upp Upp Fac DSF Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . 1 . . . 1 . . . Non-combat 2 | . . . . . . . 1 . . . 1 . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied 2 | . . . . . . . 1 . . . 1 . . . parse_system 1 | . . . . . . . 1 . . . . . . . find_chute 1 | . . . . . . . . . . . 1 . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 -3 -------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Upp Upp Fac DSF Res Tes Total Allies 3 | . . 3 . . . . . . . . . . . . Largest Group 3 | . . 3 . . . . . . . . . . . . Highest-Rated Group 40 | . . 40 . . . . . . . . . . . . Highest-Rated Ally 16 | . . 16 . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 8 | . . 8 . . . . . . . . . . . . Total Damage 34 | . . 34 . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Upp Upp Fac DSF Res Tes Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . 2 . 2 . . . . 1 1 . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 -3 ------------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Upp Upp Fac DSF Res Tes Turns Passed 3776 | 146 629 262 376 429 382 159 563 202 321 9 81 61 63 93 Spaces Moved 4591 | 82 324 177 205 368 540 303 835 490 761 24 219 110 92 61 Core 514 | 10 . . . . 66 303 38 . . . . 12 24 61 Treads . | . . . . . . . . . . . . . . . Legs 752 | 72 324 177 179 . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . 1 . . Flight 3324 | . . . 26 368 474 . 797 490 761 24 219 97 68 . Fastest Speed 23 | 50 120 120 104 104 31 50 23 27 32 35 35 35 39 50 Average Speed 57 | 113 120 120 117 104 35 50 32 33 37 35 35 39 54 123 Slowest Speed 250 | 150 120 120 120 104 110 50 230 109 120 35 35 150 100 250 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 5 | . . . . . . . 2 3 . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 31 | 4 35 40 31 76 48 9 21 19 82 8 8 76 4 12 Regions Visited 14 Branch Regions 5 Pre-discovered Areas 1 | . . 1 . . . . . . . . . . . . Known Exits Taken 11 | . 1 1 1 1 1 1 1 1 1 1 1 . . . Unknown Exits Taken 2 | 1 . . . . . . . . . . . . 1 . Scrap Searched 3 | . . . . 2 . . . . 1 . . . . . Spaces Dug . | . . . . . . . . . . . . . . . Terrain Destroyed 129 | . 47 . 60 . 8 . . . 1 . . . . 13 Melee . | . . . . . . . . . . . . . . . Projectile 9 | . . . . . 8 . . . 1 . . . . . AOE 120 | . 47 . 60 . . . . . . . . . . 13 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Upp Upp Fac DSF Res Tes Total 5315 | 106 435 199 283 384 658 310 1080 523 786 23 222 126 104 76 Wait 269 | . 33 . 3 2 51 . 127 20 11 . . 3 9 10 Move 4568 | 81 323 176 204 367 539 302 831 483 760 23 218 109 91 61 Hop 4 | . . . . . . . 1 3 . . . . . . Pick Up 54 | 6 7 3 11 . 6 3 8 3 2 . . 3 2 . Fast Attach 46 | 4 1 1 3 . 5 . 17 5 2 . 2 4 . 2 Attach 33 | 2 2 1 4 . 5 1 10 1 3 . . 3 . 1 Detach 10 | . . . . . 2 . 5 1 1 . 1 . . . Swap 25 | . 2 1 12 . 6 . 3 . 1 . . . . . Drop 40 | . 1 2 11 . 5 2 9 5 1 . . 4 . . Fire 220 | 13 66 15 35 15 39 . 33 . 2 . . . . 2 Melee 4 | . . . . . . . . . 3 . 1 . . . Ram 6 | . . . . . . 2 . 2 . . . . 2 . Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 36 | . . . . . . . 36 . . . . . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory (discovered 3 exits: Upp x2 / DSF) -4/DSF -3/Research (discovered 2 exits: Arm / [*Tes]) -3/Testing History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 147 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 409 | -10/Materials | Discovered new exit (range 14) 774 | -10/Materials | Identified exit to Mines 776 | -10/Materials | Entered Mines 783 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 814 | -10/Mines | Learned location of Zion (-6) 822 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 838 | -10/Mines | Learned Materials terminal intel 851 | -10/Mines | Assembled infested the area 896 | -10/Mines | Lost 3 allies 996 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1001 | -10/Mines | Found Prototype Device 1024 | -10/Mines | Discovered new exit (range 10) 1034 | -10/Mines | Identified exit to Materials 1038 | -10/Mines | Entered Materials 1038 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1039 | -9/Materials | Loaded intel: 12 terminal locations 1229 | -9/Materials | Discovered new exit (range 13) 1235 | -9/Materials | Lost 3 parts (1p1n1u) 1311 | -9/Materials | Identified exit to Mines 1397 | -9/Materials | Discovered exit to Mines (range 12) 1414 | -9/Materials | Entered Mines 1550 | -9/Mines | Found a hidden stash of uninstalled traps 1563 | -9/Mines | Learned location of 1 exit from Materials 1804 | -9/Mines | Learned 2 Materials zone layouts 1834 | -9/Mines | Discovered new exit (range 10) 1842 | -9/Mines | Identified exit to Materials 1843 | -9/Mines | Entered Materials 1843 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1844 | -8/Materials | Identified exit to Factory 1852 | -8/Materials | Identified Exp. Sensor Array 2002 | -8/Materials | Garrison activated, responded to threat 2152 | -8/Materials | Core integrity fell below 50% 2185 | -8/Materials | Core integrity fell below 20% 2215 | -8/Materials | Lost 6 parts (3n2u1w) 2218 | -8/Materials | Discovered exit to Factory (range 14) 2225 | -8/Materials | Entered Factory 2225 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2368 | -7/Factory | Discovered new exit (range 6) 2383 | -7/Factory | Identified exit to Factory 2384 | -7/Factory | Entered another Factory area 2384 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 