Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.20 @ 13:46:36 Player: Berinjela Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (40) 200 Value Destroyed (1140) 1140 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (6) 6 TOTAL SCORE: 5006 Bonus ------- High Alert Combat Kills 6 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 100/100 System Corruption 8% Temperature Cool (0) Movement Core (50) Location -6/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (4) ------ Enhanced Optical Array Improved Signal Interpreter > --- WEAPON (4) ------- Axe > --- INVENTORY (5) ---- Light Nuclear Core Makeshift Leg Large Storage Unit Energy Filter Transmission Jammer Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Armored Wheel Airjet Airjet Gravmag Array > --- UTILITY ---------- Large Storage Unit Large Matter Pod Advanced Terrain Scanner Energy Filter > --- WEAPON ----------- High-powered Shotgun Magnetic Acceleration Cannon Axe > --- INVENTORY -------- Gravmag Array Advanced Weight Redist. System Matter Filter Energy Filter Transmission Jammer Advanced ECM Suite Improved Medium Armor Plating System Restoration Module Field Laser Cooled Pulse Rifle Improved EM Pulse Cannon Heavy Ion Cannon [Rating: 45] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Airjet Flight Unit Xenon Bombardment Thruster Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Processor Visual Processing Unit Protection Improved Medium Armor Plating Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun High-powered Shotgun Ballistic Cannon Magnetic Acceleration Cannon Launcher Rocket Launcher Special Weapon Mining Laser Slashing Weapon Axe Build | -11 -10 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Slots Evolved 8 | . . . 2 2 2 2 . . Power 1 | . . . . 1 . . . . Propulsion 3 | . . . . 1 1 1 . . Utility 2 | . . . 1 . 1 . . . Weapon 2 | . . . 1 . . 1 . . Parts Attached 55 | 7 . 1 8 18 9 10 2 . Power 5 | 1 . . . 4 . . . . Engine 4 | 1 . . . 3 . . . . Core 1 | . . . . 1 . . . . Reactor . | . . . . . . . . . Propulsion 19 | 2 . 1 3 5 5 3 . . Treads 2 | . . . . . 1 1 . . Leg 10 | 2 . 1 3 4 . . . . Wheel 3 | . . . . 1 1 1 . . Hover 3 | . . . . . 2 1 . . Flight 1 | . . . . . 1 . . . Utility 15 | 2 . . 2 2 2 5 2 . Device 7 | 1 . . . 1 2 3 . . Storage 3 | 1 . . . 1 . 1 . . Processor 3 | . . . 1 . . . 2 . Hackware . | . . . . . . . . . Protection 2 | . . . 1 . . 1 . . Artifact . | . . . . . . . . . Weapon 16 | 2 . . 3 7 2 2 . . Energy Gun 6 | 1 . . 2 2 . 1 . . Energy Cannon . | . . . . . . . . . Ballistic Gun 6 | 1 . . 1 3 1 . . . Ballistic Cannon 1 | . . . . . . 1 . . Launcher 1 | . . . . 1 . . . . Special Weapon 1 | . . . . 1 . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 1 | . . . . . 1 . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 1 | . . . . 1 . . . . Parts Lost 12 | . . . 2 2 . . 8 . Power . | . . . . . . . . . Propulsion 4 | . . . . . . . 4 . Utility 2 | . . . . . . . 2 . Weapon 6 | . . . 2 2 . . 2 . Highest Loss Streak 4 | . . . 2 1 . . 4 . To Critical Strikes . | . . . . . . . . . Average Backups 7 | 4 7 8 7 7 2 12 8 5 Power . | . 1 1 1 . . . . 1 Propulsion 1 | 2 2 2 1 . . . 1 1 Utility 3 | . 1 2 2 3 2 7 4 3 Weapon 2 | . 2 2 1 1 . 4 2 . Tool/Special . | . . . . . . . . . Unused Backups 31 | . 6 1 2 5 1 4 8 4 Power 3 | . 2 . . . . . . 1 Propulsion 6 | . 2 . 1 . . 1 1 1 Utility 15 | . 1 . 1 4 1 3 3 2 Weapon 6 | . 1 1 . . . . 4 . Tool/Special 1 | . . . . 1 . . . . Average Slot Usage (%) 75 | . 100 100 98 86 43 73 33 20 Engine 7 | . 14 14 11 14 . . . . Leg 12 | . 28 28 22 21 . . . . Wheel 4 | . . . . 2 6 11 5 . Hover 3 | . . . . . 8 13 . . Device 9 | . 14 14 11 7 . 13 6 . Storage 9 | . 14 14 10 7 6 10 2 . Processor 4 | . . . 11 7 . . 5 13 Energy Gun 7 | . 14 14 21 7 . . . . Ballistic Gun 8 | . 