Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.05 @ 14:42:19 Player: chrissy uwu Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (46) 230 Value Destroyed (1375) 1375 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (388) 388 TOTAL SCORE: 5413 Bonus ------- High Alert Combat Kills 28 Follower Combat Kills 60 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 217/300 Energy 100/100 System Corruption 0% Temperature Cool (18) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (4) ------ Terrain Scan Processor Target Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- System Shield Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Flight Unit Flight Unit Cesium-ion Thruster Improved VTOL Module Improved VTOL Module > --- UTILITY ---------- Small Storage Unit Terrain Scan Processor Improved Propulsion Shielding Hardlight Generator > --- WEAPON ----------- Gauss Rifle Scythe > --- INVENTORY -------- Improved Targeting Computer Improved Light Armor Plating System Shield Scythe [Rating: 33] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion VTOL Module Treads Light Treads Wheel Compact Wheel Flight Unit VTOL Module Utility Small Storage Unit Device Hardlight Generator Storage Small Storage Unit Processor Terrain Scan Processor Protection Improved Light Armor Plating Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Launcher Heavy Missile Launcher Slashing Weapon Scythe Build | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Slots Evolved 6 | . . 2 . . . 2 2 Power 1 | . . . . . . 1 . Propulsion 3 | . . 2 . . . . 1 Utility 2 | . . . . . . 1 1 Weapon . | . . . . . . . . Parts Attached 55 | 4 9 10 2 1 . 18 11 Power 8 | 1 1 3 . . . 2 1 Engine 7 | 1 1 3 . . . 2 . Core 1 | . . . . . . . 1 Reactor . | . . . . . . . . Propulsion 17 | 2 2 3 . . . 7 3 Treads 2 | . . . . . . . 2 Leg . | . . . . . . . . Wheel 2 | 2 . . . . . . . Hover . | . . . . . . . . Flight 13 | . 2 3 . . . 7 1 Utility 12 | . 2 1 . 1 . 4 4 Device 1 | . . . . . . . 1 Storage 1 | . . . . 1 . . . Processor 3 | . . . . . . 1 2 Hackware . | . . . . . . . . Protection 7 | . 2 1 . . . 3 1 Artifact . | . . . . . . . . Weapon 18 | 1 4 3 2 . . 5 3 Energy Gun 1 | . 1 . . . . . . Energy Cannon . | . . . . . . . . Ballistic Gun 12 | 1 3 3 1 . . 3 1 Ballistic Cannon . | . . . . . . . . Launcher 1 | . . . . . . . 1 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 4 | . . . 1 . . 2 1 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . . . . 1 . Parts Lost 14 | . . . . . . 5 9 Power 1 | . . . . . . . 1 Propulsion 8 | . . . . . . 3 5 Utility 1 | . . . . . . . 1 Weapon 4 | . . . . . . 2 2 Highest Loss Streak 6 | . . . . . . 2 6 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 72 | . 83 54 77 82 88 81 65 Engine 6 | . 14 11 11 11 11 9 . Core 2 | . . . . . . . 5 Treads 3 | . . . . . . . 8 Wheel 2 | . 27 . . . . . . Flight 24 | . . 26 44 44 44 34 14 Storage 4 | . . . . 5 11 9 2 Processor 7 | . . . . . . 8 12 Protection 4 | . 14 . . . . 3 6 Ballistic Gun 11 | . 25 15 22 22 22 13 2 Slashing Weapon 3 | . . . . . . 3 6 Peak Build Rating 33 | 4 9 13 15 17 15 24 33 Average Rating 18 | 2 5 10 13 13 15 19 23 On Entrance 11 | . 4 7 13 13 15 15 23 Naked Turns . | . . . . . . . . Heaviest Build 23 | 7 14 12 9 14 14 17 23 Greatest Support 40 | 32 32 16 16 16 16 19 40 Greatest Overweight (x) 1 | . . . . . . 