Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.04.19 @ 10:14:19 Player: sentrybuster Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (16) 3200 Robots Destroyed (203) 1015 Value Destroyed (7848) 7848 Prototype IDs (15) 300 Alien Tech Used (1) 200 Bonus (804) 804 TOTAL SCORE: 16867 Bonus ------- High Alert Combat Kills 804 Cogmind --------- Core Integrity 720/1300 Matter 36/300 Energy 18/100 System Corruption 24% Temperature Cool (0) Movement Core (100) Ox1 Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (10) ----- Advanced Coolant Injector Enhanced Optical Array Advanced Signal Interpreter Improved Launcher Guidance Computer Improved Hacking Suite Advanced Hacking Suite > --- WEAPON (3) ------- Molecular Scythe > --- INVENTORY (4) ---- Neutron Missile Launcher Neutron Missile Launcher Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Particle Reactor > --- PROPULSION ------- Medium Treads Medium Treads Improved Heavy Treads Biometal Medium Treads > --- UTILITY ---------- Advanced Heat Sink Coolant Network Advanced Coolant Injector Experimental Coolant Injector Enhanced Optical Array Advanced Signal Interpreter Improved Launcher Guidance Computer Improved Hacking Suite Advanced Hacking Suite > --- WEAPON ----------- Mini Assault Cannon Neutron Missile Launcher Molecular Scythe > --- INVENTORY -------- Light Antimatter Reactor Dimensional Node Initializer Heavy Proton Cannon Neutron Missile Launcher [Rating: 132] Favorites ----------- Power Light Antimatter Reactor Engine Angular Momentum Engine Power Core Light Fission Core Reactor Light Antimatter Reactor Propulsion Cooled Airjet Treads Medium Treads Leg Flexi-carbon Leg Wheel Wheel Hover Unit Cooled Airjet Utility Advanced Hacking Suite Device Advanced Coolant Injector Storage Medium Storage Unit Processor Enhanced Optical Array Hackware Advanced Hacking Suite Protection Improved Propulsion Shielding Weapon Mini Assault Cannon Energy Gun EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Railgun Ballistic Cannon Mini Assault Cannon Launcher Shock Bomb Launcher Special Weapon Improved Plasma Cutter Slashing Weapon Phasing Sabre Piercing Weapon Spear Build | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -4 -3 ------- Run | Scr Mat Mat Mat Fac Was Fac Fac Low Low Fac Fac Was Fac Upp Upp Res Slots Evolved 14 | . . 2 2 2 . . 2 . . 2 2 . . . . 2 Power 1 | . . . . 1 . . . . . . . . . . . . Propulsion 4 | . . . 2 1 . . . . . . 1 . . . . . Utility 8 | . . 1 . . . . 2 . . 2 1 . . . . 2 Weapon 1 | . . 1 . . . . . . . . . . . . . . Parts Attached 207 | 6 2 24 6 14 . 7 25 3 . 35 4 . 28 5 . 48 Power 29 | 1 . 3 . 2 . 2 3 . . 4 1 . 4 . . 9 Engine 13 | 1 . 3 . 2 . 2 2 . . 2 1 . . . . . Core 8 | . . . . . . . 1 . . 2 . . 2 . . 3 Reactor 8 | . . . . . . . . . . . . . 2 . . 6 Propulsion 45 | 2 . 8 4 5 . 1 1 1 . 5 1 . 5 . . 12 Treads 12 | 2 . 2 . . . . . . . . . . . . . 8 Leg 3 | . . . . . . . . . . . . . . . . 3 Wheel 4 | . . 4 . . . . . . . . . . . . . . Hover 26 | . . 2 4 5 . 1 1 1 . 5 1 . 5 . . 1 Flight . | . . . . . . . . . . . . . . . . . Utility 50 | 1 2 4 . 5 . . 7 . . 10 1 . 8 2 . 10 Device 21 | . 1 1 . . . . 2 . . 4 . . 5 . . 8 Storage 5 | 1 1 2 . . . . . . . 1 . . . . . . Processor 7 | . . 1 . 2 . . 2 . . 1 . . . 1 . . Hackware 6 | . . . . . . . 1 . . 2 1 . . 1 . 1 Protection 11 | . . . . 3 . . 2 . . 2 . . 3 . . 1 Artifact . | . . . . . . . . . . . . . . . . . Weapon 83 | 2 . 9 2 2 . 4 14 2 . 16 1 . 11 3 . 17 Energy Gun 12 | 2 . 4 . . . . . . . 1 . . 1 1 . 3 Energy Cannon 20 | . . 4 1 . . 1 4 . . 2 . . 2 . . 6 Ballistic Gun 2 | . . . . . . . . . . . . . . . . 2 Ballistic Cannon 16 | . . . . 1 . 2 2 . . 5 . . 3 1 . 2 Launcher 26 | . . 1 1 . . 1 8 1 . 8 1 . 3 . . 2 Special Weapon 1 | . . . . . . . . . . . . . 1 . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . . 1 . . . . . . . 2 Piercing Weapon 3 | . . . . 1 . . . . . . . . 1 1 . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 16 | . . 