14 14 10 14 2 6 2 . Ballistic Cannon 1 | . . . . . . 4 2 . Slashing Weapon 2 | . . . . . . 6 6 6 Peak Build Rating 45 | 9 9 10 15 24 28 45 42 12 Average Rating 18 | 5 9 9 14 17 12 37 18 12 On Entrance 13 | . 9 9 10 14 . 28 42 12 Avg Prop Armor Cover (%) 12 | . . . . 3 15 11 . . Naked Turns 80 | . . . . 80 . . . . Heaviest Build 44 | 12 12 12 15 30 29 44 42 3 Greatest Support 32 | 20 20 20 23 32 20 28 28 3 Greatest Overweight (x) 13 | 1 . . . 1 3 13 8 . Average Overweight (x) . | . . . . . 1 1 . . Largest Inventory Capacity 15 | 8 8 8 8 15 15 15 15 5 Average Capacity 10 | 7 8 8 7 7 14 15 9 5 Most Carried 15 | 7 8 8 8 9 15 15 14 5 Average Carried 8 | 4 7 7 7 7 3 12 8 5 Final Capacity 15 | 8 8 8 8 5 15 15 5 5 Final Carried 15 | 7 8 8 8 4 15 14 5 5 Class Distribution -------------------- 68% | Mutant 22% | Scavenger-Skirmisher 9% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Skirmisher | -9/Materials Scavenger-Skirmisher | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Resources | -11 -10 -10 -9 -8 -7 -6 -6 -6 ----------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Matter Collected 1188 | 225 67 10 131 501 63 49 142 . Remotely . | . . . . . . . . . Salvage Created 1485 | 17 97 . 634 561 . 49 127 . Parts 101 | 5 14 . 30 38 . 5 9 . Haulers Intercepted 1 | . . . 1 . . . . . Recyclers Shooed 3 | 1 . . 2 . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 8 | . . . . . . . 8 . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Combat Hostiles Destroyed 33 | . 5 . 6 17 . 1 4 . Melee 5 | . . . . . . 1 4 . Guns 25 | . 5 . 6 14 . . . . AOE 3 | . . . . 3 . . . . Classes Destroyed 8 | 1 2 . 4 . . 1 . . Tunneler 1 | 1 . . . . . . . . Hauler 1 | . . . 1 . . . . . Recycler 4 | . . . 4 . . . . . Watcher 1 | . 1 . . . . . . . Swarmer 17 | . 5 . 2 7 . . 3 . Grunt 8 | . . . 2 6 . . . . Sentry 6 | . . . 2 4 . . . . Programmer 2 | . . . . . . 1 1 . Best Kill Streak 4 | 1 4 . 4 3 . 1 3 . Combat Bots Only 3 | . 2 . 2 3 . 1 3 . Max Kills in Single Turn 2 | 1 2 . 1 2 . 1 1 . Gunslinging 1 | . 1 . . . . . . . Exploded 2 | . . . . 2 . . . . Melee 1 | . . . . . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -6 -6 -------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Hostile Shots Fired 364 | . 31 . 40 115 . 20 157 1 Missed 118 | . 10 . 12 30 . 3 63 . Hits 246 | . 21 . 28 85 . 17 94 1 Projectile 246 | . 21 . 28 85 . 17 94 1 Critical Strikes 3 | . . . . 3 . . . . Damage Taken 3619 | . 160 . 358 1321 . 260 1499 21 Core 1458 | . 37 . 50 509 . 46 795 21 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 75 | 100 . 85 87 7 100 . . . Volleys Fired 102 | 7 15 . 30 50 . . . . Largest 3 | 2 2 . 3 3 . . . . Hottest 113 | 70 70 . 113 113 . . . . Shots Fired 225 | 14 30 . 77 104 . . . . Gun 215 | 14 30 . 77 94 . . . . Cannon . | . . . . . . . . . Launcher 4 | . . . . 4 . . . . Special 6 | . . . . 6 . . . . Kinetic 105 | 7 15 . 25 58 . . . . Thermal 95 | 7 15 . 39 34 . . . . Explosive 4 | . . . . 4 . . . . Electromagnetic 21 | . . . 13 8 . . . . Robot Hit Streak 28 | 4 4 . 28 9 . . . . Robot Miss Streak 4 | 3 3 . 2 4 . . . . Penetration Max . | . . . . . . . . . Secondary Targets 3 | . 3 . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . Shots Hit Robots 156 | 8 15 . 57 64 . 3 9 . Core Hits 71 | 3 7 . 21 36 . 1 3 . Critical Kills 1 | . . . . 1 . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 4 | . 2 . 1 1 . . . . Burn 3 | . 2 . 1 . . . . . Destroy 1 | . . . . 1 . . . . Melee Attacks 36 | . . . . . . 10 26 . Impact . | . . . . . . . . . Slashing 36 | . . . . . . 10 26 . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 2475 | 87 166 . 671 1138 . 102 311 . Guns 1814 | 87 166 . 668 893 . . . . Cannons . | . . . . . . . . . Explosions 245 | . . . . 245 . . . . Melee 413 | . . . . . . 