Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.20 @ 21:49:01 Player: Dosh Result: Destroyed by Striker with Plasma Lance Performance ------------- Evolutions (8) 4000 Regions Visited (20) 4000 Robots Destroyed (395) 1975 Value Destroyed (17715) 17715 Prototype IDs (60) 1200 Alien Tech Used (0) 0 Bonus (11276) 11276 TOTAL SCORE: 40166 Bonus ------- Triggered High Security 500 High Alert Combat Kills 5646 Follower Combat Kills 3372 Awakened Behemoth Slayer 1000 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Scanned by Researcher 500 Friendly Fire -642 Cogmind --------- Core Integrity 0/1450 Matter 300/300 Energy 100/100 System Corruption 40% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (6) ------- (None) > --- INVENTORY (5) ---- Faulty Compact Particle Reactor Launcher Loader Combat Drone Bay (2/2) Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Reinforced Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Armored Huge Wheel Centrium Wheel Centrium Wheel > --- UTILITY ---------- 2N-1CE's Frost Array Cargo Storage Unit Experimental Matter Compressor Advanced Targeting Computer Recoil Nullifier Improved Weapon Shielding Heavy Reactive Plating Improved Remote Force Field > --- WEAPON ----------- Tachyon Dispersion Ray Nova Cannon Hypervelocity Gauss Cannon Linear Accelerator Linear Accelerator Compact Mass Driver > --- INVENTORY -------- Light Antimatter Reactor Compact Wheel Experimental Heat Sink Advanced Cooling System Advanced Coolant Injector Advanced Energy Well High-capacity Matter Pod Advanced Visual Processing Unit Advanced Sensor Array Advanced Targeting Computer Improved Melee Analysis Suite Improved Melee Analysis Suite Improved Kinecellerator Launcher Loader Medium Insulated Plating Advanced Focal Shield Remote Force Field System Mapper Improved System Restoration Module Mobile Refinery Mk. CCLXVII Combat Drone Bay HERF Cannon Linear Accelerator Tiamat Missile Launcher Micro-nuke Launcher Multitool Makeshift Sword CR-A16's Behemoth Slayer [Rating: 159] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Armored Huge Wheel Wheel Armored Huge Wheel Utility Huge Storage Unit Device Force Field Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware System Mapper Protection Hardened Medium Armor Plating Weapon Enhanced Autogun Energy Gun Tachyon Dispersion Ray Energy Cannon Powered Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Linear Accelerator Launcher Missile Launcher Special Weapon Multitool Slashing Weapon Makeshift Sword Piercing Weapon CR-A16's Behemoth Slayer Build | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Fac Res Tes Res Slots Evolved 16 | . . . 4 2 . . . . 2 . . . . . . 2 2 2 . 2 Power 2 | . . . . . . . . . 1 . . . . . . . 1 . . . Propulsion 2 | . . . 1 . . . . . . . . . . . . . 1 . . . Utility 8 | . . . 3 1 . . . . 1 . . . . . . 1 . 2 . . Weapon 4 | . . . . 1 . . . . . . . . . . . 1 . . . 2 Parts Attached 324 | 7 12 23 36 29 5 4 4 8 32 6 14 10 2 1 15 30 17 4 23 42 Power 32 | 1 2 1 1 2 . . 1 . 4 . 2 . . . 2 2 2 1 5 6 Engine 8 | 1 2 1 1 2 . . . . 1 . . . . . . . . . . . Core 6 | . . . . . . . . . 1 . 1 . . . 1 1 1 . 1 . Reactor 18 | . . . . . . . 1 . 2 . 1 . . . 1 1 1 1 4 6 Propulsion 34 | 2 4 2 11 3 . . . . 1 . 1 1 . . 1 2 2 1 1 2 Treads . | . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . Wheel 34 | 2 4 2 11 3 . . . . 1 . 1 1 . . 1 2 2 1 1 2 Hover . | . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . Utility 135 | 2 3 9 11 16 1 4 3 5 13 4 5 6 . . 7 11 6 2 9 18 Device 62 | 1 . 6 2 3 1 3 1 3 4 2 2 3 . . 6 7 2 . 9 7 Storage 5 | 1 1 . . . . . . . 1 1 . . . . . . . . . 1 Processor 9 | . . . 2 . . . . . . 1 1 . . . 1 . . 1 . 3 Hackware 4 | . . . . . . . . . 1 . . . . . . 1 1 . . 1 Protection 55 | . 2 3 7 13 . 1 2 2 7 . 2 3 . . . 3 3 1 . 6 Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 123 | 2 3 11 13 8 4 . . 3 14 2 6 3 2 1 5 15 7 . 8 16 Energy Gun 9 | 1 . . 1 . . . . . 2 . . . . . . . . . 4 1 Energy Cannon 17 | . . . . 1 . . . . 1 . 2 . . . . 7 . . 1 5 Ballistic Gun 44 | 1 2 6 8 5 2 . . 1 6 . 2 1 1 . 1 5 3 . . . Ballistic Cannon 17 | . . 3 . . . . . . . 2 . 1 . 1 1 1 1 . 3 4 Launcher 22 | . 1 1 1 1 2 . . 1 2 . 1 1 1 . 2 1 2 . . 5 Special Weapon 3 | . . . 1 1 . . . . . . . . . . . . 1 . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 7 | . . 1 2 . . . . . 3 . 1 . . . . . . . . . Piercing Weapon 4 | . . . . . . . . 1 . . . . . . 1 1 . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 28 | . . . 3 2 . . 1 . 5 2 2 . . . . 2 1 . 6 4 Corrupted Parts 4 | . . . . . . . . . . 1 . . . . 1 1 . . . 1 System Corruption 12 | . . . . . . . . . . 5 . . . . 1 1 . . . 5 Parts Lost 69 | . 1 6 8 4 . . . 1 7 . . 1 . . 6 3 4 2 . 26 Power 4 | . . . . . . . . . . . . . . . . . 1 1 . 2 Propulsion 18 | . 1 2 6 1 . . . . 1 . . 1 . . 1 . . 1 . 4 Utility 31 | . . 2 2 3 . . . 1 3 . . . . . 3 3 1 . . 13 Weapon 16 | . . 2 . . . . . . 3 . . . . . 2 . 2 . . 7 Highest Loss Streak 17 | . 1 4 2 1 . . . 1 4 . . 1 . . 4 1 2 2 . 17 To Critical Strikes 2 | . . . . . . . . . . . . 1 . . . . . . . 1 Average Slot Usage (%) 85 | . 99 96 90 88 85 85 85 84 80 75 73 70 73 60 68 79 81 83 84 80 Engine 7 | . 14 14 9 14 14 14 9 7 1 6 5 . . . . . . . . . Core 1 | . . . . . . . . . 4 . . 6 6 6 6 5 6 4 8 . Reactor 3 | . . . . . . . 4 7 6 6 6 6 6 6 6 4 6 7 4 11 Wheel 17 | . 28 25 25 17 14 14 14 14 9 13 13 12 13 13 12 10 15 14 14 11 Device 10 | . 2 12 4 6 7 7 7 12 12 13 11 6 6 6 17 22 20 19 19 13 Storage 7 | . 14 14 9 7 7 7 7 7 6 6 6 6 6 6 6 5 5 4 4 3 Processor 4 | . . . 6 7 7 7 7 7 6 12 7 6 6 6 4 . . 4 4 9 Protection 12 | . 11 . 17 21 21 21 20 15 12 1 6 12 13 13 3 4 5 9 9 5 Energy Cannon 3 | . . . . 7 7 7 7 7 . . 1 . . . . 9 7 . . 6 Ballistic Gun 9 | . 26 13 17 6 6 7 7 1 13 7 2 4 5 . 1 8 8 14 2 . Ballistic Cannon 3 | . . 12 . . . . . . . 5 6 4 6 . 4 2 2 4 9 14 Naked Turns 22 | . . . . . . . . . . . . . . . . . . . . 22 Heaviest Build 303 | 14 94 97 115 135 134 129 138 144 223 240 238 244 244 240 248 230 271 266 268 303 Greatest Support 60 | 26 28 32 44 40 40 40 40 40 40 38 38 38 38 38 38 38 54 60 60 60 Greatest Overweight (x) 9 | . 