3 . 1 . 1 . . . . . . . . . 11 Parts Lost 80 | . 4 4 . 1 . 2 4 . . 11 . . 26 . . 28 Power 15 | . 1 1 . . . 1 1 . . 2 . . 4 . . 5 Propulsion 24 | . 1 1 . . . . 1 . . 2 . . 8 . . 11 Utility 20 | . . . . 1 . . 2 . . 4 . . 7 . . 6 Weapon 21 | . 2 2 . . . 1 . . . 3 . . 7 . . 6 Highest Loss Streak 8 | . 4 4 . 1 . 2 2 . . 3 . . 8 . . 8 Average Slot Usage (%) 86 | . 88 89 100 97 100 97 95 100 100 96 95 100 69 82 84 76 Engine 5 | . 14 10 9 13 15 13 11 6 6 3 10 10 1 . . . Core 2 | . . . . . . . . 6 6 6 . . 2 5 5 1 Reactor 1 | . . . . . . . . . . . . . 1 5 5 6 Treads 5 | . 28 12 . . . . . . . . . . . . . 12 Hover 18 | . . . 36 36 38 38 29 33 33 28 31 31 17 15 15 4 Device 8 | . 6 11 9 1 . . 4 6 6 6 5 5 4 17 15 15 Storage 4 | . 13 10 9 7 7 7 6 6 6 5 5 5 1 . . . Processor 10 | . . 10 9 7 7 7 13 13 13 11 10 10 10 14 15 14 Hackware 5 | . . . . . . . 1 6 6 10 14 15 10 7 10 5 Protection 2 | . . . . 4 7 7 4 . . 3 5 5 4 . . . Energy Gun 3 | . 25 13 3 . . . . . . . . . 1 4 5 1 Energy Cannon 3 | . . 12 18 11 . 1 2 . . . . . 2 . . 2 Ballistic Cannon 3 | . . . . 1 7 8 4 4 . 4 10 10 6 4 5 3 Launcher 2 | . . . 5 7 7 3 4 7 13 4 2 5 1 . . . Slashing Weapon 1 | . . . . . . . . 3 6 4 . . . . . 2 Piercing Weapon 1 | . . . . 1 7 7 6 2 . . . . . 4 5 . Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 71 | 13 42 35 31 42 42 47 51 47 47 49 59 59 71 50 49 68 Greatest Support 166 | 40 40 40 36 61 61 63 63 95 65 95 74 105 74 57 57 166 Greatest Overweight (x) 4 | . 1 2 . . . . . . . . . . 4 . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . Largest Inventory Capacity 12 | 6 12 12 8 8 8 8 8 8 8 10 10 10 10 4 4 4 Average Capacity 6 | 5 9 9 8 8 8 8 8 8 8 8 10 10 5 4 4 4 Most Carried 10 | 3 4 10 8 8 8 8 8 8 8 10 9 6 10 4 4 4 Average Carried 6 | 2 3 7 6 7 7 8 7 7 8 8 6 6 5 2 4 3 Final Capacity 12 | 6 12 8 8 8 8 8 8 8 8 10 10 10 4 4 4 4 Final Carried 10 | 3 3 8 8 8 8 8 8 8 8 10 6 6 4 4 4 2 Class Distribution -------------------- 37% | Mutant 35% | Hacker-Mutant 12% | Scavenger-Mutant 5% | Skirmisher 4% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Hacker-Mutant | -5/Factory Hacker-Gunner | -4/Factory Hacker-Gunner | -4/Waste Hacker-Mutant | -4/Factory Hacker-Mutant | -4/Upper Caves Hacker-Mutant | -4/Upper Caves Scavenger-Mutant | -3/Research Resources | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -4 -3 ----------- Run | Scr Mat Mat Mat Fac Was Fac Fac Low Low Fac Fac Was Fac Upp Upp Res Matter Collected 4504 | 260 20 235 . 373 . 118 687 69 48 806 160 . 440 204 . 1084 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 8221 | 217 312 653 119 547 . 270 1084 84 133 1651 160 . 675 198 . 2118 Parts 400 | 19 16 36 11 34 . 11 47 3 1 80 2 . 37 2 . 101 Haulers Intercepted 10 | . . 2 . 4 . 1 1 . . . . . . . . 2 Recyclers Shooed 7 | 1 . . . 1 . . 2 . . 2 . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 1 | . . . . . . . . 1 . . . . . . . . Prevented 3 | . . . . . . . . 2 1 . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -4 -3 ------- Run | Scr Mat Mat Mat Fac Was Fac Fac Low Low Fac Fac Was Fac Upp Upp Res Combat Hostiles Destroyed 145 | . 8 9 11 7 . 5 27 2 3 27 2 . 12 . . 32 Melee 10 | . . . . . . . 3 . . . . . 4 . . 3 Guns 16 | . 8 3 . . . . . . . 1 . . . . . 4 Cannons 42 | . . 4 . 3 . 2 4 1 . 6 1 . 5 . . 16 AOE 68 | . . 2 11 4 . 3 20 1 2 16 1 . 2 . . 6 Classes Destroyed 14 | 3 3 3 . 2 . . 1 1 1 . . . . . . . Worker 19 | 2 . 1 . 3 . . 4 . . 3 . . 3 . . 3 Builder 5 | . . . . 1 . . 2 . . . . . 1 . . 1 Tunneler 6 | 4 . . . . . 1 . . . 1 . . . . . . Hauler 10 | . . 2 . 4 . 1 1 . . . . . . . . 2 Recycler 9 | 1 . 2 . 2 . 1 1 . . 2 . . . . . . Operator 4 | . 1 . 1 . . . . . . 1 . . . . . 1 Watcher 5 | . . 1 . . . . . . . 4 . . . . . . Swarmer 38 | . 3 1 8 3 . 3 10 . . 5 . . . . . 5 Grunt 61 | . 5 5 2 3 . . 12 . 2 11 2 . 4 . . 15 Brawler 1 | . . . . . . . 1 . . . . . . . . . Duelist 3 | . . . . . . . . . 1 2 . . . . . . Sentry 23 | . . 