Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.23 @ 18:24:32 Player: TLL Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (7) 3500 Regions Visited (17) 3400 Robots Destroyed (140) 700 Value Destroyed (5443) 5443 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (2311) 2311 TOTAL SCORE: 15954 Bonus ------- High Alert Combat Kills 107 Follower Combat Kills 1204 Entered Garrisons 200 Used RIF Installer 500 Met Data Miner 300 Cogmind --------- Core Integrity 0/1300 Matter 62/300 Energy 16/100 System Corruption 19% Temperature Warm (127) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (10) ----- Advanced Target Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Heavy Disruptor Cannon Helical Railgun Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Heavy Siege Treads Armored Heavy Treads Centrium Wheel Centrium Wheel > --- UTILITY ---------- Coolant Network Medium Storage Unit Small Battery Experimental Matter Compressor IFF Parser Experimental Terrain Scanner Advanced Target Analyzer Advanced Point Defense System Advanced Dynamic Insulation System > --- WEAPON ----------- Quantum Rifle Nova Cannon Helical Railgun > --- INVENTORY -------- Impulse Thruster Array Advanced Target Analyzer Gamma Rifle Heavy Disruptor Cannon Linear Accelerator Fusion Bomb Launcher Advanced Datajack Advanced Remote Datajack [Rating: 149] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Cesium-ion Thruster Treads Light Treads Leg Titanium Leg Wheel Centrium Wheel Hover Unit Combat Airjet Flight Unit Cesium-ion Thruster Utility Hacking Suite Device Seismic Detector Storage Experimental Matter Compressor Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Heavy Flail Energy Gun Quantum Rifle Energy Cannon Nova Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Mass Driver Launcher Mini Grenade Launcher Special Weapon Remote Datajack Impact Weapon Heavy Flail Slashing Weapon Great Axe Piercing Weapon Makeshift Spear Special Melee Weapon Datajack Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Gar Fac Low Low Fac Fac Res Slots Evolved 14 | . . . 2 2 2 . . . . 2 . . . . 2 2 2 Power 1 | . . . . . . . . . . . . . . . . 1 . Propulsion 4 | . . . 1 1 1 . . . . . . . . . . . 1 Utility 8 | . . . 1 1 1 . . . . 2 . . . . 2 1 . Weapon 1 | . . . . . . . . . . . . . . . . . 1 Parts Attached 224 | 7 12 1 16 3 8 5 5 . 1 4 31 15 9 2 24 18 63 Power 25 | 1 2 . 2 . 2 . . . . . 5 1 1 . 2 3 6 Engine 14 | 1 2 . 2 . 1 . . . . . 4 . 1 . . . 3 Core 8 | . . . . . 1 . . . . . 1 1 . . 2 2 1 Reactor 3 | . . . . . . . . . . . . . . . . 1 2 Propulsion 79 | 2 4 . 7 1 1 1 2 . 1 1 16 5 4 2 10 2 20 Treads 12 | . . . . . . . . . . . 4 . 2 . 2 . 4 Leg 10 | . . . . . . . . . . . 5 1 2 . 1 . 1 Wheel 15 | 2 1 . . . . . . . . . 1 . . . . . 11 Hover 3 | . . . . . . . . . . . 2 . . . . . 1 Flight 39 | . 3 . 7 1 1 1 2 . 1 1 4 4 . 2 7 2 3 Utility 72 | 2 2 . 3 1 1 3 2 . . 2 5 8 2 . 10 7 24 Device 40 | 1 1 . 1 1 . 1 1 . . . 1 4 1 . 7 5 16 Storage 7 | 1 . . . . . . . . . . . . . . 1 . 5 Processor 9 | . . . 2 . . . 1 . . 1 1 . . . 1 1 2 Hackware 8 | . 1 . . . 1 . . . . 1 . 3 1 . . 1 . Protection 8 | . . . . . . 2 . . . . 3 1 . . 1 . 1 Artifact . | . . . . . . . . . . . . . . . . . . Weapon 48 | 2 4 1 4 1 4 1 1 . . 1 5 1 2 . 2 6 13 Energy Gun 4 | . . . 1 . 1 . . . . . . . . . . . 2 Energy Cannon 5 | . . . . . . . . . . . . . . . . 1 4 Ballistic Gun 13 | 2 3 1 1 . . . . . . . 3 . . . . 1 2 Ballistic Cannon 5 | . . . . . . . . . . . 1 . . . 2 1 1 Launcher 6 | . . . 2 . . 1 . . . . . . 1 . . 1 1 Special Weapon 5 | . . . . . 1 . 1 . . 1 . . . . . 1 1 Impact Weapon 3 | . . . . . 1 . . . . . . 1 1 . . . . Slashing Weapon 3 | . . . . 1 . . . . . . . . . . . 1 1 Piercing Weapon 1 | . . . . . . . . . . . 1 . . . . . . Special Melee Weapon 3 | . 1 . . . 1 . . . . . . . . . . . 1 Unidentified Prototypes 16 | . 1 . . . 1 . . . . . . . . . 3 3 8 Parts Lost 104 | . 2 . 1 1 2 . 1 . . . 20 1 7 . 5 15 49 Power 12 | . 1 . . . . . . . . . 3 . 1 . . 1 6 Propulsion 39 | . . . 1 . 1 . . . . . 10 1 3 . 2 4 17 Utility 37 | . 1 . . . . . 1 . . . 4 . 2 . 3 9 17 Weapon 16 | . . . . 1 1 . . . . . 3 . 1 . . 1 9 Highest Loss Streak 17 | . 1 . 1 1 1 . 1 . . . 8 1 3 . 3 8 17 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . 1 Average Backups 5 | 2 6 5 4 4 4 5 4 5 5 4 4 4 4 5 4 4 6 Power . | . . . . . . 1 1 1 1 1 1 1 . 1 . 1 . Propulsion . | 1 1 2 1 . . . . . . . . . . 1 . . 1 Utility 1 | . 1 1 . . 2 3 2 2 2 1 1 3 1 1 1 . . Weapon 1 | . 1 1 2 3 2 1 . 1 1 1 . . 1 2 1 2 3 Tool/Special . | . . . . . . . . . . . . . . . . . . Unused Backups 32 | . 9 . 2 1 2 1 . . . 1 2 . . . 7 1 6 Power 3 | . . . . . . . . . . . 2 . . . 1 . . Propulsion 9 | . 4 . 1 . . . . . . . . . . . 1 . 3 Utility 10 | . 4 . . . . 1 . . . 1 . . . . 3 . 1 Weapon 9 | . 1 . 1 1 2 . . . . . . . . . 2 1 1 Tool/Special 1 | . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 91 | . 99 100 98 98 95 96 100 100 100 99 91 99 98 100 98 86 64 Engine 5 | . 14 14 10 9 7 7 7 7 7 6 4 4 4 6 4 . 1 Core 1 | . . . . . . . . . . . . 1 1 . . 5 1 Treads 1 | . . . . . . . . . . . 3 5 4 3 2 . 3 Leg 1 | . . . . . . . . . . . 4 4 12 10 . . . Wheel 2 | . 14 . . . . . . . . . 2 6 . . . . 10 Flight 20 | . 13 28 32 36 33 34 38 38 38 33 7 11 13 18 24 19 3 Device 13 | . 13 14 11 17 15 14 10 7 7 6 5 5 6 6 20 21 12 Storage 2 | . 7 . . . . . . . . . . . . . . . 11 Processor 8 | . . . 10 9 7 7 10 15 15 13 19 18 7 6 5 9 4 Hackware 13 | . 6 14 11 9 15 15 15 15 15 20 14 16 24 26 20 14 . Protection 2 | . . . . . . . . . . 5 4 5 5 5 4 3 . Ballistic Gun 2 | . 27 28 5 . . . . . . . 3 . . . . . . Launcher 1 | . . . 11 1 . 