Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.07 @ 11:19:57 Player: BoomBlip Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (26) 130 Value Destroyed (858) 858 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3008 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 99/100 System Corruption 1% Temperature Cool (9) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Cargo Storage Unit Targeting Computer Small Laser Light Assault Rifle Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Wheel Wheel Compact Wheel > --- UTILITY ---------- Cargo Storage Unit Advanced Targeting Computer Bomb Drone Bay > --- WEAPON ----------- Heavy Assault Rifle High-powered Shotgun > --- INVENTORY -------- Ion Engine Light Ion Engine Light Ion Engine Deuterium Engine Light Treads Wheel Heat Sink Cargo Storage Unit Sensor Array Terrain Scanner Targeting Computer Light Armor Plating Light Armor Plating Light Armor Plating Small Laser Small Laser Particle Gun Particle Gun Light Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Improved Light Cannon [Rating: 33] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Compact Wheel Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Cargo Storage Unit Device Bomb Drone Bay Storage Cargo Storage Unit Processor Advanced Targeting Computer Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Particle Gun Ballistic Gun Light Assault Rifle Build | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power . | . . . . . . Propulsion 1 | . . . 1 . . Utility 3 | . . . 1 . 2 Weapon . | . . . . . . Parts Attached 34 | . 5 2 12 4 11 Power 3 | . . . 2 . 1 Engine 3 | . . . 2 . 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 11 | . 3 1 3 2 2 Treads 2 | . . . 2 . . Leg . | . . . . . . Wheel 9 | . 3 1 1 2 2 Hover . | . . . . . . Flight . | . . . . . . Utility 8 | . 1 . 2 1 4 Device 2 | . . . . . 2 Storage 1 | . 1 . . . . Processor 1 | . . . . . 1 Hackware . | . . . . . . Protection 4 | . . . 2 1 1 Artifact . | . . . . . . Weapon 12 | . 1 1 5 1 4 Energy Gun 4 | . 1 . 1 . 2 Energy Cannon . | . . . . . . Ballistic Gun 8 | . . 1 4 1 2 Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . . 1 Parts Lost 23 | . 2 2 4 . 15 Power 5 | . . . 1 . 4 Propulsion 8 | . 1 1 1 . 5 Utility 3 | . . . 1 . 2 Weapon 7 | . 1 1 1 . 4 Highest Loss Streak 12 | . 2 2 3 . 12 To Critical Strikes . | . . . . . . Average Slot Usage (%) 79 | . 82 84 76 87 71 Engine 11 | . 14 14 11 11 8 Treads 2 | . . . 5 8 . Wheel 22 | . 19 27 19 24 20 Device 1 | . . . . . 5 Storage 11 | . 14 14 11 11 8 Processor 1 | . . . . . 8 Protection 4 | . . . 6 11 4 Energy Gun 7 | . 13 14 5 . 4 Ballistic Gun 15 | . 14 14 16 22 12 Naked Turns 10 | . . . . . 10 Heaviest Build 163 | 11 147 147 154 150 163 Greatest Support 36 | 20 26 32 32 36 36 Greatest Overweight (x) 15 | . 5 9 9 5 15 Average Overweight (x) 4 | . 3 4 4 4 4 Largest Inventory Capacity 30 | . 30 30 30 30 30 Average Capacity 29 | . 24 30 30 30 29 Most Carried 27 | . 7 14 20 24 27 Average Carried 16 | . 5 10 17 21 24 Final Capacity 30 | 8 30 30 30 30 5 Final Carried 24 | 6 6 14 19 24 5 Class Distribution -------------------- 95% | Hauler-Mutant Dominant Class ---------------- Hauler-Mutant | -10/Materials Hauler-Mutant | -10/Mines Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Min Mat Matter Collected 700 | 191 60 20 150 42 237 Remotely . | . . . . . . Salvage Created 1035 | . 178 85 298 . 474 Parts 53 | . 6 6 20 . 21 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . . . . . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Combat Hostiles Destroyed 23 | . 4 2 9 . 8 Guns 23 | . 4 2 9 . 8 Classes Destroyed 7 | . 1 . 3 . 3 Worker 1 | . . . 1 . . Tunneler 1 | . . . . . 1 Recycler 1 | . . . . . 1 Swarmer 6 | . . . 6 . . Grunt 12 | . 4 2 . . 6 Sentry 3 | . . . 3 . . Specialist 2 | . . . . . 2 Best Kill Streak 5 | . 4 2 4 . 5 Combat Bots Only 4 | . 4 2 4 . 3 Max Kills in Single Turn 1 | . 1 1 1 . 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Hostile Shots Fired 189 | . 27 11 53 . 98 Missed 47 | . 11 3 9 . 24 Damage Taken 2331 | . 295 116 464 193 1263 Core 788 | . 17 61 89 62 559 Absorbed by Shields . | . . . . . . Redirected to Shielding 14 | . . . . 14 . Core Remaining (%) 76 | 100 . 68 . 62 . Volleys Fired 115 | . 13 5 45 1 51 Largest 2 | . 2 2 2 2 2 Hottest 85 | . 85 85 85 40 85 Shots Fired 212 | . 22 10 87 2 91 Gun 212 | . 