Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.13 @ 12:28:15 Player: DuckBoy Result: Destroyed by MAIN.C with Omega Cannon Performance ------------- Evolutions (9) 4500 Regions Visited (17) 3400 Robots Destroyed (194) 970 Value Destroyed (7328) 7328 Prototype IDs (17) 340 Alien Tech Used (1) 200 Bonus (21561) 21561 TOTAL SCORE: 38299 Bonus ------- Triggered High Security 500 High Alert Combat Kills 2348 Follower Combat Kills 5283 Entered DSFs 500 Met Imprinter 300 Was Imprinted 300 Scanned by Researcher 500 Met Sigix 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Friendly Fire -670 Cogmind --------- Core Integrity 0/1600 Matter 295/300 Energy 20/700 System Corruption 30% Temperature Cool (2) Movement Flying (100) Ox1 Location -1/Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (9) --- Improved Q-thruster > --- UTILITY (12) ----- Experimental Energy Well Advanced Visual Processing Unit Advanced Signal Interpreter > --- WEAPON (2) ------- Zionite Alpha Cannon > --- INVENTORY (5) ---- Xenon Bombardment Thruster Xenon Bombardment Thruster Enhanced Nova Cannon Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Quantum Reactor > --- PROPULSION ------- Q-thruster Q-thruster Improved Q-thruster Improved Q-thruster Improved Q-thruster Improved Q-thruster Improved Q-thruster Improved Q-thruster Improved Q-thruster > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Large Storage Unit Advanced Visual Processing Unit Advanced Signal Interpreter 0b10 Decoder Chip [Scout] Advanced Melee Analysis Suite Core Analyzer Experimental Armor Integrity Analyzer Makeshift ECM Suite Advanced Reaction Control System Makeshift Cloaking Device > --- WEAPON ----------- Hellfire Missile Launcher Force Lance > --- INVENTORY -------- Particle Reactor Quantum Reactor Light Quantum Reactor Q-thruster Phase Shifter Zionite Shade Carapace Hacking Suite Hacking Suite System Restoration Module Zionite Alpha Cannon Enhanced Nova Cannon Sigix Terminator Force Lance [Rating: 188] Favorites ----------- Power Neutrino Core Engine Light Angular Momentum Engine Power Core Neutrino Core Reactor Quantum Reactor Propulsion Improved Q-thruster Treads Armored Treads Leg Aluminum Leg Wheel Wheel Flight Unit Improved Q-thruster Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Experimental Armor Integrity Analyzer Hackware Advanced Hacking Suite Protection Improved Light Armor Plating Weapon Ripper Energy Gun Shock Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Barrage Gun Ballistic Cannon Advanced Assault Cannon Launcher Proton Missile Launcher Slashing Weapon Ripper Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac DSF Fac Fac Res Res Qua Acc Com Slots Evolved 18 | . . 2 2 2 . . . . 2 . 2 2 2 2 . 2 . Power 1 | . . . . 1 . . . . . . . . . . . . . Propulsion 7 | . . . 1 . . . . . 1 . 2 2 . . . 1 . Utility 10 | . . 2 1 1 . . . . 1 . . . 2 2 . 1 . Weapon . | . . . . . . . . . . . . . . . . . . Parts Attached 279 | 7 2 12 12 24 24 28 18 20 4 5 11 6 4 34 1 9 58 Power 40 | 1 . 3 1 4 5 4 1 3 . . 1 2 1 3 . 5 6 Engine 12 | 1 . 3 1 1 4 . . 1 . . 1 . . . . . . Core 12 | . . . . 3 1 4 1 2 . . . 1 . . . . . Reactor 16 | . . . . . . . . . . . . 1 1 3 . 5 6 Propulsion 60 | 2 1 2 3 3 3 5 2 8 1 4 2 2 . 9 1 . 12 Treads 5 | . . . . . 3 1 . 1 . . . . . . . . . Leg 24 | 2 1 2 3 2 . 4 2 7 1 . . . . . . . . Wheel 1 | . . . . 1 . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 30 | . . . . . . . . . . 4 2 2 . 9 1 . 12 Utility 110 | 2 1 5 4 10 10 8 11 6 3 1 3 . 3 20 . 2 21 Device 54 | 1 . 1 1 7 2 2 3 4 3 . 2 . . 17 . 1 10 Storage 10 | 1 1 1 1 . 2 2 . . . . 1 . . . . . 1 Processor 12 | . . 1 . . . 1 6 . . 1 . . 2 1 . . . Hackware 3 | . . . . . . . 1 . . . . . . . . . 2 Protection 31 | . . 2 2 3 6 3 1 2 . . . . 1 2 . 1 8 Artifact . | . . . . . . . . . . . . . . . . . . Weapon 69 | 2 . 2 4 7 6 11 4 3 . . 5 2 . 2 . 2 19 Energy Gun 12 | 1 . 2 3 3 1 1 . 1 . . . . . . . . . Energy Cannon 11 | . . . 1 2 2 2 . . . . . . . 1 . . 3 Ballistic Gun 3 | 1 . . . . . 2 . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . 1 . . . . . . . . . . . Launcher 21 | . . . . . 1 3 1 1 . . 1 . . . . 2 12 Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon 7 | . . . . 2 2 2 1 . . . . . . . . . . Piercing Weapon 14 | . . . . . . . 2 1 . . 4 2 . 1 . . 4 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 14 | . . . 1 1 . . 6 . . . . . . 3 . 1 2 Corrupted Parts 3 | . . . 1 . . 2 . . . . . . . . . . . System Corruption 10 | . . . 6 . . 4 . . . . . . . . . . . Parts Lost 88 | . . . 11 8 4 13 2 10 . . . . . 2 . 1 37 Power 14 | . . . . 1 . 2 . 4 . . . . . . . . 7 Propulsion 30 | . . . 4 2 2 4 . 5 . . . . . . . . 13 Utility 30 | . . . 2 3 2 4 1 1 . . . . . 2 . 1 14 Weapon 14 | . . . 5 2 . 3 1 . . . . . . . . . 3 Highest Loss Streak 20 | . . . 3 3 2 11 1 3 . . . . . 1 . 1 20 To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 88 | . 100 83 96 85 75 85 95 93 78 75 84 91 91 91 95 91 84 Engine 4 | . 14 11 9 4 12 11 . 3 6 3 5 2 . . . . . Core 4 | . . . . 7 . 3 15 7 . . . 1 . . . . . Reactor 1 | . . . . . . . . . . . . . 