Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.24 @ 19:32:42 Player: sve9 Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (26) 5200 Robots Destroyed (118) 590 Value Destroyed (2912) 2912 Prototype IDs (43) 860 Alien Tech Used (3) 600 Bonus (6611) 6611 TOTAL SCORE: 21273 Bonus ------- High Alert Combat Kills 11 Met Data Miner 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Met Warlord at Research 2000 Win 3000 Cogmind --------- Core Integrity 1086/1600 Matter 255/300 Energy 187/190 System Corruption 5% Temperature Cool (9) Movement Flying (39) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Light Quantum Reactor > --- PROPULSION (7) --- Impulse Thruster Array Impulse Thruster Array Impulse Thruster Array > --- UTILITY (15) ----- Medium Storage Unit Advanced Weight Redist. System Advanced Signal Interpreter Advanced Hacking Suite Advanced Hacking Suite System Mapper Improved System Shield Improved System Shield Advanced System Shield > --- WEAPON (2) ------- Plasma Lance > --- INVENTORY (10) --- Precision Matter Filter Hacking Suite Improved System Shield Improved System Shield Transdimensional Reconstructor Long-range Missile Launcher Kinetic Spear Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Cooled VTOL Module Field Propulsion Drive Field Propulsion Drive Cooled Nuclear Pulse Thruster Impulse Thruster Q-thruster > --- UTILITY ---------- Medium Storage Unit Structural Scanner Advanced Sensor Array Experimental Sensor Array Advanced Signal Interpreter Improved Utility Shielding Improved Light Armor Plating Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite System Mapper Improved System Shield Improved System Shield Advanced System Shield > --- WEAPON ----------- Plasma Lance > --- INVENTORY -------- Light Quantum Reactor Light Quantum Reactor Advanced Weight Redist. System Precision Matter Filter Hacking Suite System Shield Improved System Shield Transdimensional Reconstructor Long-range Missile Launcher Kinetic Spear [Rating: 130] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Fusion Reactor Propulsion Cooled VTOL Module Treads Armored Treads Leg Carbon-fiber Leg Wheel Wheel Flight Unit Cooled VTOL Module Utility Improved Hacking Suite Device Advanced Sensor Array Storage Medium Storage Unit Processor Advanced Signal Interpreter Hackware Improved Hacking Suite Protection Improved Utility Shielding Weapon Heavy Assault Rifle Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Launcher Long-range Missile Launcher Slashing Weapon Axe Piercing Weapon Makeshift Spear Build | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Slots Evolved 18 | . . 2 2 2 . . . 2 . . . . 2 . . . . 2 . . . . 2 . 2 2 Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 5 | . . 1 1 . . . . 1 . . . . . . . . . . . . . . 1 . . 1 Utility 13 | . . 1 1 2 . . . 1 . . . . 2 . . . . 2 . . . . 1 . 2 1 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 158 | 7 6 29 25 19 2 . 1 4 1 . 1 4 15 1 1 6 . 5 . . 6 . 7 5 7 6 Power 14 | 1 1 2 . 1 . . . 1 . . . . 1 . . . . . . . 2 . . 1 2 2 Engine 7 | 1 1 2 . . . . . 1 . . . . 1 . . . . . . . 1 . . . . . Core 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Reactor 6 | . . . . . . . . . . . . . . . . . . . . . 1 . . 1 2 2 Propulsion 59 | 2 2 12 14 11 . . . 1 . . . . 9 . . 1 . . . . . . 2 1 1 3 Treads 5 | . . 2 3 . . . . . . . . . . . . . . . . . . . . . . . Leg 10 | . . . 9 1 . . . . . . . . . . . . . . . . . . . . . . Wheel 16 | 2 2 10 2 . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 28 | . . . . 10 . . . 1 . . . . 9 . . 1 . . . . . . 2 1 1 3 Utility 53 | 2 1 6 5 6 1 . . 2 1 . 1 . 4 . 1 4 . 5 . . 4 . 3 2 4 1 Device 12 | 1 . 1 . 2 1 . . . . . 1 . 1 . . 1 . 1 . . . . . 1 1 1 Storage 3 | 1 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . Processor 2 | . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . Hackware 11 | . . . . 2 . . . 1 . . . . 1 . . 1 . 1 . . 1 . 1 . 3 . Protection 25 | . . 5 5 . . . . 1 1 . . . 1 . 1 2 . 3 . . 3 . 2 1 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 32 | 2 2 9 6 1 1 . 1 . . . . 4 1 1 . 1 . . . . . . 2 1 . . Energy Gun 3 | . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 12 | 2 2 4 4 . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 6 | . . . 2 . 1 . . . . . . 2 . . . . . . . . . . 1 . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . 1 . . . . . . . . 1 1 . . . . . . . . . . . . Piercing Weapon 6 | . . . . . . . 1 . . . . 2 . . . 1 . . . . . . 1 1 . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 17 | . . 4 1 1 . . . . 1 . 1 . . . 1 3 . 1 . . 3 . . 1 . . Corrupted Parts 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . System Corruption 6 | . . . . . . . . . . . . . . . . 6 . . . . . . . . . . Parts Lost 43 | . 3 14 8 . . . . . . . . . . . . . . . . . . 1 1 1 2 13 Power 5 | . 1 1 . . . . . . . . . . . . . . . . . . . 1 . . . 2 Propulsion 19 | . 1 8 3 . . . . . . . . . . . . . . . . . . . . . 2 5 Utility 15 | . 1 2 4 . . . . . . . . . . . . . . . . . . . 1 1 . 6 Weapon 4 | . . 3 1 . . . . . . . . . . . . . . . . . . . . . . . Highest Loss Streak 8 | . 2 3 4 . . . . . . . . . . . . . . . . . . 1 1 1 1 8 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 90 | . 91 90 90 91 93 92 92 93 91 87 87 87 87 88 87 97 100 95 95 95 94 91 89 88 89 61 Engine 6 | . 13 11 9 . . . . 4 6 6 6 6 4 5 5 9 11 10 10 10 7 1 . . . . Leg 2 | . . . 