Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.04 @ 12:47:05 Player: Robocock Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (23) 115 Value Destroyed (597) 597 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1812 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 289/300 Energy 82/100 System Corruption 14% Temperature Cool (27) Movement Rolling (90) Location -9/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- Armored Wheel > --- UTILITY (3) ------ Visual Processing Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Small Storage Unit Terrain Scanner Peak State ------------ > --- POWER ------------ Nuclear Core Nuclear Core > --- PROPULSION ------- Compact Wheel Armored Wheel > --- UTILITY ---------- Terrain Scanner Core Shielding Improved Light Armor Plating > --- WEAPON ----------- Particle Gun Heavy Assault Rifle > --- INVENTORY -------- Nuclear Core Small Storage Unit Melee Analysis Suite Improved Light Armor Plating Mining Claw [Rating: 19] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Treads Improved Treads Leg Aluminum Leg Wheel Armored Wheel Flight Unit Flight Unit Utility Core Shielding Device Terrain Scanner Storage Small Storage Unit Processor Melee Analysis Suite Protection Core Shielding Weapon Heavy Assault Rifle Energy Gun Small Laser Ballistic Gun Heavy Assault Rifle Slashing Weapon Mining Claw Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power 1 | . . . 1 Propulsion . | . . . . Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 43 | 14 5 5 19 Power 11 | 7 . . 4 Engine 7 | 7 . . . Core 4 | . . . 4 Reactor . | . . . . Propulsion 8 | 4 . 1 3 Treads 2 | 1 . . 1 Leg 2 | 2 . . . Wheel 3 | 1 . . 2 Hover . | . . . . Flight 1 | . . 1 . Utility 10 | 1 1 2 6 Device 2 | . . . 2 Storage 1 | 1 . . . Processor 2 | . . . 2 Hackware . | . . . . Protection 5 | . 1 2 2 Artifact . | . . . . Weapon 14 | 2 4 2 6 Energy Gun 4 | . 2 . 2 Energy Cannon . | . . . . Ballistic Gun 5 | 2 . 2 1 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 5 | . 2 . 3 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 13 | . . 2 11 Power 2 | . . . 2 Propulsion 2 | . . 1 1 Utility 5 | . . . 5 Weapon 4 | . . 1 3 Highest Loss Streak 5 | . . 1 5 To Critical Strikes . | . . . . Average Slot Usage (%) 91 | . 97 98 83 Engine 10 | . 14 14 5 Core 3 | . . . 8 Treads 2 | . . . 4 Leg 15 | . 28 22 4 Wheel 5 | . . . 10 Device 6 | . . . 13 Storage 4 | . 14 4 . Processor 1 | . . . 2 Protection 16 | . 12 23 14 Energy Gun 8 | . 6 15 7 Ballistic Gun 10 | . 12 12 8 Slashing Weapon 4 | . 9 . 3 Peak Build Rating 19 | 6 7 8 19 Average Rating 9 | 4 6 7 12 On Entrance 5 | . 6 7 8 Naked Turns . | . . . . Heaviest Build 25 | 13 15 15 25 Greatest Support 28 | 20 20 20 28 Greatest Overweight (x) 4 | 1 . 3 4 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 5 Average Capacity 6 | 7 8 5 5 Most Carried 5 | 5 4 5 5 Average Carried 3 | 2 2 3 3 Final Capacity 8 | 8 8 5 5 Final Carried 4 | 3 3 4 2 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 784 | 175 58 279 272 Remotely . | . . . . Salvage Created 703 | . 106 325 272 Parts 38 | . 7 18 13 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 21 | . 2 13 6 Melee 4 | . 2 . 2 Guns 17 | . . 13 4 Classes Destroyed 5 | . 2 3 . Watcher 3 | . 1 . 2 Swarmer 8 | . . 8 . Grunt 10 | . 2 2 6 Sentry 2 | . . 2 . Assembled 1 | . . 1 . Best Kill Streak 3 | . 2 3 3 Combat Bots Only 3 | . 2 3 3 Max Kills in Single Turn 2 | . 1 2 1 Gunslinging 1 | . . 1 . Exploded . | . . . . Melee 1 | . 1 . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 169 | . 14 53 102 Missed 41 | . 2 15 24 Damage Taken 1966 | . 154 348 1464 Core 486 | . 34 46 406 Absorbed by Shields . | . . . . Redirected to Shielding 51 | . 8 9 34 Core Remaining (%) 84 | 100 . 68 . Volleys Fired 70 | . 7 30 33 Largest 2 | . 2 2 2 Hottest 88 | . 80 80 88 Shots Fired 126 | . 10 58 58 Gun 126 | . 10 58 58 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 60 | . 4 24 32 Thermal 57 | . 3 28 26 Explosive . | . . . . Electromagnetic 9 | . 3 6 . Robot Hit Streak 10 | . 1 10 6 Robot Miss Streak 4 | . 3 4 4 Penetration Max . | . . . . Secondary Targets 3 | . . 3 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 83 | . 7 33 43 Core Hits 37 | . 6 18 13 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks 41 | . 15 . 26 Impact . | . . . . Slashing 41 | . 15 . 26 Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1401 | . 125 471 805 Guns 1027 | . 50 430 547 Cannons . | . . . . Explosions 41 | . . 41 . Melee 290 | . 70 . 220 Ramming 43 | . 5 . 38 Kinetic 547 | . 27 157 363 Thermal 479 | . 23 272 184 Explosive . | . . . . Electromagnetic 42 | . . 