Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.18 @ 18:04:59 Player: MarKhan Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (0) 0 Value Destroyed (0) 0 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (834) 834 TOTAL SCORE: 3334 Bonus ------- Pacifist 834 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 99/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (2) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Ion Engine Large Battery (200) Hardened Medium Armor Plating Hacking Suite Hacking Suite Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Gravmag System > --- UTILITY ---------- Small Storage Unit System Shield > --- WEAPON ----------- Power Maul > --- INVENTORY -------- Ion Engine Large Battery Medium Matter Pod Advanced ECM Suite Hardened Medium Armor Plating Shield Generator Hacking Suite Hacking Suite [Rating: 13] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Gravmag System Hover Unit Gravmag System Utility System Shield Device Shield Generator Storage Small Storage Unit Hackware System Shield Weapon Mining Laser Special Weapon Mining Laser Impact Weapon Power Maul Build | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Slots Evolved 6 | . . . 2 2 2 Power . | . . . . . . Propulsion 6 | . . . 2 2 2 Utility . | . . . . . . Weapon . | . . . . . . Parts Attached 12 | 2 1 1 2 2 4 Power 4 | 2 1 . . . 1 Engine 4 | 2 1 . . . 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 1 | . . . . . 1 Treads . | . . . . . . Leg . | . . . . . . Wheel . | . . . . . . Hover 1 | . . . . . 1 Flight . | . . . . . . Utility 5 | . . 1 1 2 1 Device 3 | . . 1 1 1 . Storage 1 | . . . . . 1 Processor . | . . . . . . Hackware 1 | . . . . 1 . Protection . | . . . . . . Artifact . | . . . . . . Weapon 2 | . . . 1 . 1 Energy Gun . | . . . . . . Energy Cannon . | . . . . . . Ballistic Gun . | . . . . . . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon 1 | . . . 1 . . Impact Weapon 1 | . . . . . 1 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 5 | . . 1 . 1 3 Power . | . . . . . . Propulsion 1 | . . . . . 1 Utility 2 | . . 1 . . 1 Weapon 2 | . . . . 1 1 Highest Loss Streak 2 | . . 1 . 1 2 To Critical Strikes . | . . . . . . Average Slot Usage (%) 17 | . 6 9 16 27 20 Engine 1 | . 6 . . . . Hover 1 | . . . . . 4 Device 4 | . . 9 9 9 . Storage 1 | . . . . . 4 Hackware 3 | . . . . 9 6 Special Weapon 2 | . . . 6 9 . Impact Weapon 1 | . . . . . 2 Naked Turns 75 | . 50 11 12 . 2 Heaviest Build 10 | 5 3 1 3 3 10 Greatest Support 9 | 3 3 3 3 3 9 Greatest Overweight (x) 2 | 1 . . . . 2 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 5 5 5 5 5 8 Average Capacity 5 | 5 5 5 5 5 6 Most Carried 8 | 2 4 5 5 5 8 Average Carried 4 | 1 3 4 4 4 6 Final Capacity 5 | 5 5 5 5 5 5 Final Carried 5 | 2 4 5 5 5 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Matter Collected 400 | 220 110 . . . 70 Remotely . | . . . . . . Salvage Created . | . . . . . . Parts . | . . . . . . Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Combat Hostiles Destroyed . | . . . . . . Classes Destroyed . | . . . . . . Best Kill Streak . | . . . . . . Combat Bots Only . | . . . . . . Max Kills in Single Turn . | . . . . . . Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Hostile Shots Fired 140 | . 8 4 16 6 106 Missed 60 | . 3 2 5 4 46 Damage Taken 1219 | . 42 28 122 19 1008 Core 839 | . 42 16 72 . 709 Absorbed by Shields 49 | . . . 41 8 . Core Remaining (%) 89 | 100 . 76 82 100 . Volleys Fired 1 | . . . 1 . . Largest 1 | . . . 1 . . Hottest 100 | . . . 100 . . Shots Fired 1 | . . . 1 . . Gun . | . . . . . . Cannon . | . . . . . . Launcher . | . . . . . . Special 1 | . . . 1 . . Kinetic . | . . . . . . Thermal 1 | . . . 1 . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak . | . . . . . . Robot Miss Streak . | . . . . . . Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots . | . . . . . . Core Hits . | . . . . . . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted . | . . . . . . Guns . | . . . . . . Cannons . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic . | . . . . . . Thermal . | . . . . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . . . . 1 2 Average Corruption 1 | . . . . 