19 . . . . . . . . . . . . . . . . . . . . . . . Wheel 8 | . 27 25 8 . . . . . . . . . . . . . . . . . . . . . . . Flight 16 | . . . . 29 30 30 30 33 32 31 31 31 27 27 27 26 27 25 25 25 25 25 27 25 23 10 Device 6 | . 6 . . 6 14 15 15 13 12 12 12 12 11 11 11 11 11 10 10 10 10 10 6 8 11 9 Storage 7 | . 14 11 9 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 3 Processor 3 | . . . . 6 7 7 7 6 6 6 6 6 4 5 5 5 5 5 5 5 5 5 4 4 4 3 Hackware 10 | . . . . 14 15 15 15 13 12 12 12 12 15 16 16 16 16 20 20 20 20 25 24 27 29 24 Protection 11 | . . 18 23 7 . . . 6 6 6 6 6 10 11 10 10 11 15 15 15 13 10 12 9 8 2 Energy Gun 1 | . . 4 . . . . . . . . . . . . . 3 . . . . . . . . . . Ballistic Gun 7 | . 28 16 17 . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . 6 7 7 2 . . . . . 1 5 5 5 5 . . . . . . . . . Piercing Weapon 1 | . . . . . . . 4 6 6 6 6 5 3 . . . 5 5 5 5 5 5 3 4 4 3 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 109 | 13 91 103 109 20 24 20 20 25 25 25 25 25 30 30 30 34 33 34 33 33 36 32 34 33 36 33 Greatest Support 60 | 20 20 36 60 22 20 20 20 26 26 34 26 34 39 39 31 34 34 40 40 34 34 40 42 40 45 57 Greatest Overweight (x) 10 | . 8 10 9 . 1 . . . . . . . 1 . . 1 . . 1 . 1 . . . 1 1 Average Overweight (x) . | . 3 3 2 . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 15 | 7 24 25 25 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Most Carried 25 | 5 25 25 25 25 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 9 Average Carried 15 | 3 20 24 24 10 9 10 9 9 10 10 9 10 9 10 9 9 10 9 10 10 10 10 9 8 8 8 Final Capacity 25 | 8 25 25 25 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Final Carried 25 | 5 25 24 25 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 7 10 7 Class Distribution -------------------- 34% | Mutant 30% | Hacker-Scout 10% | Hacker-Sprinter 8% | Wizard-Scout 5% | Scavenger-Mutant 3% | Scavenger-Scout 3% | Hacker-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Hacker-Sprinter | -7/Factory Scavenger-Assassin | -7/Lower Caves Scavenger-Scout | -7/Data Miner Scavenger-Scout | -6/Proximity Caves Hacker-Scout | -6/Factory Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Zion Hacker-Sprinter | -5/Proximity Caves Hacker-Scout | -5/Factory Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Warlord Hacker-Scout | -4/Proximity Caves Hacker-Scout | -4/Factory Hacker-Scout | -4/Upper Caves Hacker-Scout | -4/Upper Caves Hacker-Scout | -4/Zhirov Wizard-Scout | -3/Proximity Caves Wizard-Sprinter | -3/Research Wizard-Scout | -3/Testing Wizard-Scout | -2/Research Wizard-Mutant | -1/Access Resources | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ----------- Run | Yrd Mat Mat Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Matter Collected 3013 | 181 278 818 678 185 33 . 40 40 . 20 . 33 38 . 109 210 . 5 . 21 . 89 63 82 90 . Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 3879 | 71 426 1871 882 31 64 . . . . . . 77 38 . 104 . . . . . . . 191 . 124 . Parts 253 | 5 35 113 57 4 7 . . . . . . 13 2 . 6 . . . . . . . 8 . 3 . Haulers Intercepted 5 | . . 3 2 . . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 5 | 1 . 3 1 . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 12 | . . . . . 6 . . . 1 . . 5 . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Combat Hostiles Destroyed 80 | . 12 32 17 . 4 . . . . . . 10 . . . . . . . . . . 5 . . . Guns 58 | . 12 31 15 . . . . . . . . . . . . . . . . . . . . . . . Cannons 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . AOE 21 | . . . 2 . 4 . . . . . . 10 . . . . . . . . . . 5 . . . Classes Destroyed 11 | 2 4 5 . . . . . . . . . . . . . . . . . . . . . . . . Worker 11 | . 1 7 2 . . . . . . . . . . . . . . . . . . . 1 . . . Builder 5 | . 3 1 . . . . . . . . . . . . . . . . . . . . 1 . . . Tunneler 2 | 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Hauler 5 | . . 3 2 . . . . . . . . . . . . . . . . . . . . . . . Recycler 5 | 1 . 1 1 . . . . . . . . . . . . . . . . . . . 1 . 1 . Mechanic 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Operator 6 | . . 4 . 2 . . . . . . . . . . . . . . . . . . . . . . Watcher 3 | . . 1 1 . . . . . . . . . 1 . . . . . . . . . . . . . Swarmer 35 | . 6 4 6 . 4 . . . . . . 10 . . . . . . . . . . 5 . . . Grunt 34 | . 6 20 8 . . . . . . . . . . . . . . . . . . . . . . . Sentry 11 | . . 8 3 . . . . . . . . . . . . . . . . . . . . . . . Decomposer 5 | . . . . . . . . . . . . . . . 5 . . . . . . . . . . . Best Kill Streak 8 | 2 4 5 4 1 4 . . . . . . 5 1 . . . . . . . . . 8 . 1 . Combat Bots Only 5 | . 3 4 3 . 4 . . . . . . 5 . . . . . . . . . . 5 . . . Max Kills in Single Turn 5 | 1 1 2 2 1 3 . . . . . . 3 1 . 1 . . . . . . . 5 . 1 . Gunslinging 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . 2 . 3 . . . . . . 3 . . . . . . . . . . 3 . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Hostile Shots Fired 717 | . 65 163 107 52 5 . . 3 2 1 . 19 18 3 . . . 14 6 2 . 6 52 56 14 129 Missed 311 | . 22 36 35 34 3 . . 2 . . . 8 7 3 . . . 8 5 1 . 2 29 39 8 69 Damage Taken 6439 | . 431 1599 1135 180 33 . . . 29 18 . 241 213 . . . . 243 22 17 . 82 514 234 144 1304 Core 1526 | . 87 277 173 78 . . . . . . . 68 139 . . . . 78 . . . . 43 25 44 514 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 381 | . . 15 11 8 . . . . . . . 20 3 . . . . 105 . . . 