Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.11.05 @ 15:35:24 // Halloween2020/ForbiddenLore Player: Rumbl3 Result: Destroyed by Striker with Compact Linear Accelerator Performance ------------- Evolutions (8) 4000 Regions Visited (17) 3400 Robots Destroyed (195) 975 Value Destroyed (8073) 8073 Prototype IDs (34) 680 Alien Tech Used (0) 0 Bonus (2896) 2896 TOTAL SCORE: 20024 Bonus ------- High Alert Combat Kills 362 Follower Combat Kills 160 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 1074 Cogmind --------- Core Integrity 0/1450 Matter 300/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Core (550) Ox10 Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (13) ----- High-capacity Storage Unit Transport Network Coupler Improved Melee Analysis Suite Experimental Core Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (12) --- High-capacity Storage Unit Experimental Actuator Array Improved Medium Armor Plating Railgun Hypervelocity Railgun Helical Railgun Enhanced Force Lance Vortex Lance Peak State ------------ > --- POWER ------------ Micro Fission Core Light Antimatter Reactor > --- PROPULSION ------- Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Linear Gravjet Improved Linear Gravjet > --- UTILITY ---------- High-capacity Storage Unit Weight Redist. System Improved Signal Interpreter Improved Terrain Scan Processor Transport Network Coupler Advanced Targeting Computer Improved Melee Analysis Suite Advanced Target Analyzer Experimental Core Analyzer Experimental Actuator Array Force Booster Improved Maneuvering Thrusters Hacking Suite > --- WEAPON ----------- Helical Railgun Plasma Lance Enhanced Force Lance > --- INVENTORY -------- Micro Fission Core Micro Fission Core Centrium Wheel Centrium Wheel Centrium Wheel Antigrav System Improved Linear Gravjet High-capacity Storage Unit Improved Medium Armor Plating Railgun Hypervelocity Railgun Vortex Lance [Rating: 135] Favorites ----------- Power Micro Fission Core Engine Improved Deuterium Engine Power Core Micro Fission Core Reactor Vortex Chain Reactor Propulsion Compact Wheel Treads Improved Medium Treads Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Improved Antigrav System Utility High-capacity Storage Unit Device Improved Sensor Array Storage High-capacity Storage Unit Processor Improved Terrain Scan Processor Hackware Hacking Suite Protection Improved Heavy Armor Plating Weapon Gauss Rifle Energy Gun Cooled Pulse Rifle Energy Cannon Improved EM Pulse Cannon Ballistic Gun Gauss Rifle Launcher Heavy Missile Launcher Special Weapon Mining Laser Impact Weapon Powered Hammer Slashing Weapon Makeshift Axe Piercing Weapon Plasma Lance Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Res Res Slots Evolved 16 | . . 2 2 2 . . . . 2 2 . . . . 2 2 2 Power 1 | . . . . 1 . . . . . . . . . . . . . Propulsion 3 | . . . 1 . . . . . 1 . . . . . . . 1 Utility 11 | . . 1 1 1 . . . . 1 2 . . . . 2 2 1 Weapon 1 | . . 1 . . . . . . . . . . . . . . . Parts Attached 357 | 7 2 19 33 24 4 10 . 12 69 18 . 22 19 2 80 15 21 Power 53 | . 1 2 2 3 . 2 . 2 11 3 . 4 1 . 16 2 4 Engine 19 | . 1 2 2 2 . 2 . . 8 2 . . . . . . . Core 20 | . . . . 1 . . . 2 2 . . 3 . . 8 2 2 Reactor 14 | . . . . . . . . . 1 1 . 1 1 . 8 . 2 Propulsion 110 | 4 . 2 12 7 . 1 . 2 22 6 . 5 9 . 26 6 8 Treads 2 | . . . . 1 . . . . 1 . . . . . . . . Leg 41 | . . . 1 3 . . . . 6 . . 4 7 . 20 . . Wheel 48 | 4 . 2 9 3 . 1 . 2 15 6 . 1 1 . . 1 3 Hover 19 | . . . 2 . . . . . . . . . 1 . 6 5 5 Flight . | . . . . . . . . . . . . . . . . . . Utility 105 | 3 1 3 10 6 . 4 . 2 17 3 . 7 4 1 32 5 7 Device 56 | 2 . 2 6 4 . 2 . . 7 3 . 3 3 1 18 2 3 Storage 6 | 1 1 . 1 . . . . . 2 . . . . . 1 . . Processor 21 | . . . . 1 . 1 . . 5 . . 1 1 . 5 3 4 Hackware 2 | . . . . . . . . . . . . . . . 2 . . Protection 20 | . . 1 3 1 . 1 . 2 3 . . 3 . . 6 . . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 89 | . . 12 9 8 4 3 . 6 19 6 . 6 5 1 6 2 2 Energy Gun 14 | . . 4 3 3 . . . 2 1 1 . . . . . . . Energy Cannon 3 | . . 1 . . . . . . 1 . . 1 . . . . . Ballistic Gun 37 | . . 6 3 4 3 1 . 2 10 2 . 2 . 1 2 . 1 Ballistic Cannon . | . . . . . . . . . . . . . . . . . . Launcher 8 | . . . 1 . 1 2 . 1 . 1 . 1 1 . . . . Special Weapon 3 | . . 1 2 . . . . . . . . . . . . . . Impact Weapon 5 | . . . . 1 . . . 1 1 1 . 1 . . . . . Slashing Weapon 9 | . . . . . . . . . 3 1 . 1 2 . 2 . . Piercing Weapon 10 | . . . . . . . . . 3 . . . 2 . 2 2 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 20 | . . . 2 2 . . . . . 1 . 2 8 . 