4 6 8 8 6 Treads 3 | . . . . . 16 17 . 1 . . . . . . . . . Leg 10 | . 28 22 26 11 . 5 22 19 12 5 . . . . . . . Flight 8 | . . . . . . . . . . 15 35 42 38 34 34 32 31 Device 10 | . 14 11 11 20 7 6 8 3 9 4 11 10 9 14 17 18 10 Storage 8 | . 14 11 13 9 6 13 7 7 6 6 5 5 4 4 4 4 3 Processor 12 | . . 4 9 7 . . 15 23 20 25 23 21 21 22 26 24 21 Hackware 2 | . . . . . . . 5 7 1 . . . . . . . 6 Protection 6 | . . . 8 6 15 12 5 3 6 6 . . 3 2 . . 1 Energy Gun 3 | . 14 20 14 5 . 1 . . 6 3 . . . . . . . Slashing Weapon 3 | . . . . 2 7 6 6 6 . . . . . . . . . Piercing Weapon 2 | . . . . . . . 5 6 6 3 1 7 9 4 4 4 3 Naked Turns 21 | . . . . . 20 1 . . . . . . . . . . . Heaviest Build 102 | 14 19 39 44 50 95 102 63 60 45 45 38 47 47 72 66 80 76 Greatest Support 77 | 20 20 34 51 38 68 68 45 60 35 35 36 48 48 69 71 71 77 Greatest Overweight (x) 5 | 1 . 1 2 4 5 4 2 2 2 1 1 . . 1 . 1 1 Average Overweight (x) . | . . . . 2 . 1 1 . 1 . . . . . . . . Largest Inventory Capacity 20 | 8 10 15 15 15 20 20 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 15 | 6 8 13 15 15 13 18 15 15 15 15 15 15 15 15 15 15 14 Most Carried 20 | 4 8 15 14 15 17 20 15 15 15 15 14 13 15 15 15 15 15 Average Carried 13 | 2 5 10 10 10 12 17 14 14 14 14 11 11 14 14 14 14 13 Final Capacity 20 | 8 10 15 15 15 20 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 17 | 4 7 15 8 15 17 15 15 14 15 15 12 13 15 14 15 14 3 Class Distribution -------------------- 36% | Scavenger-Mutant 19% | Scavenger-Gladiator 18% | Mutant 9% | Sprinter 7% | Scavenger-Sprinter 3% | Scavenger-Ninja 3% | Scavenger-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Gladiator | -7/Zion Scavenger-Gladiator | -6/Proximity Caves Mutant | -6/Factory Sprinter | -6/DSF Sprinter | -5/Factory Sprinter | -4/Factory Sprinter | -3/Research Sprinter | -2/Research Scavenger-Scout | -2/Quarantine Scavenger-Ninja | -1/Access Scavenger-Sprinter | -1/Command Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -2 -1 -1 ----------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac DSF Fac Fac Res Res Qua Acc Com Matter Collected 4523 | 157 133 140 100 207 343 583 85 378 . . 114 136 30 355 10 46 1706 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 8916 | 111 273 757 608 712 355 929 . 503 . . 114 311 30 772 189 246 3006 Parts 438 | 7 18 36 36 52 12 43 . 21 . . 7 13 4 54 16 19 100 Haulers Intercepted 5 | . 1 1 . 1 . . . . . . . . . 2 . . . Recyclers Shooed 1 | . . . . 1 . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 56 | . . . . . 6 19 1 30 . . . . . . . . . Prevented 38 | . . . . . 4 16 . 18 . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac DSF Fac Fac Res Res Qua Acc Com Combat Hostiles Destroyed 111 | . 5 8 12 14 6 17 . 11 . . . . . 1 . 2 35 Melee 16 | . . . . 4 . 1 . 6 . . . . . 1 . 2 2 Guns 28 | . 4 8 10 4 . 1 . 1 . . . . . . . . . Cannons 10 | . . . . 6 1 3 . . . . . . . . . . . AOE 53 | . 1 . 1 . 4 11 . 3 . . . . . . . . 33 Classes Destroyed 24 | 2 5 2 2 1 1 3 . . . . . . . . 1 1 6 Worker 21 | . 1 . 1 3 . . . . . . . 1 . 2 2 . 11 Builder 4 | . . . 1 . . . . . . . 1 . . 2 . . . Tunneler 1 | 1 . . . . . . . . . . . . . . . . . Hauler 5 | . 1 1 . 1 . . . . . . . . . 2 . . . Recycler 9 | 1 1 3 . . . . . . . . 1 2 . 1 . . . Carrier 1 | . . . . . . . . . . . . . . . . . 1 Mechanic 8 | . . . . . . . . . . . . . . . . . 8 Operator 12 | . 1 . 1 . . . . . . . . 1 . 2 2 2 3 Watcher 20 | . . 1 1 1 . . . . . . . . 1 6 1 3 6 Swarmer 35 | . 3 . 3 6 6 10 . 5 . . . . . . . . 2 Cutter 2 | . . . . . . . . . . . . . . . . 2 . Saboteur 1 | . . . . . . . . . . . . . . . . . 1 Grunt 33 | . 2 3 6 3 . 3 . 3 . . . . . . . . 13 Brawler 2 | . . . . . . 1 . . . . . . . . . . 1 Duelist 6 | . . . . . . 1 . . . . . . . . . . 5 Protector 3 | . . . . . . . . . . . . . . . . . 3 Researcher 1 | . . . . . . . . . . . . . . . 1 . . Sentry 10 | . . 5 2 1 . 1 . 1 . . . . . . . . . Specialist 2 | . . . . . . . . . . . . . . . . . 2 Hunter 4 | . . . 1 . . . . 2 . . . . . . . . 1 Programmer 11 | . . . . 4 . . . . . . . . . 1 . . 6 Z-Light 1 | . . . . . . . . . . . . . . . . . 1 Samaritan 4 | . . . . . 2 2 . . . . . . . . . . . Mutant 1 | . . . . . . 1 . . . . . . . . . . . Best Kill Streak 23 | 2 4 5 5 5 4 7 . 4 . . 1 2 1 3 2 3 23 Combat Bots Only 14 | . 3 3 4 5 4 7 . 4 . . . . . 1 . 2 14 Max Kills in Single Turn 7 | 1 3 1 2 1 2 3 . 2 . . 1 1 1 1 1 1 7 Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 6 | . 1 . 1 . 2 2 . 2 . . . . . . . . 6 Melee 1 | . . . . 1 . 1 . 1 . . . . . 1 . 1 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . 1 MAIN.C Shell (-1/Command) Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac DSF Fac Fac Res Res Qua Acc Com Hostile Shots Fired 1018 | . 15 47 155 171 89 89 . 128 . 4 2 12 11 22 5 67 201 Missed 356 | . 5 17 53 53 29 20 . 37 . 2 1 9 9 13 4 41 63 Damage Taken 14022 | . 129 408 1519 1477 949 1507 . 1424 . . 24 52 19 249 . 497 5768 Core 2696 | . . 126 154 198 148 143 . 200 . . 24 17 19 . . 93 1574 Absorbed by Shields 58 | . . . . . . . . 58 . . . . . . . . . Redirected to Shielding 122 | . . . . . . . . . . . . . . 77 . 