102 311 . Ramming 3 | . . . 3 . . . . . Kinetic 921 | 38 41 . 214 628 . . . . Thermal 713 | 49 125 . 319 220 . . . . Explosive 245 | . . . . 245 . . . . Electromagnetic 180 | . . . 135 45 . . . . Impact . | . . . . . . . . . Slashing 413 | . . . . . . 102 311 . Piercing . | . . . . . . . . . Highest Corruption 8 | . 2 2 . . . 3 8 8 Average Corruption 3 | . 1 2 . . . 1 6 8 Corruption Purged 5 | . . . . . . 1 4 . Corruption Blocked . | . . . . . . . . . Effects 20 | . 4 2 . . . 1 13 . Message Errors 6 | . 1 1 . . . . 4 . Matter Fused 5 | . . . . . . 1 4 . Heat Flow Errors 3 | . . 1 . . . . 2 . Energy Discharges 2 | . 1 . . . . . 1 . Data Loss (minor) 2 | . 2 . . . . . . . Data Loss (major) 2 | . . . . . . . 2 . Overload Shots . | . . . . . . . . . Overflow Damage 71 | . . . . . . 20 51 . Projectiles . | . . . . . . . . . Explosions . | . . . . . . . . . Melee 71 | . . . . . . 20 51 . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 49 | . . . . 49 . . . . Shots 1 | . . . . 1 . . . . Rammed . | . . . . . . . . . Targets Rammed 1 | . . . 1 . . . . . Kicked 1 | . . . 1 . . . . . Crushed . | . . . . . . . . . Highest Temperature 345 | 100 150 178 208 345 . . 224 . Average Temperature 93 | 49 52 96 59 130 . . 112 . Received Heat Transfer 834 | . . . 108 666 . . 60 . Effects 2 | . . . . 2 . . . . Energy Bleed 1 | . . . . 1 . . . . Interference 1 | . . . . 1 . . . . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 1 | . . . 1 . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 5 | . 2 . 3 . . . . . Heat Transferred 2247 | 148 518 . 1000 581 . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Maximum Alert Level 2 | . . . . 2 1 . . . Low Security (%) 90 | 100 100 100 100 71 77 100 . . Level 1 6 | . . . . 18 22 . . . Level 2 2 | . . . . 9 . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 546 | 5 69 4 91 546 240 30 . . Initial 240 | . . 4 . 27 240 13 . . Average 56 | . 13 . 27 141 135 1 . . Influence Increases 1456 | 5 127 . 214 844 2 44 220 . Destroy 0b10 Robot/C 660 | . 100 . 120 340 . 20 80 . Destroy 0b10 Robot/NC 35 | 5 5 . 25 . . . . . Destroy Leader 144 | . 12 . 22 80 . 10 20 . Successful Hack 22 | . 10 . . . 2 10 . . Disable Machine 45 | . . . 15 30 . . . . Anti-Garrison Action 150 | . . . . 150 . . . . Destroy Structure 40 | . . . 2 34 . 4 . . Partial Spotted 15 | . . . . 15 . . . . Lose Combat Pursuer 345 | . . . 30 195 . . 120 . Influence Decreases 1369 | 5 114 13 148 382 502 50 134 21 Entered New Map 381 | . . 9 . 39 288 15 9 21 Time Decay 955 | 5 114 4 148 323 214 35 112 . Lost Part 33 | . . . . 20 . . 13 . Squads Dispatched 13 | . . . 2 9 1 1 . . Investigation 1 | . . . . 1 . . . . Extermination 1 | . . . . . . 1 . . Reinforcement 7 | . . . 2 4 1 . . . Assault 2 | . . . . 2 . . . . Garrison 2 | . . . . 2 . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Distress Signals 6 | . . . 1 5 . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 102 | . 9 . 18 57 . 3 11 4 Peak Tracking Total 13 | . 4 . 7 13 . 1 6 . Tactical Retreats 10 | . . . 2 5 . . 3 . Traps | -11 -10 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Traps Triggered 2 | . 2 . . . . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -6 -6 ---------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Machines Disabled 4 | . . . 1 3 . . . . Max in Single Turn 1 | . . . 1 1 . . . . Garrison Access 1 | . . . . 1 . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Machines Accessed 9 | . 3 . 2 1 2 1 . . Terminals 8 | . 3 . 2 1 1 1 . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . Garrison Access . | . . . . . . . . . Total Hacks 23 | . 7 . 5 5 5 1 . . Successful 13 | . 4 . 3 3 2 1 . . Failed 9 | . 3 . 2 1 3 . . . Catastrophic . | . . . . . . . . . Database Lockouts 1 | . . . . 1 . . . . Manual 6 | . 2 . 1 . 