Cogmind - Beta 14 *** ADVENTURER MODE // 2024.08.21 @ 00:58:02

Player: Ms. V3-11A

Result: Destroyed by Autobeam Turret with Autobeam

 Performance 
-------------
Evolutions (0)             0
Regions Visited (2)        400
Robots Destroyed (33)      165
Value Destroyed (931)      931
Prototype IDs (0)          0
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 1496

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             0/250
Matter                     241/300
Energy                     62/100
System Corruption          1%
Temperature                Cool (6)
Movement                   Core (550) Ox10
Location                   -10/Subcaves

 Parts 
-------
>               --- POWER (1) --------
     Subdweller Power Source
>               --- PROPULSION (2) ---
     Subdweller Monowheel
>               --- UTILITY (2) ------
          Large Storage Unit
                Core Shielding
>               --- WEAPON (2) -------
                Battle Cannon
                Grenade Launcher
>               --- INVENTORY (15) ---
                Cooling System
          Large Storage Unit
                Humpback
  High-capacity Battery (250)
         Medium Matter Pod (100)
                Machine Analyzer
                Scrap Shield
      Makeshift Hacking Suite
     Subdweller Beam Cannon
                Powered Cannon
     Subdweller Machine Gun
                Hammer

 Peak State 
------------
>               --- POWER ------------
     Subdweller Power Source
>               --- PROPULSION -------
                Aluminum Leg
     Subdweller Monowheel
>               --- UTILITY ----------
          Large Storage Unit
                Core Shielding
>               --- WEAPON -----------
                Spread Laser
                Battle Cannon
>               --- INVENTORY --------
                Cooling System
          Large Storage Unit
  High-capacity Battery
         Medium Matter Pod
                Machine Analyzer
                Scrap Shield
      Makeshift Hacking Suite
                Spread Laser
                Powered Cannon
                Battle Rifle
     Subdweller Machine Gun
                Grenade Launcher
                Hammer
[Rating: 14]

 Favorites 
-----------
Power                      Subdweller Power Source
  Engine                   Subdweller Power Source
  Power Core               Light Nuclear Core
Propulsion                 Aluminum Leg
  Leg                      Aluminum Leg
  Wheel                    Subdweller Monowheel
Utility                    Large Storage Unit
  Device                   Cooling System
  Storage                  Large Storage Unit
  Protection               Core Shielding
Weapon                     Spread Laser
  Energy Gun               Spread Laser
  Energy Cannon            Subdweller Beam Cannon
  Ballistic Cannon         Battle Cannon
  Launcher                 Grenade Launcher

 Build                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Slots Evolved              .    | .   .   .   
  Power                    .    | .   .   .   
  Propulsion               .    | .   .   .   
  Utility                  .    | .   .   .   
  Weapon                   .    | .   .   .   
Parts Attached             23   | .   8   15  
  Power                    4    | .   1   3   
    Engine                 3    | .   .   3   
    Core                   1    | .   1   .   
    Reactor                .    | .   .   .   
  Propulsion               5    | .   1   4   
    Treads                 .    | .   .   .   
    Leg                    3    | .   1   2   
    Wheel                  2    | .   .   2   
    Hover                  .    | .   .   .   
    Flight                 .    | .   .   .   
  Utility                  3    | .   2   1   
    Device                 1    | .   1   .   
    Storage                1    | .   1   .   
    Processor              .    | .   .   .   
    Hackware               .    | .   .   .   
    Protection             1    | .   .   1   
    Artifact               .    | .   .   .   
  Weapon                   11   | .   4   7   
    Energy Gun             5    | .   2   3   
    Energy Cannon          1    | .   .   1   
    Ballistic Gun          .    | .   .   .   
    Ballistic Cannon       3    | .   1   2   
    Launcher               2    | .   1   1   
    Special Weapon         .    | .   .   .   
    Impact Weapon          .    | .   .   .   
    Slashing Weapon        .    | .   .   .   
    Piercing Weapon        .    | .   .   .   
    Special Melee Weapon   .    | .   .   .   
  Unidentified Prototypes  .    | .   .   .   
Parts Lost                 8    | .   1   7   
  Power                    1    | .   .   1   
  Propulsion               4    | .   .   4   
  Utility                  .    | .   .   .   
  Weapon                   3    | .   1   2   
  Highest Loss Streak      3    | .   1   3   
  To Critical Strikes      .    | .   .   .   
Average Slot Usage (%)     93   | .   99  90  
  Engine                   9    | .   2   12  
  Core                     4    | .   11  .   
  Leg                      17   | .   28  13  
  Wheel                    4    | .   .   5   
  Device                   4    | .   13  .   
  Storage                  14   | .   14  14  
  Protection               9    | .   .   14  
  Energy Gun               15   | .   17  14  
  Energy Cannon            3    | .   .   4   
  Ballistic Cannon         9    | .   10  8   
Peak Build Rating          14   | 6   13  14  
  Average Rating           12   | 6   11  12  
  On Entrance              8    | 6   6   13  
Naked Turns                .    | .   .   .   
Heaviest Build             37   | 12  33  37  
  Greatest Support         20   | 20  20  20  
  Greatest Overweight (x)  12   | .   1   12  
  Average Overweight (x)   1    | .   .   2   
Largest Inventory Capacity 15   | 8   15  15  
  Average Capacity         14   | 8   13  15  
  Most Carried             15   | 5   14  15  
  Average Carried          13   | 3   11  14  
  Final Capacity           15   | 8   15  15  
  Final Carried            15   | 2   14  15  

