Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.19 @ 15:27:48 Player: Puck Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (83) 415 Value Destroyed (2094) 2094 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (-38) -38 TOTAL SCORE: 5451 Bonus ------- Friendly Fire -38 Cogmind --------- Core Integrity 660/700 Matter 181/300 Energy 150/150 System Corruption 10% Temperature Cool (0) Movement Hovering (150) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (4) --- Combat Airjet > --- UTILITY (6) ------ Improved Signal Interpreter Improved Targeting Computer Core Analyzer Hacking Suite System Shield Recalibrator > --- WEAPON (2) ------- Flak Gun Flak Gun > --- INVENTORY (5) ---- Light Treads Medium Treads Improved Cooling System Compact Matter Pod (143) Arc Projector Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Compact Wheel Armored Wheel > --- UTILITY ---------- Huge Storage Unit Improved Targeting Computer Core Analyzer Improved Light Armor Plating Shield Generator Hacking Suite > --- WEAPON ----------- Heavy Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Light Deuterium Engine Micro Nuclear Core Light Treads Light Treads Compact Wheel Gravmag System Combat Airjet Improved Cesium-ion Thruster Cooling System Improved Cooling System Coolant Injector Compact Matter Pod Improved Sensor Array Improved Targeting Computer Improved Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating High-powered Tractor Beam Pulse Rifle Pulse Rifle Improved Assault Rifle Grenade Launcher Mini Grenade Launcher Datajack Heavy Mace [Rating: 37] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Enhanced Nuclear Core Propulsion Armored Wheel Treads Light Treads Wheel Armored Wheel Hover Unit Combat Airjet Flight Unit Improved Cesium-ion Thruster Utility Huge Storage Unit Device Sensor Array Storage Huge Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Medium Armor Plating Weapon Improved Assault Rifle Energy Gun Small Laser Ballistic Gun Improved Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Impact Weapon Mace Build | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Slots Evolved 6 | . . 2 . 2 2 . . Power . | . . . . . . . . Propulsion 2 | . . . . 1 1 . . Utility 4 | . . 2 . 1 1 . . Weapon . | . . . . . . . . Parts Attached 62 | 6 10 11 6 15 5 1 8 Power 9 | 1 3 1 1 1 1 . 1 Engine 7 | 1 3 1 1 1 . . . Core 2 | . . . . . 1 . 1 Reactor . | . . . . . . . . Propulsion 16 | 2 1 2 1 6 1 1 2 Treads 2 | . . . . 1 1 . . Leg . | . . . . . . . . Wheel 12 | 2 1 2 1 5 . 1 . Hover 1 | . . . . . . . 1 Flight 1 | . . . . . . . 1 Utility 22 | 1 4 4 1 6 3 . 3 Device 4 | . 1 1 . . 1 . 1 Storage 2 | 1 1 . . . . . . Processor 5 | . . 2 . 2 . . 1 Hackware 2 | . . . . 1 . . 1 Protection 9 | . 2 1 1 3 2 . . Artifact . | . . . . . . . . Weapon 15 | 2 2 4 3 2 . . 2 Energy Gun 1 | 1 . . . . . . . Energy Cannon . | . . . . . . . . Ballistic Gun 9 | 1 . 3 1 2 . . 2 Ballistic Cannon 1 | . 1 . . . . . . Launcher 2 | . . . 2 . . . . Special Weapon . | . . . . . . . . Impact Weapon 2 | . 1 1 . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 4 | . . 2 . . 1 . 1 Parts Lost 19 | . 4 2 2 5 . 6 . Power 2 | . 1 1 . . . . . Propulsion 5 | . 1 . . 1 . 3 . Utility 6 | . 1 1 1 2 . 1 . Weapon 6 | . 1 . 1 2 . 2 . Highest Loss Streak 4 | . 2 1 2 2 . 4 . To Critical Strikes 2 | . . . . . . 2 . Average Backups 18 | . 8 21 24 20 24 19 4 Power . | . . 