Cogmind - Beta 9 @@@ ROGUE MODE // 2019.10.25 @ 23:11:26 Player: Henry Result: Destroyed by H-66 Slayer with Heavy Assault Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (234) 1170 Value Destroyed (8128) 8128 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (1353) 1353 TOTAL SCORE: 14791 Bonus ------- High Alert Combat Kills 1353 Cogmind --------- Core Integrity 0/1000 Matter 232/300 Energy 51/170 System Corruption 5% Temperature Cool (0) Location -5/Factory Parts ------- Power (1) Micro Fission Core Propulsion (6) Carbon-fiber Leg Utility (5) Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit Improved Signal Interpreter Weapon (5) Heavy Proton Cannon Inventory (12) Matter Compressor (250) Improved Medium Armor Plating Heavy Proton Cannon Peak State ------------ Power Light Angular Momentum Engine Propulsion Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Utility Advanced Heat Sink Advanced Heat Sink Large Storage Unit High-capacity Storage Unit Improved Signal Interpreter Weapon Plasma Rifle Heavy Proton Cannon Plasma Cannon Heavy Flak Cannon Mass Driver Inventory Light Angular Momentum Engine Light Fission Core Micro Fission Core Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Advanced Heat Sink Advanced Heat Sink Matter Compressor Improved Medium Armor Plating Lightning Gun Heavy Proton Cannon Heavy Proton Cannon Heavy Rocket Launcher Heavy Rocket Launcher Heavy Rocket Launcher [Rating: 76] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Improved Medium Treads Leg Aluminum Leg Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Improved Signal Interpreter Protection Improved Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Heavy Laser Energy Cannon Plasma Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Heavy Flak Cannon Launcher Heavy Rocket Launcher Slashing Weapon Greatsword Build | -11 -10 -9 -9 -8 -7 -7 -6 -5 ------- Run | Scr Mat Mat Min Mat Fac Sto Fac Fac Slots Evolved 10 | . . 2 . 2 2 . 2 2 Power . | . . . . . . . . . Propulsion 4 | . . 2 . 1 . . . 1 Utility 3 | . . . . 1 1 . 1 . Weapon 3 | . . . . . 1 . 1 1 Parts Attached 231 | 6 9 29 4 20 9 30 72 52 Power 23 | 1 . 6 1 1 . 4 5 5 Engine 7 | 1 . 2 . . . . 2 2 Core 16 | . . 4 1 1 . 4 3 3 Reactor . | . . . . . . . . . Propulsion 104 | 2 5 14 3 13 3 15 29 20 Treads 6 | . . . . . . . 6 . Leg 98 | 2 5 14 3 13 3 15 23 20 Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 36 | 1 1 2 . 5 2 4 15 6 Device 15 | . . . . . . 2 8 5 Storage 9 | 1 1 2 . 2 . 1 1 1 Processor 4 | . . . . . 1 . 3 . Hackware . | . . . . . . . . . Protection 8 | . . . . 3 1 1 3 . Artifact . | . . . . . . . . . Weapon 68 | 2 3 7 . 1 4 7 23 21 Energy Gun 21 | 1 2 . . . . . 12 6 Energy Cannon 5 | . . . . . . . 1 4 Ballistic Gun 34 | 1 1 6 . 1 3 5 9 8 Ballistic Cannon 4 | . . . . . 1 1 . 2 Launcher 3 | . . 1 . . . 1 . 1 Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 1 | . . . . . . . 1 . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 2 | . . . . . . . . 2 Parts Lost 134 | . 1 12 . 6 2 23 38 52 Power 12 | . . 3 . . . 3 2 4 Propulsion 54 | . . 5 . 4 . 12 12 21 Utility 13 | . . . . 1 . 2 6 4 Weapon 55 | . 1 4 . 1 2 6 18 23 Highest Loss Streak 19 | . 1 7 . 3 1 6 13 19 Average Slot Usage (%) 95 | . 88 95 100 98 97 91 95 94 Engine 2 | . 14 4 . . . . 2 2 Core 5 | . . 6 11 9 7 6 3 2 Treads 2 | . . . . . . . 6 . Leg 33 | . 