Cogmind - Beta 16 *** ADVENTURER MODE // 2025.12.10 @ 20:50:34 Player: Solomon Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (24) 120 Value Destroyed (687) 687 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3707 Bonus ------- None Cogmind --------- Core Integrity 86/700 Matter 91/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Improved Titanium Leg > --- UTILITY ---------- Improved Heat Sink Improved Targeting Computer Reactive Plating > --- WEAPON ----------- Particle Gun Particle Gun Missile Launcher > --- INVENTORY -------- Light Ion Engine Light Assault Rifle Subdweller Machine Gun Missile Launcher Missile Launcher [Rating: 28] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Armored Medium Treads Leg Aluminum Leg Wheel Compact Wheel Utility High-capacity Storage Unit Device Structural Scanner Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware Authchip [R/Combat] Protection Reactive Plating Weapon Subdweller Machine Gun Energy Gun Particle Gun Energy Cannon Subdweller Beam Cannon Ballistic Gun Subdweller Machine Gun Ballistic Cannon Light Cannon Launcher Missile Launcher Slashing Weapon Power Sword Build | -11 -10 -10 -10 -9 -7 -7 -7 ------- Run | Yrd Mat Min Sub Rec Fac Was Fac Slots Evolved 6 | . . . . . 6 . . Power 1 | . . . . . 1 . . Propulsion 2 | . . . . . 2 . . Utility 2 | . . . . . 2 . . Weapon 1 | . . . . . 1 . . Parts Attached 39 | 8 3 3 5 4 8 8 . Power 5 | 1 . . 1 . 2 1 . Engine 3 | 1 . . 1 . . 1 . Core 2 | . . . . . 2 . . Reactor . | . . . . . . . . Propulsion 6 | 3 . . . . 2 1 . Treads 1 | . . . . . . 1 . Leg 4 | 2 . . . . 2 . . Wheel 1 | 1 . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 11 | 2 2 1 2 2 1 1 . Device 5 | . 1 . 2 . 1 1 . Storage 3 | 2 1 . . . . . . Processor 1 | . . . . 1 . . . Hackware 1 | . . . . 1 . . . Protection 1 | . . 1 . . . . . Artifact . | . . . . . . . . Weapon 17 | 2 1 2 2 2 3 5 . Energy Gun 3 | 1 . . . . 2 . . Energy Cannon 3 | . . 1 . 1 . 1 . Ballistic Gun 5 | 1 . 1 2 . . 1 . Ballistic Cannon 2 | . 1 . . 1 . . . Launcher 3 | . . . . . 1 2 . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 1 | . . . . . . 1 . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 14 | . . . 1 . 1 12 . Power 4 | . . . 1 . . 3 . Propulsion 4 | . . . . . 1 3 . Utility 1 | . . . . . . 1 . Weapon 5 | . . . . . . 5 . Highest Loss Streak 11 | . . . 1 . 1 11 . To Critical Strikes . | . . . . . . . . Average Backups 12 | 2 7 11 16 16 4 1 . Power 1 | . 1 3 2 1 1 . . Propulsion . | . . . . . . . . Utility 4 | . 1 2 7 8 . . . Weapon 5 | . 3 5 6 5 3 1 . Tool/Special . | . . . . . . . . Unused Backups 14 | . . 1 . 11 2 . . Power 1 | . . . . 1 . . . Propulsion . | . . . . . . . . Utility 10 | . . . . 10 . . . Weapon 3 | . . 1 . . 2 . . Tool/Special . | . . . . . . . . Average Slot Usage (%) 90 | . 99 99 98 98 67 29 . Engine 12 | . 14 14 13 14 4 . . Leg 25 | . 28 28 28 28 15 6 . Device 8 | . 9 11 10 8 2 2 . Storage 12 | . 18 14 14 12 . . . Protection 3 | . . 2 2 5 7 2 . Energy Gun 1 | . 7 . . . 6 3 . Energy Cannon 5 | . . 4 3 13 3 . . Ballistic Gun 11 | . 14 14 24 1 . . . Ballistic Cannon 5 | . 6 9 . 13 3 . . Peak Build Rating 28 | 7 8 11 13 15 28 28 . Average Rating 10 | 3 7 8 11 11 19 10 . On Entrance 9 | . 7 8 11 12 11 28 . Avg Prop Armor Cover (%) 18 | 18 . . . . . . . Naked Turns 86 | . . . . . . 73 13 Heaviest Build 64 | 18 53 59 59 64 35 36 . Greatest Support 40 | 20 20 20 20 20 40 40 3 Greatest Overweight (x) 3 | 1 2 2 2 3 3 1 . Average Overweight (x) 1 | . 