Cogmind - Beta 12 X4 @@@ ROGUE MODE // 2022.12.12 @ 23:10:24 Player: Lunatic Blue Result: Self-destructed Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (25) 125 Value Destroyed (655) 655 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 2340 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 80/250 Matter 240/300 Energy 250/250 System Corruption 0% Temperature Cool (9) Movement Rolling (175) Ox5 Location -9/Mines Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Light Treads Compact Wheel > --- UTILITY (2) ------ Huge Storage Unit Hardened Light Armor Plating > --- WEAPON (2) ------- Light Assault Rifle Light Assault Rifle > --- INVENTORY (25) --- Ion Engine Ion Engine Light Ion Engine Light Angular Momentum Engine Compact Wheel Heat Sink Huge Storage Unit High-capacity Matter Pod (200) Improved Terrain Scanner Terrain Scan Processor Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Hacking Suite Small Laser Latent Energy Streamer Guided Plasma Cannon Firepult Light Assault Rifle Light Assault Rifle Grenade Launcher Rocket Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Compact Wheel > --- UTILITY ---------- Huge Storage Unit Hardened Light Armor Plating > --- WEAPON ----------- Light Assault Rifle Light Assault Rifle > --- INVENTORY -------- Ion Engine Ion Engine Light Ion Engine Light Angular Momentum Engine Compact Wheel Heat Sink Huge Storage Unit High-capacity Matter Pod Improved Terrain Scanner Terrain Scan Processor Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Hacking Suite Small Laser Latent Energy Streamer Guided Plasma Cannon Firepult Light Assault Rifle Light Assault Rifle Grenade Launcher Rocket Launcher [Rating: 15] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Huge Storage Unit Device Heat Sink Storage Huge Storage Unit Processor Targeting Computer Protection Hardened Light Armor Plating Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 23 | 6 10 7 . . Power 3 | 1 2 . . . Engine 3 | 1 2 . . . Core . | . . . . . Reactor . | . . . . . Propulsion 4 | 2 . 2 . . Treads 3 | 2 . 1 . . Leg . | . . . . . Wheel 1 | . . 1 . . Hover . | . . . . . Flight . | . . . . . Utility 5 | 1 4 . . . Device 1 | . 1 . . . Storage 2 | 1 1 . . . Processor 1 | . 1 . . . Hackware . | . . . . . Protection 1 | . 1 . . . Artifact . | . . . . . Weapon 11 | 2 4 5 . . Energy Gun . | . . . . . Energy Cannon . | . . . . . Ballistic Gun 7 | 2 2 3 . . Ballistic Cannon . | . . . . . Launcher 4 | . 2 2 . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 5 | . 2 3 . . Power 1 | . 1 . . . Propulsion 2 | . . 2 . . Utility 1 | . 1 . . . Weapon 1 | . . 1 . . Highest Loss Streak 3 | . 2 3 . . To Critical Strikes . | . . . . . Average Slot Usage (%) 99 | . 98 99 100 . Engine 14 | . 14 14 14 . Treads 20 | . 28 16 14 . Wheel 6 | . . 11 14 . Storage 14 | . 14 14 14 . Processor 3 | . 8 . . . Protection 8 | . 2 14 14 . Ballistic Gun 27 | . 27 27 28 . Naked Turns . | . . . . . Heaviest Build 92 | 12 92 92 92 92 Greatest Support 40 | 40 40 40 16 16 Greatest Overweight (x) 5 | . 2 5 5 5 Average Overweight (x) 3 | . 1 4 5 5 Largest Inventory Capacity 25 | 8 25 25 25 25 Average Capacity 22 | 7 20 25 25 25 Most Carried 23 | 3 15 19 23 23 Average Carried 13 | 1 9 15 20 23 Final Capacity 25 | 8 25 25 25 25 Final Carried 23 | 3 15 19 23 23 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Resources | -11 -10 -10 -10 -9 ----------- Run | Scr Mat Min Exi Min Matter Collected 682 | 260 241 181 . . Remotely . | . . . . . Salvage Created 712 | . 562 150 . . Parts 53 | . 39 14 . . Haulers Intercepted 1 | . 1 . . . Recyclers Shooed 5 | . 5 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Combat Hostiles Destroyed 22 | . 14 8 . . Guns 11 | . 9 2 . . AOE 11 | . 5 6 . . Classes Destroyed 5 | . 3 2 . . Tunneler 1 | . . 1 . . Hauler 1 | . 1 . . . Operator 1 | . 1 . . . Swarmer 6 | . . 6 . . Grunt 16 | . 14 2 . . Best Kill Streak 4 | . 4 3 . . Combat Bots Only 4 | . 4 3 . . Max Kills in Single Turn 3 | . 