4 5 7 6 . . . . . . . . Special Weapon 2 | . . . . . . 7 3 . . 5 . 5 4 6 4 4 . Impact Weapon 2 | . . . . . 1 2 4 7 7 6 4 2 6 6 5 1 . Slashing Weapon 1 | . . . . 8 5 . . . . . . . . . . 1 2 Peak Build Rating 149 | 7 11 11 23 26 37 38 40 39 41 50 60 62 57 60 78 99 149 Average Rating 56 | 5 8 11 20 24 32 34 37 39 39 49 49 55 55 58 66 81 94 On Entrance 34 | . 7 11 11 22 25 34 38 39 39 41 48 54 56 57 60 78 8 Avg Prop Armor Cover (%) 9 | . 4 . . . . . 4 4 4 . 13 11 10 9 6 . 13 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 88 | 12 13 8 12 13 19 25 25 15 17 25 29 30 26 24 36 45 88 Greatest Support 160 | 20 20 8 15 22 28 26 26 20 20 26 40 33 41 32 39 45 160 Greatest Overweight (x) 11 | 1 1 . . . . . . . . . 2 4 1 . 1 11 3 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 10 Average Capacity 5 | 7 6 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 8 Most Carried 10 | 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 10 Average Carried 5 | 2 6 5 4 4 4 4 4 5 5 4 4 4 4 5 4 4 7 Final Capacity 8 | 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 8 | 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 3 Class Distribution -------------------- 21% | Hacker-Mutant 15% | Scavenger-Mutant 14% | Hacker-Sprinter 11% | Hacker-Scout 9% | Sprinter 8% | Mutant 6% | Scientist-Sprinter 5% | Hacker-Ninja Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Sprinter | -9/Materials Sprinter | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Scout | -7/Lower Caves Hacker-Scout | -7/Data Miner Hacker-Scout | -6/Proximity Caves Hacker-Scout | -6/Factory Scavenger-Mutant | -6/Garrison Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -5/Factory Hacker-Ninja | -4/Factory Scavenger-Mutant | -3/Research Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -4 -3 ----------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Gar Fac Low Low Fac Fac Res Matter Collected 4886 | 274 274 44 . 298 90 180 100 . . 11 477 256 332 40 640 724 1146 Remotely 9 | . . . . . . . . . . . . . . . . 9 . Salvage Created 4887 | 121 235 55 56 187 39 90 63 . 70 38 607 106 276 . 754 557 1633 Parts 241 | 7 24 8 8 20 1 8 6 . 9 6 21 5 7 . 31 14 66 Haulers Intercepted 9 | . . . . 1 1 . . . . . . 1 . . 3 3 . Recyclers Shooed 3 | . 1 . . . . . . . . . . . . . . 1 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 34 | . . . . . . 5 2 . 6 . . . 18 3 . . . Prevented 2 | . . . . . . . 1 . 1 . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Gar Fac Low Low Fac Fac Res Combat Hostiles Destroyed 99 | . 7 5 6 . . 7 4 . 4 3 19 . 8 . 10 9 17 Melee 8 | . . . . . . . . . 1 . 5 . 1 . . 1 . Guns 18 | . 7 5 . . . . . . . . 2 . . . . . 4 Cannons 15 | . . . . . . . . . . . . . . . 7 3 5 AOE 47 | . . . 6 . . 7 4 . 3 3 4 . 7 . 2 5 6 Classes Destroyed 16 | 2 3 1 3 1 . . . . 1 . 1 . 1 . 3 . . Worker 15 | . 3 . . 5 . . . . . . . 1 . . . 1 5 Builder 6 | . . . 1 1 . . . . . . . . . . 1 3 . Tunneler 3 | 1 . . . . . . . . . . . . . . . . 2 Hauler 9 | . . . . 1 1 . . . . . . 1 . . 3 3 . Recycler 7 | 1 1 . . . . . . . . . . . . . 1 . 4 Operator 1 | . . . . . . . . . . . . . . . 1 . . Drone 1 | . . . . . . . . . . . . . . . 1 . . Watcher 3 | . 1 . . . . . . . . . . . . . . 2 . Swarmer 46 | . 7 3 3 . . 7 4 . 3 3 11 . 1 . . 4 . Grunt 18 | . . . 2 . . . . . . . 5 . 5 . 2 1 3 Brawler 1 | . . . . . . . . . . . . . 1 . . . . Duelist 2 | . . . 1 . . . . . . . . . . . . . 1 Sentry 5 | . . . . . . . . . . . 2 . . . 1 . 2 Hunter 3 | . . . . . . . . . . . . . . . 2 . 1 Programmer 21 | . . . . . . . . . 1 . 1 . 1 . 4 4 10 Assembled 2 | . . 2 . . . . . . . . . . . . . . . Best Kill Streak 9 | 2 8 3 4 3 1 7 4 . 3 3 4 2 4 . 9 5 5 Combat Bots Only 8 | . 6 3 3 . . 7 4 . 3 3 4 . 4 . 8 4 4 Max Kills in Single Turn 3 | 1 1 2 2 1 1 2 3 . 1 2 2 1 2 . 2 2 1 Gunslinging 1 | . . 1 . . . . . . . . . . . . . . . Exploded 3 | . . . 1 . . 2 3 . 1 2 2 . 2 . 2 2 1 Melee 1 | . . . . . . . . . 1 . 1 . 1 . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -4 -3 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Gar Fac Low Low Fac Fac Res Hostile Shots Fired 1205 | . 77 11 46 6 11 19 25 . 7 2 215 15 69 . 69 96 537 Missed 444 | . 24 5 26 4 6 10 11 . 4 . 73 11 25 . 34 36 175 Hits 761 | . 53 6 20 2 5 9 14 . 3 2 142 4 44 . 35 60 362 Melee 7 | . . . . . . . . . . . . . 2 . . 5 . Projectile 754 | . 53 6 20 2 5 9 14 . 3 2 142 4 42 . 35 55 362 AOE 3 | . . . . . . . . . . . . . . . . 2 1 Critical Strikes 27 | . . . 1 . . . . . . . 4 . 1 . 1 5 15 Part Disruptions 3 | . . . . . . . . . . . . . . . . . 3 Actively Blocked 1 | . . . . . . . . . . . . . . . . . 1 Damage Taken 14972 | . 430 69 229 30 52 205 87 . 55 188 2046 150 828 . 1032 1674 7897 Core 2906 | . 132 24 30 14 6 56 15 . 33 16 543 13 83 . 262 377 1302 Absorbed by Shields 108 | . . . . . . . . . . . . . . . . . 108 Reduced by Siege Mode 237 | . . . . . . . . . . . . . . . . . 237 Regen/Repaired (Parts) 569 | . . . 83 . . . . . . . . . . . 127 359 . Core Remaining (%) 71 | 100 . 37 92 97 . . . . 84 . . . . 22 73 67 . Volleys Fired 285 | 4 24 6 11 . 1 12 2 . 4 2 14 22 13 . 42 50 78 Largest 3 | 1 2 2 2 . 1 1 1 . 1 1 2 1 1 . 1 1 3 Hottest 259 | 20 43 43 60 . 5 30 30 . 30 30 51 48 36 . 47 90 259 Shots Fired 375 | 4 48 12 20 . 1 12 2 . 4 2 20 22 13 . 42 50 123 Gun 127 | 4 48 12 5 . . . . . . . 13 . . . . . 45 Cannon 122 | . . . . . . . . . . . 1 9 . . 26 31 55 Launcher 70 | . . . 15 . . 8 2 . 4 2 6 . 8 . . 3 22 Special 56 | . . . . . 1 4 . . . . . 13 5 . 16 16 1 Kinetic 163 | 4 48 12 5 . . . . . . . 14 9 . . 26 27 18 Thermal 71 | . . . . . . . . . . . . . . . . 4 67 Explosive 70 | . . . 15 . . 8 2 . 4 2 6 . 8 . . 