 Class Distribution 
--------------------
 100% | Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials
 Mutant | -10/Subcaves

 Resources                      | -11 -10 -10 
-----------                Run  | Yrd Mat Sub 
Matter Collected           741  | 200 110 431 
  Remotely                 .    | .   .   .   
Salvage Created            787  | .   355 432 
  Parts                    69   | .   32  37  
Haulers Intercepted        .    | .   .   .   
Recyclers Shooed           1    | .   1   .   
Parts Field Recycled       .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
Parts Self-Destructed      16   | .   .   16  
  Prevented                .    | .   .   .   

 Kills                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Combat Hostiles Destroyed  30   | .   11  19  
  Guns                     22   | .   9   13  
  Cannons                  2    | .   1   1   
  AOE                      5    | .   1   4   
Classes Destroyed          8    | .   5   3   
  Builder                  1    | .   1   .   
  Tunneler                 1    | .   1   .   
  Mechanic                 1    | .   1   .   
  Swarmer                  10   | .   3   7   
  Grunt                    8    | .   8   .   
  Sentry                   1    | .   .   1   
  Cobbler                  1    | .   .   1   
  Subdweller               11   | .   .   11  
Best Kill Streak           7    | .   7   4   
  Combat Bots Only         6    | .   6   4   
Max Kills in Single Turn   4    | .   2   4   
  Gunslinging              1    | .   1   .   
  Exploded                 4    | .   1   4   
  Melee                    .    | .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   