3 1 . . 2 3 1 . 5 . . 2 . . 6 Hunter 3 | . . . . . . . . 1 . 2 . . . . . . Programmer 16 | . . . . 1 . . 1 . . 2 . . 6 . . 6 Best Kill Streak 11 | 4 2 6 11 5 . 3 9 1 3 6 2 . 4 . . 9 Combat Bots Only 11 | . 2 3 11 3 . 3 5 1 3 5 2 . 2 . . 6 Max Kills in Single Turn 5 | 1 1 1 4 3 . 2 4 1 2 5 1 . 2 . . 3 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 5 | . . 1 4 1 . 2 3 1 2 5 1 . 2 . . 3 Melee 1 | . . . . . . . 1 . . . . . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -4 -3 -------- Run | Scr Mat Mat Mat Fac Was Fac Fac Low Low Fac Fac Was Fac Upp Upp Res Damage Taken 13053 | . 666 337 190 282 . 496 685 28 56 1578 49 . 3118 39 . 5529 Core 1818 | . 152 49 . . . 38 158 . . 212 . . 629 . . 580 Absorbed by Shields 10 | . . . . . . . 10 . . . . . . . . . Reduced by Siege Mode 266 | . . . . . . . . . . . . . . . . 266 Core Remaining (%) 78 | 100 39 87 100 . . 94 . . 81 78 . . . . 45 . Volleys Fired 429 | 15 22 37 11 22 . 15 59 7 7 80 4 . 53 . . 97 Largest 3 | 2 2 3 3 2 . 2 2 2 2 2 3 . 3 . . 3 Hottest 217 | 80 80 169 160 124 . 128 116 84 72 129 151 . 185 . . 217 Shots Fired 701 | 30 40 60 21 33 . 21 78 9 10 128 12 . 71 . . 188 Gun 180 | 30 40 26 . . . . . . . 11 . . 9 . . 64 Cannon 394 | . . 32 15 27 . 19 53 6 . 69 8 . 52 . . 113 Launcher 127 | . . 2 6 6 . 2 25 3 10 48 4 . 10 . . 11 Special . | . . . . . . . . . . . . . . . . . Kinetic 288 | . . . . 1 . 13 42 6 . 66 8 . 35 . . 117 Thermal 113 | . . 19 7 15 . 6 11 . . 14 . . 22 . . 19 Explosive 59 | . . 2 6 6 . 2 16 1 3 10 . . 2 . . 11 Electromagnetic 241 | 30 40 39 8 11 . . 9 2 7 38 4 . 12 . . 41 Robot Hit Streak 29 | 7 16 9 8 9 . 7 13 4 4 24 3 . 7 . . 29 Robot Miss Streak 7 | 2 4 3 4 1 . 2 7 1 2 3 1 . 3 . . 5 Penetration Max 1 | . . . . . . . . . . . . . . . . 1 Secondary Targets 2 | . 2 . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . Shots Hit Robots 524 | 20 27 39 11 23 . 19 55 6 6 98 8 . 52 4 . 156 Core Hits 352 | 8 12 19 18 22 . 10 57 5 11 74 4 . 28 3 . 81 Critical Hits 25 | . . 2 . 4 . 2 3 . . 2 2 . 4 1 . 5 Critical Kills 14 | . . 1 . 2 . 2 2 . . 1 1 . 1 1 . 3 Critical Parts Destroyed 9 | . . 1 . 2 . . 1 . . . 1 . 3 . . 1 Melee Attacks 108 | . . . . 4 . 5 15 . . 30 . . 20 7 . 27 Impact . | . . . . . . . . . . . . . . . . . Slashing 51 | . . . . . . . . . . 30 . . . . . 21 Piercing 57 | . . . . 4 . 5 15 . . . . . 20 7 . 6 Sneak Attacks 12 | . . . . 1 . 3 . . . 5 . . . . . 3 Combat Hostiles 2 | . . . . . . . . . . 1 . . . . . 1 Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 24678 | 400 363 978 1115 1230 . 1079 3734 223 461 4977 437 . 2626 318 . 6737 Guns 2438 | 254 363 290 . . . . . . . 146 . . 97 . . 1288 Cannons 7569 | . . 398 126 421 . 366 813 147 . 1206 180 . 1032 . . 2880 Explosions 10931 | 146 . 290 989 673 . 377 2553 76 461 2448 257 . 966 . . 1695 Melee 3676 | . . . . 136 . 336 368 . . 1156 . . 492 318 . 870 Ramming 64 | . . . . . . . . . . 21 . . 39 . . 4 Kinetic 5469 | . . . . . . 245 670 147 . 1206 180 . 490 . . 2531 Thermal 2651 | 146 . 233 66 310 . 121 396 . . 313 . . 642 . . 424 Explosive 7556 | . . 219 944 673 . 377 1875 48 302 1136 . . 322 . . 1660 Electromagnetic 5262 | 254 363 526 105 111 . . 425 28 159 1145 257 . 641 . . 1248 Impact . | . . . . . . . . . . . . . . . . . Slashing 2026 | . . . . . . . . . . 1156 . . . . . 870 Piercing 1650 | . . . . 136 . 336 368 . . . . . 492 318 . . Highest Corruption 24 | . . . . . . . 1 1 1 1 . 5 18 18 18 24 Average Corruption 11 | . . . . . . . 1 1 1 1 . 5 9 18 18 18 Corruption Purged . | . . . . . . . . . . . . . . . . . Effects 162 | . . . . . . . 1 1 1 . . 1 56 17 3 82 Message Errors 24 | . . . . . . . 1 1 . . . . 5 4 1 12 Matter Fused 22 | . . . . . . . . . . . . 1 11 1 . 9 Heat Flow Errors 17 | . . . . . . . . . . . . . 4 4 . 9 Energy Discharges 12 | . . . . . . . . . . . . . 5 2 . 5 Parts Rejected 2 | . . . . . . . . . . . . . 1 . . 1 Data Loss (minor) 13 | . . . . . . . . . 1 . . . 8 . . 