3 22 Electromagnetic 15 | . . . . . . . . . . . . . . . . . 15 Robot Hit Streak 22 | 3 10 5 2 . 1 3 . . 2 3 17 22 10 . 5 13 10 Robot Miss Streak 6 | 1 3 4 2 . . 1 . . 1 1 2 2 1 . 1 1 6 Penetration Max 1 | . . . . . . . . . . . . 1 . . 1 . 1 Secondary Targets 4 | . 2 2 . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . . . . . . Shots Hit Robots 323 | 3 32 6 4 20 5 5 . . 4 1 43 16 18 . 36 46 84 Core Hits 196 | 3 15 6 14 5 . 7 4 . 6 3 26 3 21 . 15 17 51 Critical Kills 4 | . . . . . . . . . . . 1 1 . . 1 . 1 Critical Parts Destroyed 12 | . . . . . 1 . . . . . 3 3 1 . 1 2 1 Critical Strikes 20 | . . . . . 1 . . . . . 4 4 1 . 2 4 4 Destroy 6 | . . . . . . . . . . . . 4 . . . . 2 Blast 1 | . . . . . . . . . . . . . . . . 1 . Smash 10 | . . . . . 1 . . . . . 4 . 1 . 2 2 . Sever 3 | . . . . . . . . . . . . . . . . 1 2 Melee Attacks 242 | . . . . 31 14 2 8 . 8 6 70 2 11 . 24 43 23 Impact 144 | . . . . . 2 2 8 . 8 6 60 2 11 . 24 21 . Slashing 75 | . . . . 22 8 . . . . . . . . . . 22 23 Piercing 10 | . . . . . . . . . . . 10 . . . . . . Sneak Attacks 35 | . . . . 16 3 . . . . . . 1 . . 3 5 7 Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks 8 | . . . . . . . . . . . 7 . 1 . . . . Damage Inflicted 15279 | 28 355 81 818 578 124 504 226 . 363 181 1951 210 1122 . 2047 2355 4336 Guns 1567 | 28 355 81 13 . . . . . . . 209 . . . . . 881 Cannons 2544 | . . . . . . . . . . . . 124 . . 575 399 1446 Explosions 6290 | . . . 805 . . 504 226 . 226 181 452 . 847 . 884 837 1328 Melee 4861 | . . . . 578 124 . . . 137 . 1290 86 275 . 588 1105 678 Ramming 17 | . . . . . . . . . . . . . . . . 14 3 Kinetic 2146 | 28 355 81 13 . . . . . . . 209 124 . . 575 399 362 Thermal 2853 | . . . 161 . . . . . . . . . . . 884 98 1710 Explosive 5055 | . . . 644 . . 504 226 . 226 181 452 . 847 . . 739 1236 Electromagnetic 347 | . . . . . . . . . . . . . . . . . 347 Impact 3162 | . . . . . 124 . . . 137 . 1182 86 275 . 588 770 . Slashing 1591 | . . . . 578 . . . . . . . . . . . 335 678 Piercing 108 | . . . . . . . . . . . 108 . . . . . . Highest Corruption 24 | . . . . . . . . . 2 . . . 2 2 10 24 19 Average Corruption 8 | . . . . . . . . . 1 . . . 1 2 8 7 12 Corruption Purged 17 | . . . . . . . . . . . . . . . 10 . 7 Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 113 | . . . . . . . . . 2 . . . 7 . 34 8 62 Message Errors 32 | . . . . . . . . . 1 . . . 3 . 9 4 15 Matter Fused 24 | . . . . . . . . . . . . . 2 . 7 2 13 Heat Flow Errors 11 | . . . . . . . . . . . . . . . 6 . 5 Energy Discharges 9 | . . . . . . . . . . . . . 1 . 2 . 6 Parts Rejected 3 | . . . . . . . . . . . . . . . . 1 2 Parts Fused 3 | . . . . . . . . . . . . . . . . 1 2 Data Loss (minor) 16 | . . . . . . . . . 1 . . . . . 7 . 8 Data Loss (major) 5 | . . . . . . . . . . . . . 1 . 2 . 2 Misfires 1 | . . . . . . . . . . . . . . . . . 1 Alerts 1 | . . . . . . . . . . . . . . . 1 . . Misdirections 2 | . . . . . . . . . . . . . . . . . 2 Weapon Failures 6 | . . . . . . . . . . . . . . . . . 6 Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 1737 | . . . 112 122 124 10 . . 28 . 310 . 53 . 238 530 210 Projectiles 109 | . . . . . . . . . . . . . . . 18 39 52 Explosions 233 | . . . 112 . . 10 . . 12 . 20 . . . 10 62 7 Melee 1395 | . . . . 122 124 . . . 16 . 290 . 53 . 210 429 151 Knockbacks 24 | . . . . . . . . . . . 5 2 2 . 5 9 1 Impact 12 | . . . . . . . . . . . 5 . 2 . 2 3 . Kinetic 12 | . . . . . . . . . . . . 2 . . 3 6 1 Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 281 | . . . . . . 68 . . 9 . 39 . . . . 7 158 Shots 7 | . . . . . . 2 . . 1 . 1 . . . . . 3 Rammed 2 | . . . . . . . . . . . . . . . . 1 1 Targets Rammed 3 | . . . . . . . . . . . . . . . . 1 2 Kicked 1 | . . . . . . . . . . . . . . . . . 1 Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 508 | . 8 12 55 4 8 36 9 . 4 30 46 . 18 . 256 268 508 Average Temperature 66 | . 5 6 22 4 6 11 3 . 4 9 15 . 7 . 52 76 141 Received Heat Transfer 1705 | . . 20 99 9 15 18 12 . . . 501 12 243 . 117 36 623 Effects 10 | . . . . . . . . . . . . . . . . . 10 Shutdowns 2 | . . . . . . . . . . . . . . . . . 2 Energy Bleed 1 | . . . . . . . . . . . . . . . . . 1 Interference 3 | . . . . . . . . . . . . . . . . . 3 Matter Decay 3 | . . . . . . . . . . . . . . . . . 3 Short Circuit 1 | . . . . . . . . . . . . . . . . . 1 Siege Activations 3 | . . . . . . . . . . . . . . . . . 3 Total Turns 64 | . . . . . . . . . . . . . . . . . 64 Longest Duration 27 | . . . . . . . . . . . . . . . . . 27 Martial Activations . | . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . 1 Robots Corrupted 21 | . . . . . 1 . . . . . 8 . . . 4 6 2 Combat Hostiles 11 | . . . . . . . . . . . 8 . . . 1 . 2 Parts Fried 28 | . . . . . 1 . . . . . 9 . . . 7 11 . Impact Corruptions 35 | . . . . . 1 . . . 1 . 12 . 1 . 10 10 . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted 8 | . . . . . . . . . . . . . . . 1 . 7 Heat Transferred 2456 | . . . 100 . . . . . . . . . . . 650 100 1606 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . . 1 Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Gar Fac Low Low Fac Fac Res Maximum Alert Level 2 | . . . 1 . . . . . . . 2 1 . . 2 1 1 Low Security (%) 72 | 100 100 100 60 100 100 . . . . 100 14 . . . 96 42 96 Level 1 21 | . . . 39 . . . . . . . 30 100 . . 1 57 3 Level 2 5 | . . . . . . . . . . . 55 . . . 2 . . Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Peak Influence 677 | 10 130 104 362 149 58 . . . . 81 677 354 . . 422 337 376 Initial 354 | . . 34 16 149 10 . . . . 38 52 354 . . 112 206 118 Average 149 | . 69 75 171 88 10 . . . . 16 435 298 . . 