27 41 44 43 38 32 24 32 Device 4 | . . . . . . 4 7 8 Storage 15 | . 19 22 22 18 15 15 13 10 Processor 4 | . . . . . . 7 7 7 Protection 3 | . . . . 8 14 2 2 . Energy Gun 3 | . 10 . . . . . 6 5 Ballistic Gun 16 | . 16 20 22 17 15 16 16 11 Ballistic Cannon 1 | . . . . . 4 4 . 4 Naked Turns . | . . . . . . . . . Heaviest Build 96 | 11 15 45 45 50 64 57 88 96 Greatest Support 132 | 20 20 40 40 58 65 65 132 105 Greatest Overweight (x) 4 | 3 . 4 1 1 1 4 4 3 Average Overweight (x) . | . . . 1 . . . . . Largest Inventory Capacity 18 | 6 8 16 16 16 16 16 18 18 Average Capacity 16 | 5 6 15 16 16 16 16 17 17 Most Carried 18 | 2 8 16 15 16 16 16 18 18 Average Carried 14 | 1 5 13 13 15 14 13 15 15 Final Capacity 12 | . . . . . . . . 12 Final Carried 3 | . . . . . . . . 3 Class Distribution -------------------- 34% | Scavenger-Mutant 34% | Scavenger-Gunner 25% | Scavenger-Tank 4% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Gunner | -7/Storage Scavenger-Tank | -6/Factory Scavenger-Gunner | -5/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -6 -5 ----------- Run | Scr Mat Mat Min Mat Fac Sto Fac Fac Matter Collected 7537 | 266 154 740 86 580 271 1385 2463 1592 Remotely . | . . . . . . . . . Salvage Created 10349 | 51 212 1164 135 1067 471 1388 3689 2172 Parts 551 | 1 16 87 7 60 25 78 168 109 Haulers Intercepted 4 | . . 1 . . . 1 1 1 Recyclers Shooed 10 | . 1 . . 2 1 2 3 1 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -6 -5 ------- Run | Scr Mat Mat Min Mat Fac Sto Fac Fac Combat Hostiles Destroyed 169 | . 6 30 3 20 4 26 43 37 Melee 2 | . . . . . . . 2 . Guns 144 | . 5 30 3 20 2 22 38 24 Cannons 20 | . . . . . 2 4 2 12 AOE 3 | . 1 . . . . . 1 1 Classes Destroyed 14 | 1 2 3 . 1 2 1 3 1 Worker 10 | . . . . . . 4 3 3 Builder 18 | . . . . . 1 4 4 9 Tunneler 3 | . . . . . . . . 3 Hauler 4 | . . 1 . . . 1 1 1 Recycler 19 | 1 1 . . 3 3 3 8 . Operator 1 | . . . . . . . 1 . Watcher 10 | . . 3 . 1 1 . 5 . Swarmer 33 | . 3 11 . 6 . 3 5 5 Grunt 87 | . 3 13 3 8 1 16 24 19 Brawler 2 | . . . . . . . 2 . Duelist 2 | . . . . 1 . 1 . . Sentry 22 | . . 6 . 5 2 5 2 2 Hunter 12 | . . . . . 1 1 4 6 Programmer 11 | . . . . . . . 6 5 Best Kill Streak 11 | 1 3 9 3 6 3 8 6 11 Combat Bots Only 9 | . 3 9 3 5 2 4 5 9 Max Kills in Single Turn 3 | 1 2 2 1 2 2 2 2 3 Gunslinging 1 | . 1 1 . 1 . . . . Exploded 1 | . 1 . . . . . 1 1 Melee 1 | . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -6 -5 -------- Run | Scr Mat Mat Min Mat Fac Sto Fac Fac Damage Taken 18376 | 33 365 1667 110 1180 386 3358 4737 6540 Core 2417 | . 96 152 17 136 27 508 480 1001 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 59 | 100 61 . 57 75 . 23 43 . Volleys Fired 591 | 2 23 102 6 71 31 106 155 95 Largest 5 | 2 2 2 2 2 3 3 4 5 Hottest 346 | 60 60 46 46 46 87 101 241 346 Shots Fired 1634 | 4 45 176 12 140 71 266 541 379 Gun 1409 | 4 45 176 12 140 58 205 526 243 Cannon 221 | . . . . . 13 60 15 133 Launcher 4 | . . . . . . 1 . 3 Special . | . . . . . . . . . Kinetic 1330 | 2 27 176 12 140 71 265 372 265 Thermal 220 | . . . . . . . 150 70 Explosive 4 | . . . . . . 1 . 3 Electromagnetic 80 | 2 18 . . . . . 19 41 Robot Hit Streak 39 | 3 7 12 9 13 9 10 39 9 Robot Miss Streak 17 | 1 2 6 1 4 4 11 17 10 Penetration Max 1 | . . . . . . . . 1 Secondary Targets 13 | . 1 3 . 2 . . 6 1 Max Gunslinging Chain 1 | . 1 1 . 1 . . 