1 2 2 Parts Lost 134 | . . 4 13 4 . 4 . 7 24 2 . 13 1 1 32 2 27 Power 22 | . . . 2 . . . . 2 4 . . 3 . . 7 . 4 Propulsion 41 | . . 2 4 . . . . 1 8 1 . 4 . . 8 1 12 Utility 42 | . . . 3 2 . 3 . 2 5 . . 2 1 . 13 1 10 Weapon 29 | . . 2 4 2 . 1 . 2 7 1 . 4 . 1 4 . 1 Highest Loss Streak 23 | . . 2 11 2 . 2 . 6 13 1 . 10 1 1 5 1 23 Average Slot Usage (%) 92 | . 100 97 95 97 92 90 92 90 89 92 94 91 93 93 93 83 82 Engine 4 | . 14 11 8 10 15 15 15 9 7 2 5 . . . . . . Core 3 | . . . . 4 . . . 3 3 2 . 6 5 . 5 9 6 Reactor 1 | . . . . . . . . . . 5 5 2 2 5 3 . 1 Leg 7 | . . . . 1 . . . . 7 2 . 12 20 23 12 1 . Wheel 10 | . 28 21 23 17 15 15 15 17 15 19 23 7 1 . . . . Hover 2 | . . . . . . . . . . . . . . . 6 14 17 Device 14 | . 14 13 19 20 15 10 23 18 8 10 11 11 16 23 17 15 10 Storage 6 | . 14 11 9 7 7 7 7 7 6 5 5 5 5 5 5 4 4 Processor 14 | . . . . 3 7 12 7 7 14 17 17 19 17 17 21 19 25 Protection 3 | . . 7 6 4 7 4 . 2 6 5 5 4 2 . 2 . . Energy Gun 1 | . . 7 5 9 2 . . 4 . . . . . . . . . Ballistic Gun 7 | . 28 22 20 9 13 19 15 15 5 3 5 4 4 4 1 4 3 Launcher 1 | . . . . 1 6 3 7 . . . 5 1 . . . . . Slashing Weapon 2 | . . . . . . . . . 3 5 5 4 7 . 3 . . Piercing Weapon 3 | . . . . . . . . . 2 . . . 2 11 10 9 7 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 97 | 14 25 39 61 73 71 78 78 79 78 87 87 89 97 85 93 63 70 Greatest Support 126 | 20 20 20 42 44 44 44 40 44 50 58 58 65 105 105 126 74 83 Greatest Overweight (x) 6 | 1 1 1 3 6 1 1 1 1 4 2 1 5 6 . 1 1 1 Average Overweight (x) . | . . 1 1 1 1 1 1 1 1 1 1 1 2 . . . . Largest Inventory Capacity 20 | 8 10 10 12 12 12 12 12 12 12 12 12 12 12 12 20 12 12 Average Capacity 11 | 6 9 10 11 12 12 12 12 12 12 12 12 12 12 12 12 12 12 Most Carried 12 | 6 9 10 12 12 12 12 12 12 12 12 12 12 12 11 12 12 12 Average Carried 11 | 5 6 9 9 11 11 11 12 11 11 11 12 11 11 11 11 11 11 Final Capacity 12 | 6 10 10 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 Final Carried 12 | 6 7 10 12 12 12 12 12 11 12 12 12 12 12 11 12 12 8 Class Distribution -------------------- 38% | Scavenger-Mutant 33% | Scavenger-Assassin 8% | Mutant 5% | Skirmisher 3% | Scavenger-Skirmisher 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Tank | -9/Materials Scavenger-Tank | -8/Materials Scavenger-Skirmisher | -7/Factory Mutant | -7/Lower Caves Skirmisher | -7/Lower Caves Gunner | -7/Data Miner Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Scavenger-Assassin | -5/Factory Scavenger-Assassin | -5/Upper Caves Scavenger-Assassin | -5/Upper Caves Scavenger-Assassin | -5/Warlord Scavenger-Assassin | -4/Proximity Caves Scavenger-Mutant | -4/Factory Scavenger-Mutant | -3/Research Scavenger-Mutant | -2/Research Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 ----------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Res Res Matter Collected 5213 | 329 59 378 548 355 111 223 . 417 908 179 . 357 307 15 727 170 130 Remotely 186 | . . . . . . . . . 186 . . . . . . . . Salvage Created 10543 | 176 102 819 924 461 119 308 . 322 2257 370 55 1356 348 60 2019 551 296 Parts 479 | 16 9 40 42 20 4 9 . 24 98 13 2 48 18 2 92 27 15 Haulers Intercepted 10 | . . 4 1 1 . . . . 1 . . 1 . . . 1 1 Recyclers Shooed 10 | . . 1 1 . . . . . 4 2 . . . . 2 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 176 | . . . . . 1 8 . 17 . . . 17 132 1 . . . Prevented 41 | . . . . . 3 1 . . . . . 29 8 . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Res Res Combat Hostiles Destroyed 142 | . 2 9 13 7 2 7 . 10 26 1 . 19 9 1 27 7 2 Melee 56 | . . . . . . . . . 18 . . . 1 1 27 7 2 Guns 48 | . 2 9 12 7 . 5 . 4 7 . . 2 . . . . . Cannons 3 | . . . . . . . . . . . . 3 . . . . . AOE 28 | . . . 1 . 1 2 . 6 1 . . 9 8 . . . . Classes Destroyed 18 | 2 2 3 4 . . 1 . 2 1 . . 1 2 . . . . Worker 11 | . . . 1 . . . . . 8 1 . . . . 1 . . Tunneler 8 | 5 . . . . . . . . 2 . . . . . . . 1 Hauler 10 | . . 4 1 1 . . . . 1 . . 1 . . . 1 1 Recycler 14 | 1 . 2 3 . . . . . 5 2 . . . . 1 . . Mechanic 1 | . . . . . . . . . 1 . . . . . . . . Operator 2 | . . 1 . . . . . . 1 . . . . . . . . Watcher 5 | . 1 1 . 1 . . . . 1 . . . . . 1 . . Swarmer 21 | . . . 2 1 . . . 6 9 . . . 2 . 1 . . Grunt 54 | . 2 5 7 4 2 5 . . 7 . . 9 4 . 7 2 . Brawler 6 | . . . . . . 2 . . 1 . . 3 . . . . . Duelist 7 | . . . 1 1 . . . . . . . 3 . . 2 . . Protector 1 | . . . . . . . . . . . . 1 . . . . . Sentry 22 | . . 4 2 . . . . 1 3 1 . 1 1 1 6 2 . Specialist 1 | . . . . . . . . . . . . . 1 . . . . Hunter 14 | . . . 1 1 . . . 2 2 . . 2 . . 6 . . Programmer 13 | . . . . . . . . 1 4 . . . . . 