9 7 7 6 3 3 3 3 7 6 8 6 6 6 6 6 5 4 5 8 Average Overweight (x) 3 | . 2 3 3 3 3 3 3 3 4 5 6 5 6 5 4 4 4 4 4 3 Largest Inventory Capacity 30 | 8 25 25 25 25 25 25 25 25 30 30 30 30 30 30 30 30 30 30 30 30 Average Capacity 26 | 7 20 25 25 25 25 25 25 25 28 30 30 30 30 30 30 30 30 30 30 28 Most Carried 30 | 2 13 22 25 25 25 25 25 25 30 30 30 30 29 30 29 30 30 29 30 30 Average Carried 23 | 1 8 15 21 24 24 24 24 24 25 29 28 29 29 30 26 29 29 28 29 28 Final Capacity 30 | 8 25 25 25 25 25 25 25 25 30 30 30 30 30 30 30 30 30 30 30 5 Final Carried 30 | 2 10 22 25 25 25 25 25 25 30 30 30 29 29 30 27 30 30 29 30 5 Class Distribution -------------------- 31% | Tank 25% | Hauler-Tank 21% | Mutant 6% | Scavenger-Mutant 5% | Hauler-Executioner 4% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Tank | -7/Factory Tank | -7/Lower Caves Tank | -7/Lower Caves Tank | -7/Zion Tank | -6/Proximity Caves Hauler-Tank | -6/Factory Hauler-Gunner | -6/Waste Hauler-Tank | -6/Factory Hauler-Tank | -6/Lower Caves Hauler-Tank | -6/Lower Caves Hauler-Mutant | -6/Data Miner Hauler-Mutant | -5/Proximity Caves Hauler-Tank | -5/Factory Hauler-Tank | -4/Factory Hauler-Tank | -3/Research Hauler-Tank | -3/Testing Hauler-Executioner | -2/Research Resources | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 ----------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Fac Res Tes Res Matter Collected 14528 | 288 708 692 1983 527 216 48 40 205 841 286 480 299 197 . 770 933 661 249 1085 4020 Remotely 226 | . . . . . . . . . . . . . . . 226 . . . . . Salvage Created 16427 | 105 842 282 2693 2236 275 95 46 302 654 560 788 175 47 . 304 1480 609 343 1025 3566 Parts 774 | 2 61 12 164 128 13 2 . 18 35 3 35 11 5 . 22 63 25 16 42 117 Haulers Intercepted 7 | . . . 6 . . . . . . . 1 . . . . . . . . . Recyclers Shooed 10 | . 1 . 3 . . . . . . . . . . . . 1 1 . . 4 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 67 | . . 12 . . 11 2 . 13 . . . 9 4 . 16 . . . . . Prevented 6 | . . . . . . 1 . 5 . . . . . . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Fac Res Tes Res Combat Hostiles Destroyed 302 | . 16 8 37 46 12 1 . 9 16 3 11 5 4 . 14 20 14 7 17 62 Guns 83 | . 16 3 36 . . . . . 8 . . 1 . . . 7 3 6 3 . Cannons 123 | . . 4 . 30 1 1 . 5 1 3 7 2 1 . 3 11 5 1 14 34 AOE 78 | . . 1 1 7 10 . . 3 7 . 4 2 3 . 10 2 6 . . 22 Classes Destroyed 26 | 2 6 1 5 1 . 1 . 2 2 1 1 . . . . . . . . 4 Worker 15 | . 1 . 3 4 . . . . 4 . 1 . . . . 1 . . . 1 Builder 17 | . 3 . 2 . . . . . 4 . 1 . . . . 2 1 . 1 3 Tunneler 5 | 1 . . 1 . . . . . . . 1 . . . . 1 . . . 1 Hauler 7 | . . . 6 . . . . . . . 1 . . . . . . . . . Recycler 12 | 1 1 . 3 . . . . . . . 1 . . . . 3 . . . 3 Minesweeper 1 | . . . . . . 1 . . . . . . . . . . . . . . Mechanic 2 | . . . . . . . . . . . . . . . . . . . . 2 Operator 13 | . 3 . 5 4 . . . . 1 . . . . . . . . . . . Drone 2 | . . . . . . . . 2 . . . . . . . . . . . . Watcher 19 | . 3 . 5 6 . . . . . . . . . . . . 1 . 3 1 Swarmer 62 | . 3 . 3 15 6 . . . 3 . . . 4 . 7 4 4 3 . 10 Saboteur 2 | . . . . . . . . . . . . . . . . . . . . 2 Grunt 111 | . 13 . 19 17 2 . . 5 9 . 8 . . . . 6 4 3 7 18 Brawler 12 | . . . 2 1 1 . . 1 . . . . . . . . . . . 7 Duelist 7 | . . . 1 . 1 . . . . . . . . . . 2 1 . . 2 Protector 6 | . . . . . . . . . 1 . 1 . . . . 1 2 . . 1 Sentry 30 | . . . 10 6 2 1 . . 1 . 1 1 . . . 3 1 1 . 3 Specialist 4 | . . . . . . . . . . . 1 . . . 3 . . . . . Hunter 27 | . . . 2 2 . . . . 1 . . 4 . . 2 4 2 . 1 9 Programmer 24 | . . . . 5 . . . . 1 . . . . . 1 . . . 9 8 Behemoth 3 | . . . . . . . . 1 . . . . . . 1 . . . . 1 Compactor 3 | . . . . . . . . . . 3 . . . . . . . . . . Investigator 1 | . . . . . . . . . . . . . . . . . . . . 1 Striker 1 | . . . . . . . . . . . . . . . . . . . . 1 Subdweller 8 | . . 8 . . . . . . . . . . . . . . . . . . Z-Heavy 1 | . . . . . . . . . 1 . . . . . . . . . . . Best Kill Streak 12 | 2 5 2 5 8 6 1 . 3 10 2 8 2 4 . 6 7 12 7 4 10 Combat Bots Only 10 | . 5 2 5 5 6 1 . 3 7 2 6 2 4 . 6 3 10 7 3 10 Max Kills in Single Turn 5 | 1 2 1 2 3 3 1 . 1 2 1 4 1 3 . 4 2 4 2 2 5 Gunslinging 1 | . . . . . . . . . 1 . . . . . . . . . . . Exploded 4 | . . 1 1 3 3 . . 1 2 . 3 1 3 . 4 2 3 . . 4 Melee . | . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Fac Res Tes Res Hostile Shots Fired 1658 | . 45 51 157 175 28 38 . 55 129 . 17 63 17 . 82 109 62 39 120 471 Missed 487 | . 18 10 38 61 9 14 . 15 38 . 7 16 2 . 11 26 20 10 41 151 Damage Taken 17108 | . 409 911 1822 1238 173 88 . 583 901 . 188 464 137 . 1224 1037 933 400 721 5879 Core 2712 | . 70 110 318 115 20 5 . 46 77 . 9 30 . . 176 76 49 8 88 1515 Absorbed by Shields 4992 | . . . . 399 133 88 . 339 498 . 51 . . . 104 451 152 174 622 1981 Redirected to Shielding 492 | . . . . 152 2 9 . 19 . . . 38 . . . 93 . 33 34 112 Ignored by Resistances 1957 | . . . . 152 12 11 . 62 65 . 7 305 98 . 68 100 278 40 253 506 Regen/Repaired (Parts) 396 | . 64 . 45 73 . . . . . . . . . . . 214 . . . . Core Remaining (%) 73 | 100 . 28 42 . . . . 73 . . . . . . 65 92 95 . 92 . Volleys Fired 876 | 6 68 44 191 116 21 8 4 20 60 11 22 20 5 . 20 55 17 12 66 110 Largest 6 | 2 2 2 2 2 2 1 1 2 3 2 2 2 2 . 2 4 4 4 4 6 Hottest 514 | 60 60 67 53 156 65 40 40 76 145 111 88 88 111 . 126 305 250 152 282 514 Shots Fired 1905 | 12 136 85 382 146 27 8 4 34 115 22 31 28 9 . 29 183 42 45 164 403 Gun 937 | 12 135 39 380 29 6 . . . 93 11 8 7 3 . . 89 12 36 66 11 Cannon 864 | . . 45 . 115 14 8 4 20 13 11 19 14 4 . 13 92 20 9 98 365 Launcher 104 | . 1 1 2 2 7 . . 14 9 . 4 7 2 . 16 2 10 . . 27 Special . | . . . . . . . . . . . . . . . . . . . . . Kinetic 1378 | 6 131 84 380 29 13 . . . 87 22 27 21 7 . 13 114 12 45 118 269 Thermal 308 | 6 4 . . 115 14 8 4 20 19 . . . . . . 30 10 . . 78 Explosive 86 | . 1 1 2 2 . . . 14 5 . 4 7 2 . 16 2 10 . . 20 Electromagnetic 129 | . . . . . . . . . . . . . . . . 37 10 . 46 36 Phasic 4 | . . . . . . . . . 4 . . . . . . . . . . . Robot Hit Streak 28 | 3 28 14 17 14 10 7 8 9 15 9 9 13 2 . 