1 1 Shots Hit Robots 1131 | 3 32 110 9 93 49 212 369 254 Core Hits 621 | 2 11 50 4 45 25 121 195 168 Critical Hits 14 | . . 1 . . . . 8 5 Critical Kills 7 | . . 1 . . . . 3 3 Critical Parts Destroyed 7 | . . . . . . . 5 2 Melee Attacks 4 | . . . . . . . 4 . Impact . | . . . . . . . . . Slashing 4 | . . . . . . . 4 . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 20915 | 79 414 1560 142 1349 617 3649 7002 6103 Guns 16222 | 51 369 1556 142 1349 456 2916 6019 3364 Cannons 3269 | . . . . . 161 646 217 2245 Explosions 1167 | 28 45 . . . . 70 553 471 Melee 213 | . . . . . . . 213 . Ramming 44 | . . 4 . . . 17 . 23 Kinetic 15352 | 23 232 1556 142 1349 617 3562 3993 3878 Thermal 3426 | 28 45 . . . . . 2171 1182 Explosive 865 | . . . . . . 70 458 337 Electromagnetic 1015 | 28 137 . . . . . 167 683 Impact . | . . . . . . . . . Slashing 213 | . . . . . . . 213 . Piercing . | . . . . . . . . . Highest Corruption 9 | . . 1 1 . . . 9 5 Average Corruption 5 | . . 1 1 . . . 6 1 Corruption Purged . | . . . . . . . . . Effects 105 | . . . . . . . 99 6 Message Errors 21 | . . . . . . . 20 1 Matter Fused 10 | . . . . . . . 9 1 Heat Flow Errors 9 | . . . . . . . 9 . Energy Discharges 6 | . . . . . . . 6 . Parts Rejected 2 | . . . . . . . 2 . Data Loss (minor) 8 | . . . . . . . 7 1 Data Loss (major) 4 | . . . . . . . 4 . Misfires 3 | . . . . . . . 3 . Targeting Errors 38 | . . . . . . . 35 3 Weapon Failures 4 | . . . . . . . 4 . Overload Shots . | . . . . . . . . . Overflow Damage 190 | . . . . . . . 107 83 Projectiles . | . . . . . . . . . Explosions 170 | . . . . . . . 87 83 Melee 20 | . . . . . . . 20 . Knockbacks 40 | . . . . . . 8 . 32 Impact . | . . . . . . . . . Kinetic 38 | . . . . . . 8 . 30 Secondary 2 | . . . . . . . . 2 Self-Inflicted Damage 484 | 33 40 2 . . . 43 233 133 Shots 10 | 1 1 . . . . 1 4 3 Rammed 1 | . . 1 . . . . . . Targets Rammed 7 | . . 1 . . . 2 . 4 Kicked 6 | . . . . . . 2 . 4 Crushed . | . . . . . . . . . Highest Temperature 314 | 12 60 6 3 14 150 314 263 244 Average Temperature 54 | 12 26 3 3 4 53 81 54 59 Received Heat Transfer 4419 | . 132 573 48 441 135 1332 921 837 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 15 | . . . . . . . 12 3 Heat Transferred 6499 | 50 100 . . . . . 4116 2233 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 3 | 1 1 . . . . . 1 . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -6 -5 ------- Run | Scr Mat Mat Min Mat Fac Sto Fac Fac Peak Influence 988 | 5 128 496 219 547 351 598 763 988 Average Influence 382 | 2 72 296 210 342 246 422 422 563 Maximum Alert Level 3 | . . 2 1 2 1 2 3 3 Low Security (%) 15 | . . . . . . . . . Level 1 44 | . . . . . . . . . Level 2 32 | . . . . . . . . . Level 3 8 | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 31 | . . . . 2 3 8 9 9 Investigation 1 | . . . . . . . 1 . Extermination 7 | . . . . . 1 1 3 2 Reinforcement 20 | . . . . 2 2 4 5 7 Assault . | . . . . . . . . . Garrison 3 | . . . . . . 3 . . Intercept . | . . . . . . . . . Construction Impeded 8 | . . . . . 1 2 1 4 Haulers Reinforced 4 | . . . . . . . 1 3 Stealth | -11 -10 -9 -9 -8 -7 -7 -6 -5 --------- Run | Scr Mat Mat Min Mat Fac Sto Fac Fac Distress Signals 10 | . . 2 . . 1 2 4 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 262 | . 9 43 3 40 6 42 69 50 Peak Tracking Total 9 | . 3 8 3 8 2 6 6 9 Tactical Retreats 24 | . 1 1 . 5 . 4 9 4 Traps | -11 -10 -9 -9 -8 -7 -7 -6 -5 ------- Run | Scr Mat Mat Min Mat Fac Sto Fac Fac Traps Triggered 8 | . 