 Combat                         | -11  -10  -10  
--------                   Run  | Yrd  Mat  Sub  
Hostile Shots Fired        161  | .    45   116  
  Missed                   48   | .    10   38   
Damage Taken               1372 | .    292  1080 
  Core                     252  | .    31   221  
  Absorbed by Shields      .    | .    .    .    
  Redirected to Shielding  42   | .    .    42   
  Ignored by Resistances   364  | .    95   269  
Core Remaining (%)         100  | 100  .    .    
Volleys Fired              96   | .    33   63   
  Largest                  2    | .    2    2    
  Hottest                  130  | .    105  130  
Shots Fired                159  | .    52   107  
  Gun                      105  | .    37   68   
  Cannon                   46   | .    8    38   
  Launcher                 8    | .    7    1    
  Special                  .    | .    .    .    
  Kinetic                  29   | .    8    21   
  Thermal                  111  | .    26   85   
  Explosive                8    | .    7    1    
  Electromagnetic          11   | .    11   .    
  Robot Hit Streak         41   | .    14   41   
  Robot Miss Streak        4    | .    4    3    
  Penetration Max          .    | .    .    .    
  Secondary Targets        4    | .    2    2    
    Max Gunslinging Chain  1    | .    1    1    
Shots Hit Robots           116  | .    38   78   
  Core Hits                131  | .    47   84   
  Critical Kills           1    | .    .    1    
  Critical Parts Destroyed .    | .    .    .    
  Critical Strikes         2    | .    1    1    
    Meltdown               1    | .    .    1    
    Corrupt                1    | .    1    .    
Melee Attacks              .    | .    .    .    
  Impact                   .    | .    .    .    
  Slashing                 .    | .    .    .    
  Piercing                 .    | .    .    .    
  Sneak Attacks            .    | .    .    .    
    Combat Hostiles        .    | .    .    .    
  Follow-up Attacks        .    | .    .    .    
Damage Inflicted           2097 | .    693  1404 
  Guns                     1392 | .    475  917  
  Cannons                  355  | .    67   288  
  Explosions               350  | .    151  199  
  Melee                    .    | .    .    .    
  Ramming                  .    | .    .    .    
  Kinetic                  220  | .    67   153  
  Thermal                  1482 | .    430  1052 
  Explosive                287  | .    88   199  
  Electromagnetic          108  | .    108  .    
  Impact                   .    | .    .    .    
  Slashing                 .    | .    .    .    
  Piercing                 .    | .    .    .    
Highest Corruption         1    | .    1    1    
  Average Corruption       1    | .    1    1    
  Corruption Purged        .    | .    .    .    
  Corruption Blocked       .    | .    .    .    
  Effects                  43   | .    14   29   
    Message Errors         8    | .    3    5    
    Matter Fused           10   | .    5    5    
    Heat Flow Errors       3    | .    .    3    
    Energy Discharges      8    | .    .    8    
    Parts Rejected         1    | .    .    1    
    Data Loss (minor)      1    | .    .    1    
    Data Loss (major)      7    | .    2    5    
    Misfires               3    | .    2    1    
    Alerts                 1    | .    1    .    
    Weapon Failures        1    | .    1    .    
Overload Shots             .    | .    .    .    
Overflow Damage            7    | .    .    7    
  Projectiles              7    | .    .    7    
  Explosions               .    | .    .    .    
  Melee                    .    | .    .    .    
Knockbacks                 4    | .    1    3    
  Impact                   .    | .    .    .    
  Kinetic                  4    | .    1    3    
  Secondary                .    | .    .    .    
Self-Inflicted Damage      .    | .    .    .    
  Shots                    .    | .    .    .    
  Rammed                   .    | .    .    .    
Targets Rammed             .    | .    .    .    
  Kicked                   .    | .    .    .    
  Crushed                  .    | .    .    .    
Highest Temperature        244  | .    7    244  
  Average Temperature      29   | .    1    34   
  Received Heat Transfer   321  | .    171  150  
Siege Activations          .    | .    .    .    
Robots Corrupted           .    | .    .    .    
  Combat Hostiles          .    | .    .    .    
  Parts Fried              .    | .    .    .    
  Impact Corruptions       .    | .    .    .    
Robots Melted              1    | .    .    1    
  Combat Hostiles          1    | .    .    1    
  Parts Melted             2    | .    .    2    
  Heat Transferred         1830 | .    515  1315 
Parts Sabotaged            .    | .    .    .    
Parts Stolen               .    | .    .    .    
Parts Stripped             .    | .    .    .    
Power Chain Reactions      1    | .    1    .    

