Cogmind - Beta 12 @@@ ROGUE MODE // 2023.11.26 @ 13:24:12 Player: User Result: Destroyed by as-33410 with Assembled Blade Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (45) 225 Value Destroyed (1013) 1013 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2378 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 264/300 Energy 100/100 System Corruption 3% Temperature Cool (0) Movement Treading (160) Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (4) ------ Large Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Heavy Ion Engine Light Nuclear Core Light Treads Heat Sink Small Storage Unit Medium Matter Pod (29) Hacking Suite Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Heat Sink Large Storage Unit Visual Processing Unit Light Armor Plating > --- WEAPON ----------- Improved EM Shotgun Improved Light Cannon > --- INVENTORY -------- Improved Ion Engine Light Nuclear Core Light Treads Light Treads Light Treads Light Treads Heat Sink Small Storage Unit Light Armor Plating Hardened Light Armor Plating Hacking Suite Small Laser Beam Rifle Heavy Assault Rifle Grenade Launcher [Rating: 17] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Heat Sink Device Heat Sink Storage Large Storage Unit Processor Visual Processing Unit Protection Medium Armor Plating Weapon Light Assault Rifle Energy Gun Improved EM Shotgun Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Build | -11 -10 -9 -9 ------- Run | Jun Mat Mat Min Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion . | . . . . Utility 2 | . . 2 . Weapon . | . . . . Parts Attached 40 | 6 10 14 10 Power 5 | 1 2 2 . Engine 5 | 1 2 2 . Core . | . . . . Reactor . | . . . . Propulsion 10 | 2 2 2 4 Treads 6 | . . 2 4 Leg 4 | 2 2 . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 12 | 1 3 6 2 Device 3 | . 1 2 . Storage 2 | 1 . 1 . Processor 1 | . . 1 . Hackware . | . . . . Protection 6 | . 2 2 2 Artifact . | . . . . Weapon 13 | 2 3 4 4 Energy Gun 6 | . 1 3 2 Energy Cannon . | . . . . Ballistic Gun 5 | 2 2 . 1 Ballistic Cannon 1 | . . 1 . Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . 2 . Parts Lost 20 | . 5 2 13 Power 2 | . 1 . 1 Propulsion 3 | . 1 . 2 Utility 7 | . 1 1 5 Weapon 8 | . 2 1 5 Highest Loss Streak 8 | . 3 2 8 To Critical Strikes . | . . . . Average Slot Usage (%) 91 | . 90 91 92 Engine 10 | . 11 10 11 Treads 14 | . . 21 21 Leg 8 | . 27 . . Device 8 | . 5 9 10 Storage 11 | . 14 11 11 Processor 3 | . . 4 7 Protection 9 | . 5 11 11 Energy Gun 7 | . 3 9 10 Ballistic Gun 9 | . 22 5 1 Ballistic Cannon 4 | . . 7 6 Naked Turns . | . . . . Heaviest Build 42 | 11 21 42 40 Greatest Support 40 | 20 20 40 40 Greatest Overweight (x) 1 | . 1 1 . Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 8 15 15 Average Capacity 12 | 7 8 14 15 Most Carried 15 | 4 8 15 15 Average Carried 10 | 1 6 13 11 Final Capacity 15 | 8 8 15 15 Final Carried 15 | 4 8 15 7 Class Distribution -------------------- 91% | Mutant 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Jun Mat Mat Min Matter Collected 1025 | 260 257 412 96 Remotely . | . . . . Salvage Created 1753 | . 566 1024 163 Parts 95 | . 32 53 10 Haulers Intercepted 4 | . 1 3 . Recyclers Shooed 6 | . 2 4 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Jun Mat Mat Min Combat Hostiles Destroyed 34 | . 13 12 9 Guns 27 | . 13 6 8 Cannons 6 | . . 6 . AOE 1 | . . . 1 Classes Destroyed 11 | . 5 3 3 Worker 4 | . 1 2 1 Builder 2 | . . . 2 Hauler 4 | . 1 3 . Recycler 5 | . . 5 . Operator 2 | . . 2 . Watcher 2 | . 1 1 . Swarmer 3 | . 3 . . Grunt 19 | . 10 9 . Sentry 3 | . . 3 . Demolisher 1 | . . . 1 Assembled 8 | . . . 8 Best Kill Streak 12 | . 4 7 12 Combat Bots Only 9 | . 4 2 9 Max Kills in Single Turn 2 | . 1 2 1 Gunslinging . | . . . . Exploded 1 | . . . 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Jun Mat Mat Min Damage Taken 3153 | . 806 642 1705 Core 584 | . 