93 212 81 Influence Increases 6153 | 10 271 70 743 107 146 160 105 . 160 91 885 221 541 37 882 749 975 Destroy 0b10 Robot/C 2540 | . 140 60 120 . . 140 80 . 80 60 500 40 380 20 300 280 340 Destroy 0b10 Robot/NC 240 | 10 25 . 5 35 5 . . . . . 5 15 . . 35 50 55 Destroy Leader 426 | . 22 10 20 2 2 20 10 . 20 10 20 14 30 10 76 60 100 Allied During Kill 175 | . . . . . . . . . . . 20 17 101 7 20 10 . Successful Hack 190 | . 22 . 51 16 11 . . . . 4 . 58 . . . 28 . Disable Machine 240 | . . . 30 . . . . . . . . 15 . . 135 45 15 Anti-Garrison Action 300 | . . . . . . . . . . . 150 . . . . . 150 Destroy Structure 797 | . 2 . 52 9 8 . . . . 17 70 17 . . 196 186 240 Partial Spotted 375 | . 30 . 120 45 120 . . . . . . 30 . . 30 . . Lose Combat Pursuer 870 | . 30 . 345 . . . 15 . 60 . 120 15 30 . 90 90 75 Influence Decreases 5858 | 10 182 115 433 437 121 179 135 . 98 78 283 587 638 72 639 944 907 Entered New Map 1247 | . . 55 28 205 14 19 6 . . 24 23 323 116 42 67 216 109 Time Decay 3361 | 10 162 50 295 222 107 150 119 . 98 54 . 254 392 30 479 518 421 Search Patrol Dispatched 100 | . . . 100 . . . . . . . . . . . . . . Lost Part 890 | . 20 . 10 10 . . 10 . . . 200 10 70 . 33 150 377 Lost Ally 260 | . . 10 . . . 10 . . . . 60 . 60 . 60 60 . Squads Dispatched 32 | . . . 1 . 3 . . . . . . 3 . . 9 7 9 Investigation 7 | . . . 1 . 1 . . . . . . 1 . . 2 1 1 Extermination 13 | . . . . . 2 . . . . . . 1 . . 3 3 4 Reinforcement 6 | . . . . . . . . . . . . 1 . . 1 3 1 Assault 2 | . . . . . . . . . . . . . . . . . 2 Garrison 4 | . . . . . . . . . . . . . . . 3 . 1 Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . 1 . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . . . . 1 Construction Impeded . | . . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . 1 . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -4 -3 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Gar Fac Low Low Fac Fac Res Distress Signals 9 | . . . 6 1 . . . . . . . . . . 1 1 . Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 265 | . 18 15 34 15 9 15 6 . 6 2 31 7 21 1 17 26 42 Peak Tracking Total 11 | . 7 11 10 7 3 7 4 . 4 3 5 4 9 1 5 5 11 Tactical Retreats 48 | . 2 . 11 4 5 3 2 . 1 . 5 1 1 . 4 6 3 ECM-based Alert Blocks 34 | . . . . 6 6 10 4 . . . . . . . 1 7 . Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Gar Fac Low Low Fac Fac Res Traps Triggered 11 | . . . 1 . 1 . . . . 1 3 . . . . 1 4 Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -4 -3 ---------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Gar Fac Low Low Fac Fac Res Machines Disabled 20 | . . . 2 . . . . . . . 3 1 . . 9 3 2 Max in Single Turn 4 | . . . 1 . . . . . . . 1 . . . 4 2 1 Garrison Access 2 | . . . . . . . . . . . . . . . . . 2 Garrison Relay 3 | . . . . . . . . . . . 3 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -4 -3 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Gar Fac Low Low Fac Fac Res Machines Accessed 75 | . 6 . 10 6 13 1 1 4 . 2 1 6 . . 7 10 8 Terminals 43 | . 5 . 8 5 10 1 . . . . 1 4 . . 2 4 3 Fabricators 4 | . . . . . 1 . . . . . . . . . 2 1 . Repair Stations 3 | . . . 1 . . . . . . . . . . . 1 1 . Recycling Units 10 | . 1 . 1 . 1 . . . . 1 . . . . 1 2 3 Scanalyzers 8 | . . . . 1 1 . . . . . . 2 . . 1 2 1 Garrison Access 2 | . . . . . . . . . . 1 . . . . . . 1 Total Hacks 263 | . 22 . 41 23 26 7 1 32 . 6 1 22 . . 28 38 16 Successful 189 | . 19 . 31 18 15 7 1 32 . 5 1 12 . . 18 22 8 Failed 73 | . 3 . 10 5 11 . . . . 1 . 10 . . 10 16 7 Catastrophic 7 | . . . 1 . . . . . . . . . . . 3 1 2 Database Lockouts 1 | . . . . . . . . . . . . . . . . . 1 Manual 59 | . 10 . 15 5 8 . 1 . . . . 6 . . 3 11 . Terminals 133 | . 20 . 28 17 21 7 . . . . 1 13 . . 7 14 5 Fabricators 12 | . . . . . 2 . . . . . . . . . 6 4 . Repair Stations 21 | . . . 6 . . . . . . . . . . . 7 8 . Recycling Units 25 | . 2 . 7 . 1 . . . . 4 . . . . 1 5 5 Scanalyzers 36 | . . . . 6 2 . . . . . . 9 . . 7 7 5 Garrison Access 3 | . . . . . . . . . . 2 . . . . . . 1 Terminal Hacks 86 | . 10 . 11 8 6 7 1 32 . . 1 6 . . . 3 1 Record 22 | . . . . 2 . 7 . 11 . . . 1 . . . . 1 Part Schematic 14 | . . . . . 1 . . 12 . . . 1 . . . . . Robot Schematic 6 | . . . . . . . . 6 . . . . . . . . . Robot Analysis 1 | . . . . 1 . . . . . . . . . . . . . Prototype ID Bank 5 | . . . 1 1 . . . 3 . . . . . . . . . Open Door 1 | . . . . . . . 1 . . . . . . . . . . Open DSF 3 | . . . . . 3 . . . . . . . . . . . . Level Access Points 1 | . . . 1 . . . . . . . . . . . . . . Branch Access Points 2 | . 1 . . . 1 . . . . . . . . . . . . Emergency Access Points 2 | . . . . 1 . . . . . . 1 . . . . . . Terminal Index 1 | . . . 1 . . . . . . . . . . . . . . Alert Level 4 | . 1 . 1 1 1 . . . . . . . . . . . . Locate Traps 4 | . 1 . . . . . . . . . . 1 . . . 2 . Dispatch Records 2 | . 2 . . . . . . . . . . . . . . . . Maintenance Status 1 | . . . 1 . . . . . . . . . . . . . . Recall Investigation 1 | . . . 1 . . . . . . . . . . . . . . Recall Extermination 1 | . . . . . . . . . . . . 1 . . . . . Recall Reinforcements 2 | . . . 1 . . . . . . . . . . . . 1 . Hauler Manifests 2 | . 1 . 1 . . . . . . . . . . . . . . Registered Components 2 | . 1 . 1 . . . . . . . . . . . . . . Registered Prototypes 1 | . 1 . . . . . . . . . . . . . . . . Zone Layout 8 | . 2 . 2 2 . . . . . . . 2 . . . . . Fabricator Hacks 9 | . . . . . 2 . . . . . . . . . 4 3 . Network Status 2 | . . . . . 1 . . . . . . . . . . 1 . Load Schematic 4 | . . . . . 1 . . . . . . . . . 2 1 . Build 3 | . . . . . . . . . . . . . . . 2 1 . Repair Station Hacks 20 | . . . 6 . . . . . . . . . . . 6 8 . Scan Component 10 | . . . 