Cogmind - Beta 15 *** ADVENTURER MODE // 2025.08.10 @ 18:53:47 Player: nixie Result: Destroyed by Y-64 Sentinel with Wave Gun Performance ------------- Evolutions (6) 3000 Regions Visited (12) 2400 Robots Destroyed (109) 545 Value Destroyed (3515) 3515 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (1594) 1594 TOTAL SCORE: 11154 Bonus ------- Entered DSFs 500 Acquired ECA 300 MAIN.C Attacked Warlord 500 Warlord Defense Kills 294 Cogmind --------- Core Integrity 0/1150 Matter 271/300 Energy 100/100 System Corruption 3% Temperature Cool (9) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Antimatter Reactor Advanced ECM Suite Great Axe Peak State ------------ > --- POWER ------------ Neutrino Core Micro Antimatter Reactor > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Encrypted Comm Array 0b10 Decoder Chip [Generic] Makeshift Hacking Suite > --- WEAPON ----------- Backup Laser III Backup Laser III Beamcaster Gauss Rifle > --- INVENTORY -------- Light Nuclear Core Enhanced Flamer [Rating: 59] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Nuclear Core Reactor Micro Antimatter Reactor Propulsion Aluminum Leg Treads Improved Treads Leg Aluminum Leg Hover Unit Backup Propulsion III Utility Medium Storage Unit Device Cryofiber Web Storage Medium Storage Unit Processor 0b10 Decoder Chip [Generic] Hackware Makeshift Hacking Suite Weapon Advanced Beam Cannon Energy Gun Backup Laser III Energy Cannon Advanced Beam Cannon Ballistic Gun Autogun Ballistic Cannon Flak Cannon Launcher Grenade Launcher Special Weapon Enhanced Flamer Slashing Weapon Great Axe Build | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Sto Mat Fac DSF Fac Fac Upp War Pro Fac Slots Evolved 12 | . . 2 . 2 2 . 2 2 . . . 2 Power 2 | . . . . 1 . . 1 . . . . . Propulsion 2 | . . . . . . . . 2 . . . . Utility 5 | . . 1 . 1 1 . 1 . . . . 1 Weapon 3 | . . 1 . . 1 . . . . . . 1 Parts Attached 89 | 8 4 15 6 17 2 6 8 . 3 15 1 4 Power 16 | 2 . 3 1 3 . 2 1 . . 3 . 1 Engine 10 | 2 . 3 1 3 . 1 . . . . . . Core 4 | . . . . . . 1 1 . . 2 . . Reactor 2 | . . . . . . . . . . 1 . 1 Propulsion 20 | 2 . 2 1 4 . 2 1 . 2 6 . . Treads 2 | . . . . . . . . . . 2 . . Leg 18 | 2 . 2 1 4 . 2 1 . 2 4 . . Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 25 | 1 1 5 1 5 . 1 5 . 1 2 1 2 Device 16 | . . 2 1 5 . . 4 . 1 . 1 2 Storage 4 | 1 . 3 . . . . . . . . . . Processor 2 | . 1 . . . . . . . . 1 . . Hackware 3 | . . . . . . 1 1 . . 1 . . Protection . | . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . Weapon 28 | 3 3 5 3 5 2 1 1 . . 4 . 1 Energy Gun 7 | . 1 2 . . 2 . . . . 2 . . Energy Cannon 8 | . . . 3 4 . 1 . . . . . . Ballistic Gun 9 | 3 1 3 . . . . 1 . . 1 . . Ballistic Cannon 1 | . . . . 1 . . . . . . . . Launcher 1 | . 1 . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . 1 . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 3 | . 1 . 1 . 1 . . . . . . . Parts Lost 31 | . . 2 . 1 . 2 13 . 1 10 . 2 Power 9 | . . 1 . 1 . . 4 . . 3 . . Propulsion 6 | . . 1 . . . . 1 . . 4 . . Utility 6 | . . . . . . 1 2 . 1 . . 2 Weapon 10 | . . . . . . 1 6 . . 3 . . Highest Loss Streak 11 | . . 1 . 1 . 1 11 . 1 6 . 1 To Critical Strikes 1 | . . . . . . . 1 . . . . . Average Backups 6 | 5 6 7 8 8 9 9 6 3 . 3 . . Power 1 | 1 1 2 2 1 1 1 . . . . . . Propulsion 1 | 3 3 1 . . 2 2 2 2 . . . . Utility 1 | . . 