Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.31 @ 01:50:49 Player: lvl5hm Result: Destroyed by M Guard with Hellfire Missile Launcher Performance ------------- Evolutions (9) 4500 Regions Visited (20) 4000 Robots Destroyed (319) 1595 Value Destroyed (17801) 17801 Prototype IDs (47) 940 Alien Tech Used (7) 1400 Bonus (8576) 8576 TOTAL SCORE: 38812 Bonus ------- Pacifist 200 High Alert Combat Kills 1531 Follower Combat Kills 323 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 408 Used Core Reset Matrix 3000 Met Warlord at Command 2000 Friendly Fire -186 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 46/340 System Corruption 49% Temperature Cool (0) Movement Walking (117) Location -1/Command Parts ------- > --- POWER (3) -------- Particle Reactor > --- PROPULSION (6) --- Myomer Leg Biometal Leg Centrium Leg Centrium Leg > --- UTILITY (12) ----- Advanced Heat Sink Large Storage Unit Advanced Signal Interpreter Improved Armor Integrity Analyzer Improved Propulsion Shielding Improved Propulsion Shielding Advanced Force Field > --- WEAPON (4) ------- Heavy Laser Heavy Dispersion Rifle Enhanced Quantum Rifle > --- INVENTORY (15) --- Micro Antimatter Reactor Improved Propulsion Shielding Advanced Recalibrator Advanced Recalibrator Improved Arc Projector Improved Arc Projector HERF Cannon Core Cannon Smartbomb Launcher Point Singularity Launcher Peak State ------------ > --- POWER ------------ Particle Reactor Light Particle Reactor Matter Drive > --- PROPULSION ------- Advanced Myomer Leg Advanced Myomer Leg Advanced Myomer Leg Advanced Myomer Leg Improved Thunder Leg Centrium Leg > --- UTILITY ---------- Advanced Cooling System Large Storage Unit Energy Well Experimental Signal Interpreter Advanced Transmission Jammer Improved Heavy Armor Plating Advanced Force Field Phase Redirector Authchip [Weapon] Advanced Corruption Screen > --- WEAPON ----------- Nova Cannon Core Cannon > --- INVENTORY -------- Reinforced Antimatter Reactor Medium Treads Biometal Medium Treads Improved Heavy Siege Treads Advanced Heat Sink Advanced Sensor Array Phase Armor Advanced Force Field Transdimensional Reconstructor Vortex Rail Vortex Rail Compact HERF Cannon RU-N14's Throwing Claymores v3 [Rating: 199] Favorites ----------- Power Cooled Deuterium Engine Engine Cooled Deuterium Engine Power Core Neutrino Core Reactor Particle Reactor Propulsion Advanced Myomer Leg Treads Light Treads Leg Advanced Myomer Leg Utility Large Storage Unit Device Advanced Cooling System Storage Large Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Hardened Medium Armor Plating Artifact Phase Redirector Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Energy Cannon Advanced Plasma Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Compact Mass Driver Launcher Mini Smartbomb Launcher Special Weapon RU-N14's Throwing Claymores v3 Slashing Weapon Scythe Build | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp War Pro Res Qua Res Acc Com Slots Evolved 18 | . . . 2 2 2 2 2 . . . . 2 . . . 2 . 2 2 . Power 2 | . . . . . . 1 . . . . . . . . . . . 1 . . Propulsion 4 | . . . 1 1 . . 1 . . . . 1 . . . . . . . . Utility 10 | . . . 1 1 1 1 1 . . . . 1 . . . 2 . 1 1 . Weapon 2 | . . . . . 1 . . . . . . . . . . . . . 1 . Parts Attached 295 | 3 1 . 3 13 20 10 29 3 4 5 2 49 2 6 1 22 33 39 13 37 Power 43 | . . . . 1 1 1 2 . 1 2 . 11 . 1 . 5 6 3 3 6 Engine 4 | . . . . 1 1 1 . . . . . . . . . . . . . 1 Core 10 | . . . . . . . 2 . 1 1 . 4 . . . . 1 . 1 . Reactor 29 | . . . . . . . . . . 1 . 7 . 1 . 5 5 3 2 5 Propulsion 72 | 2 . . 1 4 5 4 10 2 2 . . 18 . 3 . 1 4 10 . 6 Treads 25 | 2 . . 1 4 5 4 . . . . . 1 . 3 . 1 3 1 . . Leg 47 | . . . . . . . 10 2 2 . . 17 . . . . 1 9 . 6 Wheel . | . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . Utility 119 | . 1 . 1 2 7 3 9 1 . 3 . 13 1 1 1 11 20 17 8 20 Device 57 | . 1 . . . 3 . 5 . . 1 . 5 . 1 1 9 12 2 6 11 Storage 9 | . . . . 1 . 1 . . . 1 . . . . . 1 1 2 . 2 Processor 17 | . . . 1 . 1 . 2 . . . . 4 1 . . . 2 4 . 2 Hackware 8 | . . . . . . . . . . . . . . . . . . 7 1 . Protection 26 | . . . . 1 3 2 2 1 . 1 . 4 . . . 1 3 2 1 5 Artifact 2 | . . . . . . . . . . . . . . . . . 2 . . . Weapon 61 | 1 . . 1 6 7 2 8 . 1 . 2 7 1 1 . 5 3 9 2 5 Energy Gun 29 | . . . . 1 5 1 3 . 1 . 1 6 . 1 . 1 . 7 1 1 Energy Cannon 11 | . . . . . . 1 1 . . . . 1 1 . . 3 2 1 1 . Ballistic Gun 11 | 1 . . . 4 2 . 3 . . . 1 . . . . . . . . . Ballistic Cannon 4 | . . . . . . . . . . . . . . . . 1 . . . 3 Launcher 4 | . . . . 1 . . 1 . . . . . . . . . . 1 . 1 Special Weapon 1 | . . . . . . . . . . . . . . . . . 1 . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 27 | . . . . 3 2 1 3 . . 5 . 4 . 1 . . 3 2 . 3 Corrupted Parts 3 | . . . . . . . . . . . . . . . . . 1 . . 2 System Corruption 31 | . . . . . . . . . . . . . . . . . 11 . . 20 Parts Lost 80 | . . . . . 2 1 1 2 2 . . 16 . . 1 2 9 1 7 36 Power 13 | . . . . . 1 . . . 1 . . 2 . . . . 1 . . 8 Propulsion 19 | . . . . . 1 . . 1 . . . 7 . . . . 3 1 . 6 Utility 37 | . . . . . . 1 1 1 . . . 4 . . 1 1 5 . 7 16 Weapon 11 | . . . . . . . . . 1 . . 3 . . . 1 . . . 6 Highest Loss Streak 11 | . . . . . 2 1 1 2 2 . . 11 . . 1 2 5 1 3 8 To Critical Strikes 1 | . . . . . . . . . . . . 1 . . . . . . . . Average Backups 13 | . 2 2 4 11 14 14 14 14 14 14 15 14 7 12 14 14 13 12 12 10 Power 1 | . 1 1 1 2 1 . . 1 . . . . . . 1 2 3 . 1 1 Propulsion 1 | . . . . . . . 1 . 1 1 1 . . . . . . 2 3 2 Utility 3 | . . . 1 2 4 5 4 4 4 5 5 5 1 3 4 3 3 3 1 1 Weapon 6 | . 1 1 2 6 7 8 8 9 8 7 8 7 5 7 8 7 4 5 4 5 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . Unused Backups 34 | . . . 1 6 4 2 4 . . 1 . 3 . 3 . 4 1 1 . 4 Power 2 | . . . . 2 . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . Utility 11 | . . . . 