21 116 29 13 40 Regen/Repaired (Parts) 136 | . . . . . . . . . . . . . 51 . . . . . . . . . 79 6 . . Core Remaining (%) 79 | 100 65 30 68 . . . 88 . . . . 92 . . . . 86 . . . . 93 . 94 96 67 Volleys Fired 294 | 12 44 146 79 . 3 . . . . . . 7 . . . . . . . . . . 3 . . . Largest 2 | 2 2 2 2 . 1 . . . . . . 1 . . . . . . . . . . 1 . . . Hottest 91 | 40 46 91 46 . 33 . . . . . . 43 . . . . . . . . . . 43 . . . Shots Fired 568 | 24 88 288 155 . 3 . . . . . . 7 . . . . . . . . . . 3 . . . Gun 535 | 24 88 269 154 . . . . . . . . . . . . . . . . . . . . . . . Cannon 19 | . . 19 . . . . . . . . . . . . . . . . . . . . . . . . Launcher 14 | . . . 1 . 3 . . . . . . 7 . . . . . . . . . . 3 . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 462 | 24 88 196 154 . . . . . . . . . . . . . . . . . . . . . . . Thermal 72 | . . 72 . . . . . . . . . . . . . . . . . . . . . . . . Explosive 14 | . . . 1 . 3 . . . . . . 7 . . . . . . . . . . 3 . . . Electromagnetic 20 | . . 20 . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 17 | 5 16 17 14 . 2 . . . . . . 1 . . . . . . . . . . 1 . . . Robot Miss Streak 4 | 4 3 4 3 . 1 . . . . . . 3 . . . . . . . . . . 4 . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 8 | . . 5 3 . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 388 | 14 64 191 106 2 2 . . . . . . 1 1 . 5 . . . . . . . 1 . 1 . Core Hits 194 | 5 31 84 38 2 4 . . . . . . 14 1 . 3 . . . . . . . 11 . 1 . Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 7 | . . 6 1 . . . . . . . . . . . . . . . . . . . . . . . Burn 5 | . . 5 . . . . . . . . . . . . . . . . . . . . . . . . Destroy 2 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . Melee Attacks 177 | . . . . 43 . . 5 18 2 . . . 54 . 6 8 . 3 . 2 . 1 2 9 5 19 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 62 | . . . . 43 . . . . . . . . 5 . 6 8 . . . . . . . . . . Piercing 115 | . . . . . . . 5 18 2 . . . 49 . . . . 3 . 2 . 1 2 9 5 19 Sneak Attacks 7 | . . . . 1 . . . . . . . . . . 5 . . . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 8005 | 119 602 3043 1719 162 259 . . . . . . 828 50 . 415 . . . . . . . 719 . 89 . Guns 5091 | 119 602 2748 1622 . . . . . . . . . . . . . . . . . . . . . . . Cannons 247 | . . 247 . . . . . . . . . . . . . . . . . . . . . . . . Explosions 1946 | . . 48 92 . 259 . . . . . . 828 . . . . . . . . . . 719 . . . Melee 704 | . . . . 162 . . . . . . . . 38 . 415 . . . . . . . . . 89 . Ramming 17 | . . . 5 . . . . . . . . . 12 . . . . . . . . . . . . . Kinetic 4317 | 119 602 1974 1622 . . . . . . . . . . . . . . . . . . . . . . . Thermal 730 | . . 730 . . . . . . . . . . . . . . . . . . . . . . . . Explosive 1898 | . . . 92 . 259 . . . . . . 828 . . . . . . . . . . 719 . . . Electromagnetic 339 | . . 339 . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 577 | . . . . 162 . . . . . . . . . . 415 . . . . . . . . . . . Piercing 127 | . . . . . . . . . . . . . 38 . . . . . . . . . . . 89 . Highest Corruption 6 | . . . . . . . . . . . . . . . . 6 6 . . . . . 3 3 . 5 Average Corruption 3 | . . . . . . . . . . . . . . . . 6 6 . . . . . 2 3 . 4 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 36 | . . . . . . . . . . . . . . . . . . . . . . . . . 36 . Effects 5 | . . . . . . . . . . . . . . . . . 1 . . . . . 1 2 . 1 Message Errors 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 Matter Fused 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Heat Flow Errors 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Energy Discharges 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 231 | . . 19 . . . . . . . . . 41 . . 145 . . . . . . . 26 . . . Projectiles 19 | . . 19 . . . . . . . . . . . . . . . . . . . . . . . . Explosions 67 | . . . . . . . . . . . . 41 . . . . . . . . . . 26 . . . Melee 145 | . . . . . . . . . . . . . . . 145 . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 137 | . . 31 2 . . . . . . . . 75 6 . . . . . . . . . 23 . . . Shots 4 | . . 1 . . . . . . . . . 2 . . . . . . . . . . 1 . . . Rammed 2 | . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . Targets Rammed 2 | . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 359 | . 12 213 46 5 . . . . 57 234 . 50 2 187 . 3 . 12 279 . 15 48 359 161 286 . Average Temperature 75 | . 6 59 10 3 . . . . 30 94 . 26 2 94 . 3 . 8 154 . 7 19 121 45 111 . Received Heat Transfer 1572 | . 141 654 486 54 . . . . 60 9 . 9 9 . . . . 9 . . . . 39 12 18 72 Effects 5 | . . . . . . . . . . 1 . . . . . . . . 2 . . . 2 . . . Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Energy Bleed 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Interference 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 7 | . . 7 . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 2209 | . . 2209 . . . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Peak Influence 529 | 10 232 360 422 353 . . . 101 . . . . 529 . . . . 109 . . . . 382 222 243 514 Initial 222 | . 6 5 137 116 . . . . . . . . 138 . . . . . . . . . 60 222 77 145 Average 207 | 2 112 218 294 215 . . . 33 . . . . 345 . . . . 34 . . . . 205 86 94 285 Maximum Alert Level 2 | . 1 1 2 1 . . . . . . . . 2 . . . . . . . . . 1 1 1 2 Low Security (%) 43 | 100 81 37 9 41 . . . 100 . . . . 4 . . . . 100 . . . . 38 86 95 6 Level 1 50 | . 18 62 86 58 . . . . . . . . 67 . . . . . . . . . 61 13 4 74 Level 2 5 | . . . 4 . . . . . . . . . 27 . . . . . . . . . . . . 