2 3 . . Gunslinging . | . . . . . Exploded 3 | . 2 3 . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -9 -------- Run | Scr Mat Min Exi Min Damage Taken 1008 | . 668 322 . 18 Core 170 | . 107 63 . . Absorbed by Shields . | . . . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 86 | . 63 23 . . Largest 2 | . 2 2 . . Hottest 50 | . 50 40 . . Shots Fired 165 | . 124 41 . . Gun 157 | . 121 36 . . Cannon . | . . . . . Launcher 8 | . 3 5 . . Special . | . . . . . Kinetic 157 | . 121 36 . . Thermal . | . . . . . Explosive 8 | . 3 5 . . Electromagnetic . | . . . . . Robot Hit Streak 15 | . 15 10 . . Robot Miss Streak 4 | . 4 2 . . Penetration Max . | . . . . . Secondary Targets 4 | . 4 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 110 | . 82 28 . . Core Hits 45 | . 32 13 . . Critical Kills . | . . . . . Critical Parts Destroyed 1 | . 1 . . . Critical Strikes 1 | . 1 . . . Destroy 1 | . 1 . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1486 | . 998 488 . . Guns 921 | . 719 202 . . Cannons . | . . . . . Explosions 565 | . 279 286 . . Melee . | . . . . . Ramming . | . . . . . Kinetic 921 | . 719 202 . . Thermal . | . . . . . Explosive 565 | . 279 286 . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 72 | . . 72 . . Projectiles . | . . . . . Explosions 72 | . . 72 . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 29 | . . 29 . . Shots 1 | . . 1 . . Rammed 1 | 1 . . . . Targets Rammed 1 | 1 . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 49 | . 25 49 . . Average Temperature 13 | . 9 18 . . Received Heat Transfer 498 | . 372 117 . 9 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . 1 . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Peak Influence 252 | . 252 233 . 15 Initial 39 | . . 39 . . Average 88 | . 105 76 . 7 Maximum Alert Level 1 | . 1 1 . . Low Security (%) 90 | 100 90 88 . 100 Level 1 9 | . 9 11 . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 4 | . 4 . . . Investigation 2 | . 2 . . . Extermination . | . . . . . Reinforcement 2 | . 2 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -9 --------- Run | Scr Mat Min Exi Min Distress Signals 2 | . 1 1 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 31 | . 21 8 . 2 Peak Tracking Total 5 | . 5 3 . 2 Tactical Retreats . | . . . . . Traps | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -9 ---------- Run | Scr Mat Min Exi Min Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -9 --------- Run | Scr Mat Min Exi Min Machines Accessed 7 | . 4 1 2 . Terminals 4 | . 3 1 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 11 | . 6 3 2 . Successful 5 | . 2 1 2 . Failed 6 | . 4 2 . . Catastrophic 2 | . 2 . . . Database Lockouts . | . . . . . Manual 7 | . 6 . 1 . Terminals 8 | . 5 3 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 4 | . 1 1 2 . Record 1 | . . . 1 . Branch Access Points 1 | . 1 . . . Dispatch Records 1 | . . 1 . . EX-Prototype ID Bank 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 1 | . 1 . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Tunnel 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 4 | . 3 1 . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -9 ------------ Run | Scr Mat Min Exi Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -9 -------- Run | Scr Mat Min Exi Min Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -9 ------------- Run | Scr Mat Min Exi Min Turns Passed 2405 | 93 1015 695 600 2 Spaces Moved 1032 | 50 316 323 342 1 Core 2 | 2 . . . . Treads 395 | 48 316 31 . . Legs . | . . . . . Wheels 635 | . . 292 342 1 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 175 175 175 Average Speed 203 | 155 257 188 175 175 Slowest Speed 320 | 160 320 320 175 175 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 42 | 5 58 66 78 6 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 3 | . 1 1 1 . Known Exits Taken 1 | . 1 . . . Unknown Exits Taken 3 | 1 . 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed 47 | . 9 38 . . Melee . | . . . . . Projectile . | . . . . . AOE 47 | . 