Cogmind - Beta 17 *** ADVENTURER MODE // 2026.07.19 @ 23:07:49 Player: Asterix Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (62) 310 Value Destroyed (2147) 2147 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (21) 21 TOTAL SCORE: 5278 Bonus ------- Entered Garrisons 200 Friendly Fire -179 Cogmind --------- Core Integrity 0/700 Matter 270/300 Energy 312/335 System Corruption 8% Temperature Cool (9) Movement Walking (190) Ox1 Location -7/Factory Parts ------- > --- POWER (3) -------- Light Ion Engine Cooled Deuterium Engine > --- PROPULSION (3) --- Carbon-fiber Leg > --- UTILITY (5) ------ Improved Cooling System Core Analyzer Core Analyzer Improved Propulsion Shielding Improved Light Armor Plating > --- WEAPON (2) ------- Shock Rifle Assault Rifle > --- INVENTORY (5) ---- Gauss Rifle Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core Enhanced Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Improved Titanium Leg > --- UTILITY ---------- Machine Analyzer Improved Terrain Scanner Target Analyzer Gun Armor Hacking Suite > --- WEAPON ----------- Shock Rifle Remote Datajack > --- INVENTORY -------- Micro Nuclear Core Light Angular Momentum Engine Particle Gun Datajack [Rating: 47] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage Large Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Gun Armor Weapon Assault Rifle Energy Gun Riot Gun Ballistic Gun Assault Rifle Launcher Subdweller Shrapnel Launcher Special Weapon Remote Datajack Special Melee Weapon Datajack Build | -11 -10 -10 -9 -7 -7 -7 ------- Run | Yrd Mat Sub Rec Fac Gar Fac Slots Evolved 6 | . . . . 6 . . Power 2 | . . . . 2 . . Propulsion 1 | . . . . 1 . . Utility 3 | . . . . 3 . . Weapon . | . . . . . . . Parts Attached 58 | 6 6 7 2 18 1 18 Power 15 | 1 1 1 . 6 . 6 Engine 9 | 1 1 1 . 3 . 3 Core 6 | . . . . 3 . 3 Reactor . | . . . . . . . Propulsion 10 | 2 2 2 . 3 . 1 Treads . | . . . . . . . Leg 8 | . 2 2 . 3 . 1 Wheel 2 | 2 . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 13 | 2 1 1 . 4 . 5 Device 2 | 1 . . . . . 1 Storage 2 | 1 1 . . . . . Processor 4 | . . . . 2 . 2 Hackware 1 | . . . . 1 . . Protection 4 | . . 1 . 1 . 2 Artifact . | . . . . . . . Weapon 20 | 1 2 3 2 5 1 6 Energy Gun 9 | . 1 1 . 3 . 4 Energy Cannon . | . . . . . . . Ballistic Gun 5 | 1 . 2 . 1 . 1 Ballistic Cannon . | . . . . . . . Launcher 3 | . 1 . 2 . . . Special Weapon 2 | . . . . 1 . 1 Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . . . . . 1 . Unidentified Prototypes 3 | . . 1 . 1 . 1 Corrupted Parts 1 | . . . . 1 . . System Corruption 3 | . . . . 3 . . Parts Lost 24 | . . 1 . 13 2 8 Power 7 | . . . . 3 . 4 Propulsion 3 | . . . . 3 . . Utility 2 | . . . . 1 1 . Weapon 12 | . . 1 . 6 1 4 Highest Loss Streak 4 | . . 1 . 4 2 3 To Critical Strikes . | . . . . . . . Average Backups 5 | 4 6 10 9 4 5 . Power 1 | 1 2 2 3 1 2 . Propulsion 1 | 1 3 2 2 . . . Utility . | . . 2 3 1 1 . Weapon . | . . 2 1 . 1 . Tool/Special . | . . . . . . . Unused Backups 2 | . 1 . . . 1 . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 1 | . . . . . 1 . Weapon 1 | . 1 . . . . . Tool/Special . | . . . . . . . Average Slot Usage (%) 79 | . 99 83 100 78 74 45 Engine 10 | . 14 13 11 6 . 7 Core 4 | . . . . 13 20 8 Leg 17 | . 24 26 22 12 6 2 Device 4 | . 14 . . 1 4 2 Storage 9 | . 14 13 11 6 2 3 Processor 3 | . . . . 10 12 6 Protection 4 | . . 3 11 7 6 4 Energy Gun 7 | . 10 7 7 6 6 6 Ballistic Gun 10 | . 14 18 18 2 . 2 Launcher 2 | . 3 1 17 2 . . Peak Build Rating 47 | 8 11 23 23 46 47 37 Average Rating 15 | 7 9 13 22 37 41 18 On Entrance 15 | . 