22 10 87 2 91 Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 140 | . 13 5 60 2 60 Thermal 66 | . 3 5 27 . 31 Explosive . | . . . . . . Electromagnetic 6 | . 6 . . . . Robot Hit Streak 19 | . 6 9 16 1 19 Robot Miss Streak 3 | . 3 . 3 3 2 Penetration Max . | . . . . . . Secondary Targets 3 | . 2 1 . . . Max Gunslinging Chain 1 | . 1 1 . . . Shots Hit Robots 152 | . 15 9 57 1 70 Core Hits 58 | . 9 3 18 . 28 Critical Kills 1 | . . . . . 1 Critical Parts Destroyed . | . . . . . . Critical Strikes 1 | . . . . . 1 Destroy 1 | . . . . . 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2014 | . 313 111 590 8 992 Guns 1865 | . 172 111 590 8 984 Cannons . | . . . . . . Explosions 141 | . 141 . . . . Melee . | . . . . . . Ramming 8 | . . . . . 8 Kinetic 1059 | . 76 33 301 8 641 Thermal 882 | . 172 78 289 . 343 Explosive . | . . . . . . Electromagnetic 65 | . 65 . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . . . . . 1 Average Corruption 1 | . . . . . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 2 | . . . . . 2 Parts Rejected 1 | . . . . . 1 Data Loss (major) 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 69 | . 66 . . . 3 Shots 2 | . 2 . . . . Rammed 2 | . . . . . 2 Targets Rammed 2 | . . . . . 2 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 439 | . 70 174 439 . 417 Average Temperature 127 | . 35 91 173 . 124 Received Heat Transfer 726 | . 150 63 81 . 432 Effects 6 | . . . 4 . 2 Shutdowns 2 | . . . 1 . 1 Energy Bleed 1 | . . . . . 1 Interference 2 | . . . 2 . . Damage (minor) 1 | . . . 1 . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 2013 | . 274 185 740 . 814 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . 2 . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Peak Influence 259 | . 115 74 259 34 193 Initial 44 | . . 44 28 34 13 Average 88 | . 37 65 155 34 89 Maximum Alert Level 1 | . . . 1 . . Low Security (%) 89 | . 100 100 61 100 100 Level 1 10 | . . . 38 . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 5 | . . . . . 5 Investigation 2 | . . . . . 2 Extermination . | . . . . . . Reinforcement 2 | . . . . . 2 Assault . | . . . . . . Garrison 1 | . . . . . 1 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Distress Signals 5 | . 1 . . 1 3 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 42 | . 6 2 12 6 16 Peak Tracking Total 9 | . 4 2 4 4 9 Tactical Retreats . | . . . . . . Traps | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Traps Triggered 1 | . . . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Min Mat Machines Disabled 1 | . 1 . . . . Max in Single Turn 1 | . 1 . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Machines Accessed 8 | . 2 1 3 . 2 Terminals 7 | . 2 . 3 . 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 24 | . 6 1 9 . 8 Successful 15 | . 3 1 6 . 5 Failed 8 | . 3 . 3 . 2 Catastrophic 1 | . . . 1 . . Database Lockouts 1 | . . . . . 1 Manual 13 | . 5 . 5 . 3 Terminals 23 | . 6 . 9 . 8 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 11 | . 2 1 4 . 4 Record 8 | . . . 4 . 4 Robot Analysis 1 | . 1 . . . . Open Door 1 | . . 1 . . . Branch Access Points 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 4 | . 1 . 2 . 1 Terminals 4 | . 1 . 2 . 1 Botnet 4 | . 1 . 2 . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 6 | . 1 . 3 . 2 Full Trace Events 2 | . . . . . 2 Feedback Events 1 | . . . . . 1 Corruption 1 | . . . . . 1 Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Robot Analysis Total 1 | . 1 . . . . Derelict Logs Recovered 2 | . . 1 . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Min Mat Turns Passed 1566 | . 216 353 436 198 363 Spaces Moved 711 | 1 113 199 151 116 131 Core 16 | . . . . . 16 Treads 2 | . . . 2 . . Legs 46 | 1 45 . . . . Wheels 647 | . 68 199 149 116 115 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 120 120 160 160 146 50 Average Speed 159 | 120 147 161 177 160 143 Slowest Speed 720 | 120 165 235 720 165 305 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 22 | 1 23 49 15 31 17 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken 1 | . 1 . . . . Unknown Exits Taken 4 | 1 . 1 1 1 . Scrap Searched 3 | . . 2 . 1 . Spaces Dug . | . . . . . . Terrain Destroyed 4 | . 4 . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE 4 | . 4 . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Total 949 | . 144 222 240 125 218 Wait 63 | . 7 7 29 . 20 Move 706 | . 