1 1 1 1 1 . Propulsion 4 | . . 5 5 4 6 5 2 Utility 6 | . 4 5 7 6 10 7 2 Weapon 6 | . 2 8 9 6 6 4 . Tool/Special . | . . . . . . . . Unused Backups 39 | . 2 3 6 3 2 18 5 Power 2 | . . . . . . 2 . Propulsion 12 | . 2 1 4 . . 3 2 Utility 15 | . . 1 2 1 2 7 2 Weapon 9 | . . 1 . 2 . 5 1 Tool/Special 1 | . . . . . . 1 . Average Slot Usage (%) 94 | . 94 97 99 96 99 63 61 Engine 8 | . 14 8 11 8 2 . . Core 1 | . . . . . 4 5 5 Treads 3 | . . . . 4 15 5 . Wheel 20 | . 28 22 22 20 15 10 . Device 2 | . . 5 6 . 2 3 1 Storage 9 | . 14 11 11 9 7 5 . Processor 14 | . . 15 22 13 19 15 20 Hackware 3 | . . . . 8 7 7 13 Protection 8 | . 9 11 4 13 6 3 . Ballistic Gun 14 | . 10 17 21 14 15 5 10 Ballistic Cannon 1 | . 3 . . 3 . . . Impact Weapon 2 | . 9 3 . . . . . Peak Build Rating 37 | 6 11 22 26 31 37 37 37 Average Rating 22 | 4 8 19 23 27 35 23 30 On Entrance 17 | . 6 11 22 26 29 37 10 Avg Prop Armor Cover (%) 11 | . . . . 7 13 13 10 Naked Turns . | . . . . . . . . Heaviest Build 108 | 13 95 108 98 104 99 99 15 Greatest Support 40 | 32 32 32 24 40 28 32 12 Greatest Overweight (x) 31 | . 2 4 4 31 3 5 1 Average Overweight (x) 2 | . 1 3 3 3 3 1 . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 5 Average Capacity 22 | 7 17 25 25 25 25 19 5 Most Carried 25 | 1 14 25 25 25 25 25 5 Average Carried 18 | . 8 21 24 20 24 19 4 Final Capacity 25 | 8 25 25 25 25 25 5 5 Final Carried 25 | 1 14 25 25 25 25 5 5 Class Distribution -------------------- 79% | Mutant 15% | Scavenger-Mutant 5% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Waste Hacker-Mutant | -7/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Was Fac Matter Collected 2055 | 194 253 442 218 856 92 . . Remotely . | . . . . . . . . Salvage Created 2985 | . 547 1026 121 1199 92 . . Parts 190 | . 46 68 6 62 8 . . Haulers Intercepted 10 | . 2 4 . 4 . . . Recyclers Shooed 2 | . 1 . . 1 . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Combat Hostiles Destroyed 69 | . 16 14 14 23 2 . . Melee 4 | . 3 1 . . . . . Guns 44 | . 9 11 7 15 2 . . Cannons 10 | . 2 . . 8 . . . AOE 7 | . . . 7 . . . . Classes Destroyed 13 | . 5 5 1 1 1 . . Worker 3 | . . 2 . 1 . . . Builder 1 | . . 1 . . . . . Hauler 10 | . 2 4 . 4 . . . Recycler 2 | . . 2 . . . . . Operator 3 | . 1 1 . 1 . . . Watcher 6 | . 1 3 . 2 . . . Swarmer 19 | . 8 4 3 4 . . . Grunt 25 | . 8 5 . 12 . . . Brawler 2 | . . 1 . 1 . . . Sentry 9 | . . 4 . 5 . . . Hunter 2 | . . . . 1 1 . . Programmer 1 | . . . . . 1 . . Assembled 11 | . . . 11 . . . . Best Kill Streak 11 | . 5 11 11 5 1 . . Combat Bots Only 11 | . 5 6 11 5 1 . . Max Kills in Single Turn 5 | . 1 1 5 2 1 . . Gunslinging . | . . . . . . . . Exploded 5 | . . . 5 . . . . Melee 1 | . 1 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Was Fac Hostile Shots Fired 385 | . 81 72 60 154 14 4 . Missed 118 | . 25 21 22 44 5 1 . Hits 267 | . 56 51 38 110 9 3 . Melee 3 | . . . . . . 3 . Projectile 264 | . 56 51 38 110 9 . . AOE 4 | . 1 . 3 . . . . Critical Strikes 6 | . . 1 1 1 . 3 . Damage Taken 3703 | . 712 628 549 1588 92 134 . Core 612 | . 169 50 81 272 18 22 . Absorbed by Shields 49 | . . . . . 36 13 . Core Remaining (%) 62 | 100 32 . 67 50 . . . Volleys Fired 198 | . 40 49 17 84 7 . 1 Largest 2 | . 2 2 2 2 2 . 2 Hottest 60 | . 60 50 60 53 46 . 56 Shots Fired 386 | . 73 98 33 166 14 . 2 Gun 321 | . 67 91 26 121 14 . 2 Cannon 58 | . 6 7 . 45 . . . Launcher 7 | . . . 