2450 | -6/Factory | Fabricated Phase Gun (x2) 2591 | -6/Factory | Build established: Hacker-Mutant 2836 | -6/Factory | Core integrity fell below 50% 2905 | -6/Factory | Lost 8 parts (1p1n3u3w) 2926 | -6/Factory | Core integrity fell below 20% 2943 | -6/Factory | Discovered new exit (range 15) 2947 | -6/Factory | Identified exit to Factory 2947 | -6/Factory | Entered another Factory area 2947 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2968 | -5/Factory | Hacking Suite fried by hacking feedback 3031 | -5/Factory | Lost 4 parts (3n1u) 3141 | -5/Factory | Discovered new exit (range 15) 3147 | -5/Factory | Identified exit to Upper Caves 3149 | -5/Factory | Entered Upper Caves 3151 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 3164 | -5/Upper Caves | Identified exit to Upper Caves 3251 | -5/Upper Caves | Build established: Mutant 3439 | -5/Upper Caves | Spotted B-75 Beast 3470 | -5/Upper Caves | Entered another Upper Caves area 3473 | -5/Upper Caves | Discovered new exit (range 11) 3477 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 3477 | -5/Upper Caves | Identified exit to Factory 3479 | -5/Upper Caves | Entered Factory 3479 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 3500 | -4/Factory | Identified exit to Upper Caves 3559 | -4/Factory | Identified exit to DSF 3560 | -4/Factory | Entered DSF 3575 | -4/DSF | Discovered new exit (range 15) 3582 | -4/DSF | Additional patrols routed to DSF 3615 | -4/DSF | Lost 7 parts (2p1n1u3w) 3621 | -4/DSF | Entered Research 3621 | -3/Research | Evolved 2 slots: Propulsion x2 3622 | -3/Research | Identified exit to Armory 3656 | -3/Research | Discovered new exit (range 14) 3684 | -3/Research | Entered Testing 3714 | -3/Testing | Lost 7 parts (3n4u) 3772 | -3/Testing | Core integrity fell below 50% 3776 | -3/Testing | Core integrity fell below 20% 3778 | -3/Testing | Core destroyed Last Messages --------------- 03768_ Power failure, Mic. Antimatter Reactor shutdown. 03768_ K-01 Serf collects debris. 03768_ U-05 Engineer lays Concrete. 03769_ Overheating: Mic. Antimatter Reactor damaged (-16). 03769_ Overheating: Cld. Plasma Rifle damaged (-28). 03769_ Overheating: Core Analyzer damaged (-5). 03769_ U-05 Engineer lays Concrete. 03770_ Overheating: Core Analyzer damaged (-3). 03771_ U-05 Engineer lays Concrete. 03772_ Overheating: Core damaged (-260). 03772_ K-01 Serf collects debris. 03772_ U-05 Engineer lays Concrete. 03774_ Power failure, Mic. Antimatter Reactor shutdown. 03774_ Overheating: Matter decay (-52). 03774_ U-05 Engineer lays Concrete. 03775_ Overheating: Core damaged (-156). 03775_ K-01 Serf collects debris. 03776_ Overheating: Core damaged (-221). 03776_ U-05 Engineer lays Concrete. 03778_ Overheating: Core damaged (-156). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????###########?????????????????????????????? | | ?????????# #?????????????????????????????? | | ?????????# #?????????????????????????????? | | ?????????# #?????????????????????????????? | | ?????????# #?????????????????????????????? | | ?????????# #?????????????????????????????? | | ?????????# #?????????????????????????????? | | ?????????# #?????????????????????????????? | | ?????????# #?????????????????????????????? | | ???###########+#############+####????????????????? | | ???# #????????????????? | | ???# #????????????????? | | ???# """ #????????????????? | | ???# """ #????????????????? | | ???###########+###### """ #????????????????? | | ??????????# ## F" ###########??????? | | ??????????# ##^ """ ?????? | | ??????????# """" #; ?????? | | ??????????# """" + ??????? | | ??????????# """" #; ???????????? | | ??????????# """" #; #????????????????? | | ??????????# #; % u #????????????????? | | ??????????# # @ #????????????????? | | ??????????# # #????????????????? | | ??????????########## ; "????????????? | | ????????????????? u ; ""???????????? | | ??????????????? ; ; ""???????????? | | ????????????? # ; ???????????? | | ????????????"" """?# ; ??????????? | | ?????????????" """??# # ??????????? | | ????????????????????# #?####???????????? | | ????????????????????# k #????????????????? | | ????????????????????# #????????????????? | | ???????????????????? ! u #????????????????? | | ???????????????????? #????????????????? | | ???????????????????######### ????????????????? | | ???????????????????????????? ???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 74 Energy Generation 25 Energy Capacity 450 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 210 Jamming Range 14 Power Amplification 90 Armor Coverage 150 Phase Shifting 5 Evasion (%) 68 Core Analysis 6 Energy Filtering 30 Offensive Hacking 10 Defensive Hacking 10 Authchip Count 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Phase Gun | x2 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Can't Catch Me Close Call Dangerous Findings Just What I Needed Knowing Is Half The Battle Party Time Total Silence Challenges ------------ None Game ------ Seed MicrowarpSpliceCasing Manual? 0 Play Time 01:30:16 Cumulative 11.7 hours Start 2024.12.31 @ 14:02:57 End 2024.12.31 @ 15:32:47 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 13 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 17 Achievement% 16 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 112x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 873fc53d-dc70-4bf7-954f-b37e58d18a9f