6 8 10 19 20 16 Robot Miss Streak 9 | 3 5 2 5 4 1 1 1 4 4 1 5 9 7 . 2 7 3 2 3 6 Penetration Max 2 | . . . . . . . . . 1 . 1 . . . . 1 1 1 2 1 Secondary Targets 6 | . 1 . 2 . . . . . 3 . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . 1 . . . . . . . . . . . Shots Hit Robots 1127 | 7 87 54 242 97 13 7 2 22 67 18 26 18 2 . 12 94 28 32 93 206 Core Hits 752 | 3 35 16 108 55 20 1 1 16 50 7 39 10 5 . 19 55 37 21 41 213 Critical Kills 29 | . . . 1 9 1 . . . . . . . . . . 3 . . 3 12 Critical Parts Destroyed 27 | . . . 1 . . . . . . . . . . . . 4 . . 6 16 Critical Strikes 80 | . . 3 2 9 1 . . 1 . 1 2 . . . . 9 . 1 17 34 Meltdown 13 | . . . . 9 1 . . . . . . . . . . . . . . 3 Destroy 44 | . . . 2 . . . . . . . . . . . . 7 . . 9 26 Blast 21 | . . 3 . . . . . . . 1 2 . . . . 1 . 1 8 5 Corrupt 1 | . . . . . . . . . . . . . . . . 1 . . . . Impale 1 | . . . . . . . . 1 . . . . . . . . . . . . Melee Attacks 20 | . . 1 1 . . . . 7 3 . 1 . . . 1 . . . . 6 Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 6 | . . 1 1 . . . . . 3 . 1 . . . . . . . . . Piercing 14 | . . . . . . . . 7 . . . . . . 1 . . . . 6 Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 47013 | 79 1315 979 4104 5653 1377 382 94 1450 3512 962 1612 712 311 . 1580 3486 2326 796 2984 13299 Guns 10562 | 79 1301 487 3951 185 53 . . . 1191 172 148 73 . . . 975 224 648 911 164 Cannons 21908 | . . 467 . 4623 316 382 94 600 374 790 1017 334 79 . 383 2247 456 148 1881 7717 Explosions 14382 | . . 25 153 845 1008 . . 747 1947 . 447 305 232 . 1197 264 1646 . 192 5374 Melee 103 | . . . . . . . . 103 . . . . . . . . . . . . Ramming 58 | . 14 . . . . . . . . . . . . . . . . . . 44 Kinetic 22870 | 48 1279 954 3951 185 1061 . . . 1756 962 1165 407 79 . 383 1732 224 796 2169 5719 Thermal 9544 | 31 22 . . 4733 316 382 94 600 516 . . . . . . 658 220 . 163 1809 Explosive 10775 | . . 25 153 608 . . . 747 1141 . 447 305 232 . 1197 208 1536 . . 4176 Electromagnetic 3564 | . . . . 127 . . . . . . . . . . . 888 346 . 652 1551 Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . Piercing 103 | . . . . . . . . 103 . . . . . . . . . . . . Phasic 99 | . . . . . . . . . 99 . . . . . . . . . . . Highest Corruption 40 | . 5 5 . 1 . . . . 4 25 25 25 25 25 30 1 1 . 7 40 Average Corruption 10 | . 5 5 . 1 . . . . 3 13 25 25 25 25 27 1 1 . 4 17 Corruption Purged 3 | . . . . 1 . . . . . . . . . . . . . . 2 . Corruption Blocked 15 | . . . . . . . . . . . . . . . . . . . 15 . Effects 371 | . 24 78 . . . . . . 19 10 39 27 18 6 29 . 9 . 24 88 Message Errors 69 | . 5 11 . . . . . . 4 2 9 9 2 . 11 . . . 4 12 Matter Fused 76 | . 9 15 . . . . . . 2 4 8 3 5 2 6 . 4 . 4 14 Heat Flow Errors 37 | . 3 8 . . . . . . 2 1 4 2 2 1 2 . . . 2 10 Energy Discharges 47 | . 2 11 . . . . . . 1 . 6 7 2 2 3 . 3 . 3 7 Parts Rejected 5 | . . . . . . . . . . . . . . . . . . . 1 4 Parts Fused 4 | . . 1 . . . . . . . 1 . . 1 . 1 . . . . . Data Loss (minor) 51 | . 4 16 . . . . . . 3 1 3 1 3 . 4 . . . 5 11 Data Loss (major) 17 | . 1 4 . . . . . . 2 1 3 . 1 1 . . . . 2 2 Misfires 22 | . . 9 . . . . . . . . 2 3 2 . 1 . 1 . 2 2 Alerts 8 | . . 2 . . . . . . 2 . 2 . . . . . 1 . 1 . Misdirections 7 | . . . . . . . . . . . 1 . . . . . . . . 6 Weapon Failures 28 | . . 1 . . . . . . 3 . 1 2 . . 1 . . . . 20 Overload Shots 3 | . . . . 2 . . . . 1 . . . . . . . . . . . Effects 1 | . . . . 1 . . . . . . . . . . . . . . . . Heat Surge 1 | . . . . 1 . . . . . . . . . . . . . . . . Overflow Damage 1419 | . . . . 426 . 56 33 36 188 . . 10 7 . 188 60 141 . 100 174 Projectiles 975 | . . . . 397 . 56 33 23 127 . . 10 . . 21 60 33 . 95 120 Explosions 444 | . . . . 29 . . . 13 61 . . . 7 . 167 . 108 . 5 54 Melee . | . . . . . . . . . . . . . . . . . . . . . Knockbacks 93 | . . 3 . . . . . . . . 7 3 . . 1 9 . 1 23 46 Impact . | . . . . . . . . . . . . . . . . . . . . . Kinetic 82 | . . 3 . . . . . . . . 7 3 . . 1 8 . 1 20 39 Secondary 11 | . . . . . . . . . . . . . . . . 1 . . 3 7 Self-Inflicted Damage 897 | . 7 . . 235 27 . . 62 . . 60 51 . . 19 36 . . 62 338 Shots 37 | . . . . 5 2 . . 4 . . 2 1 . . 1 1 . . 2 19 Rammed 13 | . 1 . . . . . . . . . . . . . . . . . . 12 Targets Rammed 13 | . 1 . . . . . . . . . . . . . . . . . . 12 Kicked . | . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 540 | . 209 279 311 285 90 78 60 514 217 423 520 363 195 156 540 18 33 57 436 303 Average Temperature 95 | . 37 90 75 63 28 40 29 176 93 197 137 126 79 79 251 3 10 23 143 49 Received Heat Transfer 2685 | . 201 24 792 286 16 17 . 144 211 . 26 . . . 27 134 179 92 48 488 Effects 43 | . . 2 . 3 . . . 5 . 2 8 7 . . 12 . . . 4 . Shutdowns 6 | . . . . . . . . . . . . . . . 3 . . . 3 . Energy Bleed 6 | . . . . . . . . 1 . . 1 2 . . 1 . . . 1 . Interference 12 | . . 2 . 3 . . . . . . 1 5 . . 1 . . . . . Matter Decay 6 | . . . . . . . . . . 1 1 . . . 4 . . . . . Short Circuit 4 | . . . . . . . . . . . 3 . . . 1 . . . . . Damage (minor) 2 | . . . . . . . . . . 1 . . . . 1 . . . . . Damage (major) 6 | . . . . . . . . 4 . . 2 . . . . . . . . . Damage (core) 1 | . . . . . . . . . . . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . . . . . . . . . . . . 1 2 Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . 2 Parts Fried 10 | . . . . . . . . . . . . . . . . 2 1 . 2 5 Impact Corruptions 1 | . . . . . . . . . . . . . . . . . . . 1 . Robots Melted 13 | . . . . 9 1 . . . . . . . . . . . . . . 3 Combat Hostiles 13 | . . . . 9 1 . . . . . . . . . . . . . . 3 Parts Melted 23 | . . . . 15 . . . . . . 1 . . . . . 1 . 1 5 Heat Transferred 2190 | 75 50 . . 150 . . . . 167 . . . . . . 75 . . 100 1573 Parts Sabotaged 3 | . . . . . . . . . . . . . . . . . . . . 3 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . . . . 2 . . . . . . . . . . . 1 . . 1 1 Alert | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Fac Res Tes Res Peak Influence 2930 | 10 316 . 507 1204 . . . . 1383 480 1170 . . . . 1171 1062 756 746 2930 Initial 573 | . 6 . . 177 . . . . 158 463 322 . . . . 40 573 554 425 416 Average 586 | 3 144 . 293 462 . . . . 717 462 779 . . . . 