7 . . . . Special . | . . . . . . . . Kinetic 346 | . 40 98 26 166 14 . 2 Thermal 33 | . 33 . . . . . . Explosive 7 | . . . 7 . . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 20 | . 16 18 7 20 5 . . Robot Miss Streak 4 | . 3 3 3 4 2 . . Penetration Max . | . . . . . . . . Secondary Targets 4 | . . . 2 2 . . . Max Gunslinging Chain 1 | . . . 1 1 . . . Shots Hit Robots 295 | . 65 84 18 118 10 . . Core Hits 147 | . 23 35 27 56 6 . . Critical Kills . | . . . . . . . . Critical Parts Destroyed 3 | . 1 2 . . . . . Critical Strikes 6 | . 1 3 . 2 . . . Destroy 1 | . . 1 . . . . . Blast 3 | . . 1 . 2 . . . Smash 2 | . 1 1 . . . . . Melee Attacks 46 | . 27 19 . . . . . Impact 46 | . 27 19 . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 5 | . 5 . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks 2 | . . 2 . . . . . Damage Inflicted 5498 | . 1315 1413 682 1965 123 . . Guns 3284 | . 495 1024 235 1407 123 . . Cannons 690 | . 75 57 . 558 . . . Explosions 447 | . . . 447 . . . . Melee 1077 | . 745 332 . . . . . Ramming . | . . . . . . . . Kinetic 3724 | . 320 1081 235 1965 123 . . Thermal 250 | . 250 . . . . . . Explosive 447 | . . . 447 . . . . Electromagnetic . | . . . . . . . . Impact 1077 | . 745 332 . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 10 | . . . . . . 6 10 Average Corruption 9 | . . . . . . 6 10 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 13 | . . . . . . 2 11 Message Errors 2 | . . . . . . . 2 Matter Fused 3 | . . . . . . . 3 Heat Flow Errors 5 | . . . . . . 2 3 Energy Discharges 1 | . . . . . . . 1 Data Loss (minor) 2 | . . . . . . . 2 Overload Shots . | . . . . . . . . Overflow Damage 178 | . 134 30 . 14 . . . Projectiles 14 | . . . . 14 . . . Explosions . | . . . . . . . . Melee 164 | . 134 30 . . . . . Knockbacks 8 | . 3 . . 5 . . . Impact 2 | . 2 . . . . . . Kinetic 6 | . 1 . . 5 . . . Secondary . | . . . . . . . . Self-Inflicted Damage . | . . . . . . . . Shots . | . . . . . . . . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 249 | . 105 12 . 30 . 249 158 Average Temperature 41 | . 45 5 . 10 . 131 66 Received Heat Transfer 1053 | . 210 204 . 639 . . . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted 5 | . 3 2 . . . . . Combat Hostiles 4 | . 2 2 . . . . . Parts Fried 4 | . 4 . . . . . . Impact Corruptions 10 | . 7 3 . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 1 | . . 1 . . . . . Heat Transferred 575 | . 575 . . . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Maximum Alert Level 1 | . . 1 . 1 . . . Low Security (%) 92 | 100 100 97 100 65 100 100 100 Level 1 7 | . . 2 . 34 . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 317 | . 145 202 146 317 133 1 13 Initial 133 | . . 37 76 . 133 1 . Average 65 | . 93 41 29 137 35 . 1 Influence Increases 1781 | . 473 460 87 688 60 . 13 Destroy 0b10 Robot/C 1160 | . 320 280 60 460 40 . . Destroy 0b10 Robot/NC 125 | . 20 65 . 40 . . . Destroy Leader 302 | . 56 94 10 122 20 . . Successful Hack 46 | . 17 16 . . . . 13 Disable Machine 30 | . 15 . . 15 . . . Destroy Structure 28 | . . 5 17 6 . . . Lose Combat Pursuer 90 | . 45 . . 45 . . . Influence Decreases 1781 | . 384 353 283 394 350 4 13 Entered New Map 336 | . . 52 120 . 161 3 . Time Decay 1333 | . 344 291 151 344 189 1 13 Lost Part 112 | . 40 10 12 50 . . . Squads Dispatched 12 | . 3 1 1 5 2 . . Investigation 3 | . 1 . 1 . 1 . . Extermination 1 | . . . . . 