19 Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 32 | . 1 5 . 3 . . . 5 . . . . 5 . . . . 3 . . . . 1 2 3 4 Investigation 17 | . 1 1 . 1 . . . 4 . . . . 4 . . . . 2 . . . . 1 2 1 . Extermination . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reinforcement 15 | . . 4 . 2 . . . 1 . . . . 1 . . . . 1 . . . . . . 2 4 Assault . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Distress Signals 20 | . 2 4 5 . . . . 1 . . . . 2 . . . . 1 . . . . . 1 2 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 335 | . 20 48 37 20 3 . . 7 1 3 . 12 35 9 4 11 . 7 5 1 . 7 30 20 17 38 Peak Tracking Total 17 | . 4 4 6 6 4 . . 3 1 3 . 7 11 9 . 6 . 5 5 1 . 10 17 12 9 17 Tactical Retreats 55 | . . 1 5 7 . . . 2 . 3 . . 11 3 . . . 2 2 1 . 2 3 3 2 8 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Traps Triggered 4 | . 1 1 1 . . . . . . . . . . . . . . . . . . . . 1 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 11 | . 5 . . . . . . . . . . . . . . . . . . . . . . . . 6 Reprogrammed 10 | . . . . . . . . . . . . . . . . . . 4 . . . . . . 6 . Reused 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 10 | . . . . . . . . . . . . . . . . 9 . 1 . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ---------- Run | Yrd Mat Mat Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Machines Disabled 7 | . . 1 1 1 . . . 1 1 . . . . . 1 . . . . . . . . . . 1 Max in Single Turn 1 | . . 1 1 1 . . . 1 1 . . . . . 1 . . . . . . . . . . 1 Garrison Access 7 | . . . . 1 . . . 1 . . . . 2 . . . . . . . . . 1 1 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Machines Accessed 104 | . 5 5 . 12 1 4 . 15 1 . . . 13 1 2 10 . 6 1 1 7 1 3 9 4 3 Terminals 55 | . 5 3 . 10 1 . . 11 . . . . 8 . . . . 4 1 . . 1 1 5 2 3 Fabricators 9 | . . . . 1 . . . 2 . . . . 2 . . . . 2 . . . . . 1 1 . Repair Stations 3 | . . . . . . . . . . . . . 1 . . . . . . . . . 1 1 . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . 2 . . . . . 1 . . . . . . . . . . . . . . . 1 . . Garrison Access 7 | . . . . 1 . . . 1 . . . . 2 . . . . . . . . . 1 1 1 . Total Hacks 331 | . 29 15 . 28 1 28 . 40 1 . . . 34 1 2 16 . 28 1 1 29 1 7 33 19 17 Successful 238 | . 17 12 . 17 1 28 . 25 1 . . . 21 1 2 16 . 16 1 1 29 1 5 21 16 7 Failed 93 | . 12 3 . 11 . . . 15 . . . . 13 . . . . 12 . . . . 2 12 3 10 Catastrophic 17 | . 1 . . 1 . . . 4 . . . . 1 . . . . 1 . . . . 1 4 2 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 146 | . 10 7 . 19 . . . 26 . . 2 . 21 . . 1 . 23 . . . . 1 17 10 9 Terminals 201 | . 29 7 . 24 1 . . 30 . . . . 24 . . . . 24 1 . . 1 4 23 16 17 Fabricators 19 | . . . . 2 . . . 5 . . . . 4 . . . . 4 . . . . . 2 2 . Repair Stations 7 | . . . . . . . . . . . . . 2 . . . . . . . . . 2 3 . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 16 | . . 8 . . . . . 4 . . . . . . . . . . . . . . . 4 . . Garrison Access 10 | . . . . 2 . . . 1 . . . . 4 . . . . . . . . . 1 1 1 . Terminal Hacks 163 | . 12 1 . 7 1 28 . 10 1 . . . 9 1 2 16 . 11 1 1 29 1 2 11 12 7 Record 48 | . 1 . . . 1 11 . . . . . . . . 1 15 . . 1 . 17 1 . . . . Part Schematic 21 | . . . . 1 . 9 . 1 . . . . 4 . . . . . . . 4 . . 1 1 . Robot Schematic 5 | . . . . . . 5 . . . . . . . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . . Prototype ID Bank 10 | . 2 . . 1 . 3 . . . . . . . . . . . . . . 4 . . . . . Open Door 6 | . . . . . . . . . 1 . . . . 1 1 1 . . . 1 . . . . . 1 Level Access Points 6 | . 1 . . . . . . 1 . . . . . . . . . 1 . . . . . 1 1 1 Branch Access Points 6 | . 1 . . 1 . . . 1 . . . . . . . . . 1 . . . . . 1 1 . Machine Index 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Terminal Index 7 | . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . 2 1 1 Fabricator Index 6 | . . . . 1 . . . 1 . . . . . . . . . . . . . . 1 1 1 1 Repair Station Index 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Unreport Threat 14 | . 3 1 . . . . . 2 . . . . 1 . . . . 1 . . . . . 3 2 1 Locate Traps 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 Disarm Traps 3 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . 1 Reprogram Traps 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . 1 1 . Dispatch Records 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Transport Status 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Reinforcement Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Recall Investigation 8 | . . . . 1 . . . 1 . . . . 2 . . . . 2 . . . . . 1 1 . Recall Reinforcements 2 | . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . Registered Components 3 | . 1 . . . . . . 1 . . . . . . . . . 1 . . . . . . . . Registered Prototypes 2 | . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . Zone Layout 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . Fabricator Hacks 19 | . . . . 2 . . . 5 . . . . 4 . . . . 4 . . . . . 2 2 . Load Schematic 9 | . . . . 1 . . . 2 . . . . 2 . . . . 2 . . . . . 1 1 . Build 10 | . . . . 1 . . . 3 . . . . 2 . . . . 2 . . . . . 1 1 . Repair Station Hacks 6 | . . . . . . . . . . . . . 2 . . . . . . . . . 2 2 . . Scan Component 3 | . . . . . . . . . . . . . 1 . . . . . . . . . 1 1 . . Repair 3 | . . . . . . . . . . . . . 1 . . . . . . . . . 1 1 . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 16 | . . 8 . . . . . 4 . . . . . . . . . . . . . . . 4 . . Insert Component 8 | . . 4 . . . . . 2 . . . . . . . . . . . . . . . 2 . . Analyze 8 | . . 