8 11 23 22 46 1 Avg Prop Armor Cover (%) 7 | . . . . 7 . . Naked Turns 73 | . . . . . 6 67 Heaviest Build 74 | 13 36 44 46 74 52 43 Greatest Support 40 | 20 20 20 20 40 20 15 Greatest Overweight (x) 14 | . 1 2 2 3 2 14 Average Overweight (x) 1 | . . 1 2 1 . 2 Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 Average Capacity 11 | 7 14 15 15 15 7 9 Most Carried 15 | 5 9 15 14 12 9 5 Average Carried 6 | 4 6 14 12 7 5 . Final Capacity 15 | 8 15 15 15 15 5 5 Final Carried 13 | 5 9 13 13 9 4 1 Class Distribution -------------------- 76% | Mutant 16% | Scavenger-Mutant 4% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Gunner | -9/Recycling Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Garrison Mutant | -7/Factory Resources | -11 -10 -10 -9 -7 -7 -7 ----------- Run | Yrd Mat Sub Rec Fac Gar Fac Matter Collected 1738 | 332 243 267 12 371 . 513 Remotely . | . . . . . . . Salvage Created 2142 | 144 388 416 . 645 . 549 Parts 126 | 9 30 24 . 34 . 29 Haulers Intercepted 1 | . . . . 1 . . Recyclers Shooed 2 | . 1 . . . . 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 17 | . . 17 . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -9 -7 -7 -7 ------- Run | Yrd Mat Sub Rec Fac Gar Fac Combat Hostiles Destroyed 46 | . 13 10 . 17 . 6 Guns 27 | . 10 3 . 9 . 5 Cannons 1 | . . . . . . 1 AOE 17 | . 3 7 . 7 . . Classes Destroyed 13 | 2 5 . . 5 . 1 Worker 2 | . 1 . . . . 1 Builder 2 | . . . . 2 . . Tunneler 3 | 3 . . . . . . Hauler 1 | . . . . 1 . . Recycler 4 | 1 . . . 1 . 2 Operator 1 | . . . . 1 . . Watcher 2 | . 1 . . . . 1 Swarmer 5 | . 5 . . . . . Grunt 21 | . 7 . . 14 . . Sentry 3 | . . . . 1 . 2 Hunter 2 | . . . . . . 2 Programmer 4 | . . . . 2 . 2 Subdweller 11 | . 1 10 . . . . Thug 1 | . . 1 . . . . Best Kill Streak 11 | 2 5 5 . 11 . 6 Combat Bots Only 5 | . 3 5 . 5 . 3 Max Kills in Single Turn 4 | 1 3 4 . 3 . 1 Gunslinging . | . . . . . . . Exploded 4 | . 1 4 . 3 . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -7 -7 -7 -------- Run | Yrd Mat Sub Rec Fac Gar Fac Hostile Shots Fired 561 | 1 83 57 . 183 34 203 Missed 178 | . 23 23 . 59 10 63 Hits 383 | 1 60 34 . 124 24 140 Projectile 383 | 1 60 34 . 124 24 140 AOE 2 | 1 1 . . . . . Critical Strikes 8 | . 1 . . 2 2 3 Damage Taken 3840 | 44 535 466 . 1392 325 1078 Core 911 | 22 119 66 . 212 153 339 Absorbed by Shields . | . . . . . . . Redirected to Shielding 26 | . . . . . . 26 Ignored by Resistances 1173 | 12 170 140 . 417 95 339 Core Remaining (%) 54 | 91 . . 17 . . . Volleys Fired 201 | 28 48 26 . 47 1 51 Largest 4 | 1 2 3 . 4 1 2 Hottest 126 | 20 70 85 . 125 5 126 Shots Fired 325 | 28 96 50 . 81 1 69 Gun 305 | 28 94 47 . 71 . 65 Cannon . | . . . . . . . Launcher 15 | . 2 3 . 10 . . Special 5 | . . . . . 1 4 Kinetic 203 | 28 50 41 . 51 . 33 Thermal 97 | . 46 . . 15 . 36 Explosive 2 | . . . . 2 . . Electromagnetic 22 | . . 9 . 13 . . Robot Hit Streak 34 | 10 13 34 . 14 2 22 Robot Miss Streak 8 | 1 4 3 . 8 . 2 Penetration Max . | . . . . . . . Secondary Targets 3 | . 3 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 235 | 23 48 42 . 64 1 57 Core Hits 151 | 5 23 26 . 73 . 24 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 7 | . 2 . . 3 . 2 Burn 7 | . 2 . . 3 . 2 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5868 | 279 955 1282 . 2518 . 834 Guns 3199 | 279 531 571 . 1039 . 779 Cannons . | . . . . . . . Explosions 2594 | . 413 711 . 1470 . . Melee . | . . . . . . . Ramming 20 | . 11 . . 9 . . Kinetic 3672 | 279 542 948 . 1555 . 348 Thermal 1222 | . 273 175 . 288 . 486 Explosive 541 | . . . . 