1 . . Reinforcement 6 | . 2 1 . 3 . . . Assault . | . . . . . . . . Garrison 2 | . . . . 2 . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac Distress Signals 5 | . . . . 5 . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 123 | . 28 23 24 40 2 6 . Peak Tracking Total 18 | . 5 4 18 7 1 6 . Tactical Retreats 6 | . 3 . 1 2 . . . Traps | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Traps Triggered 4 | . 1 . . 2 1 . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Was Fac Machines Disabled 2 | . 1 . . 1 . . . Max in Single Turn 1 | . 1 . . 1 . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac Machines Accessed 14 | . 5 2 1 1 3 . 2 Terminals 9 | . 4 2 . . 2 . 1 Fabricators 1 | . . . . . 1 . . Repair Stations 1 | . . . . . . . 1 Recycling Units 1 | . 1 . . . . . . Scanalyzers 1 | . . . . 1 . . . Garrison Access . | . . . . . . . . Total Hacks 42 | . 17 5 1 7 6 . 6 Successful 26 | . 11 3 1 7 2 . 2 Failed 16 | . 6 2 . . 4 . 4 Catastrophic 5 | . 1 1 . . 2 . 1 Database Lockouts . | . . . . . . . . Manual 13 | . 8 3 . . 1 . 1 Terminals 28 | . 15 5 . . 3 . 5 Fabricators 3 | . . . . . 3 . . Repair Stations 1 | . . . . . . . 1 Recycling Units 2 | . 2 . . . . . . Scanalyzers 7 | . . . . 7 . . . Garrison Access . | . . . . . . . . Terminal Hacks 16 | . 10 3 1 . . . 2 Record 2 | . 2 . . . . . . Part Schematic 1 | . . . . . . . 1 Robot Analysis 4 | . 4 . . . . . . Open Door 1 | . . . 1 . . . . Level Access Points 1 | . . 1 . . . . . Branch Access Points 3 | . 1 1 . . . . 1 Alert Level 1 | . . 1 . . . . . Locate Traps 1 | . 1 . . . . . . Recall Investigation 1 | . 1 . . . . . . Hauler Manifests 1 | . 1 . . . . . . Fabricator Hacks 2 | . . . . . 2 . . Load Schematic 1 | . . . . . 1 . . Build 1 | . . . . . 1 . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . Retrieve Components 1 | . 1 . . . . . . Scanalyzer 7 | . . . . 7 . . . Insert Component 1 | . . . . 1 . . . Analyze 2 | . . . . 2 . . . Retrieve Study 4 | . . . . 4 . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 12 | . 4 2 . 1 3 . 2 Full Trace Events 2 | . 1 . . . 1 . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 2 | . . . . 1 . . 1 Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time 47 | . . . . . 47 . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired 2 | . . . . 2 . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 1 | . . . . 1 . . . Part Schematics Acquired 1 | . . . . 1 . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Was Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Was Fac Total Allies 1 | . . . . . . 1 . Largest Group 1 | . . . . . . 1 . Highest-Rated Group 31 | . . . . . . 31 . Highest-Rated Ally 31 | . . . . . . 31 . Total Orders . | . . . . . . . . Ally Attacks 7 | . . . . . . 7 . Total Damage 103 | . . . . . . 103 . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Active Infowar (turns) 895 | . . 422 473 . . . . Sensors 895 | . . 422 473 . . . . Robot Analysis Total 4 | . 4 . . . . . . Derelict Logs Recovered 3 | . . . 3 . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Was Fac Turns Passed 4492 | 34 875 895 771 946 605 81 285 Spaces Moved 2600 | 26 535 413 484 454 353 88 247 Core 116 | 3 . . . 2 . 42 69 Treads . | . . . . . . . . Legs . | . . . . . . . . Wheels 2306 | 23 535 413 484 452 353 46 . Hover 178 | . . . . . . . 