112 198 150 115 131 Hop . | . . . . . . Pick Up 21 | . 4 9 3 3 2 Fast Attach 10 | . 2 . 4 2 2 Attach 13 | . 3 2 3 . 5 Detach 1 | . . . . . 1 Swap 11 | . . . 5 2 4 Drop 6 | . 3 . 1 2 . Fire 115 | . 13 5 45 1 51 Melee . | . . . . . . Ram 2 | . . . . . 2 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire 1 | . . 1 . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 16 | -10/Materials | Identified exit to Mines 217 | -10/Materials | Entered Mines 271 | -10/Mines | Met a Derelict bent on vengeance 342 | -10/Mines | Build established: Hauler-Mutant 420 | -10/Mines | Found the Drone Emporium 427 | -10/Mines | Found Prototype Device 554 | -10/Mines | Discovered new exit (range 9) 570 | -10/Mines | Entered Materials 570 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 837 | -9/Materials | Lost 3 parts (1n1u1w) 985 | -9/Materials | Discovered new exit (range 12) 1006 | -9/Materials | Entered Mines 1007 | -9/Mines | Assembled infested the area 1051 | -9/Mines | Learned Materials security intel 1053 | -9/Mines | Met 8R-AWN 1161 | -9/Mines | Discovered new exit (range 11) 1204 | -9/Mines | Entered Materials 1204 | -8/Materials | Evolved 2 slots: Utility x2 1239 | -8/Materials | Identified Bomb Drone Bay 1314 | -8/Materials | Central database locked down 1399 | -8/Materials | Lost 3 parts (2n1w) 1546 | -8/Materials | Garrison activated, responded to threat 1551 | -8/Materials | Core integrity fell below 50% 1557 | -8/Materials | Released all parts (5) 1561 | -8/Materials | Core integrity fell below 20% 1567 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01557_ Sensor Array crushed and broken. 01557_ Lgt. Ion Engine crushed and broken. 01557_ Hpw. Shotgun crushed and broken. 01557_ Deuterium Engine crushed and broken. 01557_ Ion Engine crushed and broken. 01557_ Lgt. Armor Plating crushed and broken. 01557_ Released Adv. Targeting Computer. 01557_ Released Lgt. Assault Rifle. 01557_ Lgt. Assault Rifle crushed and broken. 01557_ Released Heat Sink. 01557_ Heat Sink crushed and broken. 01557_ Released Particle Gun. 01557_ Particle Gun crushed and broken. 01559_ U-05 Engineer builds a Wall. 01559_ Slammed into G-47 Trooper. 01560_ Knocked back. 01563_ System corrupted: Substantial component data lost. 01564_ W-25 Informer sends out distress signal. 01565_ Triggered Explosive Trap. 01565_ An explosion rips through the floor. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ???????????????????????????###??????????????? | | ?????????????????????????? ???????????????? | | ????????????????????????? #????????????????? | | ??????????###?##???????? #????????????????? | | ??????????# ??###### w #????????????????? | | ??????????# """??# a #????????????????? | | ??????????#] "G" ?# #????????????????? | | ??????????# " " ## ??????????????????? | | ??##??????#[ ## @ #?????????????????????? | | ??# ?????# [ # ##????????????????????? | | ??# "????###### #????????????????????? | | ??# "????# #????????????????????? | | ??# ""???# #????????????????????? | | ??# ???+ #????????????????????? | | ??? ! ???# g ##### #????????????????????? | | ??######## #???###+###????????????????????? | | ?##!*[[= #g #??????????????????????????????? | | ?##%!*%%*#! #??????????????????????????????? | | ?##![%[]%H% #??????????????????????????????? | | ?##"""[*%# #??????????????????????????????? | | ??#"""! [# % #??????????????????????????????? | | ??# # #??????????????????????????????? | | ??######## #??????????????????????????????? | | # + #??????????????????????????????? | | # # #??????????????????????????????? | | # # #??###########?????????????????? | | # ?# #??# T ! #?????????????????? | | # """ ?#% #??# !! #?????????????????? | | # """??#* !#??# ! [ !! #?????????????????? | | # """??#%! #??#] ! #?????????????????? | | #? ? ???# #??#####+#####?????????????????? | | ????##???# #?????# #???????????????????? | | ########## ####### #???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Weapon Shielding 33 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed VortexWardroneMultirail Manual? 0 Play Time 00:16:32 Cumulative 93.9 hours Start 2024.04.07 @ 11:02:36 End 2024.04.07 @ 11:19:57 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 140 Rogue 128 Adventurer 10 Explorer 2 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 54 Achievement% 40 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 22c47b5e-7e08-42b0-81b5-4ec58b3160b4