1 1 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 8 | 5 5 5 5 8 8 8 8 Average Capacity 6 | 5 5 5 5 6 8 8 6 Most Carried 8 | 5 5 5 5 7 6 8 6 Average Carried 4 | 1 3 3 4 4 6 5 2 Final Capacity 8 | 5 5 5 5 8 8 8 5 Final Carried 6 | 2 4 4 4 6 6 5 1 Class Distribution -------------------- 66% | Sprinter 33% | Mutant Dominant Class ---------------- Mutant | -10/Materials Sprinter | -9/Materials Sprinter | -9/Mines Sprinter | -9/Exiles Sprinter | -8/Mines Sprinter | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -7 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Matter Collected 985 | 243 91 222 53 . 32 229 115 Remotely . | . . . . . . . . Salvage Created 1566 | 19 68 483 43 . 48 404 501 Parts 101 | 1 7 29 3 . 6 30 25 Haulers Intercepted . | . . . . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 41 | . 4 12 1 . 3 13 8 Melee 11 | . . . . . . 8 3 Guns 28 | . 4 12 1 . 3 5 3 AOE 2 | . . . . . . . 2 Classes Destroyed 11 | 1 2 2 . . . 1 5 Worker 2 | . . . . . . . 2 Tunneler 1 | 1 . . . . . . . Recycler 1 | . . . . . . . 1 Watcher 1 | . . . . . . 1 . Swarmer 17 | . 3 3 . . 3 8 . Grunt 9 | . 1 2 1 . . 3 2 Brawler 1 | . . . . . . . 1 Duelist 1 | . . 1 . . . . . Sentry 11 | . . 6 . . . 2 3 Specialist 1 | . . . . . . . 1 Programmer 1 | . . . . . . . 1 Best Kill Streak 5 | 1 3 5 1 . 3 4 4 Combat Bots Only 5 | . 3 5 1 . 3 4 3 Max Kills in Single Turn 2 | 1 2 1 1 . 1 1 2 Gunslinging . | . . . . . . . . Exploded 1 | . . . . . . . 1 Melee 1 | . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Hostile Shots Fired 410 | . 16 40 2 . 14 110 228 Missed 158 | . 4 17 1 . 6 32 98 Damage Taken 3023 | . 109 294 18 . 61 712 1829 Core 1097 | . 36 66 . . 30 253 712 Absorbed by Shields 35 | . . . . . . . 35 Redirected to Shielding 154 | . . . . . . 56 98 Regen/Repaired (Parts) 56 | . . . . . . 56 . Core Remaining (%) 78 | 100 85 . . . 76 54 . Volleys Fired 81 | 1 9 29 4 . 9 15 14 Largest 2 | 1 2 2 2 . 2 2 1 Hottest 70 | 20 70 40 43 . 43 43 39 Shots Fired 128 | 1 18 44 8 . 17 26 14 Gun 122 | 1 18 44 8 . 17 26 8 Cannon . | . . . . . . . . Launcher 6 | . . . . . . . 6 Special . | . . . . . . . . Kinetic 117 | 1 13 44 8 . 17 26 8 Thermal 5 | . 5 . . . . . . Explosive 6 | . . . . . . . 6 Electromagnetic . | . . . . . . . . Robot Hit Streak 15 | 1 3 15 12 . 14 5 4 Robot Miss Streak 3 | . 2 2 . . 3 3 1 Penetration Max . | . . . . . . . . Secondary Targets 2 | . 1 . . . . 1 . Max Gunslinging Chain 1 | . 1 . . . . 1 . Shots Hit Robots 126 | 1 11 33 8 . 8 33 32 Core Hits 63 | 1 5 19 3 . 3 13 19 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 14 | . 3 . . . . 3 8 Burn 3 | . 3 . . . . . . Sever 11 | . . . . . . 3 8 Melee Attacks 61 | . . . . . . 34 27 Impact . | . . . . . . . . Slashing 61 | . . . . . . 34 27 Piercing . | . . . . . . . . Sneak Attacks 3 | . . . . . . 1 2 Combat Hostiles 2 | . . . . . . 1 1 Follow-up Attacks . | . . . . . . . . Damage Inflicted 3402 | 12 143 388 98 . 80 787 1894 Guns 1037 | 12 143 388 98 . 80 195 121 Cannons . | . . . . . . . . Explosions 812 | . . . . . . . 812 Melee 1553 | . . . . . . 592 961 Ramming . | . . . . . . . . Kinetic 987 | 12 93 388 98 . 80 195 121 Thermal 445 | . 50 . . . . . 395 Explosive 417 | . . . . . . . 417 Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing 1553 | . . . . . . 592 961 Piercing . | . . . . . . . . Highest Corruption 2 | . . 2 2 2 2 . . Average Corruption 2 | . . 2 2 2 2 . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 9 | . . 1 1 5 2 . . Message Errors 2 | . . . 