657 930 627 527 1282 Maximum Alert Level 5 | . 1 . 2 4 . . . . 4 2 4 . . . . 4 3 3 3 5 Low Security (%) 14 | 100 84 . 10 11 . . . . 8 . . . . . . 10 . . . . Level 1 25 | . 15 . 73 49 . . . . 17 . 22 . . . . . . . 1 . Level 2 28 | . . . 15 13 . . . . 22 100 21 . . . . 50 4 71 87 34 Level 3 21 | . . . . 22 . . . . 27 . 37 . . . . 33 95 28 11 13 Level 4 6 | . . . . 3 . . . . 24 . 19 . . . . 4 . . . 19 Level 5 . | . . . . . . . . . . . . . . . . . . . . 4 High Security 2 | . . . . . . . . . . . . . . . . . . . . 28 Max Security . | . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 96 | . 4 . 8 14 . . . . 13 . 8 . . . . 8 8 2 8 23 Investigation 12 | . 2 . 1 2 . . . . 3 . . . . . . 3 . 1 . . Extermination 15 | . . . . 4 . . . . 2 . 1 . . . . 1 1 . 4 2 Reinforcement 34 | . 2 . 6 6 . . . . 1 . 6 . . . . 3 2 . 4 4 Assault 27 | . . . . 1 . . . . 4 . 1 . . . . 1 4 . . 16 Garrison 8 | . . . 1 1 . . . . 3 . . . . . . . 1 1 . 1 Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded 6 | . . . 1 . . . . . 1 . . . . . . 1 . . 1 2 Haulers Reinforced 6 | . . . . 1 . . . . . . 3 . . . . . 1 . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 . . . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 --------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Fac Res Tes Res Distress Signals 22 | . 3 . 6 1 . . . . 2 . 2 . . . . . 1 . 1 6 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 548 | . 28 9 63 63 11 3 . 13 47 4 27 5 4 . 14 51 29 11 29 137 Peak Tracking Total 21 | . 4 2 7 4 7 3 . 4 5 2 6 2 4 . 5 7 11 10 5 21 Tactical Retreats 29 | . . 2 3 2 . 1 . . 3 . . . . . 1 1 1 3 2 10 Traps | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Fac Res Tes Res Traps Triggered 18 | . 3 1 1 6 . . . . 2 . . . . . . 1 . 1 . 3 Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed 2 | . . 1 1 . . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . 3 . . . . . . . . . . . Most Traps Carried 1 | . . 1 1 . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 ---------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Fac Res Tes Res Machines Disabled 72 | . . 1 3 8 2 . . . 14 . 8 . . . 1 11 6 1 9 8 Max in Single Turn 3 | . . 1 1 2 2 . . . 3 . 1 . . . 1 3 2 1 2 1 Garrison Access 5 | . . . 1 1 . . . . . . . . . . . 2 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 --------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Fac Res Tes Res Machines Accessed 56 | . 8 2 10 17 1 . 1 . 4 . . . . 4 . 8 . . . 1 Terminals 24 | . 6 . 7 11 . . . . . . . . . . . . . . . . Fabricators 8 | . . . . 1 . . . . 3 . . . . . . 3 . . . 1 Repair Stations 7 | . 1 . 1 3 . . . . . . . . . . . 2 . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . 1 1 . . . . . . . . . . . 1 . . . . Garrison Access 5 | . . . 1 1 . . . . 1 . . . . . . 2 . . . . Total Hacks 155 | . 17 11 21 37 1 . 4 . 12 . . . . 29 . 22 . . . 1 Successful 96 | . 10 11 10 17 1 . 4 . 5 . . . . 29 . 9 . . . . Failed 58 | . 6 . 11 20 . . . . 7 . . . . . . 13 . . . 1 Catastrophic 11 | . 1 . 2 4 . . . . 1 . . . . . . 3 . . . . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . Manual 96 | . 14 . 11 9 . . . . 14 . 18 . . . . 6 11 2 7 4 Terminals 57 | . 14 . 17 26 . . . . . . . . . . . . . . . . Fabricators 21 | . . . . 1 . . . . 10 . . . . . . 9 . . . 1 Repair Stations 17 | . 2 . 2 7 . . . . . . . . . . . 6 . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . Scanalyzers 7 | . . . 1 2 . . . . . . . . . . . 4 . . . . Garrison Access 7 | . . . 1 1 . . . . 2 . . . . . . 3 . . . . Terminal Hacks 66 | . 5 11 6 10 1 . 4 . . . . . . 29 . . . . . . Record 21 | . . 10 . . . . . . . . . . . 11 . . . . . . Part Schematic 16 | . 1 . . . . . 4 . . . . . . 11 . . . . . . Robot Schematic 5 | . . . . 1 . . . . . . . . . 4 . . . . . . Robot Analysis 3 | . 2 . 1 . . . . . . . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . . . . . 3 . . . . . . Open Door 1 | . . . . . 1 . . . . . . . . . . . . . . . Branch Access Points 1 | . . . . 1 . . . . . . . . . . . . . . . . Fabricator Index 1 | . . . . 1 . . . . . . . . . . . . . . . . Alert Level 5 | . . . 2 3 . . . . . . . . . . . . . . . . Unreport Threat 3 | . . . 2 1 . . . . . . . . . . . . . . . . Locate Traps 4 | . 1 . 1 2 . . . . . . . . . . . . . . . . Hauler Manifests 2 | . 1 . . 1 . . . . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . 1 . . . . . . . . . . . . . . . . . . Fabricator Hacks 8 | . . . . . . . . . 5 . . . . . . 3 . . . . Load Schematic 5 | . . . . . . . . . 3 . . . . . . 2 . . . . Build 3 | . . . . . . . . . 2 . . . . . . 1 . . . . Repair Station Hacks 9 | . 2 . 2 3 . . . . . . . . . . . 2 . . . . Scan Component 5 | . 1 . 1 2 . . . . . . . . . . . 1 . . . . Repair 4 | . 1 . 1 1 . . . . . . . . . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . Scanalyzer 4 | . . . . 1 . . . . . . . . . . . 3 . . . . Insert Component 3 | . . . . 1 . . . . . . . . . . . 2 . . . . Analyze 1 | . . . . . . . . . . . . . . . . 1 . . . . Garrison Access Hacks 2 | . . . 1 . . . . . . . . . . . . 1 . . . . Seal Access 2 | . . . 1 . . . . . . . . . . . . 1 . . . . Unauthorized Hacks 7 | . 3 . 1 3 . . . . . . . . . . . . . . . . Terminals 5 | . 2 . 1 2 . . . . . . . . . . . . . . . . Botnet 4 | . 1 . 1 2 . . . . . . . . . . . . . . . . Operators 1 | . 1 . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . . . . . . . . . . . Jam 1 | . . . . 1 . . . . . . . . . . . . . . . . Data Cores Recovered 5 | . 1 . . 3 . . . . . . . . . . . . 1 . . . Used 1 | . . . . 1 . . . . . . . . . . . . . . . . Hacking Detections 40 | . 6 . 8 13 . . . . 4 . . . . . . 8 . . . 1 Full Trace Events 8 | . 1 . . 1 . . . . 3 . . . . . . 3 . . . . Feedback Events 1 | . . . . . . . . . 1 . . . . . . . . . . . Corruption 1 | . . . . . . . . . 1 . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . 1 . . 2 . . . . . . 4 . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 41 | . 1 . . . . . 18 . 10 . . . . 11 . 1 . . . . Parts Built 3 | . . . . . . . . . 2 . . . . . . 1 . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time 185 | . . . . . . . . . 