173 55 356 Absorbed by Shields . | . . . . Core Remaining (%) 65 | 100 30 . . Volleys Fired 171 | . 73 75 23 Largest 2 | . 2 2 2 Hottest 101 | . 60 95 101 Shots Fired 312 | . 132 142 38 Gun 249 | . 132 84 33 Cannon 60 | . . 58 2 Launcher 3 | . . . 3 Special . | . . . . Kinetic 240 | . 127 99 14 Thermal 42 | . 5 24 13 Explosive 3 | . . . 3 Electromagnetic 27 | . . 19 8 Robot Hit Streak 15 | . 12 15 7 Robot Miss Streak 7 | . 7 3 4 Penetration Max . | . . . . Secondary Targets 6 | . 2 . 4 Max Gunslinging Chain 1 | . 1 . 1 Shots Hit Robots 203 | . 77 100 26 Core Hits 106 | . 34 42 30 Critical Kills 1 | . 1 . . Critical Parts Destroyed 1 | . . 1 . Critical Strikes 7 | . 1 4 2 Burn 3 | . . 1 2 Destroy 2 | . 1 1 . Blast 2 | . . 2 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3215 | . 798 1816 601 Guns 1952 | . 798 783 371 Cannons 881 | . . 863 18 Explosions 365 | . . 170 195 Melee . | . . . . Ramming 17 | . . . 17 Kinetic 1969 | . 765 1049 155 Thermal 597 | . 33 418 146 Explosive 195 | . . . 195 Electromagnetic 437 | . . 349 88 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 3 | . . . 3 Average Corruption 2 | . . . 2 Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 26 | . . 26 . Projectiles 17 | . . 17 . Explosions 9 | . . 9 . Melee . | . . . . Knockbacks 8 | . . 8 . Impact . | . . . . Kinetic 8 | . . 8 . Secondary . | . . . . Self-Inflicted Damage 54 | . . . 54 Shots 3 | . . . 3 Rammed 5 | . . . 5 Targets Rammed 5 | . . . 5 Kicked . | . . . . Crushed . | . . . . Highest Temperature 104 | . 104 47 54 Average Temperature 19 | . 31 10 22 Received Heat Transfer 896 | . 372 324 200 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 1451 | . 75 858 518 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 4 | . . 4 . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -9 ------- Run | Jun Mat Mat Min Peak Influence 343 | . 314 343 135 Initial 114 | . . 48 114 Average 154 | . 164 185 105 Maximum Alert Level 1 | . 1 1 . Low Security (%) 69 | 100 62 57 100 Level 1 30 | . 37 42 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 5 | . 3 2 . Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 4 | . 2 2 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Jun Mat Mat Min Distress Signals 7 | . 1 4 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 65 | . 24 19 22 Peak Tracking Total 7 | . 5 4 7 Tactical Retreats 3 | . 1 1 1 Traps | -11 -10 -9 -9 ------- Run | Jun Mat Mat Min Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Jun Mat Mat Min Machines Disabled 3 | . . 3 . Max in Single Turn 1 | . . 1 . Machines Repaired . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Jun Mat Mat Min Machines Accessed 1 | . . 1 . Terminals 1 | . . 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 1 | . . 1 . Successful 1 | . . 1 . Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 1 | . . 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 1 | . . 1 . Emergency Access Points 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . . 1 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Jun Mat Mat Min Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Jun Mat Mat Min Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Jun Mat Mat Min Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . . 1 Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Jun Mat Mat Min Turns Passed 1397 | 58 419 625 295 Spaces Moved 536 | 39 141 225 131 Core 6 | 6 . . . Treads 356 | . . 225 131 Legs 174 | 33 141 . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 160 160 Average Speed 152 | 109 139 162 160 Slowest Speed 240 | 120 190 240 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 24 | 4 31 27 36 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 48 | . . 14 34 Melee . | . . . . Projectile 2 | . . 2 . AOE 46 | . . 12 34 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Jun Mat Mat Min Total 839 | 54 251 358 176 Wait 15 | . 