Cogmind - Beta 9 @@@ ROGUE MODE // 2019.10.19 @ 21:16:31 Player: may2ever Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (8) 1600 Robots Destroyed (102) 510 Value Destroyed (3552) 3552 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (440) 440 TOTAL SCORE: 7102 Bonus ------- High Alert Combat Kills 66 Follower Combat Kills 174 Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 297/300 Energy 255/265 System Corruption 0% Temperature Cool (13) Location -8/Garrison Parts ------- Power (1) Improved Ion Engine Propulsion (2) Aluminum Leg Carbon-fiber Leg Utility (6) Medium Storage Unit Large Storage Unit Advanced Visual Processing Unit Improved Weapon Shielding Makeshift Hacking Suite Makeshift Hacking Suite Weapon (2) Heavy Ion Cannon Heavy Assault Rifle Inventory (14) Light Nuclear Core Improved Heat Sink Large Storage Unit Large Storage Unit Gatling Laser Advanced Assault Cannon Advanced Assault Cannon Chainsword Makeshift Axe Peak State ------------ Power Light Nuclear Core Propulsion Carbon-fiber Leg Carbon-fiber Leg Utility Improved Heat Sink Medium Storage Unit Large Storage Unit Advanced Visual Processing Unit Makeshift Hacking Suite Makeshift Hacking Suite Weapon Gauss Rifle Gauss Rifle Inventory Improved Ion Engine Light Angular Momentum Engine Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Heavy Ion Cannon Heavy Assault Rifle Heavy Assault Rifle EMP Blaster Grenade Launcher Makeshift Axe [Rating: 36] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Visual Processing Unit Hackware Makeshift Hacking Suite Protection Improved Utility Shielding Weapon Shotgun Energy Gun EM Pulse Gun Energy Cannon Heavy Ion Cannon Ballistic Gun Shotgun Ballistic Cannon Light Cannon Launcher EMP Blaster Slashing Weapon Makeshift Axe Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Slots Evolved 4 | . . . 2 . . . 2 . Power . | . . . . . . . . . Propulsion . | . . . . . . . . . Utility 4 | . . . 2 . . . 2 . Weapon . | . . . . . . . . . Parts Attached 76 | . 2 6 15 4 4 10 21 14 Power 11 | . . 1 1 1 . 2 4 2 Engine 9 | . . 1 1 1 . 1 3 2 Core 2 | . . . . . . 1 1 . Reactor . | . . . . . . . . . Propulsion 20 | . . 2 2 . 2 5 4 5 Treads 4 | . . . 2 . . 2 . . Leg 16 | . . 2 . . 2 3 4 5 Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 13 | . 1 1 3 . 1 1 4 2 Device 4 | . 1 . 1 . . 1 1 . Storage 4 | . . 1 . . 1 . 1 1 Processor 1 | . . . 1 . . . . . Hackware 2 | . . . . . . . 2 . Protection 2 | . . . 1 . . . . 1 Artifact . | . . . . . . . . . Weapon 32 | . 1 2 9 3 1 2 9 5 Energy Gun 2 | . 1 . 1 . . . . . Energy Cannon 3 | . . . . . . . 1 2 Ballistic Gun 17 | . . 1 4 1 1 . 8 2 Ballistic Cannon 3 | . . 1 2 . . . . . Launcher 6 | . . . 2 2 . 1 . 1 Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 1 | . . . . . . 1 . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . Parts Lost 43 | . . 4 7 1 . 7 14 10 Power 11 | . . 1 1 1 . 2 4 2 Propulsion 12 | . . . 2 . . 2 4 4 Utility 3 | . . 1 . . . 1 1 . Weapon 17 | . . 2 4 . . 2 5 4 Highest Loss Streak 7 | . . 3 2 1 . 7 5 5 Average Slot Usage (%) 94 | . 95 100 90 99 99 82 94 97 Engine 8 | . 14 14 10 10 11 1 5 5 Core 1 | . . . . . . 8 2 3 Treads 6 | . . . 4 22 15 1 . . Leg 15 | . 28 28 16 . 6 19 16 16 Device 9 | . 9 14 10 11 11 2 8 5 Storage 14 | . 14 14 11 11 11 22 18 18 Processor 8 | . . . 7 11 11 11 9 9 Hackware 4 | . . . . . . . 15 18 Protection 4 | . . . 7 11 10 . . 3 Energy Gun 1 | . 14 8 . . . . . . Ballistic Gun 14 | . 14 14 18 13 19 2 14 11 Launcher 1 | . . . . 8 2 2 . . Slashing Weapon 1 | . . . . . . 9 . . Naked Turns . | . . . . . . . . . Heaviest Build 45 | 11 12 27 34 35 40 40 45 43 Greatest Support 40 | 20 20 20 40 40 40 40 30 30 Greatest Overweight (x) 13 | . . 1 1 . 1 2 2 13 Average Overweight (x) . | . . . . . . . 