178 Flight . | . . . . . . . . Fastest Speed 50 | 50 100 130 135 110 130 50 50 Average Speed 128 | 94 118 142 140 133 130 90 108 Slowest Speed 1600 | 100 130 150 150 1600 130 165 150 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 40 | 3 72 29 89 42 8 74 5 Regions Visited 7 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . . . . Known Exits Taken 2 | . . 1 1 . . . . Unknown Exits Taken 3 | 1 1 . . 1 . . . Scrap Searched 2 | . . . 2 . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 18 | . . . 18 . . . . Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 18 | . . . 18 . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac Total 3296 | 32 655 595 545 630 489 89 261 Wait 267 | . 19 75 20 43 110 . . Move 2594 | 25 534 412 483 453 353 87 247 Hop . | . . . . . . . . Pick Up 77 | 1 19 19 9 18 7 . 4 Fast Attach 20 | 6 3 2 . 4 1 . 4 Attach 28 | . 3 3 2 12 3 1 4 Detach 1 | . . 1 . . . . . Swap 23 | . 4 8 6 4 1 . . Drop 44 | . 6 9 8 12 7 1 1 Fire 198 | . 40 49 17 84 7 . 1 Melee 44 | . 27 17 . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x2 / Min x2 / [*Sub]) -9/Materials (discovered 5 exits: Mat x3 / *Min x2) -9/Mines -8/Materials -7/Factory -7/Waste -7/Factory (discovered 2 exits: *Low x2) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 35 | -11/Scrapyard | Entered Materials 295 | -10/Materials | Discovered new exit (range 13) 339 | -10/Materials | Build established: Mutant 387 | -10/Materials | Core integrity fell below 50% 504 | -10/Materials | Identified exit to Mines 641 | -10/Materials | Discovered new exit (range 4) 884 | -10/Materials | Discovered new exit (range 10) 910 | -10/Materials | Entered another Materials area 910 | -9/Materials | Evolved 2 slots: Utility x2 1607 | -9/Materials | Discovered new exit (range 14) 1667 | -9/Materials | Identified exit to Materials 1667 | -9/Materials | Identified exit to Mines 1805 | -9/Materials | Entered Mines 1888 | -9/Mines | Found a hidden stash of uninstalled traps 1916 | -9/Mines | Found DCF Scrap (13 items) 1970 | -9/Mines | Met a Derelict shopkeep closing up shop 2115 | -9/Mines | Learned Materials emergency access door positions 2208 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2217 | -9/Mines | Learned Materials security intel 2267 | -9/Mines | Assembled infested the area 2343 | -9/Mines | Destroyed 11 combat bots 2529 | -9/Mines | Discovered exit to Materials (range 6) 2546 | -9/Mines | Learned location of Recycling (-8) 2576 | -9/Mines | Entered Materials 2576 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3305 | -8/Materials | Discovered new exit (range 10) 3384 | -8/Materials | Garrison activated, responded to threat 3522 | -8/Materials | Entered Factory 3522 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3826 | -7/Factory | Build established: Scavenger-Mutant 4127 | -7/Factory | Sucked down chute 4127 | -7/Factory | Entered Waste 4128 | -7/Waste | Met a frightened Derelict 4137 | -7/Waste | Spotted C-40 Crusher 4142 | -7/Waste | EMP discharged 4148 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4149 | -7/Waste | Spotted C-40 Crusher 4151 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4157 | -7/Waste | Spotted C-40 Crusher 4176 | -7/Waste | Spotted C-40 Crusher 4179 | -7/Waste | Spotted C-40 Crusher 4182 | -7/Waste | Lost 4 parts (1n1u2w) 4187 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4193 | -7/Waste | Spotted C-40 Crusher 4203 | -7/Waste | Discovered new exit (range 12) 4208 | -7/Waste | Entered Factory 4209 | -7/Factory | System corruption reached 10% 4228 | -7/Factory | Discovered new exit (range 14) 4228 | -7/Factory | Identified exit to Lower Caves 4493 | -7/Factory | Self-destructed Last Messages --------------- 04234_ Acquired Med. Treads. 