541 . . Electromagnetic 413 | . 129 159 . 125 . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 8 | . . . . 5 5 8 Average Corruption 4 | . . . . 4 5 5 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 44 | . . . . 12 3 29 Message Errors 14 | . . . . 4 2 8 Matter Fused 12 | . . . . 2 . 10 Heat Flow Errors 4 | . . . . 1 . 3 Energy Discharges 5 | . . . . 1 1 3 Parts Fused 1 | . . . . . . 1 Data Loss (minor) 4 | . . . . 3 . 1 Data Loss (major) 1 | . . . . 1 . . Alerts 1 | . . . . . . 1 Weapon Failures 2 | . . . . . . 2 Overload Shots . | . . . . . . . Overflow Damage 86 | . . . . 86 . . Projectiles . | . . . . . . . Explosions 86 | . . . . 86 . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 303 | . 25 80 . 198 . . Shots 8 | . 1 3 . 4 . . Rammed 2 | . 2 . . . . . Targets Rammed 6 | . 4 . . 2 . . Kicked 4 | . 2 . . 2 . . Crushed . | . . . . . . . Highest Temperature 418 | . 251 9 . 418 69 266 Average Temperature 93 | . 65 6 . 124 33 94 Received Heat Transfer 1638 | . 276 180 . 804 198 180 Effects 6 | . . . . 6 . . Shutdowns 2 | . . . . 2 . . Energy Bleed 1 | . . . . 1 . . Matter Decay 1 | . . . . 1 . . Short Circuit 2 | . . . . 2 . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted 1 | . 1 . . . . . Combat Hostiles 1 | . 1 . . . . . Robots Corrupted 1 | . . . . 1 . . Combat Hostiles 1 | . . . . 1 . . Parts Fried 2 | . . . . 2 . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 12 | . 2 . . 2 . 8 Heat Transferred 3099 | . 962 150 . 766 . 1221 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 4 | . 1 2 . 1 . . Alert | -11 -10 -10 -9 -7 -7 -7 ------- Run | Yrd Mat Sub Rec Fac Gar Fac Maximum Alert Level 1 | . . . . 1 . . Low Security (%) 92 | 100 100 . 100 50 100 100 Level 1 7 | . . . . 49 . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 276 | 5 138 . 6 276 39 60 Initial 50 | . . . . 50 39 8 Average 35 | . 28 . . 179 37 10 Influence Increases 1303 | 20 381 30 6 645 . 221 Destroy 0b10 Robot/C 700 | . 240 . . 340 . 120 Destroy 0b10 Robot/NC 75 | 20 10 . . 25 . 20 Destroy Leader 186 | . 52 . . 82 . 52 Successful Hack 56 | . 22 . 6 . . 28 Disable Machine 108 | . 27 . . 81 . . Destroy Structure 68 | . 15 . . 52 . 1 Advance Influence 50 | . . . . 50 . . Lose Combat Pursuer 60 | . 15 30 . 15 . . Influence Decreases 1298 | 20 381 30 6 580 46 235 Entered New Map 37 | . . . . . 26 11 Time Decay 1042 | 20 346 30 6 450 . 190 Lost Part 184 | . . . . 130 20 34 Purge Threat 35 | . 35 . . . . . Squads Dispatched 15 | . 3 . . 7 . 5 Investigation 6 | . 3 . . . . 3 Extermination 3 | . . . . 1 . 2 Reinforcement 4 | . . . . 4 . . Assault . | . . . . . . . Garrison 2 | . . . . 2 . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . 1 . . Haulers Reinforced 1 | . . . . 1 . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -7 -7 -7 --------- Run | Yrd Mat Sub Rec Fac Gar Fac Distress Signals 7 | . 3 . . 1 . 3 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 91 | 2 24 22 . 19 8 16 Peak Tracking Total 8 | 2 4 7 . 6 8 4 Tactical Retreats 5 | . 3 1 . 1 . . Traps | -11 -10 -10 -9 -7 -7 -7 ------- Run | Yrd Mat Sub Rec Fac Gar Fac Traps Triggered 2 | . 2 . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -7 -7 -7 ---------- Run | Yrd Mat Sub Rec Fac Gar Fac Machines Disabled 14 | . 3 2 . 9 . . Max in Single Turn 4 | . 3 2 . 4 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -7 -7 -7 --------- Run | Yrd Mat Sub Rec Fac Gar Fac Machines Accessed 16 | . 5 . 2 5 . 4 Terminals 14 | . 5 . 2 3 . 4 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . . . 1 . . Garrison Access 1 | . . . . 