1 2 1 2 1 1 1 . . . . Weapon 2 | 1 2 1 4 4 4 4 2 . . 2 . . Tool/Special . | . . . . . . . . . . . . . Unused Backups 14 | . 3 3 1 3 . 1 . . . 3 . . Power 2 | . . 1 . 1 . . . . . . . . Propulsion 6 | . 2 2 . . . 1 . . . 1 . . Utility 2 | . . . 1 1 . . . . . . . . Weapon 4 | . 1 . . 1 . . . . . 2 . . Tool/Special . | . . . . . . . . . . . . . Average Slot Usage (%) 80 | . 91 99 100 99 90 90 93 . 14 44 2 5 Engine 11 | . 14 11 11 18 15 14 8 . . 6 . . Leg 15 | . 28 21 22 18 15 15 12 . 10 2 . . Device 11 | . . 4 11 17 15 16 28 . 3 5 2 5 Storage 13 | . 14 21 22 17 15 9 5 . . . . . Processor 1 | . 5 6 . . . . . . . 4 . . Energy Gun 3 | . . 7 1 . 10 8 4 . . 9 . . Energy Cannon 12 | . . . 31 20 18 21 18 . . . . . Ballistic Gun 4 | . 21 21 . . . . . . . . . . Ballistic Cannon 1 | . . . . 5 . . . . . . . . Launcher 1 | . 6 4 . . . . . . . . . . Peak Build Rating 59 | 6 10 18 21 31 37 43 52 1 16 59 5 15 Average Rating 22 | 3 7 14 19 26 36 37 47 1 11 30 2 5 On Entrance 14 | . 6 9 17 19 31 37 43 1 1 13 . 5 Naked Turns 218 | . . . . . . . 8 6 3 7 45 149 Heaviest Build 103 | 12 16 103 36 44 44 52 57 . 1 35 2 6 Greatest Support 70 | 20 20 20 20 30 30 34 34 3 37 70 3 3 Greatest Overweight (x) 5 | . . 5 1 2 1 1 1 . . 2 . 1 Average Overweight (x) . | . . 1 1 1 1 1 . . . . . . Largest Inventory Capacity 25 | 8 8 25 10 10 10 10 10 5 5 5 5 5 Average Capacity 8 | 7 8 9 10 10 10 10 9 5 5 5 5 5 Most Carried 11 | 8 8 11 10 10 10 10 9 3 3 5 1 3 Average Carried 6 | 6 6 7 8 8 9 9 6 3 . 3 . . Final Capacity 10 | 8 8 10 10 10 10 10 5 5 5 5 5 5 Final Carried 10 | 5 6 7 8 9 10 9 3 3 . . . 3 Class Distribution -------------------- 35% | Gunner 23% | Mutant 20% | Tank 11% | Hacker-Mutant 7% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Gunner | -9/Storage Gunner | -8/Materials Gunner | -7/Factory Gunner | -7/DSF Tank | -6/Factory Tank | -5/Factory Mutant | -5/Upper Caves Hacker-Mutant | -5/Warlord Mutant | -4/Proximity Caves Mutant | -4/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 ----------- Run | Yrd Mat Mat Sto Mat Fac DSF Fac Fac Upp War Pro Fac Matter Collected 1978 | 110 106 774 213 338 . 145 40 . . 234 18 . Remotely . | . . . . . . . . . . . . . Salvage Created 4040 | . 106 779 567 1206 46 678 581 . . 77 . . Parts 223 | . 11 57 37 59 6 35 18 . . . . . Haulers Intercepted 1 | . . 1 . . . . . . . . . . Recyclers Shooed 4 | . . 2 . 2 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Sto Mat Fac DSF Fac Fac Upp War Pro Fac Combat Hostiles Destroyed 82 | . 6 18 11 21 1 12 11 . . 2 . . Guns 25 | . 4 16 . . . 3 2 . . . . . Cannons 43 | . . . 10 17 1 9 6 . . . . . AOE 4 | . 2 2 . . . . . . . . . . Classes Destroyed 15 | . 2 7 1 2 1 2 . . . . . . Worker 6 | . . 4 2 . . . . . . . . . Builder 5 | . . 3 1 1 . . . . . . . . Hauler 1 | . . 1 . . . . . . . . . . Recycler 2 | . . 1 1 . . . . . . . . . Mechanic 1 | . . . . 1 . . . . . . . . Operator 3 | . . 1 . 1 . . 1 . . . . . Watcher 9 | . 1 2 1 5 . . . . . . . . Swarmer 21 | . 6 9 4 . . . 2 . . . . . Grunt 32 | . . 6 2 10 . 6 8 . . . . . Brawler 2 | . . . 1 . . 1 . . . . . . Sentry 17 | . . 3 4 9 . . 1 . . . . . Specialist 4 | . . . . . . 4 . . . . . . Hunter 3 | . . . . 2 . . . . . 1 . . Programmer 2 | . . . . . 1 . . . . 1 . . Heavy 1 | . . . . . . 1 . . . . . . Best Kill Streak 14 | . 3 14 4 5 1 5 4 . . 