3 . . . . . . . . . . . 3 4 . Repair 10 | . . . 3 . . . . . . . . . . . 3 4 . Recycling Unit Hacks 18 | . 1 . 6 . 1 . . . . 3 . . . . 1 3 3 Process 3 | . . . 2 . . . . . . 1 . . . . . . . Report Inventory 9 | . 1 . 2 . 1 . . . . 1 . . . . 1 2 1 Retrieve Matter 3 | . . . 2 . . . . . . 1 . . . . . . . Retrieve Components 3 | . . . . . . . . . . . . . . . . 1 2 Scanalyzer 21 | . . . . 6 2 . . . . . . 3 . . 6 1 3 Insert Component 4 | . . . . 2 1 . . . . . . . . . 1 . . Analyze 4 | . . . . 2 1 . . . . . . . . . 1 . . Retrieve Study 13 | . . . . 2 . . . . . . . 3 . . 4 1 3 Garrison Access Hacks 3 | . . . . . . . . . . 2 . . . . . . 1 Unlock Access 1 | . . . . . . . . . . 1 . . . . . . . Seal Access 1 | . . . . . . . . . . . . . . . . . 1 Coupler Status 1 | . . . . . . . . . . 1 . . . . . . . Unauthorized Hacks 32 | . 8 . 8 4 4 . . . . . . 3 . . 1 4 . Terminals 29 | . 7 . 7 4 4 . . . . . . 3 . . 1 3 . Assimilate 5 | . 2 . 1 . 1 . . . . . . 1 . . . . . Botnet 24 | . 5 . 6 4 3 . . . . . . 2 . . 1 3 . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 1 . 1 . . . . . . . . . . . . 1 . Monitor 2 | . 1 . 1 . . . . . . . . . . . . . . Mask 1 | . . . . . . . . . . . . . . . . 1 . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 51 | . 4 . 6 6 9 1 . . . 1 1 6 . . 5 9 3 Full Trace Events 4 | . . . . . 1 . . . . . . . . . 2 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . 6 . . . . . . . . . Robots Built 1 | . . . . . . . . . . . . . . . . 1 . Authchips . | . . . . . . . . . . . . . . . . . . Time 116 | . . . . . . . . . . . . . . . . 116 . Total Robot Build Rating 3 | . . . . . . . . . . . . . . . . 3 . Part Schematics Acquired 18 | . . . . 2 2 . . 12 . . . 1 . . 1 . . Parts Built 4 | . . . . . . . . . . . . . . . 4 . . Authchips . | . . . . . . . . . . . . . . . . . . Time 168 | . . . . . . . . . . . . . . . 168 . . Total Part Build Rating 16 | . . . . . . . . . . . . . . . 16 . . Part Studies Acquired 13 | . . . . 2 . . . . . . . 3 . . 4 1 3 Parts Repaired 10 | . . . 3 . . . . . . . . . . . 3 4 . Time 436 | . . . 90 . . . . . . . . . . . 158 188 . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter 156 | . . . 107 . . . . . . 49 . . . . . . . Retrieved Matter 156 | . . . 107 . . . . . . 49 . . . . . . . Retrieved Components 18 | . . . . . . . . . . . . . . . . 7 11 Parts Scanalyzed 4 | . . . . 2 1 . . . . . . . . . 1 . . Part Schematics Acquired 4 | . . . . 2 1 . . . . . . . . . 1 . . Parts Damaged 1 | . . . . . . . . . . . . . . . 1 . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -4 -3 ------------ Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Gar Fac Low Low Fac Fac Res Used RIF Installer 1 | . . . . . . . . . . . 1 . . . . . . Robots Hacked 37 | . . . . 6 4 1 . . . . . 9 1 . 8 8 . Non-combat 32 | . . . . 6 4 1 . . . . . 6 . . 8 7 . Combat 4 | . . . . . . . . . . . . 3 1 . . . . Robot Hacks Applied 46 | . . . . 7 4 1 . . . . . 10 1 . 12 11 . parse_system 4 | . . . . . . 1 . . . . . 1 . . 1 1 . no_distress 24 | . . . . 7 1 . . . . . . 3 . . 5 8 . find_chute 1 | . . . . . . . . . . . . . . . 1 . . ignore_repairs 2 | . . . . . . . . . . . . . . . 2 . . find_fabricator 7 | . . . . . 1 . . . . . . 1 . . 3 2 . find_recycling 3 | . . . . . 1 . . . . . . 2 . . . . . check_alert 1 | . . . . . 1 . . . . . . . . . . . . formatsys_high 4 | . . . . . . . . . . . . 3 1 . . . . Manual 1 | . . . . . . . . . . . . . . . . 1 . Relay Couplers Released 14 | . . . . . . . . . . . 13 . . . . . 1 Machine Destruction 14 | . . . . . . . . . . . 13 . . . . . 1 Attached 3 | . . . . . . . . . . . . 2 1 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . . . . . . 2 . . 2 . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -4 -3 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Gar Fac Low Low Fac Fac Res Total Allies 16 | . 1 . . . 1 . . . . . 4 3 3 . . 4 . Largest Group 3 | . 1 1 . . 1 1 . . . . 2 3 3 3 3 2 . Highest-Rated Group 124 | . 10 10 . . 10 10 . . . . 124 117 117 101 101 116 . Highest-Rated Ally 116 | . 10 10 . . 10 10 . . . . 62 47 49 49 49 116 . Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 140 | . . . . . . . . . . . 21 10 40 6 33 30 . Total Damage 5327 | . . . . . . . . . . . 825 579 1129 290 1146 1358 . Kills 35 | . . . . . . . . . . . 8 3 11 1 6 6 . Allies Corrupted 2 | . . . . . . . . . . . . . 1 . . 1 . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Gar Fac Low Low Fac Fac Res Active Infowar (turns) 10528 | 23 450 111 701 477 655 332 317 23 514 165 860 554 918 68 1977 1433 950 Optics 5892 | . . . 698 477 655 332 317 23 514 165 860 554 190 . . 1107 . Sensors 4818 | . 213 111 104 . . . 233 23 514 165 202 . . . 1884 1369 . IFF 465 | . . . . . . . . . . . . . . . . . 465 Terrain 1017 | . . . . . . . . . . . . 139 . . . . 878 Seismic 6018 | 23 237 . 597 477 655 332 84 . . . . 232 24 13 1977 1367 . Triangulation 1643 | . . . . . . . . . . . . 98 750 68 727 . . ECM 1647 | . . . . 451 655 288 153 . . . . . . . 35 65 . Robot Analysis Total 1 | . . . . 1 . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . 1 1 . 1 . . . 1 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -4 -3 ------------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Gar Fac Low Low Fac Fac Res Turns Passed 11500 | 106 473 111 701 477 655 332 317 23 514 165 860 554 925 68 1977 1438 1804 Spaces Moved 15247 | 101 625 180 1194 773 1617 950 943 87 697 367 743 702 680 84 2152 2147 1205 Core 103 | 6 . . . . . . . . . . . . . . . 77 20 Treads 129 | . . . . . . . . . . . 19 . 1 . 60 . 49 Legs 719 | . . . . . . . . . . . 39 . 606 22 . . 52 Wheels 1251 | 95 196 . . . . . . . . . 