Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.13 @ 01:33:52 Player: Eels Result: Destroyed by H-66 Slayer with Heavy Assault Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (7) 1400 Robots Destroyed (116) 580 Value Destroyed (3282) 3282 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (249) 249 TOTAL SCORE: 8171 Bonus ------- High Alert Combat Kills 287 Follower Combat Kills 68 Friendly Fire -106 Cogmind --------- Core Integrity 0/1000 Matter 181/300 Energy 85/315 System Corruption 20% Temperature Cool (12) Movement Core (250) Ox4 Location -5/Factory Parts ------- > --- POWER (3) -------- Neutrino Core > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Transmission Jammer Advanced ECM Suite Improved Field Recycling Unit (0) Variable Charge Gun Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Flexi-carbon Leg Biometal Leg Biometal Leg Gyrokinetic Inverter > --- UTILITY ---------- Improved Coolant Injector Compact Battery Advanced Sensor Array Advanced Targeting Computer Hardened Heavy Armor Plating Focal Shield > --- WEAPON ----------- EM Pulse Cannon Heavy Machine Gun > --- INVENTORY -------- Weapon Cycler Advanced ECM Suite Improved Field Recycling Unit Mini Grenade Launcher [Rating: 74] Favorites ----------- Power Nuclear Core Engine Light Ion Engine Power Core Nuclear Core Propulsion Armored Wheel Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Gravmag Array Flight Unit Flight Unit Utility Reactive Plating Device Cooling System Storage Medium Storage Unit Processor Improved Targeting Computer Hackware Authchip [Processor] Protection Reactive Plating Weapon Light Assault Rifle Energy Gun Precision Beam Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Special Weapon Mining Laser Slashing Weapon Axe Build | -11 -10 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Slots Evolved 10 | . . . 2 2 2 2 2 Power 2 | . . . . 1 . . 1 Propulsion 3 | . . . 2 . . . 1 Utility 5 | . . . . 1 2 2 . Weapon . | . . . . . . . . Parts Attached 189 | 9 9 9 11 57 2 68 24 Power 34 | 1 1 3 1 16 . 9 3 Engine 21 | 1 1 3 1 8 . 5 2 Core 13 | . . . . 8 . 4 1 Reactor . | . . . . . . . . Propulsion 48 | 4 4 3 3 13 . 17 4 Treads 6 | 2 1 . . . . 3 . Leg 16 | . . . 2 6 . 7 1 Wheel 11 | 2 1 . . 4 . 4 . Hover 9 | . . . . 3 . 3 3 Flight 6 | . 2 3 1 . . . . Utility 69 | 1 2 1 2 17 2 33 11 Device 41 | . 1 . 2 12 1 17 8 Storage 4 | 1 . . . 1 . 1 1 Processor 10 | . 1 1 . 1 . 5 2 Hackware 1 | . . . . . . 1 . Protection 13 | . . . . 3 1 9 . Artifact . | . . . . . . . . Weapon 38 | 3 2 2 5 11 . 9 6 Energy Gun 9 | 2 . . 2 3 . 1 1 Energy Cannon 6 | . . . . 3 . 2 1 Ballistic Gun 11 | . 2 2 1 3 . 3 . Ballistic Cannon 3 | . . . 1 2 . . . Launcher 3 | . . . . . . 2 1 Special Weapon 5 | 1 . . 1 . . . 3 Impact Weapon . | . . . . . . . . Slashing Weapon 1 | . . . . . . 1 . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 3 | . . . . 3 . . . Parts Lost 55 | . . . 3 . . 25 27 Power 11 | . . . . . . 8 3 Propulsion 17 | . . . 3 . . 7 7 Utility 20 | . . . . . . 7 13 Weapon 7 | . . . . . . 3 4 Highest Loss Streak 14 | . . . 3 . . 8 14 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 85 | . 98 100 77 98 100 79 57 Engine 5 | . 