5 3 . Executioner 3 | . . . . . . . . . . . . . 1 . . . 2 Samaritan 2 | . . . . . . . . 1 . . 1 . . . . . . Best Kill Streak 8 | 4 2 8 5 3 2 4 . 3 5 2 . 7 6 1 8 3 2 Combat Bots Only 7 | . 2 5 4 3 2 4 . 3 5 1 . 7 6 1 7 3 2 Max Kills in Single Turn 4 | 1 1 1 2 1 1 2 . 2 2 1 1 2 4 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 4 | . . . 1 . 1 1 . 2 1 . . 2 4 . . . . Melee 1 | . . . . . . . . . 1 . . . 1 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Res Res Damage Taken 20747 | . 43 685 1430 603 236 353 . 810 4105 414 . 1290 486 261 5407 470 4154 Core 4146 | . 11 110 103 68 31 14 . 55 801 64 . 72 98 123 1057 72 1467 Absorbed by Shields 34 | . . . . . . . . . . . . . 34 . . . . Core Remaining (%) 66 | 100 95 72 81 . . . . 76 5 . . . . 64 8 94 . Volleys Fired 275 | 19 8 41 44 35 10 22 . 22 28 2 . 29 8 . 5 2 . Largest 3 | 2 2 3 3 3 3 3 . 3 3 1 . 3 1 . 1 1 . Hottest 168 | 40 40 111 168 108 84 92 . 131 125 60 . 148 39 . 35 33 . Shots Fired 621 | 38 16 115 121 101 13 39 . 49 62 2 . 49 8 . 6 2 . Gun 535 | 38 16 100 116 101 6 30 . 41 56 2 . 21 . . 6 2 . Cannon 29 | . . 12 . . . . . . 6 . . 11 . . . . . Launcher 51 | . . . 2 . 7 9 . 8 . . . 17 8 . . . . Special 6 | . . 3 3 . . . . . . . . . . . . . . Kinetic 413 | 38 16 76 88 45 4 30 . 33 53 1 . 21 . . 6 2 . Thermal 102 | . . 32 11 46 2 . . 8 3 . . . . . . . . Explosive 27 | . . . . . . 7 . 8 . . . 4 8 . . . . Electromagnetic 79 | . . 7 22 10 7 2 . . 6 1 . 24 . . . . . Robot Hit Streak 19 | 5 3 13 18 16 6 16 . 19 7 8 . 14 7 . 10 11 . Robot Miss Streak 7 | 3 2 3 7 4 1 2 . 4 7 1 . 2 1 . . 1 . Penetration Max 1 | . . . . . . . . 1 . . . 1 . . . . . Secondary Targets 10 | . . 4 5 . . . . . 1 . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . . 1 . . . . . . . . Shots Hit Robots 614 | 19 9 79 78 59 4 25 . 30 113 24 1 41 9 2 95 16 10 Core Hits 354 | 9 5 34 34 19 3 14 . 19 65 5 1 44 22 1 63 9 7 Critical Hits 30 | 1 . . . . . . . . 7 1 1 1 . 1 11 5 2 Critical Kills 13 | . . . . . . . . . 2 . 1 . . 1 4 3 2 Critical Parts Destroyed 15 | 1 . . . . . . . . 5 . . 1 . . 6 2 . Melee Attacks 523 | . . . . 1 . . . 1 139 46 5 9 3 11 201 40 67 Impact 24 | . . . . 1 . . . 1 14 8 . . . . . . . Slashing 176 | . . . . . . . . . 108 38 5 9 3 . 13 . . Piercing 293 | . . . . . . . . . 17 . . . . 4 183 23 66 Entropic 30 | . . . . . . . . . . . . . . 7 5 17 1 Sneak Attacks 38 | . . . . . . . . 1 21 5 1 . 2 . 5 1 2 Combat Hostiles 3 | . . . . . . . . . . . . . 2 . 1 . . Follow-up Attacks 45 | . . . . . . . . . 14 6 . . . . 23 . 2 Damage Inflicted 25055 | 217 89 1061 1396 916 294 1111 . 1148 6361 1218 93 2876 1346 156 4545 1360 868 Guns 5282 | 217 89 876 1097 916 39 504 . 463 583 53 . 355 . . 69 21 . Cannons 519 | . . 185 . . . . . . 91 . . 243 . . . . . Explosions 5069 | . . . 299 . 255 607 . 579 206 . . 2010 1113 . . . . Melee 14140 | . . . . . . . . 106 5468 1165 93 236 233 156 4476 1339 868 Ramming 45 | . . . . . . . . . 13 . . 32 . . . . . Kinetic 3911 | 217 89 598 791 316 21 504 . 361 546 23 . 355 . . 69 21 . Thermal 1850 | . . 352 257 453 18 . . 102 105 . . 563 . . . . . Explosive 2680 | . . . . . . 450 . 579 138 . . 400 1113 . . . . Electromagnetic 2429 | . . 111 348 147 255 157 . . 91 30 . 1290 . . . . . Impact 451 | . . . . . . . . 106 215 130 . . . . . . . Slashing 6432 | . . . . . . . . . 4652 1035 93 236 233 . 183 . . Piercing 5823 | . . . . . . . . . 601 . . . . . 4167 256 799 Entropic 1434 | . . . . . . . . . . . . . . 156 126 1083 69 Highest Corruption 9 | . . . 1 . 1 8 8 8 9 . . 2 2 1 6 4 1 Average Corruption 3 | . . . 1 . 1 2 8 8 4 . . 1 1 1 3 4 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . Effects 100 | . . . 3 . . 10 4 18 27 . . 10 1 1 25 1 . Message Errors 27 | . . . . . . 5 . 3 5 . . 3 1 1 9 . . Matter Fused 14 | . . . . . . 1 2 3 4 . . . . . 4 . . Heat Flow Errors 13 | . . . . . . . 1 4 3 . . 2 . . 3 . . Energy Discharges 9 | . . . 1 . . 1 . 3 3 . . . . . 1 . . Data Loss (minor) 13 | . . . . . . 2 1 1 4 . . 1 . . 3 1 . Data Loss (major) 1 | . . . . . . . . 1 . . . . . . . . . Misfires 2 | . . . . . . . . 1 . . . . . . 1 . . Targeting Errors 18 | . . . 2 . . . . 1 7 . . 4 . . 4 . . Weapon Failures 3 | . . . . . . 1 . 1 1 . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 1748 | . . . 33 . 5 7 . 99 1116 186 . 13 18 . 170 73 28 Projectiles 6 | . . . . . . . . . 6 . . . . . . . . Explosions 70 | . . . 33 . 5 7 . . . . . 7 18 . . . . Melee 1672 | . . . . . . . . 99 1110 186 . 6 . . 170 73 28 Knockbacks 2 | . . . . . . . . 1 1 . . . . . . . . Impact 2 | . . . . . . . . 1 1 . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 410 | . . . 106 . 91 44 . 75 57 . . 37 . . . . . Shots 16 | . . . 4 . 5 2 . 2 1 . . 2 . . . . . Rammed 4 | . . . . . . . . . 2 . . 2 . . . . . Targets Rammed 4 | . . . . . . . . . 2 . . 2 . . . . . Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 245 | . 12 153 48 36 1 31 238 245 219 6 . 120 12 . 244 23 74 Average Temperature 43 | . 9 60 17 14 1 19 124 75 76 4 . 40 6 . 50 5 24 Received Heat Transfer 3021 | . 24 297 414 117 81 81 . 24 738 117 . 195 42 45 672 48 126 Effects 1 | . . . . . . . . 1 . . . . . . . . . Energy Bleed 1 | . . . . . . . . 1 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted 6 | . . . . . 1 . . . . . . 5 . . . . . Combat Hostiles 6 | . . . . . 1 . . . . . . 5 . . . . . Parts Fried 16 | . . 2 . . 1 . . . 1 . . 12 . . . . . Impact Corruptions 6 | . . . . . . . . 5 . 1 . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted 4 | . . 2 . 1 . . . . 1 . . . . . . . . Heat Transferred 2737 | . . 742 311 888 37 . . 185 174 . . 400 . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . . . 3 . . . . . 1 . . 2 . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Res Res Peak Influence 837 | 30 112 405 476 266 . . . . 351 291 . . . . 650 636 837 Initial 357 | . 19 46 170 74 . . . . 18 171 . . . . 12 317 357 Average 275 | 16 45 239 282 151 . . . . 233 196 . . . . 272 467 608 Maximum Alert Level 3 | . . 2 2 1 . . . . 1 1 . . . . 2 2 3 Low Security (%) 39 | 100 100 27 35 67 . . . . 27 56 . . . . 50 . . Level 1 37 | . . 70 40 32 . . . . 72 43 . . . . 13 28 8 Level 2 20 | . . 1 24 . . . . . . . . . . . 36 71 62 Level 3 2 | . . . . . . . . . . . . . . . . . 29 Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 32 | . 1 1 3 1 . . . . 9 2 . 1 . . 11 2 1 Investigation 8 | . . . 2 1 . . . . 2 . . . . . 3 . . Extermination 8 | . . . . . . . . . 5 1 . . . . 2 . . Reinforcement 11 | . 1 1 1 . . . . . 2 1 . . . . 2 2 1 Assault 2 | . . . . . . . . . . . . 1 . . 1 . . Garrison 3 | . . . . . . . . . . . . . . . 3 . . Intercept . | . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 --------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Res Res Distress Signals 19 | . . 1 2 1 . . . . 1 1 . 1 . . 1 1 10 Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 302 | . 5 15 17 12 4 7 . 16 42 8 . 22 17 1 67 15 54 Peak Tracking Total 25 | . 2 7 7 5 3 4 . 4 5 4 . 10 13 1 13 5 25 Tactical Retreats 35 | . . . 2 2 2 . . 2 3 3 . . . . 11 3 7 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Res Res Traps Triggered 9 | . . . 2 1 . . . . 2 . . . . . 3 1 . Indirectly 2 | . . . 2 . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered 13 | . . . . . . . . . . . . . 13 . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 ---------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Res Res Machines Disabled 3 | . . 1 1 . . . . . 1 . . . . . . . . Max in Single Turn 1 | . . 1 1 . . . . . 1 . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . 1 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 --------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Res Res Machines Accessed 56 | . 1 4 4 4 2 1 4 . 12 4 . . 7 1 9 . 3 Terminals 31 | . 1 3 4 2 . . . . 9 3 . . . 1 6 . 2 Fabricators 2 | . . . . 1 . . . . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 3 | . . 1 . . . . . . . . . . . . 1 . 1 Scanalyzers 2 | . . . . . . . . . 2 . . . . . . . . Garrison Access 4 | . . . . 1 . . . . 1 . . . . . 2 . . Total Hacks 138 | . 4 9 17 16 2 1 26 . 23 9 . . 7 1 17 . 6 Successful 79 | . 1 7 9 6 2 1 26 . 8 4 . . 7 1 6 . 1 Failed 59 | . 3 2 8 10 . . . . 15 5 . . . . 11 . 5 Catastrophic 15 | . . . . 2 . . . . 7 1 . . . . 4 . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 69 | . 4 7 12 11 . . . . 13 6 . . 1 . 11 . 4 Terminals 77 | . 4 7 17 10 . . . . 16 7 . . . 1 11 . 4 Fabricators 6 | . . . . 4 . . . . . 2 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 7 | . . 2 . . . . . . . . . . . . 3 . 2 Scanalyzers 6 | . . . . . . . . . 6 . . . . . . . . Garrison Access 6 | . . . . 2 . . . . 1 . . . . . 3 . . Terminal Hacks 53 | . 1 3 5 2 2 1 26 . 3 1 . . 7 1 1 . . Record 17 | . . . . . . . 11 . . . . . 5 1 . . . Part Schematic 8 | . . . . . . . 8 . . . . . . . . . . Robot Schematic 4 | . . . . . . . 4 . . . . . . . . . . Prototype ID Bank 4 | . 1 . . . . . 3 . . . . . . . . . . Open Door 5 | . . . . . 2 1 . . . . . . 2 . . . . Level Access Points 2 | . . 1 1 . . . . . . . . . . . . . . Branch Access Points 4 | . . . 1 1 . . . . 1 1 . . . . . . . Terminal Index 3 | . . 1 . 1 . . . . . . . . . . 