Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.07.05 @ 22:44:28 Player: Summerstorm Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (54) 270 Value Destroyed (1324) 1324 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (21) 21 TOTAL SCORE: 3295 Bonus ------- High Alert Combat Kills 21 Cogmind --------- Core Integrity 252/550 Matter 262/300 Energy 197/265 System Corruption 0% Temperature Cool (468) Movement Walking (210) Ox3 Location -8/Materials Parts ------- > --- POWER (2) -------- Improved Ion Engine > --- PROPULSION (2) --- Carbon-fiber Leg > --- UTILITY (3) ------ High-capacity Storage Unit Matter Filter Hardened Light Armor Plating > --- WEAPON (4) ------- Particle Gun Precision Assault Rifle > --- INVENTORY (12) --- Light Treads Light Treads Aluminum Leg System Shield Medium Laser Beam Rifle Heavy Assault Rifle Grenade Launcher Peak State ------------ > --- POWER ------------ Light Ion Engine Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- High-capacity Storage Unit Matter Filter Hardened Light Armor Plating > --- WEAPON ----------- Particle Gun Precision Assault Rifle Precision Assault Rifle Grenade Launcher > --- INVENTORY -------- Light Treads Light Treads Aluminum Leg System Shield Medium Laser Beam Rifle Heavy Assault Rifle Grenade Launcher [Rating: 28] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility High-capacity Storage Unit Device Matter Filter Storage High-capacity Storage Unit Protection Hardened Light Armor Plating Weapon Grenade Launcher Energy Gun Beam Rifle Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . . 1 Propulsion . | . . . . Utility 1 | . . 1 . Weapon 2 | . . 1 1 Parts Attached 30 | 6 12 4 8 Power 6 | 1 2 2 1 Engine 6 | 1 2 2 1 Core . | . . . . Reactor . | . . . . Propulsion 8 | 2 4 . 2 Treads . | . . . . Leg 8 | 2 4 . 2 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 5 | 1 3 . 1 Device 2 | 1 . . 1 Storage 1 | . 1 . . Processor . | . . . . Hackware . | . . . . Protection 2 | . 2 . . Artifact . | . . . . Weapon 11 | 2 3 2 4 Energy Gun 3 | 1 . 1 1 Energy Cannon . | . . . . Ballistic Gun 6 | 1 1 1 3 Ballistic Cannon . | . . . . Launcher 2 | . 2 . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 8 | . 3 1 4 Power 3 | . 1 1 1 Propulsion 1 | . . . 1 Utility 2 | . 2 . . Weapon 2 | . . . 2 Highest Loss Streak 4 | . 2 1 4 Average Slot Usage (%) 90 | . 90 86 97 Engine 13 | . 13 9 17 Leg 25 | . 28 22 18 Device 2 | . 2 . 8 Storage 9 | . 9 11 9 Protection 8 | . 7 11 9 Energy Gun 4 | . 1 11 9 Ballistic Gun 13 | . 14 11 16 Launcher 11 | . 12 11 8 Naked Turns . | . . . . Heaviest Build 64 | 8 45 53 64 Greatest Support 25 | 20 20 20 25 Greatest Overweight (x) 4 | . 3 2 4 Average Overweight (x) 1 | . 1 2 2 Largest Inventory Capacity 12 | 4 12 12 12 Average Capacity 10 | 4 9 12 12 Most Carried 9 | 3 9 9 8 Average Carried 5 | 1 4 8 5 Final Capacity 12 | 4 12 12 12 Final Carried 9 | 1 9 9 8 Class Distribution -------------------- 78% | Mutant 21% | Bomber Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Bomber | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 912 | 290 270 258 94 Remotely . | . . . . Salvage Created 1050 | 142 383 284 241 Parts 106 | 15 47 30 14 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . . 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 37 | 1 18 10 8 Guns 14 | 1 3 5 5 AOE 23 | . 15 5 3 Classes Destroyed 8 | 3 3 2 . Worker 3 | 1 2 . . Builder 4 | . 2 2 . Tunneler 5 | 4 . 1 . Operator 1 | . . 1 . Watcher 4 | . 2 1 1 Swarmer 13 | . 6 4 3 Grunt 21 | 1 12 4 4 Sentry 3 | . . 2 1 Best Kill Streak 8 | 5 7 8 6 Combat Bots Only 5 | 1 5 5 5 Max Kills in Single Turn 4 | 2 3 3 4 Gunslinging 1 | . . . 1 Exploded 3 | . 3 2 3 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 1701 | 44 583 438 636 Core 553 | 21 108 126 298 Absorbed by Shields . | . . . . Core Remaining (%) 69 | 91 48 68 . Volleys Fired 84 | 13 35 21 15 Largest 4 | 2 2 3 4 Hottest 151 | 70 50 109 151 Shots Fired 141 | 23 46 35 37 Gun 111 | 23 28 25 35 Cannon . | . . . . Launcher 30 | . 