1 . . Total Hacks 44 | . 17 . 7 9 . 11 Successful 23 | . 11 . 4 5 . 3 Failed 21 | . 6 . 3 4 . 8 Catastrophic 4 | . 2 . . . . 2 Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 40 | . 17 . 7 5 . 11 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 3 | . . . . 3 . . Garrison Access 1 | . . . . 1 . . Terminal Hacks 22 | . 11 . 4 4 . 3 Record 11 | . 5 . 4 1 . 1 Prototype ID Bank 1 | . 1 . . . . . Open DSF 3 | . . . . 2 . 1 Level Access Points 1 | . . . . . . 1 Unreport Threat 1 | . 1 . . . . . Recall Reinforcements 1 | . 1 . . . . . Hauler Manifests 1 | . 1 . . . . . Zone Layout 3 | . 2 . . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . Unlock Access 1 | . . . . 1 . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 15 | . 5 . 2 4 . 4 Full Trace Events 7 | . 3 . 1 . . 3 Feedback Events 2 | . . . . . . 2 Corruption 2 | . . . . . . 2 Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -7 -7 -7 ------------ Run | Yrd Mat Sub Rec Fac Gar Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -7 -7 -7 -------- Run | Yrd Mat Sub Rec Fac Gar Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -7 -7 -7 ------- Run | Yrd Mat Sub Rec Fac Gar Fac Active Infowar (turns) 4609 | 2436 1178 8 . 903 84 . Terrain 3871 | 2436 1178 8 . 187 62 . Machine Analysis 979 | . . . . 903 76 . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -7 -7 -7 ------------- Run | Yrd Mat Sub Rec Fac Gar Fac Turns Passed 6909 | 2507 1178 1004 313 907 95 905 Spaces Moved 2436 | 728 447 469 119 298 49 326 Core 217 | 7 . . . . 13 197 Treads . | . . . . . . . Legs 1410 | . 359 469 119 298 36 129 Wheels 809 | 721 88 . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 80 190 260 190 50 50 Average Speed 168 | 79 168 191 260 246 170 225 Slowest Speed 750 | 80 190 260 260 330 270 750 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 32 | 57 66 45 31 7 11 13 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . 1 . . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 176 | . 28 62 . 86 . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE 176 | . 28 62 . 86 . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -7 -7 -7 --------- Run | Yrd Mat Sub Rec Fac Gar Fac Total 4932 | 2626 773 527 124 391 67 424 Wait 2119 | 1854 254 8 . 1 . 2 Move 2431 | 727 446 468 118 298 48 326 Hop . | . . . . . . . Pick Up 68 | 11 10 9 2 18 1 17 Fast Attach 1 | . . 1 . . . . Attach 58 | 6 3 3 . 21 2 23 Detach 6 | . . 1 . 1 . 4 Swap 12 | . 3 7 2 . . . Drop 30 | . 5 4 2 3 15 1 Fire 201 | 28 48 26 . 47 1 51 Melee . | . . . . . . . Ram 2 | . 2 . . . . . Kick 4 | . 2 . . 2 . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min] / [*Sub]) -10/Subcaves -9/Recycling -7/Factory -7/Garrison -7/Factory (discovered 4 exits: Fac x4) History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 16) 2392 | -11/Scrapyard | Assembled infested the area 2508 | -11/Scrapyard | Entered Materials 2509 | -10/Materials | Build established: Mutant 2677 | -10/Materials | Discovered new exit (range 15) 2684 | -10/Materials | Discovered new exit (range 6) 2911 | -10/Materials | Discovered new exit (range 16) 3208 | -10/Materials | Derelicts attacked the area 3394 | -10/Materials | Core integrity fell below 50% 3686 | -10/Materials | Entered Subcaves 3959 | -10/Subcaves | Ambushed by swarm of Subdwellers 4391 | -10/Subcaves | A Subdweller sparked back to life 4391 | -10/Subcaves | A Subdweller sparked back to life 4391 | -10/Subcaves | A Subdweller sparked back to life 4404 | -10/Subcaves | Found Prototype Protection 4404 | -10/Subcaves | Identified Gun Armor 4406 | -10/Subcaves | Attached Gun Armor, gained temporary slots: Weapon x2 4646 | -10/Subcaves | Discovered new exit (range 15) 4653 | -10/Subcaves | Core integrity fell below 20% 4690 | -10/Subcaves | Entered Recycling 4691 | -9/Recycling | Met a Zionite searching for Scraptown 4953 | -9/Recycling | Build established: Gunner 4977 | -9/Recycling | Discovered new exit (range 10) 5003 | -9/Recycling | Entered Factory 5003 | -7/Factory | Evolved 6 slots: Power x2, Propulsion x1, Utility x3 5120 | -7/Factory | Lost 4 parts (1p1n2w) 5136 | -7/Factory | Garrison activated, responded to threat 5234 | -7/Factory | Lost 4 parts (1u3w) 5310 | -7/Factory | Garrison activated, responded to threat 5358 | -7/Factory | Lost 3 parts (2p1n) 5742 | -7/Factory | Build established: Scavenger-Mutant 5910 | -7/Factory | Identified exit to Garrison 5910 | -7/Factory | Entered Garrison 5972 | -7/Garrison | Triggered checkpoint 6001 | -7/Garrison | Discovered new exit (range 5) 6005 | -7/Garrison | Entered Factory 6006 | -7/Factory | Core integrity fell below 50% 6305 | -7/Factory | Build established: Mutant 6460 | -7/Factory | Lost 3 parts (2p1w) 6556 | -7/Factory | Core integrity fell below 20% 6799 | -7/Factory | Identified exit to Factory 6892 | -7/Factory | Lost 3 parts (2p1w) 6910 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Acquired 63 matter. K-01 Serf collects debris. R-06 Scavenger destroyed. K-01 Serf collects debris. Acquired 4 matter. K-01 Serf collects debris. Acquired Shock Rifle. K-01 Serf cleans the Terminal. K-01 Serf collects debris. K-01 Serf cleans the Terminal. K-01 Serf collects debris. R-06 Scavenger collects Com. Wheel. K-01 Serf collects debris. Acquired Gauss Rifle. TZL,VFI%O7W#TIO7EU> F=T Connecting with Terminal... Feedback: System corruption (+1%). ALERT: Suspicious activity at Terminal F014. Dispatching Investigation squad. System corrupted: Energy discharge (-117). 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""" #?????????????????? | | ??????????# ## #?????????????????? | | ???????#### k gg###/##############???????????? | | ???# gr % r ????????? | | ???# k @ r ????????? | | ? + T ^ ????????? | | ?? # k k ^ a ????????? | | ???# ! ?????????? | | ???##### ## ! ###+################?????????? | | ???????# ?# #? ???????????????????????? | | ???????#??###########?"" ! ??????????????????????? | | ??????????????????????Y ? ?????????????????????? | | ??????????????????????"" ??!! ???????????????????? | | ??????????????????????? ???!????????????????????? | | ???????????????????????? ????????????????????????? | | ???????????????????????? ????????????????????????? | | ???????????????????????? ????????????????????????? | | ????????????????????????#????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 39 Energy Capacity 550 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 860 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Propulsion Shielding 66 Evasion (%) 50 Target Analysis 5 Core Analysis 9 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- A Problem For Future Me Curiosity Killed The Cat There's More Where That Came From Challenges ------------ None Game ------ Seed ScrapoidServoDoublenader Manual? 0 Play Time 00:57:07 Cumulative 12.2 hours Start 2026.07.19 @ 22:08:10 End 2026.07.19 @ 23:07:49 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 15 Rogue 9 Adventurer 6 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 14 Achievement% 11 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 4e88dc3d-0564-4147-81e6-7baefe8a743d