1 1 . . . Matter Fused 2 | . . 1 . 1 . . . Heat Flow Errors 1 | . . . . 1 . . . Data Loss (minor) 2 | . . . . 2 . . . Data Loss (major) 1 | . . . . . 1 . . Alerts 1 | . . . . . 1 . . Overload Shots . | . . . . . . . . Overflow Damage 217 | . . . . . . 50 167 Projectiles . | . . . . . . . . Explosions 95 | . . . . . . . 95 Melee 122 | . . . . . . 50 72 Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 68 | . . . . . . . 68 Shots 2 | . . . . . . . 2 Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 214 | . 45 46 15 214 14 12 7 Average Temperature 30 | . 20 11 6 132 5 7 3 Received Heat Transfer 588 | . 30 90 9 . . 81 378 Effects 2 | . . . . 2 . . . Interference 2 | . . . . 2 . . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 720 | . 370 . . . . . 350 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Peak Influence 535 | 5 119 535 286 . 85 411 352 Initial 208 | . 3 50 208 . . 33 136 Average 173 | 2 88 295 254 . 58 150 187 Maximum Alert Level 2 | . . 2 1 . . 2 1 Low Security (%) 59 | 100 100 24 . . 100 67 54 Level 1 37 | . . 53 100 . . 29 45 Level 2 3 | . . 22 . . . 2 . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 15 | . 1 . . . . 4 10 Investigation 4 | . . . . . . 2 2 Extermination 1 | . . . . . . . 1 Reinforcement 7 | . 1 . . . . 2 4 Assault . | . . . . . . . . Garrison 3 | . . . . . . . 3 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Distress Signals 5 | . 1 . . . . 2 2 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 79 | . 6 15 3 . 3 30 22 Peak Tracking Total 6 | . 4 6 2 . 2 6 6 Tactical Retreats 16 | . . 1 . . 1 8 6 Traps | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Traps Triggered 7 | . . 1 . . . . 6 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed 3 | . . 3 . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Machines Disabled 6 | . . . . . . . 6 Max in Single Turn 6 | . . . . . . . 6 Garrison Access 1 | . . . . . . . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Machines Accessed 25 | . 3 6 . 5 . 5 6 Terminals 16 | . 3 4 . . . 4 5 Fabricators . | . . . . . . . . Repair Stations 2 | . . 1 . . . 1 . Recycling Units . | . . . . . . . . Scanalyzers 1 | . . 1 . . . . . Garrison Access 1 | . . . . . . . 1 Total Hacks 108 | . 6 20 . 50 . 16 16 Successful 77 | . 3 9 . 50 . 7 8 Failed 31 | . 3 11 . . . 9 8 Catastrophic 6 | . . 2 . . . 2 2 Database Lockouts . | . . . . . . . . Manual 1 | . . . . 1 . . . Terminals 46 | . 6 13 . . . 13 14 Fabricators . | . . . . . . . . Repair Stations 8 | . . 5 . . . 3 . Recycling Units . | . . . . . . . . Scanalyzers 2 | . . 2 . . . . . Garrison Access 2 | . . . . . . . 2 Terminal Hacks 70 | . 3 7 . 50 . 4 6 Record 55 | . . 4 . 49 . 1 1 Prototype ID Bank 1 | . . . . . . 1 . Open DSF 1 | . . . . . . . 1 Level Access Points 1 | . . 1 . . . . . Branch Access Points 1 | . . . . . . . 1 Emergency Access Points 2 | . 1 . . . . 1 . Alert Level 1 | . . . . . . 1 . Disarm Traps 1 | . . 1 . . . . . Dispatch Records 1 | . . 1 . . . . . Investigation Status 1 | . . . . . . . 1 Recall Investigation 1 | . . . . . . . 1 Registered Components 1 | . 1 . . . . . . Registered Prototypes 1 | . 1 . . . . . . Zone Layout 1 | . . . . . . . 1 Derelict Proto ID Bank 1 | . . . . 1 . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 3 | . . . . . . 3 . Scan Component 2 | . . . . . . 2 . Repair 1 | . . . . . . 1 . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 2 | . . 