4 Data Loss (major) 5 | . . . . . . . . . . . . . 3 . . 2 Misfires 2 | . . . . . . . . . . . . . . . . 2 Alerts 1 | . . . . . . . . . . . . . . . . 1 Misdirections 23 | . . . . . . . . . . . . . 7 6 2 8 Targeting Errors 33 | . . . . . . . . . . . . . 9 . . 24 Weapon Failures 8 | . . . . . . . . . . . . . 3 . . 5 Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 1006 | . . 77 34 38 . 83 117 . 18 370 29 . 83 62 . 95 Projectiles 114 | . . 17 22 . . 26 13 . . 12 . . 7 . . 17 Explosions 455 | . . 60 12 38 . 25 82 . 18 38 29 . 75 . . 78 Melee 437 | . . . . . . 32 22 . . 320 . . 1 62 . . Knockbacks 44 | . . . . . . . 1 . . 8 2 . 5 . . 28 Impact 1 | . . . . . . . . . . . . . 1 . . . Kinetic 37 | . . . . . . . 1 . . 7 2 . 4 . . 23 Secondary 6 | . . . . . . . . . . 1 . . . . . 5 Self-Inflicted Damage 523 | . . 90 . 18 . . 65 . . 31 . . 247 . . 72 Shots 11 | . . 1 . 1 . . 1 . . 1 . . 6 . . 1 Rammed 7 | . . . . . . . . . . 1 . . 4 . . 2 Targets Rammed 7 | . . . . . . . . . . 1 . . 4 . . 2 Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 404 | 90 156 193 159 199 . 312 192 60 81 404 38 2 336 289 . 180 Average Temperature 90 | 46 55 34 54 77 . 176 61 25 43 95 19 2 140 126 . 80 Received Heat Transfer 1938 | . 177 90 81 45 . 78 141 . 27 369 . . 369 . . 561 Effects 5 | . . . . . . . . . . 3 . . 2 . . . Shutdowns 1 | . . . . . . . . . . . . . 1 . . . Interference 4 | . . . . . . . . . . 3 . . 1 . . . Siege Activations 5 | . . . . . . . . . . . . . . . . 5 Total Turns 226 | . . . . . . . . . . . . . . . . 226 Longest Duration 104 | . . . . . . . . . . . . . . . . 104 Robots Corrupted 10 | . . 1 . . . . . . 1 4 . . 1 . . 3 Combat Hostiles 9 | . . . . . . . . . 1 4 . . 1 . . 3 Parts Fried 25 | 1 1 3 1 . . . 1 . 2 5 2 . 1 . . 8 Impact Corruptions 1 | . . . . . . . . . . 1 . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . . . . 1 . . . Heat Transferred 3837 | 250 . 446 87 518 . 250 409 . . 422 . . 655 . . 800 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 13 | 2 . 2 1 . . . 3 . . 4 . . . . . 1 Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -4 -3 ------- Run | Scr Mat Mat Mat Fac Was Fac Fac Low Low Fac Fac Was Fac Upp Upp Res Peak Influence 1142 | 35 340 366 525 525 116 307 854 . . 1142 669 264 725 . . 852 Initial 536 | . 22 130 145 238 116 81 149 . . 254 536 234 184 . . 142 Average 352 | 13 130 231 332 314 116 150 480 . . 563 568 240 381 . . 276 Maximum Alert Level 4 | . 1 1 2 2 . 1 3 . . 4 2 1 3 . . 3 Low Security (%) 27 | 100 68 46 41 . 100 94 5 . . 8 . . 20 . . 31 Level 1 40 | . 31 53 19 83 . 5 28 . . 22 . 100 34 . . 59 Level 2 22 | . . . 38 16 . . 61 . . 38 100 . 41 . . . Level 3 8 | . . . . . . . 4 . . 30 . . 3 . . 8 Level 4 . | . . . . . . . . . . 1 . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 29 | . 3 2 1 3 . . 4 . . 3 1 . 6 . . 6 Investigation 7 | . 2 . . 1 . . 1 . . 1 . . 2 . . . Extermination 8 | . . . . 1 . . 1 . . 1 . . 2 . . 3 Reinforcement 13 | . 1 2 1 1 . . 2 . . . 1 . 2 . . 3 Assault 1 | . . . . . . . . . . 1 . . . . . . Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Construction Impeded 6 | . . 1 . . . . 1 . . . 1 . 2 . . 1 Haulers Reinforced 4 | . . . . 1 . . 1 . . . . . . . . 2 Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -4 -3 --------- Run | Scr Mat Mat Mat Fac Was Fac Fac Low Low Fac Fac Was Fac Upp Upp Res Distress Signals 4 | . . 1 . . . . . . . 2 . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 225 | . 17 17 13 8 . 6 31 2 4 43 4 4 27 4 . 45 Peak Tracking Total 9 | . 7 5 5 3 . 4 5 1 4 6 3 4 5 4 . 9 Tactical Retreats 24 | . 2 1 1 1 . 1 3 . 1 5 1 . 3 2 . 3 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -4 -3 ------- Run | Scr Mat Mat Mat Fac Was Fac Fac Low Low Fac Fac Was Fac Upp Upp Res Traps Triggered 12 | . . . . 2 . 1 2 . . 4 1 . 1 . . 1 Indirectly 4 | . . . . . . . 1 . . 3 . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . 1 . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -4 -3 ---------- Run | Scr Mat Mat Mat Fac Was Fac Fac Low Low Fac Fac Was Fac Upp Upp Res Machines Disabled 31 | . 1 5 2 1 . 2 3 . . 3 1 . 10 1 . 2 Max in Single Turn 3 | . 1 2 1 1 . 2 1 . . 1 1 . 3 1 . 1 Garrison Access 5 | . . . 1 1 . . 1 . . 1 1 . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . 1 . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -4 -3 --------- Run | Scr Mat Mat Mat Fac Was Fac Fac Low Low Fac Fac Was Fac Upp Upp Res Machines Accessed 59 | . 4 2 2 12 . 2 11 1 . 14 2 . 6 1 . 2 Terminals 33 | . 3 2 1 6 . 2 6 . . 6 1 . 5 . . 1 Fabricators 6 | . . . . 1 . . 1 . . 4 . . . . . . Repair Stations 3 | . . . . . . . 1 . . . . . 1 . . 1 Recycling Units 7 | . 1 . . 4 . . 1 . . 1 . . . . . . Scanalyzers 3 | . . . . . . . 1 . . 2 . . . . . . Garrison Access 5 | . . . 1 1 . . 1 . . 1 1 . . . . . Total Hacks 146 | . 11 7 5 29 . 3 32 1 . 32 3 . 15 1 . 7 Successful 87 | . 6 6 3 12 . . 16 1 . 25 3 . 9 1 . 5 Failed 59 | . 5 1 2 17 . 3 16 . . 7 . . 6 . . 2 Catastrophic 12 | . . . . 4 . . 4 . . 2 . . 2 . . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 70 | . 8 5 1 12 . 1 17 . . 14 . . 10 . . 2 Terminals 95 | . 9 7 2 18 . 3 20 . . 18 2 . 12 . . 4 Fabricators 10 | . . . . 1 . . 1 . . 8 . . . . . . Repair Stations 11 | . . . . . . . 5 . . . . . 3 . . 3 Recycling Units 14 | . 2 . . 9 . . 1 . . 2 . . . . . . Scanalyzers 6 | . . . . . . . 3 . . 3 . . . . . . Garrison Access 8 | . . . 3 1 . . 2 . . 1 1 . . . . . Terminal Hacks 30 | . 2 2 1 1 . . 7 1 . 8 2 . 4 1 . 1 Record 1 | . . . . . . . . . . . . . . 1 . . Part Schematic 2 | . . . . . . . 1 . . 1 . . . . . . Open Door 1 | . . . . . . . . 1 . . . . . . . . Terminal Index 1 | . . . . . . . 1 . . . . . . . . . Fabricator Index 2 | . . . . . . . 1 . . 1 . . . . . . Alert Level 7 | . . 1 1 . . . 2 . . 2 1 . . . . . Unreport Threat 6 | . . . . . . . 2 . . 2 . . 2 . . . Locate Traps 1 | . . . . . . . . . . . . . 1 . . . Zone Layout 9 | . 2 1 . 1 . . . . . 2 1 . 1 . . 1 Fabricator Hacks 7 | . . . . . . . 1 . . 6 . . . . . . Network Status 1 | . . . . . . . 1 . . . . . . . . . Load Schematic 3 | . . . . . . . . . . 3 . . . . . . Build 3 | . . . . . . . . . . 3 . . . . . . Repair Station Hacks 6 | . . . . . . . 2 . . . . . 2 . . 2 Scan Component 4 | . . . . . . . 2 . . . . . 1 . . 1 Repair 2 | . . . . . . . . . . . . . 1 . . 1 Recycling Unit Hacks 6 | . 1 . . 4 . . . . . 1 . . . . . . Retrieve Components 6 | . 1 . . 4 . . . . . 1 . . . . . . Scanalyzer 4 | . . . . . . . 2 . . 2 . . . . . . Insert Component 2 | . . . . . . . 1 . . 1 . . . . . . Analyze 2 | . . . . . . . 1 . . 1 . . . . . . Garrison Access Hacks 5 | . . . 1 1 . . 1 . . 1 1 . . . . . Seal Access 5 | . . . 1 1 . . 1 . . 1 1 . . . . . Unauthorized Hacks 29 | . 3 4 1 6 . . 3 . . 7 . . 3 . . 2 Terminals 26 | . 2 4 1 5 . . 3 . . 6 . . 3 . . 2 Track 12 | . . 1 . 3 . . 2 . . 3 . . 2 . . 1 Botnet 9 | . . 2 1 1 . . 1 . . 2 . . 1 . . 1 Disrupt 1 | . 1 . . . . . . . . . . . . . . . Operators 4 | . 1 1 . 1 . . . . . 1 . . . . . . Fabricators 1 | . . . . . . . . . . 1 . . . . . . Prioritize 1 | . . . . . . . . . . 1 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 2 | . 1 . . 1 . . . . . . . . . . . . Monitor 1 | . . . . 1 . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 45 | . 2 2 2 8 . 2 10 . . 10 1 . 6 . . 2 Full Trace Events 5 | . 1 . . 1 . . 1 . . . . . 2 . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . 2 . . 2 . . . . . . Parts Built 5 | . . . . . . . . . . 5 . . . . . . Matter 570 | . . . . . . . . . . 570 . . . . . . Time 179 | . . . . . . . . . . 179 . . . . . . Total Part Build Rating 24 | . . . . . . . . . . 24 . . . . . . Parts Repaired 2 | . . . . . . . . . . . . . 1 . . 1 Time 70 | . . . . . . . . . . . . . 35 . . 35 Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components 9 | . . . . 8 . . . . . 1 . . . . . . Parts Scanalyzed 2 | . . . . . . . 1 . . 1 . . . . . . Part Schematics Acquired 2 | . . . . . . . 