14 14 11 6 . 2 3 Core 6 | . . . . 10 15 6 . Treads 1 | . 17 . . . . 1 . Leg 8 | . . . 8 16 . 5 6 Wheel 11 | . . . . 16 30 13 . Hover 2 | . . . . 1 . 2 10 Flight 3 | . 10 28 13 . . . . Device 14 | . 11 14 19 15 15 12 17 Storage 2 | . 2 . . . 7 4 . Processor 6 | . 13 14 2 3 . 7 5 Protection 6 | . . . . 7 15 9 1 Energy Gun 5 | . 7 . 7 3 15 5 1 Energy Cannon 1 | . . . . 2 . . 1 Ballistic Gun 6 | . 10 28 11 6 . 2 1 Ballistic Cannon 1 | . . . 2 4 . . . Peak Build Rating 74 | 6 7 9 22 35 36 65 74 Average Rating 33 | 5 6 8 18 30 35 44 55 On Entrance 21 | . 6 7 9 22 30 36 65 Naked Turns . | . . . . . . . . Heaviest Build 81 | 11 11 6 15 42 47 81 44 Greatest Support 91 | 40 40 8 20 53 48 91 91 Greatest Overweight (x) 26 | . 1 . 4 2 . 26 3 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 15 | 8 8 5 5 10 10 15 5 Average Capacity 7 | 7 5 5 5 5 10 9 5 Most Carried 14 | 7 8 5 5 10 9 14 5 Average Carried 5 | 4 5 4 4 5 8 7 4 Final Capacity 10 | 8 5 5 5 10 10 5 5 Final Carried 10 | 7 5 5 5 10 9 5 4 Class Distribution -------------------- 57% | Mutant 36% | Scavenger-Mutant 5% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -5/Factory Resources | -11 -10 -10 -9 -8 -7 -6 -5 ----------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Matter Collected 3282 | 277 64 179 242 950 . 1438 132 Remotely . | . . . . . . . . Salvage Created 4620 | 56 64 91 319 950 75 2850 215 Parts 244 | 7 7 14 12 64 4 127 9 Haulers Intercepted 7 | . . . . 5 . 2 . Recyclers Shooed 15 | 1 . . 1 1 . 12 . Parts Field Recycled 5 | . . . . . . 5 . Retrieved Matter 16 | . . . . . . 16 . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Combat Hostiles Destroyed 69 | . 3 6 5 15 2 37 1 Guns 45 | . 3 6 4 6 1 25 . Cannons 12 | . . . 1 9 . 1 1 AOE 11 | . . . . . 1 10 . Classes Destroyed 14 | 1 2 . 4 4 . 3 . Worker 11 | . . . 1 1 . 7 2 Builder 6 | . . . . 1 . 5 . Tunneler 5 | 4 . . . 1 . . . Hauler 7 | . . . . 5 . 2 . Recycler 9 | . . . 1 1 . 6 1 Mechanic 1 | . . . . . . 1 . Watcher 8 | . 1 . . 5 . 2 . Swarmer 20 | . 3 6 . 4 . 7 . Grunt 33 | . . . 4 6 2 20 1 Brawler 3 | . . . . 1 . 2 . Duelist 3 | . . . . . . 3 . Sentry 4 | . . . 1 2 . 1 . Hunter 3 | . . . . 2 . 1 . Programmer 3 | . . . . . . 3 . Best Kill Streak 10 | 3 3 3 4 6 2 10 2 Combat Bots Only 6 | . 3 3 4 3 2 6 1 Max Kills in Single Turn 7 | 1 1 1 1 2 1 7 1 Gunslinging . | . . . . . . . . Exploded 3 | . . . . . 1 3 . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Hostile Shots Fired 777 | . 41 31 23 84 6 409 183 Missed 217 | . 14 12 5 23 2 104 57 Damage Taken 10112 | . 215 162 201 749 118 5768 2899 Core 1941 | . 8 83 22 115 31 675 1007 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 108 | . . . . . 11 97 . Ignored by Resistances 135 | . . . . 73 . 62 . Core Remaining (%) 75 | 100 . 63 94 79 95 20 . Volleys Fired 365 | 15 25 17 16 76 6 190 20 Largest 2 | 2 2 2 2 2 2 2 2 Hottest 150 | 150 50 40 100 114 111 111 93 Shots Fired 564 | 28 33 34 31 138 10 263 27 Gun 446 | 27 33 34 28 63 10 239 12 Cannon 93 | . . . 2 75 . 6 10 Launcher 19 | . . . . . . 18 1 Special 6 | 1 . . 1 . . . 4 Kinetic 269 | . 16 34 17 98 . 97 7 Thermal 186 | 28 17 . 14 32 6 84 5 Explosive 19 | . . . . . . 