 Alert                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Peak Influence             247  | .   247 .   
  Initial                  .    | .   .   .   
  Average                  49   | .   49  .   
Maximum Alert Level        1    | .   1   .   
  Low Security (%)         87   | 100 87  .   
  Level 1                  12   | .   12  .   
  Level 2                  .    | .   .   .   
  Level 3                  .    | .   .   .   
  Level 4                  .    | .   .   .   
  Level 5                  .    | .   .   .   
  High Security            .    | .   .   .   
  Max Security             .    | .   .   .   
Squads Dispatched          .    | .   .   .   
  Investigation            .    | .   .   .   
  Extermination            .    | .   .   .   
  Reinforcement            .    | .   .   .   
  Assault                  .    | .   .   .   
  Garrison                 .    | .   .   .   
  Intercept                .    | .   .   .   
Searches Triggered         .    | .   .   .   
Construction Impeded       .    | .   .   .   
Haulers Reinforced         .    | .   .   .   
Active Scanning Responses  .    | .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   

 Stealth                        | -11 -10 -10 
---------                  Run  | Yrd Mat Sub 
Distress Signals           2    | .   2   .   
Communications Jammed      .    | .   .   .   
  Distress Signals         .    | .   .   .   
Times Spotted              42   | .   21  21  
  Peak Tracking Total      5    | .   5   4   
  Tactical Retreats        2    | .   .   2   

 Traps                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Traps Triggered            5    | .   1   4   
  Indirectly               .    | .   .   .   
Trap Hack Attempts         .    | .   .   .   
  Triggered                .    | .   .   .   
  Disarmed                 .    | .   .   .   
  Reprogrammed             .    | .   .   .   
  Reused                   .    | .   .   .   
Traps Extracted            .    | .   .   .   
  Installed                .    | .   .   .   
  Triggered                .    | .   .   .   

 Machines                       | -11 -10 -10 
----------                 Run  | Yrd Mat Sub 
Machines Disabled          1    | .   1   .   
  Max in Single Turn       1    | .   1   .   
Machines Repaired          .    | .   .   .   
Machines Dismantled        .    | .   .   .   
Machines Sabotaged         .    | .   .   .   
Overloaded Fab Kills       .    | .   .   .   

 Hacking                        | -11 -10 -10 
---------                  Run  | Yrd Mat Sub 
Machines Accessed          6    | .   6   .   
  Terminals                6    | .   6   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Total Hacks                22   | .   22  .   
  Successful               15   | .   15  .   
  Failed                   7    | .   7   .   
    Catastrophic           .    | .   .   .   
  Database Lockouts        .    | .   .   .   
  Manual                   13   | .   13  .   
  Terminals                22   | .   22  .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Terminal Hacks             7    | .   7   .   
  Branch Access Points     1    | .   1   .   
  Unreport Threat          2    | .   2   .   
  Locate Traps             1    | .   1   .   
  Maintenance Status       1    | .   1   .   
  Hauler Manifests         1    | .   1   .   
  Zone Layout              1    | .   1   .   
Fabricator Hacks           .    | .   .   .   
Repair Station Hacks       .    | .   .   .   
Recycling Unit Hacks       .    | .   .   .   
Scanalyzer                 .    | .   .   .   
Garrison Access Hacks      .    | .   .   .   
Unauthorized Hacks         8    | .   8   .   
  Terminals                8    | .   8   .   
    Botnet                 3    | .   3   .   
    Skim                   5    | .   5   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Data Cores Recovered       .    | .   .   .   
  Used                     .    | .   .   .   
Hacking Detections         5    | .   5   .   
  Full Trace Events        .    | .   .   .   
  Feedback Events          .    | .   .   .   
  Feedback Blocked         .    | .   .   .   
Robot Schematics Acquired  .    | .   .   .   
  Robots Built             .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Robot Build Rating .    | .   .   .   
Part Schematics Acquired   .    | .   .   .   
  Parts Built              .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Part Build Rating  .    | .   .   .   
Parts Repaired             .    | .   .   .   
  Time                     .    | .   .   .   
Parts Recycled             .    | .   .   .   
  Recycled Matter          .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
  Retrieved Components     .    | .   .   .   
Parts Scanalyzed           .    | .   .   .   
  Part Schematics Acquired .    | .   .   .   
  Parts Damaged            .    | .   .   .   

 Bothacking                     | -11 -10 -10 
------------               Run  | Yrd Mat Sub 
Used RIF Installer         .    | .   .   .   
Robots Hacked              .    | .   .   .   
  Non-combat               .    | .   .   .   
  Combat                   .    | .   .   .   
Robot Hacks Applied        .    | .   .   .   
Relay Couplers Released    .    | .   .   .   
Fabnet Peak Effective %    .    | .   .   .   
Robots Rewired             .    | .   .   .   
Allies Hacked              .    | .   .   .   
Hacks Repelled             .    | .   .   .   