1 . . Combat Bots Only 6 | . 3 6 4 5 1 5 3 . . 1 . . Max Kills in Single Turn 2 | . 1 2 2 2 1 1 1 . . 1 . . Gunslinging 1 | . . 1 . . . . . . . . . . Exploded 1 | . 1 1 . . . . . . . . . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Mat Sto Mat Fac DSF Fac Fac Upp War Pro Fac Hostile Shots Fired 844 | . 24 138 27 76 4 88 138 . 74 99 28 148 Missed 299 | . 3 38 5 21 4 27 46 . 45 33 14 63 Hits 545 | . 21 100 22 55 . 61 92 . 29 66 14 85 Melee 3 | . . . . . . . . . . 1 . 2 Projectile 542 | . 21 100 22 55 . 61 92 . 29 65 14 83 AOE 4 | . . . . . . . 1 . . 3 . . Critical Strikes 18 | . 1 1 . 3 . 1 7 . 1 1 . 3 Part Disruptions 1 | . . . . . . . 1 . . . . . Damage Taken 6460 | . 149 629 201 638 . 836 1046 . 421 1018 218 1304 Core 2380 | . 19 120 61 38 . 112 157 . 196 301 218 1158 Absorbed by Shields 496 | . . 172 24 44 . 28 228 . . . . . Ignored by Resistances 1979 | . 47 247 66 194 . 250 348 . 116 292 57 362 Regen/Repaired (Parts) 82 | . . . 44 38 . . . . . . . . Core Remaining (%) 76 | 100 92 . 54 93 . 84 81 . . . 28 . Volleys Fired 219 | . 28 51 23 49 3 25 32 . . 8 . . Largest 4 | . 2 3 3 3 2 4 4 . . 3 . . Hottest 284 | . 53 124 204 204 131 284 224 . . 155 . . Shots Fired 601 | . 45 121 68 147 6 92 100 . . 22 . . Gun 211 | . 42 113 . . . 19 17 . . 20 . . Cannon 377 | . . . 68 147 6 73 83 . . . . . Launcher 11 | . 3 8 . . . . . . . . . . Special 2 | . . . . . . . . . . 2 . . Kinetic 167 | . 42 93 . 30 . . . . . 2 . . Thermal 389 | . . 13 68 117 3 71 97 . . 20 . . Explosive 11 | . 3 8 . . . . . . . . . . Electromagnetic 34 | . . 7 . . 3 21 3 . . . . . Robot Hit Streak 31 | . 8 8 20 23 5 31 17 . . 11 . . Robot Miss Streak 6 | . 3 6 3 5 1 2 3 . . 1 . . Penetration Max . | . . . . . . . . . . . . . Secondary Targets 7 | . 1 5 . . . . . . . 1 . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . 1 . . Shots Hit Robots 385 | . 22 66 41 109 5 58 64 . . 20 . . Core Hits 201 | . 10 42 15 69 2 28 29 . . 5 . 1 Critical Kills 7 | . . 1 1 3 . . 2 . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes 8 | . . 1 1 3 . 1 2 . . . . . Meltdown 6 | . . . 1 3 . . 2 . . . . . Destroy 1 | . . 1 . . . . . . . . . . Corrupt 1 | . . . . . . 1 . . . . . . Melee Attacks 1 | . . . . . . . . . . . . 1 Impact . | . . . . . . . . . . . . . Slashing 1 | . . . . . . . . . . . . 1 Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 8139 | . 231 1400 867 2436 86 1385 1359 . . 330 . 45 Guns 2115 | . 170 1041 . . . 368 229 . . 307 . . Cannons 5493 | . . . 862 2436 86 979 1130 . . . . . Explosions 441 | . 61 347 . . . 33 . . . . . . Melee . | . . . . . . . . . . . . . Ramming 67 | . . 12 5 . . 5 . . . . . 45 Kinetic 1622 | . 170 856 . 555 . . . . . 41 . . Thermal 5470 | . . 101 862 1881 76 955 1306 . . 289 . . Explosive 408 | . 61 347 . . . . . . . . . . Electromagnetic 572 | . . 84 . . 10 425 53 . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 3 | . . 1 2 . . . . . . 1 1 3 Average Corruption 1 | . . 1 1 . . . . . . 1 1 1 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 19 | . . . 10 . . . . . . 3 . 6 Message Errors 3 | . . . 2 . . . . . . . . 1 Matter Fused 6 | . . . 3 . . . . . . 2 . 1 Heat Flow Errors 5 | . . . 3 . . . . . . . . 2 Energy Discharges 1 | . . . . . . . . . . . . 1 Data Loss (minor) 2 | . . . 1 . . . . . . . . 1 Alerts 1 | . . . . . . . . . . 