1 1 Largest Inventory Capacity 14 | 6 6 10 10 10 14 14 14 14 Average Capacity 11 | 6 6 6 10 10 10 14 14 14 Most Carried 14 | 6 6 7 10 10 10 13 14 11 Average Carried 9 | 6 5 5 8 9 9 10 11 9 Final Capacity 14 | . . . . . . . . 14 Final Carried 9 | . . . . . . . . 9 Class Distribution -------------------- 72% | Mutant 16% | Hacker-Mutant 10% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Hacker-Mutant | -8/Materials Hacker-Mutant | -8/Garrison Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Matter Collected 1900 | 200 62 97 416 115 30 115 576 289 Remotely . | . . . . . . . . . Salvage Created 3786 | . 175 207 584 326 . 687 1254 553 Parts 235 | . 23 14 50 21 . 39 58 30 Haulers Intercepted 1 | . . . . . . . 1 . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Combat Hostiles Destroyed 89 | . 5 5 16 9 . 15 24 15 Melee 9 | . . . . . . 9 . . Guns 49 | . 5 3 11 3 . 3 20 4 Cannons 19 | . . 2 2 . . . 4 11 AOE 12 | . . . 3 6 . 3 . . Classes Destroyed 11 | . 3 1 1 2 . 2 2 . Builder 3 | . . . 1 . . . 2 . Tunneler 2 | . . . . 1 . 1 . . Hauler 1 | . . . . . . . 1 . Recycler 1 | . . . . . . 1 . . Watcher 6 | . 2 . 3 . . . 1 . Swarmer 23 | . 3 . 7 3 . 6 . 4 Grunt 46 | . 2 4 3 5 . 7 17 8 Brawler 2 | . . . . . . . 2 . Duelist 2 | . . . . 1 . . 1 . Sentry 13 | . . 1 6 . . . 3 3 Hunter 3 | . . . . . . 2 1 . Best Kill Streak 7 | . 3 2 4 4 . 7 4 7 Combat Bots Only 7 | . 3 2 4 3 . 7 3 7 Max Kills in Single Turn 4 | . 1 1 3 4 . 2 2 1 Gunslinging 1 | . . . . . . 1 . . Exploded 3 | . . . 3 3 . 2 . . Melee 1 | . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Damage Taken 5891 | . 136 561 829 101 . 1315 1765 1184 Core 1079 | . 6 117 67 36 . 289 282 282 Absorbed by Shields 85 | . . . . . . . . 85 Core Remaining (%) 50 | 100 . 50 . . . 2 . . Volleys Fired 211 | . 14 13 45 11 . 5 71 52 Largest 2 | . 2 2 2 2 . 2 2 2 Hottest 100 | . 70 60 68 56 . 46 93 100 Shots Fired 404 | . 28 25 88 20 . 7 140 96 Gun 307 | . 28 20 78 15 . 4 116 46 Cannon 84 | . . 5 8 . . . 24 47 Launcher 13 | . . . 2 5 . 3 . 3 Special . | . . . . . . . . . Kinetic 293 | . 14 18 80 15 . 4 116 46 Thermal 76 | . 5 . . . . . 24 47 Explosive 1 | . . . 1 . . . . . Electromagnetic 34 | . 9 7 7 5 . 3 . 3 Robot Hit Streak 14 | . 9 10 13 13 . 14 11 8 Robot Miss Streak 5 | . 3 2 4 2 . 4 3 5 Penetration Max 1 | . . . . . . . 1 . Secondary Targets 5 | . . . . . . 2 3 . Max Gunslinging Chain 1 | . . . . . . 1 1 . Shots Hit Robots 313 | . 16 20 62 14 . 32 110 59 Core Hits 168 | . 10 10 29 16 . 19 54 30 Critical Hits 8 | . . 1 2 . . 1 3 1 Critical Kills 1 | . . . . . . . . 1 Critical Parts Destroyed 6 | . . 1 1 . . 1 3 . Melee Attacks 38 | . . . . . . 37 1 . Impact . | . . . . . . . . . Slashing 38 | . . . . . . 37 1 . Piercing . | . . . . . . . . . Sneak Attacks 2 | . . . . . . 2 . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 6830 | . 220 309 938 403 . 1251 2412 1297 Guns 3631 | . 220 225 682 160 . 29 1807 508 Cannons 1469 | . . 72 124 . . . 572 701 Explosions 543 | . . . 132 243 . 80 . 88 Melee 1159 | . . . . . . 1126 33 . Ramming 28 | . . 12 . . . 16 . . Kinetic 3536 | . 77 201 754 160 . 29 1807 508 Thermal 1324 | . 51 . . . . . 572 701 Explosive 104 | . . . 104 . . . . . Electromagnetic 679 | . 92 96 80 243 . 80 . 88 Impact . | . . . . . . . . . Slashing 1159 | . . . . . . 1126 33 . Piercing . | . . . . . . . . . Highest Corruption 2 | . 2 2 . . . 1 . . Average Corruption 1 | . 2 2 . . . 1 . . Corruption Purged . | . . . . . . . . . Effects 6 | . 4 2 . . . . . . Message Errors 4 | . 2 2 . . . . . . Heat Flow Errors 2 | . 2 . . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 73 | . . . . . . 16 38 19 Projectiles 43 | . . . . . . . 38 5 Explosions 14 | . . . . . . . . 14 Melee 16 | . . . . . . 16 . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 51 | . . 2 3 . . 23 . 23 Shots 4 | . . . 