101 . . . . . . 84 . . . . Total Part Build Rating 12 | . . . . . . . . . 6 . . . . . . 6 . . . . Parts Repaired 4 | . 1 . 1 1 . . . . . . . . . . . 1 . . . . Time 149 | . 26 . 60 19 . . . . . . . . . . . 44 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . 1 . . . . . . . . . . . 1 . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . . . 1 . . . . Parts Damaged 1 | . . . . . . . . . . . . . . . . 1 . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 ------------ Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Fac Res Tes Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired 9 | . . . . . 2 . . . . . . . . . . 5 1 . 1 . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Fac Res Tes Res Total Allies 50 | . . . . . 2 . 4 . 11 1 6 . . . . 9 11 . 1 5 Largest Group 7 | . . . . . 2 1 4 4 4 2 7 . . . . 4 6 3 1 3 Highest-Rated Group 516 | . . . . . 50 20 154 154 362 185 516 . . . . 235 307 108 56 244 Highest-Rated Ally 122 | . . . . . 30 20 39 39 96 96 96 . . . . 85 81 39 56 122 Zionite Dispatches 14 | . . . . . . . . . 3 . 2 . . . . 3 4 . . 2 Heavy 6 | . . . . . . . . . 3 . . . . . . 2 . . . 1 Light 2 | . . . . . . . . . . . 2 . . . . . . . . . Recon 1 | . . . . . . . . . . . . . . . . 1 . . . . Fire 2 | . . . . . . . . . . . . . . . . . 2 . . . Hacker 2 | . . . . . . . . . . . . . . . . . 1 . . 1 Explosive Resupply 1 | . . . . . . . . . . . . . . . . . 1 . . . Total Orders 1 | . . . . . . . . . . . . . . . . . 1 . . . DROP 1 | . . . . . . . . . . . . . . . . . 1 . . . Ally Attacks 425 | . . . . . 1 4 . 23 71 25 144 . . . . 53 49 9 12 34 Total Damage 16534 | . . . . . 37 57 . 505 4565 940 3315 . . . . 2675 1324 141 553 2422 Kills 107 | . . . . . . 2 . 4 28 2 18 . . . . 25 10 1 2 15 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . 1 . . . . . . . . . . 1 . Intel | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Fac Res Tes Res Robot Analysis Total 3 | . 2 . 1 . . . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . 1 . . 1 2 . 1 . . . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 5 | . . . . . . . . . 1 . 3 . . . . . . . 1 . Guard Positions 1 | . . . . . . . . . . . 1 . . . . . . . . . Prototype Stockpiles 1 | . . . . . . . . . . . 1 . . . . . . . . . Prototype Schematics 1 | . . . . . . . . . 1 . . . . . . . . . . . Unaware Analyses 1 | . . . . . . . . . . . 1 . . . . . . . . . Depthwide Sectors/0 1 | . . . . . . . . . . . . . . . . . . . 1 . Exploration | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 ------------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Fac Res Tes Res Turns Passed 25765 | 66 1558 2978 2658 2925 1401 1521 1517 709 1493 253 741 526 340 151 563 1967 1067 164 1527 1640 Spaces Moved 14931 | 41 978 2003 1469 1784 946 1049 1039 441 736 112 363 269 180 90 295 919 630 73 749 765 Core 144 | 2 . . . . . . . . . . . . . . . . . . . 142 Treads . | . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . Wheels 14787 | 39 978 2003 1469 1784 946 1049 1039 441 736 112 363 269 180 90 295 919 630 73 749 623 Hover . | . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 90 124 113 128 140 140 140 140 140 165 165 165 180 165 150 150 146 154 144 50 Average Speed 145 | 87 120 139 129 138 140 140 140 140 167 166 180 169 180 166 160 164 154 156 162 147 Slowest Speed 250 | 90 215 195 195 170 140 140 140 140 205 180 220 180 180 180 190 180 170 160 180 250 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 55 | 4 100 97 90 60 89 98 90 62 27 71 13 41 43 69 61 34 18 2 58 35 Regions Visited 20 Branch Regions 10 Pre-discovered Areas 6 | . 1 . . . . . . 1 . . . . . 1 . . . . 3 . Known Exits Taken 4 | . . . . 1 . 1 . . . . 1 . . . 1 . . . . . Unknown Exits Taken 14 | 1 1 1 1 . 1 . 1 1 . . . 1 1 1 . 1 1 1 1 . Scrap Searched 32 | . . 12 . . 3 5 5 1 . . . 1 2 . 3 . . . . . Spaces Dug 46 | . . . 1 . 6 . . 15 8 . 1 . . . . 2 . . 7 6 Terrain Destroyed 930 | . 4 7 13 49 54 1 1 109 46 1 22 57 19 . 137 63 30 6 45 266 Melee 7 | . . . 1 . . . . . 3 . 1 . . . . . . . . 2 Projectile 252 | . . 1 . 19 6 1 1 8 7 1 11 13 4 . 5 32 2 6 33 102 AOE 671 | . 4 6 12 30 48 . . 101 36 . 10 44 15 . 132 31 28 . 12 162 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 --------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Fac Res Tes Res Total 17569 | 55 1241 2096 1971 2121 999 1096 1098 488 923 157 414 308 186 92 353 1242 684 94 939 1012 Wait 969 | . 165 9 219 132 8 28 47 6 55 9 3 7 . . 15 160 6 2 70 28 Move 14912 | 40 977 2002 1468 1783 945 1048 1038 440 736 111 362 268 179 89 294 918 629 72 748 765 Hop . | . . . . . . . . . . . . . . . . . . . . . Pick Up 142 | 2 9 10 21 13 1 2 2 3 15 5 7 . . . 2 11 8 3 9 19 Fast Attach 114 | 7 3 5 19 11 1 3 1 2 8 3 . 1 . 1 4 12 4 1 11 17 Attach 70 | . 1 4 5 6 . . . 1 12 2 2 3 . . 8 10 4 3 . 9 Detach 55 | . 1 4 7 3 . . . . 11 4 1 3 . 1 5 9 1 . 1 4 Swap 140 | . 8 14 12 12 4 1 3 5 12 1 12 6 2 . 3 8 9 . 12 16 Drop 163 | . 8 2 26 20 2 6 3 4 11 11 4 . . 1 1 13 5 1 20 25 Fire 876 | 6 68 44 191 116 21 8 4 20 60 11 22 20 5 . 20 55 17 12 66 110 Melee 20 | . . 1 1 . . . . 7 3 . 1 . . . 1 . . . . 6 Ram 14 | . 1 . . . . . . . . . . . . . . . . . . 13 Kick . | . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . Escape Stasis 24 | . . . . 24 . . . . . . . . . . . . . . . . Rewire 66 | . . . . . 17 . . . . . . . . . . 46 1 . 2 . Trap 2 | . . 1 1 . . . . . . . . . . . . . . . . . Miscellaneous 2 | . . . 1 1 . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / *Sub) -10/Subcaves (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 7 exits: *Fac x3 / *Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac / *Low) -6/Waste -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac / Ext) -4/Factory -3/Research -3/Testing -2/Research History --------- Turn | Location | Event 39 | -11/Scrapyard | Discovered new exit (range 14) 67 | -11/Scrapyard | Entered Materials 323 | -10/Materials | Build established: Mutant 392 | -10/Materials | Discovered new exit (range 10) 409 | -10/Materials | Central database locked down 502 | -10/Materials | Discovered new exit (range 11) 662 | -10/Materials | Discovered new exit (range 16) 839 | -10/Materials | Discovered new exit (range 16) 984 | -10/Materials | Discovered new exit (range 7) 1028 | -10/Materials | Repaired Lgt. Armor Plating 1614 | -10/Materials | Discovered new exit (range 9) 1625 | -10/Materials | Entered Subcaves 1676 | -10/Subcaves | Discovered new exit (range 8) 2017 | -10/Subcaves | Learned Materials non-interactive machine intel 2451 | -10/Subcaves | Core integrity fell below 50% 2705 | -10/Subcaves | Visited Clippyterm 3112 | -10/Subcaves | Disturbed a concealed Subdweller 3570 | -10/Subcaves | Lost 4 parts (2n2u) 4063 | -10/Subcaves | Discovered new exit (range 7) 4074 | -10/Subcaves | Shifting Twisted Machinery released Unknown Launcher 4078 | -10/Subcaves | Shifting Twisted Machinery released Spk. Treads 4337 | -10/Subcaves | Build established: Derelict-Mutant 4439 | -10/Subcaves | Visited 4L-MR0's lab 4450 | -10/Subcaves | Found Powered Cannon 4603 | -10/Subcaves | Entered Materials 4603 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 4604 | -8/Materials | Loaded intel: 31 non-interactive machine locations 4923 | -8/Materials | Build established: Mutant 5296 | -8/Materials | Garrison activated, responded to threat 5670 | -8/Materials | Build established: Scavenger-Mutant 5719 | -8/Materials | Discovered new exit (range 8) 6069 | -8/Materials | Discovered new exit (range 13) 6487 | -8/Materials | Repaired Enh. Autogun 6844 | -8/Materials | Discovered new exit (range 10) 6867 | -8/Materials | Core integrity fell below 50% 7261 | -8/Materials | Entered Factory 7261 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 7263 | -7/Factory | Attached Powered Cannon, gained temporary slot: Power 7519 | -7/Factory | Discovered new exit (range 15) 7559 | -7/Factory | Build established: Tank 7625 | -7/Factory | Discovered new exit (range 14) 7897 | -7/Factory | Found Unknown Protection 7897 | -7/Factory | Identified Powered Armor 8567 | -7/Factory | Discovered new exit (range 8) 8805 | -7/Factory | Garrison activated, responded to threat 9113 | -7/Factory | Repaired Imp. Weapon Shielding 9298 | -7/Factory | Discovered new exit (range 14) 9434 | -7/Factory | Discovered new exit (range 15) 9891 | -7/Factory | Identified exit to Storage 9891 | -7/Factory | Identified exit to Lower Caves 10061 | -7/Factory | First assault squad dispatched 10186 | -7/Factory | Entered Lower Caves 10580 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 10886 | -7/Lower Caves | Encountered a Warlord checkpoint 11063 | -7/Lower Caves | Discovered new exit (range 13) 11082 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 11156 | -7/Lower Caves | Learned Factory terminal intel 11362 | -7/Lower Caves | Spotted B-75 Beast 11587 | -7/Lower Caves | Entered another Lower Caves area 11587 | -7/Lower Caves | Accompanied by 1 ally 11749 | -7/Lower Caves | Learned Factory terminal intel 11904 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 12243 | -7/Lower Caves | Identified exit to Zion 12448 | -7/Lower Caves | Encountered a Warlord checkpoint 12770 | -7/Lower Caves | Discovered new exit (range 14) 13108 | -7/Lower Caves | Entered Zion 13125 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 13197 | -7/Zion | Discovered new exit (range 15) 13246 | -7/Zion | Found Unknown Piercing Weapon 13740 | -7/Zion | Given A8's code to call for help 14003 | -7/Zion | Found Prototype Device 14039 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 14195 | -7/Zion | Imprinted 14198 | -7/Zion | Declared Zion's savior 14625 | -7/Zion | Entered Proximity Caves 14625 | -6/Proximity Caves | Accompanied by 4 allies 14682 | -6/Proximity Caves | Spotted B-75 Beast 14685 | -6/Proximity Caves | Identified CR-A16's Pointy Stick 14713 | -6/Proximity Caves | Revealed the true nature of CR-A16's Pointy Stick 14717 | -6/Proximity Caves | Destroyed B-75 Beast 14739 | -6/Proximity Caves | Lost 3 allies 14764 | -6/Proximity Caves | Spotter reported a threat 15302 | -6/Proximity Caves | Discovered new exit (range 14) 15334 | -6/Proximity Caves | Entered Factory 15334 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 15335 | -6/Factory | Loaded intel: 25 terminal locations 15385 | -6/Factory | Zion Heavy squad teleported in 15620 | -6/Factory | Garrison activated, responded to threat 15635 | -6/Factory | Discovered new exit (range 15) 15639 | -6/Factory | Build established: Mutant 15686 | -6/Factory | Retrieved Zion intel report: Prototype Schematics 15687 | -6/Factory | Zion Heavy squad teleported in 15719 | -6/Factory | Discovered new exit (range 5) 15915 | -6/Factory | Fabricated Cargo Storage Unit (x1) 16034 | -6/Factory | First assault squad dispatched 16071 | -6/Factory | Found Prototype Protection 16071 | -6/Factory | Identified Zio. Heavy Carapace 16084 | -6/Factory | Lost 4 allies 16172 | -6/Factory | Lost 4 parts (2u2w) 16173 | -6/Factory | Destroyed 7 combat bots 16229 | -6/Factory | Zion Heavy squad teleported in 16233 | -6/Factory | Enhanced Grunt warped into view, answering call for help 16234 | -6/Factory | Enhanced Grunt warped into view, answering call for help 16282 | -6/Factory | Found Hvy. Reactive Plating 16332 | -6/Factory | Fabricated F-cell Engine? 