8 3 4 Move 533 | 38 140 224 131 Hop . | . . . . Pick Up 52 | 10 15 26 1 Fast Attach . | . . . . Attach 25 | 6 6 6 7 Detach 1 | . . 1 . Swap 15 | . 4 8 3 Drop 22 | . 5 15 2 Fire 171 | . 73 75 23 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 5 | . . . 5 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Junkyard -10/Materials -9/Materials -9/Mines History --------- Turn | Location | Event 5 | -11/Junkyard | Discovered new exit (range 15) 59 | -11/Junkyard | Entered Materials 304 | -10/Materials | Core integrity fell below 50% 323 | -10/Materials | Build established: Mutant 355 | -10/Materials | Lost 3 parts (1n1u1w) 414 | -10/Materials | Discovered new exit (range 8) 478 | -10/Materials | Entered another Materials area 478 | -9/Materials | Evolved 2 slots: Utility x2 875 | -9/Materials | Discovered new exit (range 18) 1103 | -9/Materials | Entered Mines 1110 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1246 | -9/Mines | Assembled infested the area 1327 | -9/Mines | Core integrity fell below 50% 1350 | -9/Mines | Lost 8 parts (2n3u3w) 1367 | -9/Mines | Learned Materials emergency access door positions 1371 | -9/Mines | Destroyed 9 combat bots 1388 | -9/Mines | Core integrity fell below 20% 1398 | -9/Mines | Destroyed by as-33410 with Assembled Blade Last Messages --------------- 01336_ R-06 Scavenger sends out distress signal. 01337_ Acquired 17 matter. 01341_ R-06 Scavenger system corrupted by crushing effect. 01342_ R-06 Scavenger system terminally corrupted. 01350_ Beam Rifle destroyed. 01350_ System corrupted by crushing effect (+1). 01350_ as-80016 destroyed. 01357_ as-21303 destroyed. 01367_ Acquired derelict log, extracted data. Data stored: Materials emergency access points. 01367_ Imp. EM Shotgun destroyed. 01367_ System corrupted by crushing effect (+1). 01375_ Heat Sink destroyed. 01375_ System corrupted by crushing effect (+1). 01384_ Slammed into as-07918. 01386_ Slammed into as-96778. 01387_ Slammed into as-33410. 01389_ Slammed into as-39524. 01391_ Hrd. Light Armor Plating destroyed. 01393_ Hvy. Ion Engine destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????#########????#####????????????????????? | | ???????????? #???# ?????????????????????? | | ???????????? #???#@#??????????????????????? | | ????????????" """ #???#a#??????????????????????? | | ????????????" 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""" #???# #?????????????????????? | | ???????????? #?### #?????????????????????? | | ???????????? ### #?????????????????????? | | ???????????########### #?????????????????????? | | ?????????????????## #?????????????????????? | | ?????????????????# % ##????????????????????? | | ?????????????????# % % #????????????????????? | | ?????????????????# ### !* #????????????????????? | | ?????????????????## #?##|% #????????????????????? | | ??????????????????# #####= ##????????????????????? | | ??????????????????# % ##%% ###?#????????????????? | | ??????????????????#### # % # ##???????????????? | | ????????????????????## # # ####????????????? | | ????????????????????# ## # ## ##???????????? | | ??????????????????# #!] # #%## #" ##??????????? | | ??????????????????#!%*%|% =*% %%%" #??????????? | | ??????????????????###|= ####[ ## #??????????? | | ????????????????????# # # ## #??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 375 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AuthchipRiotFemtoactuators Manual? 0 Play Time 00:18:09 Cumulative 175.3 hours Start 2023.11.26 @ 13:09:05 End 2023.11.26 @ 13:24:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 151 Rogue 86 Adventurer 65 Explorer 0 Win Type - Total 14 Types 10/1/0/3/0/0/0/0/0 Lore% 73 Gallery% 81 Achievement% 69 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 20/Terminus Map View 66x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ea24f73f-1957-413f-9d1e-05257f4843c0