Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.24 @ 12:19:33 Player: Ehseezed Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (25) 125 Value Destroyed (722) 722 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1967 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 212/400 Energy 86/100 System Corruption 0% Temperature Cool (6) Movement Core (150) Ox2 Location -9/Mines Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (2) ------ Medium Matter Pod > --- WEAPON (2) ------- Advanced Beam Cannon Shotgun > --- INVENTORY (5) ---- Light Ion Engine High-capacity Storage Unit Peak State ------------ > --- POWER ------------ Ion Engine Light Ion Engine > --- PROPULSION ------- Hover Unit Hover Unit Hover Unit > --- UTILITY ---------- High-capacity Storage Unit Sensor Array > --- WEAPON ----------- Grenade Launcher Hammer > --- INVENTORY -------- Ion Engine Hover Unit Medium Matter Pod Terrain Scan Processor Salvage Targeting Computer ECM Suite Grenade Launcher Grenade Launcher [Rating: 10] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Hover Unit Wheel Compact Wheel Hover Unit Hover Unit Utility Sensor Array Device Sensor Array Storage Small Storage Unit Weapon Grenade Launcher Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Impact Weapon Hammer Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Slots Evolved 2 | . . 2 . Power 1 | . . 1 . Propulsion 1 | . . 1 . Utility . | . . . . Weapon . | . . . . Parts Attached 32 | 5 15 11 1 Power 7 | 1 3 3 . Engine 5 | 1 1 3 . Core 2 | . 2 . . Reactor . | . . . . Propulsion 7 | 2 3 2 . Treads . | . . . . Leg . | . . . . Wheel 2 | 2 . . . Hover 5 | . 3 2 . Flight . | . . . . Utility 6 | . 3 3 . Device 2 | . 1 1 . Storage 4 | . 2 2 . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 12 | 2 6 3 1 Energy Gun 3 | 1 2 . . Energy Cannon 1 | . . . 1 Ballistic Gun 2 | 1 . 1 . Ballistic Cannon . | . . . . Launcher 5 | . 3 2 . Special Weapon . | . . . . Impact Weapon 1 | . 1 . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 22 | . 9 13 . Power 5 | . 2 3 . Propulsion 7 | . 3 4 . Utility 2 | . . 2 . Weapon 8 | . 4 4 . Highest Loss Streak 10 | . 5 10 . To Critical Strikes . | . . . . Average Slot Usage (%) 74 | . 75 73 . Engine 11 | . 7 17 . Core 2 | . 4 . . Wheel 2 | . 4 . . Hover 15 | . 13 18 . Device 9 | . 8 9 . Storage 11 | . 13 8 . Energy Gun 3 | . 6 . . Ballistic Gun 1 | . 2 1 . Launcher 8 | . 8 8 . Impact Weapon 7 | . 6 9 . Naked Turns 2 | . . 2 . Heaviest Build 56 | 7 49 56 . Greatest Support 32 | 32 32 18 . Greatest Overweight (x) 5 | . 4 5 . Average Overweight (x) 1 | . 1 2 . Largest Inventory Capacity 20 | 5 20 20 5 Average Capacity 11 | 5 10 15 5 Most Carried 8 | 4 8 8 2 Average Carried 5 | 1 5 4 2 Final Capacity 20 | 5 20 5 5 Final Carried 8 | 2 8 3 2 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Min Matter Collected 605 | 230 210 165 . Remotely . | . . . . Salvage Created 551 | . 268 268 15 Parts 45 | . 21 21 3 Haulers Intercepted 1 | . . 1 . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Combat Hostiles Destroyed 16 | . 5 10 1 Guns 5 | . 3 2 . Cannons 1 | . . . 1 AOE 10 | . 2 8 . Classes Destroyed 6 | . 3 3 . Builder 4 | . 2 2 . Hauler 1 | . . 1 . Watcher 4 | . 3 1 . Swarmer 2 | . . 1 1 Grunt 10 | . 5 5 . Sentry 4 | . . 4 . Best Kill Streak 6 | . 4 6 1 Combat Bots Only 5 | . 2 5 1 Max Kills in Single Turn 3 | . 2 3 1 Gunslinging . | . . . . Exploded 2 | . 1 2 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Hostile Shots Fired 171 | . 52 100 19 Missed 45 | . 10 32 3 Damage Taken 1881 | . 715 1033 133 Core 570 | . 168 326 76 Absorbed by Shields . | . . . . Core Remaining (%) 66 | 100 32 . . Volleys Fired 48 | . 23 24 1 Largest 2 | . 2 2 2 Hottest 91 | . 70 60 91 Shots Fired 63 | . 35 26 2 Gun 37 | . 32 4 1 Cannon 1 | . . . 1 Launcher 25 | . 3 22 . Special . | . . . . Kinetic 17 | . 12 4 1 Thermal 21 | . 20 . 1 Explosive 25 | . 3 22 . Electromagnetic . | . . . . Robot Hit Streak 18 | . 15 18 1 Robot Miss Streak 5 | . 5 2 2 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 48 | . 25 22 1 Core Hits 51 | . 20 30 1 Critical Kills . | . . . . Critical Parts Destroyed 1 | . . 1 . Critical Strikes 1 | . . 1 . Smash 1 | . . 1 . Melee Attacks 4 | . . 4 . Impact 4 | . . 4 . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1453 | . 445 967 41 Guns 300 | . 238 41 21 Cannons 20 | . . . 20 Explosions 1038 | . 205 833 . Melee 87 | . . 87 . Ramming 8 | . 2 6 . Kinetic 113 | . 51 41 21 Thermal 207 | . 187 . 20 Explosive 1007 | . 174 833 . Electromagnetic 31 | . 31 . . Impact 87 | . . 87 . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . 1 . . Average Corruption 1 | . 1 . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 94 | . 57 37 . Projectiles . | . . . . Explosions 62 | . 57 5 . Melee 32 | . . 32 . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 344 | . 240 104 . Shots 12 | . 5 7 . Rammed 2 | . 1 1 . Targets Rammed 2 | . 1 1 . Kicked . | . . . . Crushed . | . . . . Highest Temperature 133 | . 133 22 6 Average Temperature 56 | . 73 10 4 Received Heat Transfer 633 | . 