2 3 . . . . 1 . 2 . . . 2 . 1 . . Weapon 21 | . . . 1 2 1 2 4 . . . . 1 . 3 . 2 1 . . 4 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 92 | . 49 57 49 91 99 99 97 99 99 85 100 99 86 87 84 80 80 93 98 89 Engine 2 | . . . . 8 7 13 6 5 5 3 . . . . . . . . . . Core 1 | . . . . . . . 3 5 4 4 5 3 4 3 . . 1 . . . Reactor 5 | . . . . . . . . . . 2 5 6 5 6 10 8 7 12 11 10 Treads 10 | . 28 28 24 30 29 26 4 . . . . . . 10 15 14 14 . . . Leg 13 | . . . . . . . 23 28 29 29 29 30 26 7 . . 1 24 24 21 Device 15 | . 7 14 11 9 15 19 13 11 11 8 11 11 9 10 10 22 22 15 19 15 Storage 5 | . . . . 8 7 6 5 5 5 5 5 5 5 5 5 4 4 8 6 9 Processor 13 | . . . 3 9 7 6 13 17 17 17 17 20 25 26 26 13 8 11 11 11 Protection 4 | . . . . 8 7 6 5 5 5 5 5 3 . . . 1 3 4 6 4 Energy Gun 9 | . . . . . 12 13 11 11 10 2 11 12 6 15 15 7 . 8 11 8 Energy Cannon 2 | . . . . . . . 1 5 5 . 3 2 2 . . 5 8 2 2 2 Ballistic Gun 2 | . 14 14 . 16 9 5 2 . . . 1 . . . . . . . . . Peak Build Rating 199 | 3 4 4 9 31 46 56 80 78 78 83 88 117 108 123 123 148 175 199 198 186 Average Rating 105 | 2 3 4 6 25 41 50 71 77 77 65 86 105 99 118 122 138 141 178 189 159 On Entrance 76 | . 3 4 4 9 31 46 48 76 78 76 83 87 76 108 123 123 134 159 173 172 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 153 | 1 2 2 3 47 51 64 75 69 69 86 90 91 68 82 82 101 139 148 153 142 Greatest Support 225 | 20 3 3 3 80 80 80 81 80 88 87 87 136 105 225 225 225 178 180 180 180 Greatest Overweight (x) 4 | . . . . . . . 1 1 . . 1 1 . . . . 3 4 . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 5 5 5 5 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 5 5 5 5 14 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Most Carried 15 | 2 2 3 5 15 15 15 15 15 15 15 15 15 11 15 15 15 15 15 15 15 Average Carried 13 | . 2 2 4 11 14 14 14 14 14 14 15 14 7 12 14 14 14 14 14 12 Final Capacity 15 | 5 5 5 5 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 2 2 2 5 15 15 15 15 15 15 15 15 12 6 15 14 15 12 15 12 12 Class Distribution -------------------- 19% | Gunner 17% | Tank 12% | Scavenger-Skirmisher 10% | Scavenger-Gunner 10% | Scavenger-Tank 9% | Alien-Tank 9% | Skirmisher 7% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Tank | -7/Factory Tank | -6/Factory Skirmisher | -5/Factory Skirmisher | -5/Upper Caves Skirmisher | -5/Upper Caves Scavenger-Assassin | -5/Zhirov Scavenger-Skirmisher | -4/Proximity Caves Scavenger-Skirmisher | -4/Factory Scavenger-Gunner | -4/Upper Caves Gunner | -4/Warlord Gunner | -3/Proximity Caves Tank | -3/Research Scavenger-Tank | -3/Quarantine Alien-Tank | -2/Research Alien-Tank | -1/Access Scavenger-Gunner | -1/Command Resources | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ----------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp War Pro Res Qua Res Acc Com Matter Collected 7286 | 202 . 41 30 383 839 389 586 48 87 88 79 858 . 170 76 513 788 634 369 1106 Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 17152 | . . . 114 434 1918 599 1457 264 234 426 . 3666 . 187 315 1556 2091 904 1860 1127 Parts 790 | . . . 6 24 118 29 61 9 7 5 . 153 . 6 21 76 97 39 88 51 Haulers Intercepted 13 | . . . . 4 2 . 2 . . . . 1 . . . 1 1 2 . . Recyclers Shooed 6 | . . . . 1 1 . 1 . . . . 1 . . . 1 . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 32 | . . . . . . . . 5 8 3 . . . . 16 . . . . . Prevented 2 | . . . . . . . . 2 . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp War Pro Res Qua Res Acc Com Combat Hostiles Destroyed 263 | . . . 2 6 33 9 16 4 3 . . 41 . 3 10 23 35 21 27 30 Melee 2 | . . . 2 . . . . . . . . . . . . . . . . . Guns 135 | . . . . 3 33 8 14 1 1 . . 28 . 3 4 6 . 10 15 9 Cannons 71 | . . . . . . . 1 3 1 . . 9 . . . 13 24 2 4 14 AOE 35 | . . . . 3 . . . . . . . . . . 6 . 6 9 4 7 Classes Destroyed 20 | . . . 1 4 9 . 1 . . . . 1 . . . . 1 3 . . Worker 8 | . . . . . 1 . . . . . . 2 . . . . . . 2 3 Builder 4 | . . . . . . . 2 . . . . . . . . 1 . . 1 . Tunneler 4 | . . . . . 1 . 2 . . . . . . . . 1 . . . . Hauler 13 | . . . . 4 2 . 2 . . . . 1 . . . 1 1 2 . . Recycler 11 | . . . . 1 1 1 2 . . . . 3 . . . 1 1 . 1 . Operator 6 | . . . . . 1 1 2 . . . . 1 . . . . . 1 . . Drone 1 | . . . . . . . . . . . . 1 . . . . . . . . Watcher 10 | . . . . . 3 . 2 . . . . 2 . . . 1 1 . 1 . Swarmer 66 | . . . . 3 7 2 3 . . . . 1 . . 8 10 5 9 11 7 Grunt 44 | . . . . . 7 3 3 . . . . 18 . 2 . . 6 . . 5 Brawler 2 | . . . . . 1 . . . . . . 1 . . . . . . . . Duelist 2 | . . . . . 1 . . . . . . 1 . . . . . . . . Researcher 1 | . . . . . . . . . . . . . . . . . 1 . . . Sentry 36 | . . . 2 2 3 3 3 1 1 . . 8 . . . 4 5 1 2 1 Demolisher 1 | . . . . . . . . . . . . . . . . . . 1 . . Specialist 7 | . . . . . 4 . . . . . . . . . . . 3 . . . Hunter 36 | . . . . 1 4 . 1 3 2 . . 4 . . 2 . 3 1 9 6 Programmer 60 | . . . . . 6 1 6 . . . . 7 . 1 . 9 13 3 5 9 Striker 3 | . . . . . . . . . . . . . . . . . . 2 . 1 Executioner 5 | . . . . . . . . . . . . . . . . . . 4 . 1 Best Kill Streak 8 | . . . 2 3 4 2 6 3 3 . . 6 . 2 8 5 7 7 7 5 Combat Bots Only 8 | . . . 2 3 4 2 5 2 3 . . 5 . 2 8 5 6 7 7 5 Max Kills in Single Turn 3 | . . . 1 2 2 1 3 1 1 . . 2 . 1 3 1 3 3 3 3 Gunslinging 1 | . . . . . . . . . . . . 1 . . . . . . 1 . Exploded 3 | . . . . 2 . . . . . . . . . . 3 . 3 3 3 3 Melee 1 | . . . 1 . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp War Pro Res Qua Res Acc Com Hostile Shots Fired 2140 | . . . 9 45 215 70 124 30 26 . 3 427 . 28 46 109 303 104 203 398 Missed 669 | . . . 3 10 70 16 38 7 8 . 1 152 . 5 15 29 82 35 69 129 Hits 1471 | . . . 6 35 145 54 86 23 18 . 2 275 . 23 31 80 221 69 134 269 Melee 20 | . . . . . 12 . . . . . . 6 . . . . . . . 2 Projectile 1451 | . . . 6 35 133 54 86 23 18 . 2 269 . 23 31 80 221 69 134 267 AOE 14 | . . . . . . . . . . . . . . 