4 . . . . . 2 . . . . . . . . . . . . . . . 2 . . Garrison Access Hacks 7 | . . . . 1 . . . 1 . . . . 2 . . . . . . . . . 1 1 1 . Seal Access 7 | . . . . 1 . . . 1 . . . . 2 . . . . . . . . . 1 1 1 . Unauthorized Hacks 27 | . 5 3 . 7 . . . 5 . . . . 4 . . . . 1 . . . . . 1 1 . Terminals 27 | . 5 3 . 7 . . . 5 . . . . 4 . . . . 1 . . . . . 1 1 . Track 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Assimilate 7 | . . . . 3 . . . 2 . . . . 1 . . . . . . . . . . . 1 . Botnet 17 | . 3 2 . 4 . . . 3 . . . . 3 . . . . 1 . . . . . 1 . . Operators 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Used 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 67 | . 5 5 . 10 1 . . 14 . . . . 11 . . . . 5 . . . . 2 8 3 3 Full Trace Events 16 | . 1 . . 1 . . . 4 . . . . 4 . . . . 2 . . . . 1 2 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Robot Schematics Acquired 6 | . . . . . . 5 . . . . 1 . . . . . . . . . . . . . . . Robots Built 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 152 | . . . . . . . . 152 . . . . . . . . . . . . . . . . . . Total Robot Build Rating 5 | . . . . . . . . 5 . . . . . . . . . . . . . . . . . . Part Schematics Acquired 42 | . . 4 . 1 . 9 . 2 . . 14 . 4 . . . . . . . 4 . . 3 1 . Parts Built 8 | . . . . 1 . . . 2 . . . . 2 . . . . 2 . . . . . . 1 . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 760 | . . . . 95 . . . 142 . . . . 140 . . . . 111 . . . . . 204 68 . Total Part Build Rating 46 | . . . . 5 . . . 10 . . . . 12 . . . . 11 . . . . . . 8 . Parts Repaired 3 | . . . . . . . . . . . . . 1 . . . . . . . . . 1 1 . . Time 105 | . . . . . . . . . . . . . 25 . . . . . . . . . 12 68 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 8 | . . 4 . . . . . 2 . . . . . . . . . . . . . . . 2 . . Part Schematics Acquired 7 | . . 4 . . . . . 1 . . . . . . . . . . . . . . . 2 . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------ Run | Yrd Mat Mat Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Total Allies 8 | . . . . 3 . . . 3 . . . . 1 . . . . . . . . . . . 1 . Largest Group 2 | . . . . 2 . . . 2 . . . . 1 . . . . . . . . . . . 1 . Highest-Rated Group 52 | . . . . 36 . . . 52 . . . . 26 . . . . . . . . . . . 26 . Highest-Rated Ally 26 | . . . . 26 . . . 26 . . . . 26 . . . . . . . . . . . 26 . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . . Derelict Logs Recovered 13 | . . . . . 1 . 1 . 1 3 3 . . . 2 . 1 . . 1 . . . . . . Drone Launches 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Drone Recoveries 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------- Run | Yrd Mat Mat Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Turns Passed 10489 | 86 888 1923 1296 829 88 22 193 617 73 79 185 126 1223 103 107 622 51 296 106 316 78 149 234 229 352 218 Spaces Moved 16918 | 48 500 946 519 1885 256 82 556 1582 236 320 754 394 2208 365 313 761 187 728 301 656 182 340 666 577 1078 478 Core 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 47 | . . 1 46 . . . . . . . . . . . . . . . . . . . . . . . Legs 288 | . . . 288 . . . . . . . . . . . . . . . . . . . . . . . Wheels 1677 | 47 500 945 185 . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 14905 | . . . . 1885 256 82 556 1582 236 320 754 394 2208 365 313 761 187 728 301 656 182 340 666 577 1078 478 Fastest Speed 11 | 50 80 116 115 26 26 26 26 24 24 11 24 11 16 16 27 27 27 19 19 27 27 19 20 20 17 22 Average Speed 42 | 79 138 139 187 26 30 26 26 24 24 23 24 23 36 26 27 30 27 26 25 27 33 26 25 26 24 32 Slowest Speed 750 | 80 200 560 750 31 91 26 26 27 24 24 24 24 95 27 27 100 27 27 108 27 99 27 28 28 103 120 Overloaded Moves 548 | . . . . . . . . . . 24 . 15 4 31 . . . 4 60 . . 29 82 94 135 70 Propulsion Burnouts 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Robots Hopped 92 | . . . . 17 . . . 10 . . . . 8 1 . 7 . 7 . . . . 4 12 8 18 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 51 | 4 72 76 53 42 38 69 56 47 40 56 77 64 39 53 54 88 40 14 60 74 62 59 26 74 32 20 Regions Visited 26 Branch Regions 16 Pre-discovered Areas 8 | . . . . . . 1 . . 1 1 1 . . . . . . . . 1 3 . . . . . Known Exits Taken 22 | . 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . 1 1 . Unknown Exits Taken 4 | 1 . 1 1 . . . . . . . . . . . . . . . . . . . 1 . . . Scrap Searched 19 | . . . . . 2 . 4 . 1 1 1 1 . . 2 . 2 . . 2 . 3 . . . . Spaces Dug 127 | . . . . 37 . . 5 12 1 . . . 37 . . 4 . 3 . 2 . 1 2 9 4 10 Terrain Destroyed 292 | . . 6 6 37 25 . 5 12 1 . . 100 37 . . 4 . 3 . 2 . 1 30 9 4 10 Melee 127 | . . . . 37 . . 5 12 1 . . . 37 . . 4 . 3 . 2 . 1 2 9 4 10 Projectile . | . . . . . . . . . . . . . . . . . . . . . . . . . . . AOE 165 | . . 6 6 . 25 . . . . . . 100 . . . . . . . . . . 28 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Total 19359 | 72 629 1274 689 2128 263 81 599 1782 249 324 757 416 2565 371 326 1134 186 815 328 791 197 397 717 626 1152 491 Wait 1660 | 1 42 109 29 147 2 . 33 180 9 5 . 12 277 6 1 359 . 81 28 134 . 57 41 45 55 7 Move 16724 | 47 499 945 518 1855 255 81 555 1562 235 319 753 393 2191 362 312 746 186 714 300 655 181 339 658 554 1063 446 Hop 75 | . . . . 12 . . . 9 . . . . 8 1 . 7 . 6 . . . . 3 10 6 13 Pick Up 115 | 5 27 20 15 17 . . 2 5 . . 1 . 5 . 2 2 . 2 . . 2 . 2 . 8 . Fast Attach 89 | 7 2 17 17 4 . . 1 . 2 . 1 . 9 1 1 5 . 3 . . 6 . 2 2 6 3 Attach 38 | . . 8 5 6 1 . . 2 . . . . 3 . 1 1 . 