261 372 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions 1 | . . 1 . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . 1 . . Heat Transferred 462 | . 425 . 37 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . 1 . . Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Peak Influence 292 | . 197 292 94 Initial 64 | . . 2 64 Average 92 | . 64 144 86 Maximum Alert Level 1 | . . 1 . Low Security (%) 87 | 100 100 67 100 Level 1 12 | . . 32 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . 1 3 . Investigation 2 | . . 2 . Extermination . | . . . . Reinforcement 2 | . 1 1 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . 1 . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Distress Signals 1 | . . 1 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 39 | . 11 21 7 Peak Tracking Total 7 | . 4 7 7 Tactical Retreats . | . . . . Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Traps Triggered 2 | . 1 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Min Machines Disabled 7 | . 4 3 . Max in Single Turn 3 | . 2 3 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Machines Accessed 2 | . 1 1 . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 1 1 . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 4 | . 1 3 . Successful 2 | . 1 1 . Failed 2 | . . 2 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 4 | . 1 3 . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 2 | . 1 1 . Recycle Component 1 | . . 1 . Report Inventory 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . . 1 . Full Trace Events 1 | . . 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled 1 | . . 1 . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Min Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Min Turns Passed 1325 | 47 770 504 4 Spaces Moved 692 | 36 444 212 . Core 191 | 1 116 74 . Treads . | . . . . Legs . | . . . . Wheels 114 | 35 79 . . Hover 387 | . 249 138 . Flight . | . . . . Fastest Speed 50 | 50 56 50 . Average Speed 162 | 98 152 195 . Slowest Speed 300 | 100 296 300 . Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 28 | 3 76 31 3 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 112 | . 40 72 . Melee . | . . . . Projectile . | . . . . AOE 112 | . 40 72 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Total 826 | 47 508 269 2 Wait 9 | . 2 7 . Move 689 | 35 443 211 . Hop . | . . . . Pick Up 34 | 7 20 7 . Fast Attach . | . . . . Attach 27 | 5 12 9 1 Detach 2 | . 1 1 . Swap 5 | . 3 2 . Drop 6 | . 3 3 . Fire 48 | . 23 24 1 Melee 4 | . . 4 . Ram 2 | . 1 1 . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -9/Mines History --------- Turn | Location | Event 34 | -11/Scrapyard | Discovered new exit (range 14) 48 | -11/Scrapyard | Entered Materials 182 | -10/Materials | Core integrity fell below 50% 210 | -10/Materials | Lost 5 parts (1p2n2w) 316 | -10/Materials | Build established: Mutant 465 | -10/Materials | Lost 3 parts (1p1n1w) 560 | -10/Materials | Discovered new exit (range 15) 773 | -10/Materials | Discovered new exit (range 16) 818 | -10/Materials | Entered another Materials area 818 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 1132 | -9/Materials | Discovered new exit (range 7) 1244 | -9/Materials | Core integrity fell below 50% 1280 | -9/Materials | Lost 10 parts (2p2n2u4w) 1317 | -9/Materials | Core integrity fell below 20% 1322 | -9/Materials | Entered Mines 1326 | -9/Mines | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- (Burn). 01290_ The unstable cave ceiling collapses. 01293_ C-30 ARC bursts open, deploying its payload. 01293_ S-10 Pest unfolds itself. 01293_ S-10 Pest destroyed. 01295_ Acquired 108 matter. 01295_ K-01 Serf collects debris. 01296_ S-10 Pest destroyed. 01298_ K-01 Serf collects debris. 01299_ S-10 Pest destroyed. 01301_ Acquired 14 matter. 01301_ K-01 Serf collects debris. 01302_ Acquired 20 matter. 01302_ R-06 Scavenger collects Flight Unit. 01305_ K-01 Serf collects debris. LOCATION=UNKNOWN GOAL=ESCAPE 01322_ Identified Adv. Beam Cannon. 01323_ S-10 Pest destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ??????????????????????########??? | | ??????????????????????# * #??? | | ??????????????#########ss%s #??? | | ??????????????#sss = #??? | | ????????????????? #??? | | ??????????????????????# @ #??? | | ??????????????????????# #??? | | ??????????????????????### ###??? | | ????????????????????????# #????? | | ???????????????????????? #????? | | ???????????????????????? #????? | | ????????????????????????####????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 15 Energy Capacity 400 Matter Stores 300 Matter Capacity 400 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 ECM Strength 1 Evasion (%) 53 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LinearDamperClaws Manual? 0 Play Time 00:19:08 Cumulative 4.0 hours Start 2024.04.24 @ 11:59:46 End 2024.04.24 @ 12:19:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 7 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 9 Achievement% 9 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3a6a6915-7bb3-4944-9db8-5aefd33b2a94