2 . . . 6 . 6 Critical Strikes 78 | . . . . 1 6 2 7 1 1 . . 18 . 2 . 6 13 4 5 12 Actively Blocked 1 | . . . . . . . . . . . . . . . . . . . 1 . Part Disruptions 4 | . . . . . . . . . . . . . . . . 1 2 . . 1 Damage Taken 25805 | . 20 . 96 551 1694 521 1643 424 303 . 26 4338 . 700 585 1439 3857 1237 1753 6618 Core 3014 | . 20 . 63 15 194 22 138 . . . . 499 . 82 33 33 629 75 257 954 Absorbed by Shields 6631 | . . . . . 329 61 . . . . . 1286 . 240 205 430 1070 1051 1371 588 Reduced by Siege Mode 49 | . . . . . . . . . . . . . . . . 42 7 . . . Redirected to Core 584 | . . . . . . . . . . . . . . . . . 379 44 161 . Redirected to Shielding 324 | . . . . . . . . . . . . . . . . . 108 . 73 143 Ignored by Resistances 150 | . . . . . . . . . . . . . . . . . . . . 150 Regen/Repaired (Parts) 462 | . . . . 73 93 . 53 . . . . 120 . 123 . . . . . . Core Remaining (%) 79 | 100 . 92 84 97 72 97 . . . . 86 . . . 46 . 28 94 . . Volleys Fired 885 | . 3 . . 42 92 28 82 10 13 . . 120 . 10 10 112 152 57 75 79 Largest 4 | . 1 . . 2 3 3 3 3 3 . . 3 . 3 3 3 1 3 4 4 Hottest 420 | . 20 . . 84 147 147 347 220 220 . . 401 . 257 257 257 300 253 344 420 Shots Fired 1811 | . 3 . . 65 275 82 217 30 27 . . 342 . 30 26 139 149 97 182 147 Gun 1319 | . 3 . . 63 275 82 196 20 14 . . 273 . 30 24 43 . 87 130 79 Cannon 466 | . . . . . . . 21 10 13 . . 69 . . . 96 143 6 50 58 Launcher 21 | . . . . 2 . . . . . . . . . . 2 . 5 . 2 10 Special 5 | . . . . . . . . . . . . . . . . . 1 4 . . Kinetic 266 | . 3 . . 62 107 26 43 . . . . 4 . . . . . . . 21 Thermal 1431 | . . . . 1 168 56 174 30 27 . . 338 . 30 24 134 117 71 149 112 Explosive 26 | . . . . 2 . . . . . . . . . . 2 . 6 4 2 10 Electromagnetic 69 | . . . . . . . . . . . . . . . . 5 26 3 31 4 Entropic 19 | . . . . . . . . . . . . . . . . . . 19 . . Robot Hit Streak 26 | . 1 . . 20 14 14 14 10 15 . . 26 . 5 6 19 14 14 17 11 Robot Miss Streak 10 | . 2 . . 2 4 5 6 2 1 . . 4 . 2 1 3 5 3 4 10 Penetration Max 3 | . . . . . . . 1 . . . . . . . . . 1 . . 3 Secondary Targets 16 | . . . . . 3 1 3 . . . . 2 . 1 2 . . 1 1 2 Max Gunslinging Chain 1 | . . . . . 1 1 1 . . . . 1 . 1 1 . . 1 1 1 Capacitor 210 | . . . . . . . . . . . . . . . . 95 115 . . . Shots Hit Robots 1211 | . 1 . 6 51 179 49 140 23 15 6 . 236 . 19 17 103 97 70 116 83 Core Hits 576 | . 1 . 2 15 79 25 55 9 8 3 . 116 . 7 24 43 54 38 51 46 Critical Kills 36 | . . . . . 1 . 1 . . . . 10 . 3 1 3 4 1 4 8 Critical Parts Destroyed 53 | . . . . 1 . . . . . . . 13 . 2 1 1 10 5 4 16 Critical Strikes 131 | . . . 2 1 14 3 6 3 2 . . 27 . 5 3 5 17 6 9 28 Burn 31 | . . . . . 13 3 5 3 2 . . 4 . . 1 . . . . . Meltdown 2 | . . . . . . . . . . . . . . . . 2 . . . . Destroy 88 | . . . . 1 1 . 1 . . . . 23 . 5 2 3 17 2 9 24 Blast 4 | . . . . . . . . . . . . . . . . . . . . 4 Sever 2 | . . . 2 . . . . . . . . . . . . . . . . . Detonate 4 | . . . . . . . . . . . . . . . . . . 4 . . Melee Attacks 22 | . . . 9 . 1 6 . . . 6 . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 22 | . . . 9 . 1 6 . . . 6 . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . 1 . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 48812 | . 10 . 220 1041 3439 987 3272 513 304 386 . 6467 . 554 1433 3750 8783 4298 4881 8474 Guns 22138 | . 10 . . 803 3439 987 2994 279 204 . . 5072 . 554 411 818 . 2194 2859 1514 Cannons 19283 | . . . . . . . 278 234 100 . . 1368 . . . 2932 7433 209 1322 5407 Explosions 6504 | . . . . 228 . . . . . . . . . . 1022 . 1347 1681 673 1553 Melee 606 | . . . 220 . . . . . . 386 . . . . . . . . . . Ramming 67 | . . . . 10 . . . . . . . 27 . . . . 3 . 27 . Kinetic 3460 | . 10 . . 786 1095 202 672 . . . . 115 . . . . . . . 580 Thermal 36078 | . . . . 17 2344 785 2600 513 304 . . 6325 . 554 411 3597 6872 2041 3385 6330 Explosive 5807 | . . . . 228 . . . . . . . . . . 1022 . 1127 1335 673 1422 Electromagnetic 1957 | . . . . . . . . . . . . . . . . 153 781 85 796 142 Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 820 | . . . 220 . . . . . . 386 . . . . . . . 214 . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Entropic 623 | . . . . . . . . . . . . . . . . . . 623 . . Highest Corruption 49 | . 1 1 . . 11 . 4 4 4 4 4 4 4 4 2 9 21 4 5 49 Average Corruption 5 | . 1 1 . . 6 . 1 4 4 4 4 2 4 2 2 6 5 3 3 19 Corruption Purged 6 | . . . . . . . . . . . . . . . . 6 . . . . Corruption Blocked 6 | . . . . . . . . . . . . . . . . . 2 4 . . Effects 295 | . . . . . 46 . 9 8 14 5 11 31 2 5 10 26 47 25 8 48 Message Errors 71 | . . . . . 7 . 3 3 3 2 4 7 . . 2 7 13 4 3 13 Matter Fused 67 | . . . . . 11 . 2 3 5 1 1 8 . . 4 5 7 5 . 15 Heat Flow Errors 37 | . . . . . 7 . 2 . 1 2 2 4 . 2 1 5 3 4 . 4 Energy Discharges 29 | . . . . . 5 . . . 1 . 1 2 1 . 1 1 8 3 2 4 Parts Rejected 3 | . . . . . 2 . . . . . . . . 1 . . . . . . Parts Fused 4 | . . . . . . . . . . . 1 . . . 1 . 2 . . . Data Loss (minor) 34 | . . . . . 6 . 1 2 . . 2 5 . 1 . 3 4 7 1 2 Data Loss (major) 15 | . . . . . 2 . . . 2 . . 2 . 1 1 1 2 1 1 2 Misfires 11 | . . . . . 2 . 1 . 1 . . 1 . . . 1 1 1 1 2 Alerts 8 | . . . . . 1 . . . 1 . . 1 1 . . . 3 . . 1 Misdirections 2 | . . . . . . . . . . . . . . . . . . . . 2 Weapon Failures 14 | . . . . . 3 . . . . . . 1 . . . 3 4 . . 3 Overload Shots 10 | . . . . . . . 5 . . . . 5 . . . . . . . . Effects 1 | . . . . . . . 1 . . . . . . . . . . . . . Energy Bleed 1 | . . . . . . . 1 . . . . . . . . . . . . . Overflow Damage 4158 | . . . 7 12 . . . . 10 167 . 11 . . 10 192 1471 108 186 1984 Projectiles 3622 | . . . . . . . . . 10 . . 11 . . . 192 1440 6 68 1895 Explosions 362 | . . . . 12 . . . . . . . . . . 10 . 31 102 118 89 Melee 174 | . . . 7 . . . . . . 167 . . . . . . . . . . Knockbacks 8 | . . . . . . . . . . . . . . . . . . . . 