1 . . Alert Level 4 | . . 1 1 . . . . . 2 . . . . . . . . Unreport Threat 1 | . . . 1 . . . . . . . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . 1 . . . . . 2 . . . . . . . Load Schematic 1 | . . . . . . . . . . 1 . . . . . . . Build 2 | . . . . 1 . . . . . 1 . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 3 | . . 1 . . . . . . . . . . . . 1 . 1 Retrieve Components 3 | . . 1 . . . . . . . . . . . . 1 . 1 Scanalyzer 2 | . . . . . . . . . 2 . . . . . . . . Insert Component 1 | . . . . . . . . . 1 . . . . . . . . Analyze 1 | . . . . . . . . . 1 . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . 1 . . Seal Access 1 | . . . . . . . . . . . . . . . 1 . . Unauthorized Hacks 17 | . . 3 4 3 . . . . 3 1 . . . . 3 . . Terminals 15 | . . 3 4 2 . . . . 3 1 . . . . 2 . . Track 1 | . . . 1 . . . . . . . . . . . . . . Assimilate 1 | . . 1 . . . . . . . . . . . . . . . Botnet 9 | . . 1 2 1 . . . . 2 1 . . . . 2 . . Operators 4 | . . 1 1 1 . . . . 1 . . . . . . . . Fabricators 1 | . . . . 1 . . . . . . . . . . . . . Download 1 | . . . . 1 . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . . 1 . . Mask 1 | . . . . . . . . . . . . . . . 1 . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . 1 . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 39 | . 1 4 4 4 . . . . 12 3 . . . 1 7 . 3 Full Trace Events 5 | . . . 1 . . . . . 2 . . . . . 2 . . Feedback Events 1 | . . . 1 . . . . . . . . . . . . . . Corruption 1 | . . . 1 . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . 4 . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 10 | . . . . 1 . . 8 . 1 . . . . . . . . Parts Built 2 | . . . . 1 . . . . . 1 . . . . . . . Matter 475 | . . . . 190 . . . . . 285 . . . . . . . Time 199 | . . . . 47 . . . . . 152 . . . . . . . Total Part Build Rating 10 | . . . . 5 . . . . . 5 . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components 16 | . . 10 . . . . . . . . . . . . 3 . 3 Parts Scanalyzed 1 | . . . . . . . . . 1 . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . 1 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 ------------ Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Res Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Robots Rewired 6 | . . . . . . . . . . 1 . 2 3 . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Res Res Total Allies 7 | . . . . . . . . 1 . 1 . 2 3 . . . . Largest Group 5 | . . . . . . . . 1 . 1 . 2 5 . . . . Highest-Rated Group 234 | . . . . . . . . 94 . 60 . 79 234 . . . . Highest-Rated Ally 94 | . . . . . . . . 94 . 60 . 49 60 . . . . Total Orders 21 | . . . . . . 6 . 7 . . . 4 4 . . . . STAY 4 | . . . . . . . . . . . . 2 2 . . . . FOLLOW 4 | . . . . . . . . . . . . 2 2 . . . . EXPLORE 8 | . . . . . . 4 . 4 . . . . . . . . . RETURN 5 | . . . . . . 2 . 3 . . . . . . . . . Ally Attacks 25 | . . . . . . . . 7 . . . 9 9 . . . . Total Damage 838 | . . . . . . . . 204 . . . 363 271 . . . . Kills 3 | . . . . . . . . . . . . 1 2 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Res Res Robot Analysis Total . | . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . . . . 1 2 . . . . 1 1 . 1 . . . Drone Launches 8 | . . . . . . 4 . 4 . . . . . . . . . Drone Recoveries 7 | . . . . . . 4 . 3 . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 ------------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Res Res Turns Passed 11031 | 114 131 395 456 583 446 744 91 503 1515 590 457 719 1328 366 1652 378 563 Spaces Moved 8085 | 50 101 229 223 389 358 572 87 388 811 413 418 390 918 306 1313 356 763 Core . | . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . Legs 1691 | 3 . . 1 2 . . . . 9 . . 258 570 306 542 . . Wheels 4535 | 47 101 229 222 387 358 572 87 388 802 413 418 132 347 . . 13 19 Hover 1859 | . . . . . . . . . . . . . 1 . 771 343 744 Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 32 | 80 80 90 90 103 110 105 105 105 96 103 105 105 110 110 48 43 32 Average Speed 99 | 84 88 90 103 107 110 109 105 105 111 105 105 138 129 110 81 64 48 Slowest Speed 280 | 120 90 90 210 210 110 110 105 106 180 120 105 210 280 110 150 126 150 Overloaded Moves 31 | . . . . . . . . . . . . . . . 23 8 . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 39 | 3 27 23 27 9 49 60 71 53 23 9 65 56 90 59 33 16 30 Regions Visited 17 Branch Regions 8 Pre-discovered Areas 2 | . . . . . . 1 1 . . . . . . . . . . Known Exits Taken 6 | . . 1 1 1 1 . . 1 . 1 . . . . . . . Unknown Exits Taken 11 | 1 1 . . . . 1 1 . 1 . 1 1 1 1 1 1 . Scrap Searched 13 | . . . . . 2 3 . 3 . . 