1 . . 2 . 1 Rammed 2 | . . 1 . . . 1 . . Targets Rammed 5 | . . 3 . . . 2 . . Kicked 3 | . . 2 . . . 1 . . Crushed . | . . . . . . . . . Highest Temperature 214 | . 181 . . . . . 10 214 Average Temperature 58 | . 38 . . . . . 2 72 Received Heat Transfer 2247 | . 45 120 258 57 . 459 801 507 Effects 1 | . . . . . . . . 1 Energy Bleed 1 | . . . . . . . . 1 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 1 | . . . . 1 . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 1 | . . . . . . . 1 . Heat Transferred 1924 | . 148 . . . . . 777 999 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . . . . . . 1 . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Peak Influence 567 | . 149 137 257 256 . 270 420 567 Average Influence 186 | . 122 91 142 179 . 148 219 370 Maximum Alert Level 2 | . . . 1 1 . 1 2 2 Low Security (%) 64 | . . . . . . . . . Level 1 29 | . . . . . . . . . Level 2 5 | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 4 | . . . . . . . 4 . Investigation . | . . . . . . . . . Extermination . | . . . . . . . . . Reinforcement 2 | . . . . . . . 2 . Assault . | . . . . . . . . . Garrison 2 | . . . . . . . 2 . Intercept . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Distress Signals 8 | . 2 . 4 . . . 1 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 142 | . 7 20 25 6 . 27 32 25 Peak Tracking Total 11 | . 4 11 5 3 . 7 5 10 Tactical Retreats 11 | . . . 2 . . 3 2 4 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Traps Triggered 7 | . 1 . . . . . . 6 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Machines Disabled 2 | . . . . . . . 1 1 Max in Single Turn 1 | . . . . . . . 1 1 Garrison Relay 1 | . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Machines Accessed 11 | . . . 6 . 3 . 2 . Terminals 6 | . . . 5 . . . 1 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . Garrison Access 1 | . . . . . . . 1 . Total Hacks 45 | . . . 16 . 25 . 4 . Successful 40 | . . . 13 . 25 . 2 . Failed 5 | . . . 3 . . . 2 . Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual 15 | . . . 12 . 1 . 2 . Terminals 16 | . . . 13 . . . 3 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 3 | . . . 3 . . . . . Garrison Access 1 | . . . . . . . 1 . Terminal Hacks 28 | . . . 2 . 25 . 1 . Record 25 | . . . . . 25 . . . Branch Access Points 1 | . . . . . . . 1 . Fabricator Index 1 | . . . 1 . . . . . Alert Level 1 | . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 3 | . . . 3 . . . . . Insert Component 1 | . . . 1 . . . . . Analyze 2 | . . . 2 . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . Unlock Access 1 | . . . . . . . 1 . Unauthorized Hacks 19 | . . . 18 . . . 1 . Terminals 8 | . . . 8 . . . . . Track 4 | . . . 4 . . . . . Botnet 4 | . . . 4 . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 4 | . . . 3 . . . 1 . Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . Parts Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Gar Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 5 | . . . . . . . . 5 Machine Destruction 5 | . . . . . . . . 5 Robots Rewired 1 | . . . . . 1 . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Total Allies 2 | . . . . 1 1 . . . Largest Group 1 | . . . . 1 1 1 . . Highest-Rated Group 31 | . . . . 31 31 8 . . Highest-Rated Ally 31 | . . . . 31 31 8 . . Total Orders . | . . . . . . . . . Ally Attacks 27 | . . . . . 18 9 . . Total Damage 282 | . . . . . 215 67 . . Kills 6 | . . . . . 4 2 . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Turns Passed 5742 | 2 315 515 962 494 1199 743 886 626 Spaces Moved 3164 | 2 218 372 484 275 741 416 382 274 Core 1 | . . . . . . . . 1 Treads 927 | . . . 118 275 513 21 . . Legs 2236 | 2 218 372 366 . 