04236_ Connecting with Repair Station... 04240_ System corrupted: Matter fused (-7). 04245_ Acquired Mic. Nuclear Core. 04246_ Dropped Faulty Imp. Cesium-ion Thruster. 04254_ R-06 Scavenger collects Faulty Imp. Cesium-ion Thruster. 04256_ Acquired System Shield. 04259_ Acquired Flak Gun. 04274_ System corrupted: Heat flow error (+183). 04283_ Acquired Imp. Signal Interpreter. 04289_ System corrupted: Heat flow error (+105). 04307_ HWAIH <#AO/BU M7&ZQALADKUTKMFR 04454_ System corrupted: Component data lost. 04474_ System corrupted: Matter fused (-7). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | #########??????????##############????????????????? | | #??????????# #????????????????? | | #??????????# #????????????????? | | #??????????# """" """" #????????????????? | | #??????????# """" """" #????????????????? | | ##########?# """" """" #????????????????? | | ##+###### #?# """" """" #????????????????? | | # """ #?# """" """" #????????????????? | | # """ #?# """" """" #????????????????? | | # """ #?# """" """" #????????????????? | | ##### # #?# #????????????????? | | ????# # "" "" #?# #????????????????? | | ##### # ""R"" #?# @ #????????????????? | | # # """" #?#######+#############?????????? | | + # #?????# + ! #?????????? | | # ####+######????# # #?????????? | | """ # ###### # ! #?????????? | | """ # ^ + #?????????? | | """ # ! # """ """ #?????????? | | # "" ^ # """ """ #?????????? | | ###### "T^ """ """ """ """ # """ """ #?????????? | | ?????# "" """ """ """ """ # #?????????? | | ?????# """ """ """ """ ###########?????????? | | ?????# # #??????????? | | ???? + """ #??????????? | | ???###### # """ #??????????? | | ????????# ###+#### # """ #??????????? | | ????????# +??????# # #??????????? | | ????????# #######??????####### """ #??????????? | | ????????# #??????????????????# """ #??????????? | | ????????# ???????????????????# """ #??????????? | | ???????? ???????????????????# #??????????? | | ???????? ???????????????????########????????????? | | ???????? >???????????????????????????????????????? | | ???????? ???????????????????????????????????????? | | ???????? ???????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 17 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 450 Evasion (%) 50 Targeting Accuracy 12 Core Analysis 6 Recoil Reduction 2 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Cmb. Airjet | -8/Materials | Scanalyzed Powered Armor | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Com. Wheel | -8/Materials | Hacked Arm. Wheel | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Item+ Challenges ------------ None Game ------ Seed GatlingMiningTurbovents Manual? 0 Play Time 00:58:40 Cumulative 272.9 hours Start 2026.02.18 @ 15:09:41 End 2026.02.19 @ 15:27:48 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 129 Rogue 89 Adventurer 29 Explorer 11 Win Type - Total 12 Types 7/0/1/2/0/0/1/0/1/0 Lore% 50 Gallery% 63 Achievement% 43 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 113x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(13,24,33) Steam 1 RUN: 9f88991a-58c5-4476-85ce-74cccc425015