1 . . Weapon Failures 1 | . . . 1 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 41 | . . . 13 28 . . . . . . . . Projectiles 41 | . . . 13 28 . . . . . . . . Explosions . | . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . Knockbacks 10 | . . . . 9 . . . . . . . 1 Impact 1 | . . . . . . . . . . . . 1 Kinetic 9 | . . . . 9 . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 38 | . 18 . . . . . . . . . . 20 Shots 2 | . 2 . . . . . . . . . . . Rammed 8 | . . . . . . . . . . . . 8 Targets Rammed 17 | . . 4 2 1 . 2 . . . . . 8 Kicked 9 | . . 4 2 1 . 2 . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 581 | . 335 257 581 312 . 156 415 . . 120 . 115 Average Temperature 119 | . 90 86 165 91 . 73 148 . . 44 . 65 Received Heat Transfer 2222 | . . 227 72 400 . 348 623 . 156 204 27 165 Effects 9 | . 1 . 5 3 . . . . . . . . Shutdowns 1 | . . . 1 . . . . . . . . . Energy Bleed 2 | . 1 . 1 . . . . . . . . . Interference 4 | . . . 1 3 . . . . . . . . Matter Decay 2 | . . . 2 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 10 | . . . 1 4 . . 3 . . 2 . . Combat Hostiles 10 | . . . 1 4 . . 3 . . 2 . . Parts Melted 22 | . . . 2 11 1 2 5 . . 1 . . Heat Transferred 10193 | . . 259 1554 3330 111 1819 2368 . . 752 . . Parts Sabotaged 3 | . . . . . . . . . . 3 . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . 1 . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Sto Mat Fac DSF Fac Fac Upp War Pro Fac Maximum Alert Level 1 | . . 1 . . . 1 . . . . . . Low Security (%) 97 | 100 100 93 100 100 100 73 100 100 . . . 100 Level 1 2 | . . 6 . . . 26 . . . . . . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Sterilizations 1 | . . . . . . 1 . . . . . . Peak Influence 261 | . 71 223 115 119 39 261 130 . . . . 105 Initial 118 | . . 18 27 7 15 . 118 . . . . 2 Average 53 | . 27 82 43 46 8 123 72 . . . . 41 Influence Increases 2934 | . 188 550 341 617 43 281 332 . 165 100 15 302 Destroy 0b10 Robot/C 1640 | . 120 360 220 420 20 240 220 . . 40 . . Destroy 0b10 Robot/NC 135 | . 5 60 25 40 . . 5 . . . . . Destroy Leader 400 | . 22 76 62 150 10 30 50 . . . . . Successful Hack 31 | . 10 3 10 4 4 . . . . . . . Disable Machine 54 | . 9 . 18 . 9 9 9 . . . . . Destroy Structure 89 | . 22 51 6 3 . 2 3 . . . . 2 Partial Spotted 45 | . . . . . . . . . . . . 45 Lose Combat Pursuer 540 | . . . . . . . 45 . 165 60 15 255 Influence Decreases 2837 | . 137 523 397 599 83 20 593 . 80 185 10 210 Entered New Map 355 | . . 33 51 15 25 . 143 . . 85 . 3 Time Decay 2112 | . 137 470 326 574 58 . 210 . 70 70 10 187 Lost Part 230 | . . 20 . 10 . 20 120 . 10 30 . 20 Purge Threat 140 | . . . 20 . . . 120 . . . . . Squads Dispatched 18 | . . 3 1 5 . 2 5 . . . . 2 Investigation 4 | . . . 1 1 . . 2 . . . . . Extermination 1 | . . . . . . . . . . . . 1 Reinforcement 7 | . . 3 . 1 . 2 . . . . . 1 Assault . | . . . . . . . . . . . . . Garrison 6 | . . . . 3 . . 3 . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 1 | . . 1 . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Sto Mat Fac DSF Fac Fac Upp War Pro Fac Distress Signals 7 | . . 2 . 4 . . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 183 | . 9 25 12 29 1 14 17 . 16 29 2 29 Peak Tracking Total 11 | . 3 5 3 4 1 5 5 . 7 11 2 9 Tactical Retreats 16 | . . . . . . . 2 . 