228 395 382 273 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 120 | 120 120 120 150 160 150 150 120 150 Average Speed 147 | 120 120 120 152 160 156 150 153 152 Slowest Speed 700 | 120 120 150 160 160 160 180 180 700 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 49 | 2 31 56 63 57 93 78 32 34 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 1 | . . 1 . . . . . . Known Exits Taken 1 | . . . . . . . 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . Scrap Searched 5 | . . 2 . 2 . 1 . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 17 | . . . 6 . . 7 4 . Melee . | . . . . . . . . . Projectile 4 | . . . . . . . 4 . AOE 13 | . . . 6 . . 7 . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Total 3779 | 1 244 415 619 309 779 486 539 387 Wait 175 | . 5 13 65 16 . 9 52 15 Move 3156 | 1 217 371 483 274 740 415 381 274 Hop . | . . . . . . . . . Pick Up 49 | . 3 5 10 3 5 6 10 7 Fast Attach 17 | . 1 . 3 . 1 4 8 . Attach 35 | . . 3 7 1 . 5 9 10 Detach . | . . . . . . . . . Swap 24 | . 1 3 5 3 3 1 4 4 Drop 20 | . 3 4 1 1 6 2 3 . Fire 211 | . 14 13 45 11 . 5 71 52 Melee 38 | . . . . . . 37 1 . Ram . | . . . . . . . . . Kick 5 | . . 3 . . . 2 . . Crush . | . . . . . . . . . Escape Stasis 25 | . . . . . . . . 25 Rewire 24 | . . . . . 24 . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: Sto x2 / Gar) -8/Garrison (discovered 1 exit: *Sto) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 3 | -11/Scrapyard | Entered Materials 142 | -10/Materials | Discovered new exit (range 12) 240 | -10/Materials | Discovered new exit (range 14) 312 | -10/Materials | Build established: Mutant 318 | -10/Materials | Entered Mines 319 | -10/Mines | Learned location of Storage (-8) 463 | -10/Mines | Discovered new exit (range 5) 658 | -10/Mines | Lost 3 parts (1p2w) 704 | -10/Mines | Learned 2 Materials zone layouts 779 | -10/Mines | Assembled infested the area 780 | -10/Mines | Discovered new exit (range 16) 833 | -10/Mines | Entered Materials 833 | -9/Materials | Evolved 2 slots: Utility x2 1185 | -9/Materials | Discovered new exit (range 17) 1365 | -9/Materials | Discovered new exit (range 20) 1795 | -9/Materials | Entered Mines 1998 | -9/Mines | Discovered new exit (range 8) 2198 | -9/Mines | Learned Materials security intel 2209 | -9/Mines | Received a Mining Laser from a helpful Derelict 2278 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2279 | -9/Mines | Discovered new exit (range 5) 2289 | -9/Mines | Entered Exiles 2289 | -9/Exiles | Found Exiles lab destroyed 2289 | -9/Exiles | Accompanied by 1 ally 2310 | -9/Exiles | Discovered new exit (range 16) 3474 | -9/Exiles | Discovered new exit (range 10) 3488 | -9/Exiles | Entered Mines 3488 | -8/Mines | Accompanied by 1 ally 3611 | -8/Mines | Core integrity fell below 50% 3649 | -8/Mines | Core integrity fell below 20% 3664 | -8/Mines | Lost 7 parts (2p2n1u2w) 3682 | -8/Mines | Destroyed 7 combat bots 4208 | -8/Mines | Discovered new exit (range 15) 4213 | -8/Mines | Discovered new exit (range 19) 4231 | -8/Mines | Entered Materials 4231 | -8/Materials | Evolved 2 slots: Utility x2 4362 | -8/Materials | Identified exit to Storage 4589 | -8/Materials | Lost 3 parts (2n1w) 4843 | -8/Materials | Build established: Hacker-Mutant 5000 | -8/Materials | Garrison activated, responded to threat 5048 | -8/Materials | Core integrity fell below 50% 5068 | -8/Materials | Lost 5 parts (2p1u2w) 5080 | -8/Materials | Identified exit to Garrison 5117 | -8/Materials | Entered Garrison 5174 | -8/Garrison | Triggered checkpoint 5210 | -8/Garrison | Triggered checkpoint 5236 | -8/Garrison | Garrison Relay disabled 5343 | -8/Garrison | Lost 4 parts (2n2w) 5464 | -8/Garrison | Core integrity fell below 20% 5526 | -8/Garrison | Destroyed 7 combat bots 5554 | -8/Garrison | Lost 5 parts (1p2n2w) 5631 | -8/Garrison | Discovered exit to Storage (range 13) 5686 | -8/Garrison | Triggered checkpoint 5743 | -8/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 05546_ Acquired 43 matter. 