Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.06 @ 18:39:08 Player: the Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (29) 5800 Robots Destroyed (104) 520 Value Destroyed (3515) 3515 Prototype IDs (74) 1480 Alien Tech Used (1) 200 Bonus (14304) 14304 TOTAL SCORE: 30319 Bonus ------- High Alert Combat Kills 17 Follower Combat Kills 134 Awakened Behemoth Slayer 1000 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 4066 MAIN.C Attacked Proxy Base 500 Met Warlord at Research 2000 Invited to Help at Command 2000 Win 3000 Friendly Fire -613 Cogmind --------- Core Integrity 1600/1600 Matter 225/300 Energy 98/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- Backup Power III > --- PROPULSION (2) --- (None) > --- UTILITY (18) ----- Advanced Gravity Neutralizer Structural Scanner Triangulator Enhanced Optical Array Advanced Signal Interpreter Advanced Terrain Scanner Advanced Terrain Scan Processor Experimental Terrain Scan Processor Seismic Detector 0b10 Decoder Chip [Generic] Experimental Melee Analysis Suite Improved Light Armor Plating Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Mini Drone Bay (3/3) > --- WEAPON (2) ------- Nanosword CR-A16's Behemoth Slayer > --- INVENTORY (5) ---- Advanced Gravity Neutralizer Transdimensional Reconstructor Enhanced Nova Cannon Advanced Micro-nuke Launcher Vortex Lance (40) Peak State ------------ > --- POWER ------------ Backup Power III Backup Power III > --- PROPULSION ------- (None) > --- UTILITY ---------- Advanced Gravity Neutralizer Structural Scanner Triangulator Enhanced Optical Array Advanced Signal Interpreter Advanced Terrain Scanner Advanced Terrain Scan Processor Experimental Terrain Scan Processor Seismic Detector 0b10 Decoder Chip [Generic] Experimental Melee Analysis Suite Improved Light Armor Plating Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Mini Drone Bay > --- WEAPON ----------- Nanosword CR-A16's Behemoth Slayer > --- INVENTORY -------- Advanced Gravity Neutralizer Transdimensional Reconstructor Enhanced Nova Cannon Advanced Micro-nuke Launcher Vortex Lance [Rating: 110] Favorites ----------- Power Micro Fission Core Engine Backup Power III Power Core Micro Fission Core Reactor Fusion Reactor Propulsion None Utility Hacking Suite Device Advanced Weight Redist. System Storage Advanced Energy Well Processor Modified TNC Hackware Hacking Suite Protection Improved Light Armor Plating Weapon CR-A16's Behemoth Slayer Energy Gun Medium Laser Energy Cannon Enhanced Nova Cannon Ballistic Gun Autogun Ballistic Cannon Heavy Autocannon Launcher Grenade Launcher Special Weapon RU-N14's Throwing Claymores v3 Impact Weapon Mace Slashing Weapon Katana Piercing Weapon CR-A16's Behemoth Slayer Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Slots Evolved 18 | . . . 2 . . . 2 2 . . . . 2 . . . . 2 . . . 2 . . . . 2 2 2 Power 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 16 | . . . 2 . . . 2 2 . . . . 2 . . . . 1 . . . 2 . . . . 2 1 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 129 | 3 2 . 2 4 . 1 9 15 1 2 . 3 9 1 3 2 . 11 2 14 6 9 3 . 5 . 3 19 . Power 13 | . . . . . . . . 1 . . . 1 1 . . . . 2 . 1 1 1 . . 1 . . 4 . Engine 7 | . . . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . 4 . Core 4 | . . . . . . . . 1 . . . 1 . . . . . . . 1 1 . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 75 | 1 1 . 1 1 . . 6 6 1 . . . 8 . 2 1 . 9 1 6 4 8 2 . 4 . 3 10 . Device 33 | 1 . . . 1 . . 1 5 1 . . . 1 . 1 . . 5 1 . 1 5 1 . 1 . 3 5 . Storage 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . Processor 24 | . 1 . 1 . . . 2 . . . . . 5 . 1 1 . 1 . 3 3 2 1 . . . . 3 . Hackware 11 | . . . . . . . 3 1 . . . . 1 . . . . 2 . 1 . . . . 1 . . 2 . Protection 5 | . . . . . . . . . . . . . 1 . . . . 1 . 1 . 1 . . 1 . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 41 | 2 1 . 1 3 . 1 3 8 . 2 . 2 . 1 1 1 . . 1 7 1 . 1 . . . . 5 . Energy Gun 9 | 2 1 . 1 . . . 2 2 . . . . . . . . . . . . . . 1 . . . . . . Energy Cannon 3 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . 1 . Ballistic Gun 5 | . . . . 2 . . . 3 . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 4 | . . . . . . . . . . . . 2 . . . . . . . 1 1 . . . . . . . . Launcher 3 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 2 . Special Weapon 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Impact Weapon 2 | . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 7 | . . . . . . . . . . 2 . . . 1 1 . . . . 1 . . . . . . . 2 . Piercing Weapon 3 | . . . . . . . . . . . . . . . . 1 . . 1 1 . . . . . . . . . Special Melee Weapon 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 29 | . . . . . . . 2 1 . . . . . . . . . 1 . 6 . 2 . . 5 . 1 11 . Corrupted Parts 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . System Corruption 5 | . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . Parts Lost 26 | . . 1 . . . . 2 1 . . . 1 . . . . 4 1 7 2 3 . . . . . . 3 1 Power 7 | . . . . . . . . . . . . 1 . . . . . . 2 . 1 . . . . . . 2 1 Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 15 | . . . . . . . 1 1 . . . . . . . . 4 1 4 2 2 . . . . . . . . Weapon 4 | . . 1 . . . . 1 . . . . . . . . . . . 1 . . . . . . . . 1 . Highest Loss Streak 4 | . . 1 . . . . 1 1 . . . 1 . . . . 3 1 4 1 3 . . . . . . 1 1 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 4 | 1 4 5 4 5 5 5 5 4 5 5 5 4 4 5 5 5 5 4 4 4 5 4 4 4 5 4 5 4 5 Power . | . . . . . . . . . . . . . . 1 1 1 1 1 1 . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 2 | . 3 4 3 2 2 3 3 2 4 4 4 4 4 4 4 4 4 1 3 . . 1 1 1 1 1 1 1 1 Weapon 1 | 1 1 1 1 2 2 1 1 1 1 1 1 . . . . . . . . 3 5 3 3 3 3 2 3 2 3 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 18 | 1 1 . . 1 1 . 1 1 . . . 1 1 . . 1 . 1 . 2 . . . . 1 . . 2 3 Power 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 11 | . 1 . . 1 . . 1 1 . . . 1 1 . . 1 . 1 . 2 . . . . . . . . 1 Weapon 5 | . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . 2 1 Tool/Special 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 72 | . 52 37 39 43 44 44 60 63 76 77 84 76 76 80 80 85 73 69 75 61 67 76 78 78 77 78 72 84 77 Engine 1 | . . . . . . . . . . . . . . . . . . 1 8 . . . . . . . . 6 5 Core 3 | . . . . . . . . 