1 . . 1 . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -4 -3 ------------ Run | Scr Mat Mat Mat Fac Was Fac Fac Low Low Fac Fac Was Fac Upp Upp Res Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . 3 . . . . . . . . . Machine Destruction 3 | . . . . . . . 3 . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -4 -3 -------- Run | Scr Mat Mat Mat Fac Was Fac Fac Low Low Fac Fac Was Fac Upp Upp Res Total Allies . | . . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -4 -3 ------- Run | Scr Mat Mat Mat Fac Was Fac Fac Low Low Fac Fac Was Fac Upp Upp Res Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . . 2 . . . . . 1 . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -4 -3 ------------- Run | Scr Mat Mat Mat Fac Was Fac Fac Low Low Fac Fac Was Fac Upp Upp Res Turns Passed 7217 | 136 298 697 129 502 37 225 588 163 70 1296 56 28 1150 245 36 1561 Spaces Moved 7900 | 53 129 395 121 959 88 368 879 416 155 1867 82 70 1178 348 58 734 Core 5 | 4 . . . . . . . . . . . . 1 . . . Treads 810 | 49 129 210 . . . . . . . . . . . . . 422 Legs 23 | . . . . . . . . . . . . . . . . 23 Wheels 166 | . . 166 . . . . . . . . . . . . . . Hover 6896 | . . 19 121 959 88 368 879 416 155 1867 82 70 1177 348 58 289 Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 15 | 50 160 80 48 36 36 36 36 15 34 15 48 30 48 62 62 62 Average Speed 58 | 151 168 130 48 38 36 36 37 33 34 40 48 39 63 62 62 118 Slowest Speed 250 | 160 180 180 48 48 36 38 38 34 34 58 48 48 250 62 62 180 Overloaded Moves 78 | . . . . . . . . 1 . 49 . 28 . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 31 | 3 22 39 22 30 73 10 27 60 16 45 2 65 30 58 15 21 Regions Visited 16 Branch Regions 4 Pre-discovered Areas 2 | . 1 . . . . . . . . . . . . 1 . . Known Exits Taken 3 | . . . . . . 1 . . . . . . . 1 1 . Unknown Exits Taken 9 | 1 1 1 1 . . . 1 1 1 1 . . 1 . . . Scrap Searched 6 | . . . . . . . . 3 . . . . . 3 . . Spaces Dug 45 | . . . . 2 . . 9 . . 13 . . 6 2 . 13 Terrain Destroyed 834 | 4 . 78 52 29 . 25 127 6 34 120 4 . 98 2 . 255 Melee 31 | . . . . 1 . . 4 . . 11 . . . 2 . 13 Projectile 42 | . . . . 1 . 2 10 . . 10 4 . 11 . . 4 AOE 761 | 4 . 78 52 27 . 23 113 6 34 99 . . 87 . . 238 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -4 -3 --------- Run | Scr Mat Mat Mat Fac Was Fac Fac Low Low Fac Fac Was Fac Upp Upp Res Total 9611 | 76 170 523 169 1059 95 429 1033 427 161 2227 90 69 1461 366 57 1199 Wait 784 | . 16 32 28 34 . 30 35 . . 177 . . 167 . . 265 Move 7886 | 52 128 394 120 959 87 367 878 415 154 1866 82 69 1177 347 57 734 Hop . | . . . . . . . . . . . . . . . . . Pick Up 76 | 3 . 14 3 10 4 1 7 1 . 18 . . 8 4 . 3 Fast Attach 111 | 6 2 20 . 6 . 5 3 1 . 10 . . 19 1 . 38 Attach 43 | . . 4 2 4 . . 6 1 . 6 4 . 6 3 . 7 Detach 26 | . 1 9 . 4 . . 3 . . 2 . . 2 . . 5 Swap 54 | . . . 4 4 . 2 16 1 . 19 . . 3 1 . 4 Drop 83 | . 1 13 1 12 4 4 7 1 . 18 . . 2 3 . 17 Fire 429 | 15 22 37 11 22 . 15 59 7 7 80 4 . 53 . . 97 Melee 108 | . . . . 4 . 5 15 . . 30 . . 20 7 . 27 Ram 6 | . . . . . . . . . . 1 . . 4 . . 1 Kick . | . . . . . . . . . . . . . . . . . Crush 1 | . . . . . . . . . . . . . . . . 1 Escape Stasis 4 | . . . . . . . 4 . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 3 exits: *Mat / [*Min x2]) -8/Materials -7/Factory -7/Waste -7/Factory -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -5/Factory (discovered 4 exits: *Fac x3 / [*Upp]) -4/Factory -4/Waste -4/Factory -4/Upper Caves -4/Upper Caves -3/Research History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 137 | -11/Scrapyard | Entered Materials 328 | -10/Materials | Build established: Mutant 399 | -10/Materials | Discovered new exit (range 16) 401 | -10/Materials | Discovered new exit (range 14) 429 | -10/Materials | Core integrity fell below 50% 435 | -10/Materials | Entered another Materials area 435 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 466 | -9/Materials | Lost 4 parts (1p1n2w) 601 | -9/Materials | Discovered new exit (range 9) 775 | -9/Materials | Lost 4 parts (1p1n2w) 846 | -9/Materials | Discovered new exit (range 18) 1039 | -9/Materials | Discovered new exit (range 4) 1104 | -9/Materials | Build established: Skirmisher 1132 | -9/Materials | Entered another Materials area 1132 | -8/Materials | Evolved 2 slots: Propulsion x2 1226 | -8/Materials | Discovered new exit (range 8) 1235 | -8/Materials | Destroyed 11 combat bots 1261 | -8/Materials | Entered Factory 1261 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 1497 | -7/Factory | Build established: Mutant 1626 | -7/Factory | Discovered new exit (range 20) 1723 | -7/Factory | Identified exit to Factory 1763 | -7/Factory | Sucked down chute 1763 | -7/Factory | Entered Waste 1763 | -7/Waste | The area was eerily silent 1781 | -7/Waste | Discovered new exit (range 20) 1800 | -7/Waste | Entered Factory 2024 | -7/Factory | Discovered exit to Factory (range 4) 2025 | -7/Factory | Entered another Factory area 2025 | -6/Factory | Evolved 2 slots: Utility x2 2277 | -6/Factory | Discovered new exit (range 7) 2520 | -6/Factory | Discovered new exit (range 17) 2613 | -6/Factory | Entered Lower Caves 2647 | -6/Lower Caves | Learned 4 Factory zone layouts 2710 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 2724 | -6/Lower Caves | Learned Factory emergency access door positions 2736 | -6/Lower Caves | Discovered new exit (range 9) 2776 | -6/Lower Caves | Entered another Lower Caves area 2842 | -6/Lower Caves | Discovered new exit (range 11) 2846 | -6/Lower Caves | Entered Factory 2846 | -5/Factory | Evolved 2 slots: Utility x2 3037 | -5/Factory | Discovered new exit (range 4) 3219 | -5/Factory | Discovered new exit (range 21) 3280 | -5/Factory | Lost 3 parts (1p1n1u) 3397 | -5/Factory | Discovered new exit (range 18) 3494 | -5/Factory | Build established: Hacker-Mutant 3499 | -5/Factory | Fabricated Imp. Propulsion Shielding (x2) 3652 | -5/Factory | Discovered new exit (range 12) 3738 | -5/Factory | Spotted B-75 Beast 3788 | -5/Factory | Fabricated Gyrokinetic Inverter (x2) 4028 | -5/Factory | Local fabrication network quarantined 4046 | -5/Factory | First assault squad dispatched 4048 | -5/Factory | Fabricated Hvy. Shock Bomb Launcher? 4067 | -5/Factory | Lost 3 parts (1p1u1w) 4142 | -5/Factory | Entered another Factory area 4142 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4198 | -4/Factory | Sucked down chute 4198 | -4/Factory | Entered Waste 4202 | -4/Waste | Spotted C-40 Crusher 4213 | -4/Waste | EMP discharged 4216 | -4/Waste | Spotted C-40 Crusher 4220 | -4/Waste | Spotted C-40 Crusher 4220 | -4/Waste | Spotted C-40 Crusher 4220 | -4/Waste | Spotted C-40 Crusher 4220 | -4/Waste | Spotted C-40 Crusher 4221 | -4/Waste | Discovered new exit (range 14) 4226 | -4/Waste | Entered Factory 4275 | -4/Factory | Repaired Mni. Assault Cannon 4284 | -4/Factory | Spotted B-86 Titan 4355 | -4/Factory | Lost 4 parts (1p2n1u) 4652 | -4/Factory | Lost 8 parts (1p3n2u2w) 5017 | -4/Factory | Discovered new exit (range 10) 5024 | -4/Factory | System corruption reached 10% 5145 | -4/Factory | Lost 4 parts (1p1u2w) 5358 | -4/Factory | Lost 7 parts (1p3n1u2w) 5358 | -4/Factory | Core integrity fell below 50% 5376 | -4/Factory | Entered Upper Caves 5427 | -4/Upper Caves | Encountered a Warlord checkpoint 5433 | -4/Upper Caves | Learned location of Testing (-2) 5466 | -4/Upper Caves | Spotted B-86 Titan 5532 | -4/Upper Caves | Found Alien Artifact 5576 | -4/Upper Caves | Discovered new exit (range 5) 5578 | -4/Upper Caves | Identified exit to Upper Caves 5621 | -4/Upper Caves | Entered another Upper Caves area 5650 | -4/Upper Caves | Discovered new exit (range 8) 5654 | -4/Upper Caves | Identified exit to Research 5657 | -4/Upper Caves | Entered Research 5657 | -3/Research | Evolved 2 slots: Utility x2 5777 | -3/Research | Repaired