1 . . . . . 5 2 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -6 -5 ---------- Run | Scr Mat Mat Min Mat Fac Sto Fac Fac Machines Disabled 15 | . . . . . . 4 7 4 Max in Single Turn 4 | . . . . . . 2 2 4 Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -6 -5 --------- Run | Scr Mat Mat Min Mat Fac Sto Fac Fac Machines Accessed 6 | . . 1 1 1 . 1 2 . Terminals 1 | . . . . . . 1 . . Fabricators 2 | . . . . . . . 2 . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 2 | . . 1 . 1 . . . . Garrison Access . | . . . . . . . . . Total Hacks 12 | . . 2 1 2 . 2 5 . Successful 10 | . . 2 1 2 . 1 4 . Failed 2 | . . . . . . 1 1 . Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual . | . . . . . . . . . Terminals 2 | . . . . . . 2 . . Fabricators 5 | . . . . . . . 5 . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 4 | . . 2 . 2 . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 2 | . . . 1 . . 1 . . Open Door 1 | . . . 1 . . . . . Level Access Points 1 | . . . . . . 1 . . Fabricator Hacks 4 | . . . . . . . 4 . Load Schematic 2 | . . . . . . . 2 . Build 2 | . . . . . . . 2 . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 4 | . . 2 . 2 . . . . Insert Component 2 | . . 1 . 1 . . . . Analyze 2 | . . 1 . 1 . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 3 | . . . . . . 1 2 . Full Trace Events 1 | . . . . . . . 1 . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 2 | . . 1 . 1 . . . . Parts Built 4 | . . . . . . . 4 . Matter 292 | . . . . . . . 292 . Time 72 | . . . . . . . 72 . Total Part Build Rating 12 | . . . . . . . 12 . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 2 | . . 1 . 1 . . . . Part Schematics Acquired 2 | . . 1 . 1 . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -6 -5 ------------ Run | Scr Mat Mat Min Mat Fac Sto Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 7 | . . . . . . . 3 4 Programmers 7 | . . . . . . . 3 4 Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -6 -5 -------- Run | Scr Mat Mat Min Mat Fac Sto Fac Fac Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -6 -5 ------- Run | Scr Mat Mat Min Mat Fac Sto Fac Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -6 -5 ------------- Run | Scr Mat Mat Min Mat Fac Sto Fac Fac Turns Passed 7184 | 64 252 1230 197 704 522 769 2246 1200 Spaces Moved 3316 | 42 130 592 111 312 280 261 1053 535 Core 13 | 13 . . . . . . . . Treads 176 | . . . . . . . 176 . Legs 3127 | 29 130 592 111 312 280 261 877 535 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 120 150 120 120 120 120 120 Average Speed 134 | 114 120 140 150 120 136 131 143 121 Slowest Speed 240 | 200 120 240 150 150 150 240 240 210 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 27 | 3 30 56 26 31 9 50 32 11 Regions Visited 8 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 3 | . . . . . 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . Scrap Searched . | . . . . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 232 | 4 3 . . . . 43 60 122 Melee . | . . . . . . . . . Projectile 52 | . . . . . . 19 6 27 AOE 180 | 4 3 . . . . 24 54 95 Actions | -11 -10 -9 -9 -8 -7 -7 -6 -5 --------- Run | Scr Mat Mat Min Mat Fac Sto Fac Fac Total 4798 | 51 181 815 128 502 360 466 1453 842 Wait 463 | . 12 65 5 82 27 51 98 123 Move 3308 | 41 129 591 110 311 279 260 1052 535 Hop . | . . . . . . . . . Pick Up 106 | 2 5 13 2 7 7 9 43 18 Fast Attach 51 | 6 3 3 . 