45 . Ignored by Resistances 105 | . . . . . . . . . . . . . . . . . 105 Regen/Repaired (Parts) 204 | . . 50 . . . . 154 . . . . . . . . . . Core Remaining (%) 83 | 100 100 68 72 . . . . 1 . 100 97 98 98 . 100 . . Volleys Fired 249 | 6 14 34 50 45 18 29 . 8 . . . . . . . 3 42 Largest 2 | 2 2 2 2 2 1 2 . 1 . . . . . . . 1 1 Hottest 144 | 60 60 100 125 130 69 144 . 50 . . . . . . . 60 120 Shots Fired 391 | 12 28 68 101 68 21 40 . 8 . . . . . . . 3 42 Gun 232 | 12 28 68 88 27 . 7 . 2 . . . . . . . . . Cannon 91 | . . . 13 41 12 21 . . . . . . . . . . 4 Launcher 68 | . . . . . 9 12 . 6 . . . . . . . 3 38 Special . | . . . . . . . . . . . . . . . . . . Kinetic 40 | 6 14 . . . . 20 . . . . . . . . . . . Thermal 60 | . . . 13 41 . 2 . . . . . . . . . . 4 Explosive 40 | . . . . . . . . . . . . . . . . 3 37 Electromagnetic 250 | 6 14 68 88 27 21 18 . 8 . . . . . . . . . Phasic 1 | . . . . . . . . . . . . . . . . . 1 Robot Hit Streak 13 | 11 5 10 6 13 4 8 . 3 . . . . . . . . 13 Robot Miss Streak 6 | . 4 2 6 4 2 2 . 1 . . . . . . . . 1 Penetration Max . | . . . . . . . . . . . . . . . . . . Secondary Targets 4 | . . 1 3 . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . . . . . . . . . . . Shots Hit Robots 371 | 11 14 42 57 52 13 43 . 25 . . 2 8 1 20 7 11 65 Core Hits 313 | 4 9 18 27 23 7 28 . 15 . . 2 4 1 13 4 7 151 Critical Kills 1 | . . . . . . 1 . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . Critical Strikes 23 | 1 . 1 . . . 2 . . . . 1 1 . 4 . 5 8 Meltdown 1 | . . . . . . 1 . . . . . . . . . . . Corrupt 2 | 1 . 1 . . . . . . . . . . . . . . . Sever 1 | . . . . . . 1 . . . . . . . . . . . Impale 19 | . . . . . . . . . . . 1 1 . 4 . 5 8 Melee Attacks 361 | . . . . 20 4 17 1 31 . . 6 48 31 50 28 45 80 Impact . | . . . . . . . . . . . . . . . . . . Slashing 46 | . . . . 20 4 17 . 5 . . . . . . . . . Piercing 315 | . . . . . . . 1 26 . . 6 48 31 50 28 45 80 Sneak Attacks 34 | . . . . 3 3 2 . . . . 2 3 . 8 3 1 9 Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks 6 | . . . . . . . . 4 . . . 1 . . . . 1 Damage Inflicted 30103 | 120 404 747 1590 1443 728 1809 . 973 . . 146 536 79 1760 606 690 18472 Guns 2243 | 120 116 747 893 250 . 87 . 30 . . . . . . . . . Cannons 1384 | . . . 175 530 221 405 . . . . . . . . . . 53 Explosions 17720 | . 288 . 509 . 244 525 . 274 . . . . . . . . 15880 Melee 8743 | . . . . 663 263 792 . 669 . . 146 536 79 1760 606 690 2539 Ramming 13 | . . . 13 . . . . . . . . . . . . . . Kinetic 447 | 39 49 . . . . 359 . . . . . . . . . . . Thermal 4938 | . 288 . 405 530 . 97 . 24 . . . . . . . . 3594 Explosive 12565 | . . . 279 . . . . . . . . . . . . . 12286 Electromagnetic 3344 | 81 67 747 893 250 465 561 . 280 . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing 1867 | . . . . 663 263 792 . 149 . . . . . . . . . Piercing 6876 | . . . . . . . . 520 . . 146 536 79 1760 606 690 2539 Phasic 53 | . . . . . . . . . . . . . . . . . 53 Highest Corruption 30 | . . . 6 7 9 14 14 . . . . . . . . 1 30 Average Corruption 7 | . . . 6 4 7 10 7 . . . . . . . . 1 5 Corruption Purged 10 | . . . . . . . 5 . . . . . . . . . 5 Corruption Blocked 2 | . . . . . . . . . . . . . . . . . 2 Effects 180 | . . . 3 22 34 77 22 . . . . . . . . 2 20 Message Errors 46 | . . . . 2 8 21 7 . . . . . . . . . 8 Matter Fused 46 | . . . 1 4 6 25 6 . . . . . . . . 1 3 Heat Flow Errors 19 | . . . . 3 3 8 4 . . . . . . . . 1 . Energy Discharges 19 | . . . . 5 7 1 3 . . . . . . . . . 3 Parts Rejected 4 | . . . . 1 1 1 . . . . . . . . . . 1 Data Loss (minor) 23 | . . . . 4 3 13 1 . . . . . . . . . 2 Data Loss (major) 6 | . . . 1 . 2 2 1 . . . . . . . . . . Misfires 8 | . . . 1 1 3 3 . . . . . . . . . . . Alerts 5 | . . . . 2 1 2 . . . . . . . . . . . Misdirections 3 | . . . . . . . . . . . . . . . . . 3 Weapon Failures 1 | . . . . . . 1 . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 2773 | . 148 . . 183 109 229 . . . . . 202 . 460 161 109 1172 Projectiles 1 | . . . . . 1 . . . . . . . . . . . . Explosions 626 | . 148 . . . . 44 . . . . . . . . . . 434 Melee 2146 | . . . . 183 108 185 . . . . . 202 . 460 161 109 738 Knockbacks 1 | . . . 1 . . . . . . . . . . . . . . Impact 1 | . . . 1 . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 351 | . 48 . . . 62 196 . 45 . . . . . . . . . Shots 17 | . 1 . . . 6 8 . 2 . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . Targets Rammed 2 | . . . 2 . . . . . . . . . . . . . . Kicked 2 | . . . 2 . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 347 | 40 40 210 211 195 347 246 218 28 . . . 71 24 282 . 237 318 Average Temperature 59 | 19 17 69 45 85 138 85 95 10 . . . 18 10 57 . 67 55 Received Heat Transfer 1456 | . . 168 522 183 . 209 . 122 . . . . . . . 9 243 Effects 1 | . . . . . . . . . . . . . . 1 . . . Energy Bleed 1 | . . . . . . . . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . 1 . 1 . . 1 . . . . . . . . . Combat Hostiles 3 | . . . 1 . 1 . . 1 . . . . . . . . . Parts Fried 17 | . . 5 2 1 5 2 . 2 . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . 1 . . . . . . . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . . . . . . . Parts Melted 3 | . . . . 3 . . . . . . . . . . . . . Heat Transferred 1596 | . 150 . 509 740 . 87 . 50 . . . . . . . . 60 Parts Sabotaged 3 | . . . . . . . . . . . . . . . . . 3 Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 7 | . . . 3 . . 2 . 2 . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac DSF Fac Fac Res Res Qua Acc Com Peak Influence 8405 | 10 262 353 563 309 . . . . 56 3 49 245 321 533 601 611 8405 Initial 343 | . 6 110 107 204 . . . . 56 3 1 23 47 180 274 343 314 Average 719 | 2 136 220 377 190 . . . . 55 3 15 101 170 349 462 465 2991 Maximum Alert Level 5 | . 1 1 2 1 . . . . . . . 1 1 2 2 2 5 Low Security (%) 35 | 100 75 53 16 44 . . . . 100 100 100 87 54 1 . . . Level 1 32 | . 24 46 25 55 . . . . . . . 12 45 76 29 21 10 Level 2 19 | . . . 57 . . . . . . . . . . 21 70 79 16 Level 3 . | . . . . . . . . . . . . . . . . . 5 Level 4 . | . . . . . . . . . . . . . . . . . 4 Level 5 . | . . . . . . . . . . . . . . . . . 4 High Security 10 | . . . . . . . . . . . . . . . . . 58 Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 48 | . 1 1 3 4 . 1 . 1 . . . 1 . 2 4 4 26 Investigation 8 | . . 1 2 . . . . . . . . 1 . . 1 1 2 Extermination 6 | . . . . 2 . . . . . . . . . 1 1 2 . Reinforcement 9 | . 1 . 1 1 . . . . . . . . . 1 2 1 2 Assault 24 | . . . . . . 1 . 1 . . . . . . . . 22 Garrison 1 | . . . . 1 . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . 1 . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac DSF Fac Fac Res Res Qua Acc Com Distress Signals 9 | . . . 2 . . . . . . . . 2 1 2 . 1 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 382 | . 9 9 36 22 11 17 . 23 . 1 1 15 17 33 12 26 150 Peak Tracking Total 24 | . 3 3 10 5 4 8 . 6 . 1 1 7 9 13 7 9 24 Tactical Retreats 40 | . 1 . 8 2 1 1 . . . . . 3 2 8 1 5 8 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac DSF Fac Fac Res Res Qua Acc Com Traps Triggered 5 | . . . . 1 . . . . . . . . . 4 . . . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . 1 . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -2 -1 -1 ---------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac DSF Fac Fac Res Res Qua Acc Com Machines Disabled 24 | . 2 . 3 1 . 2 . . . . . . 1 . 3 1 11 Max in Single Turn 2 | . 2 . 1 1 . 1 . . . . . . . . 1 1 2 Garrison Access 1 | . . . . 1 . . . . . . . . . . . . . Phase Generator 1 | . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac DSF Fac Fac Res Res Qua Acc Com Machines Accessed 35 | . 3 4 5 5 . . . . 1 . . 4 1 2 4 4 2 Terminals 22 | . 3 3 4 2 . . . . 1 . . 1 . . 3 3 2 Fabricators 6 | . . . . 2 . . . . . . . 2 . 2 . . . Repair Stations 1 | . . 1 . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . 1 . . Garrison Access 5 | . . . 1 1 . . . . . . . 1 1 . . 1 . Total Hacks 84 | . 11 12 13 14 . . . . 2 . . 12 3 3 6 5 3 Successful 39 | . 4 8 4 8 . . . . 1 . . 5 1 . 4 2 2 Failed 44 | . 6 4 9 6 . . . . 1 . . 7 2 3 2 3 1 Catastrophic 6 | . . . 2 . . . . . . . . 2 . . . 1 1 Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . Manual 144 | . 11 7 8 8 . . . . . . . 22 12 23 19 14 20 Terminals 50 | . 11 9 10 5 . . . . 2 . . 1 . . 5 4 3 Fabricators 19 | . . . . 7 . . . . . . . 9 . 3 . . . Repair Stations 3 | . . 3 . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . 1 . . Garrison Access 11 | . . . 3 2 . . . . . . . 2 3 . . 1 . Terminal Hacks 17 | . 1 4 2 1 . . . . 1 . . 1 . . 3 2 2 Record 1 | . . . . . . . . . . . . . . . 1 . . Part Schematic 1 | . 1 . . . . . . . . . . . . . . . . Robot Schematic 1 | . . 1 . . . . . . . . . . . . . . . Robot Analysis 2 | . . 2 . . . . . . . . . . . . . . . Open Door 4 | . . . . . . . . . . . . . . . 2 2 . Open DSF 2 | . . . . . . . . . 1 . . 1 . . . . . Branch Access Points 2 | . . . 1 1 . . . . . . . . . . . . . Terminal Index 1 | . . 1 . . . . . . . . . . . . . . . Zone Layout 1 | . . . 1 . . . . . . . . . . . . . . Disengage Seal 2 | . . . . . . . . . . . . . . . . . 2 Fabricator Hacks 2 | . . . . 1 . . . . . . . 1 . . . . . Network Status 1 | . . . . 1 . . . . . . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . 1 . . . . . Repair Station Hacks 2 | . . 2 . . . . . . . . . . . . . . . Scan Component 1 | . . 1 . . . . . . . . . . . . . . . Repair 1 | . . 1 . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer 1 | . . . . . . . . . . . . . . . 1 . . Insert Component 1 | . . . . . . . . . . . . . . . 1 . . Garrison Access Hacks 2 | . . . . 1 . . . . . . . . 1 . . . . Unlock Access 1 | . . . . . . . . . . . . . 1 . . . . Seal Access 1 | . . . . 1 . . . . . . . . . . . . . Unauthorized Hacks 15 | . 3 2 2 5 . . . . . . . 3 . . . . . Terminals 9 | . 3 2 2 2 . . . . . . . . . . . . . Assimilate 1 | . 1 . . . . . . . . . . . . . . . . Botnet 7 | . 1 2 2 2 . . . . . . . . . . . . . Operators 1 | . 1 . . . . . . . . . . . . . . . . Fabricators 6 | . . . . 3 . . . . . . . 3 . . . . . Report 2 | . . . . 1 . . . . . . . 1 . . . . . Liberate 4 | . . . . 2 . . . . . . . 2 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . . . . . . . 1 . . 1 . 1 Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 28 | . 