8 Impact . | . . . . . . . . . . . . . . . . . . . . . Kinetic 8 | . . . . . . . . . . . . . . . . . . . . 8 Secondary . | . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 409 | . . . . . . . . . . . . . . . 105 . 39 118 147 . Shots 8 | . . . . . . . . . . . . . . . 2 . 1 2 3 . Rammed 2 | . . . . 1 . . . . . . . . . . . . 1 . . . Targets Rammed 9 | . . . . 1 . . . . . . . 5 . . . . 1 . 2 . Kicked 7 | . . . . . . . . . . . . 5 . . . . . . 2 . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 551 | . . . . 21 301 403 269 171 204 168 176 339 . 273 222 369 551 216 193 411 Average Temperature 89 | . . . . 6 70 56 72 64 48 79 99 82 . 64 58 113 165 77 104 103 Received Heat Transfer 1762 | . . . 9 36 281 204 252 18 . . . 562 . 33 . 12 154 . 21 180 Effects 21 | . . . . . . 1 1 . . . . 2 . . . 8 8 . . 1 Shutdowns 7 | . . . . . . . . . . . . . . . . 2 4 . . 1 Energy Bleed 3 | . . . . . . . 1 . . . . . . . . . 2 . . . Interference 8 | . . . . . . . . . . . . 2 . . . 6 . . . . Short Circuit 1 | . . . . . . . . . . . . . . . . . 1 . . . Damage (minor) 2 | . . . . . . 1 . . . . . . . . . . 1 . . . Siege Activations 8 | . . . . . . . . . . . . . . 2 . 4 2 . . . Total Turns 155 | . . . . . . . . . . . . . . 58 . 64 33 . . . Longest Duration 31 | . . . . . . . . . . . . . . 31 . 31 17 . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 10 | . . . . . . . . . . . . . . . . 1 5 . 4 . Combat Hostiles 10 | . . . . . . . . . . . . . . . . 1 5 . 4 . Parts Fried 12 | . . . . . . . . . . . . . . . . 2 9 . 1 . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . Robots Melted 10 | . . . . . . 1 1 . 1 . . 4 . . . 3 . . . . Combat Hostiles 10 | . . . . . . 1 1 . 1 . . 4 . . . 3 . . . . Parts Melted 121 | . . . . . 12 8 18 8 3 . . 37 . . 3 13 5 2 10 2 Heat Transferred 38961 | . . . . 37 5402 1591 4977 1164 742 . . 9598 . 723 666 3663 2592 2009 3774 2023 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . . . . . . . 1 . . 1 Alert | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp War Pro Res Qua Res Acc Com Maximum Alert Level 3 | . . . . . 1 . . . . . . 3 . . . 1 2 2 2 3 Low Security (%) 70 | 100 100 100 100 100 77 100 100 . . . . 59 . . . 99 59 60 27 . Level 1 16 | . . . . . 22 . . . . . . 11 . . . . 35 39 41 2 Level 2 6 | . . . . . . . . . . . . 8 . . . . 5 . 31 39 Level 3 6 | . . . . . . . . . . . . 19 . . . . . . . 57 Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Peak Influence 1030 | . . . 80 85 309 148 193 . . . . 879 . . . 202 471 401 696 1030 Initial 439 | . . . . 27 . 148 21 . . . . . . . . 119 99 260 208 439 Average 182 | . . . 15 22 98 44 28 . . . . 257 . . . 134 166 176 351 737 Influence Increases 9305 | . . . 141 245 997 273 632 100 75 15 . 1458 . 120 275 660 1283 645 989 1397 Destroy 0b10 Robot/C 5400 | . . . 40 120 660 180 320 80 60 . . 800 . 60 200 460 720 420 540 740 Destroy 0b10 Robot/NC 305 | . . . . 25 45 10 60 . 5 15 . 50 . . . 25 15 15 25 15 Destroy Leader 1156 | . . . 20 48 190 60 88 20 10 . . 156 . . 30 104 104 84 112 130 Allied During Kill 101 | . . . . . . . . . . . . . . . . . . . . 101 Successful Hack 137 | . . . 4 7 2 . 6 . . . . 56 . . . 14 27 . 21 . Disable Machine 480 | . . . 15 . 75 . 60 . . . . 15 . . . 15 225 15 45 15 Anti-Garrison Action 150 | . . . . . . . . . . . . 150 . . . . . . . . Destroy Structure 961 | . . . 2 15 10 8 38 . . . . 66 . . . 42 192 111 156 321 Partial Spotted 60 | . . . 60 . . . . . . . . . . . . . . . . . Lose Combat Pursuer 555 | . . . . 30 15 15 60 . . . . 165 . 60 45 . . . 90 75 Influence Decreases 8679 | . . . 76 310 694 533 482 242 126 15 . 792 277 495 112 661 996 761 649 1458 Entered New Map 1673 | . . . . 38 . 155 22 72 11 . . . 247 389 14 58 77 203 139 248 Time Decay 5147 | . . . 76 272 398 378 412 150 95 15 . 482 30 106 88 583 604 548 440 470 Lost Part 782 | . . . . . 20 . 2 20 20 . . 160 . . 10 20 90 10 70 360 Lost Ally 380 | . . . . . . . . . . . . . . . . . . . . 380 Purge Threat 697 | . . . . . 276 . 46 . . . . 150 . . . . 225 . . . Squads Dispatched 62 | . 1 . . . 11 5 7 . . . . 12 . . . 4 11 . 5 6 Investigation 5 | . . . . . . . 3 . . . . 1 . . . . . . 1 . Extermination 32 | . . . . . 5 2 3 . . . . 4 . . . 4 6 . 4 4 Reinforcement 18 | . 1 . . . 6 3 1 . . . . 2 . . . . 3 . . 2 Assault 3 | . . . . . . . . . . . . 3 . . . . . . . . Garrison 4 | . . . . . . . . . . . . 2 . . . . 2 . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . 1 . . . . . . 1 . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . 1 . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp War Pro Res Qua Res Acc Com Distress Signals 22 | . . . 1 1 3 . 2 . . . . 5 . . . 1 2 4 1 2 Communications Jammed 112 | . . . . . . . . . . . . . . . . 21 23 . 68 . Distress Signals 111 | . . . . . . . . . . . . . . . . 20 23 . 68 . Times Spotted 446 | . 1 . 5 8 46 17 33 4 3 . 1 78 . 42 13 26 48 23 40 58 Peak Tracking Total 14 | . 1 . 3 4 4 5 5 2 2 . 1 14 . 14 10 6 6 6 6 8 Tactical Retreats 27 | . . . . 2 1 2 3 . . . . 8 . 2 3 . . . 3 3 Traps | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp War Pro Res Qua Res Acc Com Traps Triggered 11 | . 1 . . 1 1 . 1 . . . . 5 . . . . 1 . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ---------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp War Pro Res Qua Res Acc Com Machines Disabled 33 | . . . 1 . 5 . 4 . . . . 2 . . . 1 15 1 3 1 Max in Single Turn 2 | . . . 1 . 2 . 1 . . . . 1 . . . 1 1 1 2 1 Garrison Access 6 | . . . . . 1 1 . . . . . 2 . . . . . 2 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp War Pro Res Qua Res Acc Com Machines Accessed 70 | . 2 . 3 3 8 2 10 . . 8 . 10 . 5 . 4 7 1 6 1 Terminals 44 | . 2 . 3 2 6 1 8 . . . . 7 . . . 3 6 . 5 1 Fabricators 1 | . . . . . . . . . . . . 1 . . . . . . . . Repair Stations 6 | . . . . 1 1 . 2 . . . . 1 . . . 