3 . . . Terminals 21 | . 7 . 5 5 3 1 . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 2 | . . . . . 2 . . . Garrison Access . | . . . . . . . . . Terminal Hacks 11 | . 4 . 3 3 . 1 . . Record 4 | . . . . 3 . 1 . . Robot Analysis 1 | . . . 1 . . . . . Prototype ID Bank 1 | . 1 . . . . . . . Emergency Access Points 1 | . 1 . . . . . . . Alert Level 1 | . . . 1 . . . . . Hauler Manifests 2 | . 2 . . . . . . . Zone Layout 1 | . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 2 | . . . . . 2 . . . Insert Component 1 | . . . . . 1 . . . Analyze 1 | . . . . . 1 . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 6 | . 1 . 2 1 2 . . . Full Trace Events 1 | . . . . 1 . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . Part Schematics Acquired 1 | . . . . . 1 . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -6 -6 ------------ Run | Yrd Mat Min Mat Mat Fac Fac Low Low Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 1 | . . . . 1 . . . . Machine Destruction 1 | . . . . 1 . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -6 -6 -------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Active Infowar (turns) 2513 | 14 612 107 590 628 1 294 266 1 Optics 1485 | . . . 590 628 . . 266 1 Terrain 2244 | 14 612 107 590 627 . 294 . . ECM 1 | . . . . . 1 . . . Robot Analysis Total 1 | . . . 1 . . . . . Derelict Logs Recovered 1 | . . . . . . . 1 . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -6 -6 ------------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Turns Passed 3906 | 118 612 107 590 724 440 736 578 1 Spaces Moved 3039 | 66 460 87 374 479 269 554 749 1 Core 731 | 3 . . . 163 . 1 563 1 Treads 13 | . . . . . 13 . . . Legs 1300 | 63 460 87 374 316 . . . . Wheels 807 | . . . . . 68 553 186 . Hover 183 | . . . . . 183 . . . Flight 5 | . . . . . 5 . . . Fastest Speed 50 | 50 120 120 120 50 105 110 50 50 Average Speed 104 | 124 120 120 120 95 151 114 65 50 Slowest Speed 700 | 190 120 120 120 190 305 700 450 50 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins 16 | . . . . . . . 16 . Cave-ins Triggered 1 | . . . . . . . 1 . Exploration Rate (%) 33 | 3 89 32 38 44 5 10 83 1 Regions Visited 8 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 1 | . . . . . . . 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . Scrap Searched 4 | . . 1 . . . . 3 . Spaces Dug 18 | . . . . . . 4 14 . Terrain Destroyed 49 | . . . . 31 . 4 14 . Melee 18 | . . . . . . 4 14 . Projectile . | . . . . . . . . . AOE 31 | . . . . 31 . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Total 3506 | 86 498 90 454 649 299 641 788 1 Wait 169 | . 11 . 30 70 . 53 5 . Move 3030 | 65 459 86 373 478 268 553 747 1 Hop . | . . . . . . . . . Pick Up 49 | 7 7 1 5 8 14 4 3 . Fast Attach 28 | 7 . . 4 1 8 6 2 . Attach 15 | . . . 2 4 5 4 . . Detach 4 | . . . . . 2 2 . . Swap 26 | . . 1 4 20 . 1 . . Drop 45 | . 6 2 5 18 2 8 4 . Fire 102 | 7 15 . 30 50 . . . . Melee 36 | . . . . . . 10 26 . Ram . | . . . . . . . . . Kick 1 | . . . 1 . . . . . Crush . | . . . . . . . . . Escape Stasis 1 | . . . . . . . 1 . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 16) 119 | -11/Scrapyard | Entered Materials 255 | -10/Materials | Discovered new exit (range 6) 310 | -10/Materials | Build established: Mutant 364 | -10/Materials | Discovered new exit (range 3) 463 | -10/Materials | Discovered new exit (range 10) 533 | -10/Materials | Discovered new exit (range 15) 662 | -10/Materials | Discovered new exit (range 14) 731 | -10/Materials | Entered Mines 758 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 761 | -10/Mines | Found Prototype Device 785 | -10/Mines | Discovered new exit (range 7) 838 | -10/Mines | Entered Materials 838 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1121 | -9/Materials | Build