16345 | -6/Factory | Cargo convoy interrupted 16346 | -6/Factory | Found Launcher Loader 16689 | -6/Factory | Found Prototype Protection 16689 | -6/Factory | Identified Zio. Weapon Casing 16714 | -6/Factory | Terminal network hard line cut 16761 | -6/Factory | Build established: Hauler-Tank 16827 | -6/Factory | Sucked down chute 16827 | -6/Factory | Entered Waste 16827 | -6/Waste | Met up with 1 ally sucked down the chute earlier 16842 | -6/Waste | EMP discharged 16842 | -6/Waste | System corruption reached 10% 16850 | -6/Waste | 1 allies followed down the chute 16878 | -6/Waste | Spotted C-40 Crusher 16880 | -6/Waste | Allies destroyed C-40 Crusher 16883 | -6/Waste | Spotted C-40 Crusher 16890 | -6/Waste | Spotted C-40 Crusher 16895 | -6/Waste | Allies destroyed C-40 Crusher 16896 | -6/Waste | Destroyed C-40 Crusher 16938 | -6/Waste | Spotted C-40 Crusher 16942 | -6/Waste | EMP discharged 16948 | -6/Waste | Spotted C-40 Crusher 16953 | -6/Waste | Destroyed C-40 Crusher 16960 | -6/Waste | Destroyed C-40 Crusher 17042 | -6/Waste | EMP discharged 17062 | -6/Waste | Discovered new exit (range 12) 17080 | -6/Waste | Entered Factory 17080 | -6/Factory | Accompanied by 1 ally 17081 | -6/Factory | Loaded intel: 25 terminal locations 17124 | -6/Factory | Build established: Hauler-Gunner 17195 | -6/Factory | Retrieved Zion intel report: Unaware Analyses 17196 | -6/Factory | Zion Light squad teleported in 17227 | -6/Factory | Zion Light squad teleported in 17366 | -6/Factory | Retrieved Zion intel report: Guard Positions 17390 | -6/Factory | Found Zio. Weapon Casing 17430 | -6/Factory | First assault squad dispatched 17459 | -6/Factory | Retrieved Zion intel report: Prototype Stockpiles 17495 | -6/Factory | Discovered new exit (range 16) 17526 | -6/Factory | Identified exit to Lower Caves 17773 | -6/Factory | Build established: Hauler-Tank 17821 | -6/Factory | Entered Lower Caves 17869 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 18082 | -6/Lower Caves | Encountered a Warlord checkpoint 18290 | -6/Lower Caves | Discovered new exit (range 10) 18347 | -6/Lower Caves | Entered another Lower Caves area 18674 | -6/Lower Caves | Discovered new exit (range 10) 18687 | -6/Lower Caves | Entered Data Miner 18688 | -6/Data Miner | Discovered new exit (range 6) 18720 | -6/Data Miner | Met Data Miner 18751 | -6/Data Miner | Learned location of Section 7 (-2) 18751 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 18778 | -6/Data Miner | Received God Mode back door access code from Data Miner 18838 | -6/Data Miner | Entered Proximity Caves 18890 | -5/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 18995 | -5/Proximity Caves | Caught by Unaware searching for contraband prototypes 19007 | -5/Proximity Caves | Caught by Unaware searching for contraband prototypes 19052 | -5/Proximity Caves | Lost 4 parts (1n2u1w) 19158 | -5/Proximity Caves | Spotted B-75 Beast 19169 | -5/Proximity Caves | Destroyed B-75 Beast 19313 | -5/Proximity Caves | Build established: Hauler-Mutant 19366 | -5/Proximity Caves | Discovered new exit (range 13) 19384 | -5/Proximity Caves | Identified exit to Factory 19399 | -5/Proximity Caves | System corruption reached 30% 19401 | -5/Proximity Caves | Entered Factory 19401 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 19402 | -5/Factory | Identified exit to Extension 19490 | -5/Factory | Zion Heavy squad teleported in 19630 | -5/Factory | Found Hvy. Insulated Plating 19645 | -5/Factory | Found Hvy. Reactive Plating 19777 | -5/Factory | Build established: Hauler-Tank 19848 | -5/Factory | Found Hvy. Reflective Plating 20152 | -5/Factory | Zion Recon squad teleported in 20664 | -5/Factory | Zion Heavy squad teleported in 20771 | -5/Factory | Fabricated Combat Drone Bay (x1) 20794 | -5/Factory | Terminal network hard line cut 20856 | -5/Factory | Discovered new exit (range 4) 21191 | -5/Factory | Repaired Arm. Huge Wheel 21368 | -5/Factory | Entered another Factory area 21368 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 21390 | -4/Factory | Zion Hacker squad teleported in 21445 | -4/Factory | Zion Fire squad teleported in 21504 | -4/Factory | Zion Explosive Resupply teleported in 21618 | -4/Factory | First assault squad dispatched 21797 | -4/Factory | Lost 7 allies 21814 | -4/Factory | Destroyed 10 combat bots 21982 | -4/Factory | Zion Fire squad teleported in 22072 | -4/Factory | Discovered new exit (range 14) 22435 | -4/Factory | Entered Research 22435 | -3/Research | Accompanied by 3 allies 22435 | -3/Research | Evolved 2 slots: Utility x2 22502 | -3/Research | Garrison activated, responded to threat 22562 | -3/Research | Lost 3 allies 22577 | -3/Research | Destroyed 7 combat bots 22581 | -3/Research | Discovered new exit (range 7) 22599 | -3/Research | Entered Testing 22728 | -3/Testing | Found Prototype Hackware 22871 | -3/Testing | Spotted Alpha 7 23217 | -3/Testing | Found Prototype Energy Gun 23217 | -3/Testing | Identified Tachyon Dispersion Ray 23356 | -3/Testing | Spotted Striker 23479 | -3/Testing | Retrieved Zion intel report: Depthwide Sectors/0 23746 | -3/Testing | Found Prototype Device 23746 | -3/Testing | Identified 2N-1CE's Frost Array 23886 | -3/Testing | Found Prototype Energy Gun 23886 | -3/Testing | Identified Hyp. EM Gauss Rifle 24062 | -3/Testing | Discovered new exit (range 3) 24126 | -3/Testing | Entered Research 24126 | -2/Research | Evolved 2 slots: Weapon x2 24440 | -2/Research | Build established: Hauler-Executioner 24455 | -2/Research | System corruption reached 10% 24465 | -2/Research | Spotted B-90 Cyclops 24494 | -2/Research | Destroyed B-90 Cyclops 24547 | -2/Research | Zion Hacker squad teleported in 25015 | -2/Research | Found Gamma Bomb Array 25054 | -2/Research | Zion Heavy squad teleported in 25126 | -2/Research | First assault squad dispatched 25294 | -2/Research | High security lockdown imminent 25336 | -2/Research | Destroyed 10 combat bots 25374 | -2/Research | High security lockdown engaged 25464 | -2/Research | Spotted Striker 25476 | -2/Research | Destroyed Striker 25619 | -2/Research | Garrison activated, responded to threat 25626 | -2/Research | Destroyed 9 combat bots 25656 | -2/Research | Spotted Striker 25662 | -2/Research | Scanned by Researcher 25662 | -2/Research | Spotted Investigator 25676 | -2/Research | Spotted Executioner 25678 | -2/Research | Crushed by falling debris 25678 | -2/Research | System corruption reached 30% 25678 | -2/Research | Spotted Striker 25679 | -2/Research | Destroyed Investigator 25683 | -2/Research | Identified System Mapper 25691 | -2/Research | Core integrity fell below 50% 25735 | -2/Research | Lost 17 parts (2p2n7u6w) 25745 | -2/Research | Spotted Striker 25746 | -2/Research | Spotted Executioner 25747 | -2/Research | Core integrity fell below 20% 25766 | -2/Research | Destroyed by Striker with Plasma Lance Last Messages --------------- 25712_ Acquired 7 matter. 