1 7 7 7 6 5 6 6 6 4 4 . 4 4 5 5 5 5 5 4 1 . Device 18 | . 14 14 11 19 22 12 8 12 15 23 23 23 16 20 20 15 8 8 13 10 14 19 25 26 26 26 22 26 24 Processor 31 | . 12 14 22 22 22 22 35 30 30 30 30 30 38 40 40 43 39 29 27 20 34 40 36 36 33 31 28 28 24 Hackware 7 | . . . . . . . 8 15 14 7 7 7 7 6 6 6 6 11 15 14 6 5 5 5 7 10 9 9 12 Protection 1 | . . . . . . . . . . . . . . . . . . 5 2 3 . . . . . . 2 4 4 Energy Gun 1 | . 25 9 6 2 . . 3 . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . 7 15 7 6 6 6 6 4 5 2 . 1 . . . . . . 2 2 Piercing Weapon 2 | . . . . . . . . . . . . . . . . 5 6 . 2 2 2 5 5 5 5 5 4 3 4 Peak Build Rating 110 | 3 5 4 7 9 8 9 25 31 32 34 34 38 49 48 52 59 59 55 60 80 73 90 85 85 79 84 86 110 110 Average Rating 54 | 2 4 3 6 7 7 8 20 26 31 31 34 32 42 47 49 57 50 48 53 60 65 79 77 77 76 77 78 100 107 On Entrance 42 | . 3 4 3 7 7 8 9 20 30 29 34 34 34 47 48 51 59 44 55 40 60 73 78 77 77 77 77 86 110 Avg Prop Armor Cover (%) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 46 | 4 4 3 3 3 2 3 4 9 10 12 12 13 9 9 9 12 11 12 10 46 18 14 12 18 12 12 16 28 28 Greatest Support 19 | 3 3 3 3 3 3 3 3 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 19 19 19 Greatest Overweight (x) 3 | 1 1 . . . . . 1 1 . . . 1 . . . . 2 . . 3 1 1 . 1 . . . 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 4 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 4 | 1 4 5 4 4 5 5 4 4 4 5 5 4 4 5 5 4 5 4 4 4 4 4 4 4 5 4 4 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 4 5 5 5 5 5 5 4 5 5 5 5 4 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Class Distribution -------------------- 42% | Scavenger-Scout 12% | Mutant 12% | Hacker-Ninja 11% | Hacker-Scout 9% | Hacker-Mutant 4% | Scout 3% | Scavenger-Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Scout | -8/Mines Scout | -8/Materials Scavenger-Scout | -7/Factory Scavenger-Scout | -7/Lower Caves Scavenger-Scout | -7/Lower Caves Scavenger-Scout | -7/Data Miner Scavenger-Scout | -6/Proximity Caves Scavenger-Scout | -6/Factory Scavenger-Scout | -6/Lower Caves Scavenger-Scout | -6/Lower Caves Scavenger-Scout | -6/Zion Scavenger-Scout | -5/Proximity Caves Hacker-Scout | -5/Factory Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Warlord Scavenger-Mutant | -4/Proximity Caves Scavenger-Ninja | -4/Factory Scavenger-Scout | -4/Upper Caves Scavenger-Scout | -4/Upper Caves Hacker-Scout | -4/Zhirov Hacker-Scout | -3/Proximity Caves Hacker-Scout | -3/Research Hacker-Ninja | -2/Research Hacker-Ninja | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Matter Collected 3394 | 230 36 . . 68 . 24 105 141 181 10 . 132 110 10 30 20 60 100 25 883 313 256 50 20 . 100 . 490 . Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 4044 | 117 130 . . 30 . 89 154 186 . 58 . 327 327 248 255 . 9 252 . 771 253 300 . . . . . 538 . Parts 200 | 13 9 . . 3 . 2 13 11 . . . 8 18 4 4 . . 21 . 35 21 18 . . . . . 20 . Haulers Intercepted 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 2 . Recyclers Shooed 4 | 1 . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 66 | . . . . . . . . . 1 . . 28 . . . . 10 . . . 18 . . 9 . . . . . Prevented 34 | . . . . . . . . . . . . 33 . . . . . . . . 1 . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Combat Hostiles Destroyed 57 | . 3 . . . . . . 3 . . . 2 1 . . . 1 . . 36 7 1 . . . . . 3 . Melee 10 | . . . . . . . . . . . . 2 1 . . . 1 . . . 4 1 . . . . . 1 . Guns 6 | . 3 . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Cannons 14 | . . . . . . . . . . . . . . . . . . . . 12 2 . . . . . . . . AOE 25 | . . . . . . . . . . . . . . . . . . . . 24 . . . . . . . 1 . Classes Destroyed 21 | 2 4 . . . . 1 1 1 . . . . 2 1 . . 1 . . 7 1 . . . . . . . . Worker 9 | . . . . . . . 2 . . . . . 3 . . . . 2 . . . 2 . . . . . . . Builder 12 | . . . . . . 1 3 2 . . . . . . . . . 4 . . . 2 . . . . . . . Tunneler 7 | 4 . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . 1 . Hauler 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 2 . Recycler 5 | 1 . . . . . 1 1 . . . . . . . . . . 1 . . . 1 . . . . . . . Minesweeper 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Mechanic 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Operator 5 | . 1 . . . . . . 1 . . . . 2 . . . . . . . . 1 . . . . . . . Drone 3 | . . . . . . . . . . . . . . . . . 1 . . . 2 . . . . . . . . Watcher 2 | . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Swarmer 12 | . 3 . . . . . . 1 . . . . . . . . . . . 6 1 . . . . . . 1 . Saboteur 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . Grunt 16 | . . . . . . . . 2 . . . 2 . . . . . . . 11 . . . . . . . 1 . Brawler 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Protector 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . Specialist 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Hunter 5 | . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . Programmer 8 | . . . . . . . . . . . . . 1 . . . . . . 3 3 1 . . . . . . . Behemoth 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . Striker 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Executioner 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Decomposer 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Packrat 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . Surgeon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Best Kill Streak 12 | 5 3 . . 1 . 2 2 3 . . . 1 2 1 . . 1 3 . 12 3 2 . . . . . 1 . Combat Bots Only 12 | . 3 . . . . . . 3 . . . 1 1 . . . 1 . . 12 3 1 . . . . . 1 . Max Kills in Single Turn 5 | 1 1 . . 1 . 1 1 1 . . . 1 1 1 . . 1 1 . 5 1 1 . . . . . 1 . Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . 1 . Melee 1 | . . . . . . . . . . . . 1 1 . . . 1 . . . 1 1 . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Hostile Shots Fired 340 | . 22 8 8 . . . 32 16 . . . 7 13 . . . 49 10 53 41 32 14 . . . 2 . 33 . Missed 113 | . 7 1 5 . . . 5 2 . . . 3 5 . . . 17 5 24 20 5 3 . . . 1 . 10 . Hits 227 | . 15 7 3 . . . 27 14 . . . 4 8 . . . 32 5 29 21 27 11 . . . 1 . 23 . Projectile 227 | . 15 7 3 . . . 27 14 . . . 4 8 . . . 32 5 29 21 27 11 . . . 1 . 23 . AOE 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Critical Strikes 11 | . 1 . . . . . 2 3 . . . . . . . . . . 1 . 1 2 . . . . . 