2 . . . . 2 3 1 3 Detach 5 | . . 1 . . 1 . . . . . . . 1 . 1 . . . . . . . . 1 . . Swap 34 | . 4 4 3 9 1 . . 2 . . . 4 3 . . . . . . . 1 . 3 . . . Drop 146 | . 11 24 22 35 . . 3 4 1 . 2 . 13 1 2 6 . 4 . . 7 . 1 2 8 . Fire 294 | 12 44 146 79 . 3 . . . . . . 7 . . . . . . . . . . 3 . . . Melee 177 | . . . . 43 . . 5 18 2 . . . 54 . 6 8 . 3 . 2 . 1 2 9 5 19 Ram 2 | . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / Min x2 / [*Sub]) -9/Materials (discovered 5 exits: [*Mat x2] / [*Min x2] / [*Sto]) -8/Materials -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 8 exits: *Fac x4 / *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x2 / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 7 exits: Res x4 / *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: Res / *Tes) -3/Testing -2/Research (discovered 5 exits: *Acc x3 / Qua x2) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 33 | -11/Scrapyard | Discovered new exit (range 12) 87 | -11/Scrapyard | Entered Materials 241 | -10/Materials | Identified exit to Mines 273 | -10/Materials | Discovered new exit (range 5) 307 | -10/Materials | Build established: Mutant 432 | -10/Materials | Identified exit to Materials 969 | -10/Materials | Discovered new exit (range 9) 975 | -10/Materials | Entered another Materials area 975 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 997 | -9/Materials | Discovered new exit (range 13) 1629 | -9/Materials | Discovered new exit (range 9) 1965 | -9/Materials | Discovered new exit (range 13) 2133 | -9/Materials | Discovered new exit (range 9) 2330 | -9/Materials | Core integrity fell below 50% 2560 | -9/Materials | Discovered new exit (range 5) 2627 | -9/Materials | Lost 3 parts (1p1n1w) 2886 | -9/Materials | Build established: Scavenger-Mutant 2898 | -9/Materials | Entered another Materials area 2898 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3321 | -8/Materials | Build established: Mutant 3364 | -8/Materials | Lost 4 parts (1n2u1w) 3755 | -8/Materials | Discovered new exit (range 15) 4194 | -8/Materials | Entered Factory 4194 | -7/Factory | Evolved 2 slots: Utility x2 4280 | -7/Factory | Identified exit to Lower Caves 4502 | -7/Factory | Build established: Hacker-Sprinter 4555 | -7/Factory | Discovered new exit (range 15) 4675 | -7/Factory | Fabricated Adv. Sensor Array? 5023 | -7/Factory | Entered Lower Caves 5083 | -7/Lower Caves | Learned Factory garrison access intel 5107 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 5110 | -7/Lower Caves | Identified exit to Data Miner 5111 | -7/Lower Caves | Entered Data Miner 5111 | -7/Data Miner | Discovered new exit (range 6) 5116 | -7/Data Miner | Met Data Miner 5122 | -7/Data Miner | Learned location of Section 7 (-2) 5122 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 5127 | -7/Data Miner | Received God Mode back door access code from Data Miner 5132 | -7/Data Miner | Identified exit to Proximity Caves 5133 | -7/Data Miner | Entered Proximity Caves 5213 | -6/Proximity Caves | Learned Factory emergency access door positions 5324 | -6/Proximity Caves | Discovered new exit (range 3) 5325 | -6/Proximity Caves | Identified exit to Factory 5326 | -6/Proximity Caves | Entered Factory 5326 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5328 | -6/Factory | Loaded intel: 4 garrison access locations 5334 | -6/Factory | Discovered new exit (range 9) 5386 | -6/Factory | Build established: Scavenger-Scout 5449 | -6/Factory | Identified exit to Lower Caves 5449 | -6/Factory | Identified exit to Extension 5518 | -6/Factory | Spotted B-75 Beast 5564 | -6/Factory | Discovered new exit (range 4) 5565 | -6/Factory | Identified exit to Factory 5725 | -6/Factory | Discovered exit to Factory (range 16) 5756 | -6/Factory | Build established: Hacker-Scout 5825 | -6/Factory | Fabricated A-15 Conveyor (x1) 5910 | -6/Factory | Fabricated Imp. Hacking Suite (x1) 5920 | -6/Factory | Fabricated Imp. Hacking Suite? 5943 | -6/Factory | Entered Lower Caves 5948 | -6/Lower Caves | Encountered a Warlord checkpoint 5992 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 5998 | -6/Lower Caves | Found Alien Artifact 5998 | -6/Lower Caves | Identified Core Expander 5998 | -6/Lower Caves | Installed Core Expander, added new Power slot 6008 | -6/Lower Caves | Discovered new exit (range 11) 6012 | -6/Lower Caves | Learned location of Zion (-6) 6016 | -6/Lower Caves | Identified exit to Lower Caves 6016 | -6/Lower Caves | Entered another Lower Caves area 6030 | -6/Lower Caves | Encountered a Warlord checkpoint 6032 | -6/Lower Caves | Learned Factory emergency access door positions 6033 | -6/Lower Caves | Learned Factory interactive machine intel 6094 | -6/Lower Caves | Discovered new exit (range 4) 6095 | -6/Lower Caves | Identified exit to Zion 6095 | -6/Lower Caves | Entered Zion 6098 | -6/Zion | Learned Factory interactive machine intel 6102 | -6/Zion | Learned 8 Factory zone layouts 6165 | -6/Zion | Learned Factory terminal intel 6216 | -6/Zion | Learned location of Quarantine (-2) 6221 | -6/Zion | Given the Hacking Drone Bay 6222 | -6/Zion | Found Prototype Device 6222 | -6/Zion | Identified Hacking Drone Bay 6268 | -6/Zion | Discovered new exit (range 13) 6271 | -6/Zion | Received a hallucinogenic algorithm 6279 | -6/Zion | Identified exit to Proximity Caves 6280 | -6/Zion | Entered Proximity Caves 6395 | -5/Proximity Caves | Discovered exit to Factory (range 15) 6406 | -5/Proximity Caves | Entered Factory 6406 | -5/Factory | Evolved 2 slots: Utility x2 6407 | -5/Factory | Identified exit to Factory 6407 | -5/Factory | Identified exit to Upper Caves 6409 | -5/Factory | Loaded intel: 52 interactive machine locations 6410 | -5/Factory | Loaded intel: 26 terminal locations 6520 | -5/Factory | Repaired Lgt. Angular Momentum Engine 6653 | -5/Factory | Discovered exit to Upper Caves (range 16) 6992 | -5/Factory | Fabricated Cld. Nuclear Pulse Thruster (x1) 7133 | -5/Factory | Fabricated Cld. Nuclear Pulse Thruster? 