18 10 2 Special . | . . . . Kinetic 74 | 10 27 12 25 Thermal 37 | 13 1 13 10 Explosive 30 | . 18 10 2 Electromagnetic . | . . . . Robot Hit Streak 13 | 13 7 8 8 Robot Miss Streak 6 | 2 2 6 2 Penetration Max . | . . . . Secondary Targets 1 | . . . 1 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 65 | 17 16 9 23 Core Hits 86 | 7 39 23 17 Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2945 | 234 1406 588 717 Guns 961 | 234 99 163 465 Cannons . | . . . . Explosions 1966 | . 1289 425 252 Melee . | . . . . Ramming 18 | . 18 . . Kinetic 616 | 97 99 46 374 Thermal 376 | 137 31 117 91 Explosive 1935 | . 1258 425 252 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . 1 . . Average Corruption 1 | . 1 . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 30 | . 30 . . Projectiles . | . . . . Explosions 30 | . 30 . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 184 | . 125 38 21 Shots 5 | . 2 2 1 Rammed 3 | . 3 . . Targets Rammed 3 | . 3 . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 726 | 78 27 126 726 Average Temperature 137 | 32 14 41 378 Received Heat Transfer 471 | 24 180 132 135 Effects 26 | . . . 26 Shutdowns 6 | . . . 6 Energy Bleed 3 | . . . 3 Interference 2 | . . . 2 Matter Decay 2 | . . . 2 Short Circuit 2 | . . . 2 Damage (minor) 1 | . . . 1 Damage (major) 7 | . . . 7 Damage (core) 3 | . . . 3 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | 1 . 1 . Heat Transferred 975 | 407 50 296 222 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 467 | 45 332 467 416 Average Influence 175 | 9 147 257 246 Maximum Alert Level 2 | . 1 2 2 Low Security (%) 62 | 100 68 40 50 Level 1 31 | . 31 32 44 Level 2 6 | . . 27 5 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 13 | . 4 6 3 Investigation 4 | . 3 1 . Extermination . | . . . . Reinforcement 7 | . 1 5 1 Assault . | . . . . Garrison 2 | . . . 2 Intercept . | . . . . Construction Impeded 1 | . . 1 . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 2 | . . 1 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 55 | 1 28 15 11 Peak Tracking Total 6 | 1 5 6 5 Tactical Retreats . | . . . . Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 4 | . 3 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 12 | . 7 4 1 Max in Single Turn 2 | . 2 1 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 9 | . 7 1 1 Terminals 6 | . 4 1 1 Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 24 | . 18 3 3 Successful 20 | . 15 2 3 Failed 4 | . 3 1 . Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual . | . . . . Terminals 17 | . 11 3 3 Fabricators . | . . . . Repair Stations 3 | . 3 . . Recycling Units 4 | . 4 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 13 | . 8 2 3 Record 8 | . 4 2 2 Prototype ID Bank 1 | . 1 . . Alert Level 2 | . 1 . 1 Investigation Status 1 | . 1 . . Recall Investigation 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 3 | . 3 . . Scan Component 1 | . 1 . . Repair 1 | . 1 . . Refit 1 | . 1 . . Recycling Unit Hacks 4 | . 4 . . Recycle Component 1 | . 1 . . Process 1 | . 1 . . Report Inventory 1 | . 1 . . Retrieve Matter 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 6 | . 5 1 . Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . 1 . . Time 26 | . 26 . . Parts Recycled 1 | . 1 . . Recycled Matter 36 | . 36 . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 2095 | 145 1205 393 352 Spaces Moved 1068 | 92 650 183 143 Core 19 | 19 . . . Treads . | . . . . Legs 1049 | 73 650 183 143 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 180 180 Average Speed 165 | 105 161 180 202 Slowest Speed 240 | 120 210 180 240 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 30 | 6 79 23 14 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 145 | . 108 35 2 Melee . | . . . . Projectile . | . . . . AOE 145 | . 108 35 2 Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 1262 | 117 756 213 176 Wait 37 | . 