1 . Damage Taken 4025 | . 129 97 68 1 . . 440 286 . . . 137 121 . . . 786 176 481 446 346 186 . . . 17 . 227 81 Core 2150 | . 48 41 32 1 . . 351 130 . . . 69 75 . . . 672 59 196 209 185 65 . . . 17 . . . Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 11 | . . . . . . . . . . . . . . . . . . . . 11 . . . . . . . . . Core Remaining (%) 72 | 100 . 64 . . . 91 36 . . . . 71 . . . . 12 . . . 35 . . . . 92 100 100 100 Volleys Fired 193 | 16 23 . 6 3 . . 13 22 . . . 3 . . . . . . . 47 21 . 3 9 . 9 . 13 5 Largest 2 | 2 2 . 1 2 . . 1 2 . . . 1 . . . . . . . 1 1 . 1 1 . 1 . 1 1 Hottest 120 | 90 90 . 40 40 . . 63 65 . . . 47 . . . . . . . 76 55 . 94 94 . 94 . 120 120 Shots Fired 232 | 31 39 . 6 4 . . 13 29 . . . 3 . . . . . . . 47 21 . 3 9 . 9 . 13 5 Gun 137 | 31 39 . 6 4 . . 13 23 . . . . . . . . . . . . . . 3 9 . 9 . . . Cannon 74 | . . . . . . . . 4 . . . 1 . . . . . . . 36 21 . . . . . . 7 5 Launcher 10 | . . . . . . . . 2 . . . 2 . . . . . . . . . . . . . . . 6 . Special 11 | . . . . . . . . . . . . . . . . . . . . 11 . . . . . . . . . Kinetic 83 | . . . . 2 . . . 23 . . . 1 . . . . . . . 36 21 . . . . . . . . Thermal 113 | 31 32 . . . . . 13 4 . . . . . . . . . . . . . . 3 9 . 9 . 7 5 Explosive 21 | . . . . . . . . 2 . . . 2 . . . . . . . 11 . . . . . . . 6 . Electromagnetic 15 | . 7 . 6 2 . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 8 | 7 8 . 2 3 . . 8 6 . . . . . . . . . . . 8 1 . . . . . . 2 . Robot Miss Streak 7 | 2 4 . 1 1 . . 3 7 . . . 1 . . . . . . . 2 2 . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 3 | . 2 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 208 | 21 27 . 3 3 . 3 12 16 . 1 . 7 20 10 10 . 7 10 . 25 11 10 . . . . 1 11 . Core Hits 144 | 6 10 . 1 3 . . 6 10 . . . 5 6 5 3 . 2 5 . 65 6 6 . . . . . 5 . Critical Kills 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 15 | . . . . 1 . 1 1 1 . . . . 1 1 . . 1 . . 3 2 3 . . . . . . . Burn 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Destroy 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Blast 5 | . . . . . . . . . . . . . . . . . . . . 3 2 . . . . . . . . Corrupt 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Smash 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Sever 2 | . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . Impale 4 | . . . . . . . . . . . . . . . . . 1 . . . . 3 . . . . . . . Melee Attacks 370 | . . . . . . 3 16 1 . 3 . 15 61 15 14 1 15 68 15 5 22 43 3 2 . 4 13 48 3 Impact 19 | . . . . . . 2 16 1 . . . . . . . . . . . . . . . . . . . . . Slashing 220 | . . . . . . . . . . 3 . 15 61 15 14 . 5 68 13 . 2 . . . . . . 21 3 Piercing 114 | . . . . . . . . . . . . . . . . 1 10 . 2 5 8 39 3 2 . 4 13 27 . Entropic 16 | . . . . . . . . . . . . . . . . . . . . . 12 4 . . . . . . . Sneak Attacks 39 | . . . . . . 3 2 . . . . . 8 5 . . 1 10 . . . 5 . . . . 1 4 . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 15482 | 248 334 . 122 45 . 172 282 299 . 89 . 464 1046 550 682 . 296 713 . 7504 761 674 . . . . 76 1125 . Guns 1079 | 248 332 . 72 43 . . 168 216 . . . . . . . . . . . . . . . . . . . . . Cannons 1836 | . . . . . . . . 83 . . . 26 . . . . . . . 1560 127 . . . . . . 40 . Explosions 6125 | . . . 50 . . . . . . . . 65 . . . . . . . 5533 . . . . . . . 477 . Melee 6021 | . . . . . . 172 108 . . 89 . 373 1046 550 682 . 296 713 . . 634 674 . . . . 76 608 . Ramming 10 | . 2 . . 2 . . 6 . . . . . . . . . . . . . . . . . . . . . . Kinetic 1947 | . . . . 18 . . . 216 . . . 26 . . . . . . . 1560 127 . . . . . . . . Thermal 824 | 248 235 . 50 . . . 168 83 . . . . . . . . . . . . . . . . . . . 40 . Explosive 6075 | . . . . . . . . . . . . 65 . . . . . . . 5533 . . . . . . . 477 . Electromagnetic 194 | . 97 . 72 25 . . . . . . . . . . . . . . . . . . . . . . . . . Impact 280 | . . . . . . 172 108 . . . . . . . . . . . . . . . . . . . . . . Slashing 4101 | . . . . . . . . . . 89 . 373 1046 550 682 . 76 713 . 411 48 . . . . . . 113 . Piercing 1228 | . . . . . . . . . . . . . . . . . 220 . . . . 437 . . . . 76 495 . Entropic 823 | . . . . . . . . . . . . . . . . . . . . . 586 237 . . . . . . . Highest Corruption 7 | . 1 1 . . . . 7 5 . . . 1 1 1 1 1 . 1 . . 4 1 . . . . . . 1 Average Corruption 1 | . 1 1 . . . . 2 3 . . . 1 1 1 1 1 . 1 . . 3 1 . . . . . . 1 Corruption Purged 7 | . . . . . . . . 5 . . . . . . . . . 1 . . . 1 . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 31 | . 6 . . . . . 1 5 . . . 3 2 2 . . . . . . 6 6 . . . . . . . Message Errors 5 | . 1 . . . . . . 3 . . . . 1 . . . . . . . . . . . . . . . . Matter Fused 8 | . 1 . . . . . . 1 . . . 1 . . . . . . . . 3 2 . . . . . . . Heat Flow Errors 4 | . 1 . . . . . . . . . . . . . . . . . . . 1 2 . . . . . . . Energy Discharges 6 | . 1 . . . . . 1 . . . . 1 . 1 . . . . . . 2 . . . . . . . . Parts Rejected 2 | . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Data Loss (minor) 4 | . . . . . . . . 1 . . . 1 1 1 . . . . . . . . . . . . . . . Data Loss (major) 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alerts 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1702 | . . . 9 . . 152 24 . . 71 . 66 248 80 131 . 41 156 . 189 159 163 . . . . 26 187 . Projectiles 149 | . . . . . . . . . . . . 1 . . . . . . . 116 32 . . . . . . . . Explosions 209 | . . . 9 . . . . . . . . . . . . . . . . 73 . . . . . . . 127 . Melee 1344 | . . . . . . 152 24 . . 71 . 65 248 80 131 . 41 156 . . 127 163 . . . . 26 60 . Knockbacks 7 | . . . . . . . 1 . . . . . . . . . . . . 5 1 . . . . . . . . Impact 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Kinetic 5 | . . . . . . . . . . . . . . . . . . . . 4 1 . . . . . . . . Secondary 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Self-Inflicted Damage 26 | . 1 . 21 1 . . 3 . . . . . . . . . . . . . . . . . . . . . . Shots 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Rammed 3 | . 1 . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 3 | . 1 . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 360 | 105 173 . 4 . . . 14 18 . . . . . . . . . . . 137 158 247 72 107 . 96 . 360 108 Average Temperature 52 | 47 38 . 4 . . . 14 9 . . . . . . . . . . . 50 94 118 36 40 . 41 . 94 46 Received Heat Transfer 1128 | . . 51 9 . . . 207 153 . . . 36 . . . . 