18 1 Electromagnetic 86 | . . . . 8 4 64 10 Robot Hit Streak 16 | 5 3 6 6 7 6 16 15 Robot Miss Streak 9 | 4 9 5 2 5 1 3 4 Penetration Max 1 | . . . . 1 . 1 . Secondary Targets 5 | . . 1 1 . . 3 . Max Gunslinging Chain 1 | . . 1 1 . . 1 . Shots Hit Robots 371 | 18 11 18 17 80 8 200 19 Core Hits 244 | 5 5 9 11 42 6 158 8 Critical Kills 1 | . . . . . . 1 . Critical Parts Destroyed 1 | . . . . . . 1 . Critical Strikes 12 | 4 . . . 2 1 5 . Burn 8 | 4 . . . . 1 3 . Destroy 2 | . . . . . . 2 . Blast 2 | . . . . 2 . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 10161 | 227 138 144 247 1956 265 6587 597 Guns 5458 | 203 138 144 226 784 147 3605 211 Cannons 1507 | . . . 21 1172 . 93 221 Explosions 3171 | . . . . . 118 2888 165 Melee . | . . . . . . . . Ramming 1 | . . . . . . 1 . Kinetic 2926 | . 13 144 85 1296 . 1251 137 Thermal 3813 | 227 125 . 162 553 195 2375 176 Explosive 1967 | . . . . . . 1904 63 Electromagnetic 1454 | . . . . 107 70 1056 221 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 20 | . . . . 1 . 15 20 Average Corruption 10 | . . . . 1 . 10 19 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 53 | . . . . 1 . 35 17 Message Errors 14 | . . . . 1 . 8 5 Matter Fused 9 | . . . . . . 7 2 Heat Flow Errors 6 | . . . . . . 3 3 Energy Discharges 3 | . . . . . . 2 1 Data Loss (minor) 5 | . . . . . . 4 1 Data Loss (major) 3 | . . . . . . 2 1 Misfires 3 | . . . . . . 3 . Alerts 3 | . . . . . . 2 1 Misdirections 4 | . . . . . . 1 3 Weapon Failures 3 | . . . . . . 3 . Overload Shots . | . . . . . . . . Overflow Damage 251 | . . . . 13 . 185 53 Projectiles 13 | . . . . 13 . . . Explosions 238 | . . . . . . 185 53 Melee . | . . . . . . . . Knockbacks 4 | . . . . 4 . . . Impact . | . . . . . . . . Kinetic 4 | . . . . 4 . . . Secondary . | . . . . . . . . Self-Inflicted Damage 476 | . . . . . 56 354 66 Shots 14 | . . . . . 1 11 2 Rammed 1 | . . . . . . 1 . Targets Rammed 1 | . . . . . . 1 . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 702 | 164 140 8 225 377 30 702 187 Average Temperature 113 | 62 52 4 90 101 17 141 81 Received Heat Transfer 2095 | . . . 111 315 54 1549 66 Effects 37 | . . . . 4 . 33 . Shutdowns 11 | . . . . . . 11 . Energy Bleed 7 | . . . . 2 . 5 . Interference 5 | . . . . . . 5 . Short Circuit 3 | . . . . 1 . 2 . Damage (minor) 7 | . . . . 1 . 6 . Damage (major) 4 | . . . . . . 4 . Siege Activations . | . . . . . . . . Robots Corrupted 1 | . . . . . . 1 . Combat Hostiles 1 | . . . . . . 1 . Parts Fried 6 | . . . . . . 5 1 Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 8 | 2 . . 1 . . 5 . Heat Transferred 6961 | 879 370 . 407 888 322 3884 211 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 4 | . . . . . . 4 . Alert | -11 -10 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Peak Influence 722 | 20 150 213 224 427 193 722 671 Initial 315 | . 13 58 82 94 193 94 315 Average 310 | 6 72 149 142 306 150 425 391 Maximum Alert Level 3 | . . 1 1 2 . 3 2 Low Security (%) 33 | 100 100 83 77 12 100 21 . Level 1 32 | . . 17 22 58 . 19 72 Level 2 31 | . . . . 28 . 54 27 Level 3 1 | . . . . . . 4 . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 17 | . 2 . 