5 1 1 7 Traps | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Sto Mat Fac DSF Fac Fac Upp War Pro Fac Traps Triggered 5 | . . . 2 . . 1 . . . . . 2 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 ---------- Run | Yrd Mat Mat Sto Mat Fac DSF Fac Fac Upp War Pro Fac Machines Disabled 6 | . 1 . 2 . 1 1 1 . . . . . Max in Single Turn 1 | . 1 . 1 . 1 1 1 . . . . . Garrison Access 1 | . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Sto Mat Fac DSF Fac Fac Upp War Pro Fac Machines Accessed 31 | . 5 3 5 5 1 . 3 . . 7 . 2 Terminals 13 | . 3 1 3 2 1 . 2 . . . . 1 Fabricators 1 | . . . . . . . 1 . . . . . Repair Stations 3 | . 1 . 1 1 . . . . . . . . Recycling Units 4 | . 1 1 1 1 . . . . . . . . Scanalyzers 2 | . . 1 . 1 . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . 1 Total Hacks 75 | . 15 6 17 14 1 . 9 . . 10 . 3 Successful 51 | . 5 5 11 13 1 . 4 . . 10 . 2 Failed 24 | . 10 1 6 1 . . 5 . . . . 1 Catastrophic 2 | . 2 . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 3 | . . . 1 . . . . . . 2 . . Terminals 33 | . 9 3 9 4 1 . 5 . . . . 2 Fabricators 4 | . . . . . . . 4 . . . . . Repair Stations 15 | . 3 . 5 7 . . . . . . . . Recycling Units 9 | . 3 2 3 1 . . . . . . . . Scanalyzers 3 | . . 1 . 2 . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . 1 Terminal Hacks 28 | . 3 3 5 3 1 . 2 . . 10 . 1 Record 12 | . 1 . 1 1 . . . . . 9 . . Robot Schematic 1 | . . . 1 . . . . . . . . . Prototype ID Bank 1 | . . 1 . . . . . . . . . . Open Door 1 | . . . . . . . . . . 1 . . Open DSF 2 | . . . . . 1 . . . . . . 1 Unreport Threat 2 | . . . 1 . . . 1 . . . . . Locate Traps 3 | . 1 1 . 1 . . . . . . . . Maintenance Status 1 | . . . 1 . . . . . . . . . Hauler Manifests 2 | . . . 1 1 . . . . . . . . Registered Components 1 | . . 1 . . . . . . . . . . Registered Prototypes 1 | . 1 . . . . . . . . . . . Zone Layout 1 | . . . . . . . 1 . . . . . Fabricator Hacks 2 | . . . . . . . 2 . . . . . Load Schematic 2 | . . . . . . . 2 . . . . . Repair Station Hacks 11 | . . . 4 7 . . . . . . . . Scan Component 5 | . . . 2 3 . . . . . . . . Repair 5 | . . . 2 3 . . . . . . . . Refit 1 | . . . . 1 . . . . . . . . Recycling Unit Hacks 7 | . 2 2 2 1 . . . . . . . . Report Inventory 4 | . 1 1 1 1 . . . . . . . . Retrieve Matter 1 | . . 1 . . . . . . . . . . Retrieve Components 2 | . 1 . 1 . . . . . . . . . Scanalyzer 2 | . . . . 2 . . . . . . . . Insert Component 1 | . . . . 1 . . . . . . . . Analyze 1 | . . . . 1 . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . 1 Seal Access 1 | . . . . . . . . . . . . 1 Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 2 | . . 1 . 1 . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 16 | . 4 2 4 2 1 . 3 . . . . . Full Trace Events 9 | . 2 1 3 1 . . 2 . . . . . Feedback Events 1 | . . 1 . . . . . . . . . . Corruption 1 | . . 1 . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . 1 . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 5 | . . . 2 3 . . . . . . . . Time 167 | . . . 52 115 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 14 | . 5 . 9 . . . . . . . . . Parts Scanalyzed 1 | . . . . 1 . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 ------------ Run | Yrd Mat Mat Sto Mat Fac DSF Fac Fac Upp War Pro Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Mat Sto Mat Fac DSF Fac Fac Upp War Pro Fac Total Allies . | . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . Initial Warlord ECA Mod 47 | . . . . . . . 9 8 8 8 7 7 Total Orders . | . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Sto Mat Fac DSF Fac Fac Upp War Pro Fac Active Infowar (turns) 1999 | . 179 599 . . . . 365 . . 852 . 4 Optics 727 | . 179 548 . . . . . . . . . . Decoding 852 | . . . . . . . . . . 852 . . Cloaking 365 | . . . . . . . 365 . . . . . ECM 55 | . . 51 . . . . . . . . . 4 Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . . . 2 . 1 . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 ------------- Run | Yrd Mat Mat Sto Mat Fac DSF Fac Fac Upp War Pro Fac Turns Passed 6892 | 110 436 1012 912 1835 203 268 448 6 162 964 87 449 Spaces Moved 4117 | 84 298 428 285 459 100 78 173 11 299 1061 169 672 Core 1534 | 19 . . . . . . 17 11 292 354 169 672 Treads 18 | . . . . . . . . . . 18 . . Legs 1902 | 65 298 428 285 459 100 78 156 . 7 26 . . Wheels . | . . . . . . . . . . . . . Hover 663 | . . . . . . . . . . 663 . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 190 120 190 190 50 50 50 50 50 50 Average Speed 118 | 104 120 191 190 214 190 197 184 50 51 74 50 60 Slowest Speed 470 | 120 120 470 190 260 190 200 200 50 125 160 50 100 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 33 | 6 46 39 49 49 3 68 8 1 47 62 42 15 Regions Visited 12 Branch Regions 4 Pre-discovered Areas 2 | . . . . . . . . . 2 . . . Known Exits Taken 1 | . . . . . 1 . . . . . . . Unknown Exits Taken 10 | 1 1 1 1 1 . . 1 1 1 1 1 . Scrap Searched 1 | . . . . . . . . . . . 1 . Spaces Dug 1 | . . . . . . . . . . . . 1 Terrain Destroyed 79 | . 20 56 . . . 2 . . . . . 1 Melee 1 | . . . . . . . . . . . . 1 Projectile . | . . . . . . . . . . . . . AOE 78 | . 20 56 . . . 2 . . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Sto Mat Fac DSF Fac Fac Upp War Pro Fac Total 5679 | 105 347 534 603 1200 108 130 231 10 305 1225 170 711 Wait 1039 | . . . 272 645 . . 6 . 2 95 . 19 Move 4105 | 83 297 427 284 458 99 77 172 10 298 1060 168 672 Hop . | . . . . . . . . . . . . . Pick Up 111 | 12 9 20 9 17 3 8 5 . 1 22 1 4 Fast Attach . | . . . . . . . . . . . . . Attach 64 | 6 3 5 2 6 1 3 10 . 4 19 1 4 Detach 8 | . 1 . . 1 . . . . . 3 . 3 Swap 48 | 3 2 12 5 12 1 9 4 . . . . . Drop 61 | 1 7 15 6 11 1 6 2 . . 12 . . Fire 219 | . 28 51 23 49 3 25 32 . . 8 . . Melee 1 | . . . . . . . . . . . . 1 Ram 8 | . . . . . . . . . . . . 8 Kick 9 | . . 4 2 1 . 2 . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire 6 | . . . . . . . . . . 6 . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: [*Min] / *Sto) -9/Storage -8/Materials -7/Factory -7/DSF -6/Factory -5/Factory -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 1 exit: Res) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 111 | -11/Scrapyard | Entered Materials 257 | -10/Materials | Discovered new exit (range 7) 301 | -10/Materials | Build established: Mutant 510 | -10/Materials | Discovered new exit (range 15) 547 | -10/Materials | Entered another Materials area 547 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 547 | -9/Materials | Discovered new exit (range 8) 865 | -9/Materials | Build established: Skirmisher 938 | -9/Materials | Discovered new exit (range 17) 1436 | -9/Materials | Build established: Tank 1559 | -9/Materials | Entered Storage 2123 | -9/Storage | Repaired Aluminum Leg 2149 | -9/Storage | Repaired Aluminum Leg? 2241 | -9/Storage | Build established: Gunner 2458 | -9/Storage | Discovered new exit (range 7) 2471 | -9/Storage | Entered Materials 2471 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 3710 | -8/Materials | Garrison activated, responded to threat 4191 | -8/Materials | Repaired Hcp. Battery 4191 | -8/Materials | Repaired Adv. Beam Cannon 4229 | -8/Materials | Repaired Lgt. Deuterium Engine? 