7321 | -5/Factory | Discovered exit to Factory (range 9) 7629 | -5/Factory | Entered Upper Caves 7655 | -5/Upper Caves | Encountered a Warlord checkpoint 7688 | -5/Upper Caves | Spotted B-75 Beast 7688 | -5/Upper Caves | Discovered new exit (range 12) 7691 | -5/Upper Caves | Identified exit to Upper Caves 7732 | -5/Upper Caves | Entered another Upper Caves area 7799 | -5/Upper Caves | Found Alien Artifact 7799 | -5/Upper Caves | Identified Dimensional Node Initializer 7799 | -5/Upper Caves | Initialized slip node 7838 | -5/Upper Caves | Discovered new exit (range 2) 7838 | -5/Upper Caves | Learned 4 Factory zone layouts 7838 | -5/Upper Caves | Identified exit to Warlord 7839 | -5/Upper Caves | Entered Warlord 7969 | -5/Warlord | Met Warlord 7975 | -5/Warlord | Opened Warlord's prototype stash 7977 | -5/Warlord | Found Prototype Hackware 7977 | -5/Warlord | Identified System Mapper 7983 | -5/Warlord | Warlord's base attacked by MAIN.C 8043 | -5/Warlord | Learned Armory emergency access door positions 8044 | -5/Warlord | Learned 4 Research zone layouts 8044 | -5/Warlord | Learned 4 Command zone layouts 8044 | -5/Warlord | Learned Testing security intel 8044 | -5/Warlord | Learned Factory garrison access intel 8044 | -5/Warlord | Learned Armory scanalyzer intel 8044 | -5/Warlord | Learned Research recycling unit intel 8044 | -5/Warlord | Learned Research garrison access intel 8333 | -5/Warlord | Warlord forces counterattacked 8414 | -5/Warlord | Spotted Striker 8414 | -5/Warlord | Spotted B-86 Titan 8440 | -5/Warlord | Spotted B-75 Beast 8459 | -5/Warlord | Discovered new exit (range 8) 8461 | -5/Warlord | Identified exit to Proximity Caves 8461 | -5/Warlord | Entered Proximity Caves 8470 | -4/Proximity Caves | Lost 17 allies 8509 | -4/Proximity Caves | Discovered exit to Factory (range 6) 8512 | -4/Proximity Caves | Entered Factory 8512 | -4/Factory | Evolved 2 slots: Utility x2 8513 | -4/Factory | Identified exit to Armory 8515 | -4/Factory | Loaded intel: 52 interactive machine locations 8516 | -4/Factory | Loaded intel: 4 garrison access locations 8553 | -4/Factory | Spotted B-86 Titan 8567 | -4/Factory | Identified exit to Upper Caves 8567 | -4/Factory | Identified exit to Research 8590 | -4/Factory | Fabricated Adv. Hacking Suite (x1) 8708 | -4/Factory | Fabricated Exp. Propulsion Shielding? 8808 | -4/Factory | Entered Upper Caves 8859 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 8869 | -4/Upper Caves | Encountered a Warlord checkpoint 8910 | -4/Upper Caves | Discovered new exit (range 7) 8912 | -4/Upper Caves | Identified exit to Upper Caves 8914 | -4/Upper Caves | Entered another Upper Caves area 8971 | -4/Upper Caves | Encountered a Warlord checkpoint 9199 | -4/Upper Caves | Discovered new exit (range 6) 9200 | -4/Upper Caves | Identified exit to Zhirov 9230 | -4/Upper Caves | Entered Zhirov 9230 | -4/Zhirov | Discovered new exit (range 3) 9231 | -4/Zhirov | Identified exit to Proximity Caves 9236 | -4/Zhirov | Met Zhirov 9243 | -4/Zhirov | Learned location of Testing (-3) 9243 | -4/Zhirov | Learned location of Command (-1) 9248 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 9288 | -4/Zhirov | Found Alien Artifact 9288 | -4/Zhirov | Identified Integrated Reactor 9288 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 9296 | -4/Zhirov | Found Alien Artifact 9308 | -4/Zhirov | Entered Proximity Caves 9455 | -3/Proximity Caves | Discovered exit to Research (range 11) 9457 | -3/Proximity Caves | Entered Research 9457 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 9458 | -3/Research | Identified exit to Research 9459 | -3/Research | Loaded intel: 4 recycling unit locations 9460 | -3/Research | Loaded intel: 4 garrison access locations 9487 | -3/Research | Repaired Imp. Utility Shielding 9683 | -3/Research | Discovered new exit (range 8) 9691 | -3/Research | Entered Testing 9908 | -3/Testing | Repaired Broken Electron Diverter? 9920 | -3/Testing | Entered Research 9920 | -2/Research | Warlord forces began assault on 0b10 9920 | -2/Research | Evolved 2 slots: Utility x2 9921 | -2/Research | Identified exit to Quarantine 9923 | -2/Research | Identified exit to Access 9994 | -2/Research | Fabricated Exp. Sensor Array (x1) 10016 | -2/Research | Build established: Wizard-Scout 10030 | -2/Research | Research machine network offline 10189 | -2/Research | Lost 5 allies 10202 | -2/Research | Met up with Warlord 10248 | -2/Research | Borebot progress halted 10272 | -2/Research | Entered Access 10272 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 10286 | -1/Access | Identified exit to Surface 10330 | -1/Access | Spotted B-99 Colossus 10392 | -1/Access | Lost 8 parts (1p3n4u) 10486 | -1/Access | Lost 3 parts (1p1n1u) 10490 | *** | Escaped! Last Messages --------------- 10446_ Penetrated by Slug. 10449_ Slug penetrates Wall. 10453_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 10454_ Connecting with Terminal... >>Traps(Locate) Found 6 traps in 1 array: 6x Segregator Trap Map updated. >>Alert(Purge) Purged threat record, alert level lowered. 