9 38 . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -9 --------- Run | Scr Mat Min Exi Min Total 1198 | 62 418 373 344 1 Wait 29 | 3 16 10 . . Move 1029 | 50 315 322 341 1 Hop . | . . . . . Pick Up 27 | 3 12 9 3 . Fast Attach 8 | 6 2 . . . Attach 5 | . 2 3 . . Detach 1 | . 1 . . . Swap 10 | . 6 4 . . Drop 3 | . 1 2 . . Fire 86 | . 63 23 . . Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 94 | -11/Scrapyard | Entered Materials 256 | -10/Materials | Discovered new exit (range 5) 310 | -10/Materials | Build established: Mutant 501 | -10/Materials | Identified exit to Mines 871 | -10/Materials | Discovered new exit (range 13) 1109 | -10/Materials | Entered Mines 1152 | -10/Mines | Met a Derelict bent on vengeance 1221 | -10/Mines | Core integrity fell below 50% 1267 | -10/Mines | Discovered new exit (range 9) 1281 | -10/Mines | Lost 3 parts (2n1w) 1429 | -10/Mines | Learned location of Zion (-6) 1499 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1795 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1797 | -10/Mines | Discovered new exit (range 5) 1804 | -10/Mines | Entered Exiles 1846 | -10/Exiles | Met 8R-AWN 1876 | -10/Exiles | Met EX-HEX 1944 | -10/Exiles | Met EX-DEC 2026 | -10/Exiles | Visited The Gauntlet 2130 | -10/Exiles | Met EX-BIN 2154 | -10/Exiles | Aligned with FarCom system 2156 | -10/Exiles | Given EX-Vault access code 2196 | -10/Exiles | Opened EX-Vault 2207 | -10/Exiles | Found Latent Energy Streamer 2213 | -10/Exiles | Found Firepult 2216 | -10/Exiles | Found Gui. Plasma Cannon 2252 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2388 | -10/Exiles | Discovered new exit (range 10) 2404 | -10/Exiles | Stole three prototypes: Latent Energy Streamer, Gui. Plasma Cannon, Firepult 2404 | -10/Exiles | Entered Mines 2406 | -9/Mines | Self-destructed Last Messages --------------- Field Lobotomy Kit Longsword +1 Deploy-a-Sentry 02207_ Acquired Latent Energy Streamer. 02213_ Acquired Firepult. 02216_ Acquired Gui. Plasma Cannon. EX-BIN: Oh yeah, I'd suggest you stay away from the 0b10 Research branches, since the FarCom signals could be picked up there, but you're welcome to try if you really want to. And if we have to leave here due to unforeseen circumstances, don't worry the FarCom system will continue to maintain contact via our distributed network. EX-BIN: And don't even think about spreading that code around. We're gonna change it right after you leave. Most certainly not to something like 1234 which I did last time as a little joke and some thief managed to sneak in here and steal a few of HEX's prototypes. 02388_ EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE 02404_ Receiving FarCom transmissions... Map ----- +----------------------------------------------------+ | | | | | | | | | | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ??s?ss?????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ??????"????????????????????????? | | ????? ????????????????????????? | | ????? ????????????????????????? | | ?????# ????????????????????????? | | ?????# ????????????????????????? | | ?????# ####????????????????????? | | ???? ????????????????????? | | ??? ?#?????????????????? | | ??# #?????????????????? | | ??# g #?????????????????? | | ??# """g""" #?????????????????? | | ??# """ """ #####?????????????? | | ??# """ """ ??????????????? | | ??# #?????????????????? | | ??# @""" #?????????????????? | | ??# """ #?????????????????? | | ??# """ #?????????????????? | | ??# #?????????????????? | | ??##T#########?????????????????? | | ???##??????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DimensionalPowerCore Manual? 0 Play Time 00:09:59 Cumulative 140.3 hours Start 2022.12.12 @ 23:00:26 End 2022.12.12 @ 23:10:24 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 240 Rogue 240 Adventurer 0 Explorer 0 Win Type - Total 2 Types 1/0/1/0/0/0/0/0/0 Lore% 66 Gallery% 74 Achievement% 53 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cc3920d6-1eb4-4f3a-805f-d62dcf349c47