2 2 1 8 2 Investigation 5 | . . . 1 1 1 1 1 Extermination 2 | . . . . . . 2 . Reinforcement 8 | . 2 . 1 1 . 3 1 Assault 1 | . . . . . . 1 . Garrison 1 | . . . . . . 1 . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 2 | . . . . . . 2 . Haulers Reinforced 1 | . . . . . . 1 . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Distress Signals 7 | . . . . 4 . 1 2 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 150 | . 6 7 6 24 6 61 40 Peak Tracking Total 14 | . 3 3 3 5 4 7 14 Tactical Retreats 20 | . . 1 . 3 . 7 9 Traps | -11 -10 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Traps Triggered 3 | . . . . 1 . . 2 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -5 ---------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Machines Disabled 14 | . . . . 2 4 5 3 Max in Single Turn 4 | . . . . 1 4 4 3 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Machines Accessed 20 | . 2 1 2 5 1 7 2 Terminals 12 | . 2 . 1 4 1 3 1 Fabricators 1 | . . . . . . 1 . Repair Stations 2 | . . . . . . 1 1 Recycling Units 2 | . . . . . . 2 . Scanalyzers 2 | . . . 1 1 . . . Garrison Access . | . . . . . . . . Total Hacks 52 | . 5 1 6 19 4 13 4 Successful 24 | . 2 1 2 11 2 5 1 Failed 28 | . 3 . 4 8 2 8 3 Catastrophic 6 | . . . 1 1 1 1 2 Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 34 | . 5 . 3 15 4 6 1 Fabricators 1 | . . . . . . 1 . Repair Stations 5 | . . . . . . 2 3 Recycling Units 4 | . . . . . . 4 . Scanalyzers 7 | . . . 3 4 . . . Garrison Access . | . . . . . . . . Terminal Hacks 17 | . 2 1 . 9 2 3 . Record 6 | . 1 . . 4 . 1 . Robot Analysis 1 | . . . . 1 . . . Prototype ID Bank 3 | . . . . 3 . . . Open Door 1 | . . 1 . . . . . Alert Level 2 | . 1 . . . 1 . . Unreport Threat 2 | . . . . . 1 1 . Locate Traps 1 | . . . . 1 . . . Hauler Manifests 1 | . . . . . . 1 . Fabricator Hacks 1 | . . . . . . 1 . Build 1 | . . . . . . 1 . Repair Station Hacks 1 | . . . . . . . 1 Scan Component 1 | . . . . . . . 1 Recycling Unit Hacks 1 | . . . . . . 1 . Report Inventory 1 | . . . . . . 1 . Scanalyzer 4 | . . . 2 2 . . . Insert Component 3 | . . . 2 1 . . . Analyze 1 | . . . . 1 . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 16 | . . . 1 5 1 7 2 Full Trace Events 6 | . . . 1 2 1 1 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . Parts Built 2 | . . . . . . 2 . Authchips . | . . . . . . . . Time 64 | . . . . . . 64 . Total Part Build Rating 16 | . . . . . . 16 . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 1 | . . . . 1 . . . Part Schematics Acquired 1 | . . . . 1 . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -5 ------------ Run | Yrd Mat Min Mat Mat Fac Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked 3 | . . . . . . . 3 Non-combat 1 | . . . . . . . 1 Combat 2 | . . . . . . . 2 Robot Hacks Applied 3 | . . . . . . . 3 parse_system 2 | . . . . . . . 2 check_alert 1 | . . . . . . . 1 Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders 1 | . . . . . . 1 . RETURN 1 | . . . . . . 1 . Ally Attacks 72 | . . . . 69 . 3 . Total Damage 307 | . . . . 300 . 7 . Kills 2 | . . . . 2 . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Robot Analysis Total 1 | . . . . 1 . . . Derelict Logs Recovered 1 | . . 