25725_ Acquired 39 matter. 25725_ Acquired 56 matter. 25729_ Acquired 86 matter. 25738_ System corrupted: Heat flow error (+267). 25741_ C-30 ARC bursts open, deploying its payload. 25741_ P-80 Master unfolds itself. 25741_ Executioner unfolds itself. 25741_ Striker unfolds itself. 25741_ E-15 Imp unfolds itself. 25742_ Slammed into S-43 Plague. 25744_ 2N-1CE's Frost Array blown off. 25744_ Adv. Visual Processing Unit blown off. 25744_ System Mapper blown off. 25744_ E-15 Imp destroyed. 25744_ Slammed into S-43 Plague. 25747_ Destabilizing: System corrupted (+2). 25749_ Slammed into S-43 Plague. 25760_ System corrupted: Component data lost. 25766_ Critical hit (Impale). Map ----- +----------------------------------------------------+ | ????????????????????????# ] = [ ### | | ????????????????????????# ! %%# ###"#""# | | ????????????????????????#### % ## | | ???????????????????????????#### * ## | | ??????????????????????????????##=####### | | ???????????????????????????????#%?????#" | | ???????????????????????????????#??????## = | | ???????????????????????????????????????# ! | | ???????????????????????????????????????# | | ???????????????????????????????????????# # | | ???????????????????????????????????????# # | | ???????????????????????????????????????######"#?# | | ????????????????????????????????????????????##??# | | ????????????????????????????????????????????????# | | ??????????????????????????????????????########### | | ??????????????????????????????????????# # | | ??????????????????????????????????????# !# | | ????????????????????? ??????????????# # | | ???????????????????# ??????????????# # | | ???????????????????# ??????????????# """" + | | ???????????????????# ??????????????# """" # | | ???????????????????# ??????????????# """" # | | ???????????????????# ??????????????# """" # | | ???????????????????# ?????????????############ | | ???????????????????# ############## + | | ???????????????????# #@ # # | | ???????????????????# #K # | | ???????????????????# # """"""" # = | | ???????????????????# # """"""" ?# # | | ???????????????????# # """"""" # # | | ???????????????????+ #s # [ | | ???????????????????# + # | | ???????????????????# # """"""" # [ [# | | ???????????????????# # """""""??# # | | ???????????????????# # """"""???# | | ?????????????##+#### # ????# ! # | | ????????###### # ????# !! # | | ??????? #########????# !! # | | ?????????##### ## #????# # | | ?????????????# !! ## [################# | | ?????????????# =! ## # == #?????# | | ?????????????# ## # == #?????# | | ?????????????# #?? #! #????## | | ?????????????+ #???? # #?####" | | ?????????????# #######"#####+#####?# "" | | ?????????????# %%%%%%% %!%%!/ #?????#""" | | ?????????????# """ ####### ##### #?????#"" | | ?????????????# """" #?????# #???# #?????#""F" | | ?????????????# """" #?????# #???# #?????#"""" | | ?????????????# """ #?????# #???# #?????# "" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 149 Coolant Potential 100 Energy Generation 57 Energy Capacity 625 Matter Stores 300 Matter Capacity 300 Sight Range 21 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 12 EM Shielding 2 Armor Coverage 1200 Resistance: KI 40 Resistance: TH 25 Resistance: EM 30 Utility Shielding 66 Weapon Shielding 100 Melee Speed Boost 20 Evasion (%) 50 Targeting Accuracy 16 Core Analysis 6 Recoil Reduction 6 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- Cargo Storage Unit | -10/Materials | Hacked Mak. Transmission Jammer | -7/Zion | Archive Mak. Terrain Scan Processor | -7/Zion | Archive Lrn. Proton Cannon | -7/Zion | Archive Imp. Shield Generator | -7/Zion | Archive Hvy. Machine Gun | -7/Zion | Archive Adv. ECM Suite | -7/Zion | Archive EM Disruption Field | -7/Zion | Archive Power Maul | -7/Zion | Archive Beamcaster | -7/Zion | Archive Mak. Shrapnel Gun | -7/Zion | Archive Phasing Sabre | -7/Zion | Archive Lgt. Angular Momentum Engine | -7/Zion | Archive Gravmag System | -7/Zion | Archive Imp. KE Penetrator | -7/Zion | Archive Riot Gun | -7/Zion | Free Battle Rifle | -7/Zion | Free Battle Cannon | -7/Zion | Free Slug Cannon | -7/Zion | Free Imp. Lightning Gun | -6/Factory | Z-intel Gui. EMP Blaster | -6/Factory | Z-intel Prc. Shock Rifle | -6/Factory | Z-intel Cld. Plasma Cannon | -6/Factory | Z-intel Cold Fusion Reactor | -6/Factory | Z-intel Prc. Grenade Launcher | -6/Factory | Z-intel Impact Mace | -6/Factory | Z-intel F-cell Engine | -6/Factory | Z-intel Com. Ion Cannon | -6/Factory | Z-intel Gravity Neutralizer | -6/Factory | Z-intel Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Imp. Energy Well | -6/Data Miner | Free Cld. Plasma Rifle | -6/Data Miner | Free Imp. Gyrokinetic Inverter | -6/Data Miner | Free Imp. System Guard | -6/Data Miner | Free Railgun | -6/Data Miner | Free Adv. Actuator Array | -6/Data Miner | Free HERF Cannon | -6/Data Miner | Free Antigrav Array | -6/Data Miner | Free Tri-rail Accelerator | -5/Factory | Scanalyzed Robot Schematics ------------------ S-27 Virus | -7/Factory | Hacked A-02 Transporter | -7/Zion | Archive T-07 Excavator | -7/Zion | Archive B-60 Warrior | -6/Data Miner | Free Y-64 Sentinel | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free O-32 Director | -6/Data Miner | Free Fabricated ------------ Cargo Storage Unit | x1 | -6/Factory F-cell Engine | x1 | -6/Factory Combat Drone Bay | x1 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- Friend Of Zion Challenges ------------ None Game ------ Seed CargoTachyonConstruct Manual? 0 Play Time 03:02:30 Cumulative 300.1 hours Start 2024.03.18 @ 15:36:45 End 2024.03.20 @ 21:49:01 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 197 Rogue 197 Adventurer 0 Explorer 0 Win Type - Total 14 Types 9/1/1/1/1/0/0/1/0 Lore% 72 Gallery% 82 Achievement% 72 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 63d8f935-1ec8-41d7-a9eb-3171334a74df