159 172 . . . . 629 Hover 162 | . . . . . . . . . . . 154 . . . . . 8 Flight 12883 | . 429 180 1194 773 1617 950 943 87 697 367 372 530 73 62 2092 2070 447 Fastest Speed 24 | 50 37 37 29 26 25 25 24 26 26 24 24 36 44 39 25 25 40 Average Speed 43 | 80 50 37 30 26 26 25 25 26 26 24 73 62 117 64 40 31 87 Slowest Speed 600 | 100 95 37 34 27 28 28 26 26 26 24 240 395 160 125 160 600 190 Overloaded Moves 21 | . . . . . . . . . . . . . . . . 21 . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 65 | . 6 4 14 8 6 . . . . 1 . 3 . . 8 13 2 Potential Cave-ins 3 | . . . . . . . . . . . 1 . . . . . 2 Cave-ins Triggered 2 | . . . . . . . . . . . . . . . 1 1 . Exploration Rate (%) 46 | 4 68 30 85 44 34 82 92 72 78 6 58 19 77 12 27 25 28 Regions Visited 17 Branch Regions 7 Pre-discovered Areas 1 | . . . . . . . . 1 . . . . . . . . . Known Exits Taken 12 | . 1 . 1 . 1 . 1 1 1 1 . 1 1 1 1 1 . Unknown Exits Taken 4 | 1 . 1 . 1 . 1 . . . . . . . . . . . Scrap Searched 11 | . . . . . . 4 4 . 1 . . . 1 1 . . . Spaces Dug 100 | . . . 5 11 9 2 6 . 5 6 3 1 . . 13 34 5 Terrain Destroyed 663 | . . . 54 11 9 61 14 . 44 18 38 2 63 . 108 103 138 Melee 77 | . . . . 11 9 2 6 . 5 6 3 1 . . 12 17 5 Projectile 50 | . . . . . . . . . . . . 1 . . 15 20 14 AOE 536 | . . . 54 . . 59 8 . 39 12 35 . 63 . 81 66 119 Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -4 -3 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Gar Fac Low Low Fac Fac Res Total 19294 | 119 732 209 1502 996 1817 1022 1005 86 1013 432 948 797 776 95 3182 2787 1776 Wait 2965 | . 50 26 279 182 175 46 37 . 302 45 26 42 56 8 891 481 319 Move 15103 | 100 612 171 1165 757 1604 949 942 86 696 364 741 695 679 83 2136 2121 1202 Hop 62 | . 6 4 14 7 6 . . . . 1 . 3 . . 7 13 1 Pick Up 118 | 8 12 . 6 6 4 2 3 . . 4 12 6 3 . 17 9 26 Fast Attach 121 | 7 2 . 2 2 1 1 . . . . 14 4 4 . 14 18 52 Attach 71 | . 3 . 4 2 2 . 1 . . 2 13 1 3 . 5 10 25 Detach 20 | . . . . 1 . . . . . . 3 1 . . . 7 8 Swap 131 | . 8 1 12 3 6 7 7 . 2 4 11 11 7 4 18 17 13 Drop 144 | . 15 1 9 5 4 3 5 . 1 4 13 10 1 . 28 18 27 Fire 285 | 4 24 6 11 . 1 12 2 . 4 2 14 22 13 . 42 50 78 Melee 231 | . . . . 31 14 2 8 . 8 6 60 2 10 . 24 43 23 Ram 1 | . . . . . . . . . . . . . . . . . 1 Kick 1 | . . . . . . . . . . . . . . . . . 1 Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis 41 | . . . . . . . . . . . 41 . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines -9/Materials (discovered 7 exits: *Mat x3 / [*Min x2] / [*Sto x2]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: Fac x2 / Gar) -6/Garrison (discovered 2 exits: *Fac x2) -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 2 exits: *Fac / *Upp) -4/Factory (discovered 4 exits: *Res x2 / *Upp / *Ext) -3/Research History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 107 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 361 | -10/Materials | Core integrity fell below 50% 410 | -10/Materials | Discovered new exit (range 14) 466 | -10/Materials | Discovered new exit (range 10) 521 | -10/Materials | Discovered new exit (range 13) 554 | -10/Materials | Identified exit to Mines 580 | -10/Materials | Entered Mines 580 | -10/Mines | Accompanied by 1 ally 598 | -10/Mines | Assembled infested the area 633 | -10/Mines | Build established: Scavenger-Mutant 687 | -10/Mines | Discovered new exit (range 5) 691 | -10/Mines | Entered Materials 691 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 722 | -9/Materials | Identified exit to Materials 755 | -9/Materials | Repaired Lgt. Ion Engine 797 | -9/Materials | Discovered new exit (range 9) 804 | -9/Materials | Discovered new exit (range 6) 1091 | -9/Materials | Search patrols dispatched 1116 | -9/Materials | Repaired Imp. Ion Engine 1150 | -9/Materials | Repaired Mni. Grenade Launcher 1152 | -9/Materials | Build established: Sprinter 1301 | -9/Materials | Discovered new exit (range 16) 1340 | -9/Materials | Discovered new exit (range 4) 1392 | -9/Materials | Entered another Materials area 1392 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1413 | -8/Materials | Discovered new exit (range 20) 1565 | -8/Materials | Discovered new exit (range 3) 1869 | -8/Materials | Entered Factory 1869 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1895 | -7/Factory | Identified exit to DSF 1911 | -7/Factory | Discovered new exit (range 19) 2201 | -7/Factory | Build established: Hacker-Sprinter 2283 | -7/Factory | Identified exit to DSF 2479 | -7/Factory | Discovered new exit (range 17) 2499 | -7/Factory | Identified exit to Lower Caves 2524 | -7/Factory | Entered Lower Caves 2524 | -7/Lower Caves | Accompanied by 1 ally 2661 | -7/Lower Caves | Destroyed 7 combat bots 2686 | -7/Lower Caves | Learned location of 1 exit from Factory 2686 | -7/Lower Caves | Learned 6 Proximity Caves zone layouts 2686 | -7/Lower Caves | Learned Armory emergency access door positions 2686 | -7/Lower Caves | Learned Armory stockpile data 2773 | -7/Lower Caves | Discovered new exit (range 5) 2856 | -7/Lower Caves | Entered another Lower Caves area 3002 | -7/Lower Caves | Spotted B-75 Beast 3134 | -7/Lower Caves | Discovered new exit (range 6) 3136 | -7/Lower Caves | Identified exit to Data Miner 3162 | -7/Lower Caves | Learned location of 1 exit from Factory 3173 | -7/Lower Caves | Entered Data Miner 3173 | -7/Data Miner | Discovered new exit (range 6) 3177 | -7/Data Miner | Met Data Miner 3184 | -7/Data Miner | Learned location of Section 7 (-2) 3184 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 3190 | -7/Data Miner | Received God Mode back door access code from Data Miner 3196 | -7/Data Miner | Identified exit to Proximity Caves 3196 | -7/Data Miner | Entered Proximity Caves 3318 | -6/Proximity Caves | Build established: Hacker-Scout 3425 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 3706 | -6/Proximity Caves | Learned Factory terminal intel 3706 | -6/Proximity Caves | Discovered new exit (range 9) 3708 | -6/Proximity Caves | Identified exit to Factory 3710 | -6/Proximity Caves | Entered Factory 3710 | -6/Factory | Evolved 2 slots: Utility x2 3711 | -6/Factory | Identified exit to Factory 3712 | -6/Factory | Loaded intel: 25 terminal locations 3875 | -6/Factory | Identified exit to Garrison 3875 | -6/Factory | Entered Garrison 3945 | -6/Garrison | Triggered checkpoint 3953 | -6/Garrison | Triggered checkpoint 4002 | -6/Garrison | Garrison Relay disabled 4006 | -6/Garrison | Lost 6 parts (1p4n1w) 4015 | -6/Garrison | Triggered checkpoint 4075 | -6/Garrison | Triggered checkpoint 4091 | -6/Garrison | Discovered new exit (range 4) 4100 | -6/Garrison | Found embedded Infiltrators 4108 | -6/Garrison | Lost 8 parts (1p5n2u) 4117 | -6/Garrison | Triggered checkpoint 4258 | -6/Garrison | Garrison Relay disabled 4292 | -6/Garrison | Core integrity fell below 50% 4431 | -6/Garrison | Lost 3 parts (1p1u1w) 4467 | -6/Garrison | Rescued a captive Derelict 4468 | -6/Garrison | Rescued a captive Derelict 4532 | -6/Garrison | Discovered new exit (range 12) 4547 | -6/Garrison | Identified exit to Factory 4597 | -6/Garrison | Triggered checkpoint 4676 | -6/Garrison | Installed Relay Interface Framework 4678 | -6/Garrison | Build established: Scavenger-Mutant 4698 | -6/Garrison | Garrison Relay disabled 4735 | -6/Garrison | Entered Factory 5220 | -6/Factory | Discovered new exit (range 12) 5232 | -6/Factory | Identified exit to Lower Caves 5269 | -6/Factory | Build established: Hacker-Mutant 5289 | -6/Factory | Entered Lower Caves 5289 | -6/Lower Caves | Accompanied by 3 allies 5310 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 5412 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 5485 | -6/Lower Caves | Lost 3 allies 5516 | -6/Lower Caves | Lost 3 parts (1p2u) 5648 | -6/Lower Caves | Learned Factory trap positions 5722 | -6/Lower Caves | Encountered a Warlord checkpoint 6031 | -6/Lower Caves | Discovered new exit (range 9) 6209 | -6/Lower Caves | Identified exit to Lower Caves 6214 | -6/Lower Caves | Entered another Lower Caves area 6214 | -6/Lower Caves | Accompanied by 3 allies 6221 | -6/Lower Caves | Spotted B-75 Beast 6226 | -6/Lower Caves | Allies destroyed B-75 Beast 6267 | -6/Lower Caves | Discovered exit to Factory (range 4) 6282 | -6/Lower Caves | Entered Factory 6282 | -5/Factory | Accompanied by 3 allies 6282 | -5/Factory | Evolved 2 slots: Utility x2 6283 | -5/Factory | Identified exit to Upper Caves 6284 | -5/Factory | Loaded intel: 106 trap records 6333 | -5/Factory | Garrison activated, responded to threat 6371 | -5/Factory | Fabricated Imp. Sensor Array (x2) 6614 | -5/Factory | Repaired Remote Datajack+ 6758 | -5/Factory | Fabricated Nuclear Pulse Thruster? 7001 | -5/Factory | Repaired Xenon Bombardment Thruster+? 7009 | -5/Factory | Crushed by falling debris 7009 | -5/Factory | System corruption reached 10% 7040 | -5/Factory | Lost 3 parts (2n1u) 7128 | -5/Factory | Discovered new exit (range 10) 7147 | -5/Factory | Identified exit to Factory 7556 | -5/Factory | Repaired Prc. Grenade Launcher 7769 | -5/Factory | Build established: Scientist-Sprinter 8239 | -5/Factory | Destroyed 8 combat bots 8259 | -5/Factory | Entered another Factory area 8259 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 8260 | -4/Factory | Identified exit to Research 8472 | -4/Factory | Build established: Hacker-Sprinter 8660 | -4/Factory | Repaired Hrd. Light Armor Plating? 8721 | -4/Factory | Repaired Mass Driver? 8770 | -4/Factory | Repaired Adv. ECM Suite? 8845 | -4/Factory | Repaired Field Propulsion Drive 9043 | -4/Factory | Spotted B-86 Titan 9118 | -4/Factory | Befriended a Behemoth using the annoying Tinkerer's hack 9124 | -4/Factory | Discovered new exit (range 6) 9126 | -4/Factory | Identified exit to Extension 9187 | -4/Factory | Build established: Hacker-Ninja 9503 | -4/Factory | Discovered new exit (range 6) 9504 | -4/Factory | Identified exit to Upper Caves 9591 | -4/Factory | Discovered exit to Research (range 22) 9625 | -4/Factory | System corruption reached 10% 9637 | -4/Factory | Fabricated D-53 Grenadier? 9650 | -4/Factory | Crushed by falling debris 9681 | -4/Factory | Lost 8 parts (1p1n5u1w) 9697 | -4/Factory | Entered Research 9697 | -3/Research | Evolved 2 slots: Propulsion x1, Weapon x1 10286 | -3/Research | Build established: Scavenger-Mutant 10405 | -3/Research | Incoming investigation squad redirected 10508 | -3/Research | System corruption reached 10% 10554 | -3/Research | Lost 17 parts (3p7n3u4w) 10634 | -3/Research | Lost 5 parts (1p2n1u1w) 10652 | -3/Research | Core integrity fell below 50% 10668 | -3/Research | Found Fusion Bomb Launcher 10682 | -3/Research | Lost 3 parts (2n1u) 10899 | -3/Research | Lost 4 parts (1p3u) 10982 | -3/Research | Central database locked down 11074 | -3/Research | Found Prototype Device 11074 | -3/Research | Identified Exp. Terrain Scanner 11155 | -3/Research | Lost 3 parts (1p1n1u) 11463 | -3/Research | Garrison activated, responded to threat 11493 | -3/Research | Core integrity fell below 20% 11501 | -3/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 11486_ G-67 Veteran destroyed. 11486_ Linear Accelerator destroyed. 11487_ K-01 Serf collects debris. 