1 . . . . . Drone Launches 21 | . . . . 18 . 3 . Drone Recoveries 18 | . . . . 16 . 2 . Exploration | -11 -10 -10 -9 -8 -7 -6 -5 ------------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Turns Passed 4013 | 162 232 200 264 1143 128 1530 354 Spaces Moved 2861 | 68 213 356 244 739 119 789 333 Core 35 | 9 . . 9 . . 7 10 Treads 148 | 53 56 . . . . 39 . Legs 613 | . . . 81 231 . 258 43 Wheels 986 | 6 . . . 475 119 386 . Hover 412 | . . . . 33 . 99 280 Flight 667 | . 157 356 154 . . . . Fastest Speed 34 | 50 37 37 34 90 90 52 50 Average Speed 87 | 139 70 37 71 101 90 108 69 Slowest Speed 1350 | 160 160 37 250 210 90 1350 230 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 2 | . 2 . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 28 | 3 39 76 23 53 3 20 13 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . . . Spaces Dug 1 | . . . 1 . . . . Terrain Destroyed 165 | . . . 1 6 24 87 47 Melee . | . . . . . . . . Projectile 9 | . . . 1 6 . 1 1 AOE 156 | . . . . . 24 86 46 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Total 3852 | 104 264 401 302 1003 130 1221 427 Wait 225 | . 3 5 21 62 1 101 32 Move 2850 | 67 208 355 243 738 118 788 333 Hop 2 | . 2 . . . . . . Pick Up 111 | 13 6 4 6 29 2 40 11 Fast Attach 35 | . 4 . 2 10 . 8 11 Attach 58 | 6 1 . 1 7 2 33 8 Detach 7 | . . . . . . 6 1 Swap 96 | 3 4 9 8 40 . 27 5 Drop 102 | . 11 11 5 41 1 27 6 Fire 365 | 15 25 17 16 76 6 190 20 Melee . | . . . . . . . . Ram 1 | . . . . . . 1 . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -8/Materials -7/Factory -6/Factory -5/Factory History --------- Turn | Location | Event 37 | -11/Scrapyard | Discovered new exit (range 14) 163 | -11/Scrapyard | Entered Materials 234 | -10/Materials | Discovered new exit (range 11) 334 | -10/Materials | Discovered new exit (range 3) 395 | -10/Materials | Entered Mines 471 | -10/Mines | Learned Materials security intel 480 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 482 | -10/Mines | Found Prototype Device 586 | -10/Mines | Found the Drone Emporium 587 | -10/Mines | Found Prototype Device 592 | -10/Mines | Discovered new exit (range 7) 593 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 594 | -10/Mines | Discovered new exit (range 15) 595 | -10/Mines | Entered Materials 595 | -9/Materials | Evolved 2 slots: Propulsion x2 632 | -9/Materials | Build established: Scavenger-Mutant 642 | -9/Materials | Identified Exp. Sensor Array 642 | -9/Materials | Identified Thief Drone Bay 735 | -9/Materials | Lost 3 parts (3n) 855 | -9/Materials | Discovered new exit (range 4) 859 | -9/Materials | Entered another Materials area 859 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1763 | -8/Materials | Build established: Mutant 1988 | -8/Materials | Discovered new exit (range 16) 2002 | -8/Materials | Entered Factory 2002 | -7/Factory | Evolved 2 slots: Utility x2 2092 | -7/Factory | Discovered new exit (range 13) 2130 | -7/Factory | Entered another Factory area 2130 | -6/Factory | Evolved 2 slots: Utility x2 2532 | -6/Factory | Garrison activated, responded to threat 2725 | -6/Factory | Lost 8 parts (2p3n3u) 2759 | -6/Factory | Lost 4 parts (1p1n2w) 2830 | -6/Factory | First assault squad dispatched 2911 | -6/Factory | System corruption reached 10% 2967 | -6/Factory | Core integrity fell below 50% 3010 | -6/Factory | Lost 6 parts (2n3u1w) 3204 | -6/Factory | Fabricated Biometal Leg (x2) 3379 | -6/Factory | Build established: Scavenger-Mutant 3653 | -6/Factory | Discovered new exit (range 7) 3660 | -6/Factory | Entered another Factory area 3660 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 3752 | -5/Factory | System corruption reached 10% 3797 | -5/Factory | Lost 13 parts (1p4n6u2w) 3853 | -5/Factory | Build established: Mutant 4010 | -5/Factory | Core integrity fell below 50% 4010 | -5/Factory | Spotted B-75 Beast 4013 | -5/Factory | Core integrity fell below 20% 4014 | -5/Factory | Destroyed by H-66 Slayer with Heavy Assault Rifle Last Messages --------------- K-01 Serf collects debris. K-01 Serf destroyed. Knocked back. Terminal disabled. Gyrokinetic Inverter destroyed. Critical hit (Blast). Adv. Melee Analysis Suite destroyed. Penetrated by Slug. Slug penetrates Construction Platform. Weapon Cycler destroyed. K-01 Serf collects debris. Penetrated by Slug. Adv. Heat Sink destroyed. Acquired Neutrino Core. Knocked back. Lgt. Ion Engine destroyed. K-01 Serf collects debris. Penetrated by Slug. K-01 Serf destroyed. Penetrated by Slug. 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""?????????? | | ??????#????????# """ ""?????????? | | ???????????????# """?????????????? | | ???????????????# "" """?????????????? | | ???????????????# "" ?????????????? | | ???????????????# "T """ ????????????? | | ???????????????# "" """ ????????????? | | ???????????????+ " [ ""??????????????? | | ???????????????# h ??????????????? | | ???????????????? ??????????????? | | ?????????????????#BB######/#########?????????????? | | ?????????????????#BB??????h ?????????????????????? | | ??????????????????#??????? ?????????????????????? | | ?????????????????????????? ?????????????????????? | | ?????????????????????????? ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Coolant Potential 80 Energy Generation 34 Energy Capacity 380 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 210 ECM Strength 2 Additional Mass Support 6 Armor Coverage 1800 Resistance: KI 20 Weapon Shielding 66 Weapon Cycling 15 Evasion (%) 63 Targeting Accuracy 8 Melee Accuracy 8 Target Analysis 5 Recoil Reduction 2 Particle Charging 15 Authchip Count 1 Item Schematics ----------------- Weapon Cycler | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Biometal Leg | x2 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Just What I Needed Let's See Who's Tougher Maybe Next Time I'll Detach My Launcher Omniscient Cartographer Please Form A Line Significant Disruption Troublemaker Universal Adapter Challenges ------------ None Game ------ Seed VisualDroneFrame Manual? 0 Play Time 03:05:17 Cumulative 14.3 hours Start 2025.04.12 @ 01:18:26 End 2025.04.13 @ 01:33:52 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 7 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 15 Achievement% 13 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 7ff49608-87ff-47f7-92bc-27ad61119f59