05551_ Acquired 56 matter. 05552_ Acquired 11 matter. 05575_ Acquired 15 matter. 05578_ Acquired 23 matter. 05597_ Acquired Adv. Assault Cannon. 05605_ Acquired Gatling Laser. 05611_ Acquired Chainsword. 05631_ EXIT=FOUND: STORAGE 05686_ Beams of light sweep through the air. An alarm sounds. 05712_ Triggered Stasis Trap. 05712_ A bubble of rippling energy engulfs the area. 05712_ Field strength at 85. 05713_ Field strength at 70. 05714_ Field strength at 55. 05715_ Field strength at 40. 05716_ Field strength at 25. 05717_ Field strength at 10. 05718_ Stasis field depleted. 05730_ G-47 Trooper springs to life. Map ----- +----------------------------------------------------+ | ?????????????????????????????????# #??????? #??? | | ?????????????????????????????????# #??????# #??? | | ?????????????????????????????????# #??????# #??? | | ?????????????????????????????????# #??????# #??? | | ?????????????????????????????????# #??????# #??? | | ?????????????????????????????????# #?????## ##"" | | ?????????????????????????????????# ####### | | ?????????????????????????????????# % | | ?????????????????????????????????# [ %= | | ?????????????????????????????????########## ## | | ????????????????????????????????????????###* ## | | ????????????????????????????????????????# = | | ????????????????????????????????????????# *^! | | ????????????????????????????????????????# % | | ????????????????????????????????????????# ^ | | ????????????????????????????????????????### ## | | ??????????????????????????????????????????# ## | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# !! | | ??????????????????????????????????????????##%=##"" | | ???????????????????????????????????????????#[ #??? | | ???????????????#######?????????????????????# #??? | | ???????????????#"""""#?????????????????????# #??? | | ????????????????# ##################?????# #??? | | ????????????????# ^g @ #?????+ +??? | | ????????????????## ####### ####### #?????#%!#??? | | ?????????????????# #?????# #?????#=#?????#=^#??? | | ?????????????????# #?????#####?????#=#?????#%%#??? | | ?????????????????# #??????????###### ####### !#??? | | ?????????????????# #??????????# =*%[ !=% % #??? | | ????????????????? ??????# + !===!![ * #??? | | ????????????????? ?????????## ## ####### ##??? | | ????????????????? ??????????# ##!#?????# #???? | | ????????????????? ??????????# ##%#?????# #???? | | ?????????????????###??????????# ## #?????# #???? | | ??????????????????????????????# ## ####### #???? | | ??????????????????????????????# ## #/ # #???? | | ??????????????????????????????# ## #???? | | ??????????????????????????????# ## #???? | | ?????????????????????????????## ####[ !!###???? | | ?????????????????????????????# #?#######?????? | | ?????????????????????????????# < #?????????????? | | ?????????????????????????????# #?????????????? | | ?????????????????????????????## ##?????????????? | | ??????????????????????????????#####??????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 18 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Utility Shielding 66 Weapon Shielding 66 Evasion (%) 40 Recoil Reduction 2 Offensive Hacking 22 Item Schematics ----------------- Deuterium Engine | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SpreadGaussSteel Manual? 0 Play Time 00:35:48 Cumulative 161.9 hours Start 2019.10.18 @ 00:38:53 End 2019.10.19 @ 21:16:31 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 187 Rogue 133 Adventurer 27 Explorer 11 Win Type - Total 3 Types 2/0/1/0/0/0/0 Lore% 62 Gallery% 82 Achievement% 39 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 16/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 050ece7d-ad5e-4f02-b0de-43924511e591