1 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature . | . . . . . . Average Temperature . | . . . . . . Received Heat Transfer 49 | . 12 . 37 . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred . | . . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Peak Influence 58 | . 45 37 45 58 47 Initial 25 | . . 17 14 18 25 Average 25 | . 18 20 23 27 32 Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 3 | . 1 . . 1 1 Investigation 2 | . . . . 1 1 Extermination . | . . . . . . Reinforcement 1 | . 1 . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Distress Signals . | . . . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 28 | . 7 2 6 4 9 Peak Tracking Total 7 | . 6 2 6 3 7 Tactical Retreats 2 | . . . . . 2 Traps | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Traps Triggered 4 | . 2 . . . 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Machines Accessed 7 | . 3 . 1 1 2 Terminals 6 | . 3 . 1 1 1 Fabricators . | . . . . . . Repair Stations 1 | . . . . . 1 Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 21 | . 7 . 3 8 3 Successful 8 | . 2 . 1 3 2 Failed 13 | . 5 . 2 5 1 Catastrophic 3 | . . . 1 2 . Database Lockouts . | . . . . . . Manual 12 | . 5 . 1 4 2 Terminals 19 | . 7 . 3 8 1 Fabricators . | . . . . . . Repair Stations 2 | . . . . . 2 Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 3 | . 1 . . 1 1 Open DSF 1 | . . . . . 1 Maintenance Status 1 | . . . . 1 . Zone Layout 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 5 | . 1 . 1 2 1 Terminals 4 | . 1 . 1 2 . Assimilate 1 | . . . . 1 . Botnet 3 | . 1 . 1 1 . Fabricators . | . . . . . . Repair Stations 1 | . . . . . 1 Mechanics 1 | . . . . . 1 Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 6 | . 3 . 1 1 1 Full Trace Events 1 | . . . . 1 . Feedback Events 1 | . . . . 1 . Corruption 1 | . . . . 1 . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Turns Passed 519 | 23 91 31 94 84 196 Spaces Moved 904 | 35 174 56 169 149 321 Core 710 | 35 174 56 169 149 127 Treads . | . . . . . . Legs . | . . . . . . Wheels . | . . . . . . Hover 194 | . . . . . 194 Flight . | . . . . . . Fastest Speed 50 | 50 50 50 50 50 50 Average Speed 52 | 54 50 50 50 50 57 Slowest Speed 150 | 100 50 50 50 50 150 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 20 | 3 51 17 17 21 11 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug 1 | . . . 1 . . Terrain Destroyed 1 | . . . 1 . . Melee . | . . . . . . Projectile 1 | . . . 1 . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Total 936 | 38 176 57 174 159 332 Wait . | . . . . . . Move 899 | 34 173 55 168 148 321 Hop . | . . . . . . Pick Up 14 | 1 2 1 2 4 4 Fast Attach 8 | 2 1 1 1 1 2 Attach 2 | . . . 1 . 1 Detach 2 | 1 . . . . 1 Swap 2 | . . . . 1 1 Drop 8 | . . . 1 5 2 Fire 1 | . . . 1 . . Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 14) 24 | -11/Scrapyard | Entered Materials 49 | -10/Materials | Discovered new exit (range 7) 115 | -10/Materials | Entered Mines 143 | -10/Mines | Discovered new exit (range 7) 146 | -10/Mines | Entered Materials 146 | -9/Materials | Evolved 2 slots: Propulsion x2 226 | -9/Materials | Discovered new exit (range 15) 240 | -9/Materials | Entered another Materials area 240 | -8/Materials | Evolved 2 slots: Propulsion x2 304 | -8/Materials | Build established: Mutant 321 | -8/Materials | Discovered new exit (range 5) 324 | -8/Materials | Entered Factory 324 | -7/Factory | Evolved 2 slots: Propulsion x2 465 | -7/Factory | Core integrity fell below 50% 484 | -7/Factory | Core integrity fell below 20% 520 | -7/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 00417_ ALERT: Alarm triggered, dispatching investigation squad. 00434_ Acquired Power Maul. 00452_ Connecting with DSF Access... 00458_ Gravmag System destroyed. 00461_ Dropped Sml. Storage Unit. 00462_ Dropped Adv. ECM Suite. 00462_ Extracted 6 energy. 00463_ Acquired Lrg. Battery. 00473_ Connecting with Repair Station... >>Trojan(Mechanics) Trojan loaded successfully. Testing... Mechanic tracking enabled and active. 00479_ K-01 Serf collects debris. 00483_ Triggered Heavy Explosive Trap. 00483_ An explosion rips through the floor. 00486_ The unstable cave ceiling collapses. 00502_ System Shield destroyed. 00518_ Power Maul destroyed. 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