 Allies                         | -11 -10 -10 
--------                   Run  | Yrd Mat Sub 
Total Allies               .    | .   .   .   
  Largest Group            .    | .   .   .   
  Highest-Rated Group      .    | .   .   .   
  Highest-Rated Ally       .    | .   .   .   
Total Orders               .    | .   .   .   
Ally Attacks               .    | .   .   .   
  Total Damage             .    | .   .   .   
  Kills                    .    | .   .   .   
Allies Corrupted           .    | .   .   .   
Allies Melted              .    | .   .   .   

 Intel                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Robot Analysis Total       .    | .   .   .   
Derelict Logs Recovered    1    | .   .   1   
Drone Launches             .    | .   .   .   
  Drone Recoveries         .    | .   .   .   

 Exploration                    | -11  -10  -10  
-------------              Run  | Yrd  Mat  Sub  
Turns Passed               6393 | 3    2059 4331 
Spaces Moved               2707 | 1    955  1751 
  Core                     169  | .    .    169  
  Treads                   .    | .    .    .    
  Legs                     1983 | 1    955  1027 
  Wheels                   555  | .    .    555  
  Hover                    .    | .    .    .    
  Flight                   .    | .    .    .    
  Fastest Speed            120  | 120  120  120  
  Average Speed            210  | 120  169  233  
  Slowest Speed            650  | 120  190  650  
  Overloaded Moves         .    | .    .    .    
  Propulsion Burnouts      .    | .    .    .    
  Robots Hopped            .    | .    .    .    
  Cave-ins Triggered       .    | .    .    .    
Exploration Rate (%)       55   | 2    87   77   
  Regions Visited          2
    Branch Regions         1
  Pre-discovered Areas     2    | .    2    .    
  Known Exits Taken        .    | .    .    .    
  Unknown Exits Taken      2    | 1    1    .    
Scrap Searched             8    | .    .    8    
Spaces Dug                 .    | .    .    .    
Terrain Destroyed          44   | .    38   6    
  Melee                    .    | .    .    .    
  Projectile               2    | .    .    2    
  AOE                      42   | .    38   4    
Terrain Rammed             .    | .    .    .    
  Walls Destroyed          .    | .    .    .    
  Machines Disabled        .    | .    .    .    

 Actions                        | -11  -10  -10  
---------                  Run  | Yrd  Mat  Sub  
Total                      3232 | 4    1349 1879 
  Wait                     366  | .    335  31   
  Move                     2705 | .    954  1751 
  Hop                      .    | .    .    .    
  Pick Up                  24   | .    14   10   
  Fast Attach              6    | .    3    3    
  Attach                   5    | .    1    4    
  Detach                   .    | .    .    .    
  Swap                     12   | .    4    8    
  Drop                     18   | 4    5    9    
  Fire                     96   | .    33   63   
  Melee                    .    | .    .    .    
  Ram                      .    | .    .    .    
  Kick                     .    | .    .    .    
  Crush                    .    | .    .    .    
  Escape Stasis            .    | .    .    .    
  Rewire                   .    | .    .    .    
  Trap                     .    | .    .    .    
  Miscellaneous            .    | .    .    .    

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 5 exits: *Mat x2 / *Min x2 / [*Sub])
-10/Subcaves (discovered 2 exits: [*Mat x2])