established: Skirmisher 1333 | -9/Materials | Discovered new exit (range 9) 1346 | -9/Materials | Discovered new exit (range 17) 1428 | -9/Materials | Entered another Materials area 1428 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1442 | -8/Materials | Central database locked down 1469 | -8/Materials | Build established: Scavenger-Skirmisher 1778 | -8/Materials | Garrison activated, responded to threat 2056 | -8/Materials | Released all parts (11) 2103 | -8/Materials | Core integrity fell below 50% 2144 | -8/Materials | Discovered new exit (range 16) 2151 | -8/Materials | Core integrity fell below 20% 2152 | -8/Materials | Entered Factory 2152 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2342 | -7/Factory | Build established: Mutant 2523 | -7/Factory | Discovered new exit (range 10) 2592 | -7/Factory | Entered another Factory area 2592 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 2747 | -6/Factory | Discovered new exit (range 5) 3328 | -6/Factory | Entered Lower Caves 3389 | -6/Lower Caves | Lost 3 parts (2n1w) 3538 | -6/Lower Caves | Crushed by falling debris 3572 | -6/Lower Caves | Lost 4 parts (1n2u1w) 3610 | -6/Lower Caves | Core integrity fell below 50% 3616 | -6/Lower Caves | Learned Factory stockpile data 3638 | -6/Lower Caves | Entered a destroyed Warlord outpost 3740 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 3785 | -6/Lower Caves | Core integrity fell below 20% 3888 | -6/Lower Caves | Discovered new exit (range 8) 3900 | -6/Lower Caves | Identified exit to Lower Caves 3906 | -6/Lower Caves | Entered another Lower Caves area 3907 | -6/Lower Caves | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 03851_ VTOL Module fries itself beyond repair. 03852_ Acquired 19 matter. 03853_ S-27 Virus destroyed. 03856_ Acquired Lgt. Nuclear Core. 03858_ Lgt. Nuclear Core fries itself beyond repair. 03860_ System corrupted: Matter fused (-6). 03861_ Lgt. Nuclear Core fries itself beyond repair. 03870_ Searching scrap... 03870_ Found Lgt. Angular Momentum Engine. 03870_ Found Lrg. Storage Unit. 03870_ Found 38 Matter. 03871_ Acquired 6 matter. 03873_ Dropped Prototype Energy Gun. 03875_ Acquired Lrg. Storage Unit. 03888_ EXIT=FOUND 03900_ EXIT=IDENTIFIED: LOWER CAVES LOCATION=LOWER CAVES GOAL=ESCAPE Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ??????????????????????????##?????????????????? | | ????????????????????????## #?????????????????? | | ???????????????????????? ##????????????????? | | ???????????????????????? ##???????????????? | | ????????????????????????# #???????????????? | | ????????????????????????# #???????????????? | | ???????????????????????## #???????????????? | | ???????????????????????# @ #???????????????? | | ???????????????????????# g g#???????????????? | | ??????????????????????# g ##???????????????? | | ??????????????????????### g##????????????????? | | ????????????????????????####?????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 21 Energy Capacity 415 Matter Stores 300 Matter Capacity 450 Sight Range 22 Terrain Scan Range 20 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Recoil Reduction 1 Energy Filtering 45 Item Schematics ----------------- Arm. Wheel | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Ew, Corruption Heavy Suspicion Live, Flee, And Rebuild Spot Them First Challenges ------------ None Game ------ Seed ReflexNetworkedWell Manual? 0 Play Time 01:14:48 Cumulative 35.9 hours Start 2026.02.18 @ 20:10:54 End 2026.02.20 @ 13:46:36 Sessions 8 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 37 Rogue 37 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 25 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 48/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e2cfce35-4615-4211-8c47-f809b9d0ce88