1 . . . . Recycling Units 1 | . . . . . . . . . . . . . . . . . . . 1 . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . 1 1 . . . . . 1 . . . . 1 1 . . Total Hacks 191 | . 5 . 7 8 19 2 22 . . 47 . 27 . 17 . 8 14 1 12 2 Successful 110 | . 1 . 3 4 7 1 8 . . 47 . 11 . 17 . 1 6 1 3 . Failed 81 | . 4 . 4 4 12 1 14 . . . . 16 . . . 7 8 . 9 2 Catastrophic 21 | . 1 . 1 . 2 1 6 . . . . 2 . . . 1 2 . 5 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . Manual 64 | . 5 . 6 6 9 1 8 . . . . 10 . . . 4 9 . 5 1 Terminals 99 | . 5 . 7 6 12 1 16 . . . . 20 . . . 6 13 . 11 2 Fabricators 2 | . . . . . . . . . . . . 2 . . . . . . . . Repair Stations 17 | . . . . 2 4 . 6 . . . . 3 . . . 2 . . . . Recycling Units 1 | . . . . . . . . . . . . . . . . . . . 1 . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 8 | . . . . . 3 1 . . . . . 2 . . . . 1 1 . . Terminal Hacks 82 | . . . 1 . 2 . 3 . . 47 . 4 . 17 . . 5 . 3 . Record 46 | . . . . . . . . . . 35 . . . 10 . . 1 . . . Part Schematic 4 | . . . . . . . . . . 4 . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . 4 . . . . . . . . . . Prototype ID Bank 11 | . . . 1 . . . . . . 4 . . . 6 . . . . . . Open Door 4 | . . . . . . . . . . . . . . 1 . . . . 3 . Branch Access Points 1 | . . . . . . . . . . . . 1 . . . . . . . . Emergency Access Points 1 | . . . . . . . . . . . . 1 . . . . . . . . Unreport Threat 7 | . . . . . 2 . 1 . . . . 1 . . . . 3 . . . Registered Components 1 | . . . . . . . . . . . . 1 . . . . . . . . Zone Layout 3 | . . . . . . . 2 . . . . . . . . . 1 . . . Fabricator Hacks 1 | . . . . . . . . . . . . 1 . . . . . . . . Network Status 1 | . . . . . . . . . . . . 1 . . . . . . . . Repair Station Hacks 11 | . . . . 2 4 . 3 . . . . 2 . . . . . . . . Scan Component 6 | . . . . 1 2 . 2 . . . . 1 . . . . . . . . Repair 5 | . . . . 1 2 . 1 . . . . 1 . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . 1 1 . . . . . 1 . . . . . 1 . . Seal Access 4 | . . . . . 1 1 . . . . . 1 . . . . . 1 . . Unauthorized Hacks 12 | . 1 . 2 2 . . 2 . . . . 3 . . . 1 1 . . . Terminals 12 | . 1 . 2 2 . . 2 . . . . 3 . . . 1 1 . . . Botnet 12 | . 1 . 2 2 . . 2 . . . . 3 . . . 1 1 . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . 1 2 . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 50 | . 2 . 3 3 7 1 10 . . . . 9 . . . 4 6 . 4 1 Full Trace Events 2 | . . . . . . . 2 . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . . . . . . . . . 1 . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 6 | . . . . . . . . . . 4 . . . . . . 2 . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . Parts Repaired 4 | . . . . 1 1 . 1 . . . . 1 . . . . . . . . Time 214 | . . . . 32 98 . 56 . . . . 28 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------------ Run | Yrd Mat Min Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp War Pro Res Qua Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 9 | . . . . . . . . . . . . 4 . . . . 4 1 . . Machine Destruction 5 | . . . . . . . . . . . . 4 . . . . . 1 . . Programmers 4 | . . . . . . . . . . . . . . . . . 4 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp War Pro Res Qua Res Acc Com Total Allies 20 | . . . . . . . . . . . . . . . . . . . . 20 Largest Group 8 | . . . . . . . . . . . . . . . . . . . . 8 Highest-Rated Group 115 | . . . . . . . . . . . . . . . . . . . . 115 Highest-Rated Ally 15 | . . . . . . . . . . . . . . . . . . . . 15 Total Orders . | . . . . . . . . . . . . . . . . . . . . . Ally Attacks 83 | . . . . . . . . . . . . . . . . . . . . 83 Total Damage 1407 | . . . . . . . . . . . . . . . . . . . . 1407 Kills 8 | . . . . . . . . . . . . . . . . . . . . 8 Allies Corrupted 2 | . . . . . . . . . . . . . . . . . . . . 2 Allies Melted 2 | . . . . . . . . . . . . . . . . . . 2 . . Intel | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp War Pro Res Qua Res Acc Com Active Infowar (turns) 19427 | . 37 39 303 851 1669 1065 2059 309 690 272 606 2633 65 1351 691 1760 1624 1825 1087 491 Optics 463 | . . . . . . . . . . . . . . . . . . 463 . . Sensors 9408 | . . . . . . . 1530 309 690 272 606 1675 . . . 931 1420 1227 324 424 Structural 330 | . . . . . . . . . . . . . . . . . . . 330 . Seismic 4389 | . 37 39 303 851 1669 1065 425 . . . . . . . . . . . . . Machine Analysis 8864 | . . . . . . . 1666 309 690 272 606 2633 65 1351 691 581 . . . . Jamming 5878 | . . . . . . . . . . . . . . . . 1310 1540 1825 1083 120 Robot Analysis Total 4 | . . . . . . . . . . 4 . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . . 1 1 . 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp War Pro Res Qua Res Acc Com Turns Passed 21874 | 23 66 39 303 851 2670 1097 2059 309 690 272 606 2633 65 1351 691 1815 2085 1975 1091 1183 Spaces Moved 12441 | 31 114 74 350 410 1315 562 1099 247 510 200 378 1577 46 826 410 803 916 1281 644 648 Core 570 | 30 114 74 350 2 . . . . . . . . . . . . . . . . Treads 5148 | 1 . . . 408 1315 562 196 . . . . . . 501 410 803 915 37 . . Legs 6723 | . . . . . . . 903 247 510 200 378 1577 46 325 . . 1 1244 644 648 Wheels . | . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 50 50 50 50 165 162 96 110 110 116 116 112 120 120 160 160 156 120 120 117 Average Speed 137 | 53 50 50 50 160 165 163 128 110 112 116 155 118 120 144 160 160 182 124 120 128 Slowest Speed 400 | 160 50 50 50 165 166 165 182 187 116 116 190 190 120 160 160 160 320 400 120 187 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 10 | . . . . . . . 2 . . . . . . 1 . . 2 . . 5 Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . 1 Teleports 1 | . . . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 38 | 3 30 18 38 34 35 17 25 47 60 62 59 34 11 89 74 17 74 42 18 27 Regions Visited 20 Branch Regions 10 Pre-discovered Areas 4 | . . . . . . . . . . 