84 27 9 108 . . . . . . . 444 . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 9 | . 1 . . 1 . 4 3 . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions 5 | . . . . . . 4 1 . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 3 | . . . . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . Heat Transferred 1969 | 669 608 . 100 . . . 444 111 . . . . . . . . . . . . . . . . . . . 37 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Maximum Alert Level 2 | . . . . . . . . . . . . . 2 . . . . 1 . . . 2 . . . . . . . Low Security (%) 74 | 100 100 100 100 100 . 100 100 100 . . . . . . . . . . . . . 30 . . . . 100 100 100 Level 1 18 | . . . . . . . . . . . . . 68 . . . . 100 . . . 35 . . . . . . . Level 2 7 | . . . . . . . . . . . . . 30 . . . . . . . . 33 . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 470 | 15 60 8 27 68 . 10 93 40 . . . . 470 . . . . 318 . . . 465 . . . . 47 152 15 Initial 465 | . 3 8 . 6 . . 3 38 . . . . 450 . . . . 300 . . . 465 . . . . . . . Average 107 | 3 13 4 12 9 . 1 6 10 . . . . 350 . . . . 284 . . . 293 . . . . 15 44 1 Influence Increases 4350 | 25 123 . 47 83 . 10 175 96 . 5 . 99 694 5 10 . 97 525 240 690 170 643 . . . 60 77 437 39 Destroy 0b10 Robot/C 1160 | . 60 . . 60 . . . 60 . . . 60 20 . . . 60 . . 660 100 20 . . . . . 60 . Destroy 0b10 Robot/NC 280 | 25 15 . . 5 . 10 30 15 . 5 . 5 40 5 10 . 10 35 . 15 10 30 . . . . . 15 . Destroy Leader 110 | . 12 . . 10 . . . . . . . . 14 . . . 20 . . . 30 10 . . . . . 14 . Allied During Kill 19 | . . . . 8 . . . . . . . 4 . . . . 7 . . . . . . . . . . . . Successful Hack 90 | . 6 . . . . . . . . . . . 14 . . . . . . . . 7 . . . . 48 . 15 Disable Machine 270 | . . . . . . . 15 . . . . . 75 . . . . 75 . . . 45 . . . . 15 45 . Destroy Structure 351 | . . . 2 . . . 10 6 . . . . 21 . . . . 40 . . . 36 . . . . 14 198 24 Advance Influence 1200 | . . . . . . . . . . . . . 450 . . . . 300 . . . 450 . . . . . . . Partial Spotted 105 | . . . 30 . . . . 15 . . . . 15 . . . . . . . . 30 . . . . . 15 . Lose Combat Pursuer 765 | . 30 . 15 . . . 120 . . . . 30 45 . . . . 75 240 15 30 15 . . . 60 . 90 . Influence Decreases 4335 | 20 106 22 30 52 48 . 99 180 2 5 . 99 538 161 10 . 97 224 312 429 635 528 140 . . 60 77 437 24 Entered New Map 1083 | . 2 14 . 11 48 . 7 48 2 . . . . 58 . . . . 112 229 490 10 52 . . . . . . Time Decay 2555 | 20 96 . 30 41 . . 82 122 . 5 . 81 318 103 10 . 27 214 130 180 115 318 88 . . 60 77 417 21 Search Patrol Dispatched 400 | . . . . . . . . . . . . . 200 . . . . . . . . 200 . . . . . . . Lost Part 191 | . . 8 . . . . 10 10 . . . . . . . . 10 10 70 20 30 . . . . . . 20 3 Lost Ally 106 | . 8 . . . . . . . . . . 18 20 . . . 60 . . . . . . . . . . . . Squads Dispatched 17 | . 1 . 1 . . . 2 1 . . . . 5 . . . . 2 . . . 1 . . . . . 3 1 Investigation 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . Extermination 5 | . . . . . . . . 1 . . . . 2 . . . . 1 . . . 1 . . . . . . . Reinforcement 10 | . 1 . 1 . . . 1 . . . . . 3 . . . . 1 . . . . . . . . . 2 1 Assault . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 4 | . . . . . . . . . . . . . 2 . . . . . . . . 2 . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Distress Signals 15 | . 1 . 1 . . . 2 . . . . 1 . . . . . 1 . . . 1 . . . . . 6 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 215 | . 15 2 8 3 . . 17 5 . . . 6 9 . . . 5 7 14 76 12 11 . . . 2 1 22 . Peak Tracking Total 20 | . 3 2 4 3 . . 10 3 . . . 2 4 . . . 3 6 13 20 4 3 . . . 4 . 6 . Tactical Retreats 25 | . 1 . 1 . . . 3 . . . . 2 1 . . . . 3 6 1 2 1 . . . 1 . 3 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Traps Triggered 11 | . 1 . . . . . 2 2 . . . 1 . . . . . 2 . . . 2 . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Machines Disabled 19 | . . . . . . . 1 . . . . . 5 . . . . 5 1 . . 3 . . . . 1 3 . Max in Single Turn 1 | . . . . . . . 1 . . . . . 1 . . . . 1 1 . . 1 . . . . 1 1 . Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Machines Accessed 25 | . 1 . . . 2 . 1 1 . 1 3 . 2 1 . . . 1 . 1 . 2 1 . 4 . 2 . 2 Terminals 8 | . 1 . . . . . 1 . . . . . 2 . . . . . . . . 2 . . . . 1 . 1 Fabricators 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Total Hacks 71 | . 2 . . . 2 . 2 1 . 1 26 . 5 1 . . . 1 . 1 . 2 1 . 17 . 7 . 2 Successful 61 | . 1 . . . 2 . 1 1 . 1 26 . 1 1 . . . 1 . 1 . 1 1 . 17 . 4 . 2 Failed 10 | . 1 . . . . . 1 . . . . . 4 . . . . . . . . 1 . . . . 3 . . Catastrophic 2 | . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 16 | . 2 . . . 1 . 2 . . . . . 3 . . . . . . 1 . 2 . . . . 5 . . Terminals 17 | . 2 . . . . . 2 . . . . . 5 . . . . . . . . 2 . . . . 5 . 1 Fabricators 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 2 . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Terminal Hacks 54 | . . . . . 2 . . . . 1 26 . 1 1 . . . . . 1 . 1 1 . 17 . 2 . 1 Record 12 | . . . . . 1 . . . . . 6 . . . . . . . . . . . . . 5 . . . . Part Schematic 17 | . . . . . . . . . . . 13 . . . . . . . . . . . . . 4 . . . . Robot Schematic 4 | . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . Prototype ID Bank 7 | . . . . . . . . . . . 3 . . . . . . . . . . . . . 4 . . . . Open Door 5 | . . . . . . . . . . 1 . . . 1 . . . . . 1 . . 1 . . . . . 1 Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Branch Access Points 2 | . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . Maintenance Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Network Status 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . Retrieve Study 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Seal Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Unauthorized Hacks 3 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . Terminals 3 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . Assimilate 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Botnet 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 7 | . 1 . . . . . 1 . . . . . 1 . . . . . . . . 1 . . . . 2 . 1 Full Trace Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . 4 . . . . 2 . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 33 | . . . . . . . . . . . 13 . . . . 16 . . . . . . . . 4 . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Machine Destruction 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . . . . 4 1 . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Total Allies 16 | . 1 . . 2 . . 1 . . . . 5 1 . . 6 . . . . . . . . . . . . . Largest Group 6 | . 1 . . 2 2 . 1 . . . . 4 1 . . 6 6 . . . . . . . . . . . . Highest-Rated Group 184 | . 10 . . 43 43 . 10 . . . . 116 29 . . 184 184 . . . . . . . . . . . . Highest-Rated Ally 51 | . 10 . . 31 31 . 10 . . . . 46 29 . . 51 51 . . . . . . . . . . . . Total Orders 9 | . . . . . . . 1 . . . . . . . . . . . . . . 6 . . . . 2 . . STAY 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . EXPLORE 4 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . 1 . . RETURN 4 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . 1 . . Ally Attacks 86 | . . . . 8 . . . . . . . 32 2 . . . 44 . . . . . . . . . . . . Total Damage 1698 | . . . . 126 . . . . . . . 475 38 . . . 1059 . . . . . . . . . . . . Kills 10 | . . . . 3 . . . . . . . 3 . . . . 4 . . . . . . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Allies Melted 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Active Infowar (turns) 13268 | 43 455 21 72 342 154 74 969 506 216 373 50 1173 707 330 245 616 320 443 273 980 359 718 507 479 95 797 244 1581 126 Optics 11518 | . 409 21 72 342 154 74 969 506 216 373 50 1173 707 330 245 616 234 . . 121 359 718 507 479 95 797 244 1581 126 Sensors 5980 | . . . . 263 154 3 . 25 211 373 50 1173 357 330 245 616 204 . . . . . 506 479 95 797 99 . . Terrain 4413 | . . . . . . . . . . . . . . . . . . . . . . 584 507 479 95 797 244 1581 126 Structural 8057 | . . . . . . . . 415 23 373 50 1173 703 330 245 236 . 240 256 . . 184 507 479 95 797 244 1581 126 Seismic 3884 | 43 455 21 72 342 154 74 946 . . . . . . . . . . . . . . . . . . . 70 1581 126 Decoding 7082 | . . . . . . . . . . . . . . . . 379 320 443 273 980 140 718 507 479 95 797 244 1581 126 T.N.C. 11545 | . . . . . . . 958 506 216 373 50 1173 707 330 245 616 320 443 273 980 359 718 507 479 95 797 244 1156 . Machine Analysis 6836 | . . . 72 342 154 74 969 506 216 373 50 1173 707 330 245 616 320 443 246 . . . . . . . . . . Triangulation 3739 | . . . . . . . . . . . . . . . . . . . 147 980 359 533 . . . . 13 1581 126 Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . Derelict Logs Recovered 17 | . . . . 2 . . . . 1 1 . 1 . 1 1 3 2 . 1 . 1 . 1 2 . . . . . Drone Launches 4 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . 1 . . Drone Recoveries 4 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . 1 . . Decoded 0b10 Intel 101 | . . . . . . . . . . . . . . . . . . 20 . . . 23 . . . . 9 45 4 Traps 21 | . . . . . . . . . . . . . . . . . . 16 . . . 3 . . . . 2 . . Emergency Access 7 | . . . . . . . . . . . . . . . . . . 3 . . . 3 . . . . . 1 . Items 54 | . . . . . . . . . . . . . . . . . . . . . . 11 . . . . 6 35 2 Machines 6 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 4 . Patrols 5 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . 2 1 Guards 7 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . 3 1 Exits 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Turns Passed 13321 | 96 455 21 72 342 154 74 969 506 216 373 50 1173 707 330 245 616 320 443 273 980 359 718 507 479 95 797 244 1581 126 Spaces Moved 17049 | 55 334 42 114 592 305 126 1012 551 378 592 99 1196 817 582 424 1027 386 470 458 1097 351 972 776 742 160 567 322 2402 100 Core 17049 | 55 334 42 114 592 305 126 1012 551 378 592 99 1196 817 582 424 1027 386 470 458 1097 351 972 776 742 160 567 322 2402 100 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 Average Speed 51 | 72 82 50 50 50 50 50 58 50 50 50 50 50 50 50 50 50 50 50 50 54 50 50 50 50 50 50 50 50 58 Slowest Speed 200 | 100 100 50 50 50 50 50 100 100 50 50 50 100 50 50 50 50 150 50 50 200 100 100 50 100 50 50 50 100 100 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 8 | . . . . . . . . . . . . . . . . . 2 2 . . 4 . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 52 | 5 50 8 21 96 72 28 53 12 55 75 72 76 26 82 66 86 58 19 67 83 55 34 89 77 61 71 14 67 5 Regions Visited 29 Branch Regions 19 Pre-discovered Areas 12 | . . . . 2 1 . . . . . 1 . . . 1 2 . . . . 1 . . 1 3 . . . . Known Exits Taken 20 | . . . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 . . . . . . . . . . . . 1 1 . . . . . . . . . Scrap Searched 29 | . . . . 3 . 1 . . 2 5 . 1 . 3 3 3 1 . 1 . 3 . 2 1 . . . . . Spaces Dug 184 | . . . . . . . 10 1 . 2 . 3 21 3 4 . 5 22 13 17 17 19 5 6 . 7 7 16 6 Terrain Destroyed 375 | . . . 2 . . . 10 6 . 2 . 3 21 3 4 . 5 22 13 130 23 19 6 6 . 11 7 74 8 Melee 145 | . . . . . . . 10 1 . 2 . 3 21 3 4 . 5 22 13 5 5 19 3 2 . 4 7 13 3 Projectile 58 | . . . . . . . . 1 . . . . . . . . . . . 14 18 . 3 4 . 7 . 6 5 AOE 172 | . . . 2 . . . . 4 . . . . . . . . . . . 111 . . . . . . . 55 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Total 20794 | 79 473 41 122 634 306 131 1350 753 404 664 98 1743 1024 599 442 1127 485 609 485 1427 474 1132 887 835 173 1066 384 2692 155 Wait 2730 | . 106 . . 25 . . 281 142 20 67 . 490 119 1 . 92 73 46 10 220 53 76 99 77 . 481 42 169 41 Move 17019 | 54 333 41 113 591 304 125 1011 550 377 591 98 1195 816 581 423 1026 385 469 457 1096 350 971 775 741 159 566 321 2401 99 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 66 | 5 3 . 1 2 1 . 8 6 2 . . 2 4 . . 2 . 5 . 13 1 3 1 . 1 . 1 4 1 Fast Attach 100 | 3 2 . 1 5 . 1 3 11 . 2 . 3 6 1 1 2 6 7 . 12 6 7 1 . 6 . 3 11 . Attach 56 | . 1 . 1 . . . 6 6 1 . . 2 1 . . 1 . 6 1 11 1 1 2 3 . 3 1 7 1 Detach 34 | . 1 . . . . . . 5 . . . . 1 . . . . 3 1 6 . 1 1 3 . 3 1 8 . Swap 71 | . . . . . . 1 3 . 2 . . 4 4 . 2 . . . 1 1 18 9 . . 1 . . 20 5 Drop 110 | 1 3 . . 7 1 1 8 10 2 1 . 6 8 1 2 3 6 5 . 16 2 6 2 . 6 . 2 11 . Fire 193 | 16 23 . 6 3 . . 13 22 . . . 3 . . . . . . . 47 21 . 3 9 . 9 . 13 5 Melee 370 | . . . . . . 3 16 1 . 3 . 15 61 15 14 1 15 68 15 5 22 43 3 2 . 4 13 48 3 Ram 3 | . 1 . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 15 | . . . . . . . . . . . . . . . . . . . . . . 15 . . . . . . . Rewire 27 | . . . . . . . . . . . . 23 4 . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 2 exits: *Fac / *Sto) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 4 exits: Fac / *Upp x2 / Ext) -5/Upper Caves (discovered 2 exits: [*Upp] / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 4 exits: *Res / *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 3 exits: *Res x3) -2/Research (discovered 4 exits: *Acc x2 / [*Qua x2]) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 97 | -11/Scrapyard | Entered Materials 147 | -10/Materials | Discovered new exit (range 17) 307 | -10/Materials | Build established: Mutant 516 | -10/Materials | Discovered new exit (range 13) 552 | -10/Materials | Entered Mines 560 | -10/Mines | Discovered new exit (range 6) 573 | -10/Mines | Entered Materials 573 | -9/Materials | Evolved 2 slots: Utility x2 641 | -9/Materials | Discovered new exit (range 6) 645 | -9/Materials | Entered Mines 756 | -9/Mines | Discovered new exit (range 4) 816 | -9/Mines | Discovered new exit (range 10) 817 | -9/Mines | Learned location of Storage (-8) 927 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 928 | -9/Mines | Discovered new exit (range 5) 987 | -9/Mines | Entered Exiles 987 | -9/Exiles | Accompanied by 2 allies 995 | -9/Exiles | Discovered new exit (range 17) 1000 | -9/Exiles | Met 8R-AWN 1009 | -9/Exiles | Met EX-HEX 1017 | -9/Exiles | Led the pair of lost Derelicts to a safe place 1027 | -9/Exiles | Met EX-DEC 1031 | -9/Exiles | Learned location of Zion (-6) 1068 | -9/Exiles | Met EX-BIN 1074 | -9/Exiles | Aligned with FarCom system 1075 | -9/Exiles | Given EX-Vault access code 1087 | -9/Exiles | Opened EX-Vault 1090 | -9/Exiles | Found Modified TNC 1101 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1134 | -9/Exiles | Discovered new exit (range 16) 1141 | -9/Exiles | Left Exiles lab with Modified TNC 1141 | -9/Exiles | Entered Mines 1200 | -8/Mines | Discovered new exit (range 10) 1215 | -8/Mines | Entered Materials 1215 | -8/Materials | Evolved 2 slots: Utility x2 1215 | -8/Materials | Discovered new exit (range 15) 1339 | -8/Materials | Discovered new exit (range 18) 1435 | -8/Materials | Build established: Scout 1491 | -8/Materials | Identified exit to Storage 1864 | -8/Materials | Build established: Mutant 2168 | -8/Materials | Core integrity fell below 50% 2183 | -8/Materials | Identified exit to Factory 2184 | -8/Materials | Entered Factory 2184 | -7/Factory | Evolved 2 slots: Utility x2 2185 | -7/Factory | Identified exit to Lower Caves 2212 | -7/Factory | Discovered exit to Lower Caves (range 11) 2488 | -7/Factory | Build established: Scavenger-Scout 2690 | -7/Factory | Entered Lower Caves 2847 | -7/Lower Caves | Encountered a Warlord checkpoint 2874 | -7/Lower Caves | Discovered new exit (range 6) 2876 | -7/Lower Caves | Learned Factory trap positions 2897 | -7/Lower Caves | Identified exit to Lower Caves 2906 | -7/Lower Caves | Entered another Lower Caves area 2936 | -7/Lower Caves | Discovered new exit (range 12) 2944 | -7/Lower Caves | Identified exit to Factory 3183 | -7/Lower Caves | Encountered a Warlord checkpoint 3191 | -7/Lower Caves | Learned Factory terminal intel 3227 | -7/Lower Caves | Discovered new exit (range 5) 3229 | -7/Lower Caves | Identified exit to Data Miner 3279 | -7/Lower Caves | Entered Data Miner 3279 | -7/Data Miner | Discovered new exit (range 7) 3288 | -7/Data Miner | Met Data Miner 3302 | -7/Data Miner | Learned location of Section 7 (-2) 3302 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 3308 | -7/Data Miner | Received God Mode back door access code from Data Miner 3328 | -7/Data Miner | Identified exit to Proximity Caves 3329 | -7/Data Miner | Entered Proximity Caves 3330 | -6/Proximity Caves | Greeted by an Infiltrator in a former 0b10 base 3387 | -6/Proximity Caves | Former 0b10 base attacked by MAIN.C 3453 | -6/Proximity Caves | Spotter reported a threat 3593 | -6/Proximity Caves | Spotter reported a threat 3600 | -6/Proximity Caves | Attacked by Warlord forces 3634 | -6/Proximity Caves | Lost 4 allies 3646 | -6/Proximity Caves | Spotter reported a threat 3729 | -6/Proximity Caves | 0b10 base defense nominally successful 4147 | -6/Proximity Caves | Learned location of 1 exit from Lower Caves 4303 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 4469 | -6/Proximity Caves | Discovered exit to Factory (range 6) 4502 | -6/Proximity Caves | Entered Factory 4502 | -6/Factory | Evolved 2 slots: Utility x2 4503 | -6/Factory | Loaded intel: 120 trap records 4504 | -6/Factory | Loaded intel: 26 terminal locations 4689 | -6/Factory | Identified exit to Lower Caves 4720 | -6/Factory | Discovered new exit (range 6) 4722 | -6/Factory | Identified exit to Factory 4852 | -6/Factory | Search patrols dispatched 5202 | -6/Factory | Search patrols dispatched 5209 | -6/Factory | Entered Lower Caves 5210 | -6/Lower Caves | Identified exit to Lower Caves 5380 | -6/Lower Caves | Learned Factory terminal intel 5430 | -6/Lower Caves | Entered a destroyed Warlord outpost 5539 | -6/Lower Caves | Entered another Lower Caves area 5559 | -6/Lower Caves | Discovered exit to Factory (range 9) 5742 | -6/Lower Caves | Encountered a Warlord checkpoint 5757 | -6/Lower Caves | Discovered new exit (range 14) 5784 | -6/Lower Caves | Identified exit to Zion 5784 | -6/Lower Caves | Entered Zion 5792 | -6/Zion | Found CR-A16's Pointy Stick 5799 | -6/Zion | Discovered new exit (range 21) 5859 | -6/Zion | System corruption cleaned by Quarantine Array 5894 | -6/Zion | Learned 4 Factory zone layouts 5907 | -6/Zion | Learned Factory stockpile data 6090 | -6/Zion | Rebuked by Imprinter 6187 | -6/Zion | Gained Derelict followers 6212 | -6/Zion | Gained Derelict followers 6306 | -6/Zion | Identified exit to Proximity Caves 6400 | -6/Zion | Entered Proximity Caves 6400 | -5/Proximity Caves | Accompanied by 6 allies 6403 | -5/Proximity Caves | Learned location of 1 exit from Factory 6493 | -5/Proximity Caves | Spotter reported a threat 6526 | -5/Proximity Caves | Spotter reported a threat 6594 | -5/Proximity Caves | Spotted B-75 Beast 6619 | -5/Proximity Caves | Core integrity fell below 50% 6632 | -5/Proximity Caves | Revealed the true nature of CR-A16's Pointy Stick 6635 | -5/Proximity Caves | Core integrity fell below 20% 6638 | -5/Proximity Caves | Allies destroyed B-75 Beast 6656 | -5/Proximity Caves | Learned location of 1 exit from Factory 