42 . Impact . | . . . . Slashing 290 | . 70 . 220 Piercing . | . . . . Highest Corruption 14 | . . . 14 Average Corruption 9 | . . . 9 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 7 | . . . 7 Message Errors 2 | . . . 2 Matter Fused 1 | . . . 1 Energy Discharges 2 | . . . 2 Parts Rejected 1 | . . . 1 Data Loss (major) 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 26 | . . . 26 Projectiles . | . . . . Explosions . | . . . . Melee 26 | . . . 26 Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 27 | . . 10 17 Shots 1 | . . 1 . Rammed 10 | . . . 10 Targets Rammed 11 | . 1 . 10 Kicked 1 | . 1 . . Crushed . | . . . . Highest Temperature 647 | . 18 120 647 Average Temperature 174 | . 11 40 271 Received Heat Transfer 672 | . 87 54 531 Effects 18 | . . . 18 Shutdowns 7 | . . . 7 Energy Bleed 1 | . . . 1 Interference 1 | . . . 1 Matter Decay 3 | . . . 3 Short Circuit 2 | . . . 2 Damage (minor) 2 | . . . 2 Damage (core) 2 | . . . 2 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . 1 . Heat Transferred 1107 | . 50 625 432 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . 1 . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Peak Influence 303 | . 100 303 125 Initial 39 | . . 15 39 Average 66 | . 16 184 43 Maximum Alert Level 1 | . . 1 . Low Security (%) 90 | 100 100 56 100 Level 1 9 | . . 43 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . . . 2 Investigation . | . . . . Extermination . | . . . . Reinforcement 2 | . . . 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 5 | . 1 . 4 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 38 | . 6 14 18 Peak Tracking Total 6 | . 4 3 6 Tactical Retreats 3 | . 1 1 1 Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered 1 | . . . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 5 | . 3 . 2 Terminals 4 | . 2 . 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 12 | . 8 . 4 Successful 9 | . 7 . 2 Failed 3 | . 1 . 2 Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 7 | . 3 . 4 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 5 | . 5 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 4 | . 2 . 2 Alert Level 2 | . 1 . 1 Unreport Threat 1 | . . . 1 Dispatch Records 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 5 | . 5 . . Recycle Component 3 | . 3 . . Process 1 | . 1 . . Report Inventory 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . 1 . 1 Full Trace Events 2 | . 1 . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled 3 | . 3 . . Recycled Matter 33 | . 33 . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 1966 | 109 498 447 912 Spaces Moved 1014 | 71 352 217 374 Core 15 | 14 . . 1 Treads 27 | . . . 27 Legs 692 | 57 352 172 111 Wheels 235 | . . . 235 Hover . | . . . . Flight 45 | . . 45 . Fastest Speed 50 | 50 120 120 90 Average Speed 130 | 114 120 160 127 Slowest Speed 290 | 190 120 290 250 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered 2 | . . . 2 Exploration Rate (%) 24 | 4 33 35 25 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 17 | . 6 . 11 Terrain Destroyed 25 | . 6 8 11 Melee 17 | . 6 . 11 Projectile . | . . . . AOE 8 | . . 8 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 1445 | 97 386 259 703 Wait 220 | . 2 1 217 Move 1011 | 70 351 216 374 Hop . | . . . . Pick Up 34 | 11 4 5 14 Fast Attach . | . . . . Attach 23 | 8 2 2 11 Detach 2 | . 1 . 1 Swap 20 | 6 3 3 8 Drop 13 | 2 . 2 9 Fire 70 | . 7 30 33 Melee 41 | . 15 . 26 Ram 10 | . . . 10 Kick 1 | . 1 . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 110 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 542 | -10/Materials | Discovered new exit (range 16) 608 | -10/Materials | Entered Mines 855 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 856 | -10/Mines | Assembled infested the area 1003 | -10/Mines | Discovered new exit (range 15) 1055 | -10/Mines | Entered Materials 1055 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1793 | -9/Materials | Core integrity fell below 50% 1834 | -9/Materials | Crushed by falling debris 1856 | -9/Materials | Crushed by falling debris 1856 | -9/Materials | System corruption reached 10% 1887 | -9/Materials | Lost 5 parts (1p1n2u1w) 1915 | -9/Materials | Core integrity fell below 20% 1966 | -9/Materials | Lost 3 parts (1p2u) 1967 | -9/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 01872_ U-05 Engineer builds a Wall. 01877_ System corrupted: Matter fused (-6). 01878_ W-16 Scout sends out distress signal. 01890_ Acquired Visual Processing Unit. 01896_ System corrupted: Substantial component data lost. 01910_ Broken Nuclear Core destroyed. 01910_ Melee Analysis Suite destroyed. 01929_ =%J0