11489_ Overheating: Matter decay (-15). 11489_ Broken Arm. Heavy Treads destroyed. 11490_ K-01 Serf collects debris. 11490_ Exp. Matter Compressor destroyed. 11490_ Adv. Medium Treads destroyed. 11491_ Dropped Lgt. Antimatter Reactor. 11492_ Overheating: Matter decay (-9). 11492_ Dropped Disruptor Cannon. 11493_ K-01 Serf collects debris. 11494_ IFF Parser destroyed. 11494_ R-10 Processor collects Adv. Heat Sink. 11495_ Impulse Thruster Array destroyed. 11496_ Dropped Adv. Dynamic Insulation System. 11497_ K-01 Serf collects debris. 11497_ R-10 Processor collects Centrium Wheel+. 11500_ Adv. Target Analyzer destroyed. 11501_ System corrupted: Matter fused (-8). Map ----- +----------------------------------------------------+ | ??? ??? ?????? ?+?? # ? #??????????? | | ? ??##???#? ??? # ? # """ ?#??? ?????? | | ????????? ??? ???" # "G ????? ? ????? | | ??? ???? ???##### " " + "" ?????????????? | | ??#?#?# ??? ?? " ! ???#??#???????? | | ? ????? ? ? ? "" ?? #??#???? ?? | | ? ?? ?? ?? ? %= ?? ????????#? ?? | | ????????? ?????? ! *###"###???????????? | | ????#?##????#?????? %! !%% #???????????? | | ?##????????????####+### [% % [! #???????????? | | ?##??? ????????# ! g!| #???????????? | | ???#??????????## ]*s #??#????????? | | ??#?#?"???????##""" /# ##??????????? | | ??#?????????????""" # # #??????????"? | | ??????"?? ?????#""" ?# # #?????#?????? | | #?????? ? ????#""" ? # # #????#??????? | | ####? ?? ????#??""" ???#! # ##??????????? | | #????? ?????? ????# ##########???#???????? | | ##+##??+#???? ?? ?? # ##########???????? ??? | | ## #?#? #?#?##???????# # #???????????? | | ## T??# #??#?????#???# # #????#??????? | | ## ??# #???##???????# # """ #?#?????? ??? | | ## #??# #????????????# # "Y #??#????????? | | ## #??# #????????????# # """ #???????????? | | ## #??# #????????????# +[ #???????????? | | ## #### #????#?##????#@ # #????#??????? | | #### ##??########## # #???#?#?????? | | ###?# # #??#?????#??? | | ##??# #####+###########????#??????? | | ### #???# # #????#???#????????? | | ### #??## + #?????????????#???? | | #?# #???# ##### """" #?#???????#??????#? | | ### ##### #???# """" #?#?????#?????????? | | #?# #??## """" #????#????????????? | | ########?#########??## """" #??#????#??#??????? | | ?#???????#?##????????# ##????????????????? | | ?????#???????????##??# #?????????????????? | | ???????????????##????###########???????##????????? | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 136 Coolant Potential 120 Energy Generation 55 Energy Capacity 530 Matter Stores 300 Matter Capacity 950 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 30 Terrain Scan Density 10 ECM Strength 2 Additional Mass Support 9 EM Shielding 4 Armor Coverage 1200 Point Defense Rating 240 Phase Shifting 5 Evasion (%) 65 Melee Accuracy 5 Target Analysis 12 Recoil Reduction 5 Matter Filtering 50 Offensive Hacking 20 Defensive Hacking 21 Relay Coupler Types 1 Relay Coupler Value 19 Item Schematics ----------------- Hacking Suite | -8/Materials | Scanalyzed Cesium-ion Thruster | -8/Materials | Scanalyzed Imp. Sensor Array | -7/Factory | Scanalyzed Imp. EM Pulse Cannon | -7/Factory | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Scatter Rocket Array | -7/Data Miner | Free Nuclear Pulse Array | -7/Data Miner | Free Lyr. Heavy Armor Plating | -7/Data Miner | Free Lrn. Proton Cannon | -7/Data Miner | Free Energy Well | -7/Data Miner | Free Imp. Arc Projector | -7/Data Miner | Free Hyp. Mass Driver | -7/Data Miner | Free Field Propulsion Array | -7/Data Miner | Free Gravmag Array | -6/Factory | Hacked Nuclear Pulse Thruster | -5/Factory | Scanalyzed Robot Schematics ------------------ D-53 Grenadier | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free W-25 Informer | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free Fabricated ------------ Imp. Sensor Array | x2 | -5/Factory Nuclear Pulse Thruster | x2 | -5/Factory D-53 Grenadier | x1 | -4/Factory Repaired ---------- Lgt. Ion Engine | 27% | -9/Materials Imp. Ion Engine | 60% | -9/Materials Mni. Grenade Launcher | 48% | -9/Materials Remote Datajack | 11% | -5/Factory Xenon Bombardment Thruster | 50% | -5/Factory Prc. Grenade Launcher | 54% | -5/Factory Hrd. Light Armor Plating | 15% | -4/Factory Mass Driver | 18% | -4/Factory Adv. ECM Suite | 16% | -4/Factory Field Propulsion Drive | 23% | -4/Factory Studied --------- Cesium-ion Thruster | -8/Materials | Hacked Imp. Ion Engine | -8/Materials | Hacked Remote Datajack | -6/Factory | Hacked Com. Wheel | -6/Factory | Hacked Nuclear Pulse Thruster | -6/Factory | Hacked Xenon Bombardment Thruster | -5/Factory | Hacked Imp. Deuterium Engine | -5/Factory | Hacked Lgt. Angular Momentum Engine | -5/Factory | Hacked Hvy. Flail | -5/Factory | Hacked Imp. Remote Datajack | -4/Factory | Hacked Centrium Wheel | -3/Research | Hacked Q-thruster | -3/Research | Hacked Wheel | -3/Research | Hacked Alien Tech Used ----------------- None Achievements -------------- Assimilation Complete Ew, Corruption Hack The Planet I Survived The Infestation Immobile And Lovin' It Join The Dark Side Knowing Is Half The Battle Maybe Next Time I'll Detach My Launcher Mindtrick Not Today, Chutes Professional Mechanic Prolific Hacker Suspicious Throw Away The Key Woof! Challenges ------------ None Game ------ Seed FlightScrapoidDerivative Manual? 0 Play Time 09:38:36 Cumulative 28.8 hours Start 2025.10.22 @ 18:30:33 End 2025.10.23 @ 18:24:32 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 12 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 22 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 55c1316a-253c-417e-bb11-e8b0335ceb47