3 4 5 2 . . . . 1 . . 4 1 2 2 3 1 Full Trace Events 6 | . . 1 2 . . . . . . . . 1 . . . 1 1 Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 9 | . . 1 . . . . 4 . . . . . . . . 4 . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 18 | . 1 . . . . . 14 . . . . . . . 3 . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . 1 . . . . . . . . . . . . . . . Time 32 | . . 32 . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -2 -1 -1 ------------ Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac DSF Fac Fac Res Res Qua Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . 2 . 2 . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . 1 Hacks Repelled 2 | . . . . . . . . . . . . . . . . . 2 Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac DSF Fac Fac Res Res Qua Acc Com Total Allies 81 | . . . . . . 2 4 2 . . . 7 5 9 . 2 50 Largest Group 28 | . . . . . . 2 6 7 . . . 4 3 5 3 2 28 Highest-Rated Group 3415 | . . . . . . 31 187 206 . . . 185 288 507 345 244 3415 Highest-Rated Ally 269 | . . . . . . 16 39 39 . . . 127 103 115 115 122 269 Zionite Dispatches 9 | . . . . . . . . . . . . 1 2 5 . 1 . Heavy 2 | . . . . . . . . . . . . . 1 . . 1 . Light 3 | . . . . . . . . . . . . . 1 2 . . . Recon 1 | . . . . . . . . . . . . . . 1 . . . Hacker 1 | . . . . . . . . . . . . . . 1 . . . Hero 1 | . . . . . . . . . . . . 1 . . . . . Zionite Resupply 1 | . . . . . . . . . . . . . . 1 . . . Total Orders 6 | . . . . . . . . . . . . . . 6 . . . DROP 1 | . . . . . . . . . . . . . . 1 . . . EXPLORE 5 | . . . . . . . . . . . . . . 5 . . . Ally Attacks 555 | . . . . . . . . 74 . . . 31 11 19 9 1 410 Total Damage 40415 | . . . . . . . . 2196 . . . 973 526 996 406 83 35235 Kills 151 | . . . . . . . . 15 . . . 5 2 4 3 . 122 Allies Corrupted 5 | . . . . . . . . . . . . . . 1 . . 4 Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac DSF Fac Fac Res Res Qua Acc Com Robot Analysis Total 2 | . . 2 . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . . 2 2 . . . . . . . . . Drone Launches 5 | . . . . . . . . . . . . . . 5 . . . Drone Recoveries 3 | . . . . . . . . . . . . . . 3 . . . Decoded 0b10 Intel 57 | . . . . . . . . . 1 2 2 7 3 13 6 10 13 Traps 38 | . . . . . . . . . 1 2 1 5 2 9 1 8 9 Emergency Access 16 | . . . . . . . . . . . . 2 1 3 4 2 4 Garrisons 1 | . . . . . . . . . . . . . . 1 . . . Exits 2 | . . . . . . . . . . . 1 . . . 1 . . Zionite Intel Received 17 | . . . . . . . . . . . . 2 1 2 4 3 5 Main Access 2 | . . . . . . . . . . . . . 1 . 1 . . Branch Access 2 | . . . . . . . . . . . . 1 . . . . 1 Guard Positions 2 | . . . . . . . . . . . . 1 . . 1 . . Component Stockpiles 3 | . . . . . . . . . . . . . . 1 1 1 . Prototype Stockpiles 2 | . . . . . . . . . . . . . . . . 1 1 Unaware Schematics 1 | . . . . . . . . . . . . . . . . 1 . Unaware Analyses 4 | . . . . . . . . . . . . . . 1 1 . 2 Depthwide Sectors/-1 1 | . . . . . . . . . . . . . . . . . 1 Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -2 -1 -1 ------------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac DSF Fac Fac Res Res Qua Acc Com Turns Passed 13680 | 96 254 518 779 1439 902 2197 2311 1114 403 116 130 469 195 720 259 500 1278 Spaces Moved 12242 | 53 160 278 382 667 471 827 1065 570 199 94 180 1008 560 1325 601 1228 2574 Core 47 | 6 . . . . 39 2 . . . . . . . . . . . Treads 993 | . . . . . 367 626 . . . . . . . . . . . Legs 3369 | 47 160 278 382 446 1 199 1065 570 199 22 . . . . . . . Wheels 285 | . . . . 221 64 . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 7548 | . . . . . . . . . . 72 180 1008 560 1325 601 1228 2574 Fastest Speed 16 | 50 120 120 126 125 50 50 190 120 195 31 25 19 19 19 19 19 16 Average Speed 82 | 116 120 134 131 180 165 242 195 168 198 71 33 19 19 20 19 19 20 Slowest Speed 490 | 120 120 200 260 270 270 490 260 260 260 195 105 19 19 81 19 81 91 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 18 | . . . . . . . . . . 1 . 5 2 7 2 1 . Cave-ins Triggered 3 | . . . . . . . . . . . . . . . . . 3 Exploration Rate (%) 39 | 4 39 25 30 23 57 88 84 55 8 65 7 27 23 41 54 30 51 Regions Visited 17 Branch Regions 6 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . Known Exits Taken 8 | . . . . 1 . . . 1 1 . 1 . 1 1 1 1 . Unknown Exits Taken 8 | 1 1 1 1 . 1 1 1 . . . . 1 . . . . . Scrap Searched 8 | . . . . . 2 2 2 2 . . . . . . . . . Spaces Dug 200 | . . . . . . . . . . . 4 31 22 25 18 31 69 Terrain Destroyed 1321 | . 21 . 53 . . 8 . 7 . . 4 31 22 25 18 59 1073 Melee 139 | . . . . . . . . . . . 4 31 22 25 18 25 14 Projectile 9 | . . . 6 . . 1 . . . . . . . . . . 2 AOE 1173 | . 21 . 47 . . 7 . 7 . . . . . . . 34 1057 Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac DSF Fac Fac Res Res Qua Acc Com Total 14688 | 73 196 357 560 797 560 946 1295 661 207 145 239 1187 591 1671 689 1393 3121 Wait 1246 | 4 17 12 108 20 23 3 193 10 . 27 35 129 . 198 50 106 311 Move 12187 | 52 159 277 381 666 470 826 1064 569 198 91 179 997 556 1310 596 1224 2572 Hop 17 | . . . . . . . . . . 1 . 5 1 7 2 1 . Pick Up 120 | 4 3 11 3 14 17 18 4 6 3 7 1 5 3 7 4 . 