Mni. Assault Cannon 5933 | -3/Research | Spotted B-86 Titan 6020 | -3/Research | Lost 5 parts (2n2u1w) 6258 | -3/Research | System corruption reached 10% 6308 | -3/Research | Build established: Scavenger-Mutant 6492 | -3/Research | Lost 6 parts (2p2n1u1w) 6989 | -3/Research | Found Prototype Slashing Weapon 6989 | -3/Research | Identified Molecular Scythe 7142 | -3/Research | Lost 6 parts (2p3n1u) 7189 | -3/Research | Identified Dimensional Node Initializer 7189 | -3/Research | Initialized slip node 7218 | -3/Research | Self-destructed Last Messages --------------- 07211_ U-05 Engineer lays Concrete. 07211_ R-10 Processor collects Wheel. 07211_ Adv. Heavy Treads destroyed. 07212_ Slug penetrates Wall. 07213_ U-05 Engineer lays Concrete. 07215_ Slug penetrates Wall. 07215_ Slug penetrates S-43 Plague. 07215_ Mni. Assault Cannon destroyed. 07215_ R-10 Processor collects Lgt. Ion Engine. 07215_ U-05 Engineer lays Concrete. 07216_ The unstable cave ceiling collapses. 07216_ U-05 Engineer lays Concrete. 07217_ Hvy. Proton Cannon destroyed. 07217_ Slammed into S-43 Plague. 07217_ U-05 Engineer builds a Wall. 07218_ The unstable cave ceiling collapses. 07218_ Flexi-carbon Leg destroyed. 07218_ Penetrated by Slug. 07218_ Slug penetrates S-43 Plague. 07218_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | ???????????????????###########???????????????????? | | ?????????????##????# #???????????????????? | | ?????????????# ????# #???????????????????? | | ??###????????# ###?# """"" #???????????????????? | | ###*###??????# # # """"" #???????????????????? | | % #??????# # # """"" #???????????????????? | | **/ ######### +???????????????????? | | ** # # ######??????????????? | | */ # # #????????????? | | # # # ss #????????????? | | # s #????????????? | | # s ##???????????? | | # @# # #????????????? | | # # # # #????????????? | | # # # # #??????????????? | | # # ???????????? | | ########### ### # ?????????? | | #???????# R### #? #???????? | | #??????# * #?? #???????? | | ############?## h # #???? #???????? | | #?## h ## #????? #???????? | | #?### # %# # *#??????? #???????? | | """ ##### u# #????????#???????? | | """ # # # #????????????????? | | """ # ##+######+#??????????? | | # ?????????? | | # "" " ?????? | | """ # ""T"" # ?????? | | = """ # "" # ##########+######?????? | | """ # ## ##?????????????????????? | | # ## #??????????????????????? | | ############ #??????????????????????? | | #?????????# ??????????????????????? | | ########### #?????????# # ?????????????????????? | | ???????????##?????????# # ?????????????????????? | | ?????????????????????? ????????????????????? | | ?????????????????????? % # ????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 155 Coolant Potential 220 Energy Generation 49 Energy Capacity 475 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Power Amplification 30 Armor Coverage 1200 Propulsion Shielding 66 Weapon Cycling 20 Evasion (%) 68 Launcher Accuracy 30 Recoil Reduction 5 Matter Filtering 30 Offensive Hacking 42 Item Schematics ----------------- Imp. Propulsion Shielding | -6/Factory | Scanalyzed Gyrokinetic Inverter | -6/Factory | Hacked Hvy. Shock Bomb Launcher | -5/Factory | Scanalyzed Tesla Rifle | -5/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Imp. Propulsion Shielding | x2 | -5/Factory Gyrokinetic Inverter | x2 | -5/Factory Hvy. Shock Bomb Launcher | x1 | -5/Factory Alien Tech Used ----------------- Dimensional Node Initializer Achievements -------------- None Challenges ------------ None Game ------ Seed ImpactShadingBarrier Manual? 0 Play Time 01:54:51 Cumulative 178.7 hours Start 2021.04.16 @ 20:57:15 End 2021.04.19 @ 10:14:19 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 283 Rogue 279 Adventurer 0 Explorer 4 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 67 Gallery% 78 Achievement% 52 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b0f08cde-8cd9-40a2-93ac-36586d6c7977