2 . 3 19 15 Attach 117 | . 1 14 . 7 5 21 36 33 Detach 14 | . . 2 . . . 2 6 4 Swap 63 | . 5 12 4 11 4 6 17 4 Drop 67 | . 3 12 1 11 7 3 23 7 Fire 591 | 2 23 102 6 71 31 106 155 95 Melee 4 | . . . . . . . 4 . Ram . | . . . . . . . . . Kick 7 | . . 1 . . . 2 . 4 Crush . | . . . . . . . . . Escape Stasis 4 | . . . . . . . . 4 Rewire 3 | . . . . . . 3 . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory -7/Storage -6/Factory -5/Factory History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 16) 65 | -11/Scrapyard | Entered Materials 299 | -10/Materials | Discovered new exit (range 16) 317 | -10/Materials | Entered another Materials area 317 | -9/Materials | Evolved 2 slots: Propulsion x2 575 | -9/Materials | Build established: Scavenger-Mutant 970 | -9/Materials | Destroyed 9 combat bots 1028 | -9/Materials | Discovered new exit (range 15) 1506 | -9/Materials | Lost 7 parts (2p3n2w) 1547 | -9/Materials | Entered Mines 1554 | -9/Mines | Assembled infested the area 1621 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1724 | -9/Mines | Discovered new exit (range 15) 1744 | -9/Mines | Entered Materials 1744 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2009 | -8/Materials | Lost 3 parts (2n1w) 2315 | -8/Materials | Discovered new exit (range 15) 2448 | -8/Materials | Entered Factory 2448 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2587 | -7/Factory | Discovered new exit (range 4) 2947 | -7/Factory | Identified exit to Storage 2970 | -7/Factory | Entered Storage 2977 | -7/Storage | Build established: Scavenger-Tank 2981 | -7/Storage | Identified exit to Factory 3316 | -7/Storage | Garrison activated, responded to threat 3456 | -7/Storage | Lost 5 parts (4n1w) 3521 | -7/Storage | Lost 3 parts (1p2w) 3529 | -7/Storage | Core integrity fell below 50% 3611 | -7/Storage | Lost 6 parts (1p5n) 3739 | -7/Storage | Entered Factory 3739 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 3746 | -6/Factory | Lost 4 parts (1p1n1u1w) 4095 | -6/Factory | Lost 3 parts (2n1u) 4754 | -6/Factory | Lost 3 parts (1p1n1w) 4847 | -6/Factory | Lost 4 parts (1n1u2w) 4904 | -6/Factory | Fabricated Carbon-fiber Leg (x2) 5117 | -6/Factory | Lost 13 parts (5n2u6w) 5248 | -6/Factory | Fabricated Carbon-fiber Leg (x2) 5339 | -6/Factory | Build established: Scavenger-Gunner 5611 | -6/Factory | Lost 4 parts (1p1n2w) 5687 | -6/Factory | Core integrity fell below 50% 5935 | -6/Factory | Discovered new exit (range 16) 5978 | -6/Factory | Identified exit to Factory 5985 | -6/Factory | Entered another Factory area 5985 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 6066 | -5/Factory | Lost 3 parts (1n2w) 6205 | -5/Factory | Spotted B-75 Beast 6315 | -5/Factory | Lost 3 parts (3w) 6514 | -5/Factory | Lost 4 parts (3n1w) 6543 | -5/Factory | Destroyed 9 combat bots 6685 | -5/Factory | Lost 4 parts (1p3w) 6801 | -5/Factory | Lost 3 parts (2n1w) 7073 | -5/Factory | Lost 4 parts (2n2w) 7128 | -5/Factory | Core integrity fell below 50% 7140 | -5/Factory | Lost 10 parts (5n5w) 7177 | -5/Factory | Core integrity fell below 20% 7185 | -5/Factory | Destroyed by H-66 Slayer with Heavy Assault Rifle Last Messages --------------- 07179_ U-05 Engineer lays Concrete. 07180_ K-01 Serf collects debris. 07180_ Penetrated by Slug. 07181_ U-05 Engineer lays Concrete. 