6665 | -5/Proximity Caves | Lost 3 parts (3u) 6678 | -5/Proximity Caves | Ambushed by research squad 6717 | -5/Proximity Caves | Discovered exit to Factory (range 7) 6720 | -5/Proximity Caves | Entered Factory 6720 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 6721 | -5/Factory | Identified exit to Upper Caves 6722 | -5/Factory | Identified exit to Factory 6724 | -5/Factory | Loaded intel: 27 terminal locations 7020 | -5/Factory | Build established: Hacker-Scout 7122 | -5/Factory | Identified exit to Extension 7163 | -5/Factory | Entered Upper Caves 7206 | -5/Upper Caves | Learned Factory terminal intel 7228 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 7397 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 7419 | -5/Upper Caves | Spotted B-75 Beast 7433 | -5/Upper Caves | Discovered new exit (range 5) 7436 | -5/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 7436 | -5/Upper Caves | Entered Warlord 7450 | -5/Warlord | Lost 4 parts (1p3u) 7454 | -5/Warlord | Discovered new exit (range 14) 7481 | -5/Warlord | Build established: Hacker-Mutant 7512 | -5/Warlord | Found Prototype Special Weapon 7512 | -5/Warlord | Identified RU-N14's Throwing Claymores v3 7516 | -5/Warlord | Found RU-N14's Throwing Claymores v3 7519 | -5/Warlord | Found RU-N14's Throwing Claymores v3 7536 | -5/Warlord | Opened Warlord's prototype stash 7539 | -5/Warlord | Found Prototype Processor 7539 | -5/Warlord | Identified Exp. Core Analyzer 7542 | -5/Warlord | Found Prototype Hackware 7542 | -5/Warlord | Identified System Mapper 7559 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 7649 | -5/Warlord | Visited the Vortex Lab 7652 | -5/Warlord | Found Prototype Piercing Weapon 7652 | -5/Warlord | Identified Vortex Lance 7655 | -5/Warlord | Found Vortex Lance 7669 | -5/Warlord | Warlord's base attacked by MAIN.C 7715 | -5/Warlord | Met Warlord 7901 | -5/Warlord | Found RU-N14's Throwing Claymores v3 7902 | -5/Warlord | Found RU-N14's Throwing Claymores v3 7904 | -5/Warlord | Found RU-N14's Throwing Claymores v3 7972 | -5/Warlord | Destroyed 8 combat bots 7973 | -5/Warlord | Found Prototype Ballistic Cannon 7973 | -5/Warlord | Identified Hvy. Autocannon 8000 | -5/Warlord | Lost 5 allies 8019 | -5/Warlord | Warlord forces counterattacked 8079 | -5/Warlord | Destroyed Executioner 8083 | -5/Warlord | Destroyed Executioner 8116 | -5/Warlord | Destroyed 11 combat bots 8124 | -5/Warlord | Lost 6 allies 8169 | -5/Warlord | Spotted Striker 8211 | -5/Warlord | Lost 6 allies 8269 | -5/Warlord | Spotted Striker 8269 | -5/Warlord | Spotted Striker 8288 | -5/Warlord | Destroyed Striker 8309 | -5/Warlord | Destroyed 12 combat bots 8319 | -5/Warlord | Lost 9 allies 8344 | -5/Warlord | Warlord base infiltrated, sounded retreat 8381 | -5/Warlord | Spotted Striker 8416 | -5/Warlord | Entered Proximity Caves 8438 | -4/Proximity Caves | Spotted B-86 Titan 8465 | -4/Proximity Caves | Destroyed B-86 Titan 8490 | -4/Proximity Caves | Core integrity fell below 50% 8530 | -4/Proximity Caves | Lost 3 parts (1p2u) 8574 | -4/Proximity Caves | Learned location of Quarantine (-2) 8660 | -4/Proximity Caves | Spotter reported a threat 8706 | -4/Proximity Caves | Spotter reported a threat 8732 | -4/Proximity Caves | Discovered exit to Factory (range 19) 8759 | -4/Proximity Caves | Spotter reported a threat 8773 | -4/Proximity Caves | Build established: Scavenger-Mutant 8775 | -4/Proximity Caves | Entered Factory 8775 | -4/Factory | Evolved 2 slots: Utility x2 8776 | -4/Factory | Loaded intel: 26 terminal locations 8934 | -4/Factory | Discovered new exit (range 18) 9025 | -4/Factory | Search patrols dispatched 9090 | -4/Factory | Build established: Scavenger-Ninja 9098 | -4/Factory | Discovered new exit (range 21) 9234 | -4/Factory | Identified exit to Research 9271 | -4/Factory | Identified exit to Upper Caves 9271 | -4/Factory | Identified exit to Armory 9275 | -4/Factory | Search patrols dispatched 9493 | -4/Factory | Entered Upper Caves 9610 | -4/Upper Caves | Build established: Scavenger-Scout 9913 | -4/Upper Caves | Learned Research security intel 9977 | -4/Upper Caves | Discovered new exit (range 13) 9999 | -4/Upper Caves | Identified exit to Upper Caves 10000 | -4/Upper Caves | Entered another Upper Caves area 10036 | -4/Upper Caves | Discovered exit to Research (range 4) 10115 | -4/Upper Caves | Learned Research garrison access intel 10200 | -4/Upper Caves | Discovered new exit (range 9) 10206 | -4/Upper Caves | Identified exit to Zhirov 10479 | -4/Upper Caves | Entered Zhirov 10479 | -4/Zhirov | Discovered new exit (range 3) 10489 | -4/Zhirov | Met Zhirov 10500 | -4/Zhirov | Learned location of Testing (-3) 10500 | -4/Zhirov | Learned location of Command (-1) 10503 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 10511 | -4/Zhirov | Found Alien Artifact 10511 | -4/Zhirov | Identified Integrated Reactor 10511 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 10544 | -4/Zhirov | Found Alien Artifact 10573 | -4/Zhirov | Identified exit to Proximity Caves 10574 | -4/Zhirov | Entered Proximity Caves 10825 | -3/Proximity Caves | Build established: Hacker-Scout 11335 | -3/Proximity Caves | Discovered exit to Research (range 16) 11371 | -3/Proximity Caves | Entered Research 11371 | -3/Research | Evolved 2 slots: Utility x2 11373 | -3/Research | Loaded intel: 4 garrison access locations 11375 | -3/Research | Identified exit to Research 11615 | -3/Research | Entered another Research area 11615 | -2/Research | Warlord forces began assault on 0b10 11615 | -2/Research | Evolved 2 slots: Power x1, Utility x1 11696 | -2/Research | Discovered new exit (range 15) 11725 | -2/Research | Research machine network offline 11749 | -2/Research | Lost 6 allies 11774 | -2/Research | Met up with Warlord 11784 | -2/Research | Met DD-05H 11818 | -2/Research | Lost 4 allies 11891 | -2/Research | Build established: Hacker-Ninja 11958 | -2/Research | Found Prototype Launcher 11958 | -2/Research | Identified Adv. Micro-nuke Launcher 11965 | -2/Research | P-80 Master assimilated allied 4D-D5J(S) 12065 | -2/Research | Found Prototype Launcher 12065 | -2/Research | Identified Point Singularity Launcher 12116 | -2/Research | Borebot