 History 
---------
 Turn | Location      | Event
    4 | -11/Scrapyard | Discovered new exit (range 0)
    4 | -11/Scrapyard | Entered Materials
   77 | -10/Materials | Discovered new exit (range 15)
  131 | -10/Materials | Discovered new exit (range 14)
  231 | -10/Materials | Discovered new exit (range 6)
  322 | -10/Materials | Build established: Mutant
  543 | -10/Materials | Identified exit to Mines
  952 | -10/Materials | Identified exit to Materials
 1034 | -10/Materials | Learned Storage emergency access door positions
 1107 | -10/Materials | Learned location of Mines (-8)
 1223 | -10/Materials | Learned 2 Mines zone layouts
 1269 | -10/Materials | Learned location of 1 exit from Recycling
 1323 | -10/Materials | Learned Storage garrison access intel
 1388 | -10/Materials | Learned location of Storage (-9)
 2044 | -10/Materials | Discovered new exit (range 8)
 2063 | -10/Materials | Entered Subcaves
 2135 | -10/Subcaves  | A swath of the cavern ceiling suddenly collapsed
 2316 | -10/Subcaves  | Discovered new exit (range 16)
 2813 | -10/Subcaves  | A Subdweller sparked back to life
 2813 | -10/Subcaves  | A Subdweller sparked back to life
 2813 | -10/Subcaves  | A Subdweller sparked back to life
 2852 | -10/Subcaves  | Found Prototype Energy Cannon
 2862 | -10/Subcaves  | Lost 3 parts (1n2w)
 3055 | -10/Subcaves  | Learned 2 Materials zone layouts
 3998 | -10/Subcaves  | Core integrity fell below 50%
 4705 | -10/Subcaves  | Discovered new exit (range 6)
 5061 | -10/Subcaves  | Core integrity fell below 20%
 6394 | -10/Subcaves  | Destroyed by Autobeam Turret with Autobeam

 Last Messages 
---------------
05289_ Sub. Monowheel shoots sparks and powers down.
05427_ Subatomizers dissect the Disposable Heat Sink. <x6>
05585_ 5B-GCR(u) tweaks Twisted Machinery. <x5>
05695_ System corrupted: Heat flow error (+199).
05695_ 5B-GCR(u) tweaks Twisted Machinery.
05803_ VXMLELA3#EHAB2 ZJK2PZXK5LEGQ ZS3I
05908_ P9-8JC(u) tweaks Twisted Machinery. <x3>
05958_ Y>PDMN5H76LZKNSDWQYU MELEIWPM
06002_ P9-8JC(u) tweaks Twisted Machinery.
06095_ System corrupted: Energy discharge (-27).
06145_ System corrupted: Heat flow error (+218).
06155_ Acquired 17 matter.
06161_ Acquired 21 matter.
06301_ System corrupted: Matter fused (-9).
06379_ Destroyed Flight Unit.
06379_ S-10 Pest knocked back.
06382_ Destroyed Flight Unit.
06382_ S-10 Pest knocked back.
06388_ Sub. Beam Cannon shoots sparks and powers down.
06392_ S-10 Pest destroyed. <x4>

 Map 
-----
+----------------------------------------------------+
| ??????????????????????????????????????##   ######? |
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+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           47
Energy Generation          15
Energy Capacity            250
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Density       10
Resistance: KI             20
Resistance: TH             20
Resistance: EX             20
Resistance: EM             20
Resistance: I              20
Resistance: S              20
Resistance: P              20
Core Shielding             20
Evasion (%)                55
Offensive Hacking          10

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              LayeredRainbowSuperbattery
  Manual?         0
Play Time         00:21:29
  Cumulative      292.0 hours
  Start           2024.08.21 @ 00:34:59
  End             2024.08.21 @ 00:58:02
Sessions          1
Manual Loads      0
Difficulty        Adventurer
Special Mode      None
Game No.          220
  Rogue           63
  Adventurer      131
  Explorer        26
Win Type          -
  Total           1
  Types           1/0/0/0/0/0/0/0/0
Lore%             74
Gallery%          70
Achievement%      68
Wizard Run        0

 Options 
---------
Layout            2
ASCII             0
Keyboard          0
Movement          Mouse
Keybinds          0
Fullscreen        0
Font              18/CogNarrow
Map View          64x51
Zoom Use          21%
Tactical HUD      1
Map Filters       NONE
Filters           BRIGHTNESS(115)|SATURATION(100)|LOW_CONTRAST(0,16,30)
Steam             1


RUN: 8ad24f95-97e4-4e2b-9e53-f86e38b22015