2 3 . . . . . Spaces Dug 245 | . . 2 2 1 . 73 . . 22 13 3 1 1 4 63 16 44 Terrain Destroyed 524 | . . 2 17 1 . 91 . 130 35 13 3 26 78 4 64 16 44 Melee 168 | . . . . 1 . . . . 22 13 3 1 1 4 63 16 44 Projectile 9 | . . 2 2 . . 1 . 3 . . . . . . 1 . . AOE 347 | . . . 15 . . 90 . 127 13 . . 25 77 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 --------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Res Res Total 9904 | 92 129 334 349 485 399 649 86 436 1161 506 427 501 1046 322 1670 462 850 Wait 344 | . 14 19 25 10 21 39 . 11 56 5 5 9 58 4 52 15 1 Move 8068 | 49 100 228 222 388 357 571 86 387 810 412 417 389 917 305 1312 355 763 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 119 | 5 2 12 11 9 3 3 . 3 23 5 . 7 4 . 18 11 3 Fast Attach 154 | 4 . 1 11 8 . 1 . 3 40 5 . 12 11 1 40 8 9 Attach 84 | . . 6 10 6 1 4 . 5 11 3 . 7 1 1 17 2 10 Detach 51 | 1 . 1 3 3 . 1 . . 11 2 . 4 3 . 13 3 6 Swap 119 | 3 2 12 12 10 3 5 . 4 18 10 . 3 7 . 23 5 2 Drop 194 | 11 3 14 11 15 4 3 . . 44 11 . 7 17 . 35 15 4 Fire 275 | 19 8 41 44 35 10 22 . 22 28 2 . 29 8 . 5 2 . Melee 425 | . . . . 1 . . . 1 118 37 5 9 3 11 155 33 52 Ram 4 | . . . . . . . . . 2 . . 2 . . . . . Kick . | . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis 13 | . . . . . . . . . . . . . . . . 13 . Rewire 54 | . . . . . . . . . . 14 . 23 17 . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 5 exits: *Fac / Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / Low x2) -5/Factory (discovered 4 exits: *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: [*Res] / Arm) -3/Research -2/Research History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 3) 115 | -11/Scrapyard | Entered Materials 237 | -10/Materials | Discovered new exit (range 7) 246 | -10/Materials | Entered another Materials area 246 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 565 | -9/Materials | Identified exit to Materials 641 | -9/Materials | Entered another Materials area 641 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 692 | -8/Materials | Identified exit to Factory 962 | -8/Materials | Lost 11 parts (1p3n3u4w) 1097 | -8/Materials | Entered Factory 1097 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1106 | -7/Factory | Identified exit to Storage 1106 | -7/Factory | Identified exit to Lower Caves 1176 | -7/Factory | Discovered new exit (range 3) 1260 | -7/Factory | Fabricated Drone Bay? 1680 | -7/Factory | Entered Lower Caves 1781 | -7/Lower Caves | Encountered a Warlord checkpoint 2050 | -7/Lower Caves | Learned Factory terminal intel 2120 | -7/Lower Caves | Discovered new exit (range 7) 2125 | -7/Lower Caves | Identified exit to Lower Caves 2126 | -7/Lower Caves | Entered another Lower Caves area 2126 | -7/Lower Caves | Discovered new exit (range 5) 2149 | -7/Lower Caves | Identified exit to Factory 2163 | -7/Lower Caves | Learned Factory security intel 2383 | -7/Lower Caves | Learned location of Extension (-5) 2394 | -7/Lower Caves | Build established: Skirmisher 2727 | -7/Lower Caves | Spotted B-75 Beast 2798 | -7/Lower Caves | Discovered new exit (range 9) 2870 | -7/Lower Caves | Entered Data Miner 2870 | -7/Data Miner | Discovered new exit (range 6) 2890 | -7/Data Miner | Met Data Miner 2912 | -7/Data Miner | Learned location of Section 7 (-2) 2912 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 2929 | -7/Data Miner | Received God Mode back door access code from Data Miner 2961 | -7/Data Miner | Entered Proximity Caves 3029 | -6/Proximity Caves | Spotted B-75 Beast 3031 | -6/Proximity Caves | Escorted by Enhanced Grunt 3138 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3318 | -6/Proximity Caves | Lost 6 parts (2p1n1u2w) 3428 | -6/Proximity Caves | Discovered exit to Factory (range 8) 3464 | -6/Proximity Caves | Entered Factory 3464 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3466 | -6/Factory | Loaded intel: 20 terminal locations 3938 | -6/Factory | Build established: Scavenger-Mutant 4124 | -6/Factory | Lost 3 parts (1n1u1w) 4402 | -6/Factory | Core integrity fell below 50% 4434 | -6/Factory | Core integrity fell below 20% 4458 | -6/Factory | Lost 13 parts (2p4n2u5w) 4862 | -6/Factory | Discovered new exit (range 5) 4925 | -6/Factory | Identified exit to Lower Caves 4979 | -6/Factory | Entered another Factory area 4979 | -5/Factory | Evolved 2 slots: Utility x2 5218 | -5/Factory | Fabricated Exp. Terrain Scanner? 