progress halted 12160 | -2/Research | Discovered new exit (range 16) 12166 | -2/Research | Spotted B-90 Cyclops 12174 | -2/Research | Destroyed B-90 Cyclops 12208 | -2/Research | Identified exit to Access 12280 | -2/Research | Borebot progress halted 12306 | -2/Research | Borebot progress halted 12364 | -2/Research | Spotted B-90 Cyclops 12372 | -2/Research | Found Prototype Device 12372 | -2/Research | Identified Exp. Thermal Shield 12448 | -2/Research | Found Prototype Device 12448 | -2/Research | Identified Exp. Shock Absorption System 12480 | -2/Research | Found Prototype Launcher 12480 | -2/Research | Identified Tactical Quantum Warhead 12517 | -2/Research | Found Prototype Processor 12517 | -2/Research | Identified Exp. Terrain Scan Processor 12603 | -2/Research | Spotted Executioner 12653 | -2/Research | Spotted Executioner 12709 | -2/Research | Lost 5 allies 12740 | -2/Research | Spotted Executioner 12764 | -2/Research | Spotted B-90 Cyclops 12818 | -2/Research | Lost 4 allies 12824 | -2/Research | Discovered new exit (range 7) 12985 | -2/Research | Found Prototype Processor 12985 | -2/Research | Identified Exp. Melee Analysis Suite 13034 | -2/Research | Discovered exit to Access (range 15) 13064 | -2/Research | Warlord invited to help at Command 13064 | -2/Research | Given Cave Seal Controls access code 13196 | -2/Research | Entered Access 13196 | -1/Access | Evolved 2 slots: Utility x2 13288 | -1/Access | Discovered new exit (range 20) 13322 | -1/Access | Identified exit to Surface 13322 | *** | Escaped! Last Messages --------------- the area. 13234_ K-01 Serf destroyed. 13234_ Door malfunctions. 13234_ Backup Power III destroyed. 13238_ The unstable cave ceiling collapses. 13242_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 13245_ >> DECODED: Unknown Energy Gun location. 13258_ Acquired Vortex Lance. 13271_ >> DECODED: Patrol location. 13288_ EXIT=FOUND 13315_ >> DECODED: Enh. Hardcell Cannon location. 13318_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 13320_ The Access Shell folds into the floor. 13320_ K-01 Serf cleans the Terminal. 13322_ EXIT=IDENTIFIED: SURFACE [Achievement: The Little Core That Could] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????? ??? ??????????????????? | | ???????????????????#?????????#???????????????????# | | ????????????????#??#???? ??????##????????????? ### | | ????????????????????? ? ? ???#?????????????###### | | ????????????????????? ? ?????????????? ## | | ?????????????? ??#?? ??? ???##??? ? [ ## | | ????????????? ? ?##??BB BB?????? ## | | ??????????? ?? ?#?#?BB ???BB??#?ggg g ## | | ?????????? ? ?#?# ??? ??? ### # ## | | ?????????? ? ?? ##??""?"?"?"""### # ## | | ????????? ? ? #?#?""?"?"?"""#?# ################ | | ???????? ? ??####"???"?""""### ################ | | ???????#?##??##?####""""""""""### ################ | | ????????####?###??## ### ################ | | ??????####?# #?##### ### ################ | | ?????#??#??#?####### ### ################ | | ?????###???###?#?### "" ### ############### | | ????#???? ? ? ### "@ ### ############### | | ????? ???? ### ### ############### | | ????? ??? ? ### ###+############### | | ?????? ? ? ? ### ### ######## | | ????? ### ### ######## | | ?????? ? ? ## ## ######## | | ???#?? ?? ? ###"" ### ######## | | ????? ? ? ? ?? ###"" ### + + | | ?? ??? ? ??##"" ### ######## | | ??????? ?] ? ?? ###T ### ######## | | ????#? ? ? ###"" ### ######## | | ???#??? ?? ??? ###"" ### ######## | | ???????##?????+#####"" #####+############## | | ??? ??? k | | ???? ? k u | | ?????##############################+#############+ | | ????????######################### ## | | ???????##########?###??##?####### ## | | ??????????#???#####?######?###### ## | | ??????########?###??############# ## | | ????????###?###?#??#???##?####### ## | | ??????????#??#?####????########## ##? | | ??????????##?#??##?##########?### ## | | ???????????##??########?####?#### ## | | ?????????????######?#?##?###?##################### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 33 Energy Capacity 200 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 1410 Additional Mass Support 16 Armor Coverage 230 Weapon Shielding 66 Evasion (%) 50 Melee Accuracy 13 Target Analysis 11 Core Analysis 8 Offensive Hacking 44 Defensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Exp. Power Shielding | -7/Data Miner | Free Imp. Heavy Machine Gun | -7/Data Miner | Free Thunder Leg | -7/Data Miner | Free Remote Force Field | -7/Data Miner | Free Tesla Rifle | -7/Data Miner | Free KE Penetrator | -7/Data Miner | Free Adv. System Restoration Module | -7/Data Miner | Free Nuclear Pulse Thruster | -7/Data Miner | Free Imp. Cloaking Device | -7/Data Miner | Free Adv. Transmission Jammer | -7/Data Miner | Free Adv. Melee Analysis Suite | -6/Zion | Archive Arm. Medium Treads | -6/Zion | Archive Fission Core | -6/Zion | Archive Wave Gun | -6/Zion | Archive Adv. Sensor Array | -6/Zion | Archive Imp. Shock Absorption System | -6/Zion | Archive Thermal Shield | -6/Zion | Archive Phase Gun | -6/Zion | Archive Adv. Reaction Control System | -6/Zion | Archive Lrn. Missile Launcher | -6/Zion | Archive Field Propulsion Drive | -6/Zion | Archive Imp. Particle Charger | -6/Zion | Archive Disruptor Cannon | -6/Zion | Archive Imp. Hardlight Generator | -6/Zion | Archive Hvy. Phase Cannon | -6/Zion | Archive Tiamat Missile Launcher | -6/Zion | Archive Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free H-66 Slayer | -6/Zion | Archive A-02 Transporter | -6/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Mic. Fission Core | -5/Factory | Hacked Nova Cannon | -3/Research | Hacked Alien Tech Used ----------------- Integrated Reactor Achievements -------------- Suspicious By Nature The Little Core That Could Challenges ------------ None Game ------ Seed NodeSlugThermoblaster Manual? 0 Play Time 03:19:23 Cumulative 863.1 hours Start 2026.09.05 @ 00:12:40 End 2026.09.06 @ 18:39:08 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 469 Rogue 469 Adventurer 0 Explorer 0 Win Type 0 Total 50 Types 22/5/8/2/1/2/6/2/1/1 Lore% 95 Gallery% 90 Achievement% 84 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f213fa9e-cb06-4898-ba05-1c4180f81b50