35 2 . Move 1065 | 91 649 182 143 Hop . | . . . . Pick Up 34 | 7 18 3 6 Fast Attach . | . . . . Attach 19 | 6 6 3 4 Detach . | . . . . Swap 11 | . 6 1 4 Drop 9 | . 4 1 4 Fire 84 | 13 35 21 15 Melee . | . . . . Ram . | . . . . Kick 3 | . 3 . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 92 | -11/Scrapyard | Discovered new exit (range 8) 146 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 378 | -10/Materials | Repaired Grenade Launcher 394 | -10/Materials | Discovered new exit (range 15) 532 | -10/Materials | Discovered new exit (range 16) 665 | -10/Materials | Discovered new exit (range 12) 1133 | -10/Materials | Discovered new exit (range 11) 1286 | -10/Materials | Core integrity fell below 50% 1299 | -10/Materials | Discovered new exit (range 15) 1351 | -10/Materials | Entered another Materials area 1351 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1706 | -9/Materials | Discovered new exit (range 8) 1744 | -9/Materials | Entered another Materials area 1744 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 1927 | -8/Materials | Build established: Bomber 2080 | -8/Materials | Core integrity fell below 50% 2096 | -8/Materials | Self-destructed Last Messages --------------- Overheating: Matter decay (-48). U-05 Engineer lays Concrete. Overheating: System interference. Particle Gun temporarily disabled. Lgt. Ion Engine destroyed. U-05 Engineer lays Concrete. Matter Filter permanently disabled. Overheating: Short circuit. U-05 Engineer lays Concrete. Overheating: Energy bleed (-32). Power failure, Imp. Ion Engine shutdown. Broken Aluminum Leg destroyed. U-05 Engineer lays Concrete. Overheating: Imp. Ion Engine damaged (-15). U-05 Engineer lays Concrete. Overheating: System interference. Prc. Assault Rifle temporarily disabled. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ?????########?????????????????????????????? | | ?????#! #???#####??#??????????????????? | | ?????#! ##### "T" #??????????????????? | | ?????# # # #??????????????????? | | ?????#/ # # """ # ???????????????? | | ?????# + # """ + #???????????????? | | ?????# [ # # """ #??????????????????? | | ??########### # k !#??????????????????? | | ?# # ##### #???????????????? | | ?# + #???????????????? | | ?# # [=!@[ #???????????????? | | ?# # %=%%Y""" #???????????????? | | ?# ?# *%u! G" #??????????????? | | ?# ?# " """ #??????????????? | | ?# ??# / ?????????????? | | ?# ] ??# """" #??????????????? | | ?######+#??# #??????????????? | | ??????# #### ^ ?????????????? | | ??????+[ [ a ?????????????? | | ??????# = * ##+###??????????????? | | ??????###= #???????????????????? | | ????????# #???????????????????? | | ????????# #???????????????????? | | ????????# #???????????????????? | | ????????# #???????????????????? | | ????????# #########+#######???????????????? | | ????????# #?# #???????????????? | | ????????# #?# #???????????????? | | ????????# #?# """ """ """ #???????????????? | | ????????# #?# """ """ """ #???????????????? | | ????????# #?# """ """ """ #???????????????? | | ????????+ #?# #???????????????? | | ????????# #?###+###########???????????????? | | ????????# #### #?????????????????? | | ????????# #?????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 17 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 50 Matter Filtering 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Crack Shot One Hack Too Far Part-time Mechanic Risk Taker Uninvited Guest Challenges ------------ None Game ------ Seed FusionFlyingPick Manual? 0 Play Time 00:51:52 Cumulative 1.7 hours Start 2020.07.05 @ 21:48:06 End 2020.07.05 @ 22:44:28 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1 Rogue 1 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 1 Gallery% 2 Achievement% 2 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Proggy Map View 183x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: b3466e48-5677-4853-8c9f-ee511f5222c0