5238 | -5/Factory | Discovered new exit (range 4) 5317 | -5/Factory | Build established: Scavenger-Assassin 5404 | -5/Factory | Spotted B-75 Beast 5478 | -5/Factory | Identified exit to Upper Caves 5478 | -5/Factory | Identified exit to Extension 5569 | -5/Factory | Entered Upper Caves 5902 | -5/Upper Caves | Learned Factory stockpile data 5932 | -5/Upper Caves | Discovered new exit (range 14) 6026 | -5/Upper Caves | Entered another Upper Caves area 6057 | -5/Upper Caves | Discovered new exit (range 22) 6188 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 6234 | -5/Upper Caves | Destroyed 7 combat bots 6299 | -5/Upper Caves | Lost 10 parts (2p3n1u4w) 6569 | -5/Upper Caves | Learned Factory emergency access door positions 6601 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 6613 | -5/Upper Caves | Discovered new exit (range 29) 6745 | -5/Upper Caves | Entered Warlord 6745 | -5/Warlord | Accompanied by 2 allies 6796 | -5/Warlord | System corruption cleaned by Quarantine Array 7390 | -5/Warlord | Met Warlord 7405 | -5/Warlord | Opened Warlord's prototype stash 7412 | -5/Warlord | Found Prototype Reactor 7412 | -5/Warlord | Identified Vortex Chain Reactor 7415 | -5/Warlord | Warlord's base attacked by MAIN.C 7418 | -5/Warlord | Found Prototype Device 7418 | -5/Warlord | Identified Exp. Cloaking Device 7427 | -5/Warlord | Found Prototype Processor 7427 | -5/Warlord | Identified Exp. Core Analyzer 7531 | -5/Warlord | Found Prototype Piercing Weapon 7531 | -5/Warlord | Identified Vortex Lance 7534 | -5/Warlord | Found Vortex Lance 7765 | -5/Warlord | Warlord forces counterattacked 7812 | -5/Warlord | Opened side exit 7834 | -5/Warlord | P-70 Sage assimilated allied Sentinel 6a 8009 | -5/Warlord | Discovered new exit (range 14) 8016 | -5/Warlord | Spotted Executioner 8037 | -5/Warlord | Destroyed Executioner 8073 | -5/Warlord | Entered Proximity Caves 8097 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8351 | -4/Proximity Caves | Discovered new exit (range 16) 8439 | -4/Proximity Caves | Entered Factory 8439 | -4/Factory | Evolved 2 slots: Utility x2 8440 | -4/Factory | Identified exit to Armory 8681 | -4/Factory | Lost 5 parts (2p2u1w) 8873 | -4/Factory | Garrison activated, responded to threat 8898 | -4/Factory | Lost 3 parts (1n2u) 8924 | -4/Factory | Destroyed 7 combat bots 8955 | -4/Factory | Build established: Scavenger-Mutant 9060 | -4/Factory | Incoming investigation squad redirected 9168 | -4/Factory | Lost 5 parts (1p2n1u1w) 9181 | -4/Factory | Destroyed 7 combat bots 9309 | -4/Factory | Lost 3 parts (2p1u) 9347 | -4/Factory | Core integrity fell below 50% 9573 | -4/Factory | Lost 4 parts (1p1n2u) 9650 | -4/Factory | Incoming investigation squad redirected 9884 | -4/Factory | Crushed by falling debris 9884 | -4/Factory | Core integrity fell below 20% 9926 | -4/Factory | Lost 3 parts (1n1u1w) 9939 | -4/Factory | First assault squad dispatched 9963 | -4/Factory | Incoming assault squad redirected 10085 | -4/Factory | Discovered new exit (range 10) 10091 | -4/Factory | Entered Research 10091 | -3/Research | Evolved 2 slots: Utility x2 10295 | -3/Research | Spotted B-86 Titan 10301 | -3/Research | Found Prototype Device 10301 | -3/Research | Identified EM Disruption Field 10400 | -3/Research | Discovered new exit (range 4) 10423 | -3/Research | Found Enh. Force Lance 10435 | -3/Research | Found Prototype Processor 10435 | -3/Research | Identified Exp. Target Analyzer 10469 | -3/Research | Entered another Research area 10469 | -2/Research | Warlord forces began assault on 0b10 10469 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 10579 | -2/Research | Research machine network offline 10709 | -2/Research | Spotted B-90 Cyclops 10724 | -2/Research | Spotted B-90 Cyclops 10762 | -2/Research | Borebot progress halted 10802 | -2/Research | Spotted Executioner 10802 | -2/Research | Destroyed Executioner 10804 | -2/Research | Spotted Executioner 10808 | -2/Research | Destroyed Executioner 10844 | -2/Research | Found Prototype Device 10844 | -2/Research | Identified Exp. Actuator Array 10877 | -2/Research | Spotted Executioner 10897 | -2/Research | Spotted Executioner 11013 | -2/Research | Core integrity fell below 50% 11021 | -2/Research | Spotted Executioner 11022 | -2/Research | Spotted Striker 11023 | -2/Research | Core integrity fell below 20% 11024 | -2/Research | Spotted Striker 11026 | -2/Research | Spotted Striker 11029 | -2/Research | Spotted Striker 11032 | -2/Research | Destroyed by Striker with Compact Linear Accelerator Last Messages --------------- 11022_ Centrium Wheel destroyed. 