10455_ Lgt. Quantum Reactor destroyed. 10462_ UWRA%6KXCT LXZPQNMOG3B 10483_ K-01 Serf cleans the Terminal. 10487_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 10488_ The Access Shell folds into the floor. 10489_ Terminal disabled. [Achievement: 20k Club] Map ----- +----------------------------------------------------+ | ?????????????????????? """ + #??????????????? | | ?????????????????? # #??????????????? | | ?????????????????# ??# #?????????^?^??? | | ??????????####?#+############### #??????????????? | | ??????????# ? #??????????????? | | ??????????# ? #???????????^??? | | ??????????# #????????##### #??????????^???? | | ??????????# #????????????# #??????????^^??? | | ??????????# ###########??# +??????????????? | | ??????????# # #??# ####??????????????? | | ??????????# # #??# #?????????????????? | | ??????????# # #??# #?????????????????? | | ??????????# # ####/######???????????????? | | ??????????# # # #???????????????? | | ??????????+ + # #???????????????? | | ??????????# # # #???????????????? | | ??????????# # [ # #???????????????? | | ??????????# #####;####"##########???????????????? | | ??????????# #???##p#####????????????????????????? | | ??????????# ######; ##########??????????????????? | | ??????????# """T"" "??????????????????? | | ??????????# """ """ "??????????????????? | | ??????????# p "??????????????????? | | ??????????# "??????????????????? | | ??????????# "" "??????????????????? | | ??????????# @" "??????????????????? | | ??????????# "??????????????????? | | ??????????# "??????????????????? | | ??????????# "??????????????????? | | ??????????# "??????????????????? | | ??????????# ####### ##########??????????????????? | | ??????????# #?????###???????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????+ ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????? ????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 39 Energy Capacity 295 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 450 Propulsion Shielding 90 Utility Shielding 66 Evasion (%) 66 Recoil Reduction 3 Offensive Hacking 62 Defensive Hacking 38 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed Imp. Flight Unit | -9/Materials | Scanalyzed Med. Storage Unit | -9/Materials | Scanalyzed Structural Scanner | -9/Materials | Scanalyzed Adv. Sensor Array | -7/Factory | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Cld. Plasma Cannon | -7/Data Miner | Free Gyrokinetic Inverter | -7/Data Miner | Free Imp. Component Analysis Suite | -7/Data Miner | Free Hvy. Shock Bomb Launcher | -7/Data Miner | Free Drone Bay | -7/Data Miner | Free Lyr. Light Armor Plating | -6/Factory | Scanalyzed Imp. Hacking Suite | -6/Factory | Hacked Lgt. Antimatter Reactor | -6/Zion | Archive Variable Charge Gun | -6/Zion | Archive Lgt. Angular Momentum Engine | -6/Zion | Archive Magnetic Acceleration Cannon | -6/Zion | Archive Lance | -6/Zion | Archive Hyp. Gauss Cannon | -6/Zion | Archive Adv. Thermal Generator | -6/Zion | Archive Point Defense System | -6/Zion | Archive Arm. Leg | -6/Zion | Archive Proton Cannon | -6/Zion | Archive Imp. Thermal Shield | -6/Zion | Archive Angular Momentum Engine | -6/Zion | Archive Wave Gun | -6/Zion | Archive Mak. Transmission Jammer | -6/Zion | Archive Cld. Nuclear Pulse Thruster | -5/Factory | Hacked Adv. Hacking Suite | -5/Factory | Hacked Exp. Propulsion Shielding | -5/Factory | Hacked Q-thruster | -5/Factory | Hacked Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Lrn. Missile Launcher | -3/Testing | Scanalyzed Lgt. Particle Reactor | -3/Testing | Scanalyzed Exp. Sensor Array | -3/Testing | Hacked Zero-point Reactor | -2/Research | Hacked Robot Schematics ------------------ R-10 Processor | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free L-41 Fighter | -6/Zion | Archive Fabricated ------------ Adv. Sensor Array | x1 | -7/Factory A-15 Conveyor | x1 | -6/Factory | Preloaded Imp. Hacking Suite | x1 | -6/Factory Imp. Hacking Suite | x1 | -6/Factory Cld. Nuclear Pulse Thruster | x1 | -5/Factory Cld. Nuclear Pulse Thruster | x1 | -5/Factory Adv. Hacking Suite | x1 | -4/Factory Exp. Propulsion Shielding | x1 | -4/Factory Exp. Sensor Array | x1 | -2/Research Alien Tech Used ----------------- Core Expander Dimensional Node Initializer Integrated Reactor Achievements -------------- 20k Club A Powerful Ally? Alien Tech All-out Warlord Armchair Analyst Charge!!! Cya! Dynamic Key Explorer Knowing Is Half The Battle My Command Is Your Wish Reappropriation The Science Guy Whoosh! Challenges ------------ None Game ------ Seed PotentialSwarmCore Manual? 0 Play Time 03:56:57 Cumulative 14.1 hours Start 2024.04.24 @ 15:12:23 End 2024.04.24 @ 19:32:42 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 8 Adventurer 0 Explorer 0 Win Type 0 Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 17 Achievement% 23 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 54x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 1c8fe9f2-b19c-4bb9-a745-cff37c939059