1 2 2 2 . . . Largest Inventory Capacity 20 | 8 20 20 20 20 5 5 5 Average Capacity 16 | 6 19 20 20 18 5 5 5 Most Carried 20 | 5 11 15 20 20 5 5 . Average Carried 12 | 2 7 11 17 16 4 1 . Final Capacity 20 | 8 20 20 20 5 5 5 5 Final Carried 18 | 3 11 15 18 5 5 . . Class Distribution -------------------- 91% | Mutant 5% | Scavenger-Gunner 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -9/Recycling Gunner | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Resources | -11 -10 -10 -10 -9 -7 -7 -7 ----------- Run | Yrd Mat Min Sub Rec Fac Was Fac Matter Collected 753 | 265 75 74 80 42 139 78 . Remotely . | . . . . . . . . Salvage Created 1011 | 57 75 129 175 42 164 369 . Parts 52 | 2 8 8 15 2 11 6 . Haulers Intercepted . | . . . . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 20 | . . . 20 . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -7 -7 -7 ------- Run | Yrd Mat Min Sub Rec Fac Was Fac Combat Hostiles Destroyed 19 | . 3 5 4 1 4 2 . Melee 1 | . . . . . . 1 . Guns 8 | . 1 2 4 1 . . . Cannons 6 | . . 3 . . 3 . . AOE 3 | . 2 . . . . 1 . Classes Destroyed 8 | 1 2 1 1 1 1 1 . Worker 2 | . . . . . 2 . . Recycler 1 | 1 . . . . . . . Watcher 2 | . 2 . . . . . . Swarmer 6 | . 3 3 . . . . . Grunt 6 | . . 2 . . 4 . . Sentry 1 | . . . . 1 . . . Compactor 2 | . . . . . . 2 . Subdweller 4 | . . . 4 . . . . Best Kill Streak 6 | 1 3 3 2 1 6 1 . Combat Bots Only 4 | . 3 3 2 1 4 1 . Max Kills in Single Turn 3 | 1 2 2 1 1 3 1 . Gunslinging . | . . . . . . . . Exploded 2 | . 2 . . . . 1 . Melee 1 | . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -7 -7 -7 -------- Run | Yrd Mat Min Sub Rec Fac Was Fac Hostile Shots Fired 116 | . 4 44 23 6 20 19 . Missed 25 | . 1 14 3 3 3 1 . Hits 91 | . 3 30 20 3 17 18 . Melee 18 | . . . . . . 18 . Projectile 73 | . 3 30 20 3 17 . . Critical Strikes 8 | . . . . . . 8 . Damage Taken 1616 | 12 55 233 304 37 199 776 . Core 662 | . 9 11 15 13 22 592 . Absorbed by Shields . | . . . . . . . . Ignored by Resistances 508 | 4 16 79 124 11 56 218 . Core Remaining (%) 90 | 100 . . . 80 . . . Volleys Fired 52 | 1 5 14 15 4 4 9 . Largest 3 | 2 2 2 2 2 3 3 . Hottest 146 | 60 60 80 80 60 146 137 . Shots Fired 112 | 2 10 28 30 8 12 22 . Gun 56 | 2 9 14 15 8 . 8 . Cannon 39 | . 1 14 15 . 8 1 . Launcher 17 | . . . . . 4 13 . Special . | . . . . . . . . Kinetic 53 | 1 6 19 15 8 4 . . Thermal 37 | . . 9 15 . 4 9 . Explosive 17 | . . . . . 4 13 . Electromagnetic 5 | 1 4 . . . . . . Robot Hit Streak 45 | 1 4 13 23 30 36 45 . Robot Miss Streak 4 | 1 1 4 1 . . 1 . Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 87 | 1 7 17 25 7 6 24 . Core Hits 44 | 1 7 7 9 1 10 9 . Critical Kills 1 | . . . . . 1 . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 2 | . 1 . . . 1 . . Meltdown 1 | . . . . . 1 . . Blast 1 | . 1 . . . . . . Melee Attacks 3 | . . . . . . 3 . Impact . | . . . . . . . . Slashing 3 | . . . . . . 3 . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 3193 | 91 180 253 255 151 315 1948 . Guns 503 | 12 66 75 97 151 . 102 . Cannons 529 | . 16 178 158 . 150 27 . Explosions 2088 | 79 96 . . . 165 1748 . Melee 70 | . . . . . . 70 . Ramming 3 | . 2 . . . . 1 . Kinetic 465 | . 48 132 97 151 37 . . Thermal 696 | 79 96 121 158 . 113 129 . Explosive 1913 | . . . . . 165 1748 . Electromagnetic 46 | 12 34 . . . . . . Impact . | . . . . . . . . Slashing 70 | . . . . . . 70 . Piercing . | . . . . . . . . Highest Corruption . | . . . . . . . . Average Corruption . | . . . . . . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 28 | . . . . . . 28 . Projectiles . | . . . . . . . . Explosions 28 | . . . . . . 