11023_ Penetrated by Slug. 11023_ Slug penetrates Wall. 11024_ Penetrated by Slug. 11026_ Imp. Terrain Scan Processor destroyed. 11029_ Knocked back. 11029_ Centrium Wheel destroyed. 11030_ C-30 ARC bursts open, deploying its payload. 11030_ H-88 Terminator unfolds itself. 11030_ Penetrated by Slug. 11030_ Slug penetrates Wall. 11030_ Penetrated by Slug. 11031_ C-30 ARC bursts open, deploying its payload. 11031_ S-43 Plague unfolds itself. 11031_ C-30 ARC bursts open, deploying its payload. 11031_ H-88 Terminator unfolds itself. 11031_ Slug penetrates Earth. 11032_ Cmb. Antigrav System destroyed. 11032_ Penetrated by Slug. 11032_ Adv. Melee Analysis Suite destroyed. Map ----- +----------------------------------------------------+ | #????????????????????????????????????????????? | | #????##???????##" ??????????????????????????? | | #??## #???????% # !?????????????????????????? | | ####"######### %" %=????????????????????????? | | # " # % %* #???????????????????????? | | #[ #?# % % #???????????????????????? | | " ] ### % # ?????????????????????? | | / ! # %% " ?????????????????????? | | " # % " ?????????????????????? | | # # % " ??????????????????????? | | # " ! #???????????????????????? | | # " #???????????????????????? | | !!* " !!hEKh#???????????????????????? | | |!""""#!"""" p !] h#???????????????????????? | | %!%%=%%= % ! h #???????????????????????? | | =[![[=%![ !#######+#???????????????? | | =!|%[! g %| #???????????????? | | %!%*[ g !| ;# ##??????????????? | | #/"""*###""#"###;;;;;K#;;;; ??????????????? | | " ###??# ; K ; ???????????????? | | ###?????#; #;#????????????????????? | | #????????# ##???????????????????? | | #????????# ;#####???????????????? | | #????????# #???????????????? | | #????????# !!! #???????????????? | | #????????# ! @ !!! +???????????????? | | #????????# !! #???????????????? | | #????????# s #???????????????? | | ???????????## K [ #???????????????? | | ??????????????# # # ########???????????????? | | ??????????????????#### #d; ??????????????????????? | | ?????????????????????### ##??????????????????????? | | ???????????????????????# #???????????????????????? | | ???????????????????????#s#???????????????????????? | | ??????? ??????????????? ???????????????????????? | | ??????? ?????????#########???????????????????????? | | ??????# ?????????? #?###??????????????????????? | | ??????# #?????????!! #? ???????????????????????? | | ??????# #?????????? +? ???????????????????????? | | ??????# #?????????? * #? ??????????????????###### | | ??????# #??????????? #? #??????????????????# | | ??????# #??????????? #? #??????????????????# | | #######/#############+## #????????????####### | | ## + #????????????# " ! | | ## #### #####+######## # | | ## [ #??# # # # | | ## #??# # =# #+#+## | | ## #??# # """ """ # # | | ! ## #??# #= """ """ # + | | #" #??# # *""" """ " # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 73 Energy Generation 55 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 30 Terrain Scan Density 110 Cloak Strength 4 Additional Mass Support 18 Base Temperature (-) 200 Armor Coverage 600 Resistance: TH 30 Resistance: EM 15 Core Shielding 30 Weapon Shielding 66 Melee Speed Boost 20 Phase Shifting 10 Evasion (%) 67 Targeting Accuracy 8 Melee Accuracy 14 Target Analysis 8 Core Analysis 15 Recoil Reduction 2 Force Boost 3 Offensive Hacking 20 Item Schematics ----------------- Drone Bay | -7/Factory | Downloaded Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Flexi-carbon Leg | -7/Data Miner | Free Exp. Terrain Scanner | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Tactical Coordination Suite | -7/Data Miner | Free Cloaking Device | -7/Data Miner | Free Mni. Smartbomb Launcher | -7/Data Miner | Free Imp. Sensor Array | -6/Factory | Scanalyzed Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free G-67 Veteran | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free Fabricated ------------ Drone Bay | x1 | -7/Factory | Preloaded Exp. Terrain Scanner | x1 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- Use The Force Challenges ------------ None Game ------ Seed ChargeCoilMatter Manual? 0 Play Time 03:42:54 Cumulative 440.1 hours Start 2020.11.04 @ 15:10:21 End 2020.11.05 @ 15:35:24 Sessions 13 Manual Loads 0 Difficulty Rogue Special Mode Halloween2020/ForbiddenLore Game No. 169 Rogue 169 Adventurer 0 Explorer 0 Win Type - Total 13 Types 9/1/1/2/0/0/0/0/0 Lore% 90 Gallery% 88 Achievement% 73 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 14/Dina Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4106f6df-cf80-47b5-bdbe-8aa778b6b7b3