4234 | -8/Materials | Discovered new exit (range 14) 4306 | -8/Materials | Entered Factory 4306 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 4346 | -7/Factory | Identified exit to DSF 4509 | -7/Factory | Entered DSF 4546 | -7/DSF | Additional patrols routed to DSF 4685 | -7/DSF | Discovered new exit (range 16) 4732 | -7/DSF | Sterilization system engaged 4752 | -7/DSF | Ambient heat levels rising (+10) 4767 | -7/DSF | Ambient heat levels rising (+10) 4777 | -7/DSF | Entered Factory 4777 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 4954 | -6/Factory | Garrison activated, responded to threat 5023 | -6/Factory | Build established: Tank 5056 | -6/Factory | Discovered new exit (range 16) 5217 | -6/Factory | Released all parts (9) 5225 | -6/Factory | Entered another Factory area 5225 | -5/Factory | Evolved 2 slots: Propulsion x2 5225 | -5/Factory | Discovered new exit (range 11) 5231 | -5/Factory | Entered Upper Caves 5244 | -5/Upper Caves | Lost 11 parts (3p1n2u5w) 5266 | -5/Upper Caves | Met a Warlord Commander 5267 | -5/Upper Caves | Learned location of Warlord (-5) 5268 | -5/Upper Caves | Warlord Commander delivered Encrypted Comm Array 5269 | -5/Upper Caves | Found Encrypted Comm Array 5279 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 5387 | -5/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 5392 | -5/Upper Caves | Learned location of 1 exit from Factory 5393 | -5/Upper Caves | Entered Warlord 5417 | -5/Warlord | Discovered new exit (range 9) 5747 | -5/Warlord | Opened side exit 5763 | -5/Warlord | Build established: Hacker-Mutant 5881 | -5/Warlord | Warlord's base attacked by MAIN.C 6085 | -5/Warlord | Lost 3 allies 6194 | -5/Warlord | Lost 4 parts (2p2n) 6231 | -5/Warlord | Warlord forces counterattacked 6304 | -5/Warlord | Lost 7 allies 6350 | -5/Warlord | Released all parts (7) 6357 | -5/Warlord | Entered Proximity Caves 6359 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6364 | -4/Proximity Caves | Core integrity fell below 50% 6367 | -4/Proximity Caves | Spotted B-86 Titan 6376 | -4/Proximity Caves | Lost 13 allies 6378 | -4/Proximity Caves | Lost 6 parts (1p2n3w) 6405 | -4/Proximity Caves | Learned 12 Research zone layouts 6440 | -4/Proximity Caves | Discovered new exit (range 8) 6444 | -4/Proximity Caves | Entered Factory 6444 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 6445 | -4/Factory | Identified exit to Research 6537 | -4/Factory | Build established: Mutant 6724 | -4/Factory | Core integrity fell below 50% 6738 | -4/Factory | Spotted B-86 Titan 6839 | -4/Factory | Core integrity fell below 20% 6893 | -4/Factory | Destroyed by Y-64 Sentinel with Wave Gun Last Messages --------------- U-05 Engineer builds a Wall. Penetrated by Slug. Knocked back. Penetrated by Slug. Slug penetrates Wall. G-67 Veteran suffers critical hit (Burn). K-01 Serf