28 . Melee . | . . . . . . . . Knockbacks 1 | . . 1 . . . . . Impact . | . . . . . . . . Kinetic 1 | . . 1 . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 194 | 12 18 . . . . 164 . Shots 7 | 1 1 . . . . 5 . Rammed 2 | . . . . . . 2 . Targets Rammed 4 | . 1 . . 1 . 2 . Kicked 2 | . 1 . . 1 . . . Crushed . | . . . . . . . . Highest Temperature 372 | 32 32 291 20 . 372 86 . Average Temperature 91 | 22 14 105 9 . 188 32 . Received Heat Transfer 255 | . . 51 42 9 153 . . Effects 1 | . . . . . 1 . . Energy Bleed 1 | . . . . . 1 . . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 1 | . . . . . 1 . . Combat Hostiles 1 | . . . . . 1 . . Parts Melted 3 | . . 1 . . 2 . . Heat Transferred 1149 | 50 50 259 333 . 148 309 . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 3 | 1 2 . . . . . . Alert | -11 -10 -10 -10 -9 -7 -7 -7 ------- Run | Yrd Mat Min Sub Rec Fac Was Fac Maximum Alert Level . | . . . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 100 100 Level 1 . | . . . . . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 118 | 5 82 60 . 28 118 18 . Initial 16 | . . . . . . 16 . Average 11 | . 13 13 . 1 49 3 . Influence Increases 446 | 5 108 120 . 50 128 35 . Destroy 0b10 Robot/C 260 | . 60 100 . 20 80 . . Destroy 0b10 Robot/NC 25 | 5 10 . . . 10 . . Destroy Leader 44 | . 14 20 . . 10 . . Successful Hack 29 | . . . . 29 . . . Disable Machine 27 | . 18 . . . 9 . . Destroy Structure 61 | . 6 . . 1 19 35 . Influence Decreases 446 | 5 108 90 30 50 70 93 . Entered New Map 60 | . . . 18 . . 42 . Time Decay 358 | 5 108 90 12 50 70 23 . Lost Part 28 | . . . . . . 28 . Squads Dispatched . | . . . . . . . . Investigation . | . . . . . . . . Extermination . | . . . . . . . . Reinforcement . | . . . . . . . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -7 -7 -7 --------- Run | Yrd Mat Min Sub Rec Fac Was Fac Distress Signals . | . . . . . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 34 | . 6 5 9 1 4 9 . Peak Tracking Total 6 | . 3 3 6 1 4 4 . Tactical Retreats 1 | . . . . . . 1 . Traps | -11 -10 -10 -10 -9 -7 -7 -7 ------- Run | Yrd Mat Min Sub Rec Fac Was Fac Traps Triggered 3 | . 1 1 . . 1 . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -7 -7 -7 ---------- Run | Yrd Mat Min Sub Rec Fac Was Fac Machines Disabled 3 | . 2 . . . 1 . . Max in Single Turn 1 | . 1 . . . 1 . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -7 -7 -7 --------- Run | Yrd Mat Min Sub Rec Fac Was Fac Machines Accessed 6 | . . 1 . 5 . . . Terminals 2 | . . . . 2 . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 3 | . . . . 3 . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 12 | . . 1 . 11 . . . Successful 10 | . . 1 . 9 . . . Failed 2 | . . . . 2 . . . Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 5 | . . . . 5 . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 6 | . . . . 6 . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 5 | . . 1 . 4 . . . Record 2 | . . . . 2 . . . Part Schematic 2 | . . . . 2 . . . Open Door 1 | . . 1 . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 5 | . . . . 5 . . . Report Inventory 3 | . . . . 3 . . . Retrieve Components 2 | . . . . 2 . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 5 | . . . . 5 . . . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 2 | . . . . 2 . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 3 | . . . . 3 . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -7 -7 -7 ------------ Run | Yrd Mat Min Sub Rec Fac Was Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -7 -7 -7 -------- Run | Yrd Mat Min Sub Rec Fac Was Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -7 -7 -7 ------- Run | Yrd Mat Min Sub Rec Fac Was Fac Active Infowar (turns) 1875 | . 308 379 740 448 . . . Optics 276 | . . . 173 103 . . . Terrain 640 | . . . 567 73 . . . Structural 959 | . 308 379 . 272 . . . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -7 -7 -7 ------------- Run | Yrd Mat Min Sub Rec Fac Was Fac Turns Passed 3315 | 81 473 482 1009 766 239 252 13 Spaces Moved 1393 | 60 177 167 359 270 117 218 25 Core 176 | 20 . . . . . 131 25 Treads 44 | . . . . . . 44 . Legs 1173 | 40 177 167 359 270 117 43 . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 260 260 190 123 50 50 Average Speed 215 | 100 241 260 260 268 176 90 50 Slowest Speed 330 | 120 260 260 260 330 330 195 50 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 25 | 4 28 32 10 47 3 80 1 Regions Visited 7 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 83 | . 6 . . 1 19 57 . Melee . | . . . . . . . . Projectile 1 | . . . . 1 . . . AOE 82 | . 6 . . . 19 57 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -7 -7 -7 --------- Run | Yrd Mat Min Sub Rec Fac Was Fac Total 1623 | 79 215 193 413 312 139 247 25 Wait 34 | . 14 . 18 . . 2 . Move 1387 | 59 176 166 358 269 117 217 25 Hop . | . . . . . . . . Pick Up 50 | 10 11 5 8 8 4 4 . Fast Attach 9 | . . 1 . 1 7 . . Attach 33 | 8 2 2 5 6 1 9 . Detach 15 | 1 2 3 4 5 . . . Swap 1 | . 1 . . . . . . Drop 35 | . 3 2 5 18 6 1 . Fire 52 | 1 5 14 15 4 4 9 . Melee 3 | . . . . . . 3 . Ram 2 | . . . . . . 2 . Kick 2 | . 1 . . 1 . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 2 exits: [*Mat] / [*Sub]) -10/Subcaves -9/Recycling -7/Factory -7/Waste -7/Factory History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 15) 82 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 309 | -10/Materials | Discovered new exit (range 6) 514 | -10/Materials | Discovered new exit (range 15) 555 | -10/Materials | Entered Mines 657 | -10/Mines | Discovered new exit (range 12) 831 | -10/Mines | Discovered new exit (range 6) 921 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1037 | -10/Mines | Entered Subcaves 1274 | -10/Subcaves | Ambushed by swarm of Subdwellers 2004 | -10/Subcaves | Discovered new exit (range 11) 2046 | -10/Subcaves | Entered Recycling 2047 | -9/Recycling | Met a Zionite searching for Scraptown 2778 | -9/Recycling | Discovered new exit (range 13) 2812 | -9/Recycling | Entered Factory 2812 | -7/Factory | Evolved 6 slots: Power x1, Propulsion x2, Utility x2, Weapon x1 3051 | -7/Factory | Sucked down chute 3051 | -7/Factory | Entered Waste 3087 | -7/Waste | Spotted C-40 Crusher 3092 | -7/Waste | Spotted C-40 Crusher 3092 | -7/Waste | Destroyed C-40 Crusher 3093 | -7/Waste | Spotted C-40 Crusher 3106 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3128 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3131 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3134 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3137 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3140 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3142 | -7/Waste | Spotted C-40 Crusher 3147 | -7/Waste | Crushed by Compactor (1 part destroyed) 3148 | -7/Waste | Core integrity fell below 50% 3161 | -7/Waste | Destroyed C-40 Crusher 3168 | -7/Waste | Crushed by Compactor (1 part destroyed) 3182 | -7/Waste | Spotted C-40 Crusher 3184 | -7/Waste | Crushed by Compactor (1 part destroyed) 3215 | -7/Waste | Lost 11 parts (3p2n1u5w) 3241 | -7/Waste | Spotted C-40 Crusher 3281 | -7/Waste | Crushed by Compactor (1 part destroyed) 3282 | -7/Waste | Core integrity fell below 20% 3294 | -7/Waste | Discovered new exit (range 16) 3303 | -7/Waste | Entered Factory 3316 | -7/Factory | Self-destructed Last Messages --------------- 03163_ Acquired 78 matter. 