10 Fast Attach 120 | 7 . 4 1 9 15 17 11 4 2 2 . 1 3 22 . 2 20 Attach 94 | . . 1 9 6 5 8 2 4 2 . 10 3 . 8 . 3 33 Detach 38 | . . 2 . 1 . 1 1 . . 3 6 . . 7 . 2 15 Swap 67 | . 2 7 2 9 4 3 7 12 . 3 1 2 1 4 1 4 5 Drop 114 | . 1 9 4 7 4 9 12 8 2 11 1 1 2 22 5 2 14 Fire 249 | 6 14 34 50 45 18 29 . 8 . . . . . . . 3 42 Melee 345 | . . . . 20 4 17 1 26 . . 6 44 25 50 28 45 79 Ram . | . . . . . . . . . . . . . . . . . . Kick 2 | . . . 2 . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis 60 | . . . . . . . . . . . . . . 36 3 1 20 Rewire 29 | . . . . . . 15 . 14 . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: Fac / DSF) -6/DSF -5/Factory -4/Factory (discovered 4 exits: *Res / Upp x2 / Arm) -3/Research (discovered 4 exits: *Res x3 / Gar) -2/Research -2/Quarantine -1/Access -1/Command History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 97 | -11/Scrapyard | Entered Materials 108 | -10/Materials | Discovered new exit (range 11) 250 | -10/Materials | Central database locked down 302 | -10/Materials | Build established: Mutant 328 | -10/Materials | Discovered new exit (range 6) 351 | -10/Materials | Entered another Materials area 351 | -9/Materials | Evolved 2 slots: Utility x2 471 | -9/Materials | Discovered new exit (range 14) 761 | -9/Materials | Discovered new exit (range 6) 835 | -9/Materials | Repaired Imp. Ion Engine 869 | -9/Materials | Entered another Materials area 869 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1619 | -8/Materials | Discovered new exit (range 18) 1632 | -8/Materials | Lost 3 parts (1n2w) 1648 | -8/Materials | Entered Factory 1648 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1675 | -7/Factory | Lost 3 parts (2n1w) 1779 | -7/Factory | Lost 3 parts (1p2u) 2381 | -7/Factory | Build established: Scavenger-Mutant 2633 | -7/Factory | Identified exit to Lower Caves 3048 | -7/Factory | Garrison activated, responded to threat 3087 | -7/Factory | Entered Lower Caves 3101 | -7/Lower Caves | Encountered a Warlord checkpoint 3191 | -7/Lower Caves | Released all parts (9) 3238 | -7/Lower Caves | Lost 3 allies 3258 | -7/Lower Caves | Released all parts (3) 3920 | -7/Lower Caves | Discovered new exit (range 14) 3989 | -7/Lower Caves | Entered another Lower Caves area 3989 | -7/Lower Caves | Discovered new exit (range 10) 4010 | -7/Lower Caves | System corruption reached 10% 4013 | -7/Lower Caves | Core integrity fell below 50% 4034 | -7/Lower Caves | Destroyed 7 combat bots 4988 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 5589 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 5672 | -7/Lower Caves | Released all parts (6) 5692 | -7/Lower Caves | Lost 11 parts (2p4n2u3w) 6154 | -7/Lower Caves | Discovered new exit (range 16) 6186 | -7/Lower Caves | Entered Zion 6186 | -7/Zion | Accompanied by 2 allies 6259 | -7/Zion | Discovered new exit (range 14) 6552 | -7/Zion | System corruption cleaned by Quarantine Array 6760 | -7/Zion | Learned Factory garrison access intel 6777 | -7/Zion | Learned 8 Factory zone layouts 6809 | -7/Zion | Found CR-A16's Pointy Stick 6869 | -7/Zion | Found Prototype Processor 6869 | -7/Zion | Identified Exp. Targeting Computer 6876 | -7/Zion | Found Prototype Processor 6876 | -7/Zion | Identified Exp. Melee Analysis Suite 6888 | -7/Zion | Found Prototype Processor 6888 | -7/Zion | Identified Exp. Armor Integrity Analyzer 6893 | -7/Zion | Found Prototype Processor 6893 | -7/Zion | Identified Exp. Target Analyzer 7148 | -7/Zion | Learned Factory emergency access door positions 7157 | -7/Zion | Build established: Scavenger-Gladiator 7883 | -7/Zion | Received a hallucinogenic algorithm 7994 | -7/Zion | Imprinted 7996 | -7/Zion | Declared Zion's savior 8497 | -7/Zion | Entered Proximity Caves 8497 | -6/Proximity Caves | Accompanied by 6 allies 8525 | -6/Proximity Caves | Learned Factory stockpile data 8548 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 8712 | -6/Proximity Caves | Identified exit to Factory 8719 | -6/Proximity Caves | Lost 4 allies 8778 | -6/Proximity Caves | Lost 3 allies 8926 | -6/Proximity Caves | Core integrity fell below 20% 9547 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9594 | -6/Proximity Caves | Lost 3 parts (3n) 9611 | -6/Proximity Caves | Entered Factory 9611 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9612 | -6/Factory | Identified exit to Factory 9615 | -6/Factory | Loaded intel: 3 garrison access locations 9864 | -6/Factory | Build established: Mutant 10014 | -6/Factory | Identified exit to DSF 10014 | -6/Factory | Entered DSF 10111 | -6/DSF | Additional patrols routed to DSF 10113 | -6/DSF | Discovered exit to Factory (range 14) 10130 | -6/DSF | Entered Factory 10130 | -5/Factory | Evolved 2 slots: Propulsion x2 10179 | -5/Factory | Identified exit to Factory 10260 | -5/Factory | Entered another Factory area 10260 | -4/Factory | Evolved 2 slots: Propulsion x2 10516 | -4/Factory | Retrieved Zion intel report: Branch Access 10516 | -4/Factory | Identified exit to Upper Caves 10516 | -4/Factory | Identified exit to Armory 10517 | -4/Factory | Zion hero teleported in (CL-ANK) 10548 | -4/Factory | Build established: Sprinter 10698 | -4/Factory | Discovered new exit (range 15) 10719 | -4/Factory | Retrieved Zion intel report: Guard Positions 10729 | -4/Factory | Entered Research 10729 | -3/Research | Evolved 2 slots: Utility x2 10750 | -3/Research | Identified exit to Garrison 10780 | -3/Research | Retrieved Zion intel report: Main Access 10780 | -3/Research | Identified exit to Research 10781 | -3/Research | Zion Heavy squad teleported in 10786 | -3/Research | Spotted B-86 Titan 10893 | -3/Research | Spotted B-86 Titan 10910 | -3/Research | Zion Light squad teleported in 10924 | -3/Research | Entered another Research area 10924 | -2/Research | Evolved 2 slots: Utility x2 10935 | -2/Research | Zion Recon squad teleported in 11041 | -2/Research | Retrieved Zion intel report: Component Stockpiles 11090 | -2/Research | Zion Zionite Resupply teleported in 11094 | -2/Research | Found Prototype Protection 11094 | -2/Research | Identified Zio. Shade Carapace 11096 | -2/Research | Found Prototype Energy Cannon 11096 | -2/Research | Identified Zio. Alpha Cannon 11262 | -2/Research | Retrieved Zion intel report: Unaware Analyses 11263 | -2/Research | Zion Hacker squad teleported in 11271 | -2/Research | Zion Light squad teleported in 11368 | -2/Research | Lost 5 allies 11375 | -2/Research | Spotted B-90 Cyclops 11465 | -2/Research | Search patrols dispatched 11593 | -2/Research | Zion Light squad teleported in 11638 | -2/Research | Discovered new exit (range 7) 11639 | -2/Research | Identified exit to Quarantine 11644 | -2/Research | Entered Quarantine 11644 | -2/Quarantine | Accompanied by 3 allies 11680 | -2/Quarantine | Retrieved Zion intel report: Component Stockpiles 11719 | -2/Quarantine | Spotted Alpha 7 11724 | -2/Quarantine | Found Alien Launcher 11734 | -2/Quarantine | Retrieved Zion intel report: Unaware Analyses 11774 | -2/Quarantine | Retrieved Zion intel report: Guard Positions 11775 | -2/Quarantine | Identified Sigix Terminator 11790 | -2/Quarantine | Met incapacitated Sigix Warrior 11790 | -2/Quarantine | Lockdown squad dispatched 11800 | -2/Quarantine | Spotted Lightning 11800 | -2/Quarantine | Spotted Lightning 11860 | -2/Quarantine | Lost 3 allies 11887 | -2/Quarantine | Identified exit to Access 11892 | -2/Quarantine | Scanned by Researcher 11897 | -2/Quarantine | Build established: Scavenger-Scout 11900 | -2/Quarantine | Retrieved Zion intel report: Main Access 11903 | -2/Quarantine | Entered Access 11903 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 11974 | -1/Access | Found Prototype Launcher 11974 | -1/Access | Identified Hellfire Missile Launcher 11988 | -1/Access | Zion Heavy squad teleported in 12034 | -1/Access | Spotted B-99 Colossus 12069 | -1/Access | Retrieved Zion intel report: Component Stockpiles 12104 | -1/Access | Retrieved Zion intel report: Prototype Stockpiles 12107 | -1/Access | Retrieved Zion intel report: Unaware Schematics 12160 | -1/Access | Spotted B-99 Colossus 12343 | -1/Access | Build established: Scavenger-Ninja 12402 | -1/Access | Discovered new exit (range 8) 12403 | -1/Access | Identified exit to Command 12403 | -1/Access | Entered Command 12515 | -1/Command | Spotted B-99 Colossus 12693 | -1/Command | Disengaged cave seal 12703 | -1/Command | Disengaged cave seal 12771 | -1/Command | Spotted B-99 Colossus 12799 | -1/Command | Allies destroyed B-99 Colossus 12824 | -1/Command | Phase Generator disabled 12834 | -1/Command | Retrieved Zion intel report: Depthwide Sectors/-1 12835 | -1/Command | Retrieved Zion intel report: Branch Access 12874 | -1/Command | Retrieved Zion intel report: Prototype Stockpiles 12885 | -1/Command | Retrieved Zion intel report: Unaware Analyses 12894 | -1/Command | High security lockdown imminent 12903 | -1/Command | Lost 3 allies 12930 | -1/Command | Retrieved Zion intel report: Unaware Analyses 12941 | -1/Command | Build established: Scavenger-Sprinter 12974 | -1/Command | High security lockdown engaged 13015 | -1/Command | P-80 Master assimilated allied 2J-J5C(Z) 13041 | -1/Command | Destroyed 12 combat bots 13052 | -1/Command | Lost 4 parts (2p1n1u) 13111 | -1/Command | Spotted M Guard 13111 | -1/Command | Spotted M Guard 13111 | -1/Command | Spotted Combat Programmer 13113 | -1/Command | Spotted Combat Programmer 13120 | -1/Command | Combat Programmer assimilated allied AV-4SR(d) 13122 | -1/Command | Combat Programmer assimilated allied I9-V71(d) 13123 | -1/Command | Allies destroyed M Guard 13128 | -1/Command | Allies destroyed M Guard 13129 | -1/Command | Allies destroyed Combat Programmer 13132 | -1/Command | Allies destroyed Combat Programmer 13132 | -1/Command | All MAIN.C guards destroyed 13161 | -1/Command | Lost 8 parts (1p4n2u1w) 13194 | -1/Command | Lost 12 allies 13445 | -1/Command | Crushed by falling debris 13445 | -1/Command | System corruption reached 10% 13462 | -1/Command | Spotted Investigator 13476 | -1/Command | Lost 3 parts (1p1n1u) 13483 | -1/Command | Allies destroyed Investigator 13489 | -1/Command | Spotted Striker 13490 | -1/Command | Spotted Executioner 13491 | -1/Command | Allies destroyed Executioner 13497 | -1/Command | Spotted Executioner 13501 | -1/Command | Allies destroyed Striker 13505 | -1/Command | Allies destroyed Executioner 13513 | -1/Command | Fired Sigix Terminator 13540 | -1/Command | Destroyed 14 combat bots 13548 | -1/Command | Lost 3 allies 13581 | -1/Command | Met MAIN.C 13610 | -1/Command | Core integrity fell below 50% 13612 | -1/Command | 0b10 Conduit disabled 13635 | -1/Command | Destroyed MAIN.C Shell 13638 | -1/Command | MAIN.C activated Command garrisons 13641 | -1/Command | Found Centrium Heavy Armor Plating 13670 | -1/Command | Crushed by falling debris 13671 | -1/Command | System corruption reached 30% 13674 | -1/Command | Core integrity fell below 20% 13680 | -1/Command | Crushed by falling debris 13681 | -1/Command | Destroyed by MAIN.C with Omega Cannon Last Messages --------------- 13665_ Acquired 5 matter. 13666_ Xenon Bombardment Thruster destroyed. 13666_ Critical hit (Blast). 13668_ System corrupted: Force Lance rejected. 13670_ The unstable cave ceiling collapses. 13670_ Crushed by falling debris. 13670_ 0b10 Decoder Chip [Scout] destroyed. 13670_ System corrupted by crushing effect (+4). 13670_ Hacking Suite destroyed. 13670_ System corrupted by crushing effect (+2). 13670_ Exp. Armor Integrity Analyzer destroyed. 13670_ System corrupted by crushing effect (+5). 13673_ Hellfire Missile Launcher destroyed. 13673_ Hacking Suite destroyed. 13678_ Knocked back. 13680_ The unstable cave ceiling collapses. 13680_ Crushed by falling debris. 13681_ C-30 ARC bursts open, deploying its payload. 13681_ S-43 Plague unfolds itself. 13681_ Imp. Q-thruster destroyed. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????# ??# # | | ??????????????????????????????????????????#???#### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????####???????????????????????? | | ???????????????????#### ###??????????????????????? | | ?????????????????###%# #??????????????????????? | | ??????????????#### # # #??????????????????????? | | ?????????????## # #%M #????????? ??????????? | | ?????????????# # ; ; @###??????# ####??????? | | ????????????## ; ; ; #?####?# # ##?????? | | ????????????# #; ; ; %### ### # ##????? | | ????????????# ; ; ; ## " #????? | | ###########?# ; ; ; ## " ##???? | | " #?#;;;;;;;;;;;;;;;### ## " ###?? | | #?# ; " ### " ##? | | % ####;;;;;;;;;;;;;;;"""" #" " #? | | % + / s " ; " #? | | ! ; ss " ; " ## | | % % + s% " "ph " # | | [ #######;;;;;;;;;;;s " " g" # | | !%[ #????# " " g; # | | ! #??###;;;;;;;;;;;; "" """"; "" | | !% ""#?# ; ; ; ; " | | "!!"" "#?# ; ; ; ; ;" # | | "" """"" #?# ; ; ; ; xp | | "" """""""#?# " ; ; ; b | | " " " #?# " " ; ; | | " " " #?# " " " " | | " """" " #?# " " " " = | | " """" #?# " " " " " " % | | " " #?# " " " """""" " " " # | | "" " #?# " " " """ """"" ### | | ? """"""""??# " " " " " ##?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 90 Coolant Potential 50 Energy Generation 45 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Cloak Strength 3 Armor Coverage 750 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Propulsion Shielding 66 Point Defense Rating 80 Melee Speed Boost 20 Phase Shifting 5 Evasion (%) 83 Melee Accuracy 8 Core Analysis 6 Armor Integrity Analysis 50 Recoil Reduction 3 Offensive Hacking 20 Item Schematics ----------------- Med. Storage Unit | -10/Materials | Hacked Hvy. Missile Launcher | -7/Zion | Archive Imp. Medium Treads | -7/Zion | Archive Imp. Proton Missile Launcher | -7/Zion | Archive Spear | -7/Zion | Archive Proton Cannon | -7/Zion | Archive Chainsword | -7/Zion | Archive Gauss Rifle | -7/Zion | Archive Neutrino Core | -7/Zion | Archive Imp. EM Pulse Cannon | -7/Zion | Archive Imp. Particle Charger | -7/Zion | Archive Component Analysis Suite | -7/Zion | Archive Force Field | -7/Zion | Archive Mak. Spear | -7/Zion | Archive Adv. System Restoration Module | -7/Zion | Archive Centrium Heavy Armor Plating | -2/Quarantine | Archive Lgt. Antimatter Cannon | -2/Quarantine | Archive Enh. Gamma Bomb Array | -2/Quarantine | Archive Robot Schematics ------------------ M-13 Machinist | -9/Materials | Hacked L-41 Fighter | -7/Zion | Archive R-06 Scavenger | -7/Zion | Archive S-27 Virus | -7/Zion | Archive G-73 Enforcer | -7/Zion | Archive D-83 Annihilator | -1/Access | Z-intel C-55 Analyst | -1/Access | Z-intel H-88 Terminator | -1/Access | Z-intel C-65 Expert | -1/Access | Z-intel Fabricated ------------ Nothing Alien Tech Used ----------------- Sigix Terminator Achievements -------------- Corridor Of Doom Freeware Challenges ------------ None Game ------ Seed DirtyAerolevTreads Manual? 0 Play Time 03:21:42 Cumulative 434.2 hours Start 2024.06.13 @ 08:51:49 End 2024.06.13 @ 12:28:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 270 Rogue 267 Adventurer 3 Explorer 0 Win Type - Total 7 Types 6/0/1/0/0/0/0/0/0 Lore% 69 Gallery% 78 Achievement% 67 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 433c2fc8-b5dd-44c4-b55d-a38f8b1dc16c