2 . . . . . Insert Component 1 | . . 1 . . . . . Analyze 1 | . . 1 . . . . . Garrison Access Hacks 2 | . . . . . . . 2 Unlock Access 1 | . . . . . . . 1 Seal Access 1 | . . . . . . . 1 Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 14 | . 2 4 . . . 3 5 Full Trace Events 6 | . . 2 . . . 2 2 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . . . . . . 1 . Time 38 | . . . . . . 38 . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . . Part Schematics Acquired 1 | . . 1 . . . . . Parts Damaged 1 | . . 1 . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Total Allies 2 | . . . 2 . . . . Largest Group 2 | . . . 2 1 . . . Highest-Rated Group 42 | . . . 42 31 . . . Highest-Rated Ally 31 | . . . 31 31 . . . Total Orders . | . . . . . . . . Ally Attacks 8 | . . . 8 . . . . Total Damage 107 | . . . 107 . . . . Kills 2 | . . . 2 . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Turns Passed 3311 | 48 283 339 156 203 157 859 1266 Spaces Moved 4219 | 45 235 416 214 680 422 848 1359 Core 17 | 17 . . . . . . . Treads 333 | . . . . . . . 333 Legs . | . . . . . . . . Wheels 257 | 28 229 . . . . . . Hover . | . . . . . . . . Flight 3612 | . 6 416 214 680 422 848 1026 Fastest Speed 25 | 50 32 28 28 28 28 26 25 Average Speed 42 | 81 98 30 28 28 28 27 59 Slowest Speed 160 | 100 100 32 28 28 28 105 160 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 24 | . . 3 2 . 1 10 8 Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 46 | 3 31 37 27 95 98 54 30 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . . Known Exits Taken 2 | . . . . . 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched 1 | . . . . . 1 . . Spaces Dug . | . . . . . . . . Terrain Destroyed 76 | . . . . . . . 76 Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 76 | . . . . . . . 76 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Total 5487 | 55 269 585 299 692 443 1389 1755 Wait 941 | . . 117 80 8 14 456 266 Move 4165 | 44 234 409 209 679 419 828 1343 Hop 23 | . . 3 2 . 1 9 8 Pick Up 54 | 6 10 7 1 3 . 18 9 Fast Attach 2 | . . 2 . . . . . Attach 31 | 4 3 4 . 1 . 10 9 Detach 4 | . . 3 . . . 1 . Swap 22 | . 6 4 2 . . 8 2 Drop 38 | . 7 7 1 1 . 10 12 Fire 81 | 1 9 29 4 . 9 15 14 Melee 61 | . . . . . . 34 27 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 65 | . . . . . . . 65 Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 5 exits: Mat x3 / [*Min] / [*Sto]) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: Low x2) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 49 | -11/Scrapyard | Entered Materials 270 | -10/Materials | Discovered new exit (range 12) 311 | -10/Materials | Build established: Mutant 332 | -10/Materials | Entered another Materials area 332 | -9/Materials | Evolved 2 slots: Propulsion x2 402 | -9/Materials | Discovered new exit (range 14) 596 | -9/Materials | Identified exit to Materials 627 | -9/Materials | Build established: Sprinter 628 | -9/Materials | Discovered new exit (range 12) 671 | -9/Materials | Entered Mines 681 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 681 | -9/Mines | Discovered new exit (range 5) 738 | -9/Mines | Discovered exit to Materials (range 7) 827 | -9/Mines | Entered Exiles 827 | -9/Exiles | Accompanied by 1 ally 833 | -9/Exiles | Discovered new exit (range 15) 836 | -9/Exiles | Met 8R-AWN 842 | -9/Exiles | Met EX-HEX 857 | -9/Exiles | Led the pair of lost Derelicts to a safe place 857 | -9/Exiles | Met EX-DEC 869 | -9/Exiles | Visited The Gauntlet 908 | -9/Exiles | Learned location of Zion (-7) 926 | -9/Exiles | Discovered new exit (range 12) 952 | -9/Exiles | Met EX-BIN 958 | -9/Exiles | Aligned with FarCom system 959 | -9/Exiles | Given EX-Vault access code 974 | -9/Exiles | Opened EX-Vault 977 | -9/Exiles | Found Prototype Ballistic Cannon 987 | -9/Exiles | Identified AWS/Autocannon 994 | -9/Exiles | Found AWS/Thermal 1002 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1030 | -9/Exiles | Left Exiles lab with AWS/Thermal 1030 | -9/Exiles | Entered Mines 1098 | -8/Mines | Discovered exit to Materials (range 4) 1148 | -8/Mines | Discovered exit to Materials (range 8) 1187 | -8/Mines | Entered Materials 1187 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1188 | -8/Materials | Identified exit to Factory 1844 | -8/Materials | Repaired Imp. Propulsion Shielding? 1850 | -8/Materials | Discovered exit to Factory (range 15) 2046 | -8/Materials | Entered Factory 2046 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2347 | -7/Factory | Identified exit to Lower Caves 2415 | -7/Factory | Identified exit to Garrison 2497 | -7/Factory | Garrison activated, responded to threat 2891 | -7/Factory | Build established: Mutant 3304 | -7/Factory | Core integrity fell below 50% 3308 | -7/Factory | Core integrity fell below 20% 3312 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Destroyed Wheel. K-01 Serf destroyed. U-05 Engineer lays Concrete. Slug penetrates Wall. U-05 Engineer lays Concrete. ALERT: Hostile activity reported, dispatching reinforcements to area. R-06 Scavenger destroyed. U-05 Engineer builds a Wall. R-06 Scavenger collects Com. Wheel. U-05 Engineer builds a Wall. Hvy. Missile Launcher destroyed. R-06 Scavenger collects VSS Leg. Imp. Light Armor Plating destroyed. Lgt. Treads destroyed. Penetrated by Slug. U-05 Engineer builds a Wall. Slug penetrates Wall. U-05 Engineer builds a Wall. R-06 Scavenger collects Sml. Storage Unit. Map ----- +----------------------------------------------------+ | ?????????####+############# ????????????"" """ """ | | ???????????????????????????????????? | | ????????????????????????????????????????"" """ """ | | ?????????????????????????????????????????? """ """ | | ???????????????????????????????????????????""" 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""" """ | | """"""" #??????##? ^ #?????# """ """ | | """"""" #????????? # ??? ???????# """ """ | | """"""" ##???????# #?????????????## | | """"""" #???????# #?????????????# | | #???????+ #?????????????# | | ! #???????# #?????????????+ | | #???????# #?????????????# | | #???????# ??????????????# ####### | | "T" #???????# ??????????????# #?????? | | #????????? ??????????????# #?????? | | #???????????????????????????# #?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 85 Armor Coverage 300 Propulsion Shielding 66 Evasion (%) 65 Target Analysis 5 Recoil Reduction 2 Item Schematics ----------------- VTOL Module | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Can't Catch Me GoHome() Librarian Troublemaker Challenges ------------ None Game ------ Seed OpticalTacticalReactor Manual? 0 Play Time 01:21:11 Cumulative 5.4 hours Start 2025.02.05 @ 04:04:52 End 2025.02.05 @ 14:42:19 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 7 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: d19e5593-d32e-4001-a65b-2774b3b0281e