cleans the Neutrino Reactor. Acquired Antimatter Reactor. TF Node disabled. Adv. Sensor Array tumbles out of TF Node. Adv. Signal Interpreter tumbles out of TF Node. System corrupted: Component data lost. Acquired Great Axe. Connecting with DSF Access... System corrupted: Matter fused (-9). Construction Platform disabled. Penetrated by Slug. System corrupted: Energy discharge (-21). ALERT: Security rotation in progress. [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????? ? | | ##########??????????????????????????????????? ? | | #??????????????????????????????????! ?? | | #????#################+##########? ??? | | """ """ #????# #" ???? | | """ """ #????# #" ????? | | """ """ #????# / ?????? | | #????# #??????? | | ! #????# ?? ???????? | | ###### #???????# ???# #????????? | | ####+######T ## #???????# ???# #????????? | | # #???????# ####+#########? | | # #???????# # #? | | # #???????# + !! #? | | # #???????+ # ! #? | | # #???????# # #? | | # #####+#########???????# # #? | | # # #????????????# # #? | | # # """" #????????????# # #? | | # # """" #????????????# # #? | | # # """" #????????????# / #? | | # # """" #????????????# # #? | | # # """ #????????????# # ! #? | | # # """" #????????????# # #? | | # # """" #?????######## #####+########? | | # #?????# ^ @ ss #????? | | ####"########### s #????? | | #????? | | #######+######## #????? | | #???# #???# pp #????? | | ###+#+##### """ ######### ############/#######?? | | # "R" # #??# # # #?? | | # " " # #??# # # #?? | | """"""" # # #??#Y# ! / #?? | | """"""" # # #### # # #?? | | """"""" #####+## + + """# #?? | | """"""" #???# ## #### # """# """" """" #?? | | #???# ## #??# # """# """" """" #?? | | """"""" #???# ## #??# + # """" """" #?? | | """"""" ????# ## #??# # """# """" """" #?? | | """"""??????# ####+##??# # """# """" """"???? | | """"""" #???# #### ###?# # """# """" """????? | | #???# ## #?# # # ?????? | | ###########???# #?# ################?????? | | ??????????????#### #????????????????????? | | ?????????????????# #####????????????????????? | | ?????????????????# #????????????????????????? | | ?????????????????#######????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 92 Energy Generation 34 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 ECM Strength 2 Cloak Strength 3 Base Temperature (-) 100 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 60 Recoil Reduction 2 Offensive Hacking 21 Authchip Count 1 Item Schematics ----------------- Lgt. Deuterium Engine | -8/Materials | Scanalyzed Robot Schematics ------------------ B-36 Bruiser | -9/Storage | Hacked Fabricated ------------ Nothing Repaired ---------- Aluminum Leg | 51% | -9/Storage Lgt. Deuterium Engine | 24% | -8/Materials Alien Tech Used ----------------- None Achievements -------------- 10k Club Charge!!! Leap Before You Look Novice Programmer Streaker Challenges ------------ None Game ------ Seed RiotRingRipper Manual? 0 Play Time 01:21:26 Cumulative 9.0 hours Start 2025.08.10 @ 17:27:38 End 2025.08.10 @ 18:53:47 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 23 Rogue 11 Adventurer 12 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 18 Achievement% 15 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x40 Zoom Use 4% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: c5c28191-37e0-4270-838f-e169369d8f80