07181_ K-01 Serf collects debris. 07182_ Penetrated by Slug. 07182_ U-05 Engineer lays Concrete. 07183_ Carbon-fiber Leg destroyed. 07183_ Penetrated by Slug. 07183_ U-05 Engineer builds a Wall. 07184_ U-05 Engineer lays Concrete. 07184_ K-01 Serf collects debris. 07184_ U-05 Engineer lays Concrete. 07185_ Penetrated by Slug. 07185_ Carbon-fiber Leg destroyed. 07185_ Penetrated by Slug. 07185_ Carbon-fiber Leg destroyed. 07185_ Penetrated by Slug. 07185_ Adv. Heat Sink destroyed. 07185_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ??????????????????????#"""" # !%!= #?###"""""" # | | ??????????????????????#"""" # !!! #?# " % | | ??????????????????????#"""" # ###?# | | ??????????????????????#"""" # #???# == | | ???????????????????????"""" # #???# = | | ??????????????????????? # ######## == | | ????????????????????????###### ## # | | ?????????????????????#####???# ! # | | ???????????????????? #??# + | | ????????????????? #??# # | | ?????????????? #??#### ### #"""#### | | ?????????????# #?????# #?### ### # | | ????????? # #?????# #???# #?##### | | ???????+ / #?????# #???# #?????# | | ???????# # #?#####+##?? ###### | | ???????# # #?# #?? T + | | ???????# # #?# ### #????# | | ???????# # #?#] " "=# ## ##????# | | ???????# #? ? ?## "R #### #?????# | | ???????# #??? ? ?# # "" #??# #?????# | | ???????+ #############;## !*%!=#??? #?????# | | ???????# # !%!#?####/###### #?????# | | ???????# # !=h=#####%* * # # % | | ???????# # u =h%;%!%*%%!% % + ##+# | | ???????# # * hh!#####=!|! %# [!## # | | ???????# # % * @#???# #| !!## # | | ???????# # =#???# #??? ## # | | ???????# ; | #??# #??????# # | | ???????# # u %!! ##??# #??????# # | | ???????# # !! !kk #???# #??????# # | | ???????# *%! = #???# #??????# # | | ???????### | #???###### #??????# # | | ?????????# ## u #????????# #??????# # | | ????????????### # ########????????# #??????# # | | ????????????# ###????????????????# %%#????### # | | ????????????####???????????????????# ###### % | | ???????????????????????????????????# "" | | ???????????????????????????????????+ T" | | ???????????????????????????????????# | | ???????????????????????????????????##+#####+## | | ????????????????????????????????????????? ###+# | | ??????????????????????????????????????? # | | ????????????????????????????????????? #! | | ???????????????????????????????????# """ """ # | | ???????????????????????????????????# """ """ # """ | | ???????????????????????????????????# """ """ # """ | | ????????????????????????????????????? # """ | | ????????????????????????????????????? ##### | | ?????????????????????????????????????###??####???? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 450 Resistance: KI 30 Evasion (%) 40 Targeting Accuracy 5 Target Analysis 6 Recoil Reduction 5 Item Schematics ----------------- Aluminum Leg | -9/Materials | Scanalyzed Carbon-fiber Leg | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Carbon-fiber Leg | x2 | -6/Factory Carbon-fiber Leg | x2 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BattleNodeCoupler Manual? 0 Play Time 01:21:07 Cumulative 403.3 hours Start 2019.10.25 @ 21:53:30 End 2019.10.25 @ 23:11:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 79 Rogue 79 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 17 Gallery% 43 Achievement% 16 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 31ee6e4b-de71-4f99-8faf-5c562d7f0b48