3 1 . . . . . . . . . Known Exits Taken 12 | . . . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 . . . . . . . . . . . . 1 . Scrap Searched 4 | . . . . . . . . 2 1 . 1 . . . . . . . . . Spaces Dug 62 | . . . 2 . 1 6 5 . 5 . . 5 . . . 6 28 2 2 . Terrain Destroyed 599 | . . . 2 22 1 6 20 2 9 . . 33 . . 24 20 164 37 48 211 Melee 9 | . . . 2 . 1 6 . . . . . . . . . . . . . . Projectile 354 | . . . . . . . 20 2 9 . . 33 . . . 20 113 9 7 141 AOE 236 | . . . . 22 . . . . . . . . . . 24 . 51 28 41 70 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp War Pro Res Qua Res Acc Com Total 16021 | 35 119 75 465 547 1639 679 1586 259 606 231 394 2083 54 965 424 1297 1289 1576 826 872 Wait 1695 | . 2 . 96 48 171 30 319 . 74 . 13 216 . 97 . 302 92 131 47 57 Move 12422 | 30 113 73 349 409 1314 561 1098 246 509 199 377 1577 45 825 409 802 915 1280 643 648 Hop . | . . . . . . . . . . . . . . . . . . . . . Pick Up 133 | 2 . 1 5 17 9 9 16 . 1 2 . 16 . 14 . 11 11 9 4 6 Fast Attach 206 | 3 1 . 2 7 7 5 14 1 1 9 . 39 . 2 . 14 27 29 14 31 Attach 96 | . . . 1 2 6 3 8 1 2 1 . 8 6 2 2 7 14 6 10 17 Detach 73 | . . . 1 2 1 . 2 . . 1 . 8 . 1 1 7 15 15 5 14 Swap 216 | . . . . 8 25 19 16 1 3 2 3 37 3 4 2 23 27 23 13 7 Drop 259 | . . 1 2 11 13 18 31 . 3 11 1 55 . 9 . 19 35 26 13 11 Fire 885 | . 3 . . 42 92 28 82 10 13 . . 120 . 10 10 112 152 57 75 79 Melee 22 | . . . 9 . 1 6 . . . 6 . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . Kick 6 | . . . . . . . . . . . . 4 . . . . . . 2 . Crush 2 | . . . . 1 . . . . . . . . . . . . 1 . . . Escape Stasis 5 | . . . . . . . . . . . . 3 . . . . . . . 2 Rewire 1 | . . . . . . . . . . . . . . 1 . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 4 exits: *Res / *Upp x2 / Arm) -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: *Res / *Qua) -3/Quarantine -2/Research -1/Access -1/Command History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 24 | -11/Scrapyard | Entered Materials 84 | -10/Materials | Discovered new exit (range 8) 90 | -10/Materials | Entered Mines 119 | -10/Mines | Discovered new exit (range 5) 129 | -10/Mines | Entered Materials 129 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 317 | -9/Materials | Build established: Mutant 425 | -9/Materials | Discovered new exit (range 16) 432 | -9/Materials | Entered another Materials area 432 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 586 | -8/Materials | Repaired Hvy. Assault Rifle 701 | -8/Materials | Discovered new exit (range 16) 1143 | -8/Materials | Discovered new exit (range 5) 1283 | -8/Materials | Entered Factory 1283 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1590 | -7/Factory | Build established: Tank 2178 | -7/Factory | Build established: Gunner 3089 | -7/Factory | System corruption reached 10% 3311 | -7/Factory | Build established: Tank 3495 | -7/Factory | Repaired Adv. Beam Rifle 3923 | -7/Factory | Discovered new exit (range 11) 3953 | -7/Factory | Entered another Factory area 3953 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 4997 | -6/Factory | Discovered new exit (range 8) 5050 | -6/Factory | Entered another Factory area 5050 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5200 | -5/Factory | Build established: Gunner 5668 | -5/Factory | Discovered new exit (range 11) 5866 | -5/Factory | Build established: Scavenger-Skirmisher 5866 | -5/Factory | Identified exit to Upper Caves 6006 | -5/Factory | Repaired Variable Charge Gun 6349 | -5/Factory | Found Prototype Launcher 6349 | -5/Factory | Identified Mni. Smartbomb Launcher 6551 | -5/Factory | Build established: Skirmisher 7109 | -5/Factory | Entered Upper Caves 7173 | -5/Upper Caves | Identified exit to Upper Caves 7304 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 7418 | -5/Upper Caves | Entered another Upper Caves area 7447 | -5/Upper Caves | Discovered new exit (range 14) 7807 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 7977 | -5/Upper Caves | Learned location of 1 exit from Factory 8068 | -5/Upper Caves | Discovered new exit (range 16) 8086 | -5/Upper Caves | Identified exit to Zhirov 8108 | -5/Upper Caves | Entered Zhirov 8108 | -5/Zhirov | Discovered new exit (range 3) 8131 | -5/Zhirov | Met Zhirov 8153 | -5/Zhirov | Learned location of Quarantine (-3) 8153 | -5/Zhirov | Learned location of Testing (-2) 8153 | -5/Zhirov | Learned location of Command (-1) 8175 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 8201 | -5/Zhirov | Found Alien Artifact 8201 | -5/Zhirov | Identified Integrated Dissipator 8201 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 8222 | -5/Zhirov | Found Alien Artifact 8379 | -5/Zhirov | Identified exit to Proximity Caves 8380 | -5/Zhirov | Entered Proximity Caves 8645 | -4/Proximity Caves | Build established: Scavenger-Skirmisher 8938 | -4/Proximity Caves | Learned location of Armory (-4) 8977 | -4/Proximity Caves | Discovered new exit (range 9) 8984 | -4/Proximity Caves | Spotted B-86 Titan 8985 | -4/Proximity Caves | Identified exit to Factory 8986 | -4/Proximity Caves | Entered Factory 8986 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8987 | -4/Factory | Identified exit to Upper Caves 9030 | -4/Factory | Found Quantum Capacitor 9054 | -4/Factory | Discovered new exit (range 4) 9058 | -4/Factory | Identified exit to Research 9066 | -4/Factory | Garrison activated, responded to threat 9173 | -4/Factory | Garrison activated, responded to threat 9273 | -4/Factory | Identified exit to Armory 9746 | -4/Factory | Cargo convoy interrupted 9877 | -4/Factory | Build established: Skirmisher 10303 | -4/Factory | Found Prototype Processor 10303 | -4/Factory | Identified Exp. Signal Interpreter 11181 | -4/Factory | Build established: Scavenger-Gunner 11236 | -4/Factory | First assault squad dispatched 11446 | -4/Factory | Repaired Adv. Plasma Cannon 11486 | -4/Factory | Build established: Scavenger-Skirmisher 11619 | -4/Factory | Entered Upper Caves 11646 | -4/Upper Caves | Lost 11 parts (1p6n2u2w) 11665 | -4/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 11665 | -4/Upper Caves | Identified exit to Warlord 11684 | -4/Upper Caves | Entered Warlord 11750 | -4/Warlord | System corruption cleaned by Quarantine Array 11947 | -4/Warlord | Build established: Scavenger-Gunner 12067 | -4/Warlord | Visited the Vortex Lab 12082 | -4/Warlord | Warlord's base attacked by MAIN.C 12087 | -4/Warlord | Found Prototype Energy Gun 12088 | -4/Warlord | Identified Vortex Rail 12091 | -4/Warlord | Found Vortex Rail 12098 | -4/Warlord | Found Vortex Rail 12100 | -4/Warlord | Found Vortex Rail 12270 | -4/Warlord | Found Prototype Special Weapon 12273 | -4/Warlord | Found Prototype Special Weapon 12321 | -4/Warlord | Build established: Gunner 12431 | -4/Warlord | Met Warlord 12432 | -4/Warlord | Warlord forces counterattacked 12596 | -4/Warlord | Spotted Executioner 12671 | -4/Warlord | Lost 10 allies 12730 | -4/Warlord | Core integrity fell below 50% 12754 | -4/Warlord | Lost 6 allies 12757 | -4/Warlord | Warlord base infiltrated, sounded retreat 12862 | -4/Warlord | Spotted Executioner 12901 | -4/Warlord | Lost 7 allies 12996 | -4/Warlord | Lost 4 allies 13008 | -4/Warlord | Discovered new exit (range 14) 13025 | -4/Warlord | Identified exit to Proximity Caves 13035 | -4/Warlord | Entered Proximity Caves 13037 | -3/Proximity Caves | Lost 3 allies 13646 | -3/Proximity Caves | Destroyed 8 combat bots 13718 | -3/Proximity Caves | Discovered exit to Research (range 6) 13726 | -3/Proximity Caves | Entered Research 13726 | -3/Research | Evolved 2 slots: Utility x2 13898 | -3/Research | Discovered new exit (range 7) 13916 | -3/Research | Identified exit to Research 14308 | -3/Research | Found Quantum Capacitor 14865 | -3/Research | Build established: Tank 15437 | -3/Research | Discovered new exit (range 8) 15456 | -3/Research | Identified exit to Quarantine 15541 | -3/Research | Entered Quarantine 15612 | -3/Quarantine | Build established: Scavenger-Tank 15791 | -3/Quarantine | System corruption reached 10% 15792 | -3/Quarantine | Cryocooling Duct disabled 15807 | -3/Quarantine | Ambient heat levels rising (+20) 15807 | -3/Quarantine | Non-combat units ordered to evacuate 15906 | -3/Quarantine | Found Quantum Capacitor 15944 | -3/Quarantine | Found Alien Artifact 15944 | -3/Quarantine | Identified Core Reset Matrix 15944 | -3/Quarantine | Identified Transdimensional Reconstructor 15944 | -3/Quarantine | Used Core Reset Matrix 15948 | -3/Quarantine | Detected hypermatrix surge 15948 | -3/Quarantine | Sensed 15 artifacts in vicinity 16066 | -3/Quarantine | Lost 3 parts (1n2u) 16150 | -3/Quarantine | Found Matter Drive 16507 | -3/Quarantine | Found Phase Redirector 16868 | -3/Quarantine | Found Core Cannon 16944 | -3/Quarantine | Found Phase Armor 17394 | -3/Quarantine | Core integrity fell below 50% 17422 | -3/Quarantine | Lost 5 parts (2n3u) 17452 | -3/Quarantine | Identified RU-N14's Throwing Claymores v3 17481 | -3/Quarantine | Garrison activated, responded to threat 17567 | -3/Quarantine | Build established: Alien-Tank 17569 | -3/Quarantine | Discovered exit to Research (range 15) 17626 | -3/Quarantine | Entered Research 17626 | -2/Research | Warlord forces began assault on 0b10 17626 | -2/Research | Evolved 2 slots: Power x1, Utility x1 17736 | -2/Research | Research machine network offline 18355 | -2/Research | Borebot progress halted 18393 | -2/Research | Borebot progress halted 18429 | -2/Research | Spotted Striker 18439 | -2/Research | Destroyed Striker 18489 | -2/Research | Borebot progress halted 18620 | -2/Research | Lost 4 allies 18720 | -2/Research | Lost 3 allies 18722 | -2/Research | Spotted Striker 18739 | -2/Research | Destroyed Striker 18767 | -2/Research | Destroyed 7 combat bots 18801 | -2/Research | Build established: Gunner 18965 | -2/Research | Spotted Executioner 18972 | -2/Research | Spotted Executioner 18974 | -2/Research | Destroyed Executioner 18977 | -2/Research | Destroyed Executioner 19013 | -2/Research | Spotted Executioner 19019 | -2/Research | Destroyed Executioner 19034 | -2/Research | Spotted Executioner 19038 | -2/Research | Destroyed Executioner 19151 | -2/Research | Given Cave Seal Controls access code 19228 | -2/Research | Found Unknown Launcher 19228 | -2/Research | Identified Fusion Bomb Launcher 19462 | -2/Research | Build established: Tank 19589 | -2/Research | Discovered new exit (range 6) 19598 | -2/Research | Identified exit to Access 19601 | -2/Research | Entered Access 19601 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 19912 | -1/Access | Build established: Alien-Tank 20400 | -1/Access | Destroyed 7 combat bots 20488 | -1/Access | Warped through subspace 20563 | -1/Access | Lost 3 parts (3u) 20679 | -1/Access | Discovered new exit (range 8) 20692 | -1/Access | Entered Command 20704 | -1/Command | Found Unknown Protection 20704 | -1/Command | Identified Powered Armor 20868 | -1/Command | Lost 4 parts (2p2u) 21026 | -1/Command | Lost 5 parts (1p3u1w) 21083 | -1/Command | System corruption reached 10% 21151 | -1/Command | Found Prototype Launcher 21151 | -1/Command | Identified Point Singularity Launcher 21171 | -1/Command | Core integrity fell below 50% 21260 | -1/Command | Emitted hypermatrix ping 21265 | -1/Command | Assembled emerged from beneath the floor 21272 | -1/Command | Lost 8 parts (2n3u3w) 21292 | -1/Command | Disengaged cave seal 21292 | -1/Command | Derelicts emerged from the dark tunnel 21292 | -1/Command | Welcomed Warlord to Command 21358 | -1/Command | Lost 7 allies 21485 | -1/Command | System corruption reached 30% 21497 | -1/Command | Spotted Executioner 21497 | -1/Command | Spotted Alpha 7 21497 | -1/Command | Spotted Executioner 21497 | -1/Command | Spotted Striker 21499 | -1/Command | Spotted Executioner 21500 | -1/Command | Spotted Executioner 21508 | -1/Command | Build established: Scavenger-Gunner 21512 | -1/Command | Core integrity fell below 20% 21512 | -1/Command | Destroyed Executioner 21527 | -1/Command | Lost 8 allies 21536 | -1/Command | Derelicts emerged from the dark tunnel 21554 | -1/Command | Lost 8 parts (2p3n3u) 21570 | -1/Command | Spotted Alpha 7 21571 | -1/Command | Spotted Striker 21591 | -1/Command | Destroyed Striker 21609 | -1/Command | Spotted B-99 Colossus 21616 | -1/Command | Lost 5 allies 21629 | -1/Command | Assembled emerged from beneath the floor 21712 | -1/Command | Lost 4 allies 21772 | -1/Command | Assembled emerged from beneath the floor 21845 | -1/Command | Warlord commented on Warlord statues 21845 | -1/Command | Spotted M Guard 21846 | -1/Command | Spotted Combat Programmer 21848 | -1/Command | Spotted Combat Programmer 21862 | -1/Command | Crushed by falling debris 21862 | -1/Command | Spotted M Guard 21865 | -1/Command | Lost 12 allies 21869 | -1/Command | Warlord destroyed during the assault 21875 | -1/Command | Destroyed by M Guard with Hellfire Missile Launcher Last Messages --------------- 21865_ EMDS Slug penetrates Warlord. 21866_ Blast Slug penetrates M Guard. 21867_ The unstable cave ceiling collapses. 21867_ EMDS Slug penetrates Warlord. 21869_ EMDS Slug penetrates Wall. 21869_ Warlord: "IMPOSS00101101 01101001 01010111 01001001 01001100 01001100 01110010 01100101 01110100 01110101 01110010 01101110" 21869_ Warlord destroyed. 21872_ The unstable cave ceiling collapses. 21872_ Adv. Heat Sink destroyed. 21874_ System corrupted: Hvy. Laser failed to cycle. 21875_ Penetrated by EMDS Slug. 21875_ Mic. Antimatter Reactor destroyed. 21875_ Adv. Particle Charger destroyed. 21875_ Knocked back. 21875_ Lyr. Medium Armor Plating destroyed. [Achievement: 30k Club] [Achievement: Torch] Map ----- +----------------------------------------------------+ | ??????????????????????????????????????# % | | ??????????????????????????????????????# | | ??????????????????????????????????????# % % | | ??????????????????????????????????????#####% | | ??????????????????????????????????????????##"### | | ???????????????????????????????????????????##??# | | ???????????????????????????????????????????????# | | ??????????????????????????????????????? ?????#% | | ?????????????????????????????????????? ?### | | ?????????????????????????????????????# / % | | ?????????????????????????????????????# # % | | ?????????????????????????????????????# #% | | ?????????????????????????????????????# # | | ?????????????????????????????????????# % | | ?????????????????????????????????????# | | ?????????????????????????????????????# % | | ???????????####??####??#####?#######?# = | | ???????????# #?# ??# ### ## ## % | | ????????## # W ;## W ### W # W ###;##""## # | | ??????? / ! | | ??????? % Y / ![!%![ | | ?????? Y / !! !*=! | | ?????? / = [!%=%[ | | ?????? p / [!!=! | | ???????????# ## W W W # #+""""""!["!% | | ???????????????# @ #?## *=|== | | ???????????????### # ###;#??# = !! ="%*** | | ????????????????## % #?????# !! #!|%" | | ?????????????????### ###?????# ! !=!=% | | ???????????????????### ##???????# !==% | | ?????????????????????#######????????# ==!=!! | | ????????????????????????????????????# "%|| | | ????????????????????????????????????# !=##" | | ????????????????????????????????????# "###] | | ????????????????????????????????????##### ## "#?# | | ????????????????????????????????????????# ## ##?# | | ????????????????????????????????????????# ## #??#" | | ???????????????????????????????????????? # #??#" | | ???????????????????????????????????????? ? ##??# | | ???????????????????????????????????????? # ????# | | ???????????????????????????????????????? ##????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????? ## | | ????????????????????????????????????????? | | ????????????????????????????????????????????????## | | ?????????????????????????????????????????######??? | | ?????????????????????????????????????????# = ??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 129 Coolant Potential 100 Energy Generation 63 Energy Capacity 1165 Matter Stores 350 Matter Capacity 350 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 85 Jamming Range 16 Power Amplification 20 Corruption Block 20 Armor Coverage 625 Resistance: KI 20 Propulsion Shielding 66 Utility Shielding 66 Weapon Shielding 66 Evasion (%) 70 Targeting Accuracy 16 Core Analysis 6 Armor Integrity Analysis 40 Recoil Reduction 6 Energy Filtering 50 Particle Charging 25 Salvage Targeting 1 Defensive Hacking 10 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Hvy. Assault Rifle | 36% | -8/Materials Adv. Beam Rifle | 15% | -7/Factory Variable Charge Gun | 44% | -5/Factory Adv. Plasma Cannon | 14% | -4/Factory Alien Tech Used ----------------- Integrated Dissipator Core Reset Matrix Phase Redirector Core Cannon Phase Armor Matter Drive Transdimensional Reconstructor Achievements -------------- 30k Club Hard Hitter Tank Torch Challenges ------------ None Game ------ Seed GaussAssaultMace Manual? 0 Play Time 04:38:49 Cumulative 109.1 hours Start 2025.07.30 @ 21:01:18 End 2025.07.31 @ 01:50:49 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 92 Rogue 92 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 48 Achievement% 45 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 13b2aa35-a59f-4dc8-a876-cb2b16304fd8