03168_ Power Sword crushed. 03169_ Slammed into C-40 Crusher. 03173_ The unstable cave ceiling collapses. 03178_ Acquired Imp. Dynamic Insulation System. 03184_ Imp. Dynamic Insulation System crushed. 03190_ The unstable cave ceiling collapses. 03205_ Acquired Arm. Medium Treads. Hold RMB on a map location to designate it as a relative view centerpoint. This is especially useful while zoomed, in order to see further in your current direction of exploration. Try it now. 03281_ Arm. Medium Treads crushed. 03294_ EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE You have entered the same map type at the same depth as a previous visit, though this is a different location at that depth rather than "revisiting" the exact same area. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????? ??????????????????????????? | | ???????????????????? ????????????????????????? | | ???????????????????? #???????????????????????? | | ???????????????????? #???????????????????????? | | ???????????????????? #???????????????????????? | | ???????????????????# ###+###?????????????????? | | ???????????????????# ????????????????? | | ???????????????????# ????????????????? | | ???????????????????# ???????????????? | | ???????????????????+ ???????????????? | | ???????????????????# ???????????????? | | ???????????????????# #????????????????? | | ?????????????????### #????????????????? | | ?????????????????# +????????????????? | | ?????????????????# #????????????????? | | ?????????????????# #????????????????? | | ?????????????????# #????????????????? | | ?????????????????# #????????????????? | | ???????????????######+######### #????????????????? | | ???????????????# #?# #????????????????? | | ???????????????# #?# #????????????????? | | ???????????????# #?# #????????????????? | | ???????????????# ### #????????????????? | | ???????????????# @ + #????????????????? | | ???????????????# #####????????????????? | | ???????????????# #????????????????????? | | ???????????????# #????????????????????? | | ???????????????# #????????????????????? | | ???????????????# #????????????????????? | | ???????????????# ! #????????????????????? | | ???????????????# #????????????????????? | | ???????????????##############????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 23 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 21 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 40 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 1 Offensive Hacking 10 Authchip Count 5 Item Schematics ----------------- EM Shotgun | -9/Recycling | Hacked VTOL Module | -9/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- DATA ERROR: Steam Global Achievement% For Emergencies Only I Have A Map? Organ Harvest Spot Them First Challenges ------------ None Game ------ Seed WarlordFactoryNanosword Manual? 0 Play Time 01:19:03 Cumulative 42.5 hours Start 2025.12.10 @ 18:27:35 End 2025.12.10 @ 20